state("LEGOCloneWars") { byte status : 0xBBC744; byte statust : 0xBBC745; byte newgame : 0xA6DF90; byte newgamet : 0xA6DFA2; } startup { refreshRate = 60; } split { if (current.status != old.status && current.statust != old.statust) return true; } start { if (current.newgame > old.newgame && current.newgamet > old.newgamet) return true; }