# Visual Traits Overview *1,337+ traits across multiple categories define the aesthetic identity of each Mibera.* --- ## The Layer System Mibera artwork is composed of layered traits rendered in a specific order from back to front: ``` Background (bottom) ↓ Hair Back ↓ Shirt Behind ↓ Body ↓ Shirt/Long Sleeve Bottom ↓ Face Accessories ↓ Hair Front ↓ Eyes ↓ Mouth ↓ Eyebrows ↓ Arms ↓ Shirt Top Layer ↓ Glasses ↓ Hat ↓ Item (top) ``` --- ## Trait Categories ### Character Traits The foundational physical features of each Mibera. | Category | Description | Link | |----------|-------------|------| | **Body** | Skin tones and body types | [→ Body](character-traits/body/README.md) | | **Eyes** | Eye shapes, colors, and expressions | [→ Eyes](character-traits/eyes/README.md) | | **Eyebrows** | Brow styles and expressions | [→ Eyebrows](character-traits/eyebrows/README.md) | | **Mouth** | Expressions, cigarettes, accessories | [→ Mouth](character-traits/mouth/README.md) | | **Hair** | Hairstyles across eras and cultures | [→ Hair](character-traits/hair/README.md) | | **Tattoos** | Face and body tattoos with cultural significance | [→ Tattoos](character-traits/tattoos/README.md) | ### Accessories Wearable items that express personality and tribal affiliation. | Category | Description | Link | |----------|-------------|------| | **Hats** | Headwear from pilot caps to cowboy hats | [→ Hats](accessories/hats/README.md) | | **Glasses** | Eyewear from steampunk to rave goggles | [→ Glasses](accessories/glasses/README.md) | | **Masks** | Face coverings and anonymous masks | [→ Masks](accessories/masks/README.md) | | **Earrings** | Ear jewelry and piercings | [→ Earrings](accessories/earrings/README.md) | | **Face Accessories** | Fluoro paint, stickers, other face items | [→ Face Accessories](accessories/face-accessories/README.md) | ### Clothing Apparel representing different rave eras and movements. | Category | Description | Link | |----------|-------------|------| | **Long Sleeves** | Jackets, hoodies, long-sleeve shirts | [→ Long Sleeves](clothing/long-sleeves/README.md) | | **Short Sleeves** | T-shirts, graphic tees, jerseys | [→ Short Sleeves](clothing/short-sleeves/README.md) | | **Simple Shirts** | Basic tops and minimal clothing | [→ Simple Shirts](clothing/simple-shirts/README.md) | ### Items Handheld objects and props. | Category | Description | Link | |----------|-------------|------| | **General Items** | Beads, glow sticks, various props | [→ General Items](items/general-items/README.md) | | **Bong Bears** | Special collaborative Bong Bear items | [→ Bong Bears](items/bong-bears/README.md) | ### Environments The world behind each Mibera. | Category | Description | Link | |----------|-------------|------| | **Backgrounds** | Environmental backdrops and settings | [→ Backgrounds](backgrounds/README.md) | --- ## Trait Naming Convention Traits follow a systematic naming pattern for programmatic identification: ``` __ ``` **Examples:** - `freetekno_hat_pilot_cap` - `acidhouse_shirt_smiley_tee` - `chicagodetroit_glasses_rayban` - `milady_item_honey_jar` This convention allows the scoring algorithm to automatically calculate tribal coherence. --- ## Trait Rarity Traits are distributed across the 10,000 Mibera collection following a bell curve for Swag Score calculation: - **Ultra Rare:** < 0.5% of collection - **Rare:** 0.5% - 2% - **Uncommon:** 2% - 10% - **Common:** 10% - 25% - **Very Common:** > 25% Some trait categories (like special collaboration items) have fixed rarity assignments outside the bell curve. --- ## Special Traits ### Partner Collaborations Traits created in collaboration with Berachain ecosystem projects: - Baby Bera items - The Honey Jar items - Puffpaw vapes - Beradrome gear - And many more... See [Featured Projects](../special-collections/README.md) for full partner list. ### Ancestor Traits Traits that carry cultural significance from specific Ancestors, appearing across multiple Archetypes as the time-travelling Miberas carry their heritage through rave history. ---