-- for my skids no obsufacte no api key maybe soon? local message = "more script keyless here https://discord.gg/gNSuMDGP" pcall(function() setclipboard(message) end) pcall(function() game.StarterGui:SetCore("SendNotification", { Title = "Clipboard"; Text = "(Free ranks in discord for 100 first) more scripts steal a brainrot,gag and more keyless here!"; Duration = 5; }) end) local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local UserInputService = game:GetService("UserInputService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local ScreenGui = Instance.new("ScreenGui") ScreenGui.Parent = game.CoreGui ScreenGui.ResetOnSpawn = false local MainFrame = Instance.new("Frame") MainFrame.Size = UDim2.new(0, 320, 0, 420) MainFrame.Position = UDim2.new(0.5, -160, 0.5, -210) MainFrame.BackgroundColor3 = Color3.fromRGB(20, 20, 20) MainFrame.BorderSizePixel = 0 MainFrame.Parent = ScreenGui MainFrame.Active = true MainFrame.Draggable = true local MainCorner = Instance.new("UICorner") MainCorner.CornerRadius = UDim.new(0, 12) MainCorner.Parent = MainFrame local GradientFrame = Instance.new("Frame") GradientFrame.Size = UDim2.new(1, 4, 1, 4) GradientFrame.Position = UDim2.new(0, -2, 0, -2) GradientFrame.BackgroundColor3 = Color3.fromRGB(255, 0, 0) GradientFrame.BorderSizePixel = 0 GradientFrame.Parent = MainFrame GradientFrame.ZIndex = MainFrame.ZIndex - 1 local GradientCorner = Instance.new("UICorner") GradientCorner.CornerRadius = UDim.new(0, 14) GradientCorner.Parent = GradientFrame local gradient = Instance.new("UIGradient") gradient.Color = ColorSequence.new{ ColorSequenceKeypoint.new(0, Color3.fromRGB(75, 0, 130)), ColorSequenceKeypoint.new(0.2, Color3.fromRGB(138, 43, 226)), ColorSequenceKeypoint.new(0.4, Color3.fromRGB(148, 0, 211)), ColorSequenceKeypoint.new(0.6, Color3.fromRGB(75, 0, 130)), ColorSequenceKeypoint.new(0.8, Color3.fromRGB(186, 85, 211)), ColorSequenceKeypoint.new(1, Color3.fromRGB(75, 0, 130)) } gradient.Parent = GradientFrame local tweenInfo = TweenInfo.new(3, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, -1) local tween = TweenService:Create(gradient, tweenInfo, {Rotation = 360}) tween:Play() local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1, 0, 0, 60) Title.Position = UDim2.new(0, 0, 0, 10) Title.BackgroundTransparency = 1 Title.Text = "ALGOL HUB" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.Font = Enum.Font.GothamBold Title.TextSize = 26 Title.TextStrokeTransparency = 0.5 Title.TextStrokeColor3 = Color3.fromRGB(138, 43, 226) Title.Parent = MainFrame local TitleStroke = Instance.new("UIStroke") TitleStroke.Color = Color3.fromRGB(138, 43, 226) TitleStroke.Thickness = 1.5 TitleStroke.Transparency = 0.3 TitleStroke.Parent = Title local ScrollFrame = Instance.new("ScrollingFrame") ScrollFrame.Size = UDim2.new(1, -20, 1, -80) ScrollFrame.Position = UDim2.new(0, 10, 0, 70) ScrollFrame.BackgroundTransparency = 1 ScrollFrame.BorderSizePixel = 0 ScrollFrame.ScrollBarThickness = 8 ScrollFrame.ScrollBarImageColor3 = Color3.fromRGB(100, 100, 100) ScrollFrame.Parent = MainFrame local Layout = Instance.new("UIListLayout") Layout.Parent = ScrollFrame Layout.Padding = UDim.new(0, 8) Layout.HorizontalAlignment = Enum.HorizontalAlignment.Center Layout.SortOrder = Enum.SortOrder.LayoutOrder local function createButton(text, callback, color) local btn = Instance.new("TextButton") btn.Size = UDim2.new(0, 280, 0, 45) btn.BackgroundColor3 = color or Color3.fromRGB(60, 20, 80) btn.TextColor3 = Color3.fromRGB(255, 255, 255) btn.Font = Enum.Font.GothamBold btn.TextSize = 16 btn.Text = text btn.Parent = ScrollFrame local btnCorner = Instance.new("UICorner") btnCorner.CornerRadius = UDim.new(0, 8) btnCorner.Parent = btn local btnGradient = Instance.new("UIGradient") btnGradient.Color = ColorSequence.new{ ColorSequenceKeypoint.new(0, Color3.fromRGB(80, 40, 100)), ColorSequenceKeypoint.new(1, color or Color3.fromRGB(60, 20, 80)) } btnGradient.Rotation = 45 btnGradient.Parent = btn local btnStroke = Instance.new("UIStroke") btnStroke.Color = Color3.fromRGB(138, 43, 226) btnStroke.Thickness = 1 btnStroke.Transparency = 1 btnStroke.Parent = btn btn.MouseEnter:Connect(function() TweenService:Create(btn, TweenInfo.new(0.2), { BackgroundColor3 = Color3.fromRGB(100, 60, 120) }):Play() TweenService:Create(btnStroke, TweenInfo.new(0.2), { Transparency = 0.3 }):Play() end) btn.MouseLeave:Connect(function() TweenService:Create(btn, TweenInfo.new(0.2), { BackgroundColor3 = color or Color3.fromRGB(60, 20, 80) }):Play() TweenService:Create(btnStroke, TweenInfo.new(0.2), { Transparency = 1 }):Play() end) btn.MouseButton1Click:Connect(callback) return btn end local function createTextBox(placeholder, callback) local box = Instance.new("TextBox") box.Size = UDim2.new(0, 280, 0, 45) box.BackgroundColor3 = Color3.fromRGB(35, 35, 35) box.TextColor3 = Color3.fromRGB(255, 255, 255) box.Font = Enum.Font.Gotham box.PlaceholderText = placeholder box.PlaceholderColor3 = Color3.fromRGB(150, 150, 150) box.TextSize = 16 box.ClearTextOnFocus = false box.Parent = ScrollFrame local boxCorner = Instance.new("UICorner") boxCorner.CornerRadius = UDim.new(0, 8) boxCorner.Parent = box local boxStroke = Instance.new("UIStroke") boxStroke.Color = Color3.fromRGB(80, 80, 80) boxStroke.Thickness = 2 boxStroke.Parent = box box.Focused:Connect(function() TweenService:Create(boxStroke, TweenInfo.new(0.2), { Color = Color3.fromRGB(0, 150, 255) }):Play() end) box.FocusLost:Connect(function(enter) TweenService:Create(boxStroke, TweenInfo.new(0.2), { Color = Color3.fromRGB(80, 80, 80) }):Play() if enter then callback(box.Text) end end) end local StatusLabel = Instance.new("TextLabel") StatusLabel.Size = UDim2.new(0, 280, 0, 25) StatusLabel.BackgroundTransparency = 1 StatusLabel.Text = "Status: Ready" StatusLabel.TextColor3 = Color3.fromRGB(0, 255, 0) StatusLabel.Font = Enum.Font.Gotham StatusLabel.TextSize = 14 StatusLabel.Parent = ScrollFrame createTextBox(" Enter Speed (16-500)", function(value) local speed = tonumber(value) if speed and speed >= 16 and speed <= 500 then if LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then LocalPlayer.Character.Humanoid.WalkSpeed = speed StatusLabel.Text = "Status: Speed set to " .. speed StatusLabel.TextColor3 = Color3.fromRGB(0, 255, 0) end else StatusLabel.Text = "Status: Invalid speed value" StatusLabel.TextColor3 = Color3.fromRGB(255, 0, 0) end end) local infinityJumpEnabled = false local jumpBtn = createButton(" Toggle Infinity Jump: OFF", function() infinityJumpEnabled = not infinityJumpEnabled jumpBtn.Text = infinityJumpEnabled and " Toggle Infinity Jump: ON" or " Toggle Infinity Jump: OFF" jumpBtn.BackgroundColor3 = infinityJumpEnabled and Color3.fromRGB(0, 100, 0) or Color3.fromRGB(45, 45, 45) StatusLabel.Text = "Status: Infinity Jump " .. (infinityJumpEnabled and "Enabled" or "Disabled") StatusLabel.TextColor3 = infinityJumpEnabled and Color3.fromRGB(0, 255, 0) or Color3.fromRGB(255, 255, 0) end, Color3.fromRGB(45, 45, 45)) UserInputService.JumpRequest:Connect(function() if infinityJumpEnabled and LocalPlayer.Character and LocalPlayer.Character:FindFirstChild("Humanoid") then LocalPlayer.Character.Humanoid:ChangeState(Enum.HumanoidStateType.Jumping) end end) createButton(" Bring Fuel", function() StatusLabel.Text = "Status: Collecting fuel..." StatusLabel.TextColor3 = Color3.fromRGB(255, 255, 0) local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local inventory = LocalPlayer:WaitForChild("Inventory") local sack local function findSack() for _, item in ipairs(inventory:GetChildren()) do if string.find(item.Name, "Sack") then return item end end end sack = findSack() if not sack then StatusLabel.Text = "Status: No sack found!" StatusLabel.TextColor3 = Color3.fromRGB(255, 0, 0) return end local function isSackFull() local current = sack:GetAttribute("NumberItems") local capacity = sack:GetAttribute("Capacity") return current and capacity and current >= capacity end local function store(item) local part = item:FindFirstChildWhichIsA("BasePart") if part then local lastPos = humanoidRootPart.CFrame humanoidRootPart.CFrame = part.CFrame task.wait(0.2) ReplicatedStorage.RemoteEvents.RequestBagStoreItem:InvokeServer(sack, item) task.wait(0.2) humanoidRootPart.CFrame = lastPos end end local collected = 0 for _, item in ipairs(workspace.Items:GetChildren()) do if not isSackFull() and item.Name == "Coal" then store(item) collected = collected + 1 end end StatusLabel.Text = "Status: Collected " .. collected .. " coal items" StatusLabel.TextColor3 = Color3.fromRGB(0, 255, 0) end, Color3.fromRGB(100, 50, 0)) local killAuraEnabled = false local auraBtn = createButton(" Toggle Kill Aura: OFF", function() killAuraEnabled = not killAuraEnabled auraBtn.Text = killAuraEnabled and " Toggle Kill Aura: ON" or " Toggle Kill Aura: OFF" auraBtn.BackgroundColor3 = killAuraEnabled and Color3.fromRGB(100, 0, 0) or Color3.fromRGB(45, 45, 45) StatusLabel.Text = "Status: Kill Aura " .. (killAuraEnabled and "Enabled" or "Disabled") StatusLabel.TextColor3 = killAuraEnabled and Color3.fromRGB(255, 0, 0) or Color3.fromRGB(255, 255, 0) end, Color3.fromRGB(45, 45, 45)) createButton(" TP to Camp", function() local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local hrp = character:WaitForChild("HumanoidRootPart") hrp.CFrame = CFrame.new(2, 4, -1) StatusLabel.Text = "Status: Teleported to camp" StatusLabel.TextColor3 = Color3.fromRGB(0, 255, 255) end, Color3.fromRGB(0, 50, 100)) local character = LocalPlayer.Character or LocalPlayer.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local inventory = LocalPlayer:WaitForChild("Inventory") local tool = inventory:WaitForChild("Old Axe") local toolEvent = ReplicatedStorage:WaitForChild("RemoteEvents"):WaitForChild("ToolDamageObject") local range = 20 RunService.Heartbeat:Connect(function() if not killAuraEnabled then return end for _, mob in pairs(workspace:WaitForChild("Characters"):GetChildren()) do local mobName = mob.Name if (mobName == "Wolf" or mobName == "Alpha Wolf" or mobName == "Polar Bear" or mobName == "Cultist") and mob:FindFirstChild("HumanoidRootPart") then local distance = (humanoidRootPart.Position - mob.HumanoidRootPart.Position).Magnitude if distance <= range then local args = { mob, tool, "30_4178961317", mob.HumanoidRootPart.CFrame } pcall(function() toolEvent:InvokeServer(unpack(args)) end) end end end end) local function updateScrollSize() ScrollFrame.CanvasSize = UDim2.new(0, 0, 0, Layout.AbsoluteContentSize.Y + 20) end Layout:GetPropertyChangedSignal("AbsoluteContentSize"):Connect(updateScrollSize) updateScrollSize() local minimizeBtn = Instance.new("TextButton") minimizeBtn.Size = UDim2.new(0, 30, 0, 30) minimizeBtn.Position = UDim2.new(1, -35, 0, 5) minimizeBtn.BackgroundColor3 = Color3.fromRGB(100, 100, 0) minimizeBtn.Text = "−" minimizeBtn.TextColor3 = Color3.fromRGB(255, 255, 255) minimizeBtn.Font = Enum.Font.GothamBold minimizeBtn.TextSize = 20 minimizeBtn.Parent = MainFrame local minimizeBtnCorner = Instance.new("UICorner") minimizeBtnCorner.CornerRadius = UDim.new(0, 6) minimizeBtnCorner.Parent = minimizeBtn local isMinimized = false minimizeBtn.MouseButton1Click:Connect(function() isMinimized = not isMinimized local targetSize = isMinimized and UDim2.new(0, 320, 0, 70) or UDim2.new(0, 320, 0, 420) minimizeBtn.Text = isMinimized and "+" or "−" TweenService:Create(MainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Quad), { Size = targetSize }):Play() ScrollFrame.Visible = not isMinimized end)