# -------------------------------------------------------------------------------------------------------------------- # Copyright (C) Microsoft Corporation. All rights reserved. # -------------------------------------------------------------------------------------------------------------------- set( ASSETS hand.obj hello.mp3 jelly.obj jelly.png red.ogg green.ogg blue.ogg circles.mp4 cameras.json rand15x15.png rand30x20.png render0.png render1.png render2.png PolarBear.png pic.obj scene.obj uv.png ) if( WIN32 ) set( EXAMPLES_FOLDER ${CMAKE_CURRENT_BINARY_DIR}/$ ) else() set( EXAMPLES_FOLDER ${CMAKE_CURRENT_BINARY_DIR} ) endif() set( EXAMPLES getting_started hello_scenepic tutorial ) foreach( example ${EXAMPLES}) add_executable( ${example} ${example}.cpp ) target_link_libraries( ${example} scenepic::scenepic ) target_compile_features(${example} PRIVATE cxx_std_14) add_test( NAME ${example} COMMAND ${example} WORKING_DIRECTORY ${EXAMPLES_FOLDER}) endforeach() add_custom_target( scenepic_examples ) add_dependencies( scenepic_examples ${EXAMPLES} ) foreach( asset ${ASSETS}) add_custom_command( TARGET scenepic_examples POST_BUILD COMMAND ${CMAKE_COMMAND} ARGS -E copy_if_different ${PROJECT_SOURCE_DIR}/ci/assets/${asset} ${EXAMPLES_FOLDER}/${asset} ) endforeach()