# MaNGOS is a full featured server for World of Warcraft, supporting # the following clients: 1.12.x, 2.4.3, 3.2.5a, 4.2.3 and 5.4.8 # # Copyright (C) 2005-2014 MaNGOS project # # ***** BEGIN GPL LICENSE BLOCK ***** # # This program is free software; you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation; either version 2 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program; if not, write to the Free Software # Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA # # ***** END GPL LICENSE BLOCK ***** # # World of Warcraft, and all World of Warcraft or Warcraft art, images, # and lore are copyrighted by Blizzard Entertainment, Inc. include(MacroMangosSourceGroup) #----------------------------------------------------------------------------- # Define the battleground library file(GLOB sources *.cpp) file(GLOB headers *.h) set(battleground_LIB_SRCS ${sources} ${headers}) mangos_source_group(${battleground_LIB_SRCS}) include_directories( ${ACE_INCLUDE_DIRS} ${MYSQL_INCLUDE_DIR} ${CMAKE_SOURCE_DIR}/dep/include/g3dlite/ ${CMAKE_SOURCE_DIR}/src/framework/ ${CMAKE_SOURCE_DIR}/src/shared/ ${CMAKE_SOURCE_DIR}/src/game/ ${CMAKE_CURRENT_SOURCE_DIR} ${CMAKE_CURRENT_BINARY_DIR} ${CMAKE_BINARY_DIR} ${CMAKE_BINARY_DIR}/src/shared/ ) #----------------------------------------------------------------------------- # Build the battleground library add_library(mangos-battleground STATIC ${battleground_LIB_SRCS}) target_link_libraries(mangos-battleground mangos-shared mangos-framework g3dlite ${ACE_LIBRARIES} ${MYSQL_LIBRARIES}) if(${CMAKE_BUILD_TYPE} MATCHES Debug) set(BUILD_PROPERTIES "-DMANGOS_DEBUG") set_target_properties(mangos-battleground PROPERTIES COMPILE_FLAGS ${BUILD_PROPERTIES}) endif() add_dependencies(mangos-battleground revision.h)