state("LEGOSTARWARSSKYWALKERSAGA_DX11") { byte load : 0x05D8D850, 0xD8, 0x40, 0x10, 0x58, 0xB0, 0x0, 0x1B8; byte loads : 0x05D9E1A8, 0xC8, 0x10, 0x50, 0x60, 0x38, 0x30, 0xE0; } startup { refreshRate = 60; } isLoading { return current.load == 1 && current.loads == 1; }