############################################################################################################### # Port for Omniverse PhysX 5 - NVIDIA Corporation # Written by Marco Alesiani # Note: this port is NOT officially supported by NVIDIA. # This port is also not a replacement for the old 'physx' port: the newest Omniverse PhysX dropped support # for many platforms so older versions are still needed to support all previous platforms. ############################################################################################################### vcpkg_from_github( OUT_SOURCE_PATH SOURCE_PATH REPO NVIDIA-Omniverse/PhysX REF 106.4-physx-5.5.0 # newest tag SHA512 93ad438db81e9dc095741c837c0e797b56b35d6b77c7d1b1367b11bcbcb4ee1b8ff2affc27624d06829ac5e979f08d506fe727851fc383724e6633b775752d82 HEAD_REF main ) if(VCPKG_LIBRARY_LINKAGE STREQUAL "static") set(VCPKG_BUILD_STATIC_LIBS TRUE) else() set(VCPKG_BUILD_STATIC_LIBS FALSE) endif() if(VCPKG_CRT_LINKAGE STREQUAL "static") set(VCPKG_LINK_CRT_STATICALLY TRUE) else() set(VCPKG_LINK_CRT_STATICALLY FALSE) endif() # Adjust CMake options settings based on the target platform if(VCPKG_TARGET_IS_LINUX AND VCPKG_TARGET_ARCHITECTURE STREQUAL "x64") set(PLATFORM_OPTIONS -DPX_BUILDSNIPPETS=OFF -DPX_BUILDPVDRUNTIME=OFF -DPX_GENERATE_STATIC_LIBRARIES=${VCPKG_BUILD_STATIC_LIBS} ) elseif(VCPKG_TARGET_IS_LINUX AND VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64") set(PLATFORM_OPTIONS -DPX_BUILDSNIPPETS=OFF -DPX_BUILDPVDRUNTIME=OFF -DPX_GENERATE_STATIC_LIBRARIES=${VCPKG_BUILD_STATIC_LIBS} ) elseif(VCPKG_TARGET_IS_WINDOWS AND VCPKG_TARGET_ARCHITECTURE STREQUAL "x64") set(PLATFORM_OPTIONS -DPX_BUILDSNIPPETS=OFF -DPX_BUILDPVDRUNTIME=OFF -DPX_GENERATE_STATIC_LIBRARIES=${VCPKG_BUILD_STATIC_LIBS} -DNV_USE_STATIC_WINCRT=${VCPKG_LINK_CRT_STATICALLY} -DPX_FLOAT_POINT_PRECISE_MATH=OFF ) else() message(FATAL_ERROR "Unsupported platform/architecture combination") endif() ######################## Download required deps ############################## set($ENV{PM_PATHS} "") if(VCPKG_TARGET_IS_WINDOWS) vcpkg_download_distfile(ARCHIVE URLS "https://d4i3qtqj3r0z5.cloudfront.net/PhysXGpu%405.5.0.2aa3c8a3-release-106.4-windows-public.7z" FILENAME "PhysXGpu.7z" SHA512 84f2ba50ae89ebc959d8e35e99750a9fefddd51ba13d0bd96eac08d91b3de658508cb712e4ba253ed2d1be68589e0860747bf0bb324cbb2312574eb686aca06b ) # 7z might not be preinstalled on Win machines vcpkg_find_acquire_program(7Z) set(ENV{PM_PhysXGpu_PATH} "${CURRENT_BUILDTREES_DIR}/PhysXGpu_dep") file(MAKE_DIRECTORY "$ENV{PM_PhysXGpu_PATH}") vcpkg_execute_required_process( COMMAND "${7Z}" x "${ARCHIVE}" "-o$ENV{PM_PhysXGpu_PATH}" "-y" "-bso0" "-bsp0" WORKING_DIRECTORY "$ENV{PM_PhysXGpu_PATH}" LOGNAME "extract-PhysXGpu" ) else() if(VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64") vcpkg_download_distfile(ARCHIVE URLS "https://d4i3qtqj3r0z5.cloudfront.net/PhysXGpu%405.5.0.2aa3c8a3-release-106.4-linux-aarch64-public.7z" FILENAME "PhysXGpu.7z" SHA512 92f47df4b7d6e1da21249acd4d13ce54a8ad6d5d21d9bb65e6a1af8b83494d22eb621fe77cde2fcea61ad56048894c9b73cded7193c7519ff62ee7e23c6d83e3 ) else() vcpkg_download_distfile(ARCHIVE URLS "https://d4i3qtqj3r0z5.cloudfront.net/PhysXGpu%405.5.0.2aa3c8a3-release-106.4-linux-x86_64-public.7z" FILENAME "PhysXGpu.7z" SHA512 4728bd0c37f1c931e31b1aa3354d45f157ca4930199840cb98524f02fa0422f7e6f72dce860111c6494b0bde8944a758e9dd8940d7015057e528d4db98d6bd0c ) endif() vcpkg_extract_source_archive(PHYSXGPU_SOURCE_PATH NO_REMOVE_ONE_LEVEL ARCHIVE "${ARCHIVE}" BASE_DIRECTORY PhysXGpu_dep ) set(ENV{PM_PhysXGpu_PATH} "${PHYSXGPU_SOURCE_PATH}") endif() message(STATUS "Extracted dependency to $ENV{PM_PhysXGpu_PATH}") list(APPEND ENV{PM_PATHS} $ENV{PM_PhysXGpu_PATH}) if(VCPKG_TARGET_IS_WINDOWS) vcpkg_download_distfile(ARCHIVE URLS "https://d4i3qtqj3r0z5.cloudfront.net/PhysXDevice%4018.12.7.6.7z" FILENAME "PhysXDevice.7z" SHA512 0b75ea060a63f307a63ebfd5867cec06ab431a4b1a41e65d0a1ff7be115daf9ce080222128bdeb6d424ffa0aa9343c495455e814be424db1ce11cce8e760d5ff ) set(ENV{PM_PhysXDevice_PATH} "${CURRENT_BUILDTREES_DIR}/PhysXDevice_dep") file(MAKE_DIRECTORY "$ENV{PM_PhysXDevice_PATH}") vcpkg_find_acquire_program(7Z) vcpkg_execute_required_process( COMMAND "${7Z}" x "${ARCHIVE}" "-o$ENV{PM_PhysXDevice_PATH}" "-y" "-bso0" "-bsp0" WORKING_DIRECTORY "$ENV{PM_PhysXDevice_PATH}" LOGNAME "extract-PhysXDevice" ) endif() message(STATUS "Extracted dependency to $ENV{PM_PhysXDevice_PATH}") list(APPEND ENV{PM_PATHS} $ENV{PM_PhysXDevice_PATH}) if(VCPKG_TARGET_IS_WINDOWS) set(ENV{PM_freeglut_PATH} "${CURRENT_BUILDTREES_DIR}/freeglut_dep") file(MAKE_DIRECTORY "$ENV{PM_freeglut_PATH}") vcpkg_download_distfile(ARCHIVE URLS "https://d4i3qtqj3r0z5.cloudfront.net/freeglut-windows%403.4_1.1.7z" FILENAME "freeglut.7z" SHA512 c01cb75dd466d6889a72d7236669bfce841cc6da9e0edb4208c4affb5ca939f28d64bc3d988bc85d98c589b0b42ac3464f606c89f6c113106669fc9fe84000e5 ) vcpkg_find_acquire_program(7Z) vcpkg_execute_required_process( COMMAND "${7Z}" x "${ARCHIVE}" "-o$ENV{PM_freeglut_PATH}" "-y" "-bso0" "-bsp0" WORKING_DIRECTORY "$ENV{PM_freeglut_PATH}" LOGNAME "extract-freeglut" ) message(STATUS "Extracted dependency to $ENV{PM_freeglut_PATH}") list(APPEND ENV{PM_PATHS} $ENV{PM_freeglut_PATH}) endif() ######################## Now generate ALL CMake parameters according to our distribution ############################## set(PHYSX_ROOT_DIR "${SOURCE_PATH}/physx") # Set common parameters set(common_params -DCMAKE_PREFIX_PATH=$ENV{PM_PATHS} -DPHYSX_ROOT_DIR=${PHYSX_ROOT_DIR} -DPX_OUTPUT_LIB_DIR=${PHYSX_ROOT_DIR} -DPX_OUTPUT_BIN_DIR=${PHYSX_ROOT_DIR}) # Set platform and compiler specific parameters (physx expects binaries to live in these locations) if(VCPKG_TARGET_IS_LINUX AND VCPKG_TARGET_ARCHITECTURE STREQUAL "arm64") set(cmakeParams -DCMAKE_INSTALL_PREFIX=${PHYSX_ROOT_DIR}/install/linux-aarch64/PhysX) set(platformCMakeParams -DTARGET_BUILD_PLATFORM=linux -DPX_OUTPUT_ARCH=arm) elseif(VCPKG_TARGET_IS_LINUX AND VCPKG_TARGET_ARCHITECTURE STREQUAL "x64") set(cmakeParams -DCMAKE_INSTALL_PREFIX=${PHYSX_ROOT_DIR}/install/linux/PhysX) set(platformCMakeParams -DTARGET_BUILD_PLATFORM=linux -DPX_OUTPUT_ARCH=x86) elseif(VCPKG_TARGET_IS_WINDOWS AND VCPKG_TARGET_ARCHITECTURE STREQUAL "x64") # Note: this will work for any Win64, default is vc17win64 set(cmakeParams -DCMAKE_INSTALL_PREFIX=${PHYSX_ROOT_DIR}/install/vc17win64/PhysX) set(platformCMakeParams -DTARGET_BUILD_PLATFORM=windows -DPX_OUTPUT_ARCH=x86) endif() # Also make sure the downloaded GPU driver is found as a binary list(APPEND platformCMakeParams -DPHYSX_PHYSXGPU_PATH=$ENV{PM_PhysXGpu_PATH}/bin) set(cmakeParams ${platformCMakeParams} ${common_params} ${cmakeParams}) # Finally invoke physx's CMake to configure the PhysX project vcpkg_cmake_configure( SOURCE_PATH "${SOURCE_PATH}/physx/compiler/public" WINDOWS_USE_MSBUILD OPTIONS -DCMAKE_TOOLCHAIN_FILE=${VCPKG_CHAINLOAD_TOOLCHAIN_FILE} ${PLATFORM_OPTIONS} -DPHYSX_ROOT_DIR=${PHYSX_ROOT_DIR} ${cmakeParams} OPTIONS_DEBUG -DNV_USE_DEBUG_WINCRT=TRUE DISABLE_PARALLEL_CONFIGURE MAYBE_UNUSED_VARIABLES PX_OUTPUT_ARCH PHYSX_PHYSXGPU_PATH ) # Compile and install in vcpkg's final installation directories all of the include headers and binaries for debug/release vcpkg_cmake_install() ######################## Extract to final vcpkg install locations and fixup artifacts in wrong dirs ############################## message("[PHYSX BUILD COMPLETED] Extracting build artifacts to vcpkg installation locations..") # Artifacts paths are similar to //[artifact] however vcpkg expects # libraries, binaries and headers to be respectively in ${CURRENT_PACKAGES_DIR}/lib or ${CURRENT_PACKAGES_DIR}/debug/lib, # ${CURRENT_PACKAGES_DIR}/bin or ${CURRENT_PACKAGES_DIR}/debug/bin and ${CURRENT_PACKAGES_DIR}/include. # This function accepts a variable named DIRECTORY specifying the 'lib' or 'bin' destination directory and a SUFFIXES named # variable which specifies a list of suffixes to extract in that folder (e.g. all the .lib or .pdb) function(copy_in_vcpkg_destination_folder_physx_artifacts) macro(_copy_up _IN_DIRECTORY _OUT_DIRECTORY) foreach(_SUFFIX IN LISTS _fpa_SUFFIXES) file(GLOB_RECURSE _ARTIFACTS LIST_DIRECTORIES false "${SOURCE_PATH}/physx/${_IN_DIRECTORY}/*${_SUFFIX}" ) if(_ARTIFACTS) file(COPY ${_ARTIFACTS} DESTINATION "${CURRENT_PACKAGES_DIR}/${_OUT_DIRECTORY}") endif() endforeach() endmacro() cmake_parse_arguments(_fpa "" "DIRECTORY" "SUFFIXES" ${ARGN}) _copy_up("bin/*/release" "${_fpa_DIRECTORY}") # could be physx/bin/linux.clang/release or physx/bin/win.x86_64.vc142.mt/release if(NOT VCPKG_BUILD_TYPE) _copy_up("bin/*/debug" "debug/${_fpa_DIRECTORY}") endif() endfunction() # Create output directories file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/lib") if(NOT VCPKG_BUILD_TYPE) file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/lib") endif() if(NOT VCPKG_LIBRARY_LINKAGE STREQUAL "static") # We'll also place the Gpu driver shared library in bin and debug/bin file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/bin") if(NOT VCPKG_BUILD_TYPE) file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/bin") endif() endif() copy_in_vcpkg_destination_folder_physx_artifacts( DIRECTORY "lib" SUFFIXES ${VCPKG_TARGET_STATIC_LIBRARY_SUFFIX} ${VCPKG_TARGET_IMPORT_LIBRARY_SUFFIX} ) if(NOT VCPKG_LIBRARY_LINKAGE STREQUAL "static") # Also copy whatever .so/.dll were built. Remember that there should be NO /bin directory (nor debug/bin) # when using static linkage copy_in_vcpkg_destination_folder_physx_artifacts( DIRECTORY "bin" SUFFIXES ${VCPKG_TARGET_SHARED_LIBRARY_SUFFIX} ".pdb" ) endif() # Special treatment is reserved for the PhysXGpu_64 shared library (downloaded by packman). # This is a 3rd party "optional functionality" dependency. file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/tools") set(GPULIBNAMES "") if(VCPKG_TARGET_IS_LINUX) # Both for arm and x64 list(APPEND GPULIBNAMES "libPhysXGpu_64.so" "libPhysXDevice64.so") elseif(VCPKG_TARGET_IS_WINDOWS) list(APPEND GPULIBNAMES "PhysXGpu_64.dll" "PhysXDevice64.dll") endif() function(_copy_single_files_from_dir_to_destdir _IN_FILES _IN_DIR _OUT_DIR) file(GLOB_RECURSE _ARTIFACTS LIST_DIRECTORIES false "${_IN_DIR}" ) foreach(_ARTIFACT IN LISTS _ARTIFACTS) foreach(_FILE IN LISTS _IN_FILES) if("${_ARTIFACT}" MATCHES "${_FILE}") file(COPY "${_ARTIFACT}" DESTINATION "${_OUT_DIR}") endif() endforeach() endforeach() endfunction() # Put it in binary directories, it's an optional component (only release binaries should go in tools/) _copy_single_files_from_dir_to_destdir("${GPULIBNAMES}" "${SOURCE_PATH}/physx/bin/*/release/*" "${CURRENT_PACKAGES_DIR}/tools") # Copy headers to port's destination folder file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/include") # Renaming trick to finally have final folder structure as ${CURRENT_PACKAGES_DIR}/include/physx file(RENAME "${SOURCE_PATH}/physx/include" "${SOURCE_PATH}/physx/physx") file(COPY "${SOURCE_PATH}/physx/physx" DESTINATION "${CURRENT_PACKAGES_DIR}/include") # Remove useless build directories file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/include" "${CURRENT_PACKAGES_DIR}/debug/source" "${CURRENT_PACKAGES_DIR}/source" ) # Install the cmake config that users will use, replace -if any- only @variables@ configure_file("${CMAKE_CURRENT_LIST_DIR}/omniverse-physx-sdk-config.cmake" "${CURRENT_PACKAGES_DIR}/share/omniverse-physx-sdk/unofficial-omniverse-physx-sdk-config.cmake" @ONLY) if(NOT VCPKG_BUILD_TYPE) file(MAKE_DIRECTORY "${CURRENT_PACKAGES_DIR}/debug/share") file(COPY "${CURRENT_PACKAGES_DIR}/share/omniverse-physx-sdk" DESTINATION "${CURRENT_PACKAGES_DIR}/debug/share/") endif() # Fixup to repackage the CMake config as 'unofficial-omniverse-physx-sdk' vcpkg_cmake_config_fixup(PACKAGE_NAME unofficial-omniverse-physx-sdk CONFIG_PATH share/omniverse-physx-sdk) # Remove fixup wrong directories file(REMOVE_RECURSE "${CURRENT_PACKAGES_DIR}/debug/share" ) if(VCPKG_TARGET_IS_WINDOWS) # Remove freeglut (cannot be skipped in public release builds, but unnecessary) file(REMOVE "${CURRENT_PACKAGES_DIR}/bin/freeglut.dll" "${CURRENT_PACKAGES_DIR}/debug/bin/freeglutd.dll" ) endif() # Install license and usage file vcpkg_install_copyright(FILE_LIST "${SOURCE_PATH}/LICENSE.md") file(INSTALL "${CMAKE_CURRENT_LIST_DIR}/usage" DESTINATION "${CURRENT_PACKAGES_DIR}/share/${PORT}") message("[VCPKG Omniverse PhysX port execution completed]")