# Primitive Cylinder Status: Implemented ![Primitive Cylinder feature dialog](Primitive_Cylinder_dialog.png) Primitive Cylinder creates a right cylinder aligned to the +Y axis. ## Inputs - `radius` – cylinder radius. - `height` – distance along +Y. - `resolution` – number of circular segments. - `transform` – optional translation/rotation/scale baked into the solid. - `boolean` – optional union/subtract/intersect applied after creation. ## Behaviour - A centerline is recorded along the local axis so downstream constraints can re-use it. - The base of the cylinder starts at the origin; relocate it with the transform or a later Transform feature.