if (VCPKG_TARGET_IS_LINUX) message(WARNING "Building with a gcc version less than 6.1 is not supported.") message(WARNING "${PORT} currently requires the following libraries from the system package manager:\n mesa-common-dev\n\nThese can be installed on Ubuntu systems via apt-get install mesa-common-dev.") endif() if (VCPKG_TARGET_ARCHITECTURE STREQUAL "x86") set(ANGLE_CPU_BITNESS ANGLE_IS_32_BIT_CPU) elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "x64") set(ANGLE_CPU_BITNESS ANGLE_IS_64_BIT_CPU) elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "arm") set(ANGLE_CPU_BITNESS ANGLE_IS_32_BIT_CPU) elseif (VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64") set(ANGLE_CPU_BITNESS ANGLE_IS_64_BIT_CPU) else() message(FATAL_ERROR "Unsupported architecture: ${VCPKG_TARGET_ARCHITECTURE}") endif() set(ANGLE_USE_D3D11_COMPOSITOR_NATIVE_WINDOW "OFF") if (VCPKG_TARGET_IS_WINDOWS OR VCPKG_TARGET_IS_UWP) set(ANGLE_BUILDSYSTEM_PORT "Win") if (NOT VCPKG_TARGET_IS_MINGW) set(ANGLE_USE_D3D11_COMPOSITOR_NATIVE_WINDOW "ON") endif() elseif (VCPKG_TARGET_IS_OSX) set(ANGLE_BUILDSYSTEM_PORT "Mac") elseif (VCPKG_TARGET_IS_LINUX) set(ANGLE_BUILDSYSTEM_PORT "Linux") else() # default other platforms to "Linux" config set(ANGLE_BUILDSYSTEM_PORT "Linux") endif() set(USE_METAL OFF) if ("metal" IN_LIST FEATURES) set(USE_METAL ON) endif() # chromium/7258 set(ANGLE_COMMIT d9fc4a372074b1079c193c422fc4a180e79b6636) set(ANGLE_VERSION 7258) set(ANGLE_SHA512 483f29b6eaac5c657a3aeb238e5da48b9dd92aaa0b5eb3b4f95ebd771360cea84249ef6870dac9e1fc3b6f6c8686fa46a7a45a89a912f9b4fc258575065a28c7) set(ANGLE_THIRDPARTY_ZLIB_COMMIT 4028ebf8710ee39d2286cb0f847f9b95c59f84d8) vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO google/angle REF ${ANGLE_COMMIT} SHA512 ${ANGLE_SHA512} # On update check headers against opengl-registry PATCHES 001-fix-builder-error.patch ) # Generate angle_commit.h set(ANGLE_COMMIT_HASH_SIZE 12) string(SUBSTRING "${ANGLE_COMMIT}" 0 ${ANGLE_COMMIT_HASH_SIZE} ANGLE_COMMIT_HASH) set(ANGLE_COMMIT_DATE "invalid-date") set(ANGLE_REVISION "${ANGLE_VERSION}") configure_file("${CMAKE_CURRENT_LIST_DIR}/angle_commit.h.in" "${SOURCE_PATH}/angle_commit.h" @ONLY) configure_file("${CMAKE_CURRENT_LIST_DIR}/angle_commit.h.in" "${SOURCE_PATH}/src/common/angle_commit.h" @ONLY) # Generate ANGLEShaderProgramVersion.h.in # FIXME: ANGLE's build system hashes the renderer files to determine the program version hash. # For now, we'll just use the ANGLE commit hash. # See: https://github.com/google/angle/commit/82826be01fcc4d02a637312f4df3ba97e74f7226#diff-81195814d06b98e6258a63901769078f42c522448b2847a33bd51e24ac9faef6 set(ANGLE_PROGRAM_VERSION_HASH_SIZE 12) string(SUBSTRING "${ANGLE_COMMIT}" 0 ${ANGLE_PROGRAM_VERSION_HASH_SIZE} ANGLE_PROGRAM_VERSION) configure_file("${CMAKE_CURRENT_LIST_DIR}/ANGLEShaderProgramVersion.h.in" "${SOURCE_PATH}/ANGLEShaderProgramVersion.h" @ONLY) configure_file("${CMAKE_CURRENT_LIST_DIR}/ANGLEShaderProgramVersion.h.in" "${SOURCE_PATH}/src/common/ANGLEShaderProgramVersion.h" @ONLY) file(COPY "${CMAKE_CURRENT_LIST_DIR}/unofficial-angle-config.cmake" DESTINATION "${SOURCE_PATH}") set(ANGLE_WEBKIT_BUILDSYSTEM_COMMIT "0742522b24152262b04913242cb0b3c48de92ba0") # Download WebKit gni-to-cmake.py conversion script vcpkg_download_distfile(GNI_TO_CMAKE_PY URLS "https://github.com/WebKit/WebKit/raw/${ANGLE_WEBKIT_BUILDSYSTEM_COMMIT}/Source/ThirdParty/ANGLE/gni-to-cmake.py" FILENAME "gni-to-cmake.py" SHA512 cf9dab1b59cd44b9ce05a2dc4636115e770dfe7d5cfbd90c3fef659628ac8155c57b866480f7cfe9a0afeb31ff5ce5eed74473f386120a7fc5910e8b032bd61d ) # Generate CMake files from GN / GNI files x_vcpkg_get_python_packages(PYTHON_VERSION "3" OUT_PYTHON_VAR "PYTHON3" PACKAGES ply) set(_root_gni_files_to_convert "compiler.gni Compiler.cmake" "libGLESv2.gni GLESv2.cmake" ) set(_renderer_gn_files_to_convert "libANGLE/renderer/d3d/BUILD.gn D3D.cmake" "libANGLE/renderer/gl/BUILD.gn GL.cmake" "libANGLE/renderer/metal/BUILD.gn Metal.cmake" ) foreach(_root_gni_file IN LISTS _root_gni_files_to_convert) separate_arguments(_file_values UNIX_COMMAND "${_root_gni_file}") list(GET _file_values 0 _src_gn_file) list(GET _file_values 1 _dst_file) vcpkg_execute_required_process( COMMAND "${PYTHON3}" "${GNI_TO_CMAKE_PY}" "src/${_src_gn_file}" "${_dst_file}" WORKING_DIRECTORY "${SOURCE_PATH}" LOGNAME "gni-to-cmake-${_dst_file}-${TARGET_TRIPLET}" ) endforeach() foreach(_renderer_gn_file IN LISTS _renderer_gn_files_to_convert) separate_arguments(_file_values UNIX_COMMAND "${_renderer_gn_file}") list(GET _file_values 0 _src_gn_file) list(GET _file_values 1 _dst_file) get_filename_component(_src_dir "${_src_gn_file}" DIRECTORY) vcpkg_execute_required_process( COMMAND "${PYTHON3}" "${GNI_TO_CMAKE_PY}" "src/${_src_gn_file}" "${_dst_file}" --prepend "src/${_src_dir}/" WORKING_DIRECTORY "${SOURCE_PATH}" LOGNAME "gni-to-cmake-${_dst_file}-${TARGET_TRIPLET}" ) endforeach() # Fetch additional CMake files from WebKit ANGLE buildsystem vcpkg_download_distfile(WK_ANGLE_INCLUDE_CMAKELISTS URLS "https://github.com/WebKit/WebKit/raw/${ANGLE_WEBKIT_BUILDSYSTEM_COMMIT}/Source/ThirdParty/ANGLE/include/CMakeLists.txt" FILENAME "include_CMakeLists.txt" SHA512 a7ddf3c6df7565e232f87ec651cc4fd84240b8866609e23e3e6e41d22532fd34c70e0f3b06120fd3d6d930ca29c1d0d470d4c8cb7003a66f8c1a840a42f32949 ) configure_file("${WK_ANGLE_INCLUDE_CMAKELISTS}" "${SOURCE_PATH}/include/CMakeLists.txt" COPYONLY) # Copy additional custom CMake buildsystem into appropriate folders file(GLOB MAIN_BUILDSYSTEM "${CMAKE_CURRENT_LIST_DIR}/cmake-buildsystem/CMakeLists.txt" "${CMAKE_CURRENT_LIST_DIR}/cmake-buildsystem/*.cmake") file(COPY ${MAIN_BUILDSYSTEM} DESTINATION "${SOURCE_PATH}") file(GLOB MODULES "${CMAKE_CURRENT_LIST_DIR}/cmake-buildsystem/cmake/*.cmake") file(COPY ${MODULES} DESTINATION "${SOURCE_PATH}/cmake") function(checkout_in_path PATH URL REF) vcpkg_from_git( OUT_SOURCE_PATH DEP_SOURCE_PATH URL "${URL}" REF "${REF}" ) if (CMAKE_HOST_WIN32) file(COPY "${DEP_SOURCE_PATH}/" DESTINATION "${PATH}") else() file(RENAME "${DEP_SOURCE_PATH}" "${PATH}") endif() file(REMOVE_RECURSE "${DEP_SOURCE_PATH}") endfunction() checkout_in_path( "${SOURCE_PATH}/third_party/zlib" "https://chromium.googlesource.com/chromium/src/third_party/zlib" "${ANGLE_THIRDPARTY_ZLIB_COMMIT}" ) vcpkg_cmake_configure( SOURCE_PATH "${SOURCE_PATH}" OPTIONS_DEBUG -DDISABLE_INSTALL_HEADERS=1 OPTIONS "-D${ANGLE_CPU_BITNESS}=1" "-DPORT=${ANGLE_BUILDSYSTEM_PORT}" "-DANGLE_USE_D3D11_COMPOSITOR_NATIVE_WINDOW=${ANGLE_USE_D3D11_COMPOSITOR_NATIVE_WINDOW}" "-DVCPKG_TARGET_IS_WINDOWS=${VCPKG_TARGET_IS_WINDOWS}" "-DUSE_METAL=${USE_METAL}" ) vcpkg_cmake_install() vcpkg_cmake_config_fixup(CONFIG_PATH share/unofficial-angle PACKAGE_NAME unofficial-angle) vcpkg_copy_pdbs() file(INSTALL "${SOURCE_PATH}/LICENSE" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}" RENAME copyright) file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include") # Remove empty directories inside include directory file(GLOB directory_children RELATIVE "${CURRENT_PACKAGES_DIR}/include" "${CURRENT_PACKAGES_DIR}/include/*") foreach(directory_child ${directory_children}) if(IS_DIRECTORY "${CURRENT_PACKAGES_DIR}/include/${directory_child}") file(GLOB_RECURSE subdirectory_children "${CURRENT_PACKAGES_DIR}/include/${directory_child}/*") if("${subdirectory_children}" STREQUAL "") file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/include/${directory_child}") endif() endif() endforeach() unset(subdirectory_children) unset(directory_child) unset(directory_children) file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}")