--- name: lhott-cohesive-linear description: "Cohesive Linear HoTT patterns for interaction entropy with diagram generation. Implements Schreiber's cohesive modalities (♯,♭,ʃ) and Riley's linear modality (♮) for quantum-classical bridging." trit: 0 polarity: ERGODIC --- # LHoTT Cohesive Linear Skill Synthesizes Urs Schreiber's cohesive ∞-topos framework with Mitchell Riley's linear HoTT for interaction entropy formalization. ## Modal Operators | Modality | Symbol | Action | Interaction Use | |----------|--------|--------|-----------------| | Sharp | ♯ | Discretize | Extract trit from color | | Flat | ♭ | Embed continuously | Full LCH embedding | | Shape | ʃ | Quotient by homotopy | Walk trajectory class | | Linear | ♮ | Self-adjoint tangent | One-use interaction | ## GF(3) Triad Placement This skill is **ERGODIC (0)**, forming triads with: ``` persistent-homology (-1) ⊗ lhott-cohesive-linear (0) ⊗ topos-generate (+1) = 0 ✓ sheaf-cohomology (-1) ⊗ lhott-cohesive-linear (0) ⊗ gay-mcp (+1) = 0 ✓ three-match (-1) ⊗ lhott-cohesive-linear (0) ⊗ rubato-composer (+1) = 0 ✓ ``` ## Core Types (Pseudo-HoTT) ```hott -- Cohesive interaction type CohesiveInteraction : Type content : String hash : ♯ SHA256 -- discrete seed : ♭ UInt64 -- continuous embedding color : ♮ LCH -- linear (used once) position : ʃ (ℤ × ℤ) -- shape-invariant -- Linear function (no copy/delete) walk_step : CohesiveInteraction ⊸ Position × Color -- Bunched triplet (entangled context) Γ₁ ⊗ Γ₂ ⊗ Γ₃ ⊢ conserved : GF3Zero where trit(Γ₁) + trit(Γ₂) + trit(Γ₃) ≡ 0 (mod 3) ``` ## Diagram Generation ### Mermaid Templates **Cohesive Quadruple:** ```mermaid flowchart LR subgraph "Cohesive ∞-Topos H" A[Type] -->|ʃ shape| B[Shape Type] A -->|♭ flat| C[Codiscrete] C -->|Γ sections| D[Discrete] D -->|♯ sharp| A end style A fill:#26D826 style B fill:#2626D8 style C fill:#D82626 style D fill:#2626D8 ``` **Linear Walk:** ```mermaid stateDiagram-v2 [*] --> I1: seed₁ I1 --> I2: ⊸ (linear) I2 --> I3: ⊸ (linear) I3 --> [*]: triplet complete note right of I1: trit = +1 note right of I2: trit = 0 note right of I3: trit = -1 ``` **Bunched Context Tree:** ```mermaid graph TD Root["Γ (context)"] --> A["Γ₁ ⊗ Γ₂"] Root --> B["Γ₃"] A --> C["I₁ (+1)"] A --> D["I₂ (0)"] B --> E["I₃ (-1)"] style C fill:#D82626 style D fill:#26D826 style E fill:#2626D8 ``` ## Ruby Integration ```ruby module LHoTTCohesiveLinear # Modalities SHARP = ->(x) { { trit: x[:trit] } } # ♯ discretize FLAT = ->(x) { x } # ♭ full embed SHAPE = ->(x) { x[:position] } # ʃ trajectory LINEAR = ->(x) { x.dup.freeze } # ♮ freeze for one use def self.cohesive_interaction(content) hash = Digest::SHA256.hexdigest(content) seed = hash[0..15].to_i(16) gen = SplitMixTernary::Generator.new(seed) color = gen.next_color { content: content, hash: SHARP.call({ trit: color[:trit] }), # ♯ seed: FLAT.call(seed), # ♭ color: LINEAR.call(color), # ♮ position: nil # computed by walk } end def self.linear_walk_step(interaction, walker) raise "Linear resource already consumed" if interaction.frozen? result = walker.step!(interaction) interaction.freeze # consume linear resource result end end ``` ## Julia Integration ```julia # ACSets schema for LHoTT @present SchLHoTT(FreeSchema) begin CohesiveType::Ob LinearType::Ob sharp::Hom(CohesiveType, CohesiveType) # ♯ flat::Hom(CohesiveType, CohesiveType) # ♭ shape::Hom(CohesiveType, CohesiveType) # ʃ linear::Hom(CohesiveType, LinearType) # ♮ Trit::AttrType trit_attr::Attr(LinearType, Trit) end ``` ## Hy/DiscoHy Integration ```hy (import [discopy [Ty Box Diagram monoidal]]) (defn cohesive-box [name input output modality] "Create DisCoPy box with modality annotation" (setv color (case modality "sharp" "#2626D8" "flat" "#D82626" "shape" "#26D826" "linear" "#FFAA00")) (Box name (Ty input) (Ty output) :color color)) (defn lhott-diagram [interactions] "Build monoidal diagram from interaction sequence" (setv boxes (lfor i interactions (cohesive-box (get i "skill_name") "State" "State" (get i "modality" "linear")))) (reduce monoidal.compose boxes)) ``` ## Diagram Export Commands ```bash # Generate Mermaid diagram from interactions just lhott-diagram mermaid # Generate base64 PNG from Mermaid just lhott-diagram png > diagram.base64 # Export to DisCoPy SVG just lhott-discopy-svg # Full pipeline: interactions → ACSet → DisCoPy → Mermaid just lhott-full-export ``` ## Key Theorems 1. **Cohesive Determinism**: `hash ∘ ♯ = ♯ ∘ hash` (discretization commutes) 2. **Linear Conservation**: `|consumed| = |interactions|` (no copy/delete) 3. **GF(3) Invariant**: `Σ trit(Iᵢ) ≡ 0 (mod 3)` per triplet 4. **Spectral Verification**: `P(verify) = 1/4` (Ramanujan gap) ## References - Corfield, D. (2025). "Linear Homotopy Type Theory: Its Origins and Potential Uses" - Schreiber, U. (2014). "Quantization via Linear Homotopy Types" - Riley, M. (2022). "A Bunched Homotopy Type Theory for Synthetic Stable Homotopy Theory" - [nLab: Cohesive HoTT](https://ncatlab.org/nlab/show/cohesive+homotopy+type+theory)