--- name: manor-coding-guardrails description: Use when writing, reviewing, or refactoring Manor code to avoid overcomplication, make surgical changes, surface assumptions, and define verifiable success criteria. license: MIT --- # Manor Coding Guardrails Adapted from [Karpathy Guidelines](https://github.com/multica-ai/andrej-karpathy-skills/blob/main/skills/karpathy-guidelines/SKILL.md) (MIT). Preserve these core directives when working in Manor. **Tradeoff:** These guidelines bias toward caution over speed. For trivial tasks, use judgment. ## 1. Think Before Coding **Don't assume. Don't hide confusion. Surface tradeoffs.** Before implementing: - State your assumptions explicitly. If uncertain, ask. - If multiple interpretations exist, present them - don't pick silently. - Do not select a "safe", "simple", or reversible default when interpretations change persisted state, user-visible behavior, lifecycle, or external effects. Stop and request a decision. - If a simpler approach exists, say so. Push back when warranted. - If something is unclear, stop. Name what's confusing. Ask. ## 2. Simplicity First **Minimum code that solves the problem. Nothing speculative.** - No features beyond what was asked. - No abstractions for single-use code. - No "flexibility" or "configurability" that wasn't requested. - No error handling for impossible scenarios. - If you write 200 lines and it could be 50, rewrite it. Ask yourself: "Would a senior engineer say this is overcomplicated?" If yes, simplify. ## 3. Surgical Changes **Touch only what you must. Clean up only your own mess.** When editing existing code: - Don't "improve" adjacent code, comments, or formatting. - Don't refactor things that aren't broken. - Match existing style, even if you'd do it differently. - If you notice unrelated dead code, mention it - don't delete it. When your changes create orphans: - Remove imports, variables, and functions that your changes made unused. - Don't remove pre-existing dead code unless asked. The test: Every changed line should trace directly to the user's request. ## 4. Goal-Driven Execution **Define success criteria. Loop until verified.** Transform tasks into verifiable goals: - "Add validation" -> "Write tests for invalid inputs, then make them pass." - "Fix the bug" -> "Write a test that reproduces it, then make it pass." - "Refactor X" -> "Ensure tests pass before and after." For multi-step tasks, state a brief plan: ``` 1. [Step] -> verify: [check] 2. [Step] -> verify: [check] 3. [Step] -> verify: [check] ``` Strong success criteria let you loop independently. Weak criteria ("make it work") require constant clarification. ## Manor Boundary Rule These rules do not permit a Manor shortcut around a shared contract. When a change crosses Workspace, Task, Plan, Workflow, approval, credits, Knowledge, artifact, lifecycle, or Blueprint boundaries, **REQUIRED SUB-SKILL:** use `$manor-workspace-architecture` before editing. Keep all entry surfaces on the same authorization, approval, credit, lifecycle, and durable-artifact path. Use another specialized Manor skill only when its trigger directly matches the request. It adds domain-specific context; it never replaces the four core guardrails above.