NodeEval Sublime Text 2 & 3 Package ============================= ### Use the NodeJS binary to evaluate a document or selection(s) and print the results Screenshots -------- ![Preview](https://github.com/mediaupstream/SublimeText-NodeEval/raw/master/screenshots/NodeEval_output1.png "Output to a new File") ![Preview](https://github.com/mediaupstream/SublimeText-NodeEval/raw/master/screenshots/NodeEval_output2.png "Output to Console, etc...") Install ------- Installation via the [Package Control](http://wbond.net/sublime_packages/package_control) (Search for `NodeEval`) To install manually clone this project into your `Sublime Text 2\Packages` folder: *OSX* git clone git://github.com/mediaupstream/SublimeText-NodeEval.git ~/Library/Application\ Support/Sublime\ Text\ 2/Packages/NodeEval *Windows* git clone git://github.com/mediaupstream/SublimeText-NodeEval.git "%APPDATA%\Sublime Text 2\Packages\NodeEval" Usage ----- After installation you will have: * Context Menu and `Tools` Menu items: - `NodeEval` - evaluate the current selection(s) / document with `node` - `NodeEval - Continuous (Toggle)` - Continually evaluate the current selection(s) / document with `node`. This command is a toggle for the current document / selection(s) only. You can set the refresh rate in the Sublime settings (see below) * Default keyboard shortcuts: - `ctrl+n,e` * Package Settings: `Preferences > Package Settings > NodeEval` ```javascript { // The absolute path to your nodejs executable // e.g. "/usr/local/bin/node" or "C:\\bin\\node.exe" "node_command": "/usr/local/bin/node", // How to output the results, options include: // - new [default] "send output to a new file" // - console "send output to a new Panel (Console) view" // - replace "overwrite the current file/selection with the output" // - clipboard "there is no output, output copied to clipboard" "output": "new", // if output type is "new" the output is overwritten, set to false to append the output "overwrite_output": true, // if set to true the output is copied to the clipboard // if `output` is set to "clipboard" this value is ignored "copy_to_clipboard": false, // refresh rate threshold for "continuous" mode (in milliseconds) "threshold": 200, // Set any extra ENVIRONMENT Variables as an object // @example // "env": { // "NODE_PATH":"/path/to/node", // "NODE_MODULES":"/path/to/node_modules" // } // @note: if you start sublime from a terminal using `subl` your normal environment // variables should be available to you "env": {} } ``` The commands work on a selection, multiple selections or if nothing is selected the whole document. Your script will be eval'd through `nodejs` in it's own thread. ---- **Why not just use the NodeJS plugin, or the nodejsLauncher plugin ?** the `NodeJS` plugin is awesome, but it's also really bloated. also the `nodejsLauncher` only works on Windows. Contributors ---------------------- [Derek Anderson](http://twitter.com/derekanderson) [Shane Walker](https://github.com/shane-walker) [Shesh](https://github.com/recklesswaltz) [akira-cn](https://github.com/akira-cn) [Jakub Gutkowski](https://github.com/Gutek) License ------- MIT License