#include "svpng.inc" #include // fminf(), fmaxf(), sinf(), cosf() #define PI 3.14159265359f #define W 512 #define H 512 static unsigned char img[W * H * 3]; int capsule(float px, float py, float ax, float ay, float bx, float by, float r) { float pax = px - ax, pay = py - ay, bax = bx - ax, bay = by - ay; float h = fmaxf(fminf((pax * bax + pay * bay) / (bax * bax + bay * bay), 1.0f), 0.0f); float dx = pax - bax * h, dy = pay - bay * h; return dx * dx + dy * dy < r * r; } float sample(float x, float y) { float s = 0.0f, cx = W * 0.5f, cy = H * 0.5f; for (int j = 0; j < 5; j++) { float r1 = fminf(W, H) * (j + 0.5f) * 0.085f; float r2 = fminf(W, H) * (j + 1.5f) * 0.085f; float t = j * PI / 64.0f, r = (j + 1) * 0.5f; for (int i = 1; i <= 64; i++, t += 2.0f * PI / 64.0f) { float ct = cosf(t), st = sinf(t); s = fmaxf(s, capsule(x, y, cx + r1 * ct, cy - r1 * st, cx + r2 * ct, cy - r2 * st, r) ? 1.0f : 0.0f); } } return s; } int main() { unsigned char *p = img; for (int y = 0; y < H; y++) for (int x = 0; x < W; x++, p += 3) p[0] = p[1] = p[2] = (unsigned char)((1.0f - sample(x, y)) * 255); svpng(fopen("line_sampling.png", "wb"), W, H, img, 0); }