### canvas-sketch `canvas-sketch` is a loose collection of tools, modules and resources for creating generative art in JavaScript and the browser. - :closed_book: [Documentation](./docs/README.md) - :wrench: [Examples](./examples/) #

example of canvas-sketch running in Chrome

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### Quick Start with Node.js & npm To jump directly into `canvas-sketch`, try the following terminal commands with `node@15.x` and `npm@7.x` or newer: ```sh # Make a new folder to hold all your generative sketches mkdir my-sketches # Move into that folder cd my-sketches # Scaffold a new 'sketch.js' file and open the browser npx canvas-sketch-cli sketch.js --new --open ``` > :bulb: Notice the `x` in `npx`, and the `-cli` in `canvas-sketch-cli` Now, while in the browser, hit `Cmd + S` or `Ctrl + S` to export a high-resolution PNG of your artwork to your `~/Downloads` folder. ### More Commands Some other commands to try: ```sh # Start the tool on an existing file and change PNG export folder npx canvas-sketch-cli src/foobar.js --output=./tmp/ # Start a new sketch from the Three.js template npx canvas-sketch-cli --new --template=three --open # Build your sketch to a sharable HTML + JS website npx canvas-sketch-cli src/foobar.js --build # Develop with "Hot Reloading" instead of full page reload npx canvas-sketch-cli src/foobar.js --hot ``` For more features and details, see the [Documentation](./docs/README.md). ### Installation Guide The examples above use `npx` which is a convenient way to install and run a local CLI tool, but you might want to setup `canvas-sketch` as a global command. You can see more details in the [Installation Guide](./docs/installation.md). ### Code Example Once you have the CLI tool running, you can try this example of an A4 print artwork. ```js const canvasSketch = require('canvas-sketch'); // Sketch parameters const settings = { dimensions: 'a4', pixelsPerInch: 300, units: 'in' }; // Artwork function const sketch = () => { return ({ context, width, height }) => { // Margin in inches const margin = 1 / 4; // Off-white background context.fillStyle = 'hsl(0, 0%, 98%)'; context.fillRect(0, 0, width, height); // Gradient foreground const fill = context.createLinearGradient(0, 0, width, height); fill.addColorStop(0, 'cyan'); fill.addColorStop(1, 'orange'); // Fill rectangle context.fillStyle = fill; context.fillRect(margin, margin, width - margin * 2, height - margin * 2); }; }; // Start the sketch canvasSketch(sketch, settings); ``` When exporting the image in browser with `Cmd + S` or `Ctrl + S` keystrokes, the saved PNG file matches 21 x 29.7 cm at 300 DPI, and can be printed with archival ink on quality paper. Resulting image looks something like this: ###### Note: The above PNG file has been scaled/optimized for web. ### Roadmap There are many features still outstanding, such as: - API & CLI Docs - Easy & beginner-friendly examples - Website/frontend - HUD/GUI controls - "Gallery Mode" for viewing many local sketches - External Module for utilities (randomness, geometry, etc) - Unit tests - More?? ### License MIT, see [LICENSE.md](http://github.com/mattdesl/canvas-sketch/blob/master/LICENSE.md) for details.