# Third-party notices This plugin recreates NieR:Automata's interface language from public design write-ups and MIT-licensed web implementations. It is an unofficial fan work and is not affiliated with Square Enix or PlatinumGames. The integration code in this repository is original. The CSS recipes and visual patterns listed below are inspired by, and adapted from, the credited projects; no source files are copied verbatim. ## metakirby5/yorha - License: MIT - Source: https://github.com/metakirby5/yorha - Used for: the 0.3rem CSS grid recipe, heading/blockquote/table treatments, and the verified beige palette (`#d1cdb7`, `#ccc8b1`, `#dcd8c0`, `#bab5a1`, `#454138`). ## Kndgy/NieR-Automata-Design-System - License: MIT - Source: https://github.com/Kndgy/NieR-Automata-Design-System - Used for: named palette (`colors.json`), wipe-fill hover, double-bar hover rules, and clip-rect glitch keyframe structure. ## Design references (no code copied) - Hisayoshi Kijima, "UI Design in NieR:Automata", PlatinumGames Official Blog https://www.platinumgames.com/official-blog/article/9624 - Game UI Database — NieR:Automata (id=150) https://www.gameuidatabase.com/gameData.php?id=150 - Interface In Game — NieR:Automata https://interfaceingame.com/games/nierautomata/ - Figma Community file "NieR: Automata - UI" (CC BY 4.0) https://www.figma.com/community/file/1598348131070316402/nier-automata-ui