SHB EQU &F8 ;SCREEN AT &F400 COLDIFF EQU &1C BLCOLOR EQU COLMEM1 BLDAVE EQU SELTEXT STA GETTEXT+1 LDA #SCOTEXTH STA GETTEXT+1 LDA #SCOTEXTL STA GETTEXT+1 LDA #DBONUS STA GETTEXT+1 LDA #((SHB*256)+960) STA PUTTEXT+1 LDA #<((SHB*256)+960) STA PUTTEXT+2 LDA #>FIRETEXT STA GETTEXT+1 LDA #[[SHB*256]+960] STA PUTTEXT+1 LDA #<[[SHB*256]+960] STA PUTTEXT+2 LDA #>FIRETEXT1 STA GETTEXT+1 LDA #PLFO STA GETTEXT+1 LDA #MUSIC ; FF STOP STA &FFFE LDA #TEXT,>TEXT1,>TEXT2,>TEXT3,>TEXT4,>TEXT5,>TEXT6,>TEXT7,>TEXT8,>TEXT9,>TEXT10 TEXTHB DB PLNUM,>PLNUM1,>PLNUM2 PLPOINTHB DB PLNUM,>PLNUM1,>PLNUM2 PLNUMHB DB SCORE1,>SCORE2,>SCORE3 SCOHB DB HISCORE1,>HISCORE2,>HISCORE3 HIHB DB