--- name: persuasion-brief description: "Build the case to win someone over to a decision, idea, or change. Use when asked to persuade someone, build a case for an idea, get buy-in, win over a skeptic, or prepare to pitch a proposal internally. Produces a persuasion brief — the audience's current view and what moves them, the core argument, the proof, objection handling, the emotional and logical appeals, and the ask." --- # Persuasion Brief Skill Persuasion isn't about the strength of *your* logic — it's about meeting the other person where they are and giving them reasons that matter to *them*. This skill builds the case to win someone over: it starts from their current belief and motivations, then assembles the argument, proof, and framing most likely to move *them* — combining the logical case with the human one, and handling the real objection. ## Required Inputs Ask for these only if they aren't already provided: - **The ask** — what you want them to agree to, decide, or do. - **Who you're persuading** — their role, their current view, and what they care about / are measured on / fear. - **Why they resist** — the real objection (often unspoken: risk, effort, ego, precedent, budget). - **Your evidence** — data, examples, credibility, social proof you can bring. ## Output Format ### Persuasion Brief: [the ask] → [audience] **1. Their starting point** — where they stand now and *why* (their incentives, constraints, prior position). You move people from where they are, not from where you wish they were. **2. The core argument** — the single most compelling reason *for them* (not the reason that persuades you). One sentence they'd repeat to their own boss. **3. The proof** — the 2–3 strongest pieces of evidence, ordered for this audience (a data person needs numbers; a relationship person needs a peer example / social proof). **4. Logic + emotion** — the rational case (cost/benefit, risk reduction) *and* the human one (what they gain, avoid, or become). Decisions are made on both; brief both. **5. Objection handling** — the real objection (name the unspoken one), and how to defuse it — ideally by addressing it before they raise it. **6. The ask & the easy yes** — exactly what you're requesting, and how to lower the cost of agreeing (a pilot, a reversible step, a small first commitment). **Ethics note** — persuade with true reasons that serve them too; manipulation wins once and costs the relationship. ## Quality Checks - [ ] Starts from the audience's actual view and incentives, not your own - [ ] The core argument is the reason that moves *them*, stated in one line - [ ] Proof is ordered for what this specific audience trusts (data vs. peer example) - [ ] Both the logical and emotional appeals are addressed - [ ] The real (often unspoken) objection is named and defused - [ ] The ask lowers the cost of yes (pilot / reversible / small first step) ## Anti-Patterns - [ ] Do not lead with the reason that persuades *you* — lead with what moves *them* - [ ] Do not rely on logic alone — people decide on emotion and justify with logic; address both - [ ] Do not ignore the unspoken objection — the stated reason ("no budget") often hides the real one (risk/ego) - [ ] Do not ask for the big commitment first — a reversible pilot is far easier to say yes to - [ ] Do not manipulate — use true reasons; a win built on a distortion costs you the next ask ## Based On Influence & persuasion practice — Cialdini's principles, Aristotle's ethos/pathos/logos, and audience-first framing. ## Example Trigger Phrases - "Persuade someone." - "Build a case for an idea." - "Get buy-in." - "Win over a skeptic." - "Prepare to pitch a proposal internally."