set(SDL_VERSION "2" CACHE STRING "Version of SDL to use (1.2 or 2)") if (SDL_VERSION EQUAL "2") find_package(SDL2) if (NOT SDL2_FOUND) include(FindPkgConfig) pkg_search_module(SDL2 sdl2) endif() if (SDL2_FOUND) set(SDL_INCLUDE_DIR ${SDL2_INCLUDE_DIRS}) set(SDL_LIBRARY ${SDL2_LIBRARIES}) link_directories(${SDL2_LIBDIR}) set(SDL_VERSION_DEBIAN "2-2.0-0") set(SDL_FOUND ON PARENT_SCOPE) if (NOT SDL2MAIN_LIBRARY) if(TARGET SDL2::SDL2main) set(SDL2MAIN_LIBRARY SDL2::SDL2main) else() set(SDL2MAIN_LIBRARY "") endif() endif() if(APPLE) set(CMAKE_OSX_DEPLOYMENT_TARGET "10.7") endif() set(SDLMAIN_LIBRARY ${SDL2MAIN_LIBRARY}) endif() endif() if(SDL_VERSION EQUAL "1.2" OR NOT SDL2_FOUND) find_package(SDL 1.2) if(SDL_FOUND) set(SDL_VERSION "1.2") set(SDL_VERSION_DEBIAN "1.2debian") set(USE_PIXMAN ON) endif() endif() if (NOT SDL2_FOUND AND NOT SDL_FOUND) set(SDL_FOUND OFF PARENT_SCOPE) set(BUILD_SDL OFF PARENT_SCOPE) return() endif() set(SDL_VERSION "${SDL_VERSION}" PARENT_SCOPE) add_definitions(-DBUILD_SDL) find_feature(USE_PIXMAN "pixman-1") if(USE_PIXMAN) add_definitions(-DUSE_PIXMAN) set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libpixman-1.0" PARENT_SCOPE) endif() if(WIN32) list(APPEND SDL_LIBRARY imm32 setupapi version winmm) elseif(APPLE) list(APPEND SDL_LIBRARY "-framework AppKit" "-framework AudioUnit" "-framework Carbon" "-framework CoreAudio" "-framework AudioToolbox" "-framework ForceFeedback" "-framework IOKit") if(NOT CMAKE_SYSTEM_VERSION VERSION_LESS "17.0") # Darwin 17.x is macOS 10.13 list(APPEND SDL_LIBRARY "-framework Metal") endif() if(NOT CMAKE_SYSTEM_VERSION VERSION_LESS "19.0") # Darwin 19.x is macOS 10.15 list(APPEND SDL_LIBRARY "-framework GameController" "-framework CoreHaptics") endif() endif() if(NOT SDLMAIN_LIBRARY) set(SDLMAIN_LIBRARY "") endif() set(CPACK_DEBIAN_PACKAGE_DEPENDS "${CPACK_DEBIAN_PACKAGE_DEPENDS},libsdl${SDL_VERSION_DEBIAN}" PARENT_SCOPE) file(GLOB PLATFORM_SRC ${CMAKE_CURRENT_SOURCE_DIR}/sdl-*.c) set(PLATFORM_LIBRARY ${SDL_LIBRARY} ${SDLMAIN_LIBRARY} ${SDL_LIBRARY} ${PIXMAN-1_LIBRARIES}) include_directories(${CMAKE_CURRENT_SOURCE_DIR} ${PIXMAN-1_INCLUDE_DIRS} ${SDL_INCLUDE_DIR}) set(SDL_INCLUDE_DIR "${SDL_INCLUDE_DIR}" PARENT_SCOPE) set(SDL_LIBRARY "${SDL_LIBRARY}" PARENT_SCOPE) set(SDLMAIN_LIBRARY "${SDLMAIN_LIBRARY}" PARENT_SCOPE) set(MAIN_SRC ${CMAKE_CURRENT_SOURCE_DIR}/main.c) if(BUILD_GL) list(APPEND MAIN_SRC ${CMAKE_CURRENT_SOURCE_DIR}/gl-sdl.c) list(APPEND PLATFORM_SRC ${CMAKE_CURRENT_SOURCE_DIR}/gl-common.c) endif() if(BUILD_GLES2) list(APPEND MAIN_SRC ${CMAKE_CURRENT_SOURCE_DIR}/gles2-sdl.c) list(APPEND PLATFORM_SRC ${CMAKE_CURRENT_SOURCE_DIR}/gl-common.c) include_directories(${OPENGLES2_INCLUDE_DIR}) endif() if(SDL_VERSION EQUAL "2") list(APPEND MAIN_SRC ${CMAKE_CURRENT_SOURCE_DIR}/sw-sdl2.c) else() list(APPEND MAIN_SRC ${CMAKE_CURRENT_SOURCE_DIR}/sw-sdl1.c) endif() if(ENABLE_SCRIPTING) if(BUILD_PYTHON) list(APPEND PLATFORM_LIBRARY ${BINARY_NAME}-pylib) endif() endif() add_executable(${BINARY_NAME}-sdl WIN32 ${PLATFORM_SRC} ${MAIN_SRC}) set_target_properties(${BINARY_NAME}-sdl PROPERTIES COMPILE_DEFINITIONS "${FEATURE_DEFINES};${FUNCTION_DEFINES};${OS_DEFINES}") target_link_libraries(${BINARY_NAME}-sdl ${BINARY_NAME} ${PLATFORM_LIBRARY} ${OPENGL_LIBRARY} ${OPENGLES2_LIBRARY}) if(NOT WIN32) set_target_properties(${BINARY_NAME}-sdl PROPERTIES OUTPUT_NAME ${BINARY_NAME}) else() set_target_properties(${BINARY_NAME}-sdl PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}") endif() install(TARGETS ${BINARY_NAME}-sdl DESTINATION ${CMAKE_INSTALL_BINDIR} COMPONENT ${BINARY_NAME}-sdl) if(UNIX) install(FILES ${PROJECT_SOURCE_DIR}/doc/mgba.6 DESTINATION ${MANDIR}/man6 COMPONENT ${BINARY_NAME}-sdl) endif() debug_strip(${BINARY_NAME}-sdl)