# Algebra Math lib for Rendiation The totally mix of some opensource math lib like cgmath aljabar; We do not use the other matured math lib, because we want: - explore some more solid and useful abstraction - make sure the implementation is light weight and easy to maintain and understand - make strong connection with other rendiation infra for example shader-api ## reference use marco from cgmath heavily, but did some modification. ## some innovational ideas - Normalized vec wrap type. Use type system to avoid unnecessary normalize. - Unit typed scalar and angle type. Use type system to avoid unit mis conversion.