state("MaidCafeMassacre") {} startup { Assembly.Load(File.ReadAllBytes("Components/asl-help")).CreateInstance("Unity"); vars.Helper.GameName = "Maid Cafe Massacre"; vars.Helper.LoadSceneManager = true; vars.Helper.AlertLoadless(); } update { current.activeScene = vars.Helper.Scenes.Active.Index; current.loadingScene = vars.Helper.Scenes.Loaded[0].Index; } start { return old.activeScene != current.activeScene && current.activeScene == 1; } split { return old.loadingScene == current.loadingScene - 1 && old.loadingScene != 0; } isLoading { return current.loadingScene != current.activeScene; }