--- name: hobby-starter-kit description: "Turn 'I want to try [hobby]' into a real first month — the minimal starter gear, the first skills to practice, and a beginner-friendly plan that survives contact with real life. Use when asked how do I start [hobby], I want to get into [activity], what do I need to begin, or help me pick up a new hobby. Produces a cheap-as-possible starter kit (buy now vs buy later), a first-30-days progression, where to learn and find a community, and the honest quitting-points to plan around so you actually stick with it." --- # Hobby Starter Kit Most new hobbies die in week two — from overspending on gear before you know you'll stick, or from having no idea what to actually *do* first. This gives you the cheapest sensible way in, a first-month plan that builds a real early win, and a heads-up about the classic drop-off points, so the hobby survives past the initial excitement. ## What This Skill Produces - **A minimal starter kit** — the few things to buy now, what to borrow or skip, and what to upgrade only once you're hooked - **A first-30-days plan** — the beginner skills in order, with small wins early to keep motivation up - **Where to learn** — the best beginner tutorials/format and a community to join for help and momentum - **The realistic budget** — a low-commitment entry cost vs. the "if you love it" tier - **The quitting-points** — where beginners usually give up, and how to get past each ## Required Inputs Ask for these if not provided: - **The hobby** — what you want to try - **Budget** — how much you want to risk before you know you'll stick - **Time** — realistic hours per week - **Starting point** — total beginner or some related experience - **Constraints** — space, noise, physical limits, indoor/outdoor, solo/social ## Framework: Cheap In, Early Win, Plan The Dip 1. **Spend the minimum to start.** Buy only what's needed to begin; borrow or rent the rest. Beginner gear is fine — resist the pro setup before you know you'll stay. 2. **Engineer an early win.** Sequence the first skills so there's a small success in the first week or two — the antidote to quitting. 3. **Learn in the right format.** Point to the beginner-friendly resource (video, class, book, app) that suits the hobby, not a firehose. 4. **Find people.** A community, class, or partner dramatically raises stick-rate — build it into the plan. 5. **Pre-empt the dip.** Name the common give-up moment (the plateau, the boring fundamentals, the first frustration) and give a specific way through it. ## Output Format ### Starting: [hobby] · budget [x] · [time/week] · [beginner/some experience] **Starter kit** — Buy now: [minimal list]. Borrow/skip: […]. Upgrade later: [only if hooked]. **Budget:** entry ~[low] · "if you love it" ~[more]. **First 30 days** - Week 1: [first skill + the early win] · Week 2: [next] · Weeks 3–4: [build]. **Learn from:** [best beginner resource/format]. **Find your people:** [community/class/partner]. **The dip:** most beginners quit at [point] — get past it by [specific tactic]. ## Quality Checks - [ ] Starter kit is minimal, with buy-now vs buy-later separated - [ ] The first-month plan sequences an early win - [ ] Points to a beginner-appropriate learning resource and a community - [ ] Budget shows a low-commitment entry vs. an "if hooked" tier - [ ] Names the common quitting-point and how to get past it ## Anti-Patterns - **Recommending pro gear** before the person knows they'll stick. - **No early win** — starting with tedious fundamentals and losing them. - **A firehose of resources** instead of the one best place to start. - **Ignoring constraints** (space, noise, budget) that make the plan impossible. - **Skipping community** — the biggest driver of sticking with it. ## Example Trigger Phrases - "I want to get into film photography — what do I need and how do I start?" - "How do I start learning guitar without spending a fortune?" - "Help me pick up running from zero." - "I want to try pottery — what's a cheap way in?" - "Give me a first-month plan for learning to paint."