// license:BSD-3-Clause // copyright-holders:Aaron Giles /*************************************************************************** Rabbit Punch / Rabio Lepus driver by Aaron Giles **************************************************************************** Memory map **************************************************************************** ======================================================================== MAIN CPU ======================================================================== 000000-03FFFF R xxxxxxxx xxxxxxxx Program ROM 040000-04FFFF R/W xxxxxxxx xxxxxxxx Bitmap RAM (512x256 pixels) R/W xxxx---- -------- (leftmost pixel) R/W ----xxxx -------- (2nd pixel) R/W -------- xxxx---- (3rd pixel) R/W -------- ----xxxx (rightmost pixel) 060000-060FFF R/W xxxxxxxx xxxxxxxx Sprite RAM (512 entries x 4 words) R/W -------x xxxxxxxx (0: horizontal position) R/W xxx----- -------- (1: color index) R/W ---x---- -------- (1: horizontal flip) R/W -----xxx xxxxxxxx (1: image number) R/W -------x xxxxxxxx (2: Y position) R/W -------- -------- (3: not used) 080000-081FFF R/W xxxxxxxx xxxxxxxx Background 1 RAM (64x64 tiles) R/W xxx----- -------- (color index) R/W ---xxxxx xxxxxxxx (image number) 082000-083FFF R/W xxxxxxxx xxxxxxxx Background 2 RAM (64x64 tiles) R/W xxx----- -------- (color index) R/W ---xxxxx xxxxxxxx (image number) 0A0000-0A01FF R/W -xxxxxxx xxxxxxxx Background 1 palette RAM (256 entries) R/W -xxxxx-- -------- (red component) R/W ------xx xxx----- (green component) R/W -------- ---xxxxx (blue component) 0A0200-0A03FF R/W -xxxxxxx xxxxxxxx Background 2 palette RAM (256 entries) 0A0400-0A05FF R/W -xxxxxxx xxxxxxxx Bitmap palette RAM (256 entries) 0A0600-0A07FF R/W -xxxxxxx xxxxxxxx Sprite palette RAM (256 entries) 0C0000 W -------x xxxxxxxx Background 1 vertical scroll 0C0002 W -------x xxxxxxxx Background 1 horizontal scroll 0C0004 W -------x xxxxxxxx Background 2 vertical scroll 0C0006 W -------x xxxxxxxx Background 2 horizontal scroll 0C0008 W -------- ???????? Video controller data (CRTC) 0C000C W ---xxx-- -xxxxxxx Video flags W ---x---- -------- (flip screen) W ----x--- -------- (background 2 image bank) W -----x-- -------- (background 1 image bank) W -------- -x------ (sprite palette bank) W -------- --x----- (background 2 palette bank) W -------- ---x---- (background 1 palette bank) W -------- ----xxxx (bitmap palette bank) 0C000E W -------- xxxxxxxx Sound communications 0C0010 W -------- --xxxxxx Number of active sprite entries 0C0012 W -------- --xxxxxx Split point of sprite priority 0C0018 R -xxxx-xx --xxxxxx Player 1 input port R -x------ -------- (2 player start) R --x----- -------- (1 player start) R ---x---- -------- (coin 1) R ----x--- -------- (coin 2) R ------x- -------- (test switch) R -------x -------- (service coin) R -------- --x----- (punch button) R -------- ---x---- (missile button) R -------- ----xxxx (joystick right/left/down/up) 0C001A R -xxxx-xx --xxxxxx Player 2 input port 0C001C R xxxxxxxx xxxxxxxx DIP switches R x------- -------- (flip screen) R -x------ -------- (continues allowed) R --x----- -------- (demo sounds) R ---x---- -------- (extended play) R ----x--- -------- (laser control) R -----x-- -------- (number of lives) R ------xx -------- (difficulty) R -------- xxxx---- (coinage 2) R -------- ----xxxx (coinage 1) 0C001E R -------- -------x Sound busy flag 0C0028 W -------- ???????? Video controller register select (CRTC) 0FC000-0FFFFF R/W xxxxxxxx xxxxxxxx Program RAM ======================================================================== Interrupts: IRQ1 = VBLANK ======================================================================== ======================================================================== SOUND CPU ======================================================================== 0000-EFFF R xxxxxxxx Program ROM F000-F001 R/W xxxxxxxx YM2151 communications F200 R xxxxxxxx Sound command input F400 W x------x UPD7759 control W x------- (/RESET line) W -------x (ROM bank select) F600 W xxxxxxxx UPD7759 data/trigger F800-FFFF R/W xxxxxxxx Program RAM ======================================================================== Interrupts: IRQ = YM2151 IRQ or'ed with the sound command latch flag ======================================================================== ***************************************************************************/ #include "emu.h" // mame #include "vsystem_gga.h" // devices #include "cpu/m68000/m68000.h" #include "cpu/z80/z80.h" #include "machine/gen_latch.h" #include "machine/input_merger.h" #include "sound/upd7759.h" #include "sound/ymopm.h" // emu #include "emupal.h" #include "screen.h" #include "tilemap.h" #include "speaker.h" namespace { #define MASTER_CLOCK XTAL(16'000'000) #define VIDEO_CLOCK XTAL(13'333'000) class rpunch_state : public driver_device { public: rpunch_state(const machine_config &mconfig, device_type type, const char *tag) : driver_device(mconfig, type, tag), m_maincpu(*this, "maincpu"), m_audiocpu(*this, "audiocpu"), m_soundlatch(*this, "soundlatch"), m_upd7759(*this, "upd"), m_gfxdecode(*this, "gfxdecode"), m_screen(*this, "screen"), m_palette(*this, "palette"), m_gga(*this, "gga"), m_videoram(*this, "videoram"), m_spriteram(*this, "spriteram"), m_hi_bits(*this, "SERVICE") { } void rpunch(machine_config &config); void svolleybl(machine_config &config); DECLARE_CUSTOM_INPUT_MEMBER(hi_bits_r) { return m_hi_bits->read(); } protected: required_device m_maincpu; required_device m_audiocpu; required_device m_soundlatch; optional_device m_upd7759; required_device m_gfxdecode; required_device m_screen; required_device m_palette; required_device m_gga; required_shared_ptr m_videoram; required_shared_ptr m_spriteram; required_ioport m_hi_bits; tilemap_t *m_background[2]{}; void set_sprite_palette(int val) { m_sprite_palette = val; } void set_sprite_xoffs(int val) { m_sprite_xoffs = val; } virtual void machine_start() override; void svolley_map(address_map &map); void rpunch_map(address_map &map); void svolleybl_main_map(address_map &map); void sound_map(address_map &map); void svolleybl_sound_map(address_map &map); private: // hardware configuration int m_sprite_palette = 0; int m_sprite_xoffs = 0; u8 m_upd_rom_bank = 0; u16 m_videoflags = 0; u8 m_sprite_pri = 0; u8 m_sprite_num = 0; std::unique_ptr m_pixmap; emu_timer *m_crtc_timer = nullptr; u16 sound_busy_r(); u8 pixmap_r(offs_t offset); void pixmap_w(offs_t offset, u8 data); void videoram_w(offs_t offset, u16 data, u16 mem_mask = ~0); void videoreg_w(offs_t offset, u16 data, u16 mem_mask = ~0); void scrollreg_w(offs_t offset, u16 data, u16 mem_mask = ~0); void gga_w(offs_t offset, u8 data); void gga_data_w(offs_t offset, u8 data); void sprite_ctrl_w(offs_t offset, u8 data); void upd_control_w(u8 data); void upd_data_w(u8 data); TILE_GET_INFO_MEMBER(get_bg0_tile_info); TILE_GET_INFO_MEMBER(get_bg1_tile_info); u32 screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect); TIMER_CALLBACK_MEMBER(crtc_interrupt_gen); void draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect); void draw_bitmap(bitmap_ind16 &bitmap, const rectangle &cliprect); }; class svolley_state : public rpunch_state { public: svolley_state(const machine_config &mconfig, device_type type, const char *tag) : rpunch_state(mconfig, type, tag) { } void svolley(machine_config &config); protected: virtual void machine_start() override; }; /************************************* * * Tilemap callbacks * *************************************/ TILE_GET_INFO_MEMBER(rpunch_state::get_bg0_tile_info) { const u16 data = m_videoram[tile_index]; int code; if (m_videoflags & 0x0400) code = (data & 0x0fff) | 0x2000; else code = (data & 0x1fff); tileinfo.set(0, code, ((m_videoflags & 0x0010) >> 1) | ((data >> 13) & 7), 0); } TILE_GET_INFO_MEMBER(rpunch_state::get_bg1_tile_info) { const u16 data = m_videoram[0x1000 | tile_index]; int code; if (m_videoflags & 0x0800) code = (data & 0x0fff) | 0x2000; else code = (data & 0x1fff); tileinfo.set(1, code, ((m_videoflags & 0x0020) >> 2) | ((data >> 13) & 7), 0); } /************************************* * * Video system start * *************************************/ TIMER_CALLBACK_MEMBER(rpunch_state::crtc_interrupt_gen) { m_maincpu->set_input_line(1, HOLD_LINE); if (param != 0) m_crtc_timer->adjust(m_screen->frame_period() / param, 0, m_screen->frame_period() / param); } /************************************* * * Write handlers * *************************************/ u8 rpunch_state::pixmap_r(offs_t offset) { const int sy = offset >> 8; const int sx = (offset & 0xff) << 1; return ((m_pixmap->pix(sy & 0xff, sx & ~1) & 0xf) << 4) | (m_pixmap->pix(sy & 0xff, sx | 1) & 0xf); } void rpunch_state::pixmap_w(offs_t offset, u8 data) { const int sy = offset >> 8; const int sx = (offset & 0xff) << 1; m_pixmap->pix(sy & 0xff, sx & ~1) = ((data & 0xf0) >> 4); m_pixmap->pix(sy & 0xff, sx | 1) = (data & 0x0f); } void rpunch_state::videoram_w(offs_t offset, u16 data, u16 mem_mask) { const int tmap = offset >> 12; const int tile_index = offset & 0xfff; COMBINE_DATA(&m_videoram[offset]); m_background[tmap]->mark_tile_dirty(tile_index); } void rpunch_state::videoreg_w(offs_t offset, u16 data, u16 mem_mask) { const int oldword = m_videoflags; COMBINE_DATA(&m_videoflags); if (m_videoflags != oldword) { /* invalidate tilemaps */ if ((oldword ^ m_videoflags) & 0x0410) m_background[0]->mark_all_dirty(); if ((oldword ^ m_videoflags) & 0x0820) m_background[1]->mark_all_dirty(); } } void rpunch_state::scrollreg_w(offs_t offset, u16 data, u16 mem_mask) { if (ACCESSING_BITS_0_7 && ACCESSING_BITS_8_15) switch (offset) { case 0: m_background[0]->set_scrolly(0, data & 0x1ff); break; case 1: m_background[0]->set_scrollx(0, data & 0x1ff); break; case 2: m_background[1]->set_scrolly(0, data & 0x1ff); break; case 3: m_background[1]->set_scrollx(0, data & 0x1ff); break; } } void rpunch_state::gga_w(offs_t offset, u8 data) { m_gga->write(offset >> 5, data & 0xff); } void rpunch_state::gga_data_w(offs_t offset, u8 data) { switch (offset) { /* only register we know about.... */ case 0x0b: m_crtc_timer->adjust(m_screen->time_until_vblank_start(), (data == 0xc0) ? 2 : 1); break; default: logerror("CRTC register %02X = %02X\n", offset, data); break; } } void rpunch_state::sprite_ctrl_w(offs_t offset, u8 data) { if (offset == 0) { m_sprite_num = data & 0x3f; logerror("Number of sprites = %02X\n", data & 0x3f); } else { m_sprite_pri = data & 0x3f; logerror("Sprite priority point = %02X\n", data & 0x3f); } } /************************************* * * Sprite routines * *************************************/ void rpunch_state::draw_sprites(bitmap_ind16 &bitmap, const rectangle &cliprect) { /* draw the sprites */ int offs = m_sprite_num; while (offs > 0) { offs--; const u32 ram = offs << 2; u32 pri = 0; // above everything except direct mapped bitmap /* this seems like the most plausible explanation */ if (offs < m_sprite_pri) pri |= GFX_PMASK_2; // behind foreground const u16 data1 = m_spriteram[ram + 1]; const u32 code = data1 & 0x7ff; const u16 data0 = m_spriteram[ram + 0]; const u16 data2 = m_spriteram[ram + 2]; int x = (data2 & 0x1ff) + 8; int y = 513 - (data0 & 0x1ff); const bool xflip = data1 & 0x1000; const bool yflip = data1 & 0x0800; const u32 color = ((data1 >> 13) & 7) | ((m_videoflags & 0x0040) >> 3); if (x > cliprect.max_x) x -= 512; if (y > cliprect.max_y) y -= 512; m_gfxdecode->gfx(2)->prio_transpen(bitmap,cliprect, code, color + (m_sprite_palette / 16), xflip, yflip, x + m_sprite_xoffs, y, m_screen->priority(), pri, 15); } } /************************************* * * Bitmap routines * *************************************/ void rpunch_state::draw_bitmap(bitmap_ind16 &bitmap, const rectangle &cliprect) { const u32 colourbase = 512 + ((m_videoflags & 0x000f) << 4); for (int y = cliprect.min_y; y <= cliprect.max_y; y++) { u16 const *const src = &m_pixmap->pix(y & 0xff); u16 *const dst = &bitmap.pix(y); for(int x = cliprect.min_x / 4; x <= cliprect.max_x; x++) { const u16 pix = src[(x + 4) & 0x1ff]; if ((pix & 0xf) != 0xf) dst[x] = colourbase + pix; } } } /************************************* * * Main screen refresh * *************************************/ u32 rpunch_state::screen_update(screen_device &screen, bitmap_ind16 &bitmap, const rectangle &cliprect) { screen.priority().fill(0, cliprect); m_background[0]->draw(screen, bitmap, cliprect, 0,1); m_background[1]->draw(screen, bitmap, cliprect, 0,2); draw_sprites(bitmap, cliprect); draw_bitmap(bitmap, cliprect); return 0; } /************************************* * * Machine initialization * *************************************/ void rpunch_state::machine_start() { m_videoflags = 0; /* allocate tilemaps for the backgrounds */ m_background[0] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(rpunch_state::get_bg0_tile_info)), TILEMAP_SCAN_COLS, 8, 8, 64, 64); m_background[1] = &machine().tilemap().create(*m_gfxdecode, tilemap_get_info_delegate(*this, FUNC(rpunch_state::get_bg1_tile_info)), TILEMAP_SCAN_COLS, 8, 8, 64, 64); /* configure the tilemaps */ m_background[1]->set_transparent_pen(15); m_pixmap = std::make_unique(512, 256); const rectangle pixmap_rect(0,511,0,255); m_pixmap->fill(0xf, pixmap_rect); /* reset the timer */ m_crtc_timer = timer_alloc(FUNC(rpunch_state::crtc_interrupt_gen), this); save_item(NAME(m_upd_rom_bank)); save_item(NAME(m_videoflags)); save_item(NAME(m_sprite_pri)); save_item(NAME(m_sprite_num)); save_item(NAME(*m_pixmap)); } void svolley_state::machine_start() { rpunch_state::machine_start(); m_background[0]->set_scrolldx(8, 0); // aligns middle net sprite with bg as shown in reference } /************************************* * * Sound I/O * *************************************/ u16 rpunch_state::sound_busy_r() { return m_soundlatch->pending_r(); } /************************************* * * UPD7759 controller * *************************************/ void rpunch_state::upd_control_w(u8 data) { m_upd7759->set_rom_bank(BIT(data, 0)); m_upd7759->reset_w(BIT(data, 7)); } void rpunch_state::upd_data_w(u8 data) { m_upd7759->port_w(data); m_upd7759->start_w(0); m_upd7759->start_w(1); } /************************************* * * Main CPU memory handlers * *************************************/ void rpunch_state::svolley_map(address_map &map) { map.global_mask(0xfffff); map(0x000000, 0x03ffff).rom(); map(0x060000, 0x060fff).ram().share("spriteram"); map(0x080000, 0x083fff).ram().w(FUNC(rpunch_state::videoram_w)).share("videoram"); map(0x0a0000, 0x0a07ff).ram().w(m_palette, FUNC(palette_device::write16)).share("palette"); map(0x0c0000, 0x0c0007).w(FUNC(rpunch_state::scrollreg_w)); map(0x0c0009, 0x0c0009).select(0x20).w(FUNC(rpunch_state::gga_w)); map(0x0c000c, 0x0c000d).w(FUNC(rpunch_state::videoreg_w)); map(0x0c000f, 0x0c000f).w(m_soundlatch, FUNC(generic_latch_8_device::write)).umask16(0x00ff); map(0x0c0010, 0x0c0013).w(FUNC(rpunch_state::sprite_ctrl_w)).umask16(0x00ff); map(0x0c0018, 0x0c0019).portr("P1"); map(0x0c001a, 0x0c001b).portr("P2"); map(0x0c001c, 0x0c001d).portr("DSW"); map(0x0c001e, 0x0c001f).r(FUNC(rpunch_state::sound_busy_r)); map(0x0fc000, 0x0fffff).ram(); } void rpunch_state::rpunch_map(address_map &map) { svolley_map(map); map(0x040000, 0x04ffff).rw(FUNC(rpunch_state::pixmap_r), FUNC(rpunch_state::pixmap_w)); // mirrored? } void rpunch_state::svolleybl_main_map(address_map &map) { svolley_map(map); // TODO: sound latch hook up is incomplete map(0x090000, 0x090fff).ram(); // ? map(0x0c000e, 0x0c000f).unmapw(); map(0x0c001e, 0x0c001f).unmapr(); map(0x0b0001, 0x0b0001).w(m_soundlatch, FUNC(generic_latch_8_device::write)); } /************************************* * * Sound CPU memory handlers * *************************************/ void rpunch_state::sound_map(address_map &map) { map(0x0000, 0xefff).rom(); map(0xf000, 0xf001).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); map(0xf200, 0xf200).r(m_soundlatch, FUNC(generic_latch_8_device::read)); map(0xf400, 0xf400).w(FUNC(rpunch_state::upd_control_w)); map(0xf600, 0xf600).w(FUNC(rpunch_state::upd_data_w)); map(0xf800, 0xffff).ram(); } void rpunch_state::svolleybl_sound_map(address_map &map) { map(0x0000, 0xdfff).rom(); map(0xe000, 0xe001).rw("ymsnd", FUNC(ym2151_device::read), FUNC(ym2151_device::write)); map(0xe800, 0xe800).r(m_soundlatch, FUNC(generic_latch_8_device::read)); //map(0xf000, 0xf000) // OKI M5205? //map(0xf400, 0xf400) // OKI M5205? map(0xf800, 0xffff).ram(); } /************************************* * * Port definitions * *************************************/ static INPUT_PORTS_START( rpunch ) PORT_START("P1") /* c0018 lower 8 bits */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(1) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(1) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(1) PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(rpunch_state, hi_bits_r) PORT_START("P2") /* c001a lower 8 bits */ PORT_BIT( 0x0001, IP_ACTIVE_HIGH, IPT_JOYSTICK_UP ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0002, IP_ACTIVE_HIGH, IPT_JOYSTICK_DOWN ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0004, IP_ACTIVE_HIGH, IPT_JOYSTICK_LEFT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0008, IP_ACTIVE_HIGH, IPT_JOYSTICK_RIGHT ) PORT_8WAY PORT_PLAYER(2) PORT_BIT( 0x0010, IP_ACTIVE_HIGH, IPT_BUTTON1 ) PORT_PLAYER(2) PORT_BIT( 0x0020, IP_ACTIVE_HIGH, IPT_BUTTON2 ) PORT_PLAYER(2) PORT_BIT( 0x00c0, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_BIT( 0xff00, IP_ACTIVE_HIGH, IPT_CUSTOM ) PORT_CUSTOM_MEMBER(rpunch_state, hi_bits_r) PORT_START("SERVICE") /* c0018/c001a upper 8 bits */ PORT_BIT( 0x01, IP_ACTIVE_HIGH, IPT_SERVICE1 ) PORT_BIT( 0x02, IP_ACTIVE_HIGH, IPT_SERVICE ) /* Hold F2 at bootup */ PORT_BIT( 0x04, IP_ACTIVE_HIGH, IPT_UNUSED ) /* Freeze game */ PORT_BIT( 0x08, IP_ACTIVE_HIGH, IPT_COIN2 ) PORT_BIT( 0x10, IP_ACTIVE_HIGH, IPT_COIN1 ) PORT_BIT( 0x20, IP_ACTIVE_HIGH, IPT_START1 ) PORT_BIT( 0x40, IP_ACTIVE_HIGH, IPT_START2 ) PORT_BIT( 0x80, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_START("DSW") /* c001c DIP switches */ PORT_DIPNAME( 0x000f, 0x0000, DEF_STR( Coin_A ) ) PORT_DIPLOCATION("SWA:1,2,3,4") PORT_DIPSETTING( 0x000d, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x000c, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0005, "6 Coins/4 Credits") PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0003, "5 Coins/6 Credits" ) PORT_DIPSETTING( 0x0002, DEF_STR( 4C_5C ) ) PORT_DIPSETTING( 0x0006, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0008, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0009, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x000a, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x000b, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0004, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x00f0, 0x0000, DEF_STR( Coin_B ) ) PORT_DIPLOCATION("SWA:5,6,7,8") PORT_DIPSETTING( 0x00d0, DEF_STR( 3C_1C ) ) PORT_DIPSETTING( 0x00c0, DEF_STR( 2C_1C ) ) PORT_DIPSETTING( 0x0050, "6 Coins/4 Credits") PORT_DIPSETTING( 0x0000, DEF_STR( 1C_1C ) ) PORT_DIPSETTING( 0x0030, "5 Coins/6 Credits" ) PORT_DIPSETTING( 0x0020, DEF_STR( 4C_5C ) ) PORT_DIPSETTING( 0x0060, DEF_STR( 2C_3C ) ) PORT_DIPSETTING( 0x0080, DEF_STR( 1C_2C ) ) PORT_DIPSETTING( 0x0090, DEF_STR( 1C_3C ) ) PORT_DIPSETTING( 0x00a0, DEF_STR( 1C_4C ) ) PORT_DIPSETTING( 0x00b0, DEF_STR( 1C_5C ) ) PORT_DIPSETTING( 0x0040, DEF_STR( 1C_6C ) ) PORT_DIPNAME( 0x0300, 0x0000, DEF_STR( Difficulty ) ) PORT_DIPLOCATION("SWB:1,2") PORT_DIPSETTING( 0x0200, DEF_STR( Easy ) ) PORT_DIPSETTING( 0x0000, DEF_STR( Normal ) ) PORT_DIPSETTING( 0x0100, DEF_STR( Hard ) ) PORT_DIPSETTING( 0x0300, DEF_STR( Hardest ) ) PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3") PORT_DIPSETTING( 0x0000, "2" ) PORT_DIPSETTING( 0x0400, "3" ) PORT_DIPNAME( 0x0800, 0x0000, "Laser" ) PORT_DIPLOCATION("SWB:4") PORT_DIPSETTING( 0x0000, "Manual" ) PORT_DIPSETTING( 0x0800, "Semi-Automatic" ) PORT_DIPNAME( 0x1000, 0x0000, "Extended Play" ) PORT_DIPLOCATION("SWB:5") PORT_DIPSETTING( 0x0000, "500000 points" ) PORT_DIPSETTING( 0x1000, DEF_STR( None ) ) PORT_DIPNAME( 0x2000, 0x2000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:6") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x2000, DEF_STR( On ) ) PORT_DIPNAME( 0x4000, 0x0000, DEF_STR( Continues ) ) PORT_DIPLOCATION("SWB:7") PORT_DIPSETTING( 0x4000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) PORT_DIPNAME( 0x8000, 0x0000, DEF_STR( Flip_Screen ) ) PORT_DIPLOCATION("SWB:8") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x8000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( rabiolep ) PORT_INCLUDE( rpunch ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0400, 0x0000, DEF_STR( Lives ) ) PORT_DIPLOCATION("SWB:3") PORT_DIPSETTING( 0x0000, "3" ) PORT_DIPSETTING( 0x0400, "2" ) PORT_DIPNAME( 0x0800, 0x0000, "Laser" ) PORT_DIPLOCATION("SWB:4") PORT_DIPSETTING( 0x0000, "Semi-Automatic" ) PORT_DIPSETTING( 0x0800, "Manual" ) PORT_DIPNAME( 0x1000, 0x0000, "Extended Play" ) PORT_DIPLOCATION("SWB:5") PORT_DIPSETTING( 0x0000, "500000 points" ) PORT_DIPSETTING( 0x1000, "300000 points" ) PORT_DIPNAME( 0x2000, 0x0000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:6") PORT_DIPSETTING( 0x2000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x0000, DEF_STR( On ) ) INPUT_PORTS_END static INPUT_PORTS_START( svolley ) PORT_INCLUDE( rpunch ) PORT_MODIFY("SERVICE") PORT_BIT( 0x0200, IP_ACTIVE_HIGH, IPT_UNUSED ) PORT_MODIFY("DSW") PORT_DIPNAME( 0x0100, 0x0000, DEF_STR( Game_Time ) ) PORT_DIPLOCATION("SWB:1") PORT_DIPSETTING( 0x0100, "2 min/1 min" ) PORT_DIPSETTING( 0x0000, "3 min/1.5 min" ) PORT_DIPNAME( 0x0600, 0x0000, "2P Starting Score" ) PORT_DIPLOCATION("SWB:2,3") PORT_DIPSETTING( 0x0600, "0-0" ) PORT_DIPSETTING( 0x0400, "5-5" ) PORT_DIPSETTING( 0x0000, "7-7" ) PORT_DIPSETTING( 0x0200, "9-9" ) PORT_DIPNAME( 0x1800, 0x0000, "1P Starting Score" ) PORT_DIPLOCATION("SWB:4,5") PORT_DIPSETTING( 0x1000, "9-11" ) PORT_DIPSETTING( 0x1800, "10-10" ) PORT_DIPSETTING( 0x0800, "10-11" ) PORT_DIPSETTING( 0x0000, "11-11" ) PORT_SERVICE_DIPLOC( 0x2000, IP_ACTIVE_HIGH, "SWB:6" ) PORT_DIPNAME( 0x4000, 0x4000, DEF_STR( Demo_Sounds ) ) PORT_DIPLOCATION("SWB:7") PORT_DIPSETTING( 0x0000, DEF_STR( Off ) ) PORT_DIPSETTING( 0x4000, DEF_STR( On ) ) INPUT_PORTS_END /************************************* * * Graphics definitions * *************************************/ static const gfx_layout bglayout = { 8,8, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { STEP4(3*4,-4), STEP4(7*4,-4) }, { STEP8(0,8*4) }, 8*8*4 }; static const gfx_layout splayout = { 16,32, RGN_FRAC(1,1), 4, { STEP4(0,1) }, { STEP4(3*4,-4), STEP4(7*4,-4), STEP4(11*4,-4), STEP4(15*4,-4) }, { STEP32(0,16*4) }, 16*32*4 }; static GFXDECODE_START( gfx_rpunch ) GFXDECODE_ENTRY( "gfx1", 0, bglayout, 0, 16 ) GFXDECODE_ENTRY( "gfx2", 0, bglayout, 256, 16 ) GFXDECODE_ENTRY( "sprites", 0, splayout, 0, 64 ) GFXDECODE_END static const gfx_layout bootleg_tile_layout = { 8,8, RGN_FRAC(1,1), 4, { STEP4(0,8) }, { STEP8(0,1) }, { STEP8(0,8*4) }, 8*8*4 }; static const gfx_layout bootleg_sprite_layout = { 16,32, RGN_FRAC(1,1), 4, { STEP4(0,8) }, { STEP8(0,1), STEP8(32*8*4,1) }, { STEP32(0,8*4) }, 16*32*4 }; static GFXDECODE_START( gfx_svolleybl ) GFXDECODE_ENTRY( "gfx1", 0, bootleg_tile_layout, 0, 16 ) GFXDECODE_ENTRY( "gfx2", 0, bootleg_tile_layout, 256, 16 ) GFXDECODE_ENTRY( "sprites", 0, bootleg_sprite_layout, 0, 64 ) GFXDECODE_END /************************************* * * Machine driver * *************************************/ void rpunch_state::rpunch(machine_config &config) { /* basic machine hardware */ M68000(config, m_maincpu, MASTER_CLOCK/2); m_maincpu->set_addrmap(AS_PROGRAM, &rpunch_state::rpunch_map); Z80(config, m_audiocpu, MASTER_CLOCK/4); m_audiocpu->set_addrmap(AS_PROGRAM, &rpunch_state::sound_map); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set("soundirq", FUNC(input_merger_device::in_w<0>)); INPUT_MERGER_ANY_HIGH(config, "soundirq").output_handler().set_inputline(m_audiocpu, 0); /* video hardware */ set_sprite_palette(0x300); SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_size(304, 224); m_screen->set_visarea(8, 303-8, 0, 223-8); m_screen->set_screen_update(FUNC(rpunch_state::screen_update)); m_screen->set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_rpunch); PALETTE(config, m_palette).set_format(palette_device::xRGB_555, 1024); VSYSTEM_GGA(config, m_gga, VIDEO_CLOCK/2); // verified from rpunch schematics m_gga->write_cb().set(FUNC(rpunch_state::gga_data_w)); /* sound hardware */ SPEAKER(config, "mono").front_center(); ym2151_device &ymsnd(YM2151(config, "ymsnd", MASTER_CLOCK/4)); ymsnd.irq_handler().set("soundirq", FUNC(input_merger_device::in_w<1>)); ymsnd.add_route(0, "mono", 0.50); ymsnd.add_route(1, "mono", 0.50); UPD7759(config, m_upd7759).add_route(ALL_OUTPUTS, "mono", 0.50); } // the main differences between Super Volleyball and Rabbit Punch are // the lack of direct-mapped bitmap and a different palette base for sprites void svolley_state::svolley(machine_config &config) { rpunch(config); m_maincpu->set_addrmap(AS_PROGRAM, &svolley_state::svolley_map); set_sprite_palette(0x080); set_sprite_xoffs(-4); // aligns middle net sprite with bg as shown in reference } // FIXME: copy/paste of above for now, bootleg hardware, things need verifying void rpunch_state::svolleybl(machine_config &config) { /* basic machine hardware */ M68000(config, m_maincpu, MASTER_CLOCK/2); m_maincpu->set_addrmap(AS_PROGRAM, &rpunch_state::svolleybl_main_map); Z80(config, m_audiocpu, MASTER_CLOCK/4); m_audiocpu->set_addrmap(AS_PROGRAM, &rpunch_state::svolleybl_sound_map); GENERIC_LATCH_8(config, m_soundlatch); m_soundlatch->data_pending_callback().set_inputline(m_audiocpu, 0); /* video hardware */ set_sprite_palette(0x080); SCREEN(config, m_screen, SCREEN_TYPE_RASTER); m_screen->set_refresh_hz(60); m_screen->set_size(304, 224); m_screen->set_visarea(8, 303-8, 0, 223-8); m_screen->set_screen_update(FUNC(rpunch_state::screen_update)); m_screen->set_palette(m_palette); GFXDECODE(config, m_gfxdecode, m_palette, gfx_svolleybl); PALETTE(config, m_palette).set_format(palette_device::xRGB_555, 1024); VSYSTEM_GGA(config, m_gga, VIDEO_CLOCK/2); m_gga->write_cb().set(FUNC(rpunch_state::gga_data_w)); /* sound hardware */ SPEAKER(config, "mono").front_center(); ym2151_device &ymsnd(YM2151(config, "ymsnd", MASTER_CLOCK/4)); ymsnd.add_route(ALL_OUTPUTS, "mono", 0.50); // TODO: OKI M5205 } /************************************* * * ROM definitions * *************************************/ // VS7-0102 PCB (CPU Board) with VS7-0101 PCB (Video/ROM Board?) ROM_START( rpunch ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "rpunch.20", 0x00000, 0x08000, CRC(a2028d59) SHA1(d304811853ad68b3977edb90b94f3e2c7507be82) ) ROM_LOAD16_BYTE( "rpunch.21", 0x00001, 0x08000, CRC(1cdb13d3) SHA1(a51b2bbbd7b4553500b65aa6a20fabe03432e6ca) ) ROM_LOAD16_BYTE( "rpunch.2", 0x10000, 0x08000, CRC(9b9729bb) SHA1(3fcf8df9787137d331c062bc4ee97d865af29c78) ) ROM_LOAD16_BYTE( "rpunch.3", 0x10001, 0x08000, CRC(5704a688) SHA1(3c447cd98ecd25798dbeea328e3ccbaad384c8b1) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "rpunch.92", 0x00000, 0x10000, CRC(5e1870e3) SHA1(0ab33f39144ed72d805341d869f61764610d3df6) ) ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASEFF ) ROM_LOAD16_WORD_SWAP( "rl_c13.bin", 0x00000, 0x40000, CRC(7c8403b0) SHA1(2fb92860a41f3331076c73b2b010e175cb4929ca) ) ROM_LOAD16_WORD_SWAP( "rl_c10.bin", 0x40000, 0x08000, CRC(312eb260) SHA1(31faa90fde54fbc6c110bee7b4690a30beaec469) ) ROM_LOAD16_WORD_SWAP( "rl_c12.bin", 0x48000, 0x08000, CRC(bea85219) SHA1(4036bdad921dd3555a2dc6bb12e9ffa615de70ca) ) ROM_FILL( 0x50000, 0x10000, 0xff ) ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF ) ROM_LOAD16_WORD_SWAP( "rl_a10.bin", 0x00000, 0x40000, CRC(c2a77619) SHA1(9b1e85fb18833c3b96a6c58b8714984f60a90afc) ) ROM_LOAD16_WORD_SWAP( "rl_a13.bin", 0x40000, 0x08000, CRC(a39c2c16) SHA1(d8d55eb58d3fc79f982f535ec85f69593fe9d883) ) ROM_LOAD16_WORD_SWAP( "rpunch.54", 0x48000, 0x08000, CRC(e2969747) SHA1(8da996fc2e2e3d281f293d0ccaf35ebdb9379d48) ) ROM_REGION( 0x80000, "sprites", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "rl_4g.bin", 0x00000, 0x20000, CRC(c5cb4b7a) SHA1(2b6be85800ab62b000a0b01cff8af689b25c4c65) ) ROM_LOAD16_BYTE( "rl_4h.bin", 0x00001, 0x20000, CRC(8a4d3c99) SHA1(29fca0ea60ac040fc0b0f65b9d2069fcffe039bd) ) ROM_LOAD16_BYTE( "rl_1g.bin", 0x40000, 0x08000, CRC(74d41b2e) SHA1(cd690df46242dd54061bf5f6464203e1f29ce6d8) ) ROM_LOAD16_BYTE( "rl_1h.bin", 0x40001, 0x08000, CRC(7dcb32bb) SHA1(3401464494447b681456d81199e8e74837419a39) ) ROM_LOAD16_BYTE( "rpunch.85", 0x50000, 0x08000, CRC(60b88a2c) SHA1(b10aba06a5d88d0f27041f9e356aebf9f8a230df) ) ROM_LOAD16_BYTE( "rpunch.86", 0x50001, 0x08000, CRC(91d204f6) SHA1(68b5fb29ea5404597adada1a197ad853e79ada1c) ) ROM_REGION( 0x40000, "upd", 0 ) ROM_LOAD( "rl_f18.bin", 0x00000, 0x20000, CRC(47840673) SHA1(ffe20f8772a987f5dd06a3f348a1e3cfed26e19e) ) // ROM_LOAD( "rpunch.91", 0x00000, 0x0f000, CRC(7512cc59) SHA1(1eb151a1a9cdb7922d2cb422dff41d452238a2b8) ) ROM_END ROM_START( rabiolep ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "rl_e2.bin", 0x00000, 0x08000, CRC(7d936a12) SHA1(4f472ccbceb13b4d0b14c686d151faa8d4c466c7) ) ROM_LOAD16_BYTE( "rl_d2.bin", 0x00001, 0x08000, CRC(d8d85429) SHA1(dc52c30c18026300a4625bddc987a00396bcd079) ) ROM_LOAD16_BYTE( "rl_e4.bin", 0x10000, 0x08000, CRC(5bfaee12) SHA1(c918b1843ad96410f41915574cf12949658c6e90) ) ROM_LOAD16_BYTE( "rl_d4.bin", 0x10001, 0x08000, CRC(e64216bf) SHA1(851ebab8d7cddb60ab0a8a290df151b35d605e3e) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "rl_f20.bin", 0x00000, 0x10000, CRC(a6f50351) SHA1(3152d4ed100b0dfaf0da4ee79cd9e0f1692335e0) ) ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASEFF ) ROM_LOAD16_WORD_SWAP( "rl_c13.bin", 0x00000, 0x40000, CRC(7c8403b0) SHA1(2fb92860a41f3331076c73b2b010e175cb4929ca) ) ROM_LOAD16_WORD_SWAP( "rl_c10.bin", 0x40000, 0x08000, CRC(312eb260) SHA1(31faa90fde54fbc6c110bee7b4690a30beaec469) ) ROM_LOAD16_WORD_SWAP( "rl_c12.bin", 0x48000, 0x08000, CRC(bea85219) SHA1(4036bdad921dd3555a2dc6bb12e9ffa615de70ca) ) ROM_FILL( 0x50000, 0x10000, 0xff ) ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF ) ROM_LOAD16_WORD_SWAP( "rl_a10.bin", 0x00000, 0x40000, CRC(c2a77619) SHA1(9b1e85fb18833c3b96a6c58b8714984f60a90afc) ) ROM_LOAD16_WORD_SWAP( "rl_a13.bin", 0x40000, 0x08000, CRC(a39c2c16) SHA1(d8d55eb58d3fc79f982f535ec85f69593fe9d883) ) ROM_LOAD16_WORD_SWAP( "rl_a12.bin", 0x48000, 0x08000, CRC(970b0e32) SHA1(a1d4025ee4470a41aa047c6f06ca7aa98a1f7ffd) ) ROM_REGION( 0x80000, "sprites", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "rl_4g.bin", 0x00000, 0x20000, CRC(c5cb4b7a) SHA1(2b6be85800ab62b000a0b01cff8af689b25c4c65) ) ROM_LOAD16_BYTE( "rl_4h.bin", 0x00001, 0x20000, CRC(8a4d3c99) SHA1(29fca0ea60ac040fc0b0f65b9d2069fcffe039bd) ) ROM_LOAD16_BYTE( "rl_1g.bin", 0x40000, 0x08000, CRC(74d41b2e) SHA1(cd690df46242dd54061bf5f6464203e1f29ce6d8) ) ROM_LOAD16_BYTE( "rl_1h.bin", 0x40001, 0x08000, CRC(7dcb32bb) SHA1(3401464494447b681456d81199e8e74837419a39) ) ROM_LOAD16_BYTE( "rl_2g.bin", 0x50000, 0x08000, CRC(744903b4) SHA1(ba931a7f6bea8cebab8314551ed34896316b6661) ) ROM_LOAD16_BYTE( "rl_2h.bin", 0x50001, 0x08000, CRC(09649e75) SHA1(a650561a11970fbcbc4610fc67cb9f54fa3145a6) ) ROM_REGION( 0x40000, "upd", 0 ) ROM_LOAD( "rl_f18.bin", 0x00000, 0x20000, CRC(47840673) SHA1(ffe20f8772a987f5dd06a3f348a1e3cfed26e19e) ) ROM_END // VS-68K-2 (H2) PCB ROM_START( svolley ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "sps_13.bin", 0x00000, 0x10000, CRC(2fbc5dcf) SHA1(fba4d353948f29b75b4db464509f7e606703f9dc) ) ROM_LOAD16_BYTE( "sps_11.bin", 0x00001, 0x10000, CRC(51b025c9) SHA1(4eae91ee9fe893083d0ff5fed28d847dba49b244) ) ROM_LOAD16_BYTE( "sps_14.bin", 0x20000, 0x08000, CRC(e7630122) SHA1(d200afe5134030be615f112af0ab54ac3b349eca) ) ROM_LOAD16_BYTE( "sps_12.bin", 0x20001, 0x08000, CRC(b6b24910) SHA1(2e4cf80a8eb1fcd9448405ff881bb99ae4ce8909) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "sps_17.bin", 0x00000, 0x10000, CRC(48b89688) SHA1(1f39d979a852f5237a7d95231e86a28cdc1f4d65) ) ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASEFF ) ROM_LOAD16_WORD_SWAP( "sps_02.bin", 0x00000, 0x10000, CRC(1a0abe75) SHA1(49251c5e377f9317471f7df26ac2c6b8cfa51007) ) ROM_LOAD16_WORD_SWAP( "sps_03.bin", 0x10000, 0x10000, CRC(36279075) SHA1(6c4cf3fab9eb764cb8bc10ab4f8aa54d0afb65d9) ) ROM_LOAD16_WORD_SWAP( "sps_04.bin", 0x20000, 0x10000, CRC(7cede7d9) SHA1(9c7e3a9b7dd8d390b327d52ced35b03b8c1fd5ee) ) ROM_LOAD16_WORD_SWAP( "sps_01.bin", 0x30000, 0x08000, CRC(6425e6d7) SHA1(b6c81155c22072d1de88ca23d58bd9621139dc6c) ) ROM_LOAD16_WORD_SWAP( "sps_10.bin", 0x40000, 0x08000, CRC(a12b1589) SHA1(ecaa941f29c028ca94fcd1d86edfd69884e61d2c) ) ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF ) ROM_LOAD16_WORD_SWAP( "sps_05.bin", 0x00000, 0x10000, CRC(b0671d12) SHA1(defc71b6d7c31c74a58789a1620a506f36b85837) ) ROM_LOAD16_WORD_SWAP( "sps_06.bin", 0x10000, 0x10000, CRC(c231957e) SHA1(b56afd41969bd865ad3ca16fb51e39030aeb1943) ) ROM_LOAD16_WORD_SWAP( "sps_07.bin", 0x20000, 0x10000, CRC(904b7709) SHA1(9b66a565cd599928b666baad9f97c50f35ffcc37) ) ROM_LOAD16_WORD_SWAP( "sps_08.bin", 0x30000, 0x10000, CRC(5430ffac) SHA1(163311d96f2f7e1ecb0901d0be73ac357b01bf6a) ) ROM_LOAD16_WORD_SWAP( "sps_09.bin", 0x40000, 0x10000, CRC(414a6278) SHA1(baa9dc9ab0dd3c5f27c128de23053edcddf45ad0) ) ROM_REGION( 0x80000, "sprites", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "sps_20.bin", 0x00000, 0x10000, CRC(c9e7206d) SHA1(af5b2f49387a3b46c6693f4782aa0e587f17ab25) ) ROM_LOAD16_BYTE( "sps_23.bin", 0x00001, 0x10000, CRC(7b15c805) SHA1(b55d67956ca10c172f244edce4dc0a8bd155b3ce) ) ROM_LOAD16_BYTE( "sps_19.bin", 0x20000, 0x08000, CRC(8ac2f232) SHA1(6ccd003d7e6fb933241e58964e682bd0fcc37b35) ) ROM_LOAD16_BYTE( "sps_22.bin", 0x20001, 0x08000, CRC(fcc754e3) SHA1(84a4083262095d099bca4d5c29829527d981130f) ) ROM_LOAD16_BYTE( "sps_18.bin", 0x30000, 0x08000, CRC(4d6c8f0c) SHA1(27f58a53cd6aef071c685eda532e4909ea915c8d) ) ROM_RELOAD(0x60000, 0x8000) // these mirrors are needed for the player hints to display ROM_LOAD16_BYTE( "sps_21.bin", 0x30001, 0x08000, CRC(9dd28b42) SHA1(5f49456ee49ed7df59629d02a9da57eac370c388) ) ROM_RELOAD(0x60001, 0x8000) ROM_REGION( 0x40000, "upd", 0 ) ROM_LOAD( "sps_16.bin", 0x00000, 0x20000, CRC(456d0f36) SHA1(3d1bdc5c79b41a7b33932d6a8b838f01cea9d4ed) ) ROM_LOAD( "sps_15.bin", 0x20000, 0x10000, CRC(f33f415f) SHA1(1dd465d9b3009754a7d53400562a53dacff364fc) ) ROM_END ROM_START( svolleyk ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "a14.bin", 0x00000, 0x10000, CRC(dbab3bf9) SHA1(b329245666fb5082871d661714332b10cf49fe41) ) ROM_LOAD16_BYTE( "a11.bin", 0x00001, 0x10000, CRC(92afd56f) SHA1(6edb421af6051de640c3ed9bb75bd9e7f609ce14) ) ROM_LOAD16_BYTE( "a15.bin", 0x20000, 0x08000, CRC(d8f89c4a) SHA1(454b42277457d3ebdefb04fc91f6bdc1e0d28439) ) ROM_LOAD16_BYTE( "a12.bin", 0x20001, 0x08000, CRC(de3dd5cb) SHA1(ea997b91ff45513e69fe76d71da40c8f9dc112f7) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "sps_17.bin", 0x00000, 0x10000, CRC(48b89688) SHA1(1f39d979a852f5237a7d95231e86a28cdc1f4d65) ) ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASEFF ) ROM_LOAD16_WORD_SWAP( "sps_02.bin", 0x00000, 0x10000, CRC(1a0abe75) SHA1(49251c5e377f9317471f7df26ac2c6b8cfa51007) ) ROM_LOAD16_WORD_SWAP( "sps_03.bin", 0x10000, 0x10000, CRC(36279075) SHA1(6c4cf3fab9eb764cb8bc10ab4f8aa54d0afb65d9) ) ROM_LOAD16_WORD_SWAP( "sps_04.bin", 0x20000, 0x10000, CRC(7cede7d9) SHA1(9c7e3a9b7dd8d390b327d52ced35b03b8c1fd5ee) ) ROM_LOAD16_WORD_SWAP( "sps_01.bin", 0x30000, 0x08000, CRC(6425e6d7) SHA1(b6c81155c22072d1de88ca23d58bd9621139dc6c) ) ROM_LOAD16_WORD_SWAP( "sps_10.bin", 0x40000, 0x08000, CRC(a12b1589) SHA1(ecaa941f29c028ca94fcd1d86edfd69884e61d2c) ) ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF ) ROM_LOAD16_WORD_SWAP( "sps_05.bin", 0x00000, 0x10000, CRC(b0671d12) SHA1(defc71b6d7c31c74a58789a1620a506f36b85837) ) ROM_LOAD16_WORD_SWAP( "sps_06.bin", 0x10000, 0x10000, CRC(c231957e) SHA1(b56afd41969bd865ad3ca16fb51e39030aeb1943) ) ROM_LOAD16_WORD_SWAP( "sps_07.bin", 0x20000, 0x10000, CRC(904b7709) SHA1(9b66a565cd599928b666baad9f97c50f35ffcc37) ) ROM_LOAD16_WORD_SWAP( "sps_08.bin", 0x30000, 0x10000, CRC(5430ffac) SHA1(163311d96f2f7e1ecb0901d0be73ac357b01bf6a) ) ROM_LOAD16_WORD_SWAP( "sps_09.bin", 0x40000, 0x10000, CRC(414a6278) SHA1(baa9dc9ab0dd3c5f27c128de23053edcddf45ad0) ) ROM_LOAD16_WORD_SWAP( "a09.bin", 0x50000, 0x08000, CRC(dd92dfe1) SHA1(08c956e11d567a215ec3cdaf6ef75fa9a886513a) ) // contains Korea, GB and Spain flags ROM_REGION( 0x80000, "sprites", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "sps_20.bin", 0x00000, 0x10000, CRC(c9e7206d) SHA1(af5b2f49387a3b46c6693f4782aa0e587f17ab25) ) ROM_LOAD16_BYTE( "sps_23.bin", 0x00001, 0x10000, CRC(7b15c805) SHA1(b55d67956ca10c172f244edce4dc0a8bd155b3ce) ) ROM_LOAD16_BYTE( "sps_19.bin", 0x20000, 0x08000, CRC(8ac2f232) SHA1(6ccd003d7e6fb933241e58964e682bd0fcc37b35) ) ROM_LOAD16_BYTE( "sps_22.bin", 0x20001, 0x08000, CRC(fcc754e3) SHA1(84a4083262095d099bca4d5c29829527d981130f) ) ROM_LOAD16_BYTE( "sps_18.bin", 0x30000, 0x08000, CRC(4d6c8f0c) SHA1(27f58a53cd6aef071c685eda532e4909ea915c8d) ) ROM_RELOAD(0x60000, 0x8000) ROM_LOAD16_BYTE( "sps_21.bin", 0x30001, 0x08000, CRC(9dd28b42) SHA1(5f49456ee49ed7df59629d02a9da57eac370c388) ) ROM_RELOAD(0x60001, 0x8000) ROM_REGION( 0x40000, "upd", 0 ) ROM_LOAD( "sps_16.bin", 0x00000, 0x20000, CRC(456d0f36) SHA1(3d1bdc5c79b41a7b33932d6a8b838f01cea9d4ed) ) ROM_LOAD( "sps_15.bin", 0x20000, 0x10000, CRC(f33f415f) SHA1(1dd465d9b3009754a7d53400562a53dacff364fc) ) ROM_END ROM_START( svolleyu ) ROM_REGION( 0x40000, "maincpu", 0 ) ROM_LOAD16_BYTE( "svb-du8.137", 0x00000, 0x10000, CRC(ffd5d261) SHA1(cf1a6897b88481d6dc7ffca647f85b91b04c2242) ) ROM_LOAD16_BYTE( "svb-du5.136", 0x00001, 0x10000, CRC(c1e943f5) SHA1(dda0db7dcf61038fd14d1717ee036e0e5b92253d) ) ROM_LOAD16_BYTE( "svb-du9.127", 0x20000, 0x08000, CRC(70e04a2e) SHA1(0dec1e21a7bf611caf3487a31965654ce1fe2989) ) ROM_LOAD16_BYTE( "svb-du6.126", 0x20001, 0x08000, CRC(acb3872b) SHA1(a720efe3f248c6a8c8f95c5c90bfe7f1e8537911) ) ROM_REGION( 0x10000, "audiocpu", 0 ) ROM_LOAD( "sps_17.bin", 0x00000, 0x10000, CRC(48b89688) SHA1(1f39d979a852f5237a7d95231e86a28cdc1f4d65) ) ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASEFF ) ROM_LOAD16_WORD_SWAP( "sps_02.bin", 0x00000, 0x10000, CRC(1a0abe75) SHA1(49251c5e377f9317471f7df26ac2c6b8cfa51007) ) ROM_LOAD16_WORD_SWAP( "sps_03.bin", 0x10000, 0x10000, CRC(36279075) SHA1(6c4cf3fab9eb764cb8bc10ab4f8aa54d0afb65d9) ) ROM_LOAD16_WORD_SWAP( "sps_04.bin", 0x20000, 0x10000, CRC(7cede7d9) SHA1(9c7e3a9b7dd8d390b327d52ced35b03b8c1fd5ee) ) ROM_LOAD16_WORD_SWAP( "sps_01.bin", 0x30000, 0x08000, CRC(6425e6d7) SHA1(b6c81155c22072d1de88ca23d58bd9621139dc6c) ) ROM_LOAD16_WORD_SWAP( "sps_10.bin", 0x40000, 0x08000, CRC(a12b1589) SHA1(ecaa941f29c028ca94fcd1d86edfd69884e61d2c) ) ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF ) ROM_LOAD16_WORD_SWAP( "sps_05.bin", 0x00000, 0x10000, CRC(b0671d12) SHA1(defc71b6d7c31c74a58789a1620a506f36b85837) ) ROM_LOAD16_WORD_SWAP( "sps_06.bin", 0x10000, 0x10000, CRC(c231957e) SHA1(b56afd41969bd865ad3ca16fb51e39030aeb1943) ) ROM_LOAD16_WORD_SWAP( "sps_07.bin", 0x20000, 0x10000, CRC(904b7709) SHA1(9b66a565cd599928b666baad9f97c50f35ffcc37) ) ROM_LOAD16_WORD_SWAP( "sps_08.bin", 0x30000, 0x10000, CRC(5430ffac) SHA1(163311d96f2f7e1ecb0901d0be73ac357b01bf6a) ) ROM_LOAD16_WORD_SWAP( "sps_09.bin", 0x40000, 0x10000, CRC(414a6278) SHA1(baa9dc9ab0dd3c5f27c128de23053edcddf45ad0) ) // ROM_LOAD16_WORD_SWAP( "a09.bin", 0x50000, 0x08000, CRC(dd92dfe1) SHA1(08c956e11d567a215ec3cdaf6ef75fa9a886513a) ) // not on this set? ROM_REGION( 0x80000, "sprites", ROMREGION_ERASEFF ) ROM_LOAD16_BYTE( "sps_20.bin", 0x00000, 0x10000, CRC(c9e7206d) SHA1(af5b2f49387a3b46c6693f4782aa0e587f17ab25) ) ROM_LOAD16_BYTE( "sps_23.bin", 0x00001, 0x10000, CRC(7b15c805) SHA1(b55d67956ca10c172f244edce4dc0a8bd155b3ce) ) ROM_LOAD16_BYTE( "sps_19.bin", 0x20000, 0x08000, CRC(8ac2f232) SHA1(6ccd003d7e6fb933241e58964e682bd0fcc37b35) ) ROM_LOAD16_BYTE( "sps_22.bin", 0x20001, 0x08000, CRC(fcc754e3) SHA1(84a4083262095d099bca4d5c29829527d981130f) ) ROM_LOAD16_BYTE( "sps_18.bin", 0x30000, 0x08000, CRC(4d6c8f0c) SHA1(27f58a53cd6aef071c685eda532e4909ea915c8d) ) ROM_RELOAD(0x60000, 0x8000) ROM_LOAD16_BYTE( "sps_21.bin", 0x30001, 0x08000, CRC(9dd28b42) SHA1(5f49456ee49ed7df59629d02a9da57eac370c388) ) ROM_RELOAD(0x60001, 0x8000) ROM_REGION( 0x40000, "upd", 0 ) ROM_LOAD( "sps_16.bin", 0x00000, 0x20000, CRC(456d0f36) SHA1(3d1bdc5c79b41a7b33932d6a8b838f01cea9d4ed) ) ROM_LOAD( "sps_15.bin", 0x20000, 0x10000, CRC(f33f415f) SHA1(1dd465d9b3009754a7d53400562a53dacff364fc) ) ROM_END // VS-68K-2 (H2) PCB, same PCB as the svolley set but this has some MASK ROMs. // Shows for use in Japan disclaimer but has English text and makes you play as the USA like svolleyu, but no Data East license. ROM_START( svolleyua ) ROM_REGION( 0x40000, "maincpu", 0 ) // differs ROM_LOAD16_BYTE( "h0.ic137", 0x00000, 0x10000, CRC(58cfa5d7) SHA1(2e07121b301d4371c0b2bc865276772bf5b923e5) ) // 27512 ROM_LOAD16_BYTE( "l0.ic136", 0x00001, 0x10000, CRC(b1f5a54c) SHA1(71b9c9b5cca93c65a87de10030e64005fe3f605c) ) // 27512 ROM_LOAD16_BYTE( "h1.ic127", 0x20000, 0x08000, CRC(3c9721ff) SHA1(4a23401667af01b5255d86e2acb66fd47bd40600) ) // 27256 ROM_LOAD16_BYTE( "l1.ic126", 0x20001, 0x08000, CRC(55cfabce) SHA1(c35d9cbf54f5103703a169b4764e063f55f5e6ef) ) // 27256 ROM_REGION( 0x10000, "audiocpu", 0 ) // same ROM_LOAD( "1.ic112", 0x00000, 0x10000, CRC(48b89688) SHA1(1f39d979a852f5237a7d95231e86a28cdc1f4d65) ) // 27512 ROM_REGION( 0x80000, "gfx1", ROMREGION_ERASEFF ) // same but split differently ROM_LOAD16_WORD( "lh532099.ic46", 0x00000, 0x40000, CRC(9428cc36) SHA1(d915dc6ee16cca695fd8b2ff3049a9cc7f601e34) ) // 2m MASK ROM, 27C020 compatible ROM_LOAD16_WORD_SWAP( "7.ic35", 0x40000, 0x10000, CRC(83b20b91) SHA1(043cb6035d762fca3955221edee284fbcf0f8d1e) ) // 27512, double sized but second half 0x00 filled ROM_REGION( 0x80000, "gfx2", ROMREGION_ERASEFF ) // same but split differently ROM_LOAD16_WORD( "lh53200a.ic47", 0x00000, 0x40000, CRC(75930468) SHA1(be5889b969ede70a8e39932e91fd6bd24b9f9df2) ) // 2m MASK ROM, 27C020 compatible ROM_LOAD16_WORD_SWAP( "10.ic36", 0x40000, 0x10000, CRC(414a6278) SHA1(baa9dc9ab0dd3c5f27c128de23053edcddf45ad0) ) // 27512 ROM_REGION( 0x80000, "sprites", ROMREGION_ERASEFF ) // same but split differently ROM_LOAD16_WORD( "lh5320h7.ic51", 0x00000, 0x40000, CRC(152ff5b6) SHA1(8574f59757d198b197284efabb2befe3a7e41d45) ) // 2m MASK ROM, 27C020 compatible ROM_LOAD16_BYTE( "s0.ic18", 0x60000, 0x08000, CRC(4d6c8f0c) SHA1(27f58a53cd6aef071c685eda532e4909ea915c8d) ) // 27256 ROM_LOAD16_BYTE( "s1.ic43", 0x60001, 0x08000, CRC(9dd28b42) SHA1(5f49456ee49ed7df59629d02a9da57eac370c388) ) // 27256, S1 was not readable but since S0 matches it's almost certain this does too ROM_REGION( 0x40000, "upd", 0 ) // same but split differently ROM_LOAD( "4.ic114", 0x00000, 0x10000, CRC(c4effee6) SHA1(84dece09139f804dcf8a07c2089cec84515eba16) ) // 27512 ROM_LOAD( "3.ic123", 0x10000, 0x10000, CRC(5a818eb4) SHA1(a4596a9aedda0b362546e4de7cbbdf1eb1fd7ade) ) // 27512 ROM_LOAD( "2.ic133", 0x20000, 0x10000, CRC(f33f415f) SHA1(1dd465d9b3009754a7d53400562a53dacff364fc) ) // 27512 ROM_END ROM_START( svolleybl ) ROM_REGION( 0x40000, "maincpu", 0 ) /* 68000 code */ ROM_LOAD16_BYTE( "4-prg.bin", 0x00001, 0x10000, CRC(eefaa208) SHA1(2a0417e170de3212f45be64719bb1eb0c6d33c59) ) ROM_LOAD16_BYTE( "6-prg.bin", 0x00000, 0x10000, CRC(da7d2e81) SHA1(ca78a661876ddbcb0e7599edcc819558afb76930) ) ROM_LOAD16_BYTE( "5-prg.bin", 0x20000, 0x08000, CRC(e7630122) SHA1(d200afe5134030be615f112af0ab54ac3b349eca) ) // these 2 match program ROMs from svolley ROM_LOAD16_BYTE( "3-prg.bin", 0x20001, 0x08000, CRC(b6b24910) SHA1(2e4cf80a8eb1fcd9448405ff881bb99ae4ce8909) ) ROM_REGION( 0x080000, "gfx1", 0 ) ROM_LOAD32_BYTE( "7.bin", 0x000000, 0x010000, CRC(9596a4c0) SHA1(1f233bb2fa662fb8cd9c0db478e392ca26d9484b) ) ROM_LOAD32_BYTE( "10.bin", 0x000001, 0x010000, CRC(a05249e6) SHA1(8671e0c980ba87ea14895176fb5c8a48bb4c932e) ) ROM_LOAD32_BYTE( "13.bin", 0x000002, 0x010000, CRC(429159f3) SHA1(4395413c4ab4a1fd322a1af6f2b93bb62b044223) ) ROM_LOAD32_BYTE( "16.bin", 0x000003, 0x010000, CRC(f5436c8d) SHA1(d29508cc5ee43d7b072112c6d95c36ee0328e5fb) ) ROM_REGION( 0x080000, "gfx2", 0 ) ROM_LOAD32_BYTE( "8.bin", 0x000000, 0x010000, CRC(451ebd75) SHA1(67d5a9fadf3c8a39d59e7b21cb8633dd19886f76) ) ROM_LOAD32_BYTE( "11.bin", 0x000001, 0x010000, CRC(0983987a) SHA1(c334276774ffdee0023ea6287e98e0e6e372fb80) ) ROM_LOAD32_BYTE( "14.bin", 0x000002, 0x010000, CRC(4babf749) SHA1(1d5055e825b9efc17a200f4e04e6fa326397f7cc) ) ROM_LOAD32_BYTE( "17.bin", 0x000003, 0x010000, CRC(f82f9664) SHA1(678fd8f3abc39ccb4ef32e9d6ef481d7d751aecb) ) ROM_LOAD32_BYTE( "9.bin", 0x040000, 0x008000, CRC(3291e3e0) SHA1(dcc358bf66e4c65992d4376c203b811928068cf3) ) ROM_LOAD32_BYTE( "12.bin", 0x040001, 0x008000, CRC(40aedad9) SHA1(cbf50eae4ccbc06213a5c227409e1dade7180572) ) ROM_LOAD32_BYTE( "15.bin", 0x040002, 0x008000, CRC(911104d7) SHA1(66b48c34da2cc17faeffa1d36f5b6b7e15c2033b) ) ROM_LOAD32_BYTE( "18.bin", 0x040003, 0x008000, CRC(07265de1) SHA1(bad7f1b168640a7d90b0d4d9c255ba98fa4c6fa8) ) ROM_REGION( 0x080000, "sprites", ROMREGION_INVERT ) ROM_LOAD32_BYTE( "19.bin", 0x000000, 0x010000, CRC(12a67e3f) SHA1(c77b264eae0f55af36728b6e5e5e1fec3d366eb1) ) ROM_LOAD32_BYTE( "20.bin", 0x000001, 0x010000, CRC(31828996) SHA1(b324902b9fff0bab1daa3af5136b96d50d12956f) ) ROM_LOAD32_BYTE( "21.bin", 0x000002, 0x010000, CRC(51cbe0d6) SHA1(d60b2a297d7e994c60db28e8ba60b0664e01f61d) ) ROM_LOAD32_BYTE( "22.bin", 0x000003, 0x010000, CRC(c289bfc0) SHA1(4a8929c5f304a1d203cad04c72fc6e96764dc858) ) ROM_REGION( 0x20000, "audiocpu", 0 ) /* Z80 Sound CPU */ ROM_LOAD( "2-snd.bin", 0x00000, 0x10000, CRC(e3065b1d) SHA1(c4a3a95ba7f43cdf1b0c574f41de06d007ad2bd8) ) // matches 1.ic140 from spikes91 ROM_LOAD( "1-snd.bin", 0x10000, 0x08000, CRC(009d7157) SHA1(2cdda7094c7476289d75a78ee25b34fa3b3225c0) ) // matches 2.ic141 from spikes91, when halved ROM_END } // anonymous namespace /************************************* * * Game drivers * *************************************/ // year name parent machine input class init rot company description flags GAME( 1987, rabiolep, 0, rpunch, rabiolep, rpunch_state, empty_init, ROT0, "V-System Co.", "Rabio Lepus (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) GAME( 1987, rpunch, rabiolep, rpunch, rpunch, rpunch_state, empty_init, ROT0, "V-System Co. (Bally/Midway/Sente license)", "Rabbit Punch (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) GAME( 1989, svolley, 0, svolley, svolley, svolley_state, empty_init, ROT0, "V-System Co.", "Super Volleyball (Japan)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) GAME( 1989, svolleyk, svolley, svolley, svolley, svolley_state, empty_init, ROT0, "V-System Co.", "Super Volleyball (Korea)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) GAME( 1989, svolleyu, svolley, svolley, svolley, svolley_state, empty_init, ROT0, "V-System Co. (Data East license)", "Super Volleyball (US, Data East license)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) GAME( 1989, svolleyua, svolley, svolley, svolley, svolley_state, empty_init, ROT0, "V-System Co.", "Super Volleyball (US)", MACHINE_SUPPORTS_SAVE | MACHINE_NO_COCKTAIL ) // video registers are changed, and there's some kind of RAM at 090xxx, possible a different sprite scheme for the bootleg (even if the original is intact) // the sound system seems to be ripped from the later Power Spikes (see aerofgt.cpp) GAME( 1991, svolleybl, svolley, svolleybl, svolley, rpunch_state, empty_init, ROT0, "bootleg", "Super Volleyball (bootleg)", MACHINE_SUPPORTS_SAVE | MACHINE_NOT_WORKING | MACHINE_NO_SOUND | MACHINE_NO_COCKTAIL ) // aka 1991 Spikes?