--- name: winui description: "Build or review WinUI 3 applications with the Windows App SDK, including MVVM patterns, packaging decisions, navigation, theming, windowing, and interop boundaries with other .NET stacks. USE FOR: building native modern Windows desktop UI on WinUI 3; integrating Windows App SDK features into a .NET app; deciding between WinUI, WPF, WinForms, and MAUI for Windows. DO NOT USE FOR: unrelated stacks; generic tasks that do not need this specific guidance. INVOKES: inspect the repository context, edit targeted files, and run relevant build, test, lint, or validation commands when changes are made." compatibility: "Requires a WinUI 3, Windows App SDK, or MAUI-on-Windows integration scenario." --- # WinUI 3 and Windows App SDK ## Trigger On - building native modern Windows desktop UI on WinUI 3 - integrating Windows App SDK features into a .NET app - deciding between WinUI, WPF, WinForms, and MAUI for Windows work - implementing MVVM patterns in Windows App SDK applications ## Workflow 1. **Confirm WinUI is the right choice** — use when modern Windows-native UI, Fluent Design, and Windows App SDK capabilities are needed. For cross-platform, consider MAUI instead. 2. **Choose packaging model early** — packaged (MSIX) vs unpackaged differ materially for deployment, identity, and API access: ```xml None ``` 3. **Apply MVVM pattern** with the MVVM Toolkit — keep views dumb, logic in ViewModels: ```csharp public partial class ProductsViewModel : ObservableObject { [ObservableProperty] private ObservableCollection _products = []; [ObservableProperty] [NotifyCanExecuteChangedFor(nameof(DeleteCommand))] private Product? _selectedProduct; [RelayCommand(CanExecute = nameof(CanDelete))] private async Task DeleteAsync() { if (SelectedProduct is null) return; await _productService.DeleteAsync(SelectedProduct.Id); Products.Remove(SelectedProduct); } private bool CanDelete() => SelectedProduct is not null; } ``` 4. **Use x:Bind for compiled bindings** — better performance and compile-time checking than `{Binding}`: ```xml ``` 5. **Wire DI through `Host.CreateDefaultBuilder`** — register services, ViewModels, and views. Resolve via `App.GetService()`. 6. **Implement navigation service** — map ViewModels to Pages by convention. See [references/patterns.md](references/patterns.md) for the full pattern. 7. **Handle Windows App SDK features** — windowing (AppWindow), custom title bar, app lifecycle, notifications. 8. **Always set `XamlRoot`** when showing ContentDialog — omitting this causes silent failures. 9. **Validate on Windows targets** — behavior depends on runtime, packaging model, and Windows version. ## Current Upstream Notes - Windows App SDK `2.3.1` adds schema-constrained Phi Silica JSON output, `XamlOptionalChanges`, ARM64EC support for Windows ML, Video Super Resolution improvements, and opt-in XAML startup/style/resource-lookup optimizations. - Windows App SDK `1.8.11` is the current 1.8 servicing patch. It restores focus after storage pickers, fixes MRT fallback resolution, and isolates runtime base-directory environment state; retest picker return focus, resource fallback, and side-by-side runtime activation when maintaining the 1.8 line. - For unpackaged apps, prefer `ApplicationData.GetForUnpackaged()` over registry or custom folder conventions when the app needs first-class app data storage. - When upgrading to 2.3.1, retest unpackaged `LocalSettings`, background tasks, side-placement flyouts, `MediaPlayerPresenter` device loss, popup pointer replay, `ItemsRepeater` layouts, Windows ML, and any opted-in XAML change IDs. ```mermaid flowchart LR A["Choose WinUI"] --> B["Select packaging model"] B --> C["MVVM + DI setup"] C --> D["Navigation and views"] D --> E["Windows App SDK features"] E --> F["Validate on target runtime"] ``` ## Key Decisions | Decision | Guidance | |----------|----------| | Packaged vs unpackaged | Packaged (MSIX) for Store, auto-update, and full API access; unpackaged for simpler deployment | | x:Bind vs Binding | Always prefer x:Bind — compiled, faster, type-safe | | MVVM Toolkit attributes | Use `[ObservableProperty]`, `[RelayCommand]` to eliminate boilerplate | | Navigation | Convention-based ViewModel→Page mapping via navigation service | | Theming | Use `RequestedTheme` on root element; respect system theme by default | ## Deliver - modern Windows UI code with clear platform boundaries - explicit deployment and packaging assumptions - MVVM pattern with testable ViewModels - cleaner interop between shared and Windows-specific layers ## Validate - WinUI is chosen for a real product reason, not defaulted to - Windows App SDK dependencies are explicit in the project file - packaging and runtime assumptions are tested on target - x:Bind is used for compiled bindings throughout - navigation and ContentDialog both work with correct XamlRoot - custom title bar renders correctly on Windows 10 and 11 ## References - [references/patterns.md](references/patterns.md) - WinUI 3 patterns including MVVM, navigation services, DI setup, windowing, theming, dialogs, and lifecycle handling - [references/anti-patterns.md](references/anti-patterns.md) - common WinUI mistakes with explanations and corrections