# Primitive Pyramid Status: Implemented ![Primitive Pyramid feature dialog](Primitive_Pyramid_dialog.png) Primitive Pyramid extrudes a regular polygon base to an apex aligned with the +Y axis. ## Inputs - `baseSideLength` – length of each side on the base polygon. - `sides` – number of sides for the base (minimum 3). - `height` – tip-to-base distance along +Y. - `transform` – optional translation/rotation/scale applied to the solid. - `boolean` – optional boolean operation performed after the pyramid is generated. ## Behaviour - The solid is centered at the origin with the apex at `+height/2` and the base at `-height/2`. Use the transform input or a downstream transform to reposition it.