// // The Open Toolkit Library License // // Copyright (c) 2006 - 2010 the Open Toolkit library. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without limitation the rights to // use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is furnished to do // so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in all // copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // namespace OpenTK.Graphics.OpenGL { using System; using System.Text; using System.Runtime.InteropServices; #pragma warning disable 3019 #pragma warning disable 1591 #pragma warning disable 1572 #pragma warning disable 1573 partial class GL { public static partial class GL_3dfx { /// [requires: 3DFX_tbuffer] [AutoGenerated(Category = "3DFX_tbuffer", Version = "1.2", EntryPoint = "glTbufferMask3DFX")] public static void TbufferMask(Int32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTbufferMask3DFX((UInt32)mask); #if DEBUG } #endif } /// [requires: 3DFX_tbuffer] [System.CLSCompliant(false)] [AutoGenerated(Category = "3DFX_tbuffer", Version = "1.2", EntryPoint = "glTbufferMask3DFX")] public static void TbufferMask(UInt32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTbufferMask3DFX((UInt32)mask); #if DEBUG } #endif } } public static partial class Amd { /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glBeginPerfMonitorAMD")] public static void BeginPerfMonitor(Int32 monitor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginPerfMonitorAMD((UInt32)monitor); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glBeginPerfMonitorAMD")] public static void BeginPerfMonitor(UInt32 monitor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginPerfMonitorAMD((UInt32)monitor); #if DEBUG } #endif } /// [requires: AMD_draw_buffers_blend] [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendEquationIndexedAMD")] public static void BlendEquationIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)mode); #if DEBUG } #endif } /// [requires: AMD_draw_buffers_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendEquationIndexedAMD")] public static void BlendEquationIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)mode); #if DEBUG } #endif } /// [requires: AMD_draw_buffers_blend] [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendEquationSeparateIndexedAMD")] public static void BlendEquationSeparateIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend modeAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationSeparateIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)modeRGB, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)modeAlpha); #if DEBUG } #endif } /// [requires: AMD_draw_buffers_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendEquationSeparateIndexedAMD")] public static void BlendEquationSeparateIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend modeAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationSeparateIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)modeRGB, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)modeAlpha); #if DEBUG } #endif } /// [requires: AMD_draw_buffers_blend] [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendFuncIndexedAMD")] public static void BlendFuncIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend src, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dst) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFuncIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)src, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)dst); #if DEBUG } #endif } /// [requires: AMD_draw_buffers_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendFuncIndexedAMD")] public static void BlendFuncIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend src, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dst) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFuncIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)src, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)dst); #if DEBUG } #endif } /// [requires: AMD_draw_buffers_blend] [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendFuncSeparateIndexedAMD")] public static void BlendFuncSeparateIndexed(Int32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFuncSeparateIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)srcRGB, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)dstRGB, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)srcAlpha, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)dstAlpha); #if DEBUG } #endif } /// [requires: AMD_draw_buffers_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_draw_buffers_blend", Version = "2.0", EntryPoint = "glBlendFuncSeparateIndexedAMD")] public static void BlendFuncSeparateIndexed(UInt32 buf, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend dstAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFuncSeparateIndexedAMD((UInt32)buf, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)srcRGB, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)dstRGB, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)srcAlpha, (OpenTK.Graphics.OpenGL.AmdDrawBuffersBlend)dstAlpha); #if DEBUG } #endif } /// [requires: AMD_debug_output] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")] public static void DebugMessageCallback(DebugProcAmd callback, [OutAttribute] IntPtr userParam) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDebugMessageCallbackAMD((DebugProcAmd)callback, (IntPtr)userParam); #if DEBUG } #endif } /// [requires: AMD_debug_output] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")] public static void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] T1[] userParam) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); try { Delegates.glDebugMessageCallbackAMD((DebugProcAmd)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); } finally { userParam_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_debug_output] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")] public static void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] T1[,] userParam) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); try { Delegates.glDebugMessageCallbackAMD((DebugProcAmd)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); } finally { userParam_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_debug_output] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")] public static void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] T1[,,] userParam) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); try { Delegates.glDebugMessageCallbackAMD((DebugProcAmd)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); } finally { userParam_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_debug_output] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackAMD")] public static void DebugMessageCallback(DebugProcAmd callback, [InAttribute, OutAttribute] ref T1 userParam) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); try { Delegates.glDebugMessageCallbackAMD((DebugProcAmd)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); userParam = (T1)userParam_ptr.Target; } finally { userParam_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_debug_output] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")] public static void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, Int32[] ids, bool enabled) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = ids) { Delegates.glDebugMessageEnableAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); } } #if DEBUG } #endif } /// [requires: AMD_debug_output] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")] public static void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, ref Int32 ids, bool enabled) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = &ids) { Delegates.glDebugMessageEnableAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); } } #if DEBUG } #endif } /// [requires: AMD_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")] public static unsafe void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, Int32* ids, bool enabled) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDebugMessageEnableAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (Int32)count, (UInt32*)ids, (bool)enabled); #if DEBUG } #endif } /// [requires: AMD_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")] public static void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, UInt32[] ids, bool enabled) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = ids) { Delegates.glDebugMessageEnableAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); } } #if DEBUG } #endif } /// [requires: AMD_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")] public static void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, ref UInt32 ids, bool enabled) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = &ids) { Delegates.glDebugMessageEnableAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); } } #if DEBUG } #endif } /// [requires: AMD_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageEnableAMD")] public static unsafe void DebugMessageEnable(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 count, UInt32* ids, bool enabled) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDebugMessageEnableAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (Int32)count, (UInt32*)ids, (bool)enabled); #if DEBUG } #endif } /// [requires: AMD_debug_output] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageInsertAMD")] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, Int32 id, Int32 length, String buf) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDebugMessageInsertAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (UInt32)id, (Int32)length, (String)buf); #if DEBUG } #endif } /// [requires: AMD_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glDebugMessageInsertAMD")] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.AmdDebugOutput category, OpenTK.Graphics.OpenGL.AmdDebugOutput severity, UInt32 id, Int32 length, String buf) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDebugMessageInsertAMD((OpenTK.Graphics.OpenGL.AmdDebugOutput)category, (OpenTK.Graphics.OpenGL.AmdDebugOutput)severity, (UInt32)id, (Int32)length, (String)buf); #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")] public static void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, Int32[] names) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* names_ptr = names) { Delegates.glDeleteNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr); } } #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")] public static void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, ref Int32 names) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* names_ptr = &names) { Delegates.glDeleteNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr); } } #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")] public static unsafe void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, Int32* names) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names); #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")] public static void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, UInt32[] names) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* names_ptr = names) { Delegates.glDeleteNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr); } } #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")] public static void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, ref UInt32 names) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* names_ptr = &names) { Delegates.glDeleteNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr); } } #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glDeleteNamesAMD")] public static unsafe void DeleteNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, UInt32* names) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")] public static void DeletePerfMonitors(Int32 n, [OutAttribute] Int32[] monitors) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* monitors_ptr = monitors) { Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")] public static void DeletePerfMonitors(Int32 n, [OutAttribute] out Int32 monitors) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* monitors_ptr = &monitors) { Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); monitors = *monitors_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")] public static unsafe void DeletePerfMonitors(Int32 n, [OutAttribute] Int32* monitors) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")] public static void DeletePerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* monitors_ptr = monitors) { Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")] public static void DeletePerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* monitors_ptr = &monitors) { Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); monitors = *monitors_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glDeletePerfMonitorsAMD")] public static unsafe void DeletePerfMonitors(Int32 n, [OutAttribute] UInt32* monitors) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeletePerfMonitorsAMD((Int32)n, (UInt32*)monitors); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glEndPerfMonitorAMD")] public static void EndPerfMonitor(Int32 monitor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndPerfMonitorAMD((UInt32)monitor); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glEndPerfMonitorAMD")] public static void EndPerfMonitor(UInt32 monitor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndPerfMonitorAMD((UInt32)monitor); #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")] public static void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [OutAttribute] Int32[] names) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* names_ptr = names) { Delegates.glGenNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr); } } #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")] public static void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [OutAttribute] out Int32 names) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* names_ptr = &names) { Delegates.glGenNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr); names = *names_ptr; } } #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")] public static unsafe void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 num, [OutAttribute] Int32* names) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names); #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")] public static void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [OutAttribute] UInt32[] names) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* names_ptr = names) { Delegates.glGenNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr); } } #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")] public static void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [OutAttribute] out UInt32 names) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* names_ptr = &names) { Delegates.glGenNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names_ptr); names = *names_ptr; } } #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glGenNamesAMD")] public static unsafe void GenNames(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 num, [OutAttribute] UInt32* names) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenNamesAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)num, (UInt32*)names); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")] public static void GenPerfMonitors(Int32 n, [OutAttribute] Int32[] monitors) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* monitors_ptr = monitors) { Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")] public static void GenPerfMonitors(Int32 n, [OutAttribute] out Int32 monitors) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* monitors_ptr = &monitors) { Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); monitors = *monitors_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")] public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute] Int32* monitors) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")] public static void GenPerfMonitors(Int32 n, [OutAttribute] UInt32[] monitors) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* monitors_ptr = monitors) { Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")] public static void GenPerfMonitors(Int32 n, [OutAttribute] out UInt32 monitors) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* monitors_ptr = &monitors) { Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors_ptr); monitors = *monitors_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGenPerfMonitorsAMD")] public static unsafe void GenPerfMonitors(Int32 n, [OutAttribute] UInt32* monitors) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenPerfMonitorsAMD((Int32)n, (UInt32*)monitors); #if DEBUG } #endif } /// [requires: AMD_debug_output] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")] public static Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput[] categories, [OutAttribute] Int32[] severities, [OutAttribute] Int32[] ids, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder message) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.AmdDebugOutput* categories_ptr = categories) fixed (Int32* severities_ptr = severities) fixed (Int32* ids_ptr = ids) fixed (Int32* lengths_ptr = lengths) { return Delegates.glGetDebugMessageLogAMD((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.AmdDebugOutput*)categories_ptr, (UInt32*)severities_ptr, (UInt32*)ids_ptr, (Int32*)lengths_ptr, (StringBuilder)message); } } #if DEBUG } #endif } /// [requires: AMD_debug_output] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")] public static Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.AmdDebugOutput categories, [OutAttribute] out Int32 severities, [OutAttribute] out Int32 ids, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder message) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.AmdDebugOutput* categories_ptr = &categories) fixed (Int32* severities_ptr = &severities) fixed (Int32* ids_ptr = &ids) fixed (Int32* lengths_ptr = &lengths) { Int32 retval = Delegates.glGetDebugMessageLogAMD((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.AmdDebugOutput*)categories_ptr, (UInt32*)severities_ptr, (UInt32*)ids_ptr, (Int32*)lengths_ptr, (StringBuilder)message); categories = *categories_ptr; severities = *severities_ptr; ids = *ids_ptr; lengths = *lengths_ptr; return retval; } } #if DEBUG } #endif } /// [requires: AMD_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")] public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput* categories, [OutAttribute] Int32* severities, [OutAttribute] Int32* ids, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder message) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetDebugMessageLogAMD((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.AmdDebugOutput*)categories, (UInt32*)severities, (UInt32*)ids, (Int32*)lengths, (StringBuilder)message); #if DEBUG } #endif } /// [requires: AMD_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")] public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput[] categories, [OutAttribute] UInt32[] severities, [OutAttribute] UInt32[] ids, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder message) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.AmdDebugOutput* categories_ptr = categories) fixed (UInt32* severities_ptr = severities) fixed (UInt32* ids_ptr = ids) fixed (Int32* lengths_ptr = lengths) { return Delegates.glGetDebugMessageLogAMD((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.AmdDebugOutput*)categories_ptr, (UInt32*)severities_ptr, (UInt32*)ids_ptr, (Int32*)lengths_ptr, (StringBuilder)message); } } #if DEBUG } #endif } /// [requires: AMD_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")] public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.AmdDebugOutput categories, [OutAttribute] out UInt32 severities, [OutAttribute] out UInt32 ids, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder message) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.AmdDebugOutput* categories_ptr = &categories) fixed (UInt32* severities_ptr = &severities) fixed (UInt32* ids_ptr = &ids) fixed (Int32* lengths_ptr = &lengths) { Int32 retval = Delegates.glGetDebugMessageLogAMD((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.AmdDebugOutput*)categories_ptr, (UInt32*)severities_ptr, (UInt32*)ids_ptr, (Int32*)lengths_ptr, (StringBuilder)message); categories = *categories_ptr; severities = *severities_ptr; ids = *ids_ptr; lengths = *lengths_ptr; return retval; } } #if DEBUG } #endif } /// [requires: AMD_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogAMD")] public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.AmdDebugOutput* categories, [OutAttribute] UInt32* severities, [OutAttribute] UInt32* ids, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder message) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetDebugMessageLogAMD((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.AmdDebugOutput*)categories, (UInt32*)severities, (UInt32*)ids, (Int32*)lengths, (StringBuilder)message); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")] public static unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] Int32[] data, [OutAttribute] Int32* bytesWritten) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Int32* data_ptr = data) { Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")] public static void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] out Int32 data, [OutAttribute] out Int32 bytesWritten) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = &data) fixed (Int32* bytesWritten_ptr = &bytesWritten) { Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); data = *data_ptr; bytesWritten = *bytesWritten_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")] public static unsafe void GetPerfMonitorCounterData(Int32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] Int32* data, [OutAttribute] Int32* bytesWritten) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data, (Int32*)bytesWritten); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")] public static unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32[] data, [OutAttribute] Int32* bytesWritten) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (UInt32* data_ptr = data) { Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")] public static void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] out UInt32 data, [OutAttribute] out Int32 bytesWritten) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* data_ptr = &data) fixed (Int32* bytesWritten_ptr = &bytesWritten) { Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data_ptr, (Int32*)bytesWritten_ptr); data = *data_ptr; bytesWritten = *bytesWritten_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterDataAMD")] public static unsafe void GetPerfMonitorCounterData(UInt32 monitor, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, Int32 dataSize, [OutAttribute] UInt32* data, [OutAttribute] Int32* bytesWritten) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPerfMonitorCounterDataAMD((UInt32)monitor, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (Int32)dataSize, (UInt32*)data, (Int32*)bytesWritten); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(Int32 group, Int32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T3)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [OutAttribute] IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterInfoAMD")] public static void GetPerfMonitorCounterInfo(UInt32 group, UInt32 counter, OpenTK.Graphics.OpenGL.AmdPerformanceMonitor pname, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPerfMonitorCounterInfoAMD((UInt32)group, (UInt32)counter, (OpenTK.Graphics.OpenGL.AmdPerformanceMonitor)pname, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T3)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")] public static void GetPerfMonitorCounters(Int32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out Int32 counters) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* numCounters_ptr = &numCounters) fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters) fixed (Int32* counters_ptr = &counters) { Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); numCounters = *numCounters_ptr; maxActiveCounters = *maxActiveCounters_ptr; counters = *counters_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")] public static unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] Int32[] counters) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Int32* counters_ptr = counters) { Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters_ptr); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")] public static unsafe void GetPerfMonitorCounters(Int32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] Int32* counters) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")] public static void GetPerfMonitorCounters(UInt32 group, [OutAttribute] out Int32 numCounters, [OutAttribute] out Int32 maxActiveCounters, Int32 counterSize, [OutAttribute] out UInt32 counters) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* numCounters_ptr = &numCounters) fixed (Int32* maxActiveCounters_ptr = &maxActiveCounters) fixed (UInt32* counters_ptr = &counters) { Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters_ptr, (Int32*)maxActiveCounters_ptr, (Int32)counterSize, (UInt32*)counters_ptr); numCounters = *numCounters_ptr; maxActiveCounters = *maxActiveCounters_ptr; counters = *counters_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")] public static unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32[] counters) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (UInt32* counters_ptr = counters) { Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters_ptr); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCountersAMD")] public static unsafe void GetPerfMonitorCounters(UInt32 group, [OutAttribute] Int32* numCounters, [OutAttribute] Int32* maxActiveCounters, Int32 counterSize, [OutAttribute] UInt32* counters) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPerfMonitorCountersAMD((UInt32)group, (Int32*)numCounters, (Int32*)maxActiveCounters, (Int32)counterSize, (UInt32*)counters); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")] public static void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)counterString); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")] public static unsafe void GetPerfMonitorCounterString(Int32 group, Int32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length, (StringBuilder)counterString); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")] public static void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder counterString) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)counterString); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorCounterStringAMD")] public static unsafe void GetPerfMonitorCounterString(UInt32 group, UInt32 counter, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder counterString) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPerfMonitorCounterStringAMD((UInt32)group, (UInt32)counter, (Int32)bufSize, (Int32*)length, (StringBuilder)counterString); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")] public static void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out Int32 groups) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* numGroups_ptr = &numGroups) fixed (Int32* groups_ptr = &groups) { Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); numGroups = *numGroups_ptr; groups = *groups_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")] public static void GetPerfMonitorGroup([OutAttribute] out Int32 numGroups, Int32 groupsSize, [OutAttribute] out UInt32 groups) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* numGroups_ptr = &numGroups) fixed (UInt32* groups_ptr = &groups) { Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups_ptr, (Int32)groupsSize, (UInt32*)groups_ptr); numGroups = *numGroups_ptr; groups = *groups_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")] public static unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] Int32[] groups) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Int32* groups_ptr = groups) { Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups_ptr); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")] public static unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] Int32* groups) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")] public static unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] UInt32[] groups) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (UInt32* groups_ptr = groups) { Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups_ptr); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupsAMD")] public static unsafe void GetPerfMonitorGroup([OutAttribute] Int32* numGroups, Int32 groupsSize, [OutAttribute] UInt32* groups) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPerfMonitorGroupsAMD((Int32*)numGroups, (Int32)groupsSize, (UInt32*)groups); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")] public static void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)groupString); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")] public static unsafe void GetPerfMonitorGroupString(Int32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length, (StringBuilder)groupString); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")] public static void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder groupString) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)groupString); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glGetPerfMonitorGroupStringAMD")] public static unsafe void GetPerfMonitorGroupString(UInt32 group, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder groupString) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPerfMonitorGroupStringAMD((UInt32)group, (Int32)bufSize, (Int32*)length, (StringBuilder)groupString); #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glIsNameAMD")] public static bool IsName(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, Int32 name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsNameAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)name); #if DEBUG } #endif } /// [requires: AMD_name_gen_delete] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_name_gen_delete", Version = "4.1", EntryPoint = "glIsNameAMD")] public static bool IsName(OpenTK.Graphics.OpenGL.AmdNameGenDelete identifier, UInt32 name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsNameAMD((OpenTK.Graphics.OpenGL.AmdNameGenDelete)identifier, (UInt32)name); #if DEBUG } #endif } /// [requires: AMD_multi_draw_indirect] [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, IntPtr indirect, Int32 primcount, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiDrawArraysIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (IntPtr)indirect, (Int32)primcount, (Int32)stride); #if DEBUG } #endif } /// [requires: AMD_multi_draw_indirect] [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, [InAttribute, OutAttribute] T1[] indirect, Int32 primcount, Int32 stride) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glMultiDrawArraysIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride); } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_multi_draw_indirect] [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, [InAttribute, OutAttribute] T1[,] indirect, Int32 primcount, Int32 stride) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glMultiDrawArraysIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride); } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_multi_draw_indirect] [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, [InAttribute, OutAttribute] T1[,,] indirect, Int32 primcount, Int32 stride) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glMultiDrawArraysIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride); } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_multi_draw_indirect] [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawArraysIndirectAMD")] public static void MultiDrawArraysIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, [InAttribute, OutAttribute] ref T1 indirect, Int32 primcount, Int32 stride) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glMultiDrawArraysIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride); indirect = (T1)indirect_ptr.Target; } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_multi_draw_indirect] [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, IntPtr indirect, Int32 primcount, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiDrawElementsIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)type, (IntPtr)indirect, (Int32)primcount, (Int32)stride); #if DEBUG } #endif } /// [requires: AMD_multi_draw_indirect] [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, [InAttribute, OutAttribute] T2[] indirect, Int32 primcount, Int32 stride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride); } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_multi_draw_indirect] [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, [InAttribute, OutAttribute] T2[,] indirect, Int32 primcount, Int32 stride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride); } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_multi_draw_indirect] [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, [InAttribute, OutAttribute] T2[,,] indirect, Int32 primcount, Int32 stride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride); } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_multi_draw_indirect] [AutoGenerated(Category = "AMD_multi_draw_indirect", Version = "4.0", EntryPoint = "glMultiDrawElementsIndirectAMD")] public static void MultiDrawElementsIndirect(OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect mode, OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect type, [InAttribute, OutAttribute] ref T2 indirect, Int32 primcount, Int32 stride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsIndirectAMD((OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)mode, (OpenTK.Graphics.OpenGL.AmdMultiDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)stride); indirect = (T2)indirect_ptr.Target; } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")] public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] Int32[] counterList) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* counterList_ptr = counterList) { Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr); } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")] public static void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] out Int32 counterList) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* counterList_ptr = &counterList) { Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr); counterList = *counterList_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")] public static unsafe void SelectPerfMonitorCounters(Int32 monitor, bool enable, Int32 group, Int32 numCounters, [OutAttribute] Int32* counterList) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList); #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")] public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32[] counterList) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* counterList_ptr = counterList) { Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr); } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")] public static void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] out UInt32 counterList) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* counterList_ptr = &counterList) { Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList_ptr); counterList = *counterList_ptr; } } #if DEBUG } #endif } /// [requires: AMD_performance_monitor] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_performance_monitor", Version = "1.2", EntryPoint = "glSelectPerfMonitorCountersAMD")] public static unsafe void SelectPerfMonitorCounters(UInt32 monitor, bool enable, UInt32 group, Int32 numCounters, [OutAttribute] UInt32* counterList) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSelectPerfMonitorCountersAMD((UInt32)monitor, (bool)enable, (UInt32)group, (Int32)numCounters, (UInt32*)counterList); #if DEBUG } #endif } /// [requires: AMD_sample_positions] [AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")] public static void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, Int32 index, Single[] val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* val_ptr = val) { Delegates.glSetMultisamplefvAMD((OpenTK.Graphics.OpenGL.AmdSamplePositions)pname, (UInt32)index, (Single*)val_ptr); } } #if DEBUG } #endif } /// [requires: AMD_sample_positions] [AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")] public static void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, Int32 index, ref Single val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* val_ptr = &val) { Delegates.glSetMultisamplefvAMD((OpenTK.Graphics.OpenGL.AmdSamplePositions)pname, (UInt32)index, (Single*)val_ptr); } } #if DEBUG } #endif } /// [requires: AMD_sample_positions] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")] public static unsafe void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, Int32 index, Single* val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSetMultisamplefvAMD((OpenTK.Graphics.OpenGL.AmdSamplePositions)pname, (UInt32)index, (Single*)val); #if DEBUG } #endif } /// [requires: AMD_sample_positions] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")] public static void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, UInt32 index, Single[] val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* val_ptr = val) { Delegates.glSetMultisamplefvAMD((OpenTK.Graphics.OpenGL.AmdSamplePositions)pname, (UInt32)index, (Single*)val_ptr); } } #if DEBUG } #endif } /// [requires: AMD_sample_positions] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")] public static void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, UInt32 index, ref Single val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* val_ptr = &val) { Delegates.glSetMultisamplefvAMD((OpenTK.Graphics.OpenGL.AmdSamplePositions)pname, (UInt32)index, (Single*)val_ptr); } } #if DEBUG } #endif } /// [requires: AMD_sample_positions] [System.CLSCompliant(false)] [AutoGenerated(Category = "AMD_sample_positions", Version = "3.2", EntryPoint = "glSetMultisamplefvAMD")] public static unsafe void SetMultisample(OpenTK.Graphics.OpenGL.AmdSamplePositions pname, UInt32 index, Single* val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSetMultisamplefvAMD((OpenTK.Graphics.OpenGL.AmdSamplePositions)pname, (UInt32)index, (Single*)val); #if DEBUG } #endif } /// [requires: AMD_vertex_shader_tesselator] [AutoGenerated(Category = "AMD_vertex_shader_tesselator", Version = "2.0", EntryPoint = "glTessellationFactorAMD")] public static void TessellationFactor(Single factor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTessellationFactorAMD((Single)factor); #if DEBUG } #endif } /// [requires: AMD_vertex_shader_tesselator] [AutoGenerated(Category = "AMD_vertex_shader_tesselator", Version = "2.0", EntryPoint = "glTessellationModeAMD")] public static void TessellationMode(OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTessellationModeAMD((OpenTK.Graphics.OpenGL.AmdVertexShaderTesselator)mode); #if DEBUG } #endif } } public static partial class Apple { /// [requires: APPLE_vertex_array_object] /// Bind a vertex array object /// /// /// /// Specifies the name of the vertex array to bind. /// /// [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glBindVertexArrayAPPLE")] public static void BindVertexArray(Int32 array) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindVertexArrayAPPLE((UInt32)array); #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Bind a vertex array object /// /// /// /// Specifies the name of the vertex array to bind. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glBindVertexArrayAPPLE")] public static void BindVertexArray(UInt32 array) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindVertexArrayAPPLE((UInt32)array); #if DEBUG } #endif } /// [requires: APPLE_flush_buffer_range] [AutoGenerated(Category = "APPLE_flush_buffer_range", Version = "1.5", EntryPoint = "glBufferParameteriAPPLE")] public static void BufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterApple pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBufferParameteriAPPLE((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferParameterApple)pname, (Int32)param); #if DEBUG } #endif } /// [requires: APPLE_fence] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")] public static void DeleteFences(Int32 n, Int32[] fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* fences_ptr = fences) { Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_fence] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")] public static void DeleteFences(Int32 n, ref Int32 fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* fences_ptr = &fences) { Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")] public static unsafe void DeleteFences(Int32 n, Int32* fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences); #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")] public static void DeleteFences(Int32 n, UInt32[] fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* fences_ptr = fences) { Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")] public static void DeleteFences(Int32 n, ref UInt32 fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* fences_ptr = &fences) { Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glDeleteFencesAPPLE")] public static unsafe void DeleteFences(Int32 n, UInt32* fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteFencesAPPLE((Int32)n, (UInt32*)fences); #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Delete vertex array objects /// /// /// /// Specifies the number of vertex array objects to be deleted. /// /// /// /// /// Specifies the address of an array containing the n names of the objects to be deleted. /// /// [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")] public static void DeleteVertexArrays(Int32 n, Int32[] arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* arrays_ptr = arrays) { Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Delete vertex array objects /// /// /// /// Specifies the number of vertex array objects to be deleted. /// /// /// /// /// Specifies the address of an array containing the n names of the objects to be deleted. /// /// [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")] public static void DeleteVertexArrays(Int32 n, ref Int32 arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* arrays_ptr = &arrays) { Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Delete vertex array objects /// /// /// /// Specifies the number of vertex array objects to be deleted. /// /// /// /// /// Specifies the address of an array containing the n names of the objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")] public static unsafe void DeleteVertexArrays(Int32 n, Int32* arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays); #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Delete vertex array objects /// /// /// /// Specifies the number of vertex array objects to be deleted. /// /// /// /// /// Specifies the address of an array containing the n names of the objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")] public static void DeleteVertexArrays(Int32 n, UInt32[] arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* arrays_ptr = arrays) { Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Delete vertex array objects /// /// /// /// Specifies the number of vertex array objects to be deleted. /// /// /// /// /// Specifies the address of an array containing the n names of the objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")] public static void DeleteVertexArrays(Int32 n, ref UInt32 arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* arrays_ptr = &arrays) { Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Delete vertex array objects /// /// /// /// Specifies the number of vertex array objects to be deleted. /// /// /// /// /// Specifies the address of an array containing the n names of the objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glDeleteVertexArraysAPPLE")] public static unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteVertexArraysAPPLE((Int32)n, (UInt32*)arrays); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glDisableVertexAttribAPPLE")] public static void DisableVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableVertexAttribAPPLE((UInt32)index, (OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)pname); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glDisableVertexAttribAPPLE")] public static void DisableVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableVertexAttribAPPLE((UInt32)index, (OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)pname); #if DEBUG } #endif } /// [requires: APPLE_element_array] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glDrawElementArrayAPPLE")] public static void DrawElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawElementArrayAPPLE((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)first, (Int32)count); #if DEBUG } #endif } /// [requires: APPLE_element_array] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glDrawRangeElementArrayAPPLE")] public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 first, Int32 count) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)first, (Int32)count); #if DEBUG } #endif } /// [requires: APPLE_element_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glDrawRangeElementArrayAPPLE")] public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 first, Int32 count) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)first, (Int32)count); #if DEBUG } #endif } /// [requires: APPLE_element_array] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glElementPointerAPPLE((OpenTK.Graphics.OpenGL.AppleElementArray)type, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: APPLE_element_array] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glElementPointerAPPLE((OpenTK.Graphics.OpenGL.AppleElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_element_array] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glElementPointerAPPLE((OpenTK.Graphics.OpenGL.AppleElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_element_array] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glElementPointerAPPLE((OpenTK.Graphics.OpenGL.AppleElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_element_array] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glElementPointerAPPLE")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AppleElementArray type, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glElementPointerAPPLE((OpenTK.Graphics.OpenGL.AppleElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T1)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glEnableVertexAttribAPPLE")] public static void EnableVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableVertexAttribAPPLE((UInt32)index, (OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)pname); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glEnableVertexAttribAPPLE")] public static void EnableVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableVertexAttribAPPLE((UInt32)index, (OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)pname); #if DEBUG } #endif } /// [requires: APPLE_fence] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glFinishFenceAPPLE")] public static void FinishFence(Int32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFinishFenceAPPLE((UInt32)fence); #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glFinishFenceAPPLE")] public static void FinishFence(UInt32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFinishFenceAPPLE((UInt32)fence); #if DEBUG } #endif } /// [requires: APPLE_fence] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glFinishObjectAPPLE")] public static void FinishObject(OpenTK.Graphics.OpenGL.AppleFence @object, Int32 name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFinishObjectAPPLE((OpenTK.Graphics.OpenGL.AppleFence)@object, (Int32)name); #if DEBUG } #endif } /// [requires: APPLE_flush_buffer_range] /// Indicate modifications to a range of a mapped buffer /// /// /// /// Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the start of the buffer subrange, in basic machine units. /// /// /// /// /// Specifies the length of the buffer subrange, in basic machine units. /// /// [AutoGenerated(Category = "APPLE_flush_buffer_range", Version = "1.5", EntryPoint = "glFlushMappedBufferRangeAPPLE")] public static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFlushMappedBufferRangeAPPLE((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size); #if DEBUG } #endif } /// [requires: APPLE_vertex_array_range] [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")] public static void FlushVertexArrayRange(Int32 length, [OutAttribute] IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFlushVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: APPLE_vertex_array_range] [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")] public static void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFlushVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_range] [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")] public static void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFlushVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_range] [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")] public static void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFlushVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_range] [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glFlushVertexArrayRangeAPPLE")] public static void FlushVertexArrayRange(Int32 length, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFlushVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T1)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_fence] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")] public static void GenFences(Int32 n, [OutAttribute] Int32[] fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* fences_ptr = fences) { Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_fence] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")] public static void GenFences(Int32 n, [OutAttribute] out Int32 fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* fences_ptr = &fences) { Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences_ptr); fences = *fences_ptr; } } #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")] public static unsafe void GenFences(Int32 n, [OutAttribute] Int32* fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences); #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")] public static void GenFences(Int32 n, [OutAttribute] UInt32[] fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* fences_ptr = fences) { Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")] public static void GenFences(Int32 n, [OutAttribute] out UInt32 fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* fences_ptr = &fences) { Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences_ptr); fences = *fences_ptr; } } #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glGenFencesAPPLE")] public static unsafe void GenFences(Int32 n, [OutAttribute] UInt32* fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenFencesAPPLE((Int32)n, (UInt32*)fences); #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Generate vertex array object names /// /// /// /// Specifies the number of vertex array object names to generate. /// /// /// /// /// Specifies an array in which the generated vertex array object names are stored. /// /// [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")] public static void GenVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* arrays_ptr = arrays) { Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Generate vertex array object names /// /// /// /// Specifies the number of vertex array object names to generate. /// /// /// /// /// Specifies an array in which the generated vertex array object names are stored. /// /// [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")] public static void GenVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* arrays_ptr = &arrays) { Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr); arrays = *arrays_ptr; } } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Generate vertex array object names /// /// /// /// Specifies the number of vertex array object names to generate. /// /// /// /// /// Specifies an array in which the generated vertex array object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")] public static unsafe void GenVertexArrays(Int32 n, [OutAttribute] Int32* arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays); #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Generate vertex array object names /// /// /// /// Specifies the number of vertex array object names to generate. /// /// /// /// /// Specifies an array in which the generated vertex array object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")] public static void GenVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* arrays_ptr = arrays) { Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Generate vertex array object names /// /// /// /// Specifies the number of vertex array object names to generate. /// /// /// /// /// Specifies an array in which the generated vertex array object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")] public static void GenVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* arrays_ptr = &arrays) { Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays_ptr); arrays = *arrays_ptr; } } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Generate vertex array object names /// /// /// /// Specifies the number of vertex array object names to generate. /// /// /// /// /// Specifies an array in which the generated vertex array object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glGenVertexArraysAPPLE")] public static unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenVertexArraysAPPLE((Int32)n, (UInt32*)arrays); #if DEBUG } #endif } /// [requires: APPLE_object_purgeable] [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")] public static void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetObjectParameterivAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_object_purgeable] [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")] public static void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetObjectParameterivAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: APPLE_object_purgeable] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")] public static unsafe void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetObjectParameterivAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: APPLE_object_purgeable] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")] public static void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetObjectParameterivAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_object_purgeable] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")] public static void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetObjectParameterivAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: APPLE_object_purgeable] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glGetObjectParameterivAPPLE")] public static unsafe void GetObjectParameter(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetObjectParameterivAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: APPLE_texture_range] [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")] public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [OutAttribute] IntPtr @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexParameterPointervAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (OpenTK.Graphics.OpenGL.AppleTextureRange)pname, (IntPtr)@params); #if DEBUG } #endif } /// [requires: APPLE_texture_range] [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")] public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute] T2[] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetTexParameterPointervAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (OpenTK.Graphics.OpenGL.AppleTextureRange)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_texture_range] [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")] public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute] T2[,] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetTexParameterPointervAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (OpenTK.Graphics.OpenGL.AppleTextureRange)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_texture_range] [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")] public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute] T2[,,] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetTexParameterPointervAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (OpenTK.Graphics.OpenGL.AppleTextureRange)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_texture_range] [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glGetTexParameterPointervAPPLE")] public static void GetTexParameterPointer(OpenTK.Graphics.OpenGL.AppleTextureRange target, OpenTK.Graphics.OpenGL.AppleTextureRange pname, [InAttribute, OutAttribute] ref T2 @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetTexParameterPointervAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (OpenTK.Graphics.OpenGL.AppleTextureRange)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); @params = (T2)@params_ptr.Target; } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_fence] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glIsFenceAPPLE")] public static bool IsFence(Int32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsFenceAPPLE((UInt32)fence); #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glIsFenceAPPLE")] public static bool IsFence(UInt32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsFenceAPPLE((UInt32)fence); #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Determine if a name corresponds to a vertex array object /// /// /// /// Specifies a value that may be the name of a vertex array object. /// /// [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glIsVertexArrayAPPLE")] public static bool IsVertexArray(Int32 array) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsVertexArrayAPPLE((UInt32)array); #if DEBUG } #endif } /// [requires: APPLE_vertex_array_object] /// Determine if a name corresponds to a vertex array object /// /// /// /// Specifies a value that may be the name of a vertex array object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_array_object", Version = "1.2", EntryPoint = "glIsVertexArrayAPPLE")] public static bool IsVertexArray(UInt32 array) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsVertexArrayAPPLE((UInt32)array); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glIsVertexAttribEnabledAPPLE")] public static bool IsVertexAttribEnabled(Int32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsVertexAttribEnabledAPPLE((UInt32)index, (OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)pname); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glIsVertexAttribEnabledAPPLE")] public static bool IsVertexAttribEnabled(UInt32 index, OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators pname) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsVertexAttribEnabledAPPLE((UInt32)index, (OpenTK.Graphics.OpenGL.AppleVertexProgramEvaluators)pname); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")] public static void MapVertexAttrib1(Int32 index, Int32 size, Double u1, Double u2, Int32 stride, Int32 order, Double[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = points) { Delegates.glMapVertexAttrib1dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")] public static void MapVertexAttrib1(Int32 index, Int32 size, Double u1, Double u2, Int32 stride, Int32 order, ref Double points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = &points) { Delegates.glMapVertexAttrib1dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")] public static unsafe void MapVertexAttrib1(Int32 index, Int32 size, Double u1, Double u2, Int32 stride, Int32 order, Double* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapVertexAttrib1dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")] public static void MapVertexAttrib1(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, Double[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = points) { Delegates.glMapVertexAttrib1dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")] public static void MapVertexAttrib1(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, ref Double points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = &points) { Delegates.glMapVertexAttrib1dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1dAPPLE")] public static unsafe void MapVertexAttrib1(UInt32 index, UInt32 size, Double u1, Double u2, Int32 stride, Int32 order, Double* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapVertexAttrib1dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")] public static void MapVertexAttrib1(Int32 index, Int32 size, Single u1, Single u2, Int32 stride, Int32 order, Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glMapVertexAttrib1fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")] public static void MapVertexAttrib1(Int32 index, Int32 size, Single u1, Single u2, Int32 stride, Int32 order, ref Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glMapVertexAttrib1fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")] public static unsafe void MapVertexAttrib1(Int32 index, Int32 size, Single u1, Single u2, Int32 stride, Int32 order, Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapVertexAttrib1fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")] public static void MapVertexAttrib1(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glMapVertexAttrib1fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")] public static void MapVertexAttrib1(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, ref Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glMapVertexAttrib1fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib1fAPPLE")] public static unsafe void MapVertexAttrib1(UInt32 index, UInt32 size, Single u1, Single u2, Int32 stride, Int32 order, Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapVertexAttrib1fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")] public static void MapVertexAttrib2(Int32 index, Int32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = points) { Delegates.glMapVertexAttrib2dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")] public static void MapVertexAttrib2(Int32 index, Int32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, ref Double points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = &points) { Delegates.glMapVertexAttrib2dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")] public static unsafe void MapVertexAttrib2(Int32 index, Int32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapVertexAttrib2dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")] public static void MapVertexAttrib2(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = points) { Delegates.glMapVertexAttrib2dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")] public static void MapVertexAttrib2(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, ref Double points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = &points) { Delegates.glMapVertexAttrib2dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2dAPPLE")] public static unsafe void MapVertexAttrib2(UInt32 index, UInt32 size, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapVertexAttrib2dAPPLE((UInt32)index, (UInt32)size, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")] public static void MapVertexAttrib2(Int32 index, Int32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glMapVertexAttrib2fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")] public static void MapVertexAttrib2(Int32 index, Int32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, ref Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glMapVertexAttrib2fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")] public static unsafe void MapVertexAttrib2(Int32 index, Int32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapVertexAttrib2fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points); #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")] public static void MapVertexAttrib2(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glMapVertexAttrib2fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")] public static void MapVertexAttrib2(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, ref Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glMapVertexAttrib2fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: APPLE_vertex_program_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_vertex_program_evaluators", Version = "1.5", EntryPoint = "glMapVertexAttrib2fAPPLE")] public static unsafe void MapVertexAttrib2(UInt32 index, UInt32 size, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapVertexAttrib2fAPPLE((UInt32)index, (UInt32)size, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points); #if DEBUG } #endif } /// [requires: APPLE_element_array] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawElementArrayAPPLE")] public static void MultiDrawElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] first, Int32[] count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* first_ptr = first) fixed (Int32* count_ptr = count) { Delegates.glMultiDrawElementArrayAPPLE((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: APPLE_element_array] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawElementArrayAPPLE")] public static void MultiDrawElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 first, ref Int32 count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* first_ptr = &first) fixed (Int32* count_ptr = &count) { Delegates.glMultiDrawElementArrayAPPLE((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: APPLE_element_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawElementArrayAPPLE")] public static unsafe void MultiDrawElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* first, Int32* count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiDrawElementArrayAPPLE((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)first, (Int32*)count, (Int32)primcount); #if DEBUG } #endif } /// [requires: APPLE_element_array] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32[] first, Int32[] count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* first_ptr = first) fixed (Int32* count_ptr = count) { Delegates.glMultiDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: APPLE_element_array] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, ref Int32 first, ref Int32 count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* first_ptr = &first) fixed (Int32* count_ptr = &count) { Delegates.glMultiDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: APPLE_element_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] public static unsafe void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32* first, Int32* count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first, (Int32*)count, (Int32)primcount); #if DEBUG } #endif } /// [requires: APPLE_element_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32[] first, Int32[] count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* first_ptr = first) fixed (Int32* count_ptr = count) { Delegates.glMultiDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: APPLE_element_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] public static void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, ref Int32 first, ref Int32 count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* first_ptr = &first) fixed (Int32* count_ptr = &count) { Delegates.glMultiDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: APPLE_element_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_element_array", Version = "1.2", EntryPoint = "glMultiDrawRangeElementArrayAPPLE")] public static unsafe void MultiDrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32* first, Int32* count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiDrawRangeElementArrayAPPLE((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32*)first, (Int32*)count, (Int32)primcount); #if DEBUG } #endif } /// [requires: APPLE_object_purgeable] [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glObjectPurgeableAPPLE")] public static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectPurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glObjectPurgeableAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)option); #if DEBUG } #endif } /// [requires: APPLE_object_purgeable] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glObjectPurgeableAPPLE")] public static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectPurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glObjectPurgeableAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)option); #if DEBUG } #endif } /// [requires: APPLE_object_purgeable] [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glObjectUnpurgeableAPPLE")] public static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectUnpurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, Int32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glObjectUnpurgeableAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)option); #if DEBUG } #endif } /// [requires: APPLE_object_purgeable] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_object_purgeable", Version = "1.5", EntryPoint = "glObjectUnpurgeableAPPLE")] public static OpenTK.Graphics.OpenGL.AppleObjectPurgeable ObjectUnpurgeable(OpenTK.Graphics.OpenGL.AppleObjectPurgeable objectType, UInt32 name, OpenTK.Graphics.OpenGL.AppleObjectPurgeable option) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glObjectUnpurgeableAPPLE((OpenTK.Graphics.OpenGL.AppleObjectPurgeable)objectType, (UInt32)name, (OpenTK.Graphics.OpenGL.AppleObjectPurgeable)option); #if DEBUG } #endif } /// [requires: APPLE_fence] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glSetFenceAPPLE")] public static void SetFence(Int32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSetFenceAPPLE((UInt32)fence); #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glSetFenceAPPLE")] public static void SetFence(UInt32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSetFenceAPPLE((UInt32)fence); #if DEBUG } #endif } /// [requires: APPLE_fence] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glTestFenceAPPLE")] public static bool TestFence(Int32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glTestFenceAPPLE((UInt32)fence); #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glTestFenceAPPLE")] public static bool TestFence(UInt32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glTestFenceAPPLE((UInt32)fence); #if DEBUG } #endif } /// [requires: APPLE_fence] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glTestObjectAPPLE")] public static bool TestObject(OpenTK.Graphics.OpenGL.AppleFence @object, Int32 name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glTestObjectAPPLE((OpenTK.Graphics.OpenGL.AppleFence)@object, (UInt32)name); #if DEBUG } #endif } /// [requires: APPLE_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "APPLE_fence", Version = "1.2", EntryPoint = "glTestObjectAPPLE")] public static bool TestObject(OpenTK.Graphics.OpenGL.AppleFence @object, UInt32 name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glTestObjectAPPLE((OpenTK.Graphics.OpenGL.AppleFence)@object, (UInt32)name); #if DEBUG } #endif } /// [requires: APPLE_texture_range] [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")] public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureRangeAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (Int32)length, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: APPLE_texture_range] [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")] public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTextureRangeAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_texture_range] [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")] public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTextureRangeAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_texture_range] [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")] public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTextureRangeAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_texture_range] [AutoGenerated(Category = "APPLE_texture_range", Version = "1.2", EntryPoint = "glTextureRangeAPPLE")] public static void TextureRange(OpenTK.Graphics.OpenGL.AppleTextureRange target, Int32 length, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTextureRangeAPPLE((OpenTK.Graphics.OpenGL.AppleTextureRange)target, (Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_range] [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayParameteriAPPLE")] public static void VertexArrayParameter(OpenTK.Graphics.OpenGL.AppleVertexArrayRange pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexArrayParameteriAPPLE((OpenTK.Graphics.OpenGL.AppleVertexArrayRange)pname, (Int32)param); #if DEBUG } #endif } /// [requires: APPLE_vertex_array_range] [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")] public static void VertexArrayRange(Int32 length, [OutAttribute] IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: APPLE_vertex_array_range] [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_range] [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_range] [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: APPLE_vertex_array_range] [AutoGenerated(Category = "APPLE_vertex_array_range", Version = "1.2", EntryPoint = "glVertexArrayRangeAPPLE")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexArrayRangeAPPLE((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T1)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } } public static partial class Arb { /// [requires: ARB_multitexture] /// Select active texture unit /// /// /// /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glActiveTextureARB")] public static void ActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glActiveTextureARB((OpenTK.Graphics.OpenGL.TextureUnit)texture); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glAttachObjectARB")] public static void AttachObject(Int32 containerObj, Int32 obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAttachObjectARB((UInt32)containerObj, (UInt32)obj); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glAttachObjectARB")] public static void AttachObject(UInt32 containerObj, UInt32 obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAttachObjectARB((UInt32)containerObj, (UInt32)obj); #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Delimit the boundaries of a query object /// /// /// /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. /// /// /// /// /// Specifies the name of a query object. /// /// [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glBeginQueryARB")] public static void BeginQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginQueryARB((OpenTK.Graphics.OpenGL.ArbOcclusionQuery)target, (UInt32)id); #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Delimit the boundaries of a query object /// /// /// /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. /// /// /// /// /// Specifies the name of a query object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glBeginQueryARB")] public static void BeginQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginQueryARB((OpenTK.Graphics.OpenGL.ArbOcclusionQuery)target, (UInt32)id); #if DEBUG } #endif } /// [requires: ARB_vertex_shader] /// Associates a generic vertex attribute index with a named attribute variable /// /// /// /// Specifies the handle of the program object in which the association is to be made. /// /// /// /// /// Specifies the index of the generic vertex attribute to be bound. /// /// /// /// /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. /// /// [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glBindAttribLocationARB")] public static void BindAttribLocation(Int32 programObj, Int32 index, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindAttribLocationARB((UInt32)programObj, (UInt32)index, (String)name); #if DEBUG } #endif } /// [requires: ARB_vertex_shader] /// Associates a generic vertex attribute index with a named attribute variable /// /// /// /// Specifies the handle of the program object in which the association is to be made. /// /// /// /// /// Specifies the index of the generic vertex attribute to be bound. /// /// /// /// /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glBindAttribLocationARB")] public static void BindAttribLocation(UInt32 programObj, UInt32 index, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindAttribLocationARB((UInt32)programObj, (UInt32)index, (String)name); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Bind a named buffer object /// /// /// /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the name of a buffer object. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBindBufferARB")] public static void BindBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (UInt32)buffer); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Bind a named buffer object /// /// /// /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the name of a buffer object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBindBufferARB")] public static void BindBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (UInt32)buffer); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glBindProgramARB")] public static void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindProgramARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)program); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glBindProgramARB")] public static void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindProgramARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)program); #if DEBUG } #endif } /// [requires: ARB_draw_buffers_blend] /// Specify the equation used for both the RGB blend equation and the Alpha blend equation /// /// /// /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendEquationiARB")] public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationiARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)mode); #if DEBUG } #endif } /// [requires: ARB_draw_buffers_blend] /// Specify the equation used for both the RGB blend equation and the Alpha blend equation /// /// /// /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendEquationiARB")] public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationiARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)mode); #if DEBUG } #endif } /// [requires: ARB_draw_buffers_blend] /// Set the RGB blend equation and the alpha blend equation separately /// /// /// /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// /// /// /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendEquationSeparateiARB")] public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend modeAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationSeparateiARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)modeRGB, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)modeAlpha); #if DEBUG } #endif } /// [requires: ARB_draw_buffers_blend] /// Set the RGB blend equation and the alpha blend equation separately /// /// /// /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// /// /// /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendEquationSeparateiARB")] public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend modeRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend modeAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationSeparateiARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)modeRGB, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)modeAlpha); #if DEBUG } #endif } /// [requires: ARB_draw_buffers_blend] /// Specify pixel arithmetic /// /// /// /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. /// /// /// /// /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. /// /// [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendFunciARB")] public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dst) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFunciARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)src, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)dst); #if DEBUG } #endif } /// [requires: ARB_draw_buffers_blend] /// Specify pixel arithmetic /// /// /// /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. /// /// /// /// /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendFunciARB")] public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend src, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dst) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFunciARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)src, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)dst); #if DEBUG } #endif } /// [requires: ARB_draw_buffers_blend] /// Specify pixel arithmetic for RGB and alpha components separately /// /// /// /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. /// /// /// /// /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. /// /// /// /// /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. /// /// /// /// /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. /// /// [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendFuncSeparateiARB")] public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFuncSeparateiARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)srcRGB, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)dstRGB, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)srcAlpha, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)dstAlpha); #if DEBUG } #endif } /// [requires: ARB_draw_buffers_blend] /// Specify pixel arithmetic for RGB and alpha components separately /// /// /// /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. /// /// /// /// /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. /// /// /// /// /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. /// /// /// /// /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_buffers_blend", Version = "1.2", EntryPoint = "glBlendFuncSeparateiARB")] public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstRGB, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend srcAlpha, OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend dstAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFuncSeparateiARB((UInt32)buf, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)srcRGB, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)dstRGB, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)srcAlpha, (OpenTK.Graphics.OpenGL.ArbDrawBuffersBlend)dstAlpha); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Creates and initializes a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// /// /// /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. /// /// /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBufferDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.OpenGL.BufferUsageArb)usage); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Creates and initializes a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// /// /// /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. /// /// /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageArb)usage); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Creates and initializes a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// /// /// /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. /// /// /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageArb)usage); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Creates and initializes a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// /// /// /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. /// /// /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageArb)usage); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Creates and initializes a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// /// /// /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. /// /// /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferDataARB")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageArb usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageArb)usage); data = (T2)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Updates a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// /// /// /// Specifies a pointer to the new data that will be copied into the data store. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Updates a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// /// /// /// Specifies a pointer to the new data that will be copied into the data store. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Updates a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// /// /// /// Specifies a pointer to the new data that will be copied into the data store. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Updates a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// /// /// /// Specifies a pointer to the new data that will be copied into the data store. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Updates a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// /// /// /// Specifies a pointer to the new data that will be copied into the data store. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glBufferSubDataARB")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T3)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_color_buffer_float] /// Specify whether data read via glReadPixels should be clamped /// /// /// /// Target for color clamping. target must be GL_CLAMP_READ_COLOR. /// /// /// /// /// Specifies whether to apply color clamping. clamp must be GL_TRUE or GL_FALSE. /// /// [AutoGenerated(Category = "ARB_color_buffer_float", Version = "1.5", EntryPoint = "glClampColorARB")] public static void ClampColor(OpenTK.Graphics.OpenGL.ArbColorBufferFloat target, OpenTK.Graphics.OpenGL.ArbColorBufferFloat clamp) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClampColorARB((OpenTK.Graphics.OpenGL.ArbColorBufferFloat)target, (OpenTK.Graphics.OpenGL.ArbColorBufferFloat)clamp); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Select active texture unit /// /// /// /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glClientActiveTextureARB")] public static void ClientActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClientActiveTextureARB((OpenTK.Graphics.OpenGL.TextureUnit)texture); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Compiles a shader object /// /// /// /// Specifies the shader object to be compiled. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glCompileShaderARB")] public static void CompileShader(Int32 shaderObj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompileShaderARB((UInt32)shaderObj); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Compiles a shader object /// /// /// /// Specifies the shader object to be compiled. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glCompileShaderARB")] public static void CompileShader(UInt32 shaderObj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompileShaderARB((UInt32)shaderObj); #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")] public static void CompileShaderInclude(Int32 shader, Int32 count, String[] path, Int32[] length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = length) { Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")] public static void CompileShaderInclude(Int32 shader, Int32 count, String[] path, ref Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")] public static unsafe void CompileShaderInclude(Int32 shader, Int32 count, String[] path, Int32* length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length); #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")] public static void CompileShaderInclude(UInt32 shader, Int32 count, String[] path, Int32[] length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = length) { Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")] public static void CompileShaderInclude(UInt32 shader, Int32 count, String[] path, ref Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glCompileShaderIncludeARB")] public static unsafe void CompileShaderInclude(UInt32 shader, Int32 count, String[] path, Int32* length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompileShaderIncludeARB((UInt32)shader, (Int32)count, (String[])path, (Int32*)length); #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a one-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTexImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a one-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a one-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a one-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a one-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage1DARB")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T6)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a two-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTexImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a two-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a two-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a two-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a two-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage2DARB")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T7)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a three-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTexImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a three-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a three-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a three-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a three-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexImage3DARB")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T8)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTexSubImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage1DARB")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage1DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T6)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTexSubImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage2DARB")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage2DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T8)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTexSubImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glCompressedTexSubImage3DARB")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage3DARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T10)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glCreateProgramObjectARB")] public static Int32 CreateProgramObject() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glCreateProgramObjectARB(); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glCreateShaderObjectARB")] public static Int32 CreateShaderObject(OpenTK.Graphics.OpenGL.ArbShaderObjects shaderType) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glCreateShaderObjectARB((OpenTK.Graphics.OpenGL.ArbShaderObjects)shaderType); #if DEBUG } #endif } /// [requires: ARB_cl_event] [AutoGenerated(Category = "ARB_cl_event", Version = "4.1", EntryPoint = "glCreateSyncFromCLeventARB")] public static IntPtr CreateSyncFromCLevent(IntPtr context, IntPtr @event, Int32 flags) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glCreateSyncFromCLeventARB((IntPtr)context, (IntPtr)@event, (UInt32)flags); #if DEBUG } #endif } /// [requires: ARB_cl_event] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_cl_event", Version = "4.1", EntryPoint = "glCreateSyncFromCLeventARB")] public static IntPtr CreateSyncFromCLevent(IntPtr context, IntPtr @event, UInt32 flags) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glCreateSyncFromCLeventARB((IntPtr)context, (IntPtr)@event, (UInt32)flags); #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glCurrentPaletteMatrixARB")] public static void CurrentPaletteMatrix(Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCurrentPaletteMatrixARB((Int32)index); #if DEBUG } #endif } /// [requires: ARB_debug_output] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")] public static void DebugMessageCallback(DebugProcArb callback, IntPtr userParam) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam); #if DEBUG } #endif } /// [requires: ARB_debug_output] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")] public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] T1[] userParam) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); try { Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); } finally { userParam_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_debug_output] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")] public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] T1[,] userParam) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); try { Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); } finally { userParam_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_debug_output] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")] public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] T1[,,] userParam) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); try { Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); } finally { userParam_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_debug_output] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageCallbackARB")] public static void DebugMessageCallback(DebugProcArb callback, [InAttribute, OutAttribute] ref T1 userParam) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle userParam_ptr = GCHandle.Alloc(userParam, GCHandleType.Pinned); try { Delegates.glDebugMessageCallbackARB((DebugProcArb)callback, (IntPtr)userParam_ptr.AddrOfPinnedObject()); userParam = (T1)userParam_ptr.Target; } finally { userParam_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_debug_output] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")] public static void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, Int32[] ids, bool enabled) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = ids) { Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); } } #if DEBUG } #endif } /// [requires: ARB_debug_output] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")] public static void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, ref Int32 ids, bool enabled) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = &ids) { Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); } } #if DEBUG } #endif } /// [requires: ARB_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")] public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, Int32* ids, bool enabled) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids, (bool)enabled); #if DEBUG } #endif } /// [requires: ARB_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")] public static void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, UInt32[] ids, bool enabled) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = ids) { Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); } } #if DEBUG } #endif } /// [requires: ARB_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")] public static void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, ref UInt32 ids, bool enabled) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = &ids) { Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids_ptr, (bool)enabled); } } #if DEBUG } #endif } /// [requires: ARB_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageControlARB")] public static unsafe void DebugMessageControl(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 count, UInt32* ids, bool enabled) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDebugMessageControlARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)count, (UInt32*)ids, (bool)enabled); #if DEBUG } #endif } /// [requires: ARB_debug_output] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageInsertARB")] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, Int32 id, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 length, String buf) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDebugMessageInsertARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (UInt32)id, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)length, (String)buf); #if DEBUG } #endif } /// [requires: ARB_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glDebugMessageInsertARB")] public static void DebugMessageInsert(OpenTK.Graphics.OpenGL.ArbDebugOutput source, OpenTK.Graphics.OpenGL.ArbDebugOutput type, UInt32 id, OpenTK.Graphics.OpenGL.ArbDebugOutput severity, Int32 length, String buf) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDebugMessageInsertARB((OpenTK.Graphics.OpenGL.ArbDebugOutput)source, (OpenTK.Graphics.OpenGL.ArbDebugOutput)type, (UInt32)id, (OpenTK.Graphics.OpenGL.ArbDebugOutput)severity, (Int32)length, (String)buf); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Delete named buffer objects /// /// /// /// Specifies the number of buffer objects to be deleted. /// /// /// /// /// Specifies an array of buffer objects to be deleted. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")] public static void DeleteBuffers(Int32 n, Int32[] buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* buffers_ptr = buffers) { Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Delete named buffer objects /// /// /// /// Specifies the number of buffer objects to be deleted. /// /// /// /// /// Specifies an array of buffer objects to be deleted. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")] public static void DeleteBuffers(Int32 n, ref Int32 buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* buffers_ptr = &buffers) { Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Delete named buffer objects /// /// /// /// Specifies the number of buffer objects to be deleted. /// /// /// /// /// Specifies an array of buffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")] public static unsafe void DeleteBuffers(Int32 n, Int32* buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Delete named buffer objects /// /// /// /// Specifies the number of buffer objects to be deleted. /// /// /// /// /// Specifies an array of buffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")] public static void DeleteBuffers(Int32 n, UInt32[] buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* buffers_ptr = buffers) { Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Delete named buffer objects /// /// /// /// Specifies the number of buffer objects to be deleted. /// /// /// /// /// Specifies an array of buffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")] public static void DeleteBuffers(Int32 n, ref UInt32 buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* buffers_ptr = &buffers) { Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Delete named buffer objects /// /// /// /// Specifies the number of buffer objects to be deleted. /// /// /// /// /// Specifies an array of buffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glDeleteBuffersARB")] public static unsafe void DeleteBuffers(Int32 n, UInt32* buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteBuffersARB((Int32)n, (UInt32*)buffers); #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glDeleteNamedStringARB")] public static void DeleteNamedString(Int32 namelen, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteNamedStringARB((Int32)namelen, (String)name); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glDeleteObjectARB")] public static void DeleteObject(Int32 obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteObjectARB((UInt32)obj); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glDeleteObjectARB")] public static void DeleteObject(UInt32 obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteObjectARB((UInt32)obj); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")] public static void DeleteProgram(Int32 n, Int32[] programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* programs_ptr = programs) { Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")] public static void DeleteProgram(Int32 n, ref Int32 programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* programs_ptr = &programs) { Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")] public static unsafe void DeleteProgram(Int32 n, Int32* programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")] public static void DeleteProgram(Int32 n, UInt32[] programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* programs_ptr = programs) { Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")] public static void DeleteProgram(Int32 n, ref UInt32 programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* programs_ptr = &programs) { Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDeleteProgramsARB")] public static unsafe void DeleteProgram(Int32 n, UInt32* programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteProgramsARB((Int32)n, (UInt32*)programs); #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Delete named query objects /// /// /// /// Specifies the number of query objects to be deleted. /// /// /// /// /// Specifies an array of query objects to be deleted. /// /// [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")] public static void DeleteQueries(Int32 n, Int32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = ids) { Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Delete named query objects /// /// /// /// Specifies the number of query objects to be deleted. /// /// /// /// /// Specifies an array of query objects to be deleted. /// /// [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")] public static void DeleteQueries(Int32 n, ref Int32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = &ids) { Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Delete named query objects /// /// /// /// Specifies the number of query objects to be deleted. /// /// /// /// /// Specifies an array of query objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")] public static unsafe void DeleteQueries(Int32 n, Int32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Delete named query objects /// /// /// /// Specifies the number of query objects to be deleted. /// /// /// /// /// Specifies an array of query objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")] public static void DeleteQueries(Int32 n, UInt32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = ids) { Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Delete named query objects /// /// /// /// Specifies the number of query objects to be deleted. /// /// /// /// /// Specifies an array of query objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")] public static void DeleteQueries(Int32 n, ref UInt32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = &ids) { Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Delete named query objects /// /// /// /// Specifies the number of query objects to be deleted. /// /// /// /// /// Specifies an array of query objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glDeleteQueriesARB")] public static unsafe void DeleteQueries(Int32 n, UInt32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteQueriesARB((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glDetachObjectARB")] public static void DetachObject(Int32 containerObj, Int32 attachedObj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDetachObjectARB((UInt32)containerObj, (UInt32)attachedObj); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glDetachObjectARB")] public static void DetachObject(UInt32 containerObj, UInt32 attachedObj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDetachObjectARB((UInt32)containerObj, (UInt32)attachedObj); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDisableVertexAttribArrayARB")] public static void DisableVertexAttribArray(Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableVertexAttribArrayARB((UInt32)index); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glDisableVertexAttribArrayARB")] public static void DisableVertexAttribArray(UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableVertexAttribArrayARB((UInt32)index); #if DEBUG } #endif } /// [requires: ARB_draw_instanced] /// Draw multiple instances of a range of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the starting index in the enabled arrays. /// /// /// /// /// Specifies the number of indices to be rendered. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawArraysInstancedARB")] public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawArraysInstancedARB((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)first, (Int32)count, (Int32)primcount); #if DEBUG } #endif } /// [requires: ARB_draw_buffers] /// Specifies a list of color buffers to be drawn into /// /// /// /// Specifies the number of buffers in bufs. /// /// /// /// /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. /// /// [AutoGenerated(Category = "ARB_draw_buffers", Version = "1.5", EntryPoint = "glDrawBuffersARB")] public static void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.ArbDrawBuffers[] bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.ArbDrawBuffers* bufs_ptr = bufs) { Delegates.glDrawBuffersARB((Int32)n, (OpenTK.Graphics.OpenGL.ArbDrawBuffers*)bufs_ptr); } } #if DEBUG } #endif } /// [requires: ARB_draw_buffers] /// Specifies a list of color buffers to be drawn into /// /// /// /// Specifies the number of buffers in bufs. /// /// /// /// /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. /// /// [AutoGenerated(Category = "ARB_draw_buffers", Version = "1.5", EntryPoint = "glDrawBuffersARB")] public static void DrawBuffers(Int32 n, ref OpenTK.Graphics.OpenGL.ArbDrawBuffers bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.ArbDrawBuffers* bufs_ptr = &bufs) { Delegates.glDrawBuffersARB((Int32)n, (OpenTK.Graphics.OpenGL.ArbDrawBuffers*)bufs_ptr); } } #if DEBUG } #endif } /// [requires: ARB_draw_buffers] /// Specifies a list of color buffers to be drawn into /// /// /// /// Specifies the number of buffers in bufs. /// /// /// /// /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_buffers", Version = "1.5", EntryPoint = "glDrawBuffersARB")] public static unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.ArbDrawBuffers* bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawBuffersARB((Int32)n, (OpenTK.Graphics.OpenGL.ArbDrawBuffers*)bufs); #if DEBUG } #endif } /// [requires: ARB_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawElementsInstancedARB((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); #if DEBUG } #endif } /// [requires: ARB_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstancedARB((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstancedARB((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstancedARB((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "ARB_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedARB")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstancedARB((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Enable or disable a generic vertex attribute array /// /// /// /// Specifies the index of the generic vertex attribute to be enabled or disabled. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glEnableVertexAttribArrayARB")] public static void EnableVertexAttribArray(Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableVertexAttribArrayARB((UInt32)index); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Enable or disable a generic vertex attribute array /// /// /// /// Specifies the index of the generic vertex attribute to be enabled or disabled. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glEnableVertexAttribArrayARB")] public static void EnableVertexAttribArray(UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableVertexAttribArrayARB((UInt32)index); #if DEBUG } #endif } /// [requires: ARB_occlusion_query] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glEndQueryARB")] public static void EndQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndQueryARB((OpenTK.Graphics.OpenGL.ArbOcclusionQuery)target); #if DEBUG } #endif } /// [requires: ARB_geometry_shader4] /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureARB")] public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureARB((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: ARB_geometry_shader4] /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureARB")] public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureARB((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: ARB_geometry_shader4] /// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// /// /// /// Specifies the face of texture to attach. /// /// [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureFaceARB")] public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureFaceARB((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.TextureTarget)face); #if DEBUG } #endif } /// [requires: ARB_geometry_shader4] /// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// /// /// /// Specifies the face of texture to attach. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureFaceARB")] public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureFaceARB((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.TextureTarget)face); #if DEBUG } #endif } /// [requires: ARB_geometry_shader4] /// Attach a single layer of a texture to a framebuffer /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// /// /// /// Specifies the layer of texture to attach. /// /// [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureLayerARB")] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureLayerARB((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer); #if DEBUG } #endif } /// [requires: ARB_geometry_shader4] /// Attach a single layer of a texture to a framebuffer /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// /// /// /// Specifies the layer of texture to attach. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glFramebufferTextureLayerARB")] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureLayerARB((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Generate buffer object names /// /// /// /// Specifies the number of buffer object names to be generated. /// /// /// /// /// Specifies an array in which the generated buffer object names are stored. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")] public static void GenBuffers(Int32 n, [OutAttribute] Int32[] buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* buffers_ptr = buffers) { Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Generate buffer object names /// /// /// /// Specifies the number of buffer object names to be generated. /// /// /// /// /// Specifies an array in which the generated buffer object names are stored. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")] public static void GenBuffers(Int32 n, [OutAttribute] out Int32 buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* buffers_ptr = &buffers) { Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers_ptr); buffers = *buffers_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Generate buffer object names /// /// /// /// Specifies the number of buffer object names to be generated. /// /// /// /// /// Specifies an array in which the generated buffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")] public static unsafe void GenBuffers(Int32 n, [OutAttribute] Int32* buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Generate buffer object names /// /// /// /// Specifies the number of buffer object names to be generated. /// /// /// /// /// Specifies an array in which the generated buffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")] public static void GenBuffers(Int32 n, [OutAttribute] UInt32[] buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* buffers_ptr = buffers) { Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Generate buffer object names /// /// /// /// Specifies the number of buffer object names to be generated. /// /// /// /// /// Specifies an array in which the generated buffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")] public static void GenBuffers(Int32 n, [OutAttribute] out UInt32 buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* buffers_ptr = &buffers) { Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers_ptr); buffers = *buffers_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Generate buffer object names /// /// /// /// Specifies the number of buffer object names to be generated. /// /// /// /// /// Specifies an array in which the generated buffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGenBuffersARB")] public static unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenBuffersARB((Int32)n, (UInt32*)buffers); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")] public static void GenProgram(Int32 n, [OutAttribute] Int32[] programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* programs_ptr = programs) { Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")] public static void GenProgram(Int32 n, [OutAttribute] out Int32 programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* programs_ptr = &programs) { Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs_ptr); programs = *programs_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")] public static unsafe void GenProgram(Int32 n, [OutAttribute] Int32* programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")] public static void GenProgram(Int32 n, [OutAttribute] UInt32[] programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* programs_ptr = programs) { Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")] public static void GenProgram(Int32 n, [OutAttribute] out UInt32 programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* programs_ptr = &programs) { Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs_ptr); programs = *programs_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGenProgramsARB")] public static unsafe void GenProgram(Int32 n, [OutAttribute] UInt32* programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenProgramsARB((Int32)n, (UInt32*)programs); #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Generate query object names /// /// /// /// Specifies the number of query object names to be generated. /// /// /// /// /// Specifies an array in which the generated query object names are stored. /// /// [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")] public static void GenQueries(Int32 n, [OutAttribute] Int32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = ids) { Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Generate query object names /// /// /// /// Specifies the number of query object names to be generated. /// /// /// /// /// Specifies an array in which the generated query object names are stored. /// /// [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")] public static void GenQueries(Int32 n, [OutAttribute] out Int32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = &ids) { Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids_ptr); ids = *ids_ptr; } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Generate query object names /// /// /// /// Specifies the number of query object names to be generated. /// /// /// /// /// Specifies an array in which the generated query object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")] public static unsafe void GenQueries(Int32 n, [OutAttribute] Int32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Generate query object names /// /// /// /// Specifies the number of query object names to be generated. /// /// /// /// /// Specifies an array in which the generated query object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")] public static void GenQueries(Int32 n, [OutAttribute] UInt32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = ids) { Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Generate query object names /// /// /// /// Specifies the number of query object names to be generated. /// /// /// /// /// Specifies an array in which the generated query object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")] public static void GenQueries(Int32 n, [OutAttribute] out UInt32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = &ids) { Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids_ptr); ids = *ids_ptr; } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Generate query object names /// /// /// /// Specifies the number of query object names to be generated. /// /// /// /// /// Specifies an array in which the generated query object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGenQueriesARB")] public static unsafe void GenQueries(Int32 n, [OutAttribute] UInt32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenQueriesARB((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: ARB_vertex_shader] /// Returns information about an active attribute variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the attribute variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the attribute variable. /// /// /// /// /// Returns the data type of the attribute variable. /// /// /// /// /// Returns a null terminated string containing the name of the attribute variable. /// /// [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetActiveAttribARB")] public static void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbVertexShader type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.ArbVertexShader* type_ptr = &type) { Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ArbVertexShader*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_shader] /// Returns information about an active attribute variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the attribute variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the attribute variable. /// /// /// /// /// Returns the data type of the attribute variable. /// /// /// /// /// Returns a null terminated string containing the name of the attribute variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetActiveAttribARB")] public static unsafe void GetActiveAttrib(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ArbVertexShader* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ArbVertexShader*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: ARB_vertex_shader] /// Returns information about an active attribute variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the attribute variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the attribute variable. /// /// /// /// /// Returns the data type of the attribute variable. /// /// /// /// /// Returns a null terminated string containing the name of the attribute variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetActiveAttribARB")] public static void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbVertexShader type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.ArbVertexShader* type_ptr = &type) { Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ArbVertexShader*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_shader] /// Returns information about an active attribute variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the attribute variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the attribute variable. /// /// /// /// /// Returns the data type of the attribute variable. /// /// /// /// /// Returns a null terminated string containing the name of the attribute variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetActiveAttribARB")] public static unsafe void GetActiveAttrib(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ArbVertexShader* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveAttribARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ArbVertexShader*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns information about an active uniform variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the uniform variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the uniform variable. /// /// /// /// /// Returns the data type of the uniform variable. /// /// /// /// /// Returns a null terminated string containing the name of the uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetActiveUniformARB")] public static void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbShaderObjects type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.ArbShaderObjects* type_ptr = &type) { Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ArbShaderObjects*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns information about an active uniform variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the uniform variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the uniform variable. /// /// /// /// /// Returns the data type of the uniform variable. /// /// /// /// /// Returns a null terminated string containing the name of the uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetActiveUniformARB")] public static unsafe void GetActiveUniform(Int32 programObj, Int32 index, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ArbShaderObjects* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ArbShaderObjects*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns information about an active uniform variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the uniform variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the uniform variable. /// /// /// /// /// Returns the data type of the uniform variable. /// /// /// /// /// Returns a null terminated string containing the name of the uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetActiveUniformARB")] public static void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbShaderObjects type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.ArbShaderObjects* type_ptr = &type) { Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ArbShaderObjects*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns information about an active uniform variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the uniform variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the uniform variable. /// /// /// /// /// Returns the data type of the uniform variable. /// /// /// /// /// Returns a null terminated string containing the name of the uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetActiveUniformARB")] public static unsafe void GetActiveUniform(UInt32 programObj, UInt32 index, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ArbShaderObjects* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveUniformARB((UInt32)programObj, (UInt32)index, (Int32)maxLength, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ArbShaderObjects*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")] public static void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out Int32 obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) fixed (Int32* obj_ptr = &obj) { Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr); count = *count_ptr; obj = *obj_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")] public static unsafe void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] Int32[] obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Int32* obj_ptr = obj) { Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr); } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")] public static unsafe void GetAttachedObjects(Int32 containerObj, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] Int32* obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count, (UInt32*)obj); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")] public static void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out UInt32 obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) fixed (UInt32* obj_ptr = &obj) { Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr); count = *count_ptr; obj = *obj_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")] public static unsafe void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32[] obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (UInt32* obj_ptr = obj) { Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr); } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetAttachedObjectsARB")] public static unsafe void GetAttachedObjects(UInt32 containerObj, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetAttachedObjectsARB((UInt32)containerObj, (Int32)maxCount, (Int32*)count, (UInt32*)obj); #if DEBUG } #endif } /// [requires: ARB_vertex_shader] /// Returns the location of an attribute variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. /// /// [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetAttribLocationARB")] public static Int32 GetAttribLocation(Int32 programObj, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetAttribLocationARB((UInt32)programObj, (String)name); #if DEBUG } #endif } /// [requires: ARB_vertex_shader] /// Returns the location of an attribute variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_shader", Version = "1.2", EntryPoint = "glGetAttribLocationARB")] public static Int32 GetAttribLocation(UInt32 programObj, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetAttribLocationARB((UInt32)programObj, (String)name); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferParameterivARB")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetBufferParameterivARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferParameterNameArb)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferParameterivARB")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetBufferParameterivARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferParameterNameArb)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferParameterivARB")] public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferParameterNameArb pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBufferParameterivARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferParameterNameArb)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [OutAttribute] IntPtr @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBufferPointervARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferPointerNameArb)pname, (IntPtr)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute] T2[] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetBufferPointervARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferPointerNameArb)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute] T2[,] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetBufferPointervARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferPointerNameArb)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute] T2[,,] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetBufferPointervARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferPointerNameArb)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferPointervARB")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.ArbVertexBufferObject target, OpenTK.Graphics.OpenGL.BufferPointerNameArb pname, [InAttribute, OutAttribute] ref T2 @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetBufferPointervARB((OpenTK.Graphics.OpenGL.ArbVertexBufferObject)target, (OpenTK.Graphics.OpenGL.BufferPointerNameArb)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); @params = (T2)@params_ptr.Target; } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Returns a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being returned. /// /// /// /// /// Specifies a pointer to the location where buffer object data is returned. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Returns a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being returned. /// /// /// /// /// Specifies a pointer to the location where buffer object data is returned. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Returns a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being returned. /// /// /// /// /// Specifies a pointer to the location where buffer object data is returned. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Returns a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being returned. /// /// /// /// /// Specifies a pointer to the location where buffer object data is returned. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Returns a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being returned. /// /// /// /// /// Specifies a pointer to the location where buffer object data is returned. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glGetBufferSubDataARB")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTargetArb target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetBufferSubDataARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T3)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Return a compressed texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Returns the compressed texture image. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [OutAttribute] IntPtr img) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetCompressedTexImageARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img); #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Return a compressed texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Returns the compressed texture image. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[] img) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTexImageARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Return a compressed texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Returns the compressed texture image. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[,] img) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTexImageARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Return a compressed texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Returns the compressed texture image. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[,,] img) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTexImageARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_texture_compression] /// Return a compressed texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Returns the compressed texture image. /// /// [AutoGenerated(Category = "ARB_texture_compression", Version = "1.2", EntryPoint = "glGetCompressedTexImageARB")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] ref T2 img) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTexImageARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject()); img = (T2)img_ptr.Target; } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_debug_output] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")] public static Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] types, [OutAttribute] Int32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* sources_ptr = sources) fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* types_ptr = types) fixed (Int32* ids_ptr = ids) fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* severities_ptr = severities) fixed (Int32* lengths_ptr = lengths) { return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); } } #if DEBUG } #endif } /// [requires: ARB_debug_output] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")] public static Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput sources, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput types, [OutAttribute] out Int32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* sources_ptr = &sources) fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* types_ptr = &types) fixed (Int32* ids_ptr = &ids) fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* severities_ptr = &severities) fixed (Int32* lengths_ptr = &lengths) { Int32 retval = Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); sources = *sources_ptr; types = *types_ptr; ids = *ids_ptr; severities = *severities_ptr; lengths = *lengths_ptr; return retval; } } #if DEBUG } #endif } /// [requires: ARB_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")] public static unsafe Int32 GetDebugMessageLog(Int32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* types, [OutAttribute] Int32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities, (Int32*)lengths, (StringBuilder)messageLog); #if DEBUG } #endif } /// [requires: ARB_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")] public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] types, [OutAttribute] UInt32[] ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput[] severities, [OutAttribute] Int32[] lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* sources_ptr = sources) fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* types_ptr = types) fixed (UInt32* ids_ptr = ids) fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* severities_ptr = severities) fixed (Int32* lengths_ptr = lengths) { return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); } } #if DEBUG } #endif } /// [requires: ARB_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")] public static Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput sources, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput types, [OutAttribute] out UInt32 ids, [OutAttribute] out OpenTK.Graphics.OpenGL.ArbDebugOutput severities, [OutAttribute] out Int32 lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* sources_ptr = &sources) fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* types_ptr = &types) fixed (UInt32* ids_ptr = &ids) fixed (OpenTK.Graphics.OpenGL.ArbDebugOutput* severities_ptr = &severities) fixed (Int32* lengths_ptr = &lengths) { Int32 retval = Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types_ptr, (UInt32*)ids_ptr, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities_ptr, (Int32*)lengths_ptr, (StringBuilder)messageLog); sources = *sources_ptr; types = *types_ptr; ids = *ids_ptr; severities = *severities_ptr; lengths = *lengths_ptr; return retval; } } #if DEBUG } #endif } /// [requires: ARB_debug_output] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_debug_output", Version = "4.1", EntryPoint = "glGetDebugMessageLogARB")] public static unsafe Int32 GetDebugMessageLog(UInt32 count, Int32 bufsize, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* sources, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* types, [OutAttribute] UInt32* ids, [OutAttribute] OpenTK.Graphics.OpenGL.ArbDebugOutput* severities, [OutAttribute] Int32* lengths, [OutAttribute] StringBuilder messageLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetDebugMessageLogARB((UInt32)count, (Int32)bufsize, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)sources, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)types, (UInt32*)ids, (OpenTK.Graphics.OpenGL.ArbDebugOutput*)severities, (Int32*)lengths, (StringBuilder)messageLog); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetGraphicsResetStatusARB")] public static OpenTK.Graphics.OpenGL.ArbRobustness GetGraphicsResetStatus() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetGraphicsResetStatusARB(); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetHandleARB")] public static Int32 GetHandle(OpenTK.Graphics.OpenGL.ArbShaderObjects pname) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetHandleARB((OpenTK.Graphics.OpenGL.ArbShaderObjects)pname); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetInfoLogARB")] public static void GetInfoLog(Int32 obj, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (StringBuilder)infoLog); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetInfoLogARB")] public static unsafe void GetInfoLog(Int32 obj, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length, (StringBuilder)infoLog); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetInfoLogARB")] public static void GetInfoLog(UInt32 obj, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (StringBuilder)infoLog); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetInfoLogARB")] public static unsafe void GetInfoLog(UInt32 obj, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetInfoLogARB((UInt32)obj, (Int32)maxLength, (Int32*)length, (StringBuilder)infoLog); #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringARB")] public static void GetNamedString(Int32 namelen, String name, Int32 bufSize, [OutAttribute] out Int32 stringlen, [OutAttribute] StringBuilder @string) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* stringlen_ptr = &stringlen) { Delegates.glGetNamedStringARB((Int32)namelen, (String)name, (Int32)bufSize, (Int32*)stringlen_ptr, (StringBuilder)@string); stringlen = *stringlen_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringARB")] public static unsafe void GetNamedString(Int32 namelen, String name, Int32 bufSize, [OutAttribute] Int32* stringlen, [OutAttribute] StringBuilder @string) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedStringARB((Int32)namelen, (String)name, (Int32)bufSize, (Int32*)stringlen, (StringBuilder)@string); #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringivARB")] public static void GetNamedString(Int32 namelen, String name, OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetNamedStringivARB((Int32)namelen, (String)name, (OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringivARB")] public static void GetNamedString(Int32 namelen, String name, OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetNamedStringivARB((Int32)namelen, (String)name, (OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glGetNamedStringivARB")] public static unsafe void GetNamedString(Int32 namelen, String name, OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedStringivARB((Int32)namelen, (String)name, (OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")] public static void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr table) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)table); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")] public static void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[] table) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")] public static void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] table) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")] public static void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] table) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnColorTableARB")] public static void GetnColorTable(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 table) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glGetnColorTableARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)table_ptr.AddrOfPinnedObject()); table = (T4)table_ptr.Target; } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [OutAttribute] IntPtr img) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[] img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,] img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] T3[,,] img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnCompressedTexImageARB")] public static void GetnCompressedTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 lod, Int32 bufSize, [InAttribute, OutAttribute] ref T3 img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetnCompressedTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)lod, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); img = (T3)img_ptr.Target; } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr image) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)image); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[] image) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,] image) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T4[,,] image) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnConvolutionFilterARB")] public static void GetnConvolutionFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T4 image) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glGetnConvolutionFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)image_ptr.AddrOfPinnedObject()); image = (T4)image_ptr.Target; } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")] public static void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")] public static void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")] public static void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")] public static void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnHistogramARB")] public static void GetnHistogram(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetnHistogramARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); values = (T5)values_ptr.Target; } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapdvARB")] public static void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glGetnMapdvARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapdvARB")] public static void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] out Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glGetnMapdvARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Double*)v_ptr); v = *v_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapdvARB")] public static unsafe void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnMapdvARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapfvARB")] public static void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glGetnMapfvARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapfvARB")] public static void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] out Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glGetnMapfvARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Single*)v_ptr); v = *v_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapfvARB")] public static unsafe void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnMapfvARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapivARB")] public static void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glGetnMapivARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapivARB")] public static void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] out Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glGetnMapivARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Int32*)v_ptr); v = *v_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMapivARB")] public static unsafe void GetnMap(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness query, Int32 bufSize, [OutAttribute] Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnMapivARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)query, (Int32)bufSize, (Int32*)v); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")] public static void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")] public static void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[] values) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")] public static void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] values) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")] public static void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] values) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnMinmaxARB")] public static void GetnMinmax(OpenTK.Graphics.OpenGL.ArbRobustness target, bool reset, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 values) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetnMinmaxARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (bool)reset, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)values_ptr.AddrOfPinnedObject()); values = (T5)values_ptr.Target; } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapfvARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Single[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* values_ptr = values) { Delegates.glGetnPixelMapfvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (Single*)values_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapfvARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out Single values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* values_ptr = &values) { Delegates.glGetnPixelMapfvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (Single*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapfvARB")] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Single* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnPixelMapfvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (Single*)values); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Int32[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* values_ptr = values) { Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt32*)values_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out Int32 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* values_ptr = &values) { Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt32*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Int32* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt32*)values); #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt32[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* values_ptr = values) { Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt32*)values_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out UInt32 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* values_ptr = &values) { Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt32*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapuivARB")] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt32* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnPixelMapuivARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt32*)values); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Int16[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* values_ptr = values) { Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt16*)values_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out Int16 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* values_ptr = &values) { Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt16*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] Int16* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt16*)values); #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt16[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* values_ptr = values) { Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt16*)values_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")] public static void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] out UInt16 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* values_ptr = &values) { Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt16*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPixelMapusvARB")] public static unsafe void GetnPixelMap(OpenTK.Graphics.OpenGL.ArbRobustness map, Int32 bufSize, [OutAttribute] UInt16* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnPixelMapusvARB((OpenTK.Graphics.OpenGL.ArbRobustness)map, (Int32)bufSize, (UInt16*)values); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPolygonStippleARB")] public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte[] pattern) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* pattern_ptr = pattern) { Delegates.glGetnPolygonStippleARB((Int32)bufSize, (Byte*)pattern_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPolygonStippleARB")] public static void GetnPolygonStipple(Int32 bufSize, [OutAttribute] out Byte pattern) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* pattern_ptr = &pattern) { Delegates.glGetnPolygonStippleARB((Int32)bufSize, (Byte*)pattern_ptr); pattern = *pattern_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnPolygonStippleARB")] public static unsafe void GetnPolygonStipple(Int32 bufSize, [OutAttribute] Byte* pattern) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnPolygonStippleARB((Int32)bufSize, (Byte*)pattern); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column, (IntPtr)span); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] T7[] span) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { span_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] T7[,] span) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { span_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] T7[,,] span) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { span_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] ref T7 span) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject()); span = (T7)span_ptr.Target; } finally { span_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[] column, [InAttribute, OutAttribute] T7[,,] span) where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,] column, [InAttribute, OutAttribute] T7[,,] span) where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span) where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [OutAttribute] IntPtr row, Int32 columnBufSize, [InAttribute, OutAttribute] ref T6 column, [InAttribute, OutAttribute] T7[,,] span) where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row, (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); column = (T6)column_ptr.Target; } finally { column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span) where T4 : struct where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row_ptr.AddrOfPinnedObject(), (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span) where T4 : struct where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row_ptr.AddrOfPinnedObject(), (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] T4[,,] row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span) where T4 : struct where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row_ptr.AddrOfPinnedObject(), (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnSeparableFilterARB")] public static void GetnSeparableFilter(OpenTK.Graphics.OpenGL.ArbRobustness target, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 rowBufSize, [InAttribute, OutAttribute] ref T4 row, Int32 columnBufSize, [InAttribute, OutAttribute] T6[,,] column, [InAttribute, OutAttribute] T7[,,] span) where T4 : struct where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetnSeparableFilterARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)rowBufSize, (IntPtr)row_ptr.AddrOfPinnedObject(), (Int32)columnBufSize, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); row = (T4)row_ptr.Target; } finally { row_ptr.Free(); column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")] public static void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr img) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)img); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")] public static void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[] img) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")] public static void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,] img) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")] public static void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T5[,,] img) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnTexImageARB")] public static void GetnTexImage(OpenTK.Graphics.OpenGL.ArbRobustness target, Int32 level, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T5 img) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetnTexImageARB((OpenTK.Graphics.OpenGL.ArbRobustness)target, (Int32)level, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)img_ptr.AddrOfPinnedObject()); img = (T5)img_ptr.Target; } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params); #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformdvARB")] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnUniformdvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Double*)@params); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformfvARB")] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnUniformfvARB((UInt32)program, (Int32)location, (Int32)bufSize, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")] public static void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")] public static unsafe void GetnUniform(Int32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformivARB")] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnUniformivARB((UInt32)program, (Int32)location, (Int32)bufSize, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformuivARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetnUniformuivARB((UInt32)program, (Int32)location, (Int32)bufSize, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformuivARB")] public static void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetnUniformuivARB((UInt32)program, (Int32)location, (Int32)bufSize, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_robustness] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glGetnUniformuivARB")] public static unsafe void GetnUniform(UInt32 program, Int32 location, Int32 bufSize, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetnUniformuivARB((UInt32)program, (Int32)location, (Int32)bufSize, (UInt32*)@params); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")] public static void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetObjectParameterfvARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")] public static void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetObjectParameterfvARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")] public static unsafe void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetObjectParameterfvARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")] public static void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetObjectParameterfvARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")] public static void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetObjectParameterfvARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterfvARB")] public static unsafe void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetObjectParameterfvARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")] public static void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetObjectParameterivARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")] public static void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetObjectParameterivARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")] public static unsafe void GetObjectParameter(Int32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetObjectParameterivARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")] public static void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetObjectParameterivARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")] public static void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetObjectParameterivARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetObjectParameterivARB")] public static unsafe void GetObjectParameter(UInt32 obj, OpenTK.Graphics.OpenGL.ArbShaderObjects pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetObjectParameterivARB((UInt32)obj, (OpenTK.Graphics.OpenGL.ArbShaderObjects)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")] public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")] public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")] public static unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")] public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")] public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterdvARB")] public static unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramEnvParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")] public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")] public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")] public static unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")] public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")] public static void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramEnvParameterfvARB")] public static unsafe void GetProgramEnvParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramEnvParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramivARB")] public static void GetProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetProgramivARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramivARB")] public static unsafe void GetProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramivARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")] public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")] public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")] public static unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")] public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")] public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterdvARB")] public static unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramLocalParameterdvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")] public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")] public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")] public static unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, Int32 index, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")] public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")] public static void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramLocalParameterfvARB")] public static unsafe void GetProgramLocalParameter(OpenTK.Graphics.OpenGL.ArbVertexProgram target, UInt32 index, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramLocalParameterfvARB((OpenTK.Graphics.OpenGL.ArbVertexProgram)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")] public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] IntPtr @string) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (IntPtr)@string); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")] public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute] T2[] @string) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glGetProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")] public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute] T2[,] @string) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glGetProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")] public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute] T2[,,] @string) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glGetProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetProgramStringARB")] public static void GetProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [InAttribute, OutAttribute] ref T2 @string) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glGetProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (IntPtr)@string_ptr.AddrOfPinnedObject()); @string = (T2)@string_ptr.Target; } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryivARB")] public static void GetQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetQueryivARB((OpenTK.Graphics.OpenGL.ArbOcclusionQuery)target, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryivARB")] public static void GetQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetQueryivARB((OpenTK.Graphics.OpenGL.ArbOcclusionQuery)target, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryivARB")] public static unsafe void GetQuery(OpenTK.Graphics.OpenGL.ArbOcclusionQuery target, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryivARB((OpenTK.Graphics.OpenGL.ArbOcclusionQuery)target, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetQueryObjectivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetQueryObjectivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")] public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryObjectivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetQueryObjectivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetQueryObjectivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectivARB")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryObjectivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectuivARB")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetQueryObjectuivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectuivARB")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetQueryObjectuivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glGetQueryObjectuivARB")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ArbOcclusionQuery pname, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryObjectuivARB((UInt32)id, (OpenTK.Graphics.OpenGL.ArbOcclusionQuery)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the source code string from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned source code string. /// /// /// /// /// Returns the length of the string returned in source (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the source code string. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetShaderSourceARB")] public static void GetShaderSource(Int32 obj, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (StringBuilder)source); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the source code string from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned source code string. /// /// /// /// /// Returns the length of the string returned in source (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the source code string. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetShaderSourceARB")] public static unsafe void GetShaderSource(Int32 obj, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length, (StringBuilder)source); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the source code string from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned source code string. /// /// /// /// /// Returns the length of the string returned in source (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the source code string. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetShaderSourceARB")] public static void GetShaderSource(UInt32 obj, Int32 maxLength, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length_ptr, (StringBuilder)source); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the source code string from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned source code string. /// /// /// /// /// Returns the length of the string returned in source (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the source code string. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetShaderSourceARB")] public static unsafe void GetShaderSource(UInt32 obj, Int32 maxLength, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetShaderSourceARB((UInt32)obj, (Int32)maxLength, (Int32*)length, (StringBuilder)source); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")] public static void GetUniform(Int32 programObj, Int32 location, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")] public static void GetUniform(Int32 programObj, Int32 location, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")] public static unsafe void GetUniform(Int32 programObj, Int32 location, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")] public static void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")] public static void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformfvARB")] public static unsafe void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformfvARB((UInt32)programObj, (Int32)location, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")] public static void GetUniform(Int32 programObj, Int32 location, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")] public static void GetUniform(Int32 programObj, Int32 location, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")] public static unsafe void GetUniform(Int32 programObj, Int32 location, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")] public static void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")] public static void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformivARB")] public static unsafe void GetUniform(UInt32 programObj, Int32 location, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformivARB((UInt32)programObj, (Int32)location, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the location of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformLocationARB")] public static Int32 GetUniformLocation(Int32 programObj, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetUniformLocationARB((UInt32)programObj, (String)name); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Returns the location of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glGetUniformLocationARB")] public static Int32 GetUniformLocation(UInt32 programObj, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetUniformLocationARB((UInt32)programObj, (String)name); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetVertexAttribdvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetVertexAttribdvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribdvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetVertexAttribdvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetVertexAttribdvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribdvARB")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribdvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetVertexAttribfvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetVertexAttribfvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribfvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetVertexAttribfvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetVertexAttribfvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribfvARB")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribfvARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetVertexAttribivARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVertexAttribivARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribivARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetVertexAttribivARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVertexAttribivARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribivARB")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameterArb pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribivARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [OutAttribute] IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [OutAttribute] IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glGetVertexAttribPointervARB")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb pname, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervARB((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameterArb)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Determine if a name corresponds to a buffer object /// /// /// /// Specifies a value that may be the name of a buffer object. /// /// [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glIsBufferARB")] public static bool IsBuffer(Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsBufferARB((UInt32)buffer); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Determine if a name corresponds to a buffer object /// /// /// /// Specifies a value that may be the name of a buffer object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glIsBufferARB")] public static bool IsBuffer(UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsBufferARB((UInt32)buffer); #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glIsNamedStringARB")] public static bool IsNamedString(Int32 namelen, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsNamedStringARB((Int32)namelen, (String)name); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Determines if a name corresponds to a program object /// /// /// /// Specifies a potential program object. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glIsProgramARB")] public static bool IsProgram(Int32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsProgramARB((UInt32)program); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Determines if a name corresponds to a program object /// /// /// /// Specifies a potential program object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glIsProgramARB")] public static bool IsProgram(UInt32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsProgramARB((UInt32)program); #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Determine if a name corresponds to a query object /// /// /// /// Specifies a value that may be the name of a query object. /// /// [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glIsQueryARB")] public static bool IsQuery(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsQueryARB((UInt32)id); #if DEBUG } #endif } /// [requires: ARB_occlusion_query] /// Determine if a name corresponds to a query object /// /// /// /// Specifies a value that may be the name of a query object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_occlusion_query", Version = "1.5", EntryPoint = "glIsQueryARB")] public static bool IsQuery(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsQueryARB((UInt32)id); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Links a program object /// /// /// /// Specifies the handle of the program object to be linked. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glLinkProgramARB")] public static void LinkProgram(Int32 programObj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLinkProgramARB((UInt32)programObj); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Links a program object /// /// /// /// Specifies the handle of the program object to be linked. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glLinkProgramARB")] public static void LinkProgram(UInt32 programObj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLinkProgramARB((UInt32)programObj); #if DEBUG } #endif } /// [requires: ARB_transpose_matrix] /// Replace the current matrix with the specified row-major ordered matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixdARB")] public static void LoadTransposeMatrix(Double[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = m) { Delegates.glLoadTransposeMatrixdARB((Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: ARB_transpose_matrix] /// Replace the current matrix with the specified row-major ordered matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixdARB")] public static void LoadTransposeMatrix(ref Double m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = &m) { Delegates.glLoadTransposeMatrixdARB((Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: ARB_transpose_matrix] /// Replace the current matrix with the specified row-major ordered matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixdARB")] public static unsafe void LoadTransposeMatrix(Double* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadTransposeMatrixdARB((Double*)m); #if DEBUG } #endif } /// [requires: ARB_transpose_matrix] /// Replace the current matrix with the specified row-major ordered matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixfARB")] public static void LoadTransposeMatrix(Single[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = m) { Delegates.glLoadTransposeMatrixfARB((Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: ARB_transpose_matrix] /// Replace the current matrix with the specified row-major ordered matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixfARB")] public static void LoadTransposeMatrix(ref Single m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = &m) { Delegates.glLoadTransposeMatrixfARB((Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: ARB_transpose_matrix] /// Replace the current matrix with the specified row-major ordered matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glLoadTransposeMatrixfARB")] public static unsafe void LoadTransposeMatrix(Single* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadTransposeMatrixfARB((Single*)m); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] /// Map a buffer object's data store /// /// /// /// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glMapBufferARB")] public static unsafe IntPtr MapBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexBufferObject access) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glMapBufferARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexBufferObject)access); #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")] public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixIndexPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbMatrixPalette)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")] public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glMatrixIndexPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")] public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glMatrixIndexPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")] public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glMatrixIndexPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexPointerARB")] public static void MatrixIndexPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbMatrixPalette type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glMatrixIndexPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbMatrixPalette)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexubvARB")] public static void MatrixIndex(Int32 size, Byte[] indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* indices_ptr = indices) { Delegates.glMatrixIndexubvARB((Int32)size, (Byte*)indices_ptr); } } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexubvARB")] public static void MatrixIndex(Int32 size, ref Byte indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* indices_ptr = &indices) { Delegates.glMatrixIndexubvARB((Int32)size, (Byte*)indices_ptr); } } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexubvARB")] public static unsafe void MatrixIndex(Int32 size, Byte* indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixIndexubvARB((Int32)size, (Byte*)indices); #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")] public static void MatrixIndex(Int32 size, Int32[] indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* indices_ptr = indices) { Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices_ptr); } } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")] public static void MatrixIndex(Int32 size, ref Int32 indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* indices_ptr = &indices) { Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices_ptr); } } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")] public static unsafe void MatrixIndex(Int32 size, Int32* indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices); #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")] public static void MatrixIndex(Int32 size, UInt32[] indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* indices_ptr = indices) { Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices_ptr); } } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")] public static void MatrixIndex(Int32 size, ref UInt32 indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* indices_ptr = &indices) { Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices_ptr); } } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexuivARB")] public static unsafe void MatrixIndex(Int32 size, UInt32* indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixIndexuivARB((Int32)size, (UInt32*)indices); #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")] public static void MatrixIndex(Int32 size, Int16[] indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* indices_ptr = indices) { Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices_ptr); } } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")] public static void MatrixIndex(Int32 size, ref Int16 indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* indices_ptr = &indices) { Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices_ptr); } } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")] public static unsafe void MatrixIndex(Int32 size, Int16* indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices); #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")] public static void MatrixIndex(Int32 size, UInt16[] indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* indices_ptr = indices) { Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices_ptr); } } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")] public static void MatrixIndex(Int32 size, ref UInt16 indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* indices_ptr = &indices) { Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices_ptr); } } #if DEBUG } #endif } /// [requires: ARB_matrix_palette] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_matrix_palette", Version = "1.1", EntryPoint = "glMatrixIndexusvARB")] public static unsafe void MatrixIndex(Int32 size, UInt16* indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixIndexusvARB((Int32)size, (UInt16*)indices); #if DEBUG } #endif } /// [requires: ARB_sample_shading] [AutoGenerated(Category = "ARB_sample_shading", Version = "1.2", EntryPoint = "glMinSampleShadingARB")] public static void MinSampleShading(Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMinSampleShadingARB((Single)value); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1dARB")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Double s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1dARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double)s); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1dvARB")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1fARB")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Single s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1fARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single)s); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1fvARB")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1iARB")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1iARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32)s); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1ivARB")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1sARB")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1sARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16)s); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord1svARB")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2dARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2dARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double)s, (Double)t); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2dvARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glMultiTexCoord2dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2dvARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glMultiTexCoord2dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2dvARB")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2fARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2fARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single)s, (Single)t); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2fvARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glMultiTexCoord2fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2fvARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glMultiTexCoord2fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2fvARB")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2iARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2iARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32)s, (Int32)t); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2ivARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glMultiTexCoord2ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2ivARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glMultiTexCoord2ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2ivARB")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2sARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2sARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16)s, (Int16)t); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2svARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glMultiTexCoord2svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2svARB")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glMultiTexCoord2svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord2svARB")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3dARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3dARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double)s, (Double)t, (Double)r); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3dvARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glMultiTexCoord3dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3dvARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glMultiTexCoord3dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3dvARB")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3fARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3fARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single)s, (Single)t, (Single)r); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3fvARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glMultiTexCoord3fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3fvARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glMultiTexCoord3fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3fvARB")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3iARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3iARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32)s, (Int32)t, (Int32)r); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3ivARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glMultiTexCoord3ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3ivARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glMultiTexCoord3ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3ivARB")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3sARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3sARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16)s, (Int16)t, (Int16)r); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3svARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glMultiTexCoord3svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3svARB")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glMultiTexCoord3svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord3svARB")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4dARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r, Double q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4dARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double)s, (Double)t, (Double)r, (Double)q); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4dvARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glMultiTexCoord4dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4dvARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glMultiTexCoord4dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4dvARB")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4dvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4fARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r, Single q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4fARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single)s, (Single)t, (Single)r, (Single)q); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4fvARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glMultiTexCoord4fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4fvARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glMultiTexCoord4fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4fvARB")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4fvARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4iARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r, Int32 q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4iARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32)s, (Int32)t, (Int32)r, (Int32)q); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4ivARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glMultiTexCoord4ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4ivARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glMultiTexCoord4ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4ivARB")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4ivARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4sARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r, Int16 q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4sARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16)s, (Int16)t, (Int16)r, (Int16)q); #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4svARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glMultiTexCoord4svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4svARB")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glMultiTexCoord4svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_multitexture] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_multitexture", Version = "1.2", EntryPoint = "glMultiTexCoord4svARB")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4svARB((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_transpose_matrix] /// Multiply the current matrix with the specified row-major ordered matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixdARB")] public static void MultTransposeMatrix(Double[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = m) { Delegates.glMultTransposeMatrixdARB((Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: ARB_transpose_matrix] /// Multiply the current matrix with the specified row-major ordered matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixdARB")] public static void MultTransposeMatrix(ref Double m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = &m) { Delegates.glMultTransposeMatrixdARB((Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: ARB_transpose_matrix] /// Multiply the current matrix with the specified row-major ordered matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixdARB")] public static unsafe void MultTransposeMatrix(Double* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultTransposeMatrixdARB((Double*)m); #if DEBUG } #endif } /// [requires: ARB_transpose_matrix] /// Multiply the current matrix with the specified row-major ordered matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixfARB")] public static void MultTransposeMatrix(Single[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = m) { Delegates.glMultTransposeMatrixfARB((Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: ARB_transpose_matrix] /// Multiply the current matrix with the specified row-major ordered matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixfARB")] public static void MultTransposeMatrix(ref Single m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = &m) { Delegates.glMultTransposeMatrixfARB((Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: ARB_transpose_matrix] /// Multiply the current matrix with the specified row-major ordered matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transpose_matrix", Version = "1.2", EntryPoint = "glMultTransposeMatrixfARB")] public static unsafe void MultTransposeMatrix(Single* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultTransposeMatrixfARB((Single*)m); #if DEBUG } #endif } /// [requires: ARB_shading_language_include] [AutoGenerated(Category = "ARB_shading_language_include", Version = "1.2", EntryPoint = "glNamedStringARB")] public static void NamedString(OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude type, Int32 namelen, String name, Int32 stringlen, String @string) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedStringARB((OpenTK.Graphics.OpenGL.ArbShadingLanguageInclude)type, (Int32)namelen, (String)name, (Int32)stringlen, (String)@string); #if DEBUG } #endif } /// [requires: ARB_point_parameters] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "ARB_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfARB")] public static void PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointParameterfARB((OpenTK.Graphics.OpenGL.ArbPointParameters)pname, (Single)param); #if DEBUG } #endif } /// [requires: ARB_point_parameters] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "ARB_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvARB")] public static void PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glPointParameterfvARB((OpenTK.Graphics.OpenGL.ArbPointParameters)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_point_parameters] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvARB")] public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.ArbPointParameters pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointParameterfvARB((OpenTK.Graphics.OpenGL.ArbPointParameters)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameter4dARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameter4dARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glProgramEnvParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glProgramEnvParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")] public static unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glProgramEnvParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glProgramEnvParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4dvARB")] public static unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameter4fARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameter4fARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glProgramEnvParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glProgramEnvParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")] public static unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glProgramEnvParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")] public static void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glProgramEnvParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramEnvParameter4fvARB")] public static unsafe void ProgramEnvParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameter4dARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameter4dARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glProgramLocalParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glProgramLocalParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")] public static unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glProgramLocalParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glProgramLocalParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4dvARB")] public static unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameter4dvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameter4fARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameter4fARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glProgramLocalParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glProgramLocalParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")] public static unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glProgramLocalParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")] public static void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glProgramLocalParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramLocalParameter4fvARB")] public static unsafe void ProgramLocalParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameter4fvARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } /// [requires: ARB_geometry_shader4] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glProgramParameteriARB")] public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameteriARB((UInt32)program, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32)value); #if DEBUG } #endif } /// [requires: ARB_geometry_shader4] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_geometry_shader4", Version = "3.0", EntryPoint = "glProgramParameteriARB")] public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameteriARB((UInt32)program, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32)value); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")] public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, IntPtr @string) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")] public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute] T3[] @string) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")] public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute] T3[,] @string) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")] public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute] T3[,,] @string) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glProgramStringARB")] public static void ProgramString(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, OpenTK.Graphics.OpenGL.ArbVertexProgram format, Int32 len, [InAttribute, OutAttribute] ref T3 @string) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glProgramStringARB((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (OpenTK.Graphics.OpenGL.ArbVertexProgram)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); @string = (T3)@string_ptr.Target; } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [OutAttribute] IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[] data) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,] data) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] T7[,,] data) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_robustness] [AutoGenerated(Category = "ARB_robustness", Version = "4.1", EntryPoint = "glReadnPixelsARB")] public static void ReadnPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.ArbRobustness format, OpenTK.Graphics.OpenGL.ArbRobustness type, Int32 bufSize, [InAttribute, OutAttribute] ref T7 data) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glReadnPixelsARB((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.ArbRobustness)format, (OpenTK.Graphics.OpenGL.ArbRobustness)type, (Int32)bufSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T7)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_multisample] /// Specify multisample coverage parameters /// /// /// /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. /// /// /// /// /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. /// /// [AutoGenerated(Category = "ARB_multisample", Version = "1.2", EntryPoint = "glSampleCoverageARB")] public static void SampleCoverage(Single value, bool invert) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSampleCoverageARB((Single)value, (bool)invert); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Replaces the source code in a shader object /// /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// /// /// Specifies the number of elements in the string and length arrays. /// /// /// /// /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// /// /// /// Specifies an array of string lengths. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glShaderSourceARB")] public static void ShaderSource(Int32 shaderObj, Int32 count, String[] @string, ref Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (String[])@string, (Int32*)length_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Replaces the source code in a shader object /// /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// /// /// Specifies the number of elements in the string and length arrays. /// /// /// /// /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// /// /// /// Specifies an array of string lengths. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glShaderSourceARB")] public static unsafe void ShaderSource(Int32 shaderObj, Int32 count, String[] @string, Int32* length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (String[])@string, (Int32*)length); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Replaces the source code in a shader object /// /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// /// /// Specifies the number of elements in the string and length arrays. /// /// /// /// /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// /// /// /// Specifies an array of string lengths. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glShaderSourceARB")] public static void ShaderSource(UInt32 shaderObj, Int32 count, String[] @string, ref Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (String[])@string, (Int32*)length_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Replaces the source code in a shader object /// /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// /// /// Specifies the number of elements in the string and length arrays. /// /// /// /// /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// /// /// /// Specifies an array of string lengths. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glShaderSourceARB")] public static unsafe void ShaderSource(UInt32 shaderObj, Int32 count, String[] @string, Int32* length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShaderSourceARB((UInt32)shaderObj, (Int32)count, (String[])@string, (Int32*)length); #if DEBUG } #endif } /// [requires: ARB_texture_buffer_object] /// Attach the storage for a buffer object to the active buffer texture /// /// /// /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. /// /// /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// /// [AutoGenerated(Category = "ARB_texture_buffer_object", Version = "3.0", EntryPoint = "glTexBufferARB")] public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ArbTextureBufferObject internalformat, Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexBufferARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.ArbTextureBufferObject)internalformat, (UInt32)buffer); #if DEBUG } #endif } /// [requires: ARB_texture_buffer_object] /// Attach the storage for a buffer object to the active buffer texture /// /// /// /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. /// /// /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_texture_buffer_object", Version = "3.0", EntryPoint = "glTexBufferARB")] public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ArbTextureBufferObject internalformat, UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexBufferARB((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.ArbTextureBufferObject)internalformat, (UInt32)buffer); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1fARB")] public static void Uniform1(Int32 location, Single v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1fARB((Int32)location, (Single)v0); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1fvARB")] public static void Uniform1(Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniform1fvARB((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1fvARB")] public static void Uniform1(Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniform1fvARB((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1fvARB")] public static unsafe void Uniform1(Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1fvARB((Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1iARB")] public static void Uniform1(Int32 location, Int32 v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1iARB((Int32)location, (Int32)v0); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1ivARB")] public static void Uniform1(Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glUniform1ivARB((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1ivARB")] public static void Uniform1(Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glUniform1ivARB((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform1ivARB")] public static unsafe void Uniform1(Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1ivARB((Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2fARB")] public static void Uniform2(Int32 location, Single v0, Single v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2fARB((Int32)location, (Single)v0, (Single)v1); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2fvARB")] public static void Uniform2(Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniform2fvARB((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2fvARB")] public static void Uniform2(Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniform2fvARB((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2fvARB")] public static unsafe void Uniform2(Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2fvARB((Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2iARB")] public static void Uniform2(Int32 location, Int32 v0, Int32 v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2iARB((Int32)location, (Int32)v0, (Int32)v1); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2ivARB")] public static void Uniform2(Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glUniform2ivARB((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform2ivARB")] public static unsafe void Uniform2(Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2ivARB((Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3fARB")] public static void Uniform3(Int32 location, Single v0, Single v1, Single v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3fARB((Int32)location, (Single)v0, (Single)v1, (Single)v2); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3fvARB")] public static void Uniform3(Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniform3fvARB((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3fvARB")] public static void Uniform3(Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniform3fvARB((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3fvARB")] public static unsafe void Uniform3(Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3fvARB((Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3iARB")] public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3iARB((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3ivARB")] public static void Uniform3(Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glUniform3ivARB((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3ivARB")] public static void Uniform3(Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glUniform3ivARB((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform3ivARB")] public static unsafe void Uniform3(Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3ivARB((Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4fARB")] public static void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4fARB((Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4fvARB")] public static void Uniform4(Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniform4fvARB((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4fvARB")] public static void Uniform4(Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniform4fvARB((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4fvARB")] public static unsafe void Uniform4(Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4fvARB((Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4iARB")] public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4iARB((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4ivARB")] public static void Uniform4(Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glUniform4ivARB((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4ivARB")] public static void Uniform4(Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glUniform4ivARB((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniform4ivARB")] public static unsafe void Uniform4(Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4ivARB((Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix2fvARB")] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniformMatrix2fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix2fvARB")] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniformMatrix2fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix2fvARB")] public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix2fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix3fvARB")] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniformMatrix3fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix3fvARB")] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniformMatrix3fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix3fvARB")] public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix3fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix4fvARB")] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniformMatrix4fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix4fvARB")] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniformMatrix4fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUniformMatrix4fvARB")] public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix4fvARB((Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: ARB_vertex_buffer_object] [AutoGenerated(Category = "ARB_vertex_buffer_object", Version = "1.2", EntryPoint = "glUnmapBufferARB")] public static bool UnmapBuffer(OpenTK.Graphics.OpenGL.BufferTargetArb target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glUnmapBufferARB((OpenTK.Graphics.OpenGL.BufferTargetArb)target); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUseProgramObjectARB")] public static void UseProgramObject(Int32 programObj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUseProgramObjectARB((UInt32)programObj); #if DEBUG } #endif } /// [requires: ARB_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glUseProgramObjectARB")] public static void UseProgramObject(UInt32 programObj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUseProgramObjectARB((UInt32)programObj); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Validates a program object /// /// /// /// Specifies the handle of the program object to be validated. /// /// [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glValidateProgramARB")] public static void ValidateProgram(Int32 programObj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glValidateProgramARB((UInt32)programObj); #if DEBUG } #endif } /// [requires: ARB_shader_objects] /// Validates a program object /// /// /// /// Specifies the handle of the program object to be validated. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_objects", Version = "1.2", EntryPoint = "glValidateProgramARB")] public static void ValidateProgram(UInt32 programObj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glValidateProgramARB((UInt32)programObj); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1dARB")] public static void VertexAttrib1(Int32 index, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1dARB((UInt32)index, (Double)x); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1dARB")] public static void VertexAttrib1(UInt32 index, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1dARB((UInt32)index, (Double)x); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1dvARB")] public static unsafe void VertexAttrib1(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1dvARB((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1dvARB")] public static unsafe void VertexAttrib1(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1dvARB((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1fARB")] public static void VertexAttrib1(Int32 index, Single x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1fARB((UInt32)index, (Single)x); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1fARB")] public static void VertexAttrib1(UInt32 index, Single x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1fARB((UInt32)index, (Single)x); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1fvARB")] public static unsafe void VertexAttrib1(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1fvARB((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1fvARB")] public static unsafe void VertexAttrib1(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1fvARB((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1sARB")] public static void VertexAttrib1(Int32 index, Int16 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1sARB((UInt32)index, (Int16)x); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1sARB")] public static void VertexAttrib1(UInt32 index, Int16 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1sARB((UInt32)index, (Int16)x); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1svARB")] public static unsafe void VertexAttrib1(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1svARB((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib1svARB")] public static unsafe void VertexAttrib1(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1svARB((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dARB")] public static void VertexAttrib2(Int32 index, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2dARB((UInt32)index, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dARB")] public static void VertexAttrib2(UInt32 index, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2dARB((UInt32)index, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")] public static void VertexAttrib2(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")] public static void VertexAttrib2(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")] public static unsafe void VertexAttrib2(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")] public static void VertexAttrib2(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")] public static void VertexAttrib2(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2dvARB")] public static unsafe void VertexAttrib2(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2dvARB((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fARB")] public static void VertexAttrib2(Int32 index, Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2fARB((UInt32)index, (Single)x, (Single)y); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fARB")] public static void VertexAttrib2(UInt32 index, Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2fARB((UInt32)index, (Single)x, (Single)y); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")] public static void VertexAttrib2(Int32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")] public static void VertexAttrib2(Int32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")] public static unsafe void VertexAttrib2(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")] public static void VertexAttrib2(UInt32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")] public static void VertexAttrib2(UInt32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2fvARB")] public static unsafe void VertexAttrib2(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2fvARB((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2sARB")] public static void VertexAttrib2(Int32 index, Int16 x, Int16 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2sARB((UInt32)index, (Int16)x, (Int16)y); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2sARB")] public static void VertexAttrib2(UInt32 index, Int16 x, Int16 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2sARB((UInt32)index, (Int16)x, (Int16)y); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")] public static void VertexAttrib2(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")] public static void VertexAttrib2(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")] public static unsafe void VertexAttrib2(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")] public static void VertexAttrib2(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")] public static void VertexAttrib2(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib2svARB")] public static unsafe void VertexAttrib2(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2svARB((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dARB")] public static void VertexAttrib3(Int32 index, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3dARB((UInt32)index, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dARB")] public static void VertexAttrib3(UInt32 index, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3dARB((UInt32)index, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")] public static void VertexAttrib3(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")] public static void VertexAttrib3(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")] public static unsafe void VertexAttrib3(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")] public static void VertexAttrib3(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")] public static void VertexAttrib3(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3dvARB")] public static unsafe void VertexAttrib3(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3dvARB((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fARB")] public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3fARB((UInt32)index, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fARB")] public static void VertexAttrib3(UInt32 index, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3fARB((UInt32)index, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")] public static void VertexAttrib3(Int32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")] public static void VertexAttrib3(Int32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")] public static unsafe void VertexAttrib3(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")] public static void VertexAttrib3(UInt32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")] public static void VertexAttrib3(UInt32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3fvARB")] public static unsafe void VertexAttrib3(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3fvARB((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3sARB")] public static void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3sARB((UInt32)index, (Int16)x, (Int16)y, (Int16)z); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3sARB")] public static void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3sARB((UInt32)index, (Int16)x, (Int16)y, (Int16)z); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")] public static void VertexAttrib3(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")] public static void VertexAttrib3(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")] public static unsafe void VertexAttrib3(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")] public static void VertexAttrib3(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")] public static void VertexAttrib3(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib3svARB")] public static unsafe void VertexAttrib3(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3svARB((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4bvARB")] public static void VertexAttrib4(UInt32 index, SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glVertexAttrib4bvARB((UInt32)index, (SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4bvARB")] public static void VertexAttrib4(UInt32 index, ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glVertexAttrib4bvARB((UInt32)index, (SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4bvARB")] public static unsafe void VertexAttrib4(UInt32 index, SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4bvARB((UInt32)index, (SByte*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dARB")] public static void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4dARB((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dARB")] public static void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4dARB((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")] public static void VertexAttrib4(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")] public static void VertexAttrib4(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")] public static unsafe void VertexAttrib4(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")] public static void VertexAttrib4(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")] public static void VertexAttrib4(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4dvARB")] public static unsafe void VertexAttrib4(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4dvARB((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fARB")] public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4fARB((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fARB")] public static void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4fARB((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")] public static void VertexAttrib4(Int32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")] public static void VertexAttrib4(Int32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")] public static unsafe void VertexAttrib4(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")] public static void VertexAttrib4(UInt32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")] public static void VertexAttrib4(UInt32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4fvARB")] public static unsafe void VertexAttrib4(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4fvARB((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")] public static void VertexAttrib4(Int32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")] public static void VertexAttrib4(Int32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")] public static unsafe void VertexAttrib4(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")] public static void VertexAttrib4(UInt32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")] public static void VertexAttrib4(UInt32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ivARB")] public static unsafe void VertexAttrib4(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4ivARB((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NbvARB")] public static void VertexAttrib4N(UInt32 index, SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glVertexAttrib4NbvARB((UInt32)index, (SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NbvARB")] public static void VertexAttrib4N(UInt32 index, ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glVertexAttrib4NbvARB((UInt32)index, (SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NbvARB")] public static unsafe void VertexAttrib4N(UInt32 index, SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4NbvARB((UInt32)index, (SByte*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")] public static void VertexAttrib4N(Int32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")] public static void VertexAttrib4N(Int32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")] public static unsafe void VertexAttrib4N(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")] public static void VertexAttrib4N(UInt32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")] public static void VertexAttrib4N(UInt32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NivARB")] public static unsafe void VertexAttrib4N(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4NivARB((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")] public static void VertexAttrib4N(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")] public static void VertexAttrib4N(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")] public static unsafe void VertexAttrib4N(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")] public static void VertexAttrib4N(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")] public static void VertexAttrib4N(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NsvARB")] public static unsafe void VertexAttrib4N(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4NsvARB((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubARB")] public static void VertexAttrib4N(Int32 index, Byte x, Byte y, Byte z, Byte w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4NubARB((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubARB")] public static void VertexAttrib4N(UInt32 index, Byte x, Byte y, Byte z, Byte w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4NubARB((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")] public static void VertexAttrib4N(Int32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")] public static void VertexAttrib4N(Int32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")] public static unsafe void VertexAttrib4N(Int32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")] public static void VertexAttrib4N(UInt32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")] public static void VertexAttrib4N(UInt32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NubvARB")] public static unsafe void VertexAttrib4N(UInt32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4NubvARB((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NuivARB")] public static void VertexAttrib4N(UInt32 index, UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glVertexAttrib4NuivARB((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NuivARB")] public static void VertexAttrib4N(UInt32 index, ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glVertexAttrib4NuivARB((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NuivARB")] public static unsafe void VertexAttrib4N(UInt32 index, UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4NuivARB((UInt32)index, (UInt32*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NusvARB")] public static void VertexAttrib4N(UInt32 index, UInt16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = v) { Delegates.glVertexAttrib4NusvARB((UInt32)index, (UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NusvARB")] public static void VertexAttrib4N(UInt32 index, ref UInt16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = &v) { Delegates.glVertexAttrib4NusvARB((UInt32)index, (UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4NusvARB")] public static unsafe void VertexAttrib4N(UInt32 index, UInt16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4NusvARB((UInt32)index, (UInt16*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4sARB")] public static void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4sARB((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4sARB")] public static void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4sARB((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")] public static void VertexAttrib4(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")] public static void VertexAttrib4(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")] public static unsafe void VertexAttrib4(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")] public static void VertexAttrib4(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")] public static void VertexAttrib4(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4svARB")] public static unsafe void VertexAttrib4(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4svARB((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")] public static void VertexAttrib4(Int32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")] public static void VertexAttrib4(Int32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")] public static unsafe void VertexAttrib4(Int32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")] public static void VertexAttrib4(UInt32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")] public static void VertexAttrib4(UInt32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4ubvARB")] public static unsafe void VertexAttrib4(UInt32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4ubvARB((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4uivARB")] public static void VertexAttrib4(UInt32 index, UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glVertexAttrib4uivARB((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4uivARB")] public static void VertexAttrib4(UInt32 index, ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glVertexAttrib4uivARB((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4uivARB")] public static unsafe void VertexAttrib4(UInt32 index, UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4uivARB((UInt32)index, (UInt32*)v); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4usvARB")] public static void VertexAttrib4(UInt32 index, UInt16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = v) { Delegates.glVertexAttrib4usvARB((UInt32)index, (UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4usvARB")] public static void VertexAttrib4(UInt32 index, ref UInt16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = &v) { Delegates.glVertexAttrib4usvARB((UInt32)index, (UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttrib4usvARB")] public static unsafe void VertexAttrib4(UInt32 index, UInt16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4usvARB((UInt32)index, (UInt16*)v); #if DEBUG } #endif } /// [requires: ARB_instanced_arrays] /// Modify the rate at which generic vertex attributes advance during instanced rendering /// /// /// /// Specify the index of the generic vertex attribute. /// /// /// /// /// Specify the number of instances that will pass between updates of the generic attribute at slot index. /// /// [AutoGenerated(Category = "ARB_instanced_arrays", Version = "2.0", EntryPoint = "glVertexAttribDivisorARB")] public static void VertexAttribDivisor(Int32 index, Int32 divisor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribDivisorARB((UInt32)index, (UInt32)divisor); #if DEBUG } #endif } /// [requires: ARB_instanced_arrays] /// Modify the rate at which generic vertex attributes advance during instanced rendering /// /// /// /// Specify the index of the generic vertex attribute. /// /// /// /// /// Specify the number of instances that will pass between updates of the generic attribute at slot index. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_instanced_arrays", Version = "2.0", EntryPoint = "glVertexAttribDivisorARB")] public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribDivisorARB((UInt32)index, (UInt32)divisor); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T5)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_program", Version = "1.3", EntryPoint = "glVertexAttribPointerARB")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerARB((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerTypeArb)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T5)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glVertexBlendARB")] public static void VertexBlend(Int32 count) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexBlendARB((Int32)count); #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightbvARB")] public static void Weight(Int32 size, SByte[] weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* weights_ptr = weights) { Delegates.glWeightbvARB((Int32)size, (SByte*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightbvARB")] public static void Weight(Int32 size, ref SByte weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* weights_ptr = &weights) { Delegates.glWeightbvARB((Int32)size, (SByte*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightbvARB")] public static unsafe void Weight(Int32 size, SByte* weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWeightbvARB((Int32)size, (SByte*)weights); #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightdvARB")] public static void Weight(Int32 size, Double[] weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* weights_ptr = weights) { Delegates.glWeightdvARB((Int32)size, (Double*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightdvARB")] public static void Weight(Int32 size, ref Double weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* weights_ptr = &weights) { Delegates.glWeightdvARB((Int32)size, (Double*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightdvARB")] public static unsafe void Weight(Int32 size, Double* weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWeightdvARB((Int32)size, (Double*)weights); #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightfvARB")] public static void Weight(Int32 size, Single[] weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* weights_ptr = weights) { Delegates.glWeightfvARB((Int32)size, (Single*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightfvARB")] public static void Weight(Int32 size, ref Single weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* weights_ptr = &weights) { Delegates.glWeightfvARB((Int32)size, (Single*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightfvARB")] public static unsafe void Weight(Int32 size, Single* weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWeightfvARB((Int32)size, (Single*)weights); #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightivARB")] public static void Weight(Int32 size, Int32[] weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* weights_ptr = weights) { Delegates.glWeightivARB((Int32)size, (Int32*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightivARB")] public static void Weight(Int32 size, ref Int32 weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* weights_ptr = &weights) { Delegates.glWeightivARB((Int32)size, (Int32*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightivARB")] public static unsafe void Weight(Int32 size, Int32* weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWeightivARB((Int32)size, (Int32*)weights); #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")] public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWeightPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexBlend)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")] public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glWeightPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexBlend)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")] public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glWeightPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexBlend)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")] public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glWeightPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexBlend)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightPointerARB")] public static void WeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ArbVertexBlend type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glWeightPointerARB((Int32)size, (OpenTK.Graphics.OpenGL.ArbVertexBlend)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightsvARB")] public static void Weight(Int32 size, Int16[] weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* weights_ptr = weights) { Delegates.glWeightsvARB((Int32)size, (Int16*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightsvARB")] public static void Weight(Int32 size, ref Int16 weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* weights_ptr = &weights) { Delegates.glWeightsvARB((Int32)size, (Int16*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightsvARB")] public static unsafe void Weight(Int32 size, Int16* weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWeightsvARB((Int32)size, (Int16*)weights); #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightubvARB")] public static void Weight(Int32 size, Byte[] weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* weights_ptr = weights) { Delegates.glWeightubvARB((Int32)size, (Byte*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightubvARB")] public static void Weight(Int32 size, ref Byte weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* weights_ptr = &weights) { Delegates.glWeightubvARB((Int32)size, (Byte*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightubvARB")] public static unsafe void Weight(Int32 size, Byte* weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWeightubvARB((Int32)size, (Byte*)weights); #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightuivARB")] public static void Weight(Int32 size, UInt32[] weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* weights_ptr = weights) { Delegates.glWeightuivARB((Int32)size, (UInt32*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightuivARB")] public static void Weight(Int32 size, ref UInt32 weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* weights_ptr = &weights) { Delegates.glWeightuivARB((Int32)size, (UInt32*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightuivARB")] public static unsafe void Weight(Int32 size, UInt32* weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWeightuivARB((Int32)size, (UInt32*)weights); #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightusvARB")] public static void Weight(Int32 size, UInt16[] weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* weights_ptr = weights) { Delegates.glWeightusvARB((Int32)size, (UInt16*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightusvARB")] public static void Weight(Int32 size, ref UInt16 weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* weights_ptr = &weights) { Delegates.glWeightusvARB((Int32)size, (UInt16*)weights_ptr); } } #if DEBUG } #endif } /// [requires: ARB_vertex_blend] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_blend", Version = "1.1", EntryPoint = "glWeightusvARB")] public static unsafe void Weight(Int32 size, UInt16* weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWeightusvARB((Int32)size, (UInt16*)weights); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dARB")] public static void WindowPos2(Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2dARB((Double)x, (Double)y); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvARB")] public static void WindowPos2(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glWindowPos2dvARB((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvARB")] public static void WindowPos2(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glWindowPos2dvARB((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvARB")] public static unsafe void WindowPos2(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2dvARB((Double*)v); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fARB")] public static void WindowPos2(Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2fARB((Single)x, (Single)y); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvARB")] public static void WindowPos2(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glWindowPos2fvARB((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvARB")] public static void WindowPos2(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glWindowPos2fvARB((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvARB")] public static unsafe void WindowPos2(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2fvARB((Single*)v); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2iARB")] public static void WindowPos2(Int32 x, Int32 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2iARB((Int32)x, (Int32)y); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivARB")] public static void WindowPos2(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glWindowPos2ivARB((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivARB")] public static void WindowPos2(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glWindowPos2ivARB((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivARB")] public static unsafe void WindowPos2(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2ivARB((Int32*)v); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2sARB")] public static void WindowPos2(Int16 x, Int16 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2sARB((Int16)x, (Int16)y); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svARB")] public static void WindowPos2(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glWindowPos2svARB((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svARB")] public static void WindowPos2(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glWindowPos2svARB((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svARB")] public static unsafe void WindowPos2(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2svARB((Int16*)v); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dARB")] public static void WindowPos3(Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3dARB((Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvARB")] public static void WindowPos3(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glWindowPos3dvARB((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvARB")] public static void WindowPos3(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glWindowPos3dvARB((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvARB")] public static unsafe void WindowPos3(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3dvARB((Double*)v); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fARB")] public static void WindowPos3(Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3fARB((Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvARB")] public static void WindowPos3(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glWindowPos3fvARB((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvARB")] public static void WindowPos3(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glWindowPos3fvARB((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvARB")] public static unsafe void WindowPos3(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3fvARB((Single*)v); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3iARB")] public static void WindowPos3(Int32 x, Int32 y, Int32 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3iARB((Int32)x, (Int32)y, (Int32)z); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivARB")] public static void WindowPos3(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glWindowPos3ivARB((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivARB")] public static void WindowPos3(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glWindowPos3ivARB((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivARB")] public static unsafe void WindowPos3(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3ivARB((Int32*)v); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3sARB")] public static void WindowPos3(Int16 x, Int16 y, Int16 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3sARB((Int16)x, (Int16)y, (Int16)z); #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svARB")] public static void WindowPos3(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glWindowPos3svARB((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svARB")] public static void WindowPos3(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glWindowPos3svARB((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: ARB_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svARB")] public static unsafe void WindowPos3(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3svARB((Int16*)v); #if DEBUG } #endif } } public static partial class Ati { /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp1ATI")] public static void AlphaFragmentOp1(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAlphaFragmentOp1ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp1ATI")] public static void AlphaFragmentOp1(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAlphaFragmentOp1ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp2ATI")] public static void AlphaFragmentOp2(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAlphaFragmentOp2ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp2ATI")] public static void AlphaFragmentOp2(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAlphaFragmentOp2ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp3ATI")] public static void AlphaFragmentOp3(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod, Int32 arg3, Int32 arg3Rep, Int32 arg3Mod) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAlphaFragmentOp3ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod, (UInt32)arg3, (UInt32)arg3Rep, (UInt32)arg3Mod); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glAlphaFragmentOp3ATI")] public static void AlphaFragmentOp3(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAlphaFragmentOp3ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod, (UInt32)arg3, (UInt32)arg3Rep, (UInt32)arg3Mod); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glArrayObjectATI")] public static void ArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, Int32 buffer, Int32 offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glArrayObjectATI((OpenTK.Graphics.OpenGL.EnableCap)array, (Int32)size, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)type, (Int32)stride, (UInt32)buffer, (UInt32)offset); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glArrayObjectATI")] public static void ArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, UInt32 buffer, UInt32 offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glArrayObjectATI((OpenTK.Graphics.OpenGL.EnableCap)array, (Int32)size, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)type, (Int32)stride, (UInt32)buffer, (UInt32)offset); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glBeginFragmentShaderATI")] public static void BeginFragmentShader() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginFragmentShaderATI(); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glBindFragmentShaderATI")] public static void BindFragmentShader(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindFragmentShaderATI((UInt32)id); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glBindFragmentShaderATI")] public static void BindFragmentShader(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindFragmentShaderATI((UInt32)id); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glClientActiveVertexStreamATI")] public static void ClientActiveVertexStream(OpenTK.Graphics.OpenGL.AtiVertexStreams stream) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClientActiveVertexStreamATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp1ATI")] public static void ColorFragmentOp1(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorFragmentOp1ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp1ATI")] public static void ColorFragmentOp1(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorFragmentOp1ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp2ATI")] public static void ColorFragmentOp2(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorFragmentOp2ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp2ATI")] public static void ColorFragmentOp2(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorFragmentOp2ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp3ATI")] public static void ColorFragmentOp3(OpenTK.Graphics.OpenGL.AtiFragmentShader op, Int32 dst, Int32 dstMask, Int32 dstMod, Int32 arg1, Int32 arg1Rep, Int32 arg1Mod, Int32 arg2, Int32 arg2Rep, Int32 arg2Mod, Int32 arg3, Int32 arg3Rep, Int32 arg3Mod) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorFragmentOp3ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod, (UInt32)arg3, (UInt32)arg3Rep, (UInt32)arg3Mod); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glColorFragmentOp3ATI")] public static void ColorFragmentOp3(OpenTK.Graphics.OpenGL.AtiFragmentShader op, UInt32 dst, UInt32 dstMask, UInt32 dstMod, UInt32 arg1, UInt32 arg1Rep, UInt32 arg1Mod, UInt32 arg2, UInt32 arg2Rep, UInt32 arg2Mod, UInt32 arg3, UInt32 arg3Rep, UInt32 arg3Mod) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorFragmentOp3ATI((OpenTK.Graphics.OpenGL.AtiFragmentShader)op, (UInt32)dst, (UInt32)dstMask, (UInt32)dstMod, (UInt32)arg1, (UInt32)arg1Rep, (UInt32)arg1Mod, (UInt32)arg2, (UInt32)arg2Rep, (UInt32)arg2Mod, (UInt32)arg3, (UInt32)arg3Rep, (UInt32)arg3Mod); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glDeleteFragmentShaderATI")] public static void DeleteFragmentShader(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteFragmentShaderATI((UInt32)id); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glDeleteFragmentShaderATI")] public static void DeleteFragmentShader(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteFragmentShaderATI((UInt32)id); #if DEBUG } #endif } /// [requires: ATI_draw_buffers] /// Specifies a list of color buffers to be drawn into /// /// /// /// Specifies the number of buffers in bufs. /// /// /// /// /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. /// /// [AutoGenerated(Category = "ATI_draw_buffers", Version = "1.2", EntryPoint = "glDrawBuffersATI")] public static void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.AtiDrawBuffers[] bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.AtiDrawBuffers* bufs_ptr = bufs) { Delegates.glDrawBuffersATI((Int32)n, (OpenTK.Graphics.OpenGL.AtiDrawBuffers*)bufs_ptr); } } #if DEBUG } #endif } /// [requires: ATI_draw_buffers] /// Specifies a list of color buffers to be drawn into /// /// /// /// Specifies the number of buffers in bufs. /// /// /// /// /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. /// /// [AutoGenerated(Category = "ATI_draw_buffers", Version = "1.2", EntryPoint = "glDrawBuffersATI")] public static void DrawBuffers(Int32 n, ref OpenTK.Graphics.OpenGL.AtiDrawBuffers bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.AtiDrawBuffers* bufs_ptr = &bufs) { Delegates.glDrawBuffersATI((Int32)n, (OpenTK.Graphics.OpenGL.AtiDrawBuffers*)bufs_ptr); } } #if DEBUG } #endif } /// [requires: ATI_draw_buffers] /// Specifies a list of color buffers to be drawn into /// /// /// /// Specifies the number of buffers in bufs. /// /// /// /// /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_draw_buffers", Version = "1.2", EntryPoint = "glDrawBuffersATI")] public static unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.AtiDrawBuffers* bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawBuffersATI((Int32)n, (OpenTK.Graphics.OpenGL.AtiDrawBuffers*)bufs); #if DEBUG } #endif } /// [requires: ATI_element_array] [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glDrawElementArrayATI")] public static void DrawElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawElementArrayATI((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count); #if DEBUG } #endif } /// [requires: ATI_element_array] [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glDrawRangeElementArrayATI")] public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawRangeElementArrayATI((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count); #if DEBUG } #endif } /// [requires: ATI_element_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glDrawRangeElementArrayATI")] public static void DrawRangeElementArray(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawRangeElementArrayATI((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count); #if DEBUG } #endif } /// [requires: ATI_element_array] [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glElementPointerATI((OpenTK.Graphics.OpenGL.AtiElementArray)type, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: ATI_element_array] [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glElementPointerATI((OpenTK.Graphics.OpenGL.AtiElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_element_array] [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glElementPointerATI((OpenTK.Graphics.OpenGL.AtiElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_element_array] [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glElementPointerATI((OpenTK.Graphics.OpenGL.AtiElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_element_array] [AutoGenerated(Category = "ATI_element_array", Version = "1.2", EntryPoint = "glElementPointerATI")] public static void ElementPointer(OpenTK.Graphics.OpenGL.AtiElementArray type, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glElementPointerATI((OpenTK.Graphics.OpenGL.AtiElementArray)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T1)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glEndFragmentShaderATI")] public static void EndFragmentShader() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndFragmentShaderATI(); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glFreeObjectBufferATI")] public static void FreeObjectBuffer(Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFreeObjectBufferATI((UInt32)buffer); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glFreeObjectBufferATI")] public static void FreeObjectBuffer(UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFreeObjectBufferATI((UInt32)buffer); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glGenFragmentShadersATI")] public static Int32 GenFragmentShaders(Int32 range) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGenFragmentShadersATI((UInt32)range); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glGenFragmentShadersATI")] public static Int32 GenFragmentShaders(UInt32 range) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGenFragmentShadersATI((UInt32)range); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetArrayObjectfvATI")] public static void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetArrayObjectfvATI((OpenTK.Graphics.OpenGL.EnableCap)array, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetArrayObjectfvATI")] public static unsafe void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetArrayObjectfvATI((OpenTK.Graphics.OpenGL.EnableCap)array, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetArrayObjectivATI")] public static void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetArrayObjectivATI((OpenTK.Graphics.OpenGL.EnableCap)array, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetArrayObjectivATI")] public static unsafe void GetArrayObject(OpenTK.Graphics.OpenGL.EnableCap array, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetArrayObjectivATI((OpenTK.Graphics.OpenGL.EnableCap)array, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferfvATI")] public static void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetObjectBufferfvATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferfvATI")] public static unsafe void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetObjectBufferfvATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferfvATI")] public static void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetObjectBufferfvATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferfvATI")] public static unsafe void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetObjectBufferfvATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferivATI")] public static void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetObjectBufferivATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferivATI")] public static unsafe void GetObjectBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetObjectBufferivATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferivATI")] public static void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetObjectBufferivATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetObjectBufferivATI")] public static unsafe void GetObjectBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetObjectBufferivATI((UInt32)buffer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ATI_envmap_bumpmap] [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterfvATI")] public static void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] Single[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* param_ptr = param) { Delegates.glGetTexBumpParameterfvATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Single*)param_ptr); } } #if DEBUG } #endif } /// [requires: ATI_envmap_bumpmap] [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterfvATI")] public static void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] out Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* param_ptr = ¶m) { Delegates.glGetTexBumpParameterfvATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Single*)param_ptr); param = *param_ptr; } } #if DEBUG } #endif } /// [requires: ATI_envmap_bumpmap] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterfvATI")] public static unsafe void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] Single* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexBumpParameterfvATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Single*)param); #if DEBUG } #endif } /// [requires: ATI_envmap_bumpmap] [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterivATI")] public static void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] Int32[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* param_ptr = param) { Delegates.glGetTexBumpParameterivATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Int32*)param_ptr); } } #if DEBUG } #endif } /// [requires: ATI_envmap_bumpmap] [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterivATI")] public static void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] out Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* param_ptr = ¶m) { Delegates.glGetTexBumpParameterivATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Int32*)param_ptr); param = *param_ptr; } } #if DEBUG } #endif } /// [requires: ATI_envmap_bumpmap] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glGetTexBumpParameterivATI")] public static unsafe void GetTexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, [OutAttribute] Int32* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexBumpParameterivATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Int32*)param); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectfvATI")] public static void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectfvATI")] public static unsafe void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectfvATI")] public static void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectfvATI")] public static unsafe void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVariantArrayObjectfvATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectivATI")] public static void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVariantArrayObjectivATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectivATI")] public static unsafe void GetVariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVariantArrayObjectivATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectivATI")] public static void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVariantArrayObjectivATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glGetVariantArrayObjectivATI")] public static unsafe void GetVariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVariantArrayObjectivATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] public static void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] public static void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] public static unsafe void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] public static void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] public static void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectfvATI")] public static unsafe void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribArrayObjectfvATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")] public static void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")] public static void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")] public static unsafe void GetVertexAttribArrayObject(Int32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")] public static void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")] public static void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glGetVertexAttribArrayObjectivATI")] public static unsafe void GetVertexAttribArrayObject(UInt32 index, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribArrayObjectivATI((UInt32)index, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glIsObjectBufferATI")] public static bool IsObjectBuffer(Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsObjectBufferATI((UInt32)buffer); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glIsObjectBufferATI")] public static bool IsObjectBuffer(UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsObjectBufferATI((UInt32)buffer); #if DEBUG } #endif } /// [requires: ATI_map_object_buffer] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_map_object_buffer", Version = "1.2", EntryPoint = "glMapObjectBufferATI")] public static unsafe IntPtr MapObjectBuffer(Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glMapObjectBufferATI((UInt32)buffer); #if DEBUG } #endif } /// [requires: ATI_map_object_buffer] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_map_object_buffer", Version = "1.2", EntryPoint = "glMapObjectBufferATI")] public static unsafe IntPtr MapObjectBuffer(UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glMapObjectBufferATI((UInt32)buffer); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")] public static Int32 NewObjectBuffer(Int32 size, IntPtr pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glNewObjectBufferATI((Int32)size, (IntPtr)pointer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)usage); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")] public static Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute] T1[] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { return Delegates.glNewObjectBufferATI((Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)usage); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")] public static Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute] T1[,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { return Delegates.glNewObjectBufferATI((Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)usage); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")] public static Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute] T1[,,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { return Delegates.glNewObjectBufferATI((Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)usage); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glNewObjectBufferATI")] public static Int32 NewObjectBuffer(Int32 size, [InAttribute, OutAttribute] ref T1 pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject usage) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Int32 retval = Delegates.glNewObjectBufferATI((Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)usage); pointer = (T1)pointer_ptr.Target; return retval; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Byte nx, Byte ny, Byte nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalStream3bATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte)nx, (SByte)ny, (SByte)nz); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, SByte nx, SByte ny, SByte nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalStream3bATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte)nx, (SByte)ny, (SByte)nz); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Byte[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* coords_ptr = coords) { Delegates.glNormalStream3bvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Byte coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* coords_ptr = &coords) { Delegates.glNormalStream3bvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")] public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Byte* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalStream3bvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, SByte[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* coords_ptr = coords) { Delegates.glNormalStream3bvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref SByte coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* coords_ptr = &coords) { Delegates.glNormalStream3bvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3bvATI")] public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, SByte* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalStream3bvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (SByte*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3dATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double nx, Double ny, Double nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalStream3dATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double)nx, (Double)ny, (Double)nz); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3dvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* coords_ptr = coords) { Delegates.glNormalStream3dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3dvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Double coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* coords_ptr = &coords) { Delegates.glNormalStream3dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3dvATI")] public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalStream3dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3fATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single nx, Single ny, Single nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalStream3fATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single)nx, (Single)ny, (Single)nz); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3fvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* coords_ptr = coords) { Delegates.glNormalStream3fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3fvATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Single coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* coords_ptr = &coords) { Delegates.glNormalStream3fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3fvATI")] public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalStream3fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3iATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 nx, Int32 ny, Int32 nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalStream3iATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32)nx, (Int32)ny, (Int32)nz); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3ivATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* coords_ptr = coords) { Delegates.glNormalStream3ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3ivATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* coords_ptr = &coords) { Delegates.glNormalStream3ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3ivATI")] public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalStream3ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3sATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 nx, Int16 ny, Int16 nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalStream3sATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16)nx, (Int16)ny, (Int16)nz); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3svATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* coords_ptr = coords) { Delegates.glNormalStream3svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3svATI")] public static void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int16 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* coords_ptr = &coords) { Delegates.glNormalStream3svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glNormalStream3svATI")] public static unsafe void NormalStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalStream3svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glPassTexCoordATI")] public static void PassTexCoord(Int32 dst, Int32 coord, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPassTexCoordATI((UInt32)dst, (UInt32)coord, (OpenTK.Graphics.OpenGL.AtiFragmentShader)swizzle); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glPassTexCoordATI")] public static void PassTexCoord(UInt32 dst, UInt32 coord, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPassTexCoordATI((UInt32)dst, (UInt32)coord, (OpenTK.Graphics.OpenGL.AtiFragmentShader)swizzle); #if DEBUG } #endif } /// [requires: ATI_pn_triangles] [AutoGenerated(Category = "ATI_pn_triangles", Version = "1.2", EntryPoint = "glPNTrianglesfATI")] public static void PNTriangles(OpenTK.Graphics.OpenGL.AtiPnTriangles pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPNTrianglesfATI((OpenTK.Graphics.OpenGL.AtiPnTriangles)pname, (Single)param); #if DEBUG } #endif } /// [requires: ATI_pn_triangles] [AutoGenerated(Category = "ATI_pn_triangles", Version = "1.2", EntryPoint = "glPNTrianglesiATI")] public static void PNTriangles(OpenTK.Graphics.OpenGL.AtiPnTriangles pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPNTrianglesiATI((OpenTK.Graphics.OpenGL.AtiPnTriangles)pname, (Int32)param); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSampleMapATI")] public static void SampleMap(Int32 dst, Int32 interp, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSampleMapATI((UInt32)dst, (UInt32)interp, (OpenTK.Graphics.OpenGL.AtiFragmentShader)swizzle); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSampleMapATI")] public static void SampleMap(UInt32 dst, UInt32 interp, OpenTK.Graphics.OpenGL.AtiFragmentShader swizzle) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSampleMapATI((UInt32)dst, (UInt32)interp, (OpenTK.Graphics.OpenGL.AtiFragmentShader)swizzle); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")] public static void SetFragmentShaderConstant(Int32 dst, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")] public static void SetFragmentShaderConstant(Int32 dst, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")] public static unsafe void SetFragmentShaderConstant(Int32 dst, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value); #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")] public static void SetFragmentShaderConstant(UInt32 dst, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")] public static void SetFragmentShaderConstant(UInt32 dst, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: ATI_fragment_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_fragment_shader", Version = "1.2", EntryPoint = "glSetFragmentShaderConstantATI")] public static unsafe void SetFragmentShaderConstant(UInt32 dst, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSetFragmentShaderConstantATI((UInt32)dst, (Single*)value); #if DEBUG } #endif } /// [requires: ATI_separate_stencil] /// Set front and/or back function and reference value for stencil testing /// /// /// /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. /// /// /// /// /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. /// /// /// /// /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. /// /// /// /// /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. /// /// [AutoGenerated(Category = "ATI_separate_stencil", Version = "1.2", EntryPoint = "glStencilFuncSeparateATI")] public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFunction frontfunc, OpenTK.Graphics.OpenGL.StencilFunction backfunc, Int32 @ref, Int32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilFuncSeparateATI((OpenTK.Graphics.OpenGL.StencilFunction)frontfunc, (OpenTK.Graphics.OpenGL.StencilFunction)backfunc, (Int32)@ref, (UInt32)mask); #if DEBUG } #endif } /// [requires: ATI_separate_stencil] /// Set front and/or back function and reference value for stencil testing /// /// /// /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. /// /// /// /// /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. /// /// /// /// /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. /// /// /// /// /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_separate_stencil", Version = "1.2", EntryPoint = "glStencilFuncSeparateATI")] public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.StencilFunction frontfunc, OpenTK.Graphics.OpenGL.StencilFunction backfunc, Int32 @ref, UInt32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilFuncSeparateATI((OpenTK.Graphics.OpenGL.StencilFunction)frontfunc, (OpenTK.Graphics.OpenGL.StencilFunction)backfunc, (Int32)@ref, (UInt32)mask); #if DEBUG } #endif } /// [requires: ATI_separate_stencil] /// Set front and/or back stencil test actions /// /// /// /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. /// /// /// /// /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. /// /// /// /// /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. /// /// /// /// /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. /// /// [AutoGenerated(Category = "ATI_separate_stencil", Version = "1.2", EntryPoint = "glStencilOpSeparateATI")] public static void StencilOpSeparate(OpenTK.Graphics.OpenGL.AtiSeparateStencil face, OpenTK.Graphics.OpenGL.StencilOp sfail, OpenTK.Graphics.OpenGL.StencilOp dpfail, OpenTK.Graphics.OpenGL.StencilOp dppass) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilOpSeparateATI((OpenTK.Graphics.OpenGL.AtiSeparateStencil)face, (OpenTK.Graphics.OpenGL.StencilOp)sfail, (OpenTK.Graphics.OpenGL.StencilOp)dpfail, (OpenTK.Graphics.OpenGL.StencilOp)dppass); #if DEBUG } #endif } /// [requires: ATI_envmap_bumpmap] [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterfvATI")] public static void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, Single[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* param_ptr = param) { Delegates.glTexBumpParameterfvATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Single*)param_ptr); } } #if DEBUG } #endif } /// [requires: ATI_envmap_bumpmap] [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterfvATI")] public static void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, ref Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* param_ptr = ¶m) { Delegates.glTexBumpParameterfvATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Single*)param_ptr); } } #if DEBUG } #endif } /// [requires: ATI_envmap_bumpmap] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterfvATI")] public static unsafe void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, Single* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexBumpParameterfvATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Single*)param); #if DEBUG } #endif } /// [requires: ATI_envmap_bumpmap] [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterivATI")] public static void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, Int32[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* param_ptr = param) { Delegates.glTexBumpParameterivATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Int32*)param_ptr); } } #if DEBUG } #endif } /// [requires: ATI_envmap_bumpmap] [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterivATI")] public static void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, ref Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* param_ptr = ¶m) { Delegates.glTexBumpParameterivATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Int32*)param_ptr); } } #if DEBUG } #endif } /// [requires: ATI_envmap_bumpmap] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_envmap_bumpmap", Version = "1.2", EntryPoint = "glTexBumpParameterivATI")] public static unsafe void TexBumpParameter(OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap pname, Int32* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexBumpParameterivATI((OpenTK.Graphics.OpenGL.AtiEnvmapBumpmap)pname, (Int32*)param); #if DEBUG } #endif } /// [requires: ATI_map_object_buffer] [AutoGenerated(Category = "ATI_map_object_buffer", Version = "1.2", EntryPoint = "glUnmapObjectBufferATI")] public static void UnmapObjectBuffer(Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUnmapObjectBufferATI((UInt32)buffer); #if DEBUG } #endif } /// [requires: ATI_map_object_buffer] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_map_object_buffer", Version = "1.2", EntryPoint = "glUnmapObjectBufferATI")] public static void UnmapObjectBuffer(UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUnmapObjectBufferATI((UInt32)buffer); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, IntPtr pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute] T3[] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute] T3[,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute] T3[,,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(Int32 buffer, Int32 offset, Int32 size, [InAttribute, OutAttribute] ref T3 pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, IntPtr pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute] T3[] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute] T3[,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute] T3[,,] pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glUpdateObjectBufferATI")] public static void UpdateObjectBuffer(UInt32 buffer, UInt32 offset, Int32 size, [InAttribute, OutAttribute] ref T3 pointer, OpenTK.Graphics.OpenGL.AtiVertexArrayObject preserve) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glUpdateObjectBufferATI((UInt32)buffer, (UInt32)offset, (Int32)size, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)preserve); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glVariantArrayObjectATI")] public static void VariantArrayObject(Int32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, Int32 buffer, Int32 offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantArrayObjectATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)type, (Int32)stride, (UInt32)buffer, (UInt32)offset); #if DEBUG } #endif } /// [requires: ATI_vertex_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_array_object", Version = "1.2", EntryPoint = "glVariantArrayObjectATI")] public static void VariantArrayObject(UInt32 id, OpenTK.Graphics.OpenGL.AtiVertexArrayObject type, Int32 stride, UInt32 buffer, UInt32 offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantArrayObjectATI((UInt32)id, (OpenTK.Graphics.OpenGL.AtiVertexArrayObject)type, (Int32)stride, (UInt32)buffer, (UInt32)offset); #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glVertexAttribArrayObjectATI")] public static void VertexAttribArrayObject(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject type, bool normalized, Int32 stride, Int32 buffer, Int32 offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribArrayObjectATI((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)type, (bool)normalized, (Int32)stride, (UInt32)buffer, (UInt32)offset); #if DEBUG } #endif } /// [requires: ATI_vertex_attrib_array_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_attrib_array_object", Version = "1.2", EntryPoint = "glVertexAttribArrayObjectATI")] public static void VertexAttribArrayObject(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject type, bool normalized, Int32 stride, UInt32 buffer, UInt32 offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribArrayObjectATI((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.AtiVertexAttribArrayObject)type, (bool)normalized, (Int32)stride, (UInt32)buffer, (UInt32)offset); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexBlendEnvfATI")] public static void VertexBlendEnv(OpenTK.Graphics.OpenGL.AtiVertexStreams pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexBlendEnvfATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)pname, (Single)param); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexBlendEnviATI")] public static void VertexBlendEnv(OpenTK.Graphics.OpenGL.AtiVertexStreams pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexBlendEnviATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)pname, (Int32)param); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1dATI")] public static void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream1dATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double)x); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1dvATI")] public static unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream1dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1fATI")] public static void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream1fATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single)x); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1fvATI")] public static unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream1fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1iATI")] public static void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream1iATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32)x); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1ivATI")] public static unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream1ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1sATI")] public static void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream1sATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16)x); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream1svATI")] public static unsafe void VertexStream1(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream1svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2dATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream2dATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2dvATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* coords_ptr = coords) { Delegates.glVertexStream2dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2dvATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Double coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* coords_ptr = &coords) { Delegates.glVertexStream2dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2dvATI")] public static unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream2dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2fATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream2fATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single)x, (Single)y); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2fvATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* coords_ptr = coords) { Delegates.glVertexStream2fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2fvATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Single coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* coords_ptr = &coords) { Delegates.glVertexStream2fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2fvATI")] public static unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream2fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2iATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x, Int32 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream2iATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32)x, (Int32)y); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2ivATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* coords_ptr = coords) { Delegates.glVertexStream2ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2ivATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* coords_ptr = &coords) { Delegates.glVertexStream2ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2ivATI")] public static unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream2ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2sATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x, Int16 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream2sATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16)x, (Int16)y); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2svATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* coords_ptr = coords) { Delegates.glVertexStream2svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2svATI")] public static void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int16 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* coords_ptr = &coords) { Delegates.glVertexStream2svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream2svATI")] public static unsafe void VertexStream2(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream2svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3dATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream3dATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3dvATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* coords_ptr = coords) { Delegates.glVertexStream3dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3dvATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Double coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* coords_ptr = &coords) { Delegates.glVertexStream3dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3dvATI")] public static unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream3dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3fATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream3fATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3fvATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* coords_ptr = coords) { Delegates.glVertexStream3fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3fvATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Single coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* coords_ptr = &coords) { Delegates.glVertexStream3fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3fvATI")] public static unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream3fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3iATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x, Int32 y, Int32 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream3iATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32)x, (Int32)y, (Int32)z); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3ivATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* coords_ptr = coords) { Delegates.glVertexStream3ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3ivATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* coords_ptr = &coords) { Delegates.glVertexStream3ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3ivATI")] public static unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream3ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3sATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x, Int16 y, Int16 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream3sATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16)x, (Int16)y, (Int16)z); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3svATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* coords_ptr = coords) { Delegates.glVertexStream3svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3svATI")] public static void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int16 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* coords_ptr = &coords) { Delegates.glVertexStream3svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream3svATI")] public static unsafe void VertexStream3(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream3svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4dATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream4dATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4dvATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* coords_ptr = coords) { Delegates.glVertexStream4dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4dvATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Double coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* coords_ptr = &coords) { Delegates.glVertexStream4dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4dvATI")] public static unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Double* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream4dvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Double*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4fATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream4fATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4fvATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* coords_ptr = coords) { Delegates.glVertexStream4fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4fvATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Single coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* coords_ptr = &coords) { Delegates.glVertexStream4fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4fvATI")] public static unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Single* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream4fvATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Single*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4iATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream4iATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4ivATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* coords_ptr = coords) { Delegates.glVertexStream4ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4ivATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* coords_ptr = &coords) { Delegates.glVertexStream4ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4ivATI")] public static unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream4ivATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int32*)coords); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4sATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16 x, Int16 y, Int16 z, Int16 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream4sATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16)x, (Int16)y, (Int16)z, (Int16)w); #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4svATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16[] coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* coords_ptr = coords) { Delegates.glVertexStream4svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4svATI")] public static void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, ref Int16 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* coords_ptr = &coords) { Delegates.glVertexStream4svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords_ptr); } } #if DEBUG } #endif } /// [requires: ATI_vertex_streams] [System.CLSCompliant(false)] [AutoGenerated(Category = "ATI_vertex_streams", Version = "1.2", EntryPoint = "glVertexStream4svATI")] public static unsafe void VertexStream4(OpenTK.Graphics.OpenGL.AtiVertexStreams stream, Int16* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexStream4svATI((OpenTK.Graphics.OpenGL.AtiVertexStreams)stream, (Int16*)coords); #if DEBUG } #endif } } /// [requires: v1.0][deprecated: v3.1] /// Operate on the accumulation buffer /// /// /// /// Specifies the accumulation buffer operation. Symbolic constants GL_ACCUM, GL_LOAD, GL_ADD, GL_MULT, and GL_RETURN are accepted. /// /// /// /// /// Specifies a floating-point value used in the accumulation buffer operation. op determines how value is used. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glAccum")] public static void Accum(OpenTK.Graphics.OpenGL.AccumOp op, Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAccum((OpenTK.Graphics.OpenGL.AccumOp)op, (Single)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Set the active program object for a program pipeline object /// /// /// /// Specifies the program pipeline object to set the active program object for. /// /// /// /// /// Specifies the program object to set as the active program pipeline object pipeline. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glActiveShaderProgram")] public static void ActiveShaderProgram(Int32 pipeline, Int32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glActiveShaderProgram((UInt32)pipeline, (UInt32)program); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Set the active program object for a program pipeline object /// /// /// /// Specifies the program pipeline object to set the active program object for. /// /// /// /// /// Specifies the program object to set as the active program pipeline object pipeline. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glActiveShaderProgram")] public static void ActiveShaderProgram(UInt32 pipeline, UInt32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glActiveShaderProgram((UInt32)pipeline, (UInt32)program); #if DEBUG } #endif } /// [requires: v1.3] /// Select active texture unit /// /// /// /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTUREi, where i ranges from 0 (GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS - 1). The initial value is GL_TEXTURE0. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glActiveTexture")] public static void ActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glActiveTexture((OpenTK.Graphics.OpenGL.TextureUnit)texture); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the alpha test function /// /// /// /// Specifies the alpha comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_ALWAYS. /// /// /// /// /// Specifies the reference value that incoming alpha values are compared to. This value is clamped to the range [0,1], where 0 represents the lowest possible alpha value and 1 the highest possible value. The initial reference value is 0. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glAlphaFunc")] public static void AlphaFunc(OpenTK.Graphics.OpenGL.AlphaFunction func, Single @ref) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAlphaFunc((OpenTK.Graphics.OpenGL.AlphaFunction)func, (Single)@ref); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Determine if textures are loaded in texture memory /// /// /// /// Specifies the number of textures to be queried. /// /// /// /// /// Specifies an array containing the names of the textures to be queried. /// /// /// /// /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glAreTexturesResident")] public static bool AreTexturesResident(Int32 n, Int32[] textures, [OutAttribute] bool[] residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = textures) fixed (bool* residences_ptr = residences) { return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr); } } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Determine if textures are loaded in texture memory /// /// /// /// Specifies the number of textures to be queried. /// /// /// /// /// Specifies an array containing the names of the textures to be queried. /// /// /// /// /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glAreTexturesResident")] public static bool AreTexturesResident(Int32 n, ref Int32 textures, [OutAttribute] out bool residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = &textures) fixed (bool* residences_ptr = &residences) { bool retval = Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr); residences = *residences_ptr; return retval; } } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Determine if textures are loaded in texture memory /// /// /// /// Specifies the number of textures to be queried. /// /// /// /// /// Specifies an array containing the names of the textures to be queried. /// /// /// /// /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glAreTexturesResident")] public static unsafe bool AreTexturesResident(Int32 n, Int32* textures, [OutAttribute] bool* residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures, (bool*)residences); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Determine if textures are loaded in texture memory /// /// /// /// Specifies the number of textures to be queried. /// /// /// /// /// Specifies an array containing the names of the textures to be queried. /// /// /// /// /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glAreTexturesResident")] public static bool AreTexturesResident(Int32 n, UInt32[] textures, [OutAttribute] bool[] residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = textures) fixed (bool* residences_ptr = residences) { return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr); } } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Determine if textures are loaded in texture memory /// /// /// /// Specifies the number of textures to be queried. /// /// /// /// /// Specifies an array containing the names of the textures to be queried. /// /// /// /// /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glAreTexturesResident")] public static bool AreTexturesResident(Int32 n, ref UInt32 textures, [OutAttribute] out bool residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = &textures) fixed (bool* residences_ptr = &residences) { bool retval = Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr); residences = *residences_ptr; return retval; } } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Determine if textures are loaded in texture memory /// /// /// /// Specifies the number of textures to be queried. /// /// /// /// /// Specifies an array containing the names of the textures to be queried. /// /// /// /// /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glAreTexturesResident")] public static unsafe bool AreTexturesResident(Int32 n, UInt32* textures, [OutAttribute] bool* residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glAreTexturesResident((Int32)n, (UInt32*)textures, (bool*)residences); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Render a vertex using the specified vertex array element /// /// /// /// Specifies an index into the enabled vertex data arrays. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glArrayElement")] public static void ArrayElement(Int32 i) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glArrayElement((Int32)i); #if DEBUG } #endif } /// [requires: v2.0] /// Attaches a shader object to a program object /// /// /// /// Specifies the program object to which a shader object will be attached. /// /// /// /// /// Specifies the shader object that is to be attached. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] public static void AttachShader(Int32 program, Int32 shader) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAttachShader((UInt32)program, (UInt32)shader); #if DEBUG } #endif } /// [requires: v2.0] /// Attaches a shader object to a program object /// /// /// /// Specifies the program object to which a shader object will be attached. /// /// /// /// /// Specifies the shader object that is to be attached. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glAttachShader")] public static void AttachShader(UInt32 program, UInt32 shader) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAttachShader((UInt32)program, (UInt32)shader); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Delimit the vertices of a primitive or a group of like primitives /// /// /// /// Specifies the primitive or primitives that will be created from vertices presented between glBegin and the subsequent glEnd. Ten symbolic constants are accepted: GL_POINTS, GL_LINES, GL_LINE_STRIP, GL_LINE_LOOP, GL_TRIANGLES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_QUADS, GL_QUAD_STRIP, and GL_POLYGON. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glBegin")] public static void Begin(OpenTK.Graphics.OpenGL.BeginMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { GraphicsContext.CurrentContext.ErrorChecking = false; #endif Delegates.glBegin((OpenTK.Graphics.OpenGL.BeginMode)mode); #if DEBUG } #endif } /// [requires: v3.0] /// Start conditional rendering /// /// /// /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. /// /// /// /// /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")] public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL.ConditionalRenderType mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginConditionalRender((UInt32)id, (OpenTK.Graphics.OpenGL.ConditionalRenderType)mode); #if DEBUG } #endif } /// [requires: v3.0] /// Start conditional rendering /// /// /// /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. /// /// /// /// /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginConditionalRender")] public static void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL.ConditionalRenderType mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginConditionalRender((UInt32)id, (OpenTK.Graphics.OpenGL.ConditionalRenderType)mode); #if DEBUG } #endif } /// [requires: v1.5] /// Delimit the boundaries of a query object /// /// /// /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. /// /// /// /// /// Specifies the name of a query object. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")] public static void BeginQuery(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginQuery((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)id); #if DEBUG } #endif } /// [requires: v1.5] /// Delimit the boundaries of a query object /// /// /// /// Specifies the target type of query object established between glBeginQuery and the subsequent glEndQuery. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. /// /// /// /// /// Specifies the name of a query object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBeginQuery")] public static void BeginQuery(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginQuery((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)id); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback3] /// Delimit the boundaries of a query object on an indexed target /// /// /// /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. /// /// /// /// /// Specifies the index of the query target upon which to begin the query. /// /// /// /// /// Specifies the name of a query object. /// /// [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glBeginQueryIndexed")] public static void BeginQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginQueryIndexed((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)index, (UInt32)id); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback3] /// Delimit the boundaries of a query object on an indexed target /// /// /// /// Specifies the target type of query object established between glBeginQueryIndexed and the subsequent glEndQueryIndexed. The symbolic constant must be one of GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, or GL_TIME_ELAPSED. /// /// /// /// /// Specifies the index of the query target upon which to begin the query. /// /// /// /// /// Specifies the name of a query object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glBeginQueryIndexed")] public static void BeginQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginQueryIndexed((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)index, (UInt32)id); #if DEBUG } #endif } /// [requires: v3.0] /// Start transform feedback operation /// /// /// /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBeginTransformFeedback")] public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL.BeginFeedbackMode primitiveMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginTransformFeedback((OpenTK.Graphics.OpenGL.BeginFeedbackMode)primitiveMode); #if DEBUG } #endif } /// [requires: v2.0] /// Associates a generic vertex attribute index with a named attribute variable /// /// /// /// Specifies the handle of the program object in which the association is to be made. /// /// /// /// /// Specifies the index of the generic vertex attribute to be bound. /// /// /// /// /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] public static void BindAttribLocation(Int32 program, Int32 index, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name); #if DEBUG } #endif } /// [requires: v2.0] /// Associates a generic vertex attribute index with a named attribute variable /// /// /// /// Specifies the handle of the program object in which the association is to be made. /// /// /// /// /// Specifies the index of the generic vertex attribute to be bound. /// /// /// /// /// Specifies a null terminated string containing the name of the vertex shader attribute variable to which index is to be bound. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBindAttribLocation")] public static void BindAttribLocation(UInt32 program, UInt32 index, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindAttribLocation((UInt32)program, (UInt32)index, (String)name); #if DEBUG } #endif } /// [requires: v1.5] /// Bind a named buffer object /// /// /// /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the name of a buffer object. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")] public static void BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBuffer((OpenTK.Graphics.OpenGL.BufferTarget)target, (UInt32)buffer); #if DEBUG } #endif } /// [requires: v1.5] /// Bind a named buffer object /// /// /// /// Specifies the target to which the buffer object is bound. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the name of a buffer object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBindBuffer")] public static void BindBuffer(OpenTK.Graphics.OpenGL.BufferTarget target, UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBuffer((OpenTK.Graphics.OpenGL.BufferTarget)target, (UInt32)buffer); #if DEBUG } #endif } /// [requires: v3.0] /// Bind a buffer object to an indexed buffer target /// /// /// /// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// /// /// The name of a buffer object to bind to the specified binding point. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferBase")] public static void BindBufferBase(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 index, Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferBase((OpenTK.Graphics.OpenGL.BufferTarget)target, (UInt32)index, (UInt32)buffer); #if DEBUG } #endif } /// [requires: v3.0] /// Bind a buffer object to an indexed buffer target /// /// /// /// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// /// /// The name of a buffer object to bind to the specified binding point. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferBase")] public static void BindBufferBase(OpenTK.Graphics.OpenGL.BufferTarget target, UInt32 index, UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferBase((OpenTK.Graphics.OpenGL.BufferTarget)target, (UInt32)index, (UInt32)buffer); #if DEBUG } #endif } /// [requires: v3.0] /// Bind a range within a buffer object to an indexed buffer target /// /// /// /// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// /// /// The name of a buffer object to bind to the specified binding point. /// /// /// /// /// The starting offset in basic machine units into the buffer object buffer. /// /// /// /// /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")] public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferRange((OpenTK.Graphics.OpenGL.BufferTarget)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); #if DEBUG } #endif } /// [requires: v3.0] /// Bind a range within a buffer object to an indexed buffer target /// /// /// /// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// /// /// The name of a buffer object to bind to the specified binding point. /// /// /// /// /// The starting offset in basic machine units into the buffer object buffer. /// /// /// /// /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindBufferRange")] public static void BindBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferRange((OpenTK.Graphics.OpenGL.BufferTarget)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); #if DEBUG } #endif } /// [requires: v3.0] /// Bind a user-defined varying out variable to a fragment shader color number /// /// /// /// The name of the program containing varying out variable whose binding to modify /// /// /// /// /// The color number to bind the user-defined varying out variable to /// /// /// /// /// The name of the user-defined varying out variable whose binding to modify /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")] public static void BindFragDataLocation(Int32 program, Int32 color, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindFragDataLocation((UInt32)program, (UInt32)color, (String)name); #if DEBUG } #endif } /// [requires: v3.0] /// Bind a user-defined varying out variable to a fragment shader color number /// /// /// /// The name of the program containing varying out variable whose binding to modify /// /// /// /// /// The color number to bind the user-defined varying out variable to /// /// /// /// /// The name of the user-defined varying out variable whose binding to modify /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glBindFragDataLocation")] public static void BindFragDataLocation(UInt32 program, UInt32 color, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindFragDataLocation((UInt32)program, (UInt32)color, (String)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_blend_func_extended] /// Bind a user-defined varying out variable to a fragment shader color number and index /// /// /// /// The name of the program containing varying out variable whose binding to modify /// /// /// /// /// The color number to bind the user-defined varying out variable to /// /// /// /// /// The index of the color input to bind the user-defined varying out variable to /// /// /// /// /// The name of the user-defined varying out variable whose binding to modify /// /// [AutoGenerated(Category = "ARB_blend_func_extended", Version = "1.2", EntryPoint = "glBindFragDataLocationIndexed")] public static void BindFragDataLocationIndexed(Int32 program, Int32 colorNumber, Int32 index, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindFragDataLocationIndexed((UInt32)program, (UInt32)colorNumber, (UInt32)index, (String)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_blend_func_extended] /// Bind a user-defined varying out variable to a fragment shader color number and index /// /// /// /// The name of the program containing varying out variable whose binding to modify /// /// /// /// /// The color number to bind the user-defined varying out variable to /// /// /// /// /// The index of the color input to bind the user-defined varying out variable to /// /// /// /// /// The name of the user-defined varying out variable whose binding to modify /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_blend_func_extended", Version = "1.2", EntryPoint = "glBindFragDataLocationIndexed")] public static void BindFragDataLocationIndexed(UInt32 program, UInt32 colorNumber, UInt32 index, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindFragDataLocationIndexed((UInt32)program, (UInt32)colorNumber, (UInt32)index, (String)name); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Bind a framebuffer to a framebuffer target /// /// /// /// Specifies the framebuffer target of the binding operation. /// /// /// /// /// Specifies the name of the framebuffer object to bind. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindFramebuffer")] public static void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 framebuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindFramebuffer((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (UInt32)framebuffer); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Bind a framebuffer to a framebuffer target /// /// /// /// Specifies the framebuffer target of the binding operation. /// /// /// /// /// Specifies the name of the framebuffer object to bind. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindFramebuffer")] public static void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 framebuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindFramebuffer((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (UInt32)framebuffer); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Bind a program pipeline to the current context /// /// /// /// Specifies the name of the pipeline object to bind to the context. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glBindProgramPipeline")] public static void BindProgramPipeline(Int32 pipeline) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindProgramPipeline((UInt32)pipeline); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Bind a program pipeline to the current context /// /// /// /// Specifies the name of the pipeline object to bind to the context. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glBindProgramPipeline")] public static void BindProgramPipeline(UInt32 pipeline) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindProgramPipeline((UInt32)pipeline); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Bind a renderbuffer to a renderbuffer target /// /// /// /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the name of the renderbuffer object to bind. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindRenderbuffer")] public static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindRenderbuffer((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Bind a renderbuffer to a renderbuffer target /// /// /// /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the name of the renderbuffer object to bind. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBindRenderbuffer")] public static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, UInt32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindRenderbuffer((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Bind a named sampler to a texturing target /// /// /// /// Specifies the index of the texture unit to which the sampler is bound. /// /// /// /// /// Specifies the name of a sampler. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glBindSampler")] public static void BindSampler(Int32 unit, Int32 sampler) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindSampler((UInt32)unit, (UInt32)sampler); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Bind a named sampler to a texturing target /// /// /// /// Specifies the index of the texture unit to which the sampler is bound. /// /// /// /// /// Specifies the name of a sampler. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glBindSampler")] public static void BindSampler(UInt32 unit, UInt32 sampler) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindSampler((UInt32)unit, (UInt32)sampler); #if DEBUG } #endif } /// [requires: v1.1] /// Bind a named texture to a texturing target /// /// /// /// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. /// /// /// /// /// Specifies the name of a texture. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")] public static void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindTexture((OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)texture); #if DEBUG } #endif } /// [requires: v1.1] /// Bind a named texture to a texturing target /// /// /// /// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. /// /// /// /// /// Specifies the name of a texture. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glBindTexture")] public static void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindTexture((OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)texture); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Bind a transform feedback object /// /// /// /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. /// /// /// /// /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. /// /// [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glBindTransformFeedback")] public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.TransformFeedbackTarget target, Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindTransformFeedback((OpenTK.Graphics.OpenGL.TransformFeedbackTarget)target, (UInt32)id); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Bind a transform feedback object /// /// /// /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. /// /// /// /// /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glBindTransformFeedback")] public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.TransformFeedbackTarget target, UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindTransformFeedback((OpenTK.Graphics.OpenGL.TransformFeedbackTarget)target, (UInt32)id); #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Bind a vertex array object /// /// /// /// Specifies the name of the vertex array to bind. /// /// [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glBindVertexArray")] public static void BindVertexArray(Int32 array) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindVertexArray((UInt32)array); #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Bind a vertex array object /// /// /// /// Specifies the name of the vertex array to bind. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glBindVertexArray")] public static void BindVertexArray(UInt32 array) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindVertexArray((UInt32)array); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a bitmap /// /// /// /// Specify the pixel width and height of the bitmap image. /// /// /// /// /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. /// /// /// /// /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. /// /// /// /// /// Specifies the address of the bitmap image. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glBitmap")] public static void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, Byte[] bitmap) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* bitmap_ptr = bitmap) { Delegates.glBitmap((Int32)width, (Int32)height, (Single)xorig, (Single)yorig, (Single)xmove, (Single)ymove, (Byte*)bitmap_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a bitmap /// /// /// /// Specify the pixel width and height of the bitmap image. /// /// /// /// /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. /// /// /// /// /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. /// /// /// /// /// Specifies the address of the bitmap image. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glBitmap")] public static void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, ref Byte bitmap) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* bitmap_ptr = &bitmap) { Delegates.glBitmap((Int32)width, (Int32)height, (Single)xorig, (Single)yorig, (Single)xmove, (Single)ymove, (Byte*)bitmap_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a bitmap /// /// /// /// Specify the pixel width and height of the bitmap image. /// /// /// /// /// Specify the location of the origin in the bitmap image. The origin is measured from the lower left corner of the bitmap, with right and up being the positive axes. /// /// /// /// /// Specify the x and y offsets to be added to the current raster position after the bitmap is drawn. /// /// /// /// /// Specifies the address of the bitmap image. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glBitmap")] public static unsafe void Bitmap(Int32 width, Int32 height, Single xorig, Single yorig, Single xmove, Single ymove, Byte* bitmap) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBitmap((Int32)width, (Int32)height, (Single)xorig, (Single)yorig, (Single)xmove, (Single)ymove, (Byte*)bitmap); #if DEBUG } #endif } /// [requires: v1.2] /// Set the blend color /// /// /// /// specify the components of GL_BLEND_COLOR /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glBlendColor")] public static void BlendColor(Single red, Single green, Single blue, Single alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendColor((Single)red, (Single)green, (Single)blue, (Single)alpha); #if DEBUG } #endif } /// [requires: v1.2] /// Specify the equation used for both the RGB blend equation and the Alpha blend equation /// /// /// /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glBlendEquation")] public static void BlendEquation(OpenTK.Graphics.OpenGL.BlendEquationMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquation((OpenTK.Graphics.OpenGL.BlendEquationMode)mode); #if DEBUG } #endif } /// [requires: v1.2] /// Specify the equation used for both the RGB blend equation and the Alpha blend equation /// /// /// /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendEquationi")] public static void BlendEquation(Int32 buf, OpenTK.Graphics.OpenGL.Version40 mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationi((UInt32)buf, (OpenTK.Graphics.OpenGL.Version40)mode); #if DEBUG } #endif } /// [requires: v1.2] /// Specify the equation used for both the RGB blend equation and the Alpha blend equation /// /// /// /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendEquationi")] public static void BlendEquation(UInt32 buf, OpenTK.Graphics.OpenGL.Version40 mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationi((UInt32)buf, (OpenTK.Graphics.OpenGL.Version40)mode); #if DEBUG } #endif } /// [requires: v2.0] /// Set the RGB blend equation and the alpha blend equation separately /// /// /// /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// /// /// /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glBlendEquationSeparate")] public static void BlendEquationSeparate(OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationSeparate((OpenTK.Graphics.OpenGL.BlendEquationMode)modeRGB, (OpenTK.Graphics.OpenGL.BlendEquationMode)modeAlpha); #if DEBUG } #endif } /// [requires: v1.2] /// Set the RGB blend equation and the alpha blend equation separately /// /// /// /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// /// /// /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendEquationSeparatei")] public static void BlendEquationSeparate(Int32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationSeparatei((UInt32)buf, (OpenTK.Graphics.OpenGL.BlendEquationMode)modeRGB, (OpenTK.Graphics.OpenGL.BlendEquationMode)modeAlpha); #if DEBUG } #endif } /// [requires: v1.2] /// Set the RGB blend equation and the alpha blend equation separately /// /// /// /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// /// /// /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendEquationSeparatei")] public static void BlendEquationSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.BlendEquationMode modeRGB, OpenTK.Graphics.OpenGL.BlendEquationMode modeAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationSeparatei((UInt32)buf, (OpenTK.Graphics.OpenGL.BlendEquationMode)modeRGB, (OpenTK.Graphics.OpenGL.BlendEquationMode)modeAlpha); #if DEBUG } #endif } /// [requires: v1.0] /// Specify pixel arithmetic /// /// /// /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. /// /// /// /// /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glBlendFunc")] public static void BlendFunc(OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactor, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFunc((OpenTK.Graphics.OpenGL.BlendingFactorSrc)sfactor, (OpenTK.Graphics.OpenGL.BlendingFactorDest)dfactor); #if DEBUG } #endif } /// [requires: v1.2] /// Specify pixel arithmetic /// /// /// /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. /// /// /// /// /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. /// /// [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendFunci")] public static void BlendFunc(Int32 buf, OpenTK.Graphics.OpenGL.Version40 src, OpenTK.Graphics.OpenGL.Version40 dst) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFunci((UInt32)buf, (OpenTK.Graphics.OpenGL.Version40)src, (OpenTK.Graphics.OpenGL.Version40)dst); #if DEBUG } #endif } /// [requires: v1.2] /// Specify pixel arithmetic /// /// /// /// Specifies how the red, green, blue, and alpha source blending factors are computed. The initial value is GL_ONE. /// /// /// /// /// Specifies how the red, green, blue, and alpha destination blending factors are computed. The following symbolic constants are accepted: GL_ZERO, GL_ONE, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_DST_COLOR, GL_ONE_MINUS_DST_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA. GL_CONSTANT_COLOR, GL_ONE_MINUS_CONSTANT_COLOR, GL_CONSTANT_ALPHA, and GL_ONE_MINUS_CONSTANT_ALPHA. The initial value is GL_ZERO. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendFunci")] public static void BlendFunc(UInt32 buf, OpenTK.Graphics.OpenGL.Version40 src, OpenTK.Graphics.OpenGL.Version40 dst) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFunci((UInt32)buf, (OpenTK.Graphics.OpenGL.Version40)src, (OpenTK.Graphics.OpenGL.Version40)dst); #if DEBUG } #endif } /// [requires: v1.4] /// Specify pixel arithmetic for RGB and alpha components separately /// /// /// /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. /// /// /// /// /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. /// /// /// /// /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. /// /// /// /// /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glBlendFuncSeparate")] public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactorRGB, OpenTK.Graphics.OpenGL.BlendingFactorSrc sfactorAlpha, OpenTK.Graphics.OpenGL.BlendingFactorDest dfactorAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFuncSeparate((OpenTK.Graphics.OpenGL.BlendingFactorSrc)sfactorRGB, (OpenTK.Graphics.OpenGL.BlendingFactorDest)dfactorRGB, (OpenTK.Graphics.OpenGL.BlendingFactorSrc)sfactorAlpha, (OpenTK.Graphics.OpenGL.BlendingFactorDest)dfactorAlpha); #if DEBUG } #endif } /// [requires: v1.2] /// Specify pixel arithmetic for RGB and alpha components separately /// /// /// /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. /// /// /// /// /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. /// /// /// /// /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. /// /// /// /// /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. /// /// [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendFuncSeparatei")] public static void BlendFuncSeparate(Int32 buf, OpenTK.Graphics.OpenGL.Version40 srcRGB, OpenTK.Graphics.OpenGL.Version40 dstRGB, OpenTK.Graphics.OpenGL.Version40 srcAlpha, OpenTK.Graphics.OpenGL.Version40 dstAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFuncSeparatei((UInt32)buf, (OpenTK.Graphics.OpenGL.Version40)srcRGB, (OpenTK.Graphics.OpenGL.Version40)dstRGB, (OpenTK.Graphics.OpenGL.Version40)srcAlpha, (OpenTK.Graphics.OpenGL.Version40)dstAlpha); #if DEBUG } #endif } /// [requires: v1.2] /// Specify pixel arithmetic for RGB and alpha components separately /// /// /// /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. /// /// /// /// /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. /// /// /// /// /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. /// /// /// /// /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glBlendFuncSeparatei")] public static void BlendFuncSeparate(UInt32 buf, OpenTK.Graphics.OpenGL.Version40 srcRGB, OpenTK.Graphics.OpenGL.Version40 dstRGB, OpenTK.Graphics.OpenGL.Version40 srcAlpha, OpenTK.Graphics.OpenGL.Version40 dstAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFuncSeparatei((UInt32)buf, (OpenTK.Graphics.OpenGL.Version40)srcRGB, (OpenTK.Graphics.OpenGL.Version40)dstRGB, (OpenTK.Graphics.OpenGL.Version40)srcAlpha, (OpenTK.Graphics.OpenGL.Version40)dstAlpha); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Copy a block of pixels from the read framebuffer to the draw framebuffer /// /// /// /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. /// /// /// /// /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. /// /// /// /// /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. /// /// /// /// /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glBlitFramebuffer")] public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.BlitFramebufferFilter filter) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlitFramebuffer((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (OpenTK.Graphics.OpenGL.ClearBufferMask)mask, (OpenTK.Graphics.OpenGL.BlitFramebufferFilter)filter); #if DEBUG } #endif } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// /// /// /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. /// /// /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.OpenGL.BufferUsageHint)usage); #if DEBUG } #endif } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// /// /// /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. /// /// /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageHint)usage); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// /// /// /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. /// /// /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageHint)usage); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// /// /// /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. /// /// /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageHint)usage); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Creates and initializes a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the size in bytes of the buffer object's new data store. /// /// /// /// /// Specifies a pointer to data that will be copied into the data store for initialization, or NULL if no data is to be copied. /// /// /// /// /// Specifies the expected usage pattern of the data store. The symbolic constant must be GL_STREAM_DRAW, GL_STREAM_READ, GL_STREAM_COPY, GL_STATIC_DRAW, GL_STATIC_READ, GL_STATIC_COPY, GL_DYNAMIC_DRAW, GL_DYNAMIC_READ, or GL_DYNAMIC_COPY. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferData")] public static void BufferData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.BufferUsageHint usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.BufferUsageHint)usage); data = (T2)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// /// /// /// Specifies a pointer to the new data that will be copied into the data store. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data); #if DEBUG } #endif } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// /// /// /// Specifies a pointer to the new data that will be copied into the data store. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// /// /// /// Specifies a pointer to the new data that will be copied into the data store. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// /// /// /// Specifies a pointer to the new data that will be copied into the data store. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Updates a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store where data replacement will begin, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being replaced. /// /// /// /// /// Specifies a pointer to the new data that will be copied into the data store. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glBufferSubData")] public static void BufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T3)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Execute a display list /// /// /// /// Specifies the integer name of the display list to be executed. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glCallList")] public static void CallList(Int32 list) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCallList((UInt32)list); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Execute a display list /// /// /// /// Specifies the integer name of the display list to be executed. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glCallList")] public static void CallList(UInt32 list) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCallList((UInt32)list); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Execute a list of display lists /// /// /// /// Specifies the number of display lists to be executed. /// /// /// /// /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. /// /// /// /// /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glCallLists")] public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, IntPtr lists) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCallLists((Int32)n, (OpenTK.Graphics.OpenGL.ListNameType)type, (IntPtr)lists); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Execute a list of display lists /// /// /// /// Specifies the number of display lists to be executed. /// /// /// /// /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. /// /// /// /// /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glCallLists")] public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute] T2[] lists) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle lists_ptr = GCHandle.Alloc(lists, GCHandleType.Pinned); try { Delegates.glCallLists((Int32)n, (OpenTK.Graphics.OpenGL.ListNameType)type, (IntPtr)lists_ptr.AddrOfPinnedObject()); } finally { lists_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Execute a list of display lists /// /// /// /// Specifies the number of display lists to be executed. /// /// /// /// /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. /// /// /// /// /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glCallLists")] public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute] T2[,] lists) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle lists_ptr = GCHandle.Alloc(lists, GCHandleType.Pinned); try { Delegates.glCallLists((Int32)n, (OpenTK.Graphics.OpenGL.ListNameType)type, (IntPtr)lists_ptr.AddrOfPinnedObject()); } finally { lists_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Execute a list of display lists /// /// /// /// Specifies the number of display lists to be executed. /// /// /// /// /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. /// /// /// /// /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glCallLists")] public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute] T2[,,] lists) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle lists_ptr = GCHandle.Alloc(lists, GCHandleType.Pinned); try { Delegates.glCallLists((Int32)n, (OpenTK.Graphics.OpenGL.ListNameType)type, (IntPtr)lists_ptr.AddrOfPinnedObject()); } finally { lists_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Execute a list of display lists /// /// /// /// Specifies the number of display lists to be executed. /// /// /// /// /// Specifies the type of values in lists. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, GL_2_BYTES, GL_3_BYTES, and GL_4_BYTES are accepted. /// /// /// /// /// Specifies the address of an array of name offsets in the display list. The pointer type is void because the offsets can be bytes, shorts, ints, or floats, depending on the value of type. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glCallLists")] public static void CallLists(Int32 n, OpenTK.Graphics.OpenGL.ListNameType type, [InAttribute, OutAttribute] ref T2 lists) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle lists_ptr = GCHandle.Alloc(lists, GCHandleType.Pinned); try { Delegates.glCallLists((Int32)n, (OpenTK.Graphics.OpenGL.ListNameType)type, (IntPtr)lists_ptr.AddrOfPinnedObject()); lists = (T2)lists_ptr.Target; } finally { lists_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Check the completeness status of a framebuffer /// /// /// /// Specify the target of the framebuffer completeness check. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glCheckFramebufferStatus")] public static OpenTK.Graphics.OpenGL.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL.FramebufferTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glCheckFramebufferStatus((OpenTK.Graphics.OpenGL.FramebufferTarget)target); #if DEBUG } #endif } /// [requires: v3.0] /// Specify whether data read via glReadPixels should be clamped /// /// /// /// Target for color clamping. target must be GL_CLAMP_READ_COLOR. /// /// /// /// /// Specifies whether to apply color clamping. clamp must be GL_TRUE or GL_FALSE. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClampColor")] public static void ClampColor(OpenTK.Graphics.OpenGL.ClampColorTarget target, OpenTK.Graphics.OpenGL.ClampColorMode clamp) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClampColor((OpenTK.Graphics.OpenGL.ClampColorTarget)target, (OpenTK.Graphics.OpenGL.ClampColorMode)clamp); #if DEBUG } #endif } /// [requires: v1.0] /// Clear buffers to preset values /// /// /// /// Bitwise OR of masks that indicate the buffers to be cleared. The three masks are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT, and GL_STENCIL_BUFFER_BIT. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClear")] public static void Clear(OpenTK.Graphics.OpenGL.ClearBufferMask mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClear((OpenTK.Graphics.OpenGL.ClearBufferMask)mask); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify clear values for the accumulation buffer /// /// /// /// Specify the red, green, blue, and alpha values used when the accumulation buffer is cleared. The initial values are all 0. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glClearAccum")] public static void ClearAccum(Single red, Single green, Single blue, Single alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearAccum((Single)red, (Single)green, (Single)blue, (Single)alpha); #if DEBUG } #endif } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// /// Specify the buffer to clear. /// /// /// /// /// Specify a particular draw buffer to clear. /// /// /// /// /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// /// /// /// /// The value to clear a depth render buffer to. /// /// /// /// /// The value to clear a stencil render buffer to. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfi")] public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single depth, Int32 stencil) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearBufferfi((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Single)depth, (Int32)stencil); #if DEBUG } #endif } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// /// Specify the buffer to clear. /// /// /// /// /// Specify a particular draw buffer to clear. /// /// /// /// /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// /// /// /// /// The value to clear a depth render buffer to. /// /// /// /// /// The value to clear a stencil render buffer to. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glClearBufferfv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// /// Specify the buffer to clear. /// /// /// /// /// Specify a particular draw buffer to clear. /// /// /// /// /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// /// /// /// /// The value to clear a depth render buffer to. /// /// /// /// /// The value to clear a stencil render buffer to. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glClearBufferfv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// /// Specify the buffer to clear. /// /// /// /// /// Specify a particular draw buffer to clear. /// /// /// /// /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// /// /// /// /// The value to clear a depth render buffer to. /// /// /// /// /// The value to clear a stencil render buffer to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferfv")] public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearBufferfv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Single*)value); #if DEBUG } #endif } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// /// Specify the buffer to clear. /// /// /// /// /// Specify a particular draw buffer to clear. /// /// /// /// /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// /// /// /// /// The value to clear a depth render buffer to. /// /// /// /// /// The value to clear a stencil render buffer to. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glClearBufferiv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// /// Specify the buffer to clear. /// /// /// /// /// Specify a particular draw buffer to clear. /// /// /// /// /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// /// /// /// /// The value to clear a depth render buffer to. /// /// /// /// /// The value to clear a stencil render buffer to. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glClearBufferiv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// /// Specify the buffer to clear. /// /// /// /// /// Specify a particular draw buffer to clear. /// /// /// /// /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// /// /// /// /// The value to clear a depth render buffer to. /// /// /// /// /// The value to clear a stencil render buffer to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferiv")] public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearBufferiv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (Int32*)value); #if DEBUG } #endif } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// /// Specify the buffer to clear. /// /// /// /// /// Specify a particular draw buffer to clear. /// /// /// /// /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// /// /// /// /// The value to clear a depth render buffer to. /// /// /// /// /// The value to clear a stencil render buffer to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glClearBufferuiv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// /// Specify the buffer to clear. /// /// /// /// /// Specify a particular draw buffer to clear. /// /// /// /// /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// /// /// /// /// The value to clear a depth render buffer to. /// /// /// /// /// The value to clear a stencil render buffer to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] public static void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glClearBufferuiv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Clear individual buffers of the currently bound draw framebuffer /// /// /// /// Specify the buffer to clear. /// /// /// /// /// Specify a particular draw buffer to clear. /// /// /// /// /// For color buffers, a pointer to a four-element vector specifying R, G, B and A values to clear the buffer to. For depth buffers, a pointer to a single depth value to clear the buffer to. For stencil buffers, a pointer to a single stencil value to clear the buffer to. /// /// /// /// /// The value to clear a depth render buffer to. /// /// /// /// /// The value to clear a stencil render buffer to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glClearBufferuiv")] public static unsafe void ClearBuffer(OpenTK.Graphics.OpenGL.ClearBuffer buffer, Int32 drawbuffer, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearBufferuiv((OpenTK.Graphics.OpenGL.ClearBuffer)buffer, (Int32)drawbuffer, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.0] /// Specify clear values for the color buffers /// /// /// /// Specify the red, green, blue, and alpha values used when the color buffers are cleared. The initial values are all 0. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearColor")] public static void ClearColor(Single red, Single green, Single blue, Single alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearColor((Single)red, (Single)green, (Single)blue, (Single)alpha); #if DEBUG } #endif } /// [requires: v1.0] /// Specify the clear value for the depth buffer /// /// /// /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearDepth")] public static void ClearDepth(Double depth) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearDepth((Double)depth); #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Specify the clear value for the depth buffer /// /// /// /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glClearDepthf")] public static void ClearDepth(Single d) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearDepthf((Single)d); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the clear value for the color index buffers /// /// /// /// Specifies the index used when the color index buffers are cleared. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glClearIndex")] public static void ClearIndex(Single c) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearIndex((Single)c); #if DEBUG } #endif } /// [requires: v1.0] /// Specify the clear value for the stencil buffer /// /// /// /// Specifies the index used when the stencil buffer is cleared. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glClearStencil")] public static void ClearStencil(Int32 s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearStencil((Int32)s); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Select active texture unit /// /// /// /// Specifies which texture unit to make active. The number of texture units is implementation dependent, but must be at least two. texture must be one of GL_TEXTURE, where i ranges from 0 to the value of GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. The initial value is GL_TEXTURE0. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glClientActiveTexture")] public static void ClientActiveTexture(OpenTK.Graphics.OpenGL.TextureUnit texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClientActiveTexture((OpenTK.Graphics.OpenGL.TextureUnit)texture); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] /// Block and wait for a sync object to become signaled /// /// /// /// The sync object whose status to wait on. /// /// /// /// /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. /// /// [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glClientWaitSync")] public static OpenTK.Graphics.OpenGL.ArbSync ClientWaitSync(IntPtr sync, Int32 flags, Int64 timeout) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glClientWaitSync((IntPtr)sync, (UInt32)flags, (UInt64)timeout); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] /// Block and wait for a sync object to become signaled /// /// /// /// The sync object whose status to wait on. /// /// /// /// /// A bitfield controlling the command flushing behavior. flags may be GL_SYNC_FLUSH_COMMANDS_BIT. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glClientWaitSync")] public static OpenTK.Graphics.OpenGL.ArbSync ClientWaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glClientWaitSync((IntPtr)sync, (UInt32)flags, (UInt64)timeout); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a plane against which all geometry is clipped /// /// /// /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. /// /// /// /// /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glClipPlane")] public static void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, Double[] equation) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* equation_ptr = equation) { Delegates.glClipPlane((OpenTK.Graphics.OpenGL.ClipPlaneName)plane, (Double*)equation_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a plane against which all geometry is clipped /// /// /// /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. /// /// /// /// /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glClipPlane")] public static void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, ref Double equation) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* equation_ptr = &equation) { Delegates.glClipPlane((OpenTK.Graphics.OpenGL.ClipPlaneName)plane, (Double*)equation_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a plane against which all geometry is clipped /// /// /// /// Specifies which clipping plane is being positioned. Symbolic names of the form GL_CLIP_PLANEi, where i is an integer between 0 and GL_MAX_CLIP_PLANES - 1, are accepted. /// /// /// /// /// Specifies the address of an array of four double-precision floating-point values. These values are interpreted as a plane equation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glClipPlane")] public static unsafe void ClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, Double* equation) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClipPlane((OpenTK.Graphics.OpenGL.ClipPlaneName)plane, (Double*)equation); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3b")] public static void Color3(SByte red, SByte green, SByte blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3b((SByte)red, (SByte)green, (SByte)blue); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3bv")] public static void Color3(SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glColor3bv((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3bv")] public static void Color3(ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glColor3bv((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3bv")] public static unsafe void Color3(SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3bv((SByte*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3d")] public static void Color3(Double red, Double green, Double blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3d((Double)red, (Double)green, (Double)blue); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3dv")] public static void Color3(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glColor3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3dv")] public static void Color3(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glColor3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3dv")] public static unsafe void Color3(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3f")] public static void Color3(Single red, Single green, Single blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3f((Single)red, (Single)green, (Single)blue); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3fv")] public static void Color3(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glColor3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3fv")] public static void Color3(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glColor3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3fv")] public static unsafe void Color3(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3i")] public static void Color3(Int32 red, Int32 green, Int32 blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3i((Int32)red, (Int32)green, (Int32)blue); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3iv")] public static void Color3(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glColor3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3iv")] public static void Color3(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glColor3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3iv")] public static unsafe void Color3(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3s")] public static void Color3(Int16 red, Int16 green, Int16 blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3s((Int16)red, (Int16)green, (Int16)blue); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3sv")] public static void Color3(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glColor3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3sv")] public static void Color3(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glColor3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3sv")] public static unsafe void Color3(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3ub")] public static void Color3(Byte red, Byte green, Byte blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3ub((Byte)red, (Byte)green, (Byte)blue); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3ubv")] public static void Color3(Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glColor3ubv((Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3ubv")] public static void Color3(ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glColor3ubv((Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3ubv")] public static unsafe void Color3(Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3ubv((Byte*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3ui")] public static void Color3(UInt32 red, UInt32 green, UInt32 blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3ui((UInt32)red, (UInt32)green, (UInt32)blue); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3uiv")] public static void Color3(UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glColor3uiv((UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3uiv")] public static void Color3(ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glColor3uiv((UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3uiv")] public static unsafe void Color3(UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3uiv((UInt32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3us")] public static void Color3(UInt16 red, UInt16 green, UInt16 blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3us((UInt16)red, (UInt16)green, (UInt16)blue); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3usv")] public static void Color3(UInt16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = v) { Delegates.glColor3usv((UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3usv")] public static void Color3(ref UInt16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = &v) { Delegates.glColor3usv((UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor3usv")] public static unsafe void Color3(UInt16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3usv((UInt16*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4b")] public static void Color4(SByte red, SByte green, SByte blue, SByte alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4b((SByte)red, (SByte)green, (SByte)blue, (SByte)alpha); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4bv")] public static void Color4(SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glColor4bv((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4bv")] public static void Color4(ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glColor4bv((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4bv")] public static unsafe void Color4(SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4bv((SByte*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4d")] public static void Color4(Double red, Double green, Double blue, Double alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4d((Double)red, (Double)green, (Double)blue, (Double)alpha); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4dv")] public static void Color4(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glColor4dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4dv")] public static void Color4(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glColor4dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4dv")] public static unsafe void Color4(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4f")] public static void Color4(Single red, Single green, Single blue, Single alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4f((Single)red, (Single)green, (Single)blue, (Single)alpha); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4fv")] public static void Color4(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glColor4fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4fv")] public static void Color4(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glColor4fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4fv")] public static unsafe void Color4(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4i")] public static void Color4(Int32 red, Int32 green, Int32 blue, Int32 alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4i((Int32)red, (Int32)green, (Int32)blue, (Int32)alpha); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4iv")] public static void Color4(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glColor4iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4iv")] public static void Color4(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glColor4iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4iv")] public static unsafe void Color4(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4s")] public static void Color4(Int16 red, Int16 green, Int16 blue, Int16 alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4s((Int16)red, (Int16)green, (Int16)blue, (Int16)alpha); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4sv")] public static void Color4(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glColor4sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4sv")] public static void Color4(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glColor4sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4sv")] public static unsafe void Color4(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4ub")] public static void Color4(Byte red, Byte green, Byte blue, Byte alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4ub((Byte)red, (Byte)green, (Byte)blue, (Byte)alpha); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4ubv")] public static void Color4(Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glColor4ubv((Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4ubv")] public static void Color4(ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glColor4ubv((Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4ubv")] public static unsafe void Color4(Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4ubv((Byte*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4ui")] public static void Color4(UInt32 red, UInt32 green, UInt32 blue, UInt32 alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4ui((UInt32)red, (UInt32)green, (UInt32)blue, (UInt32)alpha); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4uiv")] public static void Color4(UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glColor4uiv((UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4uiv")] public static void Color4(ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glColor4uiv((UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4uiv")] public static unsafe void Color4(UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4uiv((UInt32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4us")] public static void Color4(UInt16 red, UInt16 green, UInt16 blue, UInt16 alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4us((UInt16)red, (UInt16)green, (UInt16)blue, (UInt16)alpha); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4usv")] public static void Color4(UInt16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = v) { Delegates.glColor4usv((UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4usv")] public static void Color4(ref UInt16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = &v) { Delegates.glColor4usv((UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color /// /// /// /// Specify new red, green, and blue values for the current color. /// /// /// /// /// Specifies a new alpha value for the current color. Included only in the four-argument glColor4 commands. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColor4usv")] public static unsafe void Color4(UInt16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4usv((UInt16*)v); #if DEBUG } #endif } /// [requires: v1.0] /// Enable and disable writing of frame buffer color components /// /// /// /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glColorMask")] public static void ColorMask(bool red, bool green, bool blue, bool alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorMask((bool)red, (bool)green, (bool)blue, (bool)alpha); #if DEBUG } #endif } /// [requires: v3.0] /// Enable and disable writing of frame buffer color components /// /// /// /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")] public static void ColorMask(Int32 index, bool r, bool g, bool b, bool a) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorMaski((UInt32)index, (bool)r, (bool)g, (bool)b, (bool)a); #if DEBUG } #endif } /// [requires: v3.0] /// Enable and disable writing of frame buffer color components /// /// /// /// Specify whether red, green, blue, and alpha can or cannot be written into the frame buffer. The initial values are all GL_TRUE, indicating that the color components can be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glColorMaski")] public static void ColorMask(UInt32 index, bool r, bool g, bool b, bool a) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorMaski((UInt32)index, (bool)r, (bool)g, (bool)b, (bool)a); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Cause a material color to track the current color /// /// /// /// Specifies whether front, back, or both front and back material parameters should track the current color. Accepted values are GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. The initial value is GL_FRONT_AND_BACK. /// /// /// /// /// Specifies which of several material parameters track the current color. Accepted values are GL_EMISSION, GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, and GL_AMBIENT_AND_DIFFUSE. The initial value is GL_AMBIENT_AND_DIFFUSE. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glColorMaterial")] public static void ColorMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.ColorMaterialParameter mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorMaterial((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.ColorMaterialParameter)mode); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP3ui")] public static void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 color) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorP3ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)color); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP3ui")] public static void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 color) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorP3ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)color); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP3uiv")] public static unsafe void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* color) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorP3uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)color); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP3uiv")] public static unsafe void ColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* color) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorP3uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)color); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP4ui")] public static void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 color) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorP4ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)color); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP4ui")] public static void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 color) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorP4ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)color); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP4uiv")] public static unsafe void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* color) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorP4uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)color); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glColorP4uiv")] public static unsafe void ColorP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* color) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorP4uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)color); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glColorPointer")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glColorPointer")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glColorPointer")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glColorPointer")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glColorPointer")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Respecify a portion of a color table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// /// /// The number of table entries to replace. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorSubTable")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorSubTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Respecify a portion of a color table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// /// /// The number of table entries to replace. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorSubTable")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] data) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glColorSubTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Respecify a portion of a color table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// /// /// The number of table entries to replace. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorSubTable")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] data) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glColorSubTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Respecify a portion of a color table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// /// /// The number of table entries to replace. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorSubTable")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] data) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glColorSubTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Respecify a portion of a color table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// /// /// The number of table entries to replace. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorSubTable")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 data) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glColorSubTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T5)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorTable")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr table) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorTable")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] table) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorTable")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] table) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorTable")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] table) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorTable")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 table) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); table = (T5)table_ptr.Target; } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Set color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. /// /// /// /// /// A pointer to an array where the values of the parameters are stored. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorTableParameterfv")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glColorTableParameterfv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.ColorTableParameterPName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Set color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. /// /// /// /// /// A pointer to an array where the values of the parameters are stored. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorTableParameterfv")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glColorTableParameterfv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.ColorTableParameterPName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Set color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. /// /// /// /// /// A pointer to an array where the values of the parameters are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorTableParameterfv")] public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorTableParameterfv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.ColorTableParameterPName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Set color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. /// /// /// /// /// A pointer to an array where the values of the parameters are stored. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorTableParameteriv")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glColorTableParameteriv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.ColorTableParameterPName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Set color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. /// /// /// /// /// A pointer to an array where the values of the parameters are stored. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorTableParameteriv")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glColorTableParameteriv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.ColorTableParameterPName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Set color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. /// /// /// /// /// A pointer to an array where the values of the parameters are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glColorTableParameteriv")] public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.ColorTableParameterPName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorTableParameteriv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.ColorTableParameterPName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Compiles a shader object /// /// /// /// Specifies the shader object to be compiled. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] public static void CompileShader(Int32 shader) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompileShader((UInt32)shader); #if DEBUG } #endif } /// [requires: v2.0] /// Compiles a shader object /// /// /// /// Specifies the shader object to be compiled. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCompileShader")] public static void CompileShader(UInt32 shader) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompileShader((UInt32)shader); #if DEBUG } #endif } /// [requires: v1.3] /// Specify a one-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: v1.3] /// Specify a one-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a one-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a one-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a one-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 64 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage1D")] public static void CompressedTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T6)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a two-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: v1.3] /// Specify a two-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] data) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a two-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] data) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a two-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] data) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a two-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 2D texture images that are at least 64 texels wide and cube-mapped texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 2D texture images that are at least 64 texels high and cube-mapped texture images that are at least 16 texels high. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage2D")] public static void CompressedTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 data) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T7)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a three-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: v1.3] /// Specify a three-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a three-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a three-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a three-dimensional texture image in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 16 texels high. /// /// /// /// /// Specifies the depth of the texture image. All implementations support 3D texture images that are at least 16 texels deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexImage3D")] public static void CompressedTexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T8)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: v1.3] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[] data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,] data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T6[,,] data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a one-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage1D")] public static void CompressedTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T6 data) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T6)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: v1.3] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[] data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,] data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a two-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage2D")] public static void CompressedTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T8 data) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T8)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data); #if DEBUG } #endif } /// [requires: v1.3] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[] data) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,] data) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T10[,,] data) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Specify a three-dimensional texture subimage in a compressed format /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the compressed image data stored at address data. /// /// /// /// /// Specifies the number of unsigned bytes of image data starting at the address specified by data. /// /// /// /// /// Specifies a pointer to the compressed image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glCompressedTexSubImage3D")] public static void CompressedTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T10 data) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glCompressedTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T10)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a one-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_1D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionFilter1D")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr image) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a one-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_1D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionFilter1D")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] image) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a one-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_1D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionFilter1D")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] image) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a one-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_1D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionFilter1D")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] image) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a one-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_1D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionFilter1D")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 image) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter1D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); image = (T5)image_ptr.Target; } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a two-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The height of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionFilter2D")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr image) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a two-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The height of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionFilter2D")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] image) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a two-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The height of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionFilter2D")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] image) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a two-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The height of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionFilter2D")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] image) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a two-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The height of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionFilter2D")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 image) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter2D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); image = (T6)image_ptr.Target; } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Set convolution parameters /// /// /// /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. /// /// /// /// /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionParameterf")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glConvolutionParameterf((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.ConvolutionParameter)pname, (Single)@params); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Set convolution parameters /// /// /// /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. /// /// /// /// /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionParameterfv")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glConvolutionParameterfv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.ConvolutionParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Set convolution parameters /// /// /// /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. /// /// /// /// /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionParameterfv")] public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glConvolutionParameterfv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.ConvolutionParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Set convolution parameters /// /// /// /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. /// /// /// /// /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionParameteri")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glConvolutionParameteri((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.ConvolutionParameter)pname, (Int32)@params); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Set convolution parameters /// /// /// /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. /// /// /// /// /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionParameteriv")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glConvolutionParameteriv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.ConvolutionParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Set convolution parameters /// /// /// /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. /// /// /// /// /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glConvolutionParameteriv")] public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.ConvolutionParameter pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glConvolutionParameteriv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.ConvolutionParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v3.0 and ARB_copy_buffer] /// Copy part of the data store of a buffer object to the data store of another buffer object /// /// /// /// Specifies the target from whose data store data should be read. /// /// /// /// /// Specifies the target to whose data store data should be written. /// /// /// /// /// Specifies the offset, in basic machine units, within the data store of readtarget from which data should be read. /// /// /// /// /// Specifies the offset, in basic machine units, within the data store of writetarget to which data should be written. /// /// /// /// /// Specifies the size, in basic machine units, of the data to be copied from readtarget to writetarget. /// /// [AutoGenerated(Category = "ARB_copy_buffer", Version = "3.0", EntryPoint = "glCopyBufferSubData")] public static void CopyBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget readTarget, OpenTK.Graphics.OpenGL.BufferTarget writeTarget, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)readTarget, (OpenTK.Graphics.OpenGL.BufferTarget)writeTarget, (IntPtr)readOffset, (IntPtr)writeOffset, (IntPtr)size); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Respecify a portion of a color table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// /// /// The window coordinates of the left corner of the row of pixels to be copied. /// /// /// /// /// The number of table entries to replace. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glCopyColorSubTable")] public static void CopyColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyColorSubTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)x, (Int32)y, (Int32)width); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Copy pixels into a color table /// /// /// /// The color table target. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal storage format of the texture image. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. /// /// /// /// /// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. /// /// /// /// /// The width of the pixel rectangle. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glCopyColorTable")] public static void CopyColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Copy pixels into a one-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_1D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The window space coordinates of the lower-left coordinate of the pixel array to copy. /// /// /// /// /// The width of the pixel array to copy. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glCopyConvolutionFilter1D")] public static void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyConvolutionFilter1D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Copy pixels into a two-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The window space coordinates of the lower-left coordinate of the pixel array to copy. /// /// /// /// /// The width of the pixel array to copy. /// /// /// /// /// The height of the pixel array to copy. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glCopyConvolutionFilter2D")] public static void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyConvolutionFilter2D((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Copy pixels in the frame buffer /// /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// /// /// Specify the dimensions of the rectangular region of pixels to be copied. Both must be nonnegative. /// /// /// /// /// Specifies whether color values, depth values, or stencil values are to be copied. Symbolic constants GL_COLOR, GL_DEPTH, and GL_STENCIL are accepted. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glCopyPixels")] public static void CopyPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelCopyType type) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelCopyType)type); #if DEBUG } #endif } /// [requires: v1.1] /// Copy pixels into a 1D texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specify the window coordinates of the left corner of the row of pixels to be copied. /// /// /// /// /// Specifies the width of the texture image. Must be 0 or 2 sup n + 2 ( border ) for some integer . The height of the texture image is 1. /// /// /// /// /// Specifies the width of the border. Must be either 0 or 1. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage1D")] public static void CopyTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)border); #if DEBUG } #endif } /// [requires: v1.1] /// Copy pixels into a 2D texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// /// /// Specifies the width of the texture image. Must be 0 or 2 sup n + 2 ( border ) for some integer . /// /// /// /// /// Specifies the height of the texture image. Must be 0 or 2 sup m + 2 ( border ) for some integer . /// /// /// /// /// Specifies the width of the border. Must be either 0 or 1. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexImage2D")] public static void CopyTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border); #if DEBUG } #endif } /// [requires: v1.1] /// Copy a one-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the texel offset within the texture array. /// /// /// /// /// Specify the window coordinates of the left corner of the row of pixels to be copied. /// /// /// /// /// Specifies the width of the texture subimage. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage1D")] public static void CopyTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)x, (Int32)y, (Int32)width); #if DEBUG } #endif } /// [requires: v1.1] /// Copy a two-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glCopyTexSubImage2D")] public static void CopyTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: v1.2] /// Copy a three-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glCopyTexSubImage3D")] public static void CopyTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: v2.0] /// Creates a program object /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateProgram")] public static Int32 CreateProgram() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glCreateProgram(); #if DEBUG } #endif } /// [requires: v2.0] /// Creates a shader object /// /// /// /// Specifies the type of shader to be created. Must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER, or GL_FRAGMENT_SHADER. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glCreateShader")] public static Int32 CreateShader(OpenTK.Graphics.OpenGL.ShaderType type) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glCreateShader((OpenTK.Graphics.OpenGL.ShaderType)type); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Create a stand-alone program from an array of null-terminated source code strings /// /// /// /// Specifies the type of shader to create. /// /// /// /// /// Specifies the number of source code strings in the array strings. /// /// /// /// /// Specifies the address of an array of pointers to source code strings from which to create the program object. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glCreateShaderProgramv")] public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL.ShaderType type, Int32 count, String[] strings) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glCreateShaderProgramv((OpenTK.Graphics.OpenGL.ShaderType)type, (Int32)count, (String[])strings); #if DEBUG } #endif } /// [requires: v1.0] /// Specify whether front- or back-facing facets can be culled /// /// /// /// Specifies whether front- or back-facing facets are candidates for culling. Symbolic constants GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK are accepted. The initial value is GL_BACK. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glCullFace")] public static void CullFace(OpenTK.Graphics.OpenGL.CullFaceMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCullFace((OpenTK.Graphics.OpenGL.CullFaceMode)mode); #if DEBUG } #endif } /// [requires: v1.5] /// Delete named buffer objects /// /// /// /// Specifies the number of buffer objects to be deleted. /// /// /// /// /// Specifies an array of buffer objects to be deleted. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] public static void DeleteBuffers(Int32 n, Int32[] buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* buffers_ptr = buffers) { Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Delete named buffer objects /// /// /// /// Specifies the number of buffer objects to be deleted. /// /// /// /// /// Specifies an array of buffer objects to be deleted. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] public static void DeleteBuffers(Int32 n, ref Int32 buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* buffers_ptr = &buffers) { Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Delete named buffer objects /// /// /// /// Specifies the number of buffer objects to be deleted. /// /// /// /// /// Specifies an array of buffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] public static unsafe void DeleteBuffers(Int32 n, Int32* buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); #if DEBUG } #endif } /// [requires: v1.5] /// Delete named buffer objects /// /// /// /// Specifies the number of buffer objects to be deleted. /// /// /// /// /// Specifies an array of buffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] public static void DeleteBuffers(Int32 n, UInt32[] buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* buffers_ptr = buffers) { Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Delete named buffer objects /// /// /// /// Specifies the number of buffer objects to be deleted. /// /// /// /// /// Specifies an array of buffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] public static void DeleteBuffers(Int32 n, ref UInt32 buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* buffers_ptr = &buffers) { Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Delete named buffer objects /// /// /// /// Specifies the number of buffer objects to be deleted. /// /// /// /// /// Specifies an array of buffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteBuffers")] public static unsafe void DeleteBuffers(Int32 n, UInt32* buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteBuffers((Int32)n, (UInt32*)buffers); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Delete framebuffer objects /// /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n framebuffer objects to be deleted. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] public static void DeleteFramebuffers(Int32 n, Int32[] framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* framebuffers_ptr = framebuffers) { Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Delete framebuffer objects /// /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n framebuffer objects to be deleted. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] public static void DeleteFramebuffers(Int32 n, ref Int32 framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* framebuffers_ptr = &framebuffers) { Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Delete framebuffer objects /// /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n framebuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] public static unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Delete framebuffer objects /// /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n framebuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] public static void DeleteFramebuffers(Int32 n, UInt32[] framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* framebuffers_ptr = framebuffers) { Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Delete framebuffer objects /// /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n framebuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] public static void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* framebuffers_ptr = &framebuffers) { Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Delete framebuffer objects /// /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n framebuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteFramebuffers")] public static unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteFramebuffers((Int32)n, (UInt32*)framebuffers); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Delete a contiguous group of display lists /// /// /// /// Specifies the integer name of the first display list to delete. /// /// /// /// /// Specifies the number of display lists to delete. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glDeleteLists")] public static void DeleteLists(Int32 list, Int32 range) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteLists((UInt32)list, (Int32)range); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Delete a contiguous group of display lists /// /// /// /// Specifies the integer name of the first display list to delete. /// /// /// /// /// Specifies the number of display lists to delete. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glDeleteLists")] public static void DeleteLists(UInt32 list, Int32 range) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteLists((UInt32)list, (Int32)range); #if DEBUG } #endif } /// [requires: v2.0] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] public static void DeleteProgram(Int32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteProgram((UInt32)program); #if DEBUG } #endif } /// [requires: v2.0] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteProgram")] public static void DeleteProgram(UInt32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteProgram((UInt32)program); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Delete program pipeline objects /// /// /// /// Specifies the number of program pipeline objects to delete. /// /// /// /// /// Specifies an array of names of program pipeline objects to delete. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] public static void DeleteProgramPipelines(Int32 n, Int32[] pipelines) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* pipelines_ptr = pipelines) { Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Delete program pipeline objects /// /// /// /// Specifies the number of program pipeline objects to delete. /// /// /// /// /// Specifies an array of names of program pipeline objects to delete. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] public static void DeleteProgramPipelines(Int32 n, ref Int32 pipelines) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* pipelines_ptr = &pipelines) { Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Delete program pipeline objects /// /// /// /// Specifies the number of program pipeline objects to delete. /// /// /// /// /// Specifies an array of names of program pipeline objects to delete. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] public static unsafe void DeleteProgramPipelines(Int32 n, Int32* pipelines) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Delete program pipeline objects /// /// /// /// Specifies the number of program pipeline objects to delete. /// /// /// /// /// Specifies an array of names of program pipeline objects to delete. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] public static void DeleteProgramPipelines(Int32 n, UInt32[] pipelines) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* pipelines_ptr = pipelines) { Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Delete program pipeline objects /// /// /// /// Specifies the number of program pipeline objects to delete. /// /// /// /// /// Specifies an array of names of program pipeline objects to delete. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] public static void DeleteProgramPipelines(Int32 n, ref UInt32 pipelines) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* pipelines_ptr = &pipelines) { Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Delete program pipeline objects /// /// /// /// Specifies the number of program pipeline objects to delete. /// /// /// /// /// Specifies an array of names of program pipeline objects to delete. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glDeleteProgramPipelines")] public static unsafe void DeleteProgramPipelines(Int32 n, UInt32* pipelines) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteProgramPipelines((Int32)n, (UInt32*)pipelines); #if DEBUG } #endif } /// [requires: v1.5] /// Delete named query objects /// /// /// /// Specifies the number of query objects to be deleted. /// /// /// /// /// Specifies an array of query objects to be deleted. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] public static void DeleteQueries(Int32 n, Int32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = ids) { Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Delete named query objects /// /// /// /// Specifies the number of query objects to be deleted. /// /// /// /// /// Specifies an array of query objects to be deleted. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] public static void DeleteQueries(Int32 n, ref Int32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = &ids) { Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Delete named query objects /// /// /// /// Specifies the number of query objects to be deleted. /// /// /// /// /// Specifies an array of query objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] public static unsafe void DeleteQueries(Int32 n, Int32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteQueries((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: v1.5] /// Delete named query objects /// /// /// /// Specifies the number of query objects to be deleted. /// /// /// /// /// Specifies an array of query objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] public static void DeleteQueries(Int32 n, UInt32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = ids) { Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Delete named query objects /// /// /// /// Specifies the number of query objects to be deleted. /// /// /// /// /// Specifies an array of query objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] public static void DeleteQueries(Int32 n, ref UInt32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = &ids) { Delegates.glDeleteQueries((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Delete named query objects /// /// /// /// Specifies the number of query objects to be deleted. /// /// /// /// /// Specifies an array of query objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glDeleteQueries")] public static unsafe void DeleteQueries(Int32 n, UInt32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteQueries((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Delete renderbuffer objects /// /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n renderbuffer objects to be deleted. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] public static void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* renderbuffers_ptr = renderbuffers) { Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Delete renderbuffer objects /// /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n renderbuffer objects to be deleted. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] public static void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* renderbuffers_ptr = &renderbuffers) { Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Delete renderbuffer objects /// /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n renderbuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] public static unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Delete renderbuffer objects /// /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n renderbuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] public static void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* renderbuffers_ptr = renderbuffers) { Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Delete renderbuffer objects /// /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n renderbuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] public static void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* renderbuffers_ptr = &renderbuffers) { Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Delete renderbuffer objects /// /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n renderbuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glDeleteRenderbuffers")] public static unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteRenderbuffers((Int32)n, (UInt32*)renderbuffers); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Delete named sampler objects /// /// /// /// Specifies the number of sampler objects to be deleted. /// /// /// /// /// Specifies an array of sampler objects to be deleted. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")] public static void DeleteSamplers(Int32 count, Int32[] samplers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* samplers_ptr = samplers) { Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Delete named sampler objects /// /// /// /// Specifies the number of sampler objects to be deleted. /// /// /// /// /// Specifies an array of sampler objects to be deleted. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")] public static void DeleteSamplers(Int32 count, ref Int32 samplers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* samplers_ptr = &samplers) { Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Delete named sampler objects /// /// /// /// Specifies the number of sampler objects to be deleted. /// /// /// /// /// Specifies an array of sampler objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")] public static unsafe void DeleteSamplers(Int32 count, Int32* samplers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Delete named sampler objects /// /// /// /// Specifies the number of sampler objects to be deleted. /// /// /// /// /// Specifies an array of sampler objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")] public static void DeleteSamplers(Int32 count, UInt32[] samplers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* samplers_ptr = samplers) { Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Delete named sampler objects /// /// /// /// Specifies the number of sampler objects to be deleted. /// /// /// /// /// Specifies an array of sampler objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")] public static void DeleteSamplers(Int32 count, ref UInt32 samplers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* samplers_ptr = &samplers) { Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Delete named sampler objects /// /// /// /// Specifies the number of sampler objects to be deleted. /// /// /// /// /// Specifies an array of sampler objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glDeleteSamplers")] public static unsafe void DeleteSamplers(Int32 count, UInt32* samplers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteSamplers((Int32)count, (UInt32*)samplers); #if DEBUG } #endif } /// [requires: v2.0] /// Deletes a shader object /// /// /// /// Specifies the shader object to be deleted. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] public static void DeleteShader(Int32 shader) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteShader((UInt32)shader); #if DEBUG } #endif } /// [requires: v2.0] /// Deletes a shader object /// /// /// /// Specifies the shader object to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDeleteShader")] public static void DeleteShader(UInt32 shader) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteShader((UInt32)shader); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] /// Delete a sync object /// /// /// /// The sync object to be deleted. /// /// [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glDeleteSync")] public static void DeleteSync(IntPtr sync) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteSync((IntPtr)sync); #if DEBUG } #endif } /// [requires: v1.1] /// Delete named textures /// /// /// /// Specifies the number of textures to be deleted. /// /// /// /// /// Specifies an array of textures to be deleted. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] public static void DeleteTextures(Int32 n, Int32[] textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = textures) { Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); } } #if DEBUG } #endif } /// [requires: v1.1] /// Delete named textures /// /// /// /// Specifies the number of textures to be deleted. /// /// /// /// /// Specifies an array of textures to be deleted. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] public static void DeleteTextures(Int32 n, ref Int32 textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = &textures) { Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); } } #if DEBUG } #endif } /// [requires: v1.1] /// Delete named textures /// /// /// /// Specifies the number of textures to be deleted. /// /// /// /// /// Specifies an array of textures to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] public static unsafe void DeleteTextures(Int32 n, Int32* textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); #if DEBUG } #endif } /// [requires: v1.1] /// Delete named textures /// /// /// /// Specifies the number of textures to be deleted. /// /// /// /// /// Specifies an array of textures to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] public static void DeleteTextures(Int32 n, UInt32[] textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = textures) { Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); } } #if DEBUG } #endif } /// [requires: v1.1] /// Delete named textures /// /// /// /// Specifies the number of textures to be deleted. /// /// /// /// /// Specifies an array of textures to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] public static void DeleteTextures(Int32 n, ref UInt32 textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = &textures) { Delegates.glDeleteTextures((Int32)n, (UInt32*)textures_ptr); } } #if DEBUG } #endif } /// [requires: v1.1] /// Delete named textures /// /// /// /// Specifies the number of textures to be deleted. /// /// /// /// /// Specifies an array of textures to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDeleteTextures")] public static unsafe void DeleteTextures(Int32 n, UInt32* textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteTextures((Int32)n, (UInt32*)textures); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Delete transform feedback objects /// /// /// /// Specifies the number of transform feedback objects to delete. /// /// /// /// /// Specifies an array of names of transform feedback objects to delete. /// /// [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")] public static void DeleteTransformFeedback(Int32 n, Int32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = ids) { Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Delete transform feedback objects /// /// /// /// Specifies the number of transform feedback objects to delete. /// /// /// /// /// Specifies an array of names of transform feedback objects to delete. /// /// [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")] public static void DeleteTransformFeedback(Int32 n, ref Int32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = &ids) { Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Delete transform feedback objects /// /// /// /// Specifies the number of transform feedback objects to delete. /// /// /// /// /// Specifies an array of names of transform feedback objects to delete. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")] public static unsafe void DeleteTransformFeedback(Int32 n, Int32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Delete transform feedback objects /// /// /// /// Specifies the number of transform feedback objects to delete. /// /// /// /// /// Specifies an array of names of transform feedback objects to delete. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")] public static void DeleteTransformFeedback(Int32 n, UInt32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = ids) { Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Delete transform feedback objects /// /// /// /// Specifies the number of transform feedback objects to delete. /// /// /// /// /// Specifies an array of names of transform feedback objects to delete. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")] public static void DeleteTransformFeedback(Int32 n, ref UInt32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = &ids) { Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Delete transform feedback objects /// /// /// /// Specifies the number of transform feedback objects to delete. /// /// /// /// /// Specifies an array of names of transform feedback objects to delete. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDeleteTransformFeedbacks")] public static unsafe void DeleteTransformFeedback(Int32 n, UInt32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteTransformFeedbacks((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Delete vertex array objects /// /// /// /// Specifies the number of vertex array objects to be deleted. /// /// /// /// /// Specifies the address of an array containing the n names of the objects to be deleted. /// /// [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] public static void DeleteVertexArrays(Int32 n, Int32[] arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* arrays_ptr = arrays) { Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Delete vertex array objects /// /// /// /// Specifies the number of vertex array objects to be deleted. /// /// /// /// /// Specifies the address of an array containing the n names of the objects to be deleted. /// /// [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] public static void DeleteVertexArrays(Int32 n, ref Int32 arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* arrays_ptr = &arrays) { Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Delete vertex array objects /// /// /// /// Specifies the number of vertex array objects to be deleted. /// /// /// /// /// Specifies the address of an array containing the n names of the objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] public static unsafe void DeleteVertexArrays(Int32 n, Int32* arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays); #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Delete vertex array objects /// /// /// /// Specifies the number of vertex array objects to be deleted. /// /// /// /// /// Specifies the address of an array containing the n names of the objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] public static void DeleteVertexArrays(Int32 n, UInt32[] arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* arrays_ptr = arrays) { Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Delete vertex array objects /// /// /// /// Specifies the number of vertex array objects to be deleted. /// /// /// /// /// Specifies the address of an array containing the n names of the objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] public static void DeleteVertexArrays(Int32 n, ref UInt32 arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* arrays_ptr = &arrays) { Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Delete vertex array objects /// /// /// /// Specifies the number of vertex array objects to be deleted. /// /// /// /// /// Specifies the address of an array containing the n names of the objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glDeleteVertexArrays")] public static unsafe void DeleteVertexArrays(Int32 n, UInt32* arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteVertexArrays((Int32)n, (UInt32*)arrays); #if DEBUG } #endif } /// [requires: v1.0] /// Specify the value used for depth buffer comparisons /// /// /// /// Specifies the depth comparison function. Symbolic constants GL_NEVER, GL_LESS, GL_EQUAL, GL_LEQUAL, GL_GREATER, GL_NOTEQUAL, GL_GEQUAL, and GL_ALWAYS are accepted. The initial value is GL_LESS. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthFunc")] public static void DepthFunc(OpenTK.Graphics.OpenGL.DepthFunction func) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDepthFunc((OpenTK.Graphics.OpenGL.DepthFunction)func); #if DEBUG } #endif } /// [requires: v1.0] /// Enable or disable writing into the depth buffer /// /// /// /// Specifies whether the depth buffer is enabled for writing. If flag is GL_FALSE, depth buffer writing is disabled. Otherwise, it is enabled. Initially, depth buffer writing is enabled. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthMask")] public static void DepthMask(bool flag) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDepthMask((bool)flag); #if DEBUG } #endif } /// [requires: v1.0] /// Specify mapping of depth values from normalized device coordinates to window coordinates /// /// /// /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. /// /// /// /// /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDepthRange")] public static void DepthRange(Double near, Double far) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDepthRange((Double)near, (Double)far); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports /// /// /// /// Specifies the index of the first viewport whose depth range to update. /// /// /// /// /// Specifies the number of viewports whose depth range to update. /// /// /// /// /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] public static void DepthRangeArray(Int32 first, Int32 count, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports /// /// /// /// Specifies the index of the first viewport whose depth range to update. /// /// /// /// /// Specifies the number of viewports whose depth range to update. /// /// /// /// /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] public static void DepthRangeArray(Int32 first, Int32 count, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports /// /// /// /// Specifies the index of the first viewport whose depth range to update. /// /// /// /// /// Specifies the number of viewports whose depth range to update. /// /// /// /// /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] public static unsafe void DepthRangeArray(Int32 first, Int32 count, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports /// /// /// /// Specifies the index of the first viewport whose depth range to update. /// /// /// /// /// Specifies the number of viewports whose depth range to update. /// /// /// /// /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] public static void DepthRangeArray(UInt32 first, Int32 count, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports /// /// /// /// Specifies the index of the first viewport whose depth range to update. /// /// /// /// /// Specifies the number of viewports whose depth range to update. /// /// /// /// /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] public static void DepthRangeArray(UInt32 first, Int32 count, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified set of viewports /// /// /// /// Specifies the index of the first viewport whose depth range to update. /// /// /// /// /// Specifies the number of viewports whose depth range to update. /// /// /// /// /// Specifies the address of an array containing the near and far values for the depth range of each modified viewport. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeArrayv")] public static unsafe void DepthRangeArray(UInt32 first, Int32 count, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDepthRangeArrayv((UInt32)first, (Int32)count, (Double*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Specify mapping of depth values from normalized device coordinates to window coordinates /// /// /// /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. /// /// /// /// /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glDepthRangef")] public static void DepthRange(Single n, Single f) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDepthRangef((Single)n, (Single)f); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport /// /// /// /// Specifies the index of the viewport whose depth range to update. /// /// /// /// /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. /// /// /// /// /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] public static void DepthRangeIndexed(Int32 index, Double n, Double f) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDepthRangeIndexed((UInt32)index, (Double)n, (Double)f); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Specify mapping of depth values from normalized device coordinates to window coordinates for a specified viewport /// /// /// /// Specifies the index of the viewport whose depth range to update. /// /// /// /// /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. /// /// /// /// /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glDepthRangeIndexed")] public static void DepthRangeIndexed(UInt32 index, Double n, Double f) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDepthRangeIndexed((UInt32)index, (Double)n, (Double)f); #if DEBUG } #endif } /// [requires: v2.0] /// Detaches a shader object from a program object to which it is attached /// /// /// /// Specifies the program object from which to detach the shader object. /// /// /// /// /// Specifies the shader object to be detached. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] public static void DetachShader(Int32 program, Int32 shader) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDetachShader((UInt32)program, (UInt32)shader); #if DEBUG } #endif } /// [requires: v2.0] /// Detaches a shader object from a program object to which it is attached /// /// /// /// Specifies the program object from which to detach the shader object. /// /// /// /// /// Specifies the shader object to be detached. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDetachShader")] public static void DetachShader(UInt32 program, UInt32 shader) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDetachShader((UInt32)program, (UInt32)shader); #if DEBUG } #endif } /// [requires: v1.0] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDisable")] public static void Disable(OpenTK.Graphics.OpenGL.EnableCap cap) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisable((OpenTK.Graphics.OpenGL.EnableCap)cap); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glDisableClientState")] public static void DisableClientState(OpenTK.Graphics.OpenGL.ArrayCap array) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableClientState((OpenTK.Graphics.OpenGL.ArrayCap)array); #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")] public static void Disable(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisablei((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index); #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glDisablei")] public static void Disable(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisablei((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index); #if DEBUG } #endif } /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] public static void DisableVertexAttribArray(Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableVertexAttribArray((UInt32)index); #if DEBUG } #endif } /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDisableVertexAttribArray")] public static void DisableVertexAttribArray(UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableVertexAttribArray((UInt32)index); #if DEBUG } #endif } /// [requires: v1.1] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the starting index in the enabled arrays. /// /// /// /// /// Specifies the number of indices to be rendered. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawArrays")] public static void DrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawArrays((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)first, (Int32)count); #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_indirect] /// Render primitives from array data, taking parameters from memory /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the address of a structure containing the draw parameters. /// /// [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, IntPtr indirect) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (IntPtr)indirect); #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_indirect] /// Render primitives from array data, taking parameters from memory /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the address of a structure containing the draw parameters. /// /// [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, [InAttribute, OutAttribute] T1[] indirect) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject()); } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_indirect] /// Render primitives from array data, taking parameters from memory /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the address of a structure containing the draw parameters. /// /// [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, [InAttribute, OutAttribute] T1[,] indirect) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject()); } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_indirect] /// Render primitives from array data, taking parameters from memory /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the address of a structure containing the draw parameters. /// /// [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, [InAttribute, OutAttribute] T1[,,] indirect) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject()); } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_indirect] /// Render primitives from array data, taking parameters from memory /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the address of a structure containing the draw parameters. /// /// [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawArraysIndirect")] public static void DrawArraysIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, [InAttribute, OutAttribute] ref T1 indirect) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glDrawArraysIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (IntPtr)indirect_ptr.AddrOfPinnedObject()); indirect = (T1)indirect_ptr.Target; } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.1] /// Draw multiple instances of a range of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the starting index in the enabled arrays. /// /// /// /// /// Specifies the number of indices to be rendered. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawArraysInstanced")] public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawArraysInstanced((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)first, (Int32)count, (Int32)primcount); #if DEBUG } #endif } /// [requires: v1.0] /// Specify which color buffers are to be drawn into /// /// /// /// Specifies up to four color buffers to be drawn into. Symbolic constants GL_NONE, GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, GL_RIGHT, and GL_FRONT_AND_BACK are accepted. The initial value is GL_FRONT for single-buffered contexts, and GL_BACK for double-buffered contexts. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glDrawBuffer")] public static void DrawBuffer(OpenTK.Graphics.OpenGL.DrawBufferMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawBuffer((OpenTK.Graphics.OpenGL.DrawBufferMode)mode); #if DEBUG } #endif } /// [requires: v2.0] /// Specifies a list of color buffers to be drawn into /// /// /// /// Specifies the number of buffers in bufs. /// /// /// /// /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] public static void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.DrawBuffersEnum[] bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.DrawBuffersEnum* bufs_ptr = bufs) { Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.OpenGL.DrawBuffersEnum*)bufs_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specifies a list of color buffers to be drawn into /// /// /// /// Specifies the number of buffers in bufs. /// /// /// /// /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] public static void DrawBuffers(Int32 n, ref OpenTK.Graphics.OpenGL.DrawBuffersEnum bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.DrawBuffersEnum* bufs_ptr = &bufs) { Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.OpenGL.DrawBuffersEnum*)bufs_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specifies a list of color buffers to be drawn into /// /// /// /// Specifies the number of buffers in bufs. /// /// /// /// /// Points to an array of symbolic constants specifying the buffers into which fragment colors or data values will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glDrawBuffers")] public static unsafe void DrawBuffers(Int32 n, OpenTK.Graphics.OpenGL.DrawBuffersEnum* bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawBuffers((Int32)n, (OpenTK.Graphics.OpenGL.DrawBuffersEnum*)bufs); #if DEBUG } #endif } /// [requires: v1.1] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices); #if DEBUG } #endif } /// [requires: v1.1] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glDrawElements")] public static void DrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawElementsBaseVertex")] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 basevertex) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)basevertex); #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawElementsBaseVertex")] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawElementsBaseVertex")] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawElementsBaseVertex")] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawElementsBaseVertex")] public static void DrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_indirect] /// Render indexed primitives from array data, taking parameters from memory /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. /// /// /// /// /// Specifies the address of a structure containing the draw parameters. /// /// [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawElementsIndirect")] public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, IntPtr indirect) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbDrawIndirect)type, (IntPtr)indirect); #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_indirect] /// Render indexed primitives from array data, taking parameters from memory /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. /// /// /// /// /// Specifies the address of a structure containing the draw parameters. /// /// [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawElementsIndirect")] public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, [InAttribute, OutAttribute] T2[] indirect) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_indirect] /// Render indexed primitives from array data, taking parameters from memory /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. /// /// /// /// /// Specifies the address of a structure containing the draw parameters. /// /// [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawElementsIndirect")] public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, [InAttribute, OutAttribute] T2[,] indirect) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_indirect] /// Render indexed primitives from array data, taking parameters from memory /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. /// /// /// /// /// Specifies the address of a structure containing the draw parameters. /// /// [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawElementsIndirect")] public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, [InAttribute, OutAttribute] T2[,,] indirect) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_indirect] /// Render indexed primitives from array data, taking parameters from memory /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the type of data in the buffer bound to the GL_ELEMENT_ARRAY_BUFFER binding. /// /// /// /// /// Specifies the address of a structure containing the draw parameters. /// /// [AutoGenerated(Category = "ARB_draw_indirect", Version = "1.2", EntryPoint = "glDrawElementsIndirect")] public static void DrawElementsIndirect(OpenTK.Graphics.OpenGL.ArbDrawIndirect mode, OpenTK.Graphics.OpenGL.ArbDrawIndirect type, [InAttribute, OutAttribute] ref T2 indirect) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indirect_ptr = GCHandle.Alloc(indirect, GCHandleType.Pinned); try { Delegates.glDrawElementsIndirect((OpenTK.Graphics.OpenGL.ArbDrawIndirect)mode, (OpenTK.Graphics.OpenGL.ArbDrawIndirect)type, (IntPtr)indirect_ptr.AddrOfPinnedObject()); indirect = (T2)indirect_ptr.Target; } finally { indirect_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.1] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawElementsInstanced((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); #if DEBUG } #endif } /// [requires: v3.1] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstanced((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.1] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstanced((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.1] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstanced((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.1] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glDrawElementsInstanced")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstanced((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, Int32 basevertex) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawElementsInstancedBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount, (Int32)basevertex); #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount, Int32 basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstancedBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount, Int32 basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstancedBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, Int32 basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstancedBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple instances of a set of primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the indexed geometry that should be drawn. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawElementsInstancedBaseVertex")] public static void DrawElementsInstancedBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount, Int32 basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstancedBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)basevertex); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Write a block of pixels to the frame buffer /// /// /// /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. /// /// /// /// /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. /// /// /// /// /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Specifies a pointer to the pixel data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glDrawPixels")] public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawPixels((Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Write a block of pixels to the frame buffer /// /// /// /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. /// /// /// /// /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. /// /// /// /// /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Specifies a pointer to the pixel data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glDrawPixels")] public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] pixels) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glDrawPixels((Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Write a block of pixels to the frame buffer /// /// /// /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. /// /// /// /// /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. /// /// /// /// /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Specifies a pointer to the pixel data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glDrawPixels")] public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] pixels) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glDrawPixels((Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Write a block of pixels to the frame buffer /// /// /// /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. /// /// /// /// /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. /// /// /// /// /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Specifies a pointer to the pixel data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glDrawPixels")] public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] pixels) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glDrawPixels((Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Write a block of pixels to the frame buffer /// /// /// /// Specify the dimensions of the pixel rectangle to be written into the frame buffer. /// /// /// /// /// Specifies the format of the pixel data. Symbolic constants GL_COLOR_INDEX, GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA are accepted. /// /// /// /// /// Specifies the data type for data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Specifies a pointer to the pixel data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glDrawPixels")] public static void DrawPixels(Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 pixels) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glDrawPixels((Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T4)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices); #if DEBUG } #endif } /// [requires: v1.2] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); indices = (T5)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices); #if DEBUG } #endif } /// [requires: v1.2] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glDrawRangeElements")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); indices = (T5)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 basevertex) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)basevertex); #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices, Int32 basevertex) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices, Int32 basevertex) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices, Int32 basevertex) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices, Int32 basevertex) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); indices = (T5)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 basevertex) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)basevertex); #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices, Int32 basevertex) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices, Int32 basevertex) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices, Int32 basevertex) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render primitives from array data with a per-element offset /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies a constant that should be added to each element of indices when chosing elements from the enabled vertex arrays. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glDrawRangeElementsBaseVertex")] public static void DrawRangeElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices, Int32 basevertex) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)basevertex); indices = (T5)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Render primitives using a count derived from a transform feedback object /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// /// [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDrawTransformFeedback")] public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawTransformFeedback((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)id); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Render primitives using a count derived from a transform feedback object /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glDrawTransformFeedback")] public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawTransformFeedback((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)id); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback3] /// Render primitives using a count derived from a specifed stream of a transform feedback object /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// /// /// /// /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. /// /// [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glDrawTransformFeedbackStream")] public static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 id, Int32 stream) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawTransformFeedbackStream((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)id, (UInt32)stream); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback3] /// Render primitives using a count derived from a specifed stream of a transform feedback object /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// /// /// /// /// Specifies the index of the transform feedback stream from which to retrieve a primitive count. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glDrawTransformFeedbackStream")] public static void DrawTransformFeedbackStream(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 id, UInt32 stream) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawTransformFeedbackStream((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)id, (UInt32)stream); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Flag edges as either boundary or nonboundary /// /// /// /// Specifies the current edge flag value, either GL_TRUE or GL_FALSE. The initial value is GL_TRUE. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEdgeFlag")] public static void EdgeFlag(bool flag) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEdgeFlag((bool)flag); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of edge flags /// /// /// /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first edge flag in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] public static void EdgeFlagPointer(Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEdgeFlagPointer((Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of edge flags /// /// /// /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first edge flag in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] public static void EdgeFlagPointer(Int32 stride, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glEdgeFlagPointer((Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of edge flags /// /// /// /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first edge flag in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] public static void EdgeFlagPointer(Int32 stride, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glEdgeFlagPointer((Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of edge flags /// /// /// /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first edge flag in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] public static void EdgeFlagPointer(Int32 stride, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glEdgeFlagPointer((Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of edge flags /// /// /// /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first edge flag in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glEdgeFlagPointer")] public static void EdgeFlagPointer(Int32 stride, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glEdgeFlagPointer((Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T1)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Flag edges as either boundary or nonboundary /// /// /// /// Specifies the current edge flag value, either GL_TRUE or GL_FALSE. The initial value is GL_TRUE. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEdgeFlagv")] public static unsafe void EdgeFlag(bool* flag) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEdgeFlagv((bool*)flag); #if DEBUG } #endif } /// [requires: v1.0] /// Enable or disable server-side GL capabilities /// /// /// /// Specifies a symbolic constant indicating a GL capability. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glEnable")] public static void Enable(OpenTK.Graphics.OpenGL.EnableCap cap) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnable((OpenTK.Graphics.OpenGL.EnableCap)cap); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Enable or disable client-side capability /// /// /// /// Specifies the capability to enable. Symbolic constants GL_COLOR_ARRAY, GL_EDGE_FLAG_ARRAY, GL_FOG_COORD_ARRAY, GL_INDEX_ARRAY, GL_NORMAL_ARRAY, GL_SECONDARY_COLOR_ARRAY, GL_TEXTURE_COORD_ARRAY, and GL_VERTEX_ARRAY are accepted. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glEnableClientState")] public static void EnableClientState(OpenTK.Graphics.OpenGL.ArrayCap array) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableClientState((OpenTK.Graphics.OpenGL.ArrayCap)array); #if DEBUG } #endif } /// [requires: v3.0] /// Enable or disable server-side GL capabilities /// /// /// /// Specifies a symbolic constant indicating a GL capability. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")] public static void Enable(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnablei((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index); #if DEBUG } #endif } /// [requires: v3.0] /// Enable or disable server-side GL capabilities /// /// /// /// Specifies a symbolic constant indicating a GL capability. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEnablei")] public static void Enable(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnablei((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index); #if DEBUG } #endif } /// [requires: v2.0] /// Enable or disable a generic vertex attribute array /// /// /// /// Specifies the index of the generic vertex attribute to be enabled or disabled. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] public static void EnableVertexAttribArray(Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableVertexAttribArray((UInt32)index); #if DEBUG } #endif } /// [requires: v2.0] /// Enable or disable a generic vertex attribute array /// /// /// /// Specifies the index of the generic vertex attribute to be enabled or disabled. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glEnableVertexAttribArray")] public static void EnableVertexAttribArray(UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableVertexAttribArray((UInt32)index); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEnd")] public static void End() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnd(); #if DEBUG GraphicsContext.CurrentContext.ErrorChecking = true; } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEndConditionalRender")] public static void EndConditionalRender() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndConditionalRender(); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEndList")] public static void EndList() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndList(); #if DEBUG } #endif } /// [requires: v1.5] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glEndQuery")] public static void EndQuery(OpenTK.Graphics.OpenGL.QueryTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndQuery((OpenTK.Graphics.OpenGL.QueryTarget)target); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback3] [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glEndQueryIndexed")] public static void EndQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndQueryIndexed((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)index); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback3] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glEndQueryIndexed")] public static void EndQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndQueryIndexed((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)index); #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glEndTransformFeedback")] public static void EndTransformFeedback() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndTransformFeedback(); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Evaluate enabled one- and two-dimensional maps /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. /// /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalCoord1d")] public static void EvalCoord1(Double u) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalCoord1d((Double)u); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Evaluate enabled one- and two-dimensional maps /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. /// /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalCoord1dv")] public static unsafe void EvalCoord1(Double* u) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalCoord1dv((Double*)u); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Evaluate enabled one- and two-dimensional maps /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. /// /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalCoord1f")] public static void EvalCoord1(Single u) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalCoord1f((Single)u); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Evaluate enabled one- and two-dimensional maps /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. /// /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalCoord1fv")] public static unsafe void EvalCoord1(Single* u) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalCoord1fv((Single*)u); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Evaluate enabled one- and two-dimensional maps /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. /// /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalCoord2d")] public static void EvalCoord2(Double u, Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalCoord2d((Double)u, (Double)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Evaluate enabled one- and two-dimensional maps /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. /// /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalCoord2dv")] public static void EvalCoord2(Double[] u) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* u_ptr = u) { Delegates.glEvalCoord2dv((Double*)u_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Evaluate enabled one- and two-dimensional maps /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. /// /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalCoord2dv")] public static void EvalCoord2(ref Double u) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* u_ptr = &u) { Delegates.glEvalCoord2dv((Double*)u_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Evaluate enabled one- and two-dimensional maps /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. /// /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalCoord2dv")] public static unsafe void EvalCoord2(Double* u) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalCoord2dv((Double*)u); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Evaluate enabled one- and two-dimensional maps /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. /// /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalCoord2f")] public static void EvalCoord2(Single u, Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalCoord2f((Single)u, (Single)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Evaluate enabled one- and two-dimensional maps /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. /// /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalCoord2fv")] public static void EvalCoord2(Single[] u) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* u_ptr = u) { Delegates.glEvalCoord2fv((Single*)u_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Evaluate enabled one- and two-dimensional maps /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. /// /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalCoord2fv")] public static void EvalCoord2(ref Single u) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* u_ptr = &u) { Delegates.glEvalCoord2fv((Single*)u_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Evaluate enabled one- and two-dimensional maps /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap1 or glMap2 command. /// /// /// /// /// Specifies a value that is the domain coordinate to the basis function defined in a previous glMap2 command. This argument is not present in a glEvalCoord1 command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalCoord2fv")] public static unsafe void EvalCoord2(Single* u) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalCoord2fv((Single*)u); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Compute a one- or two-dimensional grid of points or lines /// /// /// /// In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines. Symbolic constants GL_POINT and GL_LINE are accepted. /// /// /// /// /// Specify the first and last integer values for grid domain variable . /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalMesh1")] public static void EvalMesh1(OpenTK.Graphics.OpenGL.MeshMode1 mode, Int32 i1, Int32 i2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalMesh1((OpenTK.Graphics.OpenGL.MeshMode1)mode, (Int32)i1, (Int32)i2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Compute a one- or two-dimensional grid of points or lines /// /// /// /// In glEvalMesh1, specifies whether to compute a one-dimensional mesh of points or lines. Symbolic constants GL_POINT and GL_LINE are accepted. /// /// /// /// /// Specify the first and last integer values for grid domain variable . /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalMesh2")] public static void EvalMesh2(OpenTK.Graphics.OpenGL.MeshMode2 mode, Int32 i1, Int32 i2, Int32 j1, Int32 j2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalMesh2((OpenTK.Graphics.OpenGL.MeshMode2)mode, (Int32)i1, (Int32)i2, (Int32)j1, (Int32)j2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Generate and evaluate a single point in a mesh /// /// /// /// Specifies the integer value for grid domain variable . /// /// /// /// /// Specifies the integer value for grid domain variable (glEvalPoint2 only). /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalPoint1")] public static void EvalPoint1(Int32 i) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalPoint1((Int32)i); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Generate and evaluate a single point in a mesh /// /// /// /// Specifies the integer value for grid domain variable . /// /// /// /// /// Specifies the integer value for grid domain variable (glEvalPoint2 only). /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glEvalPoint2")] public static void EvalPoint2(Int32 i, Int32 j) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalPoint2((Int32)i, (Int32)j); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Controls feedback mode /// /// /// /// Specifies the maximum number of values that can be written into buffer. /// /// /// /// /// Specifies a symbolic constant that describes the information that will be returned for each vertex. GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, and GL_4D_COLOR_TEXTURE are accepted. /// /// /// /// /// Returns the feedback data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glFeedbackBuffer")] public static void FeedbackBuffer(Int32 size, OpenTK.Graphics.OpenGL.FeedbackType type, [OutAttribute] Single[] buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* buffer_ptr = buffer) { Delegates.glFeedbackBuffer((Int32)size, (OpenTK.Graphics.OpenGL.FeedbackType)type, (Single*)buffer_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Controls feedback mode /// /// /// /// Specifies the maximum number of values that can be written into buffer. /// /// /// /// /// Specifies a symbolic constant that describes the information that will be returned for each vertex. GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, and GL_4D_COLOR_TEXTURE are accepted. /// /// /// /// /// Returns the feedback data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glFeedbackBuffer")] public static void FeedbackBuffer(Int32 size, OpenTK.Graphics.OpenGL.FeedbackType type, [OutAttribute] out Single buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* buffer_ptr = &buffer) { Delegates.glFeedbackBuffer((Int32)size, (OpenTK.Graphics.OpenGL.FeedbackType)type, (Single*)buffer_ptr); buffer = *buffer_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Controls feedback mode /// /// /// /// Specifies the maximum number of values that can be written into buffer. /// /// /// /// /// Specifies a symbolic constant that describes the information that will be returned for each vertex. GL_2D, GL_3D, GL_3D_COLOR, GL_3D_COLOR_TEXTURE, and GL_4D_COLOR_TEXTURE are accepted. /// /// /// /// /// Returns the feedback data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glFeedbackBuffer")] public static unsafe void FeedbackBuffer(Int32 size, OpenTK.Graphics.OpenGL.FeedbackType type, [OutAttribute] Single* buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFeedbackBuffer((Int32)size, (OpenTK.Graphics.OpenGL.FeedbackType)type, (Single*)buffer); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] /// Create a new sync object and insert it into the GL command stream /// /// /// /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. /// /// /// /// /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. /// /// [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glFenceSync")] public static IntPtr FenceSync(OpenTK.Graphics.OpenGL.ArbSync condition, Int32 flags) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glFenceSync((OpenTK.Graphics.OpenGL.ArbSync)condition, (UInt32)flags); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] /// Create a new sync object and insert it into the GL command stream /// /// /// /// Specifies the condition that must be met to set the sync object's state to signaled. condition must be GL_SYNC_GPU_COMMANDS_COMPLETE. /// /// /// /// /// Specifies a bitwise combination of flags controlling the behavior of the sync object. No flags are presently defined for this operation and flags must be zero. flags is a placeholder for anticipated future extensions of fence sync object capabilities. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glFenceSync")] public static IntPtr FenceSync(OpenTK.Graphics.OpenGL.ArbSync condition, UInt32 flags) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glFenceSync((OpenTK.Graphics.OpenGL.ArbSync)condition, (UInt32)flags); #if DEBUG } #endif } /// [requires: v1.0] /// Block until all GL execution is complete /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFinish")] public static void Finish() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFinish(); #if DEBUG } #endif } /// [requires: v1.0] /// Force execution of GL commands in finite time /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFlush")] public static void Flush() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFlush(); #if DEBUG } #endif } /// [requires: v3.0 and ARB_map_buffer_range] /// Indicate modifications to a range of a mapped buffer /// /// /// /// Specifies the target of the flush operation. target must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the start of the buffer subrange, in basic machine units. /// /// /// /// /// Specifies the length of the buffer subrange, in basic machine units. /// /// [AutoGenerated(Category = "ARB_map_buffer_range", Version = "3.0", EntryPoint = "glFlushMappedBufferRange")] public static void FlushMappedBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFlushMappedBufferRange((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)length); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current fog coordinates /// /// /// /// Specify the fog distance. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glFogCoordd")] public static void FogCoord(Double coord) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoordd((Double)coord); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current fog coordinates /// /// /// /// Specify the fog distance. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glFogCoorddv")] public static unsafe void FogCoord(Double* coord) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoorddv((Double*)coord); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current fog coordinates /// /// /// /// Specify the fog distance. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glFogCoordf")] public static void FogCoord(Single coord) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoordf((Single)coord); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current fog coordinates /// /// /// /// Specify the fog distance. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glFogCoordfv")] public static unsafe void FogCoord(Single* coord) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoordfv((Single*)coord); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Define an array of fog coordinates /// /// /// /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glFogCoordPointer")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoordPointer((OpenTK.Graphics.OpenGL.FogPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Define an array of fog coordinates /// /// /// /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glFogCoordPointer")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFogCoordPointer((OpenTK.Graphics.OpenGL.FogPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Define an array of fog coordinates /// /// /// /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glFogCoordPointer")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFogCoordPointer((OpenTK.Graphics.OpenGL.FogPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Define an array of fog coordinates /// /// /// /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glFogCoordPointer")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFogCoordPointer((OpenTK.Graphics.OpenGL.FogPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Define an array of fog coordinates /// /// /// /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glFogCoordPointer")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.FogPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFogCoordPointer((OpenTK.Graphics.OpenGL.FogPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify fog parameters /// /// /// /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glFogf")] public static void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogf((OpenTK.Graphics.OpenGL.FogParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify fog parameters /// /// /// /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glFogfv")] public static void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glFogfv((OpenTK.Graphics.OpenGL.FogParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify fog parameters /// /// /// /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glFogfv")] public static unsafe void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogfv((OpenTK.Graphics.OpenGL.FogParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify fog parameters /// /// /// /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glFogi")] public static void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogi((OpenTK.Graphics.OpenGL.FogParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify fog parameters /// /// /// /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glFogiv")] public static void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glFogiv((OpenTK.Graphics.OpenGL.FogParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify fog parameters /// /// /// /// Specifies a single-valued fog parameter. GL_FOG_MODE, GL_FOG_DENSITY, GL_FOG_START, GL_FOG_END, GL_FOG_INDEX, and GL_FOG_COORD_SRC are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glFogiv")] public static unsafe void Fog(OpenTK.Graphics.OpenGL.FogParameter pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogiv((OpenTK.Graphics.OpenGL.FogParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. /// /// /// /// /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. /// /// /// /// /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferRenderbuffer")] public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferRenderbuffer((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: v1.2] /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// [AutoGenerated(Category = "VERSION_3_2", Version = "1.2", EntryPoint = "glFramebufferTexture")] public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: v1.2] /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_2", Version = "1.2", EntryPoint = "glFramebufferTexture")] public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture1D((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture1D")] public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture1D((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture2D((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture2D")] public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture2D((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture3D((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTexture3D")] public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture3D((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Attach a single layer of a texture to a framebuffer /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// /// /// /// Specifies the layer of texture to attach. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureLayer((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Attach a single layer of a texture to a framebuffer /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// /// /// /// Specifies the layer of texture to attach. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glFramebufferTextureLayer")] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureLayer((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer); #if DEBUG } #endif } /// [requires: v1.0] /// Define front- and back-facing polygons /// /// /// /// Specifies the orientation of front-facing polygons. GL_CW and GL_CCW are accepted. The initial value is GL_CCW. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glFrontFace")] public static void FrontFace(OpenTK.Graphics.OpenGL.FrontFaceDirection mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFrontFace((OpenTK.Graphics.OpenGL.FrontFaceDirection)mode); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix by a perspective matrix /// /// /// /// Specify the coordinates for the left and right vertical clipping planes. /// /// /// /// /// Specify the coordinates for the bottom and top horizontal clipping planes. /// /// /// /// /// Specify the distances to the near and far depth clipping planes. Both distances must be positive. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glFrustum")] public static void Frustum(Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFrustum((Double)left, (Double)right, (Double)bottom, (Double)top, (Double)zNear, (Double)zFar); #if DEBUG } #endif } /// [requires: v1.5] /// Generate buffer object names /// /// /// /// Specifies the number of buffer object names to be generated. /// /// /// /// /// Specifies an array in which the generated buffer object names are stored. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] public static void GenBuffers(Int32 n, [OutAttribute] Int32[] buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* buffers_ptr = buffers) { Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Generate buffer object names /// /// /// /// Specifies the number of buffer object names to be generated. /// /// /// /// /// Specifies an array in which the generated buffer object names are stored. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] public static void GenBuffers(Int32 n, [OutAttribute] out Int32 buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* buffers_ptr = &buffers) { Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); buffers = *buffers_ptr; } } #if DEBUG } #endif } /// [requires: v1.5] /// Generate buffer object names /// /// /// /// Specifies the number of buffer object names to be generated. /// /// /// /// /// Specifies an array in which the generated buffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] public static unsafe void GenBuffers(Int32 n, [OutAttribute] Int32* buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); #if DEBUG } #endif } /// [requires: v1.5] /// Generate buffer object names /// /// /// /// Specifies the number of buffer object names to be generated. /// /// /// /// /// Specifies an array in which the generated buffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] public static void GenBuffers(Int32 n, [OutAttribute] UInt32[] buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* buffers_ptr = buffers) { Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Generate buffer object names /// /// /// /// Specifies the number of buffer object names to be generated. /// /// /// /// /// Specifies an array in which the generated buffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] public static void GenBuffers(Int32 n, [OutAttribute] out UInt32 buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* buffers_ptr = &buffers) { Delegates.glGenBuffers((Int32)n, (UInt32*)buffers_ptr); buffers = *buffers_ptr; } } #if DEBUG } #endif } /// [requires: v1.5] /// Generate buffer object names /// /// /// /// Specifies the number of buffer object names to be generated. /// /// /// /// /// Specifies an array in which the generated buffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenBuffers")] public static unsafe void GenBuffers(Int32 n, [OutAttribute] UInt32* buffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenBuffers((Int32)n, (UInt32*)buffers); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate mipmaps for a specified texture target /// /// /// /// Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenerateMipmap")] public static void GenerateMipmap(OpenTK.Graphics.OpenGL.GenerateMipmapTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenerateMipmap((OpenTK.Graphics.OpenGL.GenerateMipmapTarget)target); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate framebuffer object names /// /// /// /// Specifies the number of framebuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated framebuffer object names are stored. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] public static void GenFramebuffers(Int32 n, [OutAttribute] Int32[] framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* framebuffers_ptr = framebuffers) { Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate framebuffer object names /// /// /// /// Specifies the number of framebuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated framebuffer object names are stored. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] public static void GenFramebuffers(Int32 n, [OutAttribute] out Int32 framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* framebuffers_ptr = &framebuffers) { Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); framebuffers = *framebuffers_ptr; } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate framebuffer object names /// /// /// /// Specifies the number of framebuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated framebuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] public static unsafe void GenFramebuffers(Int32 n, [OutAttribute] Int32* framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate framebuffer object names /// /// /// /// Specifies the number of framebuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated framebuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] public static void GenFramebuffers(Int32 n, [OutAttribute] UInt32[] framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* framebuffers_ptr = framebuffers) { Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate framebuffer object names /// /// /// /// Specifies the number of framebuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated framebuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] public static void GenFramebuffers(Int32 n, [OutAttribute] out UInt32 framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* framebuffers_ptr = &framebuffers) { Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers_ptr); framebuffers = *framebuffers_ptr; } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate framebuffer object names /// /// /// /// Specifies the number of framebuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated framebuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenFramebuffers")] public static unsafe void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenFramebuffers((Int32)n, (UInt32*)framebuffers); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Generate a contiguous set of empty display lists /// /// /// /// Specifies the number of contiguous empty display lists to be generated. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGenLists")] public static Int32 GenLists(Int32 range) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGenLists((Int32)range); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Reserve program pipeline object names /// /// /// /// Specifies the number of program pipeline object names to reserve. /// /// /// /// /// Specifies an array of into which the reserved names will be written. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] public static void GenProgramPipelines(Int32 n, [OutAttribute] Int32[] pipelines) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* pipelines_ptr = pipelines) { Delegates.glGenProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Reserve program pipeline object names /// /// /// /// Specifies the number of program pipeline object names to reserve. /// /// /// /// /// Specifies an array of into which the reserved names will be written. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] public static void GenProgramPipelines(Int32 n, [OutAttribute] out Int32 pipelines) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* pipelines_ptr = &pipelines) { Delegates.glGenProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); pipelines = *pipelines_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Reserve program pipeline object names /// /// /// /// Specifies the number of program pipeline object names to reserve. /// /// /// /// /// Specifies an array of into which the reserved names will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute] Int32* pipelines) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenProgramPipelines((Int32)n, (UInt32*)pipelines); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Reserve program pipeline object names /// /// /// /// Specifies the number of program pipeline object names to reserve. /// /// /// /// /// Specifies an array of into which the reserved names will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] public static void GenProgramPipelines(Int32 n, [OutAttribute] UInt32[] pipelines) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* pipelines_ptr = pipelines) { Delegates.glGenProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Reserve program pipeline object names /// /// /// /// Specifies the number of program pipeline object names to reserve. /// /// /// /// /// Specifies an array of into which the reserved names will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] public static void GenProgramPipelines(Int32 n, [OutAttribute] out UInt32 pipelines) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* pipelines_ptr = &pipelines) { Delegates.glGenProgramPipelines((Int32)n, (UInt32*)pipelines_ptr); pipelines = *pipelines_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Reserve program pipeline object names /// /// /// /// Specifies the number of program pipeline object names to reserve. /// /// /// /// /// Specifies an array of into which the reserved names will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGenProgramPipelines")] public static unsafe void GenProgramPipelines(Int32 n, [OutAttribute] UInt32* pipelines) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenProgramPipelines((Int32)n, (UInt32*)pipelines); #if DEBUG } #endif } /// [requires: v1.5] /// Generate query object names /// /// /// /// Specifies the number of query object names to be generated. /// /// /// /// /// Specifies an array in which the generated query object names are stored. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] public static void GenQueries(Int32 n, [OutAttribute] Int32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = ids) { Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Generate query object names /// /// /// /// Specifies the number of query object names to be generated. /// /// /// /// /// Specifies an array in which the generated query object names are stored. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] public static void GenQueries(Int32 n, [OutAttribute] out Int32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = &ids) { Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr); ids = *ids_ptr; } } #if DEBUG } #endif } /// [requires: v1.5] /// Generate query object names /// /// /// /// Specifies the number of query object names to be generated. /// /// /// /// /// Specifies an array in which the generated query object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] public static unsafe void GenQueries(Int32 n, [OutAttribute] Int32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenQueries((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: v1.5] /// Generate query object names /// /// /// /// Specifies the number of query object names to be generated. /// /// /// /// /// Specifies an array in which the generated query object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] public static void GenQueries(Int32 n, [OutAttribute] UInt32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = ids) { Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Generate query object names /// /// /// /// Specifies the number of query object names to be generated. /// /// /// /// /// Specifies an array in which the generated query object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] public static void GenQueries(Int32 n, [OutAttribute] out UInt32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = &ids) { Delegates.glGenQueries((Int32)n, (UInt32*)ids_ptr); ids = *ids_ptr; } } #if DEBUG } #endif } /// [requires: v1.5] /// Generate query object names /// /// /// /// Specifies the number of query object names to be generated. /// /// /// /// /// Specifies an array in which the generated query object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGenQueries")] public static unsafe void GenQueries(Int32 n, [OutAttribute] UInt32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenQueries((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate renderbuffer object names /// /// /// /// Specifies the number of renderbuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated renderbuffer object names are stored. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] public static void GenRenderbuffers(Int32 n, [OutAttribute] Int32[] renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* renderbuffers_ptr = renderbuffers) { Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate renderbuffer object names /// /// /// /// Specifies the number of renderbuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated renderbuffer object names are stored. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] public static void GenRenderbuffers(Int32 n, [OutAttribute] out Int32 renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* renderbuffers_ptr = &renderbuffers) { Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); renderbuffers = *renderbuffers_ptr; } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate renderbuffer object names /// /// /// /// Specifies the number of renderbuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated renderbuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] Int32* renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate renderbuffer object names /// /// /// /// Specifies the number of renderbuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated renderbuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] public static void GenRenderbuffers(Int32 n, [OutAttribute] UInt32[] renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* renderbuffers_ptr = renderbuffers) { Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate renderbuffer object names /// /// /// /// Specifies the number of renderbuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated renderbuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] public static void GenRenderbuffers(Int32 n, [OutAttribute] out UInt32 renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* renderbuffers_ptr = &renderbuffers) { Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers_ptr); renderbuffers = *renderbuffers_ptr; } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Generate renderbuffer object names /// /// /// /// Specifies the number of renderbuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated renderbuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGenRenderbuffers")] public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenRenderbuffers((Int32)n, (UInt32*)renderbuffers); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Generate sampler object names /// /// /// /// Specifies the number of sampler object names to generate. /// /// /// /// /// Specifies an array in which the generated sampler object names are stored. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGenSamplers")] public static void GenSamplers(Int32 count, [OutAttribute] Int32[] samplers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* samplers_ptr = samplers) { Delegates.glGenSamplers((Int32)count, (UInt32*)samplers_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Generate sampler object names /// /// /// /// Specifies the number of sampler object names to generate. /// /// /// /// /// Specifies an array in which the generated sampler object names are stored. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGenSamplers")] public static void GenSamplers(Int32 count, [OutAttribute] out Int32 samplers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* samplers_ptr = &samplers) { Delegates.glGenSamplers((Int32)count, (UInt32*)samplers_ptr); samplers = *samplers_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Generate sampler object names /// /// /// /// Specifies the number of sampler object names to generate. /// /// /// /// /// Specifies an array in which the generated sampler object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGenSamplers")] public static unsafe void GenSamplers(Int32 count, [OutAttribute] Int32* samplers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenSamplers((Int32)count, (UInt32*)samplers); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Generate sampler object names /// /// /// /// Specifies the number of sampler object names to generate. /// /// /// /// /// Specifies an array in which the generated sampler object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGenSamplers")] public static void GenSamplers(Int32 count, [OutAttribute] UInt32[] samplers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* samplers_ptr = samplers) { Delegates.glGenSamplers((Int32)count, (UInt32*)samplers_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Generate sampler object names /// /// /// /// Specifies the number of sampler object names to generate. /// /// /// /// /// Specifies an array in which the generated sampler object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGenSamplers")] public static void GenSamplers(Int32 count, [OutAttribute] out UInt32 samplers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* samplers_ptr = &samplers) { Delegates.glGenSamplers((Int32)count, (UInt32*)samplers_ptr); samplers = *samplers_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Generate sampler object names /// /// /// /// Specifies the number of sampler object names to generate. /// /// /// /// /// Specifies an array in which the generated sampler object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGenSamplers")] public static unsafe void GenSamplers(Int32 count, [OutAttribute] UInt32* samplers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenSamplers((Int32)count, (UInt32*)samplers); #if DEBUG } #endif } /// [requires: v1.1] /// Generate texture names /// /// /// /// Specifies the number of texture names to be generated. /// /// /// /// /// Specifies an array in which the generated texture names are stored. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] public static void GenTextures(Int32 n, [OutAttribute] Int32[] textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = textures) { Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); } } #if DEBUG } #endif } /// [requires: v1.1] /// Generate texture names /// /// /// /// Specifies the number of texture names to be generated. /// /// /// /// /// Specifies an array in which the generated texture names are stored. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] public static void GenTextures(Int32 n, [OutAttribute] out Int32 textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = &textures) { Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); textures = *textures_ptr; } } #if DEBUG } #endif } /// [requires: v1.1] /// Generate texture names /// /// /// /// Specifies the number of texture names to be generated. /// /// /// /// /// Specifies an array in which the generated texture names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] public static unsafe void GenTextures(Int32 n, [OutAttribute] Int32* textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenTextures((Int32)n, (UInt32*)textures); #if DEBUG } #endif } /// [requires: v1.1] /// Generate texture names /// /// /// /// Specifies the number of texture names to be generated. /// /// /// /// /// Specifies an array in which the generated texture names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] public static void GenTextures(Int32 n, [OutAttribute] UInt32[] textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = textures) { Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); } } #if DEBUG } #endif } /// [requires: v1.1] /// Generate texture names /// /// /// /// Specifies the number of texture names to be generated. /// /// /// /// /// Specifies an array in which the generated texture names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] public static void GenTextures(Int32 n, [OutAttribute] out UInt32 textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = &textures) { Delegates.glGenTextures((Int32)n, (UInt32*)textures_ptr); textures = *textures_ptr; } } #if DEBUG } #endif } /// [requires: v1.1] /// Generate texture names /// /// /// /// Specifies the number of texture names to be generated. /// /// /// /// /// Specifies an array in which the generated texture names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGenTextures")] public static unsafe void GenTextures(Int32 n, [OutAttribute] UInt32* textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenTextures((Int32)n, (UInt32*)textures); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Reserve transform feedback object names /// /// /// /// Specifies the number of transform feedback object names to reserve. /// /// /// /// /// Specifies an array of into which the reserved names will be written. /// /// [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glGenTransformFeedbacks")] public static void GenTransformFeedback(Int32 n, [OutAttribute] Int32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = ids) { Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Reserve transform feedback object names /// /// /// /// Specifies the number of transform feedback object names to reserve. /// /// /// /// /// Specifies an array of into which the reserved names will be written. /// /// [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glGenTransformFeedbacks")] public static void GenTransformFeedback(Int32 n, [OutAttribute] out Int32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = &ids) { Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); ids = *ids_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Reserve transform feedback object names /// /// /// /// Specifies the number of transform feedback object names to reserve. /// /// /// /// /// Specifies an array of into which the reserved names will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glGenTransformFeedbacks")] public static unsafe void GenTransformFeedback(Int32 n, [OutAttribute] Int32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Reserve transform feedback object names /// /// /// /// Specifies the number of transform feedback object names to reserve. /// /// /// /// /// Specifies an array of into which the reserved names will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glGenTransformFeedbacks")] public static void GenTransformFeedback(Int32 n, [OutAttribute] UInt32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = ids) { Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Reserve transform feedback object names /// /// /// /// Specifies the number of transform feedback object names to reserve. /// /// /// /// /// Specifies an array of into which the reserved names will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glGenTransformFeedbacks")] public static void GenTransformFeedback(Int32 n, [OutAttribute] out UInt32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = &ids) { Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids_ptr); ids = *ids_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Reserve transform feedback object names /// /// /// /// Specifies the number of transform feedback object names to reserve. /// /// /// /// /// Specifies an array of into which the reserved names will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glGenTransformFeedbacks")] public static unsafe void GenTransformFeedback(Int32 n, [OutAttribute] UInt32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenTransformFeedbacks((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Generate vertex array object names /// /// /// /// Specifies the number of vertex array object names to generate. /// /// /// /// /// Specifies an array in which the generated vertex array object names are stored. /// /// [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] public static void GenVertexArrays(Int32 n, [OutAttribute] Int32[] arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* arrays_ptr = arrays) { Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Generate vertex array object names /// /// /// /// Specifies the number of vertex array object names to generate. /// /// /// /// /// Specifies an array in which the generated vertex array object names are stored. /// /// [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] public static void GenVertexArrays(Int32 n, [OutAttribute] out Int32 arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* arrays_ptr = &arrays) { Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr); arrays = *arrays_ptr; } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Generate vertex array object names /// /// /// /// Specifies the number of vertex array object names to generate. /// /// /// /// /// Specifies an array in which the generated vertex array object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] public static unsafe void GenVertexArrays(Int32 n, [OutAttribute] Int32* arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays); #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Generate vertex array object names /// /// /// /// Specifies the number of vertex array object names to generate. /// /// /// /// /// Specifies an array in which the generated vertex array object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] public static void GenVertexArrays(Int32 n, [OutAttribute] UInt32[] arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* arrays_ptr = arrays) { Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Generate vertex array object names /// /// /// /// Specifies the number of vertex array object names to generate. /// /// /// /// /// Specifies an array in which the generated vertex array object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] public static void GenVertexArrays(Int32 n, [OutAttribute] out UInt32 arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* arrays_ptr = &arrays) { Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays_ptr); arrays = *arrays_ptr; } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Generate vertex array object names /// /// /// /// Specifies the number of vertex array object names to generate. /// /// /// /// /// Specifies an array in which the generated vertex array object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glGenVertexArrays")] public static unsafe void GenVertexArrays(Int32 n, [OutAttribute] UInt32* arrays) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenVertexArrays((Int32)n, (UInt32*)arrays); #if DEBUG } #endif } /// [requires: v2.0] /// Returns information about an active attribute variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the attribute variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the attribute variable. /// /// /// /// /// Returns the data type of the attribute variable. /// /// /// /// /// Returns a null terminated string containing the name of the attribute variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] public static void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ActiveAttribType type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.ActiveAttribType* type_ptr = &type) { Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ActiveAttribType*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns information about an active attribute variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the attribute variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the attribute variable. /// /// /// /// /// Returns the data type of the attribute variable. /// /// /// /// /// Returns a null terminated string containing the name of the attribute variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] public static unsafe void GetActiveAttrib(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ActiveAttribType* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ActiveAttribType*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: v2.0] /// Returns information about an active attribute variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the attribute variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the attribute variable. /// /// /// /// /// Returns the data type of the attribute variable. /// /// /// /// /// Returns a null terminated string containing the name of the attribute variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] public static void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ActiveAttribType type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.ActiveAttribType* type_ptr = &type) { Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ActiveAttribType*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns information about an active attribute variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the attribute variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the attribute variable. /// /// /// /// /// Returns the data type of the attribute variable. /// /// /// /// /// Returns a null terminated string containing the name of the attribute variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveAttrib")] public static unsafe void GetActiveAttrib(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ActiveAttribType* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveAttrib((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ActiveAttribType*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query the name of an active shader subroutine /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query the subroutine name. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the size of the buffer whose address is given in name. /// /// /// /// /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. /// /// /// /// /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. /// /// [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineName")] public static void GetActiveSubroutineName(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetActiveSubroutineName((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)name); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query the name of an active shader subroutine /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query the subroutine name. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the size of the buffer whose address is given in name. /// /// /// /// /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. /// /// /// /// /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineName")] public static unsafe void GetActiveSubroutineName(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveSubroutineName((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length, (StringBuilder)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query the name of an active shader subroutine /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query the subroutine name. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the size of the buffer whose address is given in name. /// /// /// /// /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. /// /// /// /// /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineName")] public static void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetActiveSubroutineName((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)name); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query the name of an active shader subroutine /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query the subroutine name. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the size of the buffer whose address is given in name. /// /// /// /// /// Specifies the address of a variable which is to receive the length of the shader subroutine uniform name. /// /// /// /// /// Specifies the address of an array into which the name of the shader subroutine uniform will be written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineName")] public static unsafe void GetActiveSubroutineName(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveSubroutineName((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length, (StringBuilder)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query a property of an active shader subroutine uniform /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. /// /// /// /// /// Specifies the address of a into which the queried value or values will be placed. /// /// [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformiv")] public static void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* values_ptr = values) { Delegates.glGetActiveSubroutineUniformiv((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter)pname, (Int32*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query a property of an active shader subroutine uniform /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. /// /// /// /// /// Specifies the address of a into which the queried value or values will be placed. /// /// [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformiv")] public static void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute] out Int32 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* values_ptr = &values) { Delegates.glGetActiveSubroutineUniformiv((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter)pname, (Int32*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query a property of an active shader subroutine uniform /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. /// /// /// /// /// Specifies the address of a into which the queried value or values will be placed. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformiv")] public static unsafe void GetActiveSubroutineUniform(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveSubroutineUniformiv((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter)pname, (Int32*)values); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query a property of an active shader subroutine uniform /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. /// /// /// /// /// Specifies the address of a into which the queried value or values will be placed. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformiv")] public static void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* values_ptr = values) { Delegates.glGetActiveSubroutineUniformiv((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter)pname, (Int32*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query a property of an active shader subroutine uniform /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. /// /// /// /// /// Specifies the address of a into which the queried value or values will be placed. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformiv")] public static void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute] out Int32 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* values_ptr = &values) { Delegates.glGetActiveSubroutineUniformiv((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter)pname, (Int32*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query a property of an active shader subroutine uniform /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the parameter of the shader subroutine uniform to query. pname must be GL_NUM_COMPATIBLE_SUBROUTINES, GL_COMPATIBLE_SUBROUTINES, GL_UNIFORM_SIZE or GL_UNIFORM_NAME_LENGTH. /// /// /// /// /// Specifies the address of a into which the queried value or values will be placed. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformiv")] public static unsafe void GetActiveSubroutineUniform(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter pname, [OutAttribute] Int32* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveSubroutineUniformiv((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (OpenTK.Graphics.OpenGL.ActiveSubroutineUniformParameter)pname, (Int32*)values); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query the name of an active shader subroutine uniform /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the size of the buffer whose address is given in name. /// /// /// /// /// Specifies the address of a variable into which is written the number of characters copied into name. /// /// /// /// /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. /// /// [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformName")] public static void GetActiveSubroutineUniformName(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetActiveSubroutineUniformName((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)name); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query the name of an active shader subroutine uniform /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the size of the buffer whose address is given in name. /// /// /// /// /// Specifies the address of a variable into which is written the number of characters copied into name. /// /// /// /// /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformName")] public static unsafe void GetActiveSubroutineUniformName(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveSubroutineUniformName((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length, (StringBuilder)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query the name of an active shader subroutine uniform /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the size of the buffer whose address is given in name. /// /// /// /// /// Specifies the address of a variable into which is written the number of characters copied into name. /// /// /// /// /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformName")] public static void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetActiveSubroutineUniformName((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length_ptr, (StringBuilder)name); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Query the name of an active shader subroutine uniform /// /// /// /// Specifies the name of the program containing the subroutine. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the index of the shader subroutine uniform. /// /// /// /// /// Specifies the size of the buffer whose address is given in name. /// /// /// /// /// Specifies the address of a variable into which is written the number of characters copied into name. /// /// /// /// /// Specifies the address of a buffer that will receive the name of the specified shader subroutine uniform. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetActiveSubroutineUniformName")] public static unsafe void GetActiveSubroutineUniformName(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, UInt32 index, Int32 bufsize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveSubroutineUniformName((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (UInt32)index, (Int32)bufsize, (Int32*)length, (StringBuilder)name); #if DEBUG } #endif } /// [requires: v2.0] /// Returns information about an active uniform variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the uniform variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the uniform variable. /// /// /// /// /// Returns the data type of the uniform variable. /// /// /// /// /// Returns a null terminated string containing the name of the uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] public static void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ActiveUniformType type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.ActiveUniformType* type_ptr = &type) { Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ActiveUniformType*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns information about an active uniform variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the uniform variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the uniform variable. /// /// /// /// /// Returns the data type of the uniform variable. /// /// /// /// /// Returns a null terminated string containing the name of the uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] public static unsafe void GetActiveUniform(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ActiveUniformType* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ActiveUniformType*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: v2.0] /// Returns information about an active uniform variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the uniform variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the uniform variable. /// /// /// /// /// Returns the data type of the uniform variable. /// /// /// /// /// Returns a null terminated string containing the name of the uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] public static void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ActiveUniformType type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.ActiveUniformType* type_ptr = &type) { Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ActiveUniformType*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns information about an active uniform variable for the specified program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the index of the uniform variable to be queried. /// /// /// /// /// Specifies the maximum number of characters OpenGL is allowed to write in the character buffer indicated by name. /// /// /// /// /// Returns the number of characters actually written by OpenGL in the string indicated by name (excluding the null terminator) if a value other than NULL is passed. /// /// /// /// /// Returns the size of the uniform variable. /// /// /// /// /// Returns the data type of the uniform variable. /// /// /// /// /// Returns a null terminated string containing the name of the uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetActiveUniform")] public static unsafe void GetActiveUniform(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ActiveUniformType* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveUniform((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ActiveUniformType*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Query information about an active uniform block /// /// /// /// Specifies the name of a program containing the uniform block. /// /// /// /// /// Specifies the index of the uniform block within program. /// /// /// /// /// Specifies the name of the parameter to query. /// /// /// /// /// Specifies the address of a variable to receive the result of the query. /// /// [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")] public static void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Query information about an active uniform block /// /// /// /// Specifies the name of a program containing the uniform block. /// /// /// /// /// Specifies the index of the uniform block within program. /// /// /// /// /// Specifies the name of the parameter to query. /// /// /// /// /// Specifies the address of a variable to receive the result of the query. /// /// [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")] public static void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Query information about an active uniform block /// /// /// /// Specifies the name of a program containing the uniform block. /// /// /// /// /// Specifies the index of the uniform block within program. /// /// /// /// /// Specifies the name of the parameter to query. /// /// /// /// /// Specifies the address of a variable to receive the result of the query. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")] public static unsafe void GetActiveUniformBlock(Int32 program, Int32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Query information about an active uniform block /// /// /// /// Specifies the name of a program containing the uniform block. /// /// /// /// /// Specifies the index of the uniform block within program. /// /// /// /// /// Specifies the name of the parameter to query. /// /// /// /// /// Specifies the address of a variable to receive the result of the query. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")] public static void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Query information about an active uniform block /// /// /// /// Specifies the name of a program containing the uniform block. /// /// /// /// /// Specifies the index of the uniform block within program. /// /// /// /// /// Specifies the name of the parameter to query. /// /// /// /// /// Specifies the address of a variable to receive the result of the query. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")] public static void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Query information about an active uniform block /// /// /// /// Specifies the name of a program containing the uniform block. /// /// /// /// /// Specifies the index of the uniform block within program. /// /// /// /// /// Specifies the name of the parameter to query. /// /// /// /// /// Specifies the address of a variable to receive the result of the query. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockiv")] public static unsafe void GetActiveUniformBlock(UInt32 program, UInt32 uniformBlockIndex, OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveUniformBlockiv((UInt32)program, (UInt32)uniformBlockIndex, (OpenTK.Graphics.OpenGL.ActiveUniformBlockParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Retrieve the name of an active uniform block /// /// /// /// Specifies the name of a program containing the uniform block. /// /// /// /// /// Specifies the index of the uniform block within program. /// /// /// /// /// Specifies the size of the buffer addressed by uniformBlockName. /// /// /// /// /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. /// /// /// /// /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. /// /// [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockName")] public static void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformBlockName) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)uniformBlockName); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Retrieve the name of an active uniform block /// /// /// /// Specifies the name of a program containing the uniform block. /// /// /// /// /// Specifies the index of the uniform block within program. /// /// /// /// /// Specifies the size of the buffer addressed by uniformBlockName. /// /// /// /// /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. /// /// /// /// /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockName")] public static unsafe void GetActiveUniformBlockName(Int32 program, Int32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length, (StringBuilder)uniformBlockName); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Retrieve the name of an active uniform block /// /// /// /// Specifies the name of a program containing the uniform block. /// /// /// /// /// Specifies the index of the uniform block within program. /// /// /// /// /// Specifies the size of the buffer addressed by uniformBlockName. /// /// /// /// /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. /// /// /// /// /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockName")] public static void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformBlockName) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)uniformBlockName); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Retrieve the name of an active uniform block /// /// /// /// Specifies the name of a program containing the uniform block. /// /// /// /// /// Specifies the index of the uniform block within program. /// /// /// /// /// Specifies the size of the buffer addressed by uniformBlockName. /// /// /// /// /// Specifies the address of a variable to receive the number of characters that were written to uniformBlockName. /// /// /// /// /// Specifies the address an array of characters to receive the name of the uniform block at uniformBlockIndex. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformBlockName")] public static unsafe void GetActiveUniformBlockName(UInt32 program, UInt32 uniformBlockIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformBlockName) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveUniformBlockName((UInt32)program, (UInt32)uniformBlockIndex, (Int32)bufSize, (Int32*)length, (StringBuilder)uniformBlockName); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Query the name of an active uniform /// /// /// /// Specifies the program containing the active uniform index uniformIndex. /// /// /// /// /// Specifies the index of the active uniform whose name to query. /// /// /// /// /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. /// /// /// /// /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. /// /// /// /// /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. /// /// [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformName")] public static void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformName) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetActiveUniformName((UInt32)program, (UInt32)uniformIndex, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)uniformName); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Query the name of an active uniform /// /// /// /// Specifies the program containing the active uniform index uniformIndex. /// /// /// /// /// Specifies the index of the active uniform whose name to query. /// /// /// /// /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. /// /// /// /// /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. /// /// /// /// /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformName")] public static unsafe void GetActiveUniformName(Int32 program, Int32 uniformIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformName) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveUniformName((UInt32)program, (UInt32)uniformIndex, (Int32)bufSize, (Int32*)length, (StringBuilder)uniformName); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Query the name of an active uniform /// /// /// /// Specifies the program containing the active uniform index uniformIndex. /// /// /// /// /// Specifies the index of the active uniform whose name to query. /// /// /// /// /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. /// /// /// /// /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. /// /// /// /// /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformName")] public static void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder uniformName) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetActiveUniformName((UInt32)program, (UInt32)uniformIndex, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)uniformName); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Query the name of an active uniform /// /// /// /// Specifies the program containing the active uniform index uniformIndex. /// /// /// /// /// Specifies the index of the active uniform whose name to query. /// /// /// /// /// Specifies the size of the buffer, in units of GLchar, of the buffer whose address is specified in uniformName. /// /// /// /// /// Specifies the address of a variable that will receive the number of characters that were or would have been written to the buffer addressed by uniformName. /// /// /// /// /// Specifies the address of a buffer into which the GL will place the name of the active uniform at uniformIndex within program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformName")] public static unsafe void GetActiveUniformName(UInt32 program, UInt32 uniformIndex, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder uniformName) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveUniformName((UInt32)program, (UInt32)uniformIndex, (Int32)bufSize, (Int32*)length, (StringBuilder)uniformName); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")] public static void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32[] uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* uniformIndices_ptr = uniformIndices) fixed (Int32* @params_ptr = @params) { Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL.ActiveUniformParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")] public static void GetActiveUniforms(Int32 program, Int32 uniformCount, ref Int32 uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* uniformIndices_ptr = &uniformIndices) fixed (Int32* @params_ptr = &@params) { Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL.ActiveUniformParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")] public static unsafe void GetActiveUniforms(Int32 program, Int32 uniformCount, Int32* uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices, (OpenTK.Graphics.OpenGL.ActiveUniformParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")] public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32[] uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* uniformIndices_ptr = uniformIndices) fixed (Int32* @params_ptr = @params) { Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL.ActiveUniformParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")] public static void GetActiveUniforms(UInt32 program, Int32 uniformCount, ref UInt32 uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* uniformIndices_ptr = &uniformIndices) fixed (Int32* @params_ptr = &@params) { Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices_ptr, (OpenTK.Graphics.OpenGL.ActiveUniformParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetActiveUniformsiv")] public static unsafe void GetActiveUniforms(UInt32 program, Int32 uniformCount, UInt32* uniformIndices, OpenTK.Graphics.OpenGL.ActiveUniformParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveUniformsiv((UInt32)program, (Int32)uniformCount, (UInt32*)uniformIndices, (OpenTK.Graphics.OpenGL.ActiveUniformParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the handles of the shader objects attached to a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the size of the array for storing the returned object names. /// /// /// /// /// Returns the number of names actually returned in objects. /// /// /// /// /// Specifies an array that is used to return the names of attached shader objects. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] public static void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out Int32 obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) fixed (Int32* obj_ptr = &obj) { Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr); count = *count_ptr; obj = *obj_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the handles of the shader objects attached to a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the size of the array for storing the returned object names. /// /// /// /// /// Returns the number of names actually returned in objects. /// /// /// /// /// Specifies an array that is used to return the names of attached shader objects. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] public static unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] Int32[] obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Int32* obj_ptr = obj) { Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr); } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the handles of the shader objects attached to a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the size of the array for storing the returned object names. /// /// /// /// /// Returns the number of names actually returned in objects. /// /// /// /// /// Specifies an array that is used to return the names of attached shader objects. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] public static unsafe void GetAttachedShaders(Int32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] Int32* obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the handles of the shader objects attached to a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the size of the array for storing the returned object names. /// /// /// /// /// Returns the number of names actually returned in objects. /// /// /// /// /// Specifies an array that is used to return the names of attached shader objects. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] public static void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] out Int32 count, [OutAttribute] out UInt32 obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) fixed (UInt32* obj_ptr = &obj) { Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count_ptr, (UInt32*)obj_ptr); count = *count_ptr; obj = *obj_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the handles of the shader objects attached to a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the size of the array for storing the returned object names. /// /// /// /// /// Returns the number of names actually returned in objects. /// /// /// /// /// Specifies an array that is used to return the names of attached shader objects. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] public static unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32[] obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (UInt32* obj_ptr = obj) { Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj_ptr); } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the handles of the shader objects attached to a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the size of the array for storing the returned object names. /// /// /// /// /// Returns the number of names actually returned in objects. /// /// /// /// /// Specifies an array that is used to return the names of attached shader objects. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttachedShaders")] public static unsafe void GetAttachedShaders(UInt32 program, Int32 maxCount, [OutAttribute] Int32* count, [OutAttribute] UInt32* obj) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetAttachedShaders((UInt32)program, (Int32)maxCount, (Int32*)count, (UInt32*)obj); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the location of an attribute variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] public static Int32 GetAttribLocation(Int32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetAttribLocation((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the location of an attribute variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Points to a null terminated string containing the name of the attribute variable whose location is to be queried. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetAttribLocation")] public static Int32 GetAttribLocation(UInt32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetAttribLocation((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] public static void GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] bool[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = data) { Delegates.glGetBooleani_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (bool*)data_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] public static void GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] out bool data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = &data) { Delegates.glGetBooleani_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (bool*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] public static unsafe void GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] bool* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBooleani_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (bool*)data); #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] public static void GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] bool[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = data) { Delegates.glGetBooleani_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (bool*)data_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] public static void GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] out bool data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = &data) { Delegates.glGetBooleani_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (bool*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetBooleani_v")] public static unsafe void GetBoolean(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] bool* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBooleani_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (bool*)data); #if DEBUG } #endif } /// [requires: v1.0] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] public static void GetBoolean(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] bool[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* @params_ptr = @params) { Delegates.glGetBooleanv((OpenTK.Graphics.OpenGL.GetPName)pname, (bool*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] public static void GetBoolean(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] out bool @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* @params_ptr = &@params) { Delegates.glGetBooleanv((OpenTK.Graphics.OpenGL.GetPName)pname, (bool*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetBooleanv")] public static unsafe void GetBoolean(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] bool* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBooleanv((OpenTK.Graphics.OpenGL.GetPName)pname, (bool*)@params); #if DEBUG } #endif } /// [requires: v3.2] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetBufferParameteri64v((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferParameterName)pname, (Int64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v3.2] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetBufferParameteri64v((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferParameterName)pname, (Int64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v3.2] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetBufferParameteri64v")] public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBufferParameteri64v((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferParameterName)pname, (Int64*)@params); #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetBufferParameteriv((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetBufferParameteriv((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferParameterName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, or GL_PIXEL_UNPACK_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferParameteriv")] public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferParameterName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBufferParameteriv((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.5] /// Return the pointer to a mapped buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. /// /// /// /// /// Returns the pointer value specified by pname. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [OutAttribute] IntPtr @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBufferPointerv((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferPointer)pname, (IntPtr)@params); #if DEBUG } #endif } /// [requires: v1.5] /// Return the pointer to a mapped buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. /// /// /// /// /// Returns the pointer value specified by pname. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] T2[] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetBufferPointerv((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferPointer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Return the pointer to a mapped buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. /// /// /// /// /// Returns the pointer value specified by pname. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] T2[,] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetBufferPointerv((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferPointer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Return the pointer to a mapped buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. /// /// /// /// /// Returns the pointer value specified by pname. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] T2[,,] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetBufferPointerv((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferPointer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Return the pointer to a mapped buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the pointer to be returned. The symbolic constant must be GL_BUFFER_MAP_POINTER. /// /// /// /// /// Returns the pointer value specified by pname. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferPointerv")] public static void GetBufferPointer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferPointer pname, [InAttribute, OutAttribute] ref T2 @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetBufferPointerv((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferPointer)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); @params = (T2)@params_ptr.Target; } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being returned. /// /// /// /// /// Specifies a pointer to the location where buffer object data is returned. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data); #if DEBUG } #endif } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being returned. /// /// /// /// /// Specifies a pointer to the location where buffer object data is returned. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being returned. /// /// /// /// /// Specifies a pointer to the location where buffer object data is returned. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being returned. /// /// /// /// /// Specifies a pointer to the location where buffer object data is returned. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Returns a subset of a buffer object's data store /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the offset into the buffer object's data store from which data will be returned, measured in bytes. /// /// /// /// /// Specifies the size in bytes of the data store region being returned. /// /// /// /// /// Specifies a pointer to the location where buffer object data is returned. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetBufferSubData")] public static void GetBufferSubData(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetBufferSubData((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T3)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the coefficients of the specified clipping plane /// /// /// /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. /// /// /// /// /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetClipPlane")] public static void GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute] Double[] equation) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* equation_ptr = equation) { Delegates.glGetClipPlane((OpenTK.Graphics.OpenGL.ClipPlaneName)plane, (Double*)equation_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the coefficients of the specified clipping plane /// /// /// /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. /// /// /// /// /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetClipPlane")] public static void GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute] out Double equation) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* equation_ptr = &equation) { Delegates.glGetClipPlane((OpenTK.Graphics.OpenGL.ClipPlaneName)plane, (Double*)equation_ptr); equation = *equation_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the coefficients of the specified clipping plane /// /// /// /// Specifies a clipping plane. The number of clipping planes depends on the implementation, but at least six clipping planes are supported. They are identified by symbolic names of the form GL_CLIP_PLANE where i ranges from 0 to the value of GL_MAX_CLIP_PLANES - 1. /// /// /// /// /// Returns four double-precision values that are the coefficients of the plane equation of plane in eye coordinates. The initial value is (0, 0, 0, 0). /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetClipPlane")] public static unsafe void GetClipPlane(OpenTK.Graphics.OpenGL.ClipPlaneName plane, [OutAttribute] Double* equation) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetClipPlane((OpenTK.Graphics.OpenGL.ClipPlaneName)plane, (Double*)equation); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetColorTable")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr table) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetColorTable")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] table) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glGetColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetColorTable")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] table) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glGetColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetColorTable")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] table) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glGetColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetColorTable")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 table) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glGetColorTable((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); table = (T3)table_ptr.Target; } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetColorTableParameterfv")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetColorTableParameterfv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.GetColorTableParameterPName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetColorTableParameterfv")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetColorTableParameterfv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.GetColorTableParameterPName)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetColorTableParameterfv")] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetColorTableParameterfv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.GetColorTableParameterPName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetColorTableParameteriv")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetColorTableParameteriv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.GetColorTableParameterPName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetColorTableParameteriv")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetColorTableParameteriv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.GetColorTableParameterPName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetColorTableParameteriv")] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetColorTableParameteriv((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.GetColorTableParameterPName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.3] /// Return a compressed texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Returns the compressed texture image. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [OutAttribute] IntPtr img) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetCompressedTexImage((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img); #if DEBUG } #endif } /// [requires: v1.3] /// Return a compressed texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Returns the compressed texture image. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[] img) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTexImage((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Return a compressed texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Returns the compressed texture image. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[,] img) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTexImage((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Return a compressed texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Returns the compressed texture image. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] T2[,,] img) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTexImage((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3] /// Return a compressed texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Returns the compressed texture image. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glGetCompressedTexImage")] public static void GetCompressedTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, [InAttribute, OutAttribute] ref T2 img) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTexImage((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (IntPtr)img_ptr.AddrOfPinnedObject()); img = (T2)img_ptr.Target; } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get current 1D or 2D convolution filter kernel /// /// /// /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. /// /// /// /// /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the output image. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetConvolutionFilter")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr image) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetConvolutionFilter((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get current 1D or 2D convolution filter kernel /// /// /// /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. /// /// /// /// /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the output image. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetConvolutionFilter")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] image) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glGetConvolutionFilter((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get current 1D or 2D convolution filter kernel /// /// /// /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. /// /// /// /// /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the output image. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetConvolutionFilter")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] image) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glGetConvolutionFilter((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get current 1D or 2D convolution filter kernel /// /// /// /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. /// /// /// /// /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the output image. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetConvolutionFilter")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] image) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glGetConvolutionFilter((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get current 1D or 2D convolution filter kernel /// /// /// /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. /// /// /// /// /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the output image. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetConvolutionFilter")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 image) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glGetConvolutionFilter((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); image = (T3)image_ptr.Target; } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get convolution parameters /// /// /// /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. /// /// /// /// /// Pointer to storage for the parameters to be retrieved. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetConvolutionParameterfv")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetConvolutionParameterfv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.GetConvolutionParameterPName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get convolution parameters /// /// /// /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. /// /// /// /// /// Pointer to storage for the parameters to be retrieved. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetConvolutionParameterfv")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetConvolutionParameterfv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.GetConvolutionParameterPName)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get convolution parameters /// /// /// /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. /// /// /// /// /// Pointer to storage for the parameters to be retrieved. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetConvolutionParameterfv")] public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetConvolutionParameterfv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.GetConvolutionParameterPName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get convolution parameters /// /// /// /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. /// /// /// /// /// Pointer to storage for the parameters to be retrieved. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetConvolutionParameteriv")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetConvolutionParameteriv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.GetConvolutionParameterPName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get convolution parameters /// /// /// /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. /// /// /// /// /// Pointer to storage for the parameters to be retrieved. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetConvolutionParameteriv")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetConvolutionParameteriv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.GetConvolutionParameterPName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get convolution parameters /// /// /// /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. /// /// /// /// /// Pointer to storage for the parameters to be retrieved. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetConvolutionParameteriv")] public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ConvolutionTarget target, OpenTK.Graphics.OpenGL.GetConvolutionParameterPName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetConvolutionParameteriv((OpenTK.Graphics.OpenGL.ConvolutionTarget)target, (OpenTK.Graphics.OpenGL.GetConvolutionParameterPName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] public static void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Double[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* data_ptr = data) { Delegates.glGetDoublei_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Double*)data_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] public static void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] out Double data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* data_ptr = &data) { Delegates.glGetDoublei_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Double*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] public static unsafe void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Double* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetDoublei_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Double*)data); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] public static void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Double[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* data_ptr = data) { Delegates.glGetDoublei_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Double*)data_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] public static void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] out Double data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* data_ptr = &data) { Delegates.glGetDoublei_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Double*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetDoublei_v")] public static unsafe void GetDouble(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Double* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetDoublei_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Double*)data); #if DEBUG } #endif } /// [requires: v1.0] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] public static void GetDouble(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetDoublev((OpenTK.Graphics.OpenGL.GetPName)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] public static void GetDouble(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetDoublev((OpenTK.Graphics.OpenGL.GetPName)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetDoublev")] public static unsafe void GetDouble(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetDoublev((OpenTK.Graphics.OpenGL.GetPName)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: v1.0] /// Return error information /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetError")] public static OpenTK.Graphics.OpenGL.ErrorCode GetError() { return Delegates.glGetError(); } /// [requires: v4.1 and ARB_viewport_array] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] public static void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Single[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = data) { Delegates.glGetFloati_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Single*)data_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] public static void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] out Single data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = &data) { Delegates.glGetFloati_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Single*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] public static unsafe void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Single* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFloati_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Single*)data); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] public static void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Single[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = data) { Delegates.glGetFloati_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Single*)data_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] public static void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] out Single data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = &data) { Delegates.glGetFloati_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Single*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glGetFloati_v")] public static unsafe void GetFloat(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Single* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFloati_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Single*)data); #if DEBUG } #endif } /// [requires: v1.0] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] public static void GetFloat(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetFloatv((OpenTK.Graphics.OpenGL.GetPName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] public static void GetFloat(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetFloatv((OpenTK.Graphics.OpenGL.GetPName)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetFloatv")] public static unsafe void GetFloat(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFloatv((OpenTK.Graphics.OpenGL.GetPName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_blend_func_extended] /// Query the bindings of color indices to user-defined varying out variables /// /// /// /// The name of the program containing varying out variable whose binding to query /// /// /// /// /// The name of the user-defined varying out variable whose index to query /// /// [AutoGenerated(Category = "ARB_blend_func_extended", Version = "1.2", EntryPoint = "glGetFragDataIndex")] public static Int32 GetFragDataIndex(Int32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetFragDataIndex((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_blend_func_extended] /// Query the bindings of color indices to user-defined varying out variables /// /// /// /// The name of the program containing varying out variable whose binding to query /// /// /// /// /// The name of the user-defined varying out variable whose index to query /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_blend_func_extended", Version = "1.2", EntryPoint = "glGetFragDataIndex")] public static Int32 GetFragDataIndex(UInt32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetFragDataIndex((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: v3.0] /// Query the bindings of color numbers to user-defined varying out variables /// /// /// /// The name of the program containing varying out variable whose binding to query /// /// /// /// /// The name of the user-defined varying out variable whose binding to query /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] public static Int32 GetFragDataLocation(Int32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetFragDataLocation((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: v3.0] /// Query the bindings of color numbers to user-defined varying out variables /// /// /// /// The name of the program containing varying out variable whose binding to query /// /// /// /// /// The name of the user-defined varying out variable whose binding to query /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetFragDataLocation")] public static Int32 GetFragDataLocation(UInt32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetFragDataLocation((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Retrieve information about attachments of a bound framebuffer object /// /// /// /// Specifies the target of the query operation. /// /// /// /// /// Specifies the attachment within target /// /// /// /// /// Specifies the parameter of attachment to query. /// /// /// /// /// Specifies the address of a variable receive the value of pname for attachment. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.FramebufferParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Retrieve information about attachments of a bound framebuffer object /// /// /// /// Specifies the target of the query operation. /// /// /// /// /// Specifies the attachment within target /// /// /// /// /// Specifies the parameter of attachment to query. /// /// /// /// /// Specifies the address of a variable receive the value of pname for attachment. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.FramebufferParameterName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Retrieve information about attachments of a bound framebuffer object /// /// /// /// Specifies the target of the query operation. /// /// /// /// /// Specifies the attachment within target /// /// /// /// /// Specifies the parameter of attachment to query. /// /// /// /// /// Specifies the address of a variable receive the value of pname for attachment. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetFramebufferAttachmentParameteriv")] public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFramebufferAttachmentParameteriv((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.FramebufferParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get histogram table /// /// /// /// Must be GL_HISTOGRAM. /// /// /// /// /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. /// /// /// /// /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned histogram table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetHistogram")] public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetHistogram((OpenTK.Graphics.OpenGL.HistogramTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get histogram table /// /// /// /// Must be GL_HISTOGRAM. /// /// /// /// /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. /// /// /// /// /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned histogram table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetHistogram")] public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetHistogram((OpenTK.Graphics.OpenGL.HistogramTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get histogram table /// /// /// /// Must be GL_HISTOGRAM. /// /// /// /// /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. /// /// /// /// /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned histogram table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetHistogram")] public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetHistogram((OpenTK.Graphics.OpenGL.HistogramTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get histogram table /// /// /// /// Must be GL_HISTOGRAM. /// /// /// /// /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. /// /// /// /// /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned histogram table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetHistogram")] public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetHistogram((OpenTK.Graphics.OpenGL.HistogramTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get histogram table /// /// /// /// Must be GL_HISTOGRAM. /// /// /// /// /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. /// /// /// /// /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned histogram table. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetHistogram")] public static void GetHistogram(OpenTK.Graphics.OpenGL.HistogramTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetHistogram((OpenTK.Graphics.OpenGL.HistogramTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); values = (T4)values_ptr.Target; } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get histogram parameters /// /// /// /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. /// /// /// /// /// Pointer to storage for the returned values. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetHistogramParameterfv")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetHistogramParameterfv((OpenTK.Graphics.OpenGL.HistogramTarget)target, (OpenTK.Graphics.OpenGL.GetHistogramParameterPName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get histogram parameters /// /// /// /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. /// /// /// /// /// Pointer to storage for the returned values. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetHistogramParameterfv")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetHistogramParameterfv((OpenTK.Graphics.OpenGL.HistogramTarget)target, (OpenTK.Graphics.OpenGL.GetHistogramParameterPName)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get histogram parameters /// /// /// /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. /// /// /// /// /// Pointer to storage for the returned values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetHistogramParameterfv")] public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetHistogramParameterfv((OpenTK.Graphics.OpenGL.HistogramTarget)target, (OpenTK.Graphics.OpenGL.GetHistogramParameterPName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get histogram parameters /// /// /// /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. /// /// /// /// /// Pointer to storage for the returned values. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetHistogramParameteriv")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetHistogramParameteriv((OpenTK.Graphics.OpenGL.HistogramTarget)target, (OpenTK.Graphics.OpenGL.GetHistogramParameterPName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get histogram parameters /// /// /// /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. /// /// /// /// /// Pointer to storage for the returned values. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetHistogramParameteriv")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetHistogramParameteriv((OpenTK.Graphics.OpenGL.HistogramTarget)target, (OpenTK.Graphics.OpenGL.GetHistogramParameterPName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get histogram parameters /// /// /// /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. /// /// /// /// /// Pointer to storage for the returned values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetHistogramParameteriv")] public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.HistogramTarget target, OpenTK.Graphics.OpenGL.GetHistogramParameterPName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetHistogramParameteriv((OpenTK.Graphics.OpenGL.HistogramTarget)target, (OpenTK.Graphics.OpenGL.GetHistogramParameterPName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v3.2] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] public static void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Int64[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* data_ptr = data) { Delegates.glGetInteger64i_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int64*)data_ptr); } } #if DEBUG } #endif } /// [requires: v3.2] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] public static void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] out Int64 data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* data_ptr = &data) { Delegates.glGetInteger64i_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int64*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: v3.2] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Int64* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetInteger64i_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int64*)data); #if DEBUG } #endif } /// [requires: v3.2] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] public static void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Int64[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* data_ptr = data) { Delegates.glGetInteger64i_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int64*)data_ptr); } } #if DEBUG } #endif } /// [requires: v3.2] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] public static void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] out Int64 data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* data_ptr = &data) { Delegates.glGetInteger64i_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int64*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: v3.2] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_2", Version = "3.2", EntryPoint = "glGetInteger64i_v")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Int64* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetInteger64i_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int64*)data); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glGetInteger64v")] public static void GetInteger64(OpenTK.Graphics.OpenGL.ArbSync pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetInteger64v((OpenTK.Graphics.OpenGL.ArbSync)pname, (Int64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glGetInteger64v")] public static void GetInteger64(OpenTK.Graphics.OpenGL.ArbSync pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetInteger64v((OpenTK.Graphics.OpenGL.ArbSync)pname, (Int64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glGetInteger64v")] public static unsafe void GetInteger64(OpenTK.Graphics.OpenGL.ArbSync pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetInteger64v((OpenTK.Graphics.OpenGL.ArbSync)pname, (Int64*)@params); #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] public static void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Int32[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = data) { Delegates.glGetIntegeri_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] public static void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] out Int32 data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = &data) { Delegates.glGetIntegeri_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Int32* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetIntegeri_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int32*)data); #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] public static void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Int32[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = data) { Delegates.glGetIntegeri_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] public static void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] out Int32 data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = &data) { Delegates.glGetIntegeri_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetIntegeri_v")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Int32* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetIntegeri_v((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int32*)data); #if DEBUG } #endif } /// [requires: v1.0] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] public static void GetInteger(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetIntegerv((OpenTK.Graphics.OpenGL.GetPName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] public static void GetInteger(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetIntegerv((OpenTK.Graphics.OpenGL.GetPName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetIntegerv")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.GetPName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetIntegerv((OpenTK.Graphics.OpenGL.GetPName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return light source parameter values /// /// /// /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. /// /// /// /// /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetLightfv")] public static void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetLightfv((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return light source parameter values /// /// /// /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. /// /// /// /// /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetLightfv")] public static void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetLightfv((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return light source parameter values /// /// /// /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. /// /// /// /// /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetLightfv")] public static unsafe void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetLightfv((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return light source parameter values /// /// /// /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. /// /// /// /// /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetLightiv")] public static void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetLightiv((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return light source parameter values /// /// /// /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. /// /// /// /// /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetLightiv")] public static void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetLightiv((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return light source parameter values /// /// /// /// Specifies a light source. The number of possible lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT where ranges from 0 to the value of GL_MAX_LIGHTS - 1. /// /// /// /// /// Specifies a light source parameter for light. Accepted symbolic names are GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_POSITION, GL_SPOT_DIRECTION, GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetLightiv")] public static unsafe void GetLight(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetLightiv((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return evaluator parameters /// /// /// /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. /// /// /// /// /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMapdv")] public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glGetMapdv((OpenTK.Graphics.OpenGL.MapTarget)target, (OpenTK.Graphics.OpenGL.GetMapQuery)query, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return evaluator parameters /// /// /// /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. /// /// /// /// /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMapdv")] public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] out Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glGetMapdv((OpenTK.Graphics.OpenGL.MapTarget)target, (OpenTK.Graphics.OpenGL.GetMapQuery)query, (Double*)v_ptr); v = *v_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return evaluator parameters /// /// /// /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. /// /// /// /// /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMapdv")] public static unsafe void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMapdv((OpenTK.Graphics.OpenGL.MapTarget)target, (OpenTK.Graphics.OpenGL.GetMapQuery)query, (Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return evaluator parameters /// /// /// /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. /// /// /// /// /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMapfv")] public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glGetMapfv((OpenTK.Graphics.OpenGL.MapTarget)target, (OpenTK.Graphics.OpenGL.GetMapQuery)query, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return evaluator parameters /// /// /// /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. /// /// /// /// /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMapfv")] public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] out Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glGetMapfv((OpenTK.Graphics.OpenGL.MapTarget)target, (OpenTK.Graphics.OpenGL.GetMapQuery)query, (Single*)v_ptr); v = *v_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return evaluator parameters /// /// /// /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. /// /// /// /// /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMapfv")] public static unsafe void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMapfv((OpenTK.Graphics.OpenGL.MapTarget)target, (OpenTK.Graphics.OpenGL.GetMapQuery)query, (Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return evaluator parameters /// /// /// /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. /// /// /// /// /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMapiv")] public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glGetMapiv((OpenTK.Graphics.OpenGL.MapTarget)target, (OpenTK.Graphics.OpenGL.GetMapQuery)query, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return evaluator parameters /// /// /// /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. /// /// /// /// /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMapiv")] public static void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] out Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glGetMapiv((OpenTK.Graphics.OpenGL.MapTarget)target, (OpenTK.Graphics.OpenGL.GetMapQuery)query, (Int32*)v_ptr); v = *v_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return evaluator parameters /// /// /// /// Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. /// /// /// /// /// Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMapiv")] public static unsafe void GetMap(OpenTK.Graphics.OpenGL.MapTarget target, OpenTK.Graphics.OpenGL.GetMapQuery query, [OutAttribute] Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMapiv((OpenTK.Graphics.OpenGL.MapTarget)target, (OpenTK.Graphics.OpenGL.GetMapQuery)query, (Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return material parameters /// /// /// /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. /// /// /// /// /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMaterialfv")] public static void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetMaterialfv((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return material parameters /// /// /// /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. /// /// /// /// /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMaterialfv")] public static void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetMaterialfv((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return material parameters /// /// /// /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. /// /// /// /// /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMaterialfv")] public static unsafe void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMaterialfv((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return material parameters /// /// /// /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. /// /// /// /// /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMaterialiv")] public static void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetMaterialiv((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return material parameters /// /// /// /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. /// /// /// /// /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMaterialiv")] public static void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetMaterialiv((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return material parameters /// /// /// /// Specifies which of the two materials is being queried. GL_FRONT or GL_BACK are accepted, representing the front and back materials, respectively. /// /// /// /// /// Specifies the material parameter to return. GL_AMBIENT, GL_DIFFUSE, GL_SPECULAR, GL_EMISSION, GL_SHININESS, and GL_COLOR_INDEXES are accepted. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetMaterialiv")] public static unsafe void GetMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMaterialiv((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get minimum and maximum pixel values /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. /// /// /// /// /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned values. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetMinmax")] public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMinmax((OpenTK.Graphics.OpenGL.MinmaxTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get minimum and maximum pixel values /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. /// /// /// /// /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned values. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetMinmax")] public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetMinmax((OpenTK.Graphics.OpenGL.MinmaxTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get minimum and maximum pixel values /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. /// /// /// /// /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned values. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetMinmax")] public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetMinmax((OpenTK.Graphics.OpenGL.MinmaxTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get minimum and maximum pixel values /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. /// /// /// /// /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned values. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetMinmax")] public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetMinmax((OpenTK.Graphics.OpenGL.MinmaxTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get minimum and maximum pixel values /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. /// /// /// /// /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned values. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetMinmax")] public static void GetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetMinmax((OpenTK.Graphics.OpenGL.MinmaxTarget)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); values = (T4)values_ptr.Target; } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get minmax parameters /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. /// /// /// /// /// A pointer to storage for the retrieved parameters. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetMinmaxParameterfv")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetMinmaxParameterfv((OpenTK.Graphics.OpenGL.MinmaxTarget)target, (OpenTK.Graphics.OpenGL.GetMinmaxParameterPName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get minmax parameters /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. /// /// /// /// /// A pointer to storage for the retrieved parameters. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetMinmaxParameterfv")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetMinmaxParameterfv((OpenTK.Graphics.OpenGL.MinmaxTarget)target, (OpenTK.Graphics.OpenGL.GetMinmaxParameterPName)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get minmax parameters /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. /// /// /// /// /// A pointer to storage for the retrieved parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetMinmaxParameterfv")] public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMinmaxParameterfv((OpenTK.Graphics.OpenGL.MinmaxTarget)target, (OpenTK.Graphics.OpenGL.GetMinmaxParameterPName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get minmax parameters /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. /// /// /// /// /// A pointer to storage for the retrieved parameters. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetMinmaxParameteriv")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetMinmaxParameteriv((OpenTK.Graphics.OpenGL.MinmaxTarget)target, (OpenTK.Graphics.OpenGL.GetMinmaxParameterPName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get minmax parameters /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. /// /// /// /// /// A pointer to storage for the retrieved parameters. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetMinmaxParameteriv")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetMinmaxParameteriv((OpenTK.Graphics.OpenGL.MinmaxTarget)target, (OpenTK.Graphics.OpenGL.GetMinmaxParameterPName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get minmax parameters /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. /// /// /// /// /// A pointer to storage for the retrieved parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetMinmaxParameteriv")] public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.GetMinmaxParameterPName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMinmaxParameteriv((OpenTK.Graphics.OpenGL.MinmaxTarget)target, (OpenTK.Graphics.OpenGL.GetMinmaxParameterPName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_texture_multisample] /// Retrieve the location of a sample /// /// /// /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. /// /// /// /// /// Specifies the index of the sample whose position to query. /// /// /// /// /// Specifies the address of an array to receive the position of the sample. /// /// [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glGetMultisamplefv")] public static void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, Int32 index, [OutAttribute] Single[] val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* val_ptr = val) { Delegates.glGetMultisamplefv((OpenTK.Graphics.OpenGL.GetMultisamplePName)pname, (UInt32)index, (Single*)val_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_texture_multisample] /// Retrieve the location of a sample /// /// /// /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. /// /// /// /// /// Specifies the index of the sample whose position to query. /// /// /// /// /// Specifies the address of an array to receive the position of the sample. /// /// [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glGetMultisamplefv")] public static void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, Int32 index, [OutAttribute] out Single val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* val_ptr = &val) { Delegates.glGetMultisamplefv((OpenTK.Graphics.OpenGL.GetMultisamplePName)pname, (UInt32)index, (Single*)val_ptr); val = *val_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_texture_multisample] /// Retrieve the location of a sample /// /// /// /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. /// /// /// /// /// Specifies the index of the sample whose position to query. /// /// /// /// /// Specifies the address of an array to receive the position of the sample. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glGetMultisamplefv")] public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, Int32 index, [OutAttribute] Single* val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultisamplefv((OpenTK.Graphics.OpenGL.GetMultisamplePName)pname, (UInt32)index, (Single*)val); #if DEBUG } #endif } /// [requires: v1.2 and ARB_texture_multisample] /// Retrieve the location of a sample /// /// /// /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. /// /// /// /// /// Specifies the index of the sample whose position to query. /// /// /// /// /// Specifies the address of an array to receive the position of the sample. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glGetMultisamplefv")] public static void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, UInt32 index, [OutAttribute] Single[] val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* val_ptr = val) { Delegates.glGetMultisamplefv((OpenTK.Graphics.OpenGL.GetMultisamplePName)pname, (UInt32)index, (Single*)val_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_texture_multisample] /// Retrieve the location of a sample /// /// /// /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. /// /// /// /// /// Specifies the index of the sample whose position to query. /// /// /// /// /// Specifies the address of an array to receive the position of the sample. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glGetMultisamplefv")] public static void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, UInt32 index, [OutAttribute] out Single val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* val_ptr = &val) { Delegates.glGetMultisamplefv((OpenTK.Graphics.OpenGL.GetMultisamplePName)pname, (UInt32)index, (Single*)val_ptr); val = *val_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_texture_multisample] /// Retrieve the location of a sample /// /// /// /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. /// /// /// /// /// Specifies the index of the sample whose position to query. /// /// /// /// /// Specifies the address of an array to receive the position of the sample. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glGetMultisamplefv")] public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL.GetMultisamplePName pname, UInt32 index, [OutAttribute] Single* val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultisamplefv((OpenTK.Graphics.OpenGL.GetMultisamplePName)pname, (UInt32)index, (Single*)val); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapfv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] Single[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* values_ptr = values) { Delegates.glGetPixelMapfv((OpenTK.Graphics.OpenGL.PixelMap)map, (Single*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapfv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] out Single values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* values_ptr = &values) { Delegates.glGetPixelMapfv((OpenTK.Graphics.OpenGL.PixelMap)map, (Single*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapfv")] public static unsafe void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] Single* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPixelMapfv((OpenTK.Graphics.OpenGL.PixelMap)map, (Single*)values); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] Int32[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* values_ptr = values) { Delegates.glGetPixelMapuiv((OpenTK.Graphics.OpenGL.PixelMap)map, (UInt32*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] out Int32 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* values_ptr = &values) { Delegates.glGetPixelMapuiv((OpenTK.Graphics.OpenGL.PixelMap)map, (UInt32*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] public static unsafe void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] Int32* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPixelMapuiv((OpenTK.Graphics.OpenGL.PixelMap)map, (UInt32*)values); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] UInt32[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* values_ptr = values) { Delegates.glGetPixelMapuiv((OpenTK.Graphics.OpenGL.PixelMap)map, (UInt32*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] out UInt32 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* values_ptr = &values) { Delegates.glGetPixelMapuiv((OpenTK.Graphics.OpenGL.PixelMap)map, (UInt32*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapuiv")] public static unsafe void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] UInt32* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPixelMapuiv((OpenTK.Graphics.OpenGL.PixelMap)map, (UInt32*)values); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapusv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] Int16[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* values_ptr = values) { Delegates.glGetPixelMapusv((OpenTK.Graphics.OpenGL.PixelMap)map, (UInt16*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapusv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] out Int16 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* values_ptr = &values) { Delegates.glGetPixelMapusv((OpenTK.Graphics.OpenGL.PixelMap)map, (UInt16*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapusv")] public static unsafe void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] Int16* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPixelMapusv((OpenTK.Graphics.OpenGL.PixelMap)map, (UInt16*)values); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapusv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] UInt16[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* values_ptr = values) { Delegates.glGetPixelMapusv((OpenTK.Graphics.OpenGL.PixelMap)map, (UInt16*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapusv")] public static void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] out UInt16 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* values_ptr = &values) { Delegates.glGetPixelMapusv((OpenTK.Graphics.OpenGL.PixelMap)map, (UInt16*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the specified pixel map /// /// /// /// Specifies the name of the pixel map to return. Accepted values are GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, and GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Returns the pixel map contents. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPixelMapusv")] public static unsafe void GetPixelMap(OpenTK.Graphics.OpenGL.PixelMap map, [OutAttribute] UInt16* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPixelMapusv((OpenTK.Graphics.OpenGL.PixelMap)map, (UInt16*)values); #if DEBUG } #endif } /// [requires: v1.1] /// Return the address of the specified pointer /// /// /// /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. /// /// /// /// /// Returns the pointer value specified by pname. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGetPointerv")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [OutAttribute] IntPtr @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPointerv((OpenTK.Graphics.OpenGL.GetPointervPName)pname, (IntPtr)@params); #if DEBUG } #endif } /// [requires: v1.1] /// Return the address of the specified pointer /// /// /// /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. /// /// /// /// /// Returns the pointer value specified by pname. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGetPointerv")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] T1[] @params) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetPointerv((OpenTK.Graphics.OpenGL.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Return the address of the specified pointer /// /// /// /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. /// /// /// /// /// Returns the pointer value specified by pname. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGetPointerv")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] T1[,] @params) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetPointerv((OpenTK.Graphics.OpenGL.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Return the address of the specified pointer /// /// /// /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. /// /// /// /// /// Returns the pointer value specified by pname. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGetPointerv")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] T1[,,] @params) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetPointerv((OpenTK.Graphics.OpenGL.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Return the address of the specified pointer /// /// /// /// Specifies the array or buffer pointer to be returned. Symbolic constants GL_COLOR_ARRAY_POINTER, GL_EDGE_FLAG_ARRAY_POINTER, GL_FOG_COORD_ARRAY_POINTER, GL_FEEDBACK_BUFFER_POINTER, GL_INDEX_ARRAY_POINTER, GL_NORMAL_ARRAY_POINTER, GL_SECONDARY_COLOR_ARRAY_POINTER, GL_SELECTION_BUFFER_POINTER, GL_TEXTURE_COORD_ARRAY_POINTER, or GL_VERTEX_ARRAY_POINTER are accepted. /// /// /// /// /// Returns the pointer value specified by pname. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glGetPointerv")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] ref T1 @params) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetPointerv((OpenTK.Graphics.OpenGL.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); @params = (T1)@params_ptr.Target; } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the polygon stipple pattern /// /// /// /// Returns the stipple pattern. The initial value is all 1's. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPolygonStipple")] public static void GetPolygonStipple([OutAttribute] Byte[] mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* mask_ptr = mask) { Delegates.glGetPolygonStipple((Byte*)mask_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the polygon stipple pattern /// /// /// /// Returns the stipple pattern. The initial value is all 1's. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPolygonStipple")] public static void GetPolygonStipple([OutAttribute] out Byte mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* mask_ptr = &mask) { Delegates.glGetPolygonStipple((Byte*)mask_ptr); mask = *mask_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return the polygon stipple pattern /// /// /// /// Returns the stipple pattern. The initial value is all 1's. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetPolygonStipple")] public static unsafe void GetPolygonStipple([OutAttribute] Byte* mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPolygonStipple((Byte*)mask); #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [OutAttribute] IntPtr binary) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat_ptr = &binaryFormat) { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary); length = *length_ptr; binaryFormat = *binaryFormat_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[] binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat_ptr = &binaryFormat) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); length = *length_ptr; binaryFormat = *binaryFormat_ptr; } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[,] binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat_ptr = &binaryFormat) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); length = *length_ptr; binaryFormat = *binaryFormat_ptr; } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat_ptr = &binaryFormat) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); length = *length_ptr; binaryFormat = *binaryFormat_ptr; } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] ref T4 binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat_ptr = &binaryFormat) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); length = *length_ptr; binaryFormat = *binaryFormat_ptr; binary = (T4)binary_ptr.Target; } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [OutAttribute] IntPtr binary) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat, (IntPtr)binary); #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[] binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); binary = (T4)binary_ptr.Target; } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [OutAttribute] IntPtr binary) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat_ptr = &binaryFormat) { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary); length = *length_ptr; binaryFormat = *binaryFormat_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[] binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat_ptr = &binaryFormat) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); length = *length_ptr; binaryFormat = *binaryFormat_ptr; } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[,] binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat_ptr = &binaryFormat) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); length = *length_ptr; binaryFormat = *binaryFormat_ptr; } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat_ptr = &binaryFormat) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); length = *length_ptr; binaryFormat = *binaryFormat_ptr; } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] ref T4 binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat_ptr = &binaryFormat) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat_ptr, (IntPtr)binary_ptr.AddrOfPinnedObject()); length = *length_ptr; binaryFormat = *binaryFormat_ptr; binary = (T4)binary_ptr.Target; } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [OutAttribute] IntPtr binary) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat, (IntPtr)binary); #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[] binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[,] binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] T4[,,] binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Return a binary representation of a program object's compiled and linked executable source /// /// /// /// Specifies the name of a program object whose binary representation to retrieve. /// /// /// /// /// Specifies the size of the buffer whose address is given by binary. /// /// /// /// /// Specifies the address of a variable to receive the number of bytes written into binary. /// /// /// /// /// Specifies the address of a variable to receive a token indicating the format of the binary data returned by the GL. /// /// /// /// /// Specifies the address an array into which the GL will return program's binary representation. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glGetProgramBinary")] public static unsafe void GetProgramBinary(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] OpenTK.Graphics.OpenGL.BinaryFormat* binaryFormat, [InAttribute, OutAttribute] ref T4 binary) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glGetProgramBinary((UInt32)program, (Int32)bufSize, (Int32*)length, (OpenTK.Graphics.OpenGL.BinaryFormat*)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject()); binary = (T4)binary_ptr.Target; } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the information log for a program object /// /// /// /// Specifies the program object whose information log is to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// /// /// /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the information log. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] public static void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the information log for a program object /// /// /// /// Specifies the program object whose information log is to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// /// /// /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the information log. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] public static unsafe void GetProgramInfoLog(Int32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the information log for a program object /// /// /// /// Specifies the program object whose information log is to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// /// /// /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the information log. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] public static void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the information log for a program object /// /// /// /// Specifies the program object whose information log is to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// /// /// /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the information log. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramInfoLog")] public static unsafe void GetProgramInfoLog(UInt32 program, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramInfoLog((UInt32)program, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); #if DEBUG } #endif } /// [requires: v2.0] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] public static void GetProgram(Int32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.OpenGL.ProgramParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] public static void GetProgram(Int32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.OpenGL.ProgramParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] public static unsafe void GetProgram(Int32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.OpenGL.ProgramParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] public static void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.OpenGL.ProgramParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] public static void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.OpenGL.ProgramParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetProgramiv")] public static unsafe void GetProgram(UInt32 program, OpenTK.Graphics.OpenGL.ProgramParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramiv((UInt32)program, (OpenTK.Graphics.OpenGL.ProgramParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Retrieve the info log string from a program pipeline object /// /// /// /// Specifies the name of a program pipeline object from which to retrieve the info log. /// /// /// /// /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. /// /// /// /// /// Specifies the address of a variable into which will be written the number of characters written into infoLog. /// /// /// /// /// Specifies the address of an array of characters into which will be written the info log for pipeline. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] public static void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetProgramPipelineInfoLog((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Retrieve the info log string from a program pipeline object /// /// /// /// Specifies the name of a program pipeline object from which to retrieve the info log. /// /// /// /// /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. /// /// /// /// /// Specifies the address of a variable into which will be written the number of characters written into infoLog. /// /// /// /// /// Specifies the address of an array of characters into which will be written the info log for pipeline. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] public static unsafe void GetProgramPipelineInfoLog(Int32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramPipelineInfoLog((UInt32)pipeline, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Retrieve the info log string from a program pipeline object /// /// /// /// Specifies the name of a program pipeline object from which to retrieve the info log. /// /// /// /// /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. /// /// /// /// /// Specifies the address of a variable into which will be written the number of characters written into infoLog. /// /// /// /// /// Specifies the address of an array of characters into which will be written the info log for pipeline. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] public static void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetProgramPipelineInfoLog((UInt32)pipeline, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Retrieve the info log string from a program pipeline object /// /// /// /// Specifies the name of a program pipeline object from which to retrieve the info log. /// /// /// /// /// Specifies the maximum number of characters, including the null terminator, that may be written into infoLog. /// /// /// /// /// Specifies the address of a variable into which will be written the number of characters written into infoLog. /// /// /// /// /// Specifies the address of an array of characters into which will be written the info log for pipeline. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineInfoLog")] public static unsafe void GetProgramPipelineInfoLog(UInt32 pipeline, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramPipelineInfoLog((UInt32)pipeline, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Retrieve properties of a program pipeline object /// /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// /// /// Specifies the name of the parameter to retrieve. /// /// /// /// /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetProgramPipelineiv((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ProgramPipelineParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Retrieve properties of a program pipeline object /// /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// /// /// Specifies the name of the parameter to retrieve. /// /// /// /// /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] public static void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetProgramPipelineiv((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ProgramPipelineParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Retrieve properties of a program pipeline object /// /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// /// /// Specifies the name of the parameter to retrieve. /// /// /// /// /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] public static unsafe void GetProgramPipeline(Int32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramPipelineiv((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ProgramPipelineParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Retrieve properties of a program pipeline object /// /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// /// /// Specifies the name of the parameter to retrieve. /// /// /// /// /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetProgramPipelineiv((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ProgramPipelineParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Retrieve properties of a program pipeline object /// /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// /// /// Specifies the name of the parameter to retrieve. /// /// /// /// /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] public static void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetProgramPipelineiv((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ProgramPipelineParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Retrieve properties of a program pipeline object /// /// /// /// Specifies the name of a program pipeline object whose parameter retrieve. /// /// /// /// /// Specifies the name of the parameter to retrieve. /// /// /// /// /// Specifies the address of a variable into which will be written the value or values of pname for pipeline. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glGetProgramPipelineiv")] public static unsafe void GetProgramPipeline(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramPipelineParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramPipelineiv((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ProgramPipelineParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Retrieve properties of a program object corresponding to a specified shader stage /// /// /// /// Specifies the name of the program containing shader stage. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. /// /// /// /// /// Specifies the address of a variable into which the queried value or values will be placed. /// /// [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetProgramStageiv")] public static void GetProgramStage(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ProgramStageParameter pname, [OutAttribute] out Int32 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* values_ptr = &values) { Delegates.glGetProgramStageiv((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (OpenTK.Graphics.OpenGL.ProgramStageParameter)pname, (Int32*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Retrieve properties of a program object corresponding to a specified shader stage /// /// /// /// Specifies the name of the program containing shader stage. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. /// /// /// /// /// Specifies the address of a variable into which the queried value or values will be placed. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetProgramStageiv")] public static unsafe void GetProgramStage(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ProgramStageParameter pname, [OutAttribute] Int32* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramStageiv((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (OpenTK.Graphics.OpenGL.ProgramStageParameter)pname, (Int32*)values); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Retrieve properties of a program object corresponding to a specified shader stage /// /// /// /// Specifies the name of the program containing shader stage. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. /// /// /// /// /// Specifies the address of a variable into which the queried value or values will be placed. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetProgramStageiv")] public static void GetProgramStage(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ProgramStageParameter pname, [OutAttribute] out Int32 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* values_ptr = &values) { Delegates.glGetProgramStageiv((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (OpenTK.Graphics.OpenGL.ProgramStageParameter)pname, (Int32*)values_ptr); values = *values_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Retrieve properties of a program object corresponding to a specified shader stage /// /// /// /// Specifies the name of the program containing shader stage. /// /// /// /// /// Specifies the shader stage from which to query for the subroutine parameter. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the parameter of the shader to query. pname must be GL_ACTIVE_SUBROUTINE_UNIFORMS, GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS, GL_ACTIVE_SUBROUTINES, GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH, or GL_ACTIVE_SUBROUTINE_MAX_LENGTH. /// /// /// /// /// Specifies the address of a variable into which the queried value or values will be placed. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetProgramStageiv")] public static unsafe void GetProgramStage(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ProgramStageParameter pname, [OutAttribute] Int32* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramStageiv((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (OpenTK.Graphics.OpenGL.ProgramStageParameter)pname, (Int32*)values); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback3] /// Return parameters of an indexed query object target /// /// /// /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. /// /// /// /// /// Specifies the index of the query object target. /// /// /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glGetQueryIndexediv")] public static void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetQueryIndexediv((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)index, (OpenTK.Graphics.OpenGL.GetQueryParam)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback3] /// Return parameters of an indexed query object target /// /// /// /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. /// /// /// /// /// Specifies the index of the query object target. /// /// /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glGetQueryIndexediv")] public static void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetQueryIndexediv((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)index, (OpenTK.Graphics.OpenGL.GetQueryParam)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback3] /// Return parameters of an indexed query object target /// /// /// /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. /// /// /// /// /// Specifies the index of the query object target. /// /// /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glGetQueryIndexediv")] public static unsafe void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, Int32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryIndexediv((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)index, (OpenTK.Graphics.OpenGL.GetQueryParam)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback3] /// Return parameters of an indexed query object target /// /// /// /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. /// /// /// /// /// Specifies the index of the query object target. /// /// /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glGetQueryIndexediv")] public static void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetQueryIndexediv((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)index, (OpenTK.Graphics.OpenGL.GetQueryParam)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback3] /// Return parameters of an indexed query object target /// /// /// /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. /// /// /// /// /// Specifies the index of the query object target. /// /// /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glGetQueryIndexediv")] public static void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetQueryIndexediv((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)index, (OpenTK.Graphics.OpenGL.GetQueryParam)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback3] /// Return parameters of an indexed query object target /// /// /// /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. /// /// /// /// /// Specifies the index of the query object target. /// /// /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback3", Version = "1.2", EntryPoint = "glGetQueryIndexediv")] public static unsafe void GetQueryIndexed(OpenTK.Graphics.OpenGL.QueryTarget target, UInt32 index, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryIndexediv((OpenTK.Graphics.OpenGL.QueryTarget)target, (UInt32)index, (OpenTK.Graphics.OpenGL.GetQueryParam)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a query object target /// /// /// /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. /// /// /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] public static void GetQuery(OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetQueryiv((OpenTK.Graphics.OpenGL.QueryTarget)target, (OpenTK.Graphics.OpenGL.GetQueryParam)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a query object target /// /// /// /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. /// /// /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] public static void GetQuery(OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetQueryiv((OpenTK.Graphics.OpenGL.QueryTarget)target, (OpenTK.Graphics.OpenGL.GetQueryParam)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a query object target /// /// /// /// Specifies a query object target. Must be GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_PRIMITIVES_GENERATED, GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, GL_TIME_ELAPSED, or GL_TIMESTAMP. /// /// /// /// /// Specifies the symbolic name of a query object target parameter. Accepted values are GL_CURRENT_QUERY or GL_QUERY_COUNTER_BITS. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryiv")] public static unsafe void GetQuery(OpenTK.Graphics.OpenGL.QueryTarget target, OpenTK.Graphics.OpenGL.GetQueryParam pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryiv((OpenTK.Graphics.OpenGL.QueryTarget)target, (OpenTK.Graphics.OpenGL.GetQueryParam)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjecti64v")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetQueryObjecti64v((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (Int64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjecti64v")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetQueryObjecti64v((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (Int64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjecti64v")] public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryObjecti64v((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (Int64*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjecti64v")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetQueryObjecti64v((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (Int64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjecti64v")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetQueryObjecti64v((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (Int64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjecti64v")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryObjecti64v((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (Int64*)@params); #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectiv")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryObjectiv((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjectui64v")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] UInt64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = @params) { Delegates.glGetQueryObjectui64v((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (UInt64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjectui64v")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] out UInt64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = &@params) { Delegates.glGetQueryObjectui64v((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (UInt64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glGetQueryObjectui64v")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] UInt64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryObjectui64v((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (UInt64*)@params); #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.5] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glGetQueryObjectuiv")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.GetQueryObjectParam pname, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryObjectuiv((UInt32)id, (OpenTK.Graphics.OpenGL.GetQueryObjectParam)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Retrieve information about a bound renderbuffer object /// /// /// /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. /// /// /// /// /// Specifies the address of an array to receive the value of the queried parameter. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (OpenTK.Graphics.OpenGL.RenderbufferParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Retrieve information about a bound renderbuffer object /// /// /// /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. /// /// /// /// /// Specifies the address of an array to receive the value of the queried parameter. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (OpenTK.Graphics.OpenGL.RenderbufferParameterName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Retrieve information about a bound renderbuffer object /// /// /// /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. /// /// /// /// /// Specifies the address of an array to receive the value of the queried parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glGetRenderbufferParameteriv")] public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetRenderbufferParameteriv((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (OpenTK.Graphics.OpenGL.RenderbufferParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Return sampler parameter values /// /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// /// /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. /// /// /// /// /// Returns the sampler parameters. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterfv")] public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Return sampler parameter values /// /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// /// /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. /// /// /// /// /// Returns the sampler parameters. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterfv")] public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Return sampler parameter values /// /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// /// /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. /// /// /// /// /// Returns the sampler parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterfv")] public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Return sampler parameter values /// /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// /// /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. /// /// /// /// /// Returns the sampler parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterfv")] public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Return sampler parameter values /// /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// /// /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. /// /// /// /// /// Returns the sampler parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterfv")] public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Return sampler parameter values /// /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// /// /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. /// /// /// /// /// Returns the sampler parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterfv")] public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIiv")] public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIiv")] public static void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIiv")] public static unsafe void GetSamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIiv")] public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIiv")] public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIiv")] public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIuiv")] public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIuiv")] public static void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameterIuiv")] public static unsafe void GetSamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Return sampler parameter values /// /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// /// /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. /// /// /// /// /// Returns the sampler parameters. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameteriv")] public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Return sampler parameter values /// /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// /// /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. /// /// /// /// /// Returns the sampler parameters. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameteriv")] public static void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Return sampler parameter values /// /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// /// /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. /// /// /// /// /// Returns the sampler parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameteriv")] public static unsafe void GetSamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Return sampler parameter values /// /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// /// /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. /// /// /// /// /// Returns the sampler parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameteriv")] public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Return sampler parameter values /// /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// /// /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. /// /// /// /// /// Returns the sampler parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameteriv")] public static void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Return sampler parameter values /// /// /// /// Specifies name of the sampler object from which to retrieve parameters. /// /// /// /// /// Specifies the symbolic name of a sampler parameter. GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, and GL_TEXTURE_COMPARE_FUNC are accepted. /// /// /// /// /// Returns the sampler parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glGetSamplerParameteriv")] public static unsafe void GetSamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] T5[] span) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { span_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] T5[,] span) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { span_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] T5[,,] span) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { span_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] ref T5 span) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject()); span = (T5)span_ptr.Target; } finally { span_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [InAttribute, OutAttribute] T4[] column, [InAttribute, OutAttribute] T5[,,] span) where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [InAttribute, OutAttribute] T4[,] column, [InAttribute, OutAttribute] T5[,,] span) where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [InAttribute, OutAttribute] ref T4 column, [InAttribute, OutAttribute] T5[,,] span) where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); column = (T4)column_ptr.Target; } finally { column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) where T3 : struct where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) where T3 : struct where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) where T3 : struct where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glGetSeparableFilter")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) where T3 : struct where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilter((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); row = (T3)row_ptr.Target; } finally { row_ptr.Free(); column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the information log for a shader object /// /// /// /// Specifies the shader object whose information log is to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// /// /// /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the information log. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] public static void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the information log for a shader object /// /// /// /// Specifies the shader object whose information log is to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// /// /// /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the information log. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] public static unsafe void GetShaderInfoLog(Int32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the information log for a shader object /// /// /// /// Specifies the shader object whose information log is to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// /// /// /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the information log. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] public static void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)infoLog); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the information log for a shader object /// /// /// /// Specifies the shader object whose information log is to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned information log. /// /// /// /// /// Returns the length of the string returned in infoLog (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the information log. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderInfoLog")] public static unsafe void GetShaderInfoLog(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder infoLog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetShaderInfoLog((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)infoLog); #if DEBUG } #endif } /// [requires: v2.0] /// Returns a parameter from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. /// /// /// /// /// Returns the requested object parameter. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] public static void GetShader(Int32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.OpenGL.ShaderParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns a parameter from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. /// /// /// /// /// Returns the requested object parameter. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] public static void GetShader(Int32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.OpenGL.ShaderParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns a parameter from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] public static unsafe void GetShader(Int32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.OpenGL.ShaderParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Returns a parameter from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] public static void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.OpenGL.ShaderParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns a parameter from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] public static void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.OpenGL.ShaderParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns a parameter from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_SHADER_TYPE, GL_DELETE_STATUS, GL_COMPILE_STATUS, GL_INFO_LOG_LENGTH, GL_SHADER_SOURCE_LENGTH. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderiv")] public static unsafe void GetShader(UInt32 shader, OpenTK.Graphics.OpenGL.ShaderParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetShaderiv((UInt32)shader, (OpenTK.Graphics.OpenGL.ShaderParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Retrieve the range and precision for numeric formats supported by the shader compiler /// /// /// /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the numeric format whose precision and range to query. /// /// /// /// /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. /// /// /// /// /// Specifies the address of an integer into which the numeric precision of the implementation is written. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] public static void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ShaderPrecisionType precisiontype, [OutAttribute] Int32[] range, [OutAttribute] Int32[] precision) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* range_ptr = range) fixed (Int32* precision_ptr = precision) { Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (OpenTK.Graphics.OpenGL.ShaderPrecisionType)precisiontype, (Int32*)range_ptr, (Int32*)precision_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Retrieve the range and precision for numeric formats supported by the shader compiler /// /// /// /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the numeric format whose precision and range to query. /// /// /// /// /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. /// /// /// /// /// Specifies the address of an integer into which the numeric precision of the implementation is written. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] public static void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ShaderPrecisionType precisiontype, [OutAttribute] out Int32 range, [OutAttribute] out Int32 precision) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* range_ptr = &range) fixed (Int32* precision_ptr = &precision) { Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (OpenTK.Graphics.OpenGL.ShaderPrecisionType)precisiontype, (Int32*)range_ptr, (Int32*)precision_ptr); range = *range_ptr; precision = *precision_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Retrieve the range and precision for numeric formats supported by the shader compiler /// /// /// /// Specifies the type of shader whose precision to query. shaderType must be GL_VERTEX_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the numeric format whose precision and range to query. /// /// /// /// /// Specifies the address of array of two integers into which encodings of the implementation's numeric range are returned. /// /// /// /// /// Specifies the address of an integer into which the numeric precision of the implementation is written. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glGetShaderPrecisionFormat")] public static unsafe void GetShaderPrecisionFormat(OpenTK.Graphics.OpenGL.ShaderType shadertype, OpenTK.Graphics.OpenGL.ShaderPrecisionType precisiontype, [OutAttribute] Int32* range, [OutAttribute] Int32* precision) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetShaderPrecisionFormat((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (OpenTK.Graphics.OpenGL.ShaderPrecisionType)precisiontype, (Int32*)range, (Int32*)precision); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the source code string from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned source code string. /// /// /// /// /// Returns the length of the string returned in source (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the source code string. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] public static void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)source); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the source code string from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned source code string. /// /// /// /// /// Returns the length of the string returned in source (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the source code string. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] public static unsafe void GetShaderSource(Int32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)source); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the source code string from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned source code string. /// /// /// /// /// Returns the length of the string returned in source (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the source code string. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] public static void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] StringBuilder source) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length_ptr, (StringBuilder)source); length = *length_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the source code string from a shader object /// /// /// /// Specifies the shader object to be queried. /// /// /// /// /// Specifies the size of the character buffer for storing the returned source code string. /// /// /// /// /// Returns the length of the string returned in source (excluding the null terminator). /// /// /// /// /// Specifies an array of characters that is used to return the source code string. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetShaderSource")] public static unsafe void GetShaderSource(UInt32 shader, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] StringBuilder source) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetShaderSource((UInt32)shader, (Int32)bufSize, (Int32*)length, (StringBuilder)source); #if DEBUG } #endif } /// [requires: v1.0] /// Return a string describing the current GL connection /// /// /// /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. /// /// /// /// /// For glGetStringi, specifies the index of the string to return. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetString")] public static String GetString(OpenTK.Graphics.OpenGL.StringName name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { return new string((sbyte*)Delegates.glGetString((OpenTK.Graphics.OpenGL.StringName)name)); } #if DEBUG } #endif } /// [requires: v3.0] /// Return a string describing the current GL connection /// /// /// /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. /// /// /// /// /// For glGetStringi, specifies the index of the string to return. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] public static String GetString(OpenTK.Graphics.OpenGL.StringName name, Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { return new string((sbyte*)Delegates.glGetStringi((OpenTK.Graphics.OpenGL.StringName)name, (UInt32)index)); } #if DEBUG } #endif } /// [requires: v3.0] /// Return a string describing the current GL connection /// /// /// /// Specifies a symbolic constant, one of GL_VENDOR, GL_RENDERER, GL_VERSION, or GL_SHADING_LANGUAGE_VERSION. Additionally, glGetStringi accepts the GL_EXTENSIONS token. /// /// /// /// /// For glGetStringi, specifies the index of the string to return. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetStringi")] public static String GetString(OpenTK.Graphics.OpenGL.StringName name, UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { return new string((sbyte*)Delegates.glGetStringi((OpenTK.Graphics.OpenGL.StringName)name, (UInt32)index)); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Retrieve the index of a subroutine uniform of a given shader stage within a program /// /// /// /// Specifies the name of the program containing shader stage. /// /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the name of the subroutine uniform whose index to query. /// /// [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetSubroutineIndex")] public static Int32 GetSubroutineIndex(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetSubroutineIndex((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (String)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Retrieve the index of a subroutine uniform of a given shader stage within a program /// /// /// /// Specifies the name of the program containing shader stage. /// /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the name of the subroutine uniform whose index to query. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetSubroutineIndex")] public static Int32 GetSubroutineIndex(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetSubroutineIndex((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (String)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Retrieve the location of a subroutine uniform of a given shader stage within a program /// /// /// /// Specifies the name of the program containing shader stage. /// /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the name of the subroutine uniform whose index to query. /// /// [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetSubroutineUniformLocation")] public static Int32 GetSubroutineUniformLocation(Int32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetSubroutineUniformLocation((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (String)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Retrieve the location of a subroutine uniform of a given shader stage within a program /// /// /// /// Specifies the name of the program containing shader stage. /// /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the name of the subroutine uniform whose index to query. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetSubroutineUniformLocation")] public static Int32 GetSubroutineUniformLocation(UInt32 program, OpenTK.Graphics.OpenGL.ShaderType shadertype, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetSubroutineUniformLocation((UInt32)program, (OpenTK.Graphics.OpenGL.ShaderType)shadertype, (String)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] /// Query the properties of a sync object /// /// /// /// Specifies the sync object whose properties to query. /// /// /// /// /// Specifies the parameter whose value to retrieve from the sync object specified in sync. /// /// /// /// /// Specifies the size of the buffer whose address is given in values. /// /// /// /// /// Specifies the address of an variable to receive the number of integers placed in values. /// /// /// /// /// Specifies the address of an array to receive the values of the queried parameter. /// /// [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glGetSynciv")] public static void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL.ArbSync pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* values_ptr = &values) { Delegates.glGetSynciv((IntPtr)sync, (OpenTK.Graphics.OpenGL.ArbSync)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); length = *length_ptr; values = *values_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] /// Query the properties of a sync object /// /// /// /// Specifies the sync object whose properties to query. /// /// /// /// /// Specifies the parameter whose value to retrieve from the sync object specified in sync. /// /// /// /// /// Specifies the size of the buffer whose address is given in values. /// /// /// /// /// Specifies the address of an variable to receive the number of integers placed in values. /// /// /// /// /// Specifies the address of an array to receive the values of the queried parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glGetSynciv")] public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL.ArbSync pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Int32* values_ptr = values) { Delegates.glGetSynciv((IntPtr)sync, (OpenTK.Graphics.OpenGL.ArbSync)pname, (Int32)bufSize, (Int32*)length, (Int32*)values_ptr); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] /// Query the properties of a sync object /// /// /// /// Specifies the sync object whose properties to query. /// /// /// /// /// Specifies the parameter whose value to retrieve from the sync object specified in sync. /// /// /// /// /// Specifies the size of the buffer whose address is given in values. /// /// /// /// /// Specifies the address of an variable to receive the number of integers placed in values. /// /// /// /// /// Specifies the address of an array to receive the values of the queried parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glGetSynciv")] public static unsafe void GetSync(IntPtr sync, OpenTK.Graphics.OpenGL.ArbSync pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetSynciv((IntPtr)sync, (OpenTK.Graphics.OpenGL.ArbSync)pname, (Int32)bufSize, (Int32*)length, (Int32*)values); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture environment parameters /// /// /// /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. /// /// /// /// /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexEnvfv")] public static void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetTexEnvfv((OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture environment parameters /// /// /// /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. /// /// /// /// /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexEnvfv")] public static void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetTexEnvfv((OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture environment parameters /// /// /// /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. /// /// /// /// /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexEnvfv")] public static unsafe void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexEnvfv((OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture environment parameters /// /// /// /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. /// /// /// /// /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexEnviv")] public static void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetTexEnviv((OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture environment parameters /// /// /// /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. /// /// /// /// /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexEnviv")] public static void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTexEnviv((OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture environment parameters /// /// /// /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL, or GL_POINT_SPRITE. /// /// /// /// /// Specifies the symbolic name of a texture environment parameter. Accepted values are GL_TEXTURE_ENV_MODE, GL_TEXTURE_ENV_COLOR, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexEnviv")] public static unsafe void GetTexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexEnviv((OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture coordinate generation parameters /// /// /// /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexGendv")] public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetTexGendv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture coordinate generation parameters /// /// /// /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexGendv")] public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetTexGendv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture coordinate generation parameters /// /// /// /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexGendv")] public static unsafe void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexGendv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture coordinate generation parameters /// /// /// /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexGenfv")] public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetTexGenfv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture coordinate generation parameters /// /// /// /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexGenfv")] public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetTexGenfv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture coordinate generation parameters /// /// /// /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexGenfv")] public static unsafe void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexGenfv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture coordinate generation parameters /// /// /// /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexGeniv")] public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetTexGeniv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture coordinate generation parameters /// /// /// /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexGeniv")] public static void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTexGeniv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Return texture coordinate generation parameters /// /// /// /// Specifies a texture coordinate. Must be GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the value(s) to be returned. Must be either GL_TEXTURE_GEN_MODE or the name of one of the texture generation plane equations: GL_OBJECT_PLANE or GL_EYE_PLANE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glGetTexGeniv")] public static unsafe void GetTexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexGeniv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.0] /// Return a texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. /// /// /// /// /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. /// /// /// /// /// Returns the texture image. Should be a pointer to an array of the type specified by type. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexImage((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: v1.0] /// Return a texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. /// /// /// /// /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. /// /// /// /// /// Returns the texture image. Should be a pointer to an array of the type specified by type. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] pixels) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetTexImage((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Return a texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. /// /// /// /// /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. /// /// /// /// /// Returns the texture image. Should be a pointer to an array of the type specified by type. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] pixels) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetTexImage((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Return a texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. /// /// /// /// /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. /// /// /// /// /// Returns the texture image. Should be a pointer to an array of the type specified by type. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] pixels) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetTexImage((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Return a texture image /// /// /// /// Specifies which texture is to be obtained. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, and GL_TEXTURE_CUBE_MAP_NEGATIVE_Z are accepted. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Specifies a pixel format for the returned data. The supported formats are GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RG, GL_RGB, GL_RGBA, GL_BGR, GL_BGRA, GL_RED_INTEGER, GL_GREEN_INTEGER, GL_BLUE_INTEGER, GL_RG_INTEGER, GL_RGB_INTEGER, GL_RGBA_INTEGER, GL_BGR_INTEGER, GL_BGRA_INTEGER. /// /// /// /// /// Specifies a pixel type for the returned data. The supported types are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, and GL_FLOAT_32_UNSIGNED_INT_24_8_REV. /// /// /// /// /// Returns the texture image. Should be a pointer to an array of the type specified by type. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexImage")] public static void GetTexImage(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 pixels) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetTexImage((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T4)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Return texture parameter values for a specific level of detail /// /// /// /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, and GL_TEXTURE_COMPRESSED_IMAGE_SIZE are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetTexLevelParameterfv((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0] /// Return texture parameter values for a specific level of detail /// /// /// /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, and GL_TEXTURE_COMPRESSED_IMAGE_SIZE are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetTexLevelParameterfv((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0] /// Return texture parameter values for a specific level of detail /// /// /// /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, and GL_TEXTURE_COMPRESSED_IMAGE_SIZE are accepted. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameterfv")] public static unsafe void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexLevelParameterfv((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.0] /// Return texture parameter values for a specific level of detail /// /// /// /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, and GL_TEXTURE_COMPRESSED_IMAGE_SIZE are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetTexLevelParameteriv((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0] /// Return texture parameter values for a specific level of detail /// /// /// /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, and GL_TEXTURE_COMPRESSED_IMAGE_SIZE are accepted. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] public static void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTexLevelParameteriv((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0] /// Return texture parameter values for a specific level of detail /// /// /// /// Specifies the symbolic name of the target texture, one of GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, GL_PROXY_TEXTURE_1D, GL_PROXY_TEXTURE_2D, GL_PROXY_TEXTURE_3D, GL_PROXY_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_2D_ARRAY, GL_PROXY_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE, GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_PROXY_TEXTURE_CUBE_MAP, or GL_TEXTURE_BUFFER. /// /// /// /// /// Specifies the level-of-detail number of the desired image. Level 0 is the base image level. Level is the th mipmap reduction image. /// /// /// /// /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_WIDTH, GL_TEXTURE_HEIGHT, GL_TEXTURE_DEPTH, GL_TEXTURE_INTERNAL_FORMAT, GL_TEXTURE_BORDER, GL_TEXTURE_RED_SIZE, GL_TEXTURE_GREEN_SIZE, GL_TEXTURE_BLUE_SIZE, GL_TEXTURE_ALPHA_SIZE, GL_TEXTURE_DEPTH_SIZE, GL_TEXTURE_COMPRESSED, and GL_TEXTURE_COMPRESSED_IMAGE_SIZE are accepted. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexLevelParameteriv")] public static unsafe void GetTexLevelParameter(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexLevelParameteriv((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.0] /// Return texture parameter values /// /// /// /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. /// /// /// /// /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. /// /// /// /// /// Returns the texture parameters. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] public static void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetTexParameterfv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0] /// Return texture parameter values /// /// /// /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. /// /// /// /// /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. /// /// /// /// /// Returns the texture parameters. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] public static void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetTexParameterfv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0] /// Return texture parameter values /// /// /// /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. /// /// /// /// /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. /// /// /// /// /// Returns the texture parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameterfv")] public static unsafe void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexParameterfv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetTexParameterIiv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTexParameterIiv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIiv")] public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexParameterIiv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetTexParameterIuiv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetTexParameterIuiv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTexParameterIuiv")] public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexParameterIuiv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: v1.0] /// Return texture parameter values /// /// /// /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. /// /// /// /// /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. /// /// /// /// /// Returns the texture parameters. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] public static void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetTexParameteriv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0] /// Return texture parameter values /// /// /// /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. /// /// /// /// /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. /// /// /// /// /// Returns the texture parameters. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] public static void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTexParameteriv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.0] /// Return texture parameter values /// /// /// /// Specifies the symbolic name of the target texture. GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_3D, GL_TEXTURE_RECTANGLE, and GL_TEXTURE_CUBE_MAP are accepted. /// /// /// /// /// Specifies the symbolic name of a texture parameter. GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_BORDER_COLOR, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_SWIZZLE_RGBA, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, and GL_TEXTURE_WRAP_R are accepted. /// /// /// /// /// Returns the texture parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glGetTexParameteriv")] public static unsafe void GetTexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexParameteriv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v3.0] /// Retrieve information about varying variables selected for transform feedback /// /// /// /// The name of the target program object. /// /// /// /// /// The index of the varying variable whose information to retrieve. /// /// /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// /// /// /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. /// /// /// /// /// The address of a variable that will receive the size of the varying. /// /// /// /// /// The address of a variable that will recieve the type of the varying. /// /// /// /// /// The address of a buffer into which will be written the name of the varying. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] public static void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ActiveAttribType type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.ActiveAttribType* type_ptr = &type) { Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ActiveAttribType*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: v3.0] /// Retrieve information about varying variables selected for transform feedback /// /// /// /// The name of the target program object. /// /// /// /// /// The index of the varying variable whose information to retrieve. /// /// /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// /// /// /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. /// /// /// /// /// The address of a variable that will receive the size of the varying. /// /// /// /// /// The address of a variable that will recieve the type of the varying. /// /// /// /// /// The address of a buffer into which will be written the name of the varying. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ActiveAttribType* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ActiveAttribType*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: v3.0] /// Retrieve information about varying variables selected for transform feedback /// /// /// /// The name of the target program object. /// /// /// /// /// The index of the varying variable whose information to retrieve. /// /// /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// /// /// /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. /// /// /// /// /// The address of a variable that will receive the size of the varying. /// /// /// /// /// The address of a variable that will recieve the type of the varying. /// /// /// /// /// The address of a buffer into which will be written the name of the varying. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ActiveAttribType type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.ActiveAttribType* type_ptr = &type) { Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ActiveAttribType*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: v3.0] /// Retrieve information about varying variables selected for transform feedback /// /// /// /// The name of the target program object. /// /// /// /// /// The index of the varying variable whose information to retrieve. /// /// /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// /// /// /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. /// /// /// /// /// The address of a variable that will receive the size of the varying. /// /// /// /// /// The address of a variable that will recieve the type of the varying. /// /// /// /// /// The address of a buffer into which will be written the name of the varying. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetTransformFeedbackVarying")] public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ActiveAttribType* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTransformFeedbackVarying((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ActiveAttribType*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Retrieve the index of a named uniform block /// /// /// /// Specifies the name of a program containing the uniform block. /// /// /// /// /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. /// /// [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformBlockIndex")] public static Int32 GetUniformBlockIndex(Int32 program, String uniformBlockName) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetUniformBlockIndex((UInt32)program, (String)uniformBlockName); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Retrieve the index of a named uniform block /// /// /// /// Specifies the name of a program containing the uniform block. /// /// /// /// /// Specifies the address an array of characters to containing the name of the uniform block whose index to retrieve. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformBlockIndex")] public static Int32 GetUniformBlockIndex(UInt32 program, String uniformBlockName) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetUniformBlockIndex((UInt32)program, (String)uniformBlockName); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glGetUniformdv")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetUniformdv((UInt32)program, (Int32)location, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glGetUniformdv")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetUniformdv((UInt32)program, (Int32)location, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glGetUniformdv")] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformdv((UInt32)program, (Int32)location, (Double*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glGetUniformdv")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetUniformdv((UInt32)program, (Int32)location, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glGetUniformdv")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetUniformdv((UInt32)program, (Int32)location, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glGetUniformdv")] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformdv((UInt32)program, (Int32)location, (Double*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformfv")] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformfv((UInt32)program, (Int32)location, (Single*)@params); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Retrieve the index of a named uniform block /// /// /// /// Specifies the name of a program containing uniforms whose indices to query. /// /// /// /// /// Specifies the number of uniforms whose indices to query. /// /// /// /// /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. /// /// /// /// /// Specifies the address of an array that will receive the indices of the uniforms. /// /// [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformIndices")] public static void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] Int32[] uniformIndices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* uniformIndices_ptr = uniformIndices) { Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices_ptr); } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Retrieve the index of a named uniform block /// /// /// /// Specifies the name of a program containing uniforms whose indices to query. /// /// /// /// /// Specifies the number of uniforms whose indices to query. /// /// /// /// /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. /// /// /// /// /// Specifies the address of an array that will receive the indices of the uniforms. /// /// [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformIndices")] public static void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] out Int32 uniformIndices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* uniformIndices_ptr = &uniformIndices) { Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices_ptr); uniformIndices = *uniformIndices_ptr; } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Retrieve the index of a named uniform block /// /// /// /// Specifies the name of a program containing uniforms whose indices to query. /// /// /// /// /// Specifies the number of uniforms whose indices to query. /// /// /// /// /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. /// /// /// /// /// Specifies the address of an array that will receive the indices of the uniforms. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformIndices")] public static unsafe void GetUniformIndices(Int32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] Int32* uniformIndices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Retrieve the index of a named uniform block /// /// /// /// Specifies the name of a program containing uniforms whose indices to query. /// /// /// /// /// Specifies the number of uniforms whose indices to query. /// /// /// /// /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. /// /// /// /// /// Specifies the address of an array that will receive the indices of the uniforms. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformIndices")] public static void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32[] uniformIndices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* uniformIndices_ptr = uniformIndices) { Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices_ptr); } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Retrieve the index of a named uniform block /// /// /// /// Specifies the name of a program containing uniforms whose indices to query. /// /// /// /// /// Specifies the number of uniforms whose indices to query. /// /// /// /// /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. /// /// /// /// /// Specifies the address of an array that will receive the indices of the uniforms. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformIndices")] public static void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] out UInt32 uniformIndices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* uniformIndices_ptr = &uniformIndices) { Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices_ptr); uniformIndices = *uniformIndices_ptr; } } #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Retrieve the index of a named uniform block /// /// /// /// Specifies the name of a program containing uniforms whose indices to query. /// /// /// /// /// Specifies the number of uniforms whose indices to query. /// /// /// /// /// Specifies the address of an array of pointers to buffers containing the names of the queried uniforms. /// /// /// /// /// Specifies the address of an array that will receive the indices of the uniforms. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glGetUniformIndices")] public static unsafe void GetUniformIndices(UInt32 program, Int32 uniformCount, String[] uniformNames, [OutAttribute] UInt32* uniformIndices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformIndices((UInt32)program, (Int32)uniformCount, (String[])uniformNames, (UInt32*)uniformIndices); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformiv")] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformiv((UInt32)program, (Int32)location, (Int32*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the location of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] public static Int32 GetUniformLocation(Int32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetUniformLocation((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: v2.0] /// Returns the location of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Points to a null terminated string containing the name of the uniform variable whose location is to be queried. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetUniformLocation")] public static Int32 GetUniformLocation(UInt32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetUniformLocation((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Retrieve the value of a subroutine uniform of a given shader stage of the current program /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the location of the subroutine uniform. /// /// /// /// /// Specifies the address of a variable to receive the value or values of the subroutine uniform. /// /// [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetUniformSubroutineuiv")] public static void GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 location, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetUniformSubroutineuiv((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (Int32)location, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Retrieve the value of a subroutine uniform of a given shader stage of the current program /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the location of the subroutine uniform. /// /// /// /// /// Specifies the address of a variable to receive the value or values of the subroutine uniform. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetUniformSubroutineuiv")] public static unsafe void GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 location, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformSubroutineuiv((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (Int32)location, (UInt32*)@params); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Retrieve the value of a subroutine uniform of a given shader stage of the current program /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the location of the subroutine uniform. /// /// /// /// /// Specifies the address of a variable to receive the value or values of the subroutine uniform. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetUniformSubroutineuiv")] public static void GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 location, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetUniformSubroutineuiv((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (Int32)location, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Retrieve the value of a subroutine uniform of a given shader stage of the current program /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the location of the subroutine uniform. /// /// /// /// /// Specifies the address of a variable to receive the value or values of the subroutine uniform. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glGetUniformSubroutineuiv")] public static unsafe void GetUniformSubroutine(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 location, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformSubroutineuiv((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (Int32)location, (UInt32*)@params); #if DEBUG } #endif } /// [requires: v3.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetUniformuiv((UInt32)program, (Int32)location, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetUniformuiv((UInt32)program, (Int32)location, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v3.0] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetUniformuiv")] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformuiv((UInt32)program, (Int32)location, (UInt32*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribdv")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribdv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribfv")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribfv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] public static void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] public static unsafe void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIiv")] public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribIiv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")] public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetVertexAttribIuiv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glGetVertexAttribIuiv")] public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribIuiv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v2.0] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribiv")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribiv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetVertexAttribLdv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetVertexAttribLdv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribLdv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetVertexAttribLdv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetVertexAttribLdv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdv")] public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribParameter pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribLdv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribParameter)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. /// /// /// /// /// Returns the pointer value. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameter)pname, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. /// /// /// /// /// Returns the pointer value. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. /// /// /// /// /// Returns the pointer value. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. /// /// /// /// /// Returns the pointer value. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. /// /// /// /// /// Returns the pointer value. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. /// /// /// /// /// Returns the pointer value. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [OutAttribute] IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameter)pname, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. /// /// /// /// /// Returns the pointer value. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. /// /// /// /// /// Returns the pointer value. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. /// /// /// /// /// Returns the pointer value. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Return the address of the specified generic vertex attribute pointer /// /// /// /// Specifies the generic vertex attribute parameter to be returned. /// /// /// /// /// Specifies the symbolic name of the generic vertex attribute parameter to be returned. Must be GL_VERTEX_ATTRIB_ARRAY_POINTER. /// /// /// /// /// Returns the pointer value. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glGetVertexAttribPointerv")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.VertexAttribPointerParameter pname, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointerv((UInt32)index, (OpenTK.Graphics.OpenGL.VertexAttribPointerParameter)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Specify implementation-specific hints /// /// /// /// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted. /// /// /// /// /// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glHint")] public static void Hint(OpenTK.Graphics.OpenGL.HintTarget target, OpenTK.Graphics.OpenGL.HintMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glHint((OpenTK.Graphics.OpenGL.HintTarget)target, (OpenTK.Graphics.OpenGL.HintMode)mode); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define histogram table /// /// /// /// The histogram whose parameters are to be set. Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The number of entries in the histogram table. Must be a power of 2. /// /// /// /// /// The format of entries in the histogram table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// If GL_TRUE, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the minmax process after histogramming. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glHistogram")] public static void Histogram(OpenTK.Graphics.OpenGL.HistogramTarget target, Int32 width, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, bool sink) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glHistogram((OpenTK.Graphics.OpenGL.HistogramTarget)target, (Int32)width, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (bool)sink); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color index /// /// /// /// Specifies the new value for the current color index. /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glIndexd")] public static void Index(Double c) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexd((Double)c); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color index /// /// /// /// Specifies the new value for the current color index. /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glIndexdv")] public static unsafe void Index(Double* c) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexdv((Double*)c); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color index /// /// /// /// Specifies the new value for the current color index. /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glIndexf")] public static void Index(Single c) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexf((Single)c); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color index /// /// /// /// Specifies the new value for the current color index. /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glIndexfv")] public static unsafe void Index(Single* c) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexfv((Single*)c); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color index /// /// /// /// Specifies the new value for the current color index. /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glIndexi")] public static void Index(Int32 c) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexi((Int32)c); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color index /// /// /// /// Specifies the new value for the current color index. /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glIndexiv")] public static unsafe void Index(Int32* c) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexiv((Int32*)c); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Control the writing of individual bits in the color index buffers /// /// /// /// Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glIndexMask")] public static void IndexMask(Int32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexMask((UInt32)mask); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Control the writing of individual bits in the color index buffers /// /// /// /// Specifies a bit mask to enable and disable the writing of individual bits in the color index buffers. Initially, the mask is all 1's. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glIndexMask")] public static void IndexMask(UInt32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexMask((UInt32)mask); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of color indexes /// /// /// /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first index in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glIndexPointer")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexPointer((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of color indexes /// /// /// /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first index in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glIndexPointer")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glIndexPointer((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of color indexes /// /// /// /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first index in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glIndexPointer")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glIndexPointer((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of color indexes /// /// /// /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first index in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glIndexPointer")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glIndexPointer((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of color indexes /// /// /// /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first index in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glIndexPointer")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glIndexPointer((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color index /// /// /// /// Specifies the new value for the current color index. /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glIndexs")] public static void Index(Int16 c) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexs((Int16)c); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current color index /// /// /// /// Specifies the new value for the current color index. /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glIndexsv")] public static unsafe void Index(Int16* c) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexsv((Int16*)c); #if DEBUG } #endif } /// [requires: v1.1] /// Set the current color index /// /// /// /// Specifies the new value for the current color index. /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glIndexub")] public static void Index(Byte c) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexub((Byte)c); #if DEBUG } #endif } /// [requires: v1.1] /// Set the current color index /// /// /// /// Specifies the new value for the current color index. /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glIndexubv")] public static unsafe void Index(Byte* c) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexubv((Byte*)c); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Initialize the name stack /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glInitNames")] public static void InitNames() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glInitNames(); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Simultaneously specify and enable several interleaved arrays /// /// /// /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. /// /// /// /// /// Specifies the offset in bytes between each aggregate array element. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glInterleavedArrays")] public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glInterleavedArrays((OpenTK.Graphics.OpenGL.InterleavedArrayFormat)format, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Simultaneously specify and enable several interleaved arrays /// /// /// /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. /// /// /// /// /// Specifies the offset in bytes between each aggregate array element. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glInterleavedArrays")] public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glInterleavedArrays((OpenTK.Graphics.OpenGL.InterleavedArrayFormat)format, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Simultaneously specify and enable several interleaved arrays /// /// /// /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. /// /// /// /// /// Specifies the offset in bytes between each aggregate array element. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glInterleavedArrays")] public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glInterleavedArrays((OpenTK.Graphics.OpenGL.InterleavedArrayFormat)format, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Simultaneously specify and enable several interleaved arrays /// /// /// /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. /// /// /// /// /// Specifies the offset in bytes between each aggregate array element. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glInterleavedArrays")] public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glInterleavedArrays((OpenTK.Graphics.OpenGL.InterleavedArrayFormat)format, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Simultaneously specify and enable several interleaved arrays /// /// /// /// Specifies the type of array to enable. Symbolic constants GL_V2F, GL_V3F, GL_C4UB_V2F, GL_C4UB_V3F, GL_C3F_V3F, GL_N3F_V3F, GL_C4F_N3F_V3F, GL_T2F_V3F, GL_T4F_V4F, GL_T2F_C4UB_V3F, GL_T2F_C3F_V3F, GL_T2F_N3F_V3F, GL_T2F_C4F_N3F_V3F, and GL_T4F_C4F_N3F_V4F are accepted. /// /// /// /// /// Specifies the offset in bytes between each aggregate array element. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glInterleavedArrays")] public static void InterleavedArrays(OpenTK.Graphics.OpenGL.InterleavedArrayFormat format, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glInterleavedArrays((OpenTK.Graphics.OpenGL.InterleavedArrayFormat)format, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.5] /// Determine if a name corresponds to a buffer object /// /// /// /// Specifies a value that may be the name of a buffer object. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")] public static bool IsBuffer(Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsBuffer((UInt32)buffer); #if DEBUG } #endif } /// [requires: v1.5] /// Determine if a name corresponds to a buffer object /// /// /// /// Specifies a value that may be the name of a buffer object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsBuffer")] public static bool IsBuffer(UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsBuffer((UInt32)buffer); #if DEBUG } #endif } /// [requires: v1.0] /// Test whether a capability is enabled /// /// /// /// Specifies a symbolic constant indicating a GL capability. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glIsEnabled")] public static bool IsEnabled(OpenTK.Graphics.OpenGL.EnableCap cap) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsEnabled((OpenTK.Graphics.OpenGL.EnableCap)cap); #if DEBUG } #endif } /// [requires: v3.0] /// Test whether a capability is enabled /// /// /// /// Specifies a symbolic constant indicating a GL capability. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")] public static bool IsEnabled(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsEnabledi((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index); #if DEBUG } #endif } /// [requires: v3.0] /// Test whether a capability is enabled /// /// /// /// Specifies a symbolic constant indicating a GL capability. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glIsEnabledi")] public static bool IsEnabled(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsEnabledi((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Determine if a name corresponds to a framebuffer object /// /// /// /// Specifies a value that may be the name of a framebuffer object. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsFramebuffer")] public static bool IsFramebuffer(Int32 framebuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsFramebuffer((UInt32)framebuffer); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Determine if a name corresponds to a framebuffer object /// /// /// /// Specifies a value that may be the name of a framebuffer object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsFramebuffer")] public static bool IsFramebuffer(UInt32 framebuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsFramebuffer((UInt32)framebuffer); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Determine if a name corresponds to a display list /// /// /// /// Specifies a potential display list name. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glIsList")] public static bool IsList(Int32 list) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsList((UInt32)list); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Determine if a name corresponds to a display list /// /// /// /// Specifies a potential display list name. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glIsList")] public static bool IsList(UInt32 list) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsList((UInt32)list); #if DEBUG } #endif } /// [requires: v2.0] /// Determines if a name corresponds to a program object /// /// /// /// Specifies a potential program object. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] public static bool IsProgram(Int32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsProgram((UInt32)program); #if DEBUG } #endif } /// [requires: v2.0] /// Determines if a name corresponds to a program object /// /// /// /// Specifies a potential program object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsProgram")] public static bool IsProgram(UInt32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsProgram((UInt32)program); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Determine if a name corresponds to a program pipeline object /// /// /// /// Specifies a value that may be the name of a program pipeline object. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glIsProgramPipeline")] public static bool IsProgramPipeline(Int32 pipeline) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsProgramPipeline((UInt32)pipeline); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Determine if a name corresponds to a program pipeline object /// /// /// /// Specifies a value that may be the name of a program pipeline object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glIsProgramPipeline")] public static bool IsProgramPipeline(UInt32 pipeline) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsProgramPipeline((UInt32)pipeline); #if DEBUG } #endif } /// [requires: v1.5] /// Determine if a name corresponds to a query object /// /// /// /// Specifies a value that may be the name of a query object. /// /// [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")] public static bool IsQuery(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsQuery((UInt32)id); #if DEBUG } #endif } /// [requires: v1.5] /// Determine if a name corresponds to a query object /// /// /// /// Specifies a value that may be the name of a query object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glIsQuery")] public static bool IsQuery(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsQuery((UInt32)id); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Determine if a name corresponds to a renderbuffer object /// /// /// /// Specifies a value that may be the name of a renderbuffer object. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsRenderbuffer")] public static bool IsRenderbuffer(Int32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsRenderbuffer((UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Determine if a name corresponds to a renderbuffer object /// /// /// /// Specifies a value that may be the name of a renderbuffer object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glIsRenderbuffer")] public static bool IsRenderbuffer(UInt32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsRenderbuffer((UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Determine if a name corresponds to a sampler object /// /// /// /// Specifies a value that may be the name of a sampler object. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glIsSampler")] public static bool IsSampler(Int32 sampler) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsSampler((UInt32)sampler); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Determine if a name corresponds to a sampler object /// /// /// /// Specifies a value that may be the name of a sampler object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glIsSampler")] public static bool IsSampler(UInt32 sampler) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsSampler((UInt32)sampler); #if DEBUG } #endif } /// [requires: v2.0] /// Determines if a name corresponds to a shader object /// /// /// /// Specifies a potential shader object. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] public static bool IsShader(Int32 shader) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsShader((UInt32)shader); #if DEBUG } #endif } /// [requires: v2.0] /// Determines if a name corresponds to a shader object /// /// /// /// Specifies a potential shader object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glIsShader")] public static bool IsShader(UInt32 shader) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsShader((UInt32)shader); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] /// Determine if a name corresponds to a sync object /// /// /// /// Specifies a value that may be the name of a sync object. /// /// [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glIsSync")] public static bool IsSync(IntPtr sync) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsSync((IntPtr)sync); #if DEBUG } #endif } /// [requires: v1.1] /// Determine if a name corresponds to a texture /// /// /// /// Specifies a value that may be the name of a texture. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")] public static bool IsTexture(Int32 texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsTexture((UInt32)texture); #if DEBUG } #endif } /// [requires: v1.1] /// Determine if a name corresponds to a texture /// /// /// /// Specifies a value that may be the name of a texture. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glIsTexture")] public static bool IsTexture(UInt32 texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsTexture((UInt32)texture); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Determine if a name corresponds to a transform feedback object /// /// /// /// Specifies a value that may be the name of a transform feedback object. /// /// [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glIsTransformFeedback")] public static bool IsTransformFeedback(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsTransformFeedback((UInt32)id); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Determine if a name corresponds to a transform feedback object /// /// /// /// Specifies a value that may be the name of a transform feedback object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glIsTransformFeedback")] public static bool IsTransformFeedback(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsTransformFeedback((UInt32)id); #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Determine if a name corresponds to a vertex array object /// /// /// /// Specifies a value that may be the name of a vertex array object. /// /// [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glIsVertexArray")] public static bool IsVertexArray(Int32 array) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsVertexArray((UInt32)array); #if DEBUG } #endif } /// [requires: v3.0 and ARB_vertex_array_object] /// Determine if a name corresponds to a vertex array object /// /// /// /// Specifies a value that may be the name of a vertex array object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_array_object", Version = "3.0", EntryPoint = "glIsVertexArray")] public static bool IsVertexArray(UInt32 array) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsVertexArray((UInt32)array); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set light source parameters /// /// /// /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. /// /// /// /// /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. /// /// /// /// /// Specifies the value that parameter pname of light source light will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLightf")] public static void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLightf((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set light source parameters /// /// /// /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. /// /// /// /// /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. /// /// /// /// /// Specifies the value that parameter pname of light source light will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLightfv")] public static void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glLightfv((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set light source parameters /// /// /// /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. /// /// /// /// /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. /// /// /// /// /// Specifies the value that parameter pname of light source light will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLightfv")] public static unsafe void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLightfv((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set light source parameters /// /// /// /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. /// /// /// /// /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. /// /// /// /// /// Specifies the value that parameter pname of light source light will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLighti")] public static void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLighti((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set light source parameters /// /// /// /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. /// /// /// /// /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. /// /// /// /// /// Specifies the value that parameter pname of light source light will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLightiv")] public static void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glLightiv((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set light source parameters /// /// /// /// Specifies a light. The number of lights depends on the implementation, but at least eight lights are supported. They are identified by symbolic names of the form GL_LIGHT , where i ranges from 0 to the value of GL_MAX_LIGHTS - 1. /// /// /// /// /// Specifies a single-valued light source parameter for light. GL_SPOT_EXPONENT, GL_SPOT_CUTOFF, GL_CONSTANT_ATTENUATION, GL_LINEAR_ATTENUATION, and GL_QUADRATIC_ATTENUATION are accepted. /// /// /// /// /// Specifies the value that parameter pname of light source light will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLightiv")] public static unsafe void Light(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLightiv((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the lighting model parameters /// /// /// /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. /// /// /// /// /// Specifies the value that param will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLightModelf")] public static void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLightModelf((OpenTK.Graphics.OpenGL.LightModelParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the lighting model parameters /// /// /// /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. /// /// /// /// /// Specifies the value that param will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLightModelfv")] public static void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glLightModelfv((OpenTK.Graphics.OpenGL.LightModelParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the lighting model parameters /// /// /// /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. /// /// /// /// /// Specifies the value that param will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLightModelfv")] public static unsafe void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLightModelfv((OpenTK.Graphics.OpenGL.LightModelParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the lighting model parameters /// /// /// /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. /// /// /// /// /// Specifies the value that param will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLightModeli")] public static void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLightModeli((OpenTK.Graphics.OpenGL.LightModelParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the lighting model parameters /// /// /// /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. /// /// /// /// /// Specifies the value that param will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLightModeliv")] public static void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glLightModeliv((OpenTK.Graphics.OpenGL.LightModelParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the lighting model parameters /// /// /// /// Specifies a single-valued lighting model parameter. GL_LIGHT_MODEL_LOCAL_VIEWER, GL_LIGHT_MODEL_COLOR_CONTROL, and GL_LIGHT_MODEL_TWO_SIDE are accepted. /// /// /// /// /// Specifies the value that param will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLightModeliv")] public static unsafe void LightModel(OpenTK.Graphics.OpenGL.LightModelParameter pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLightModeliv((OpenTK.Graphics.OpenGL.LightModelParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the line stipple pattern /// /// /// /// Specifies a multiplier for each bit in the line stipple pattern. If factor is 3, for example, each bit in the pattern is used three times before the next bit in the pattern is used. factor is clamped to the range [1, 256] and defaults to 1. /// /// /// /// /// Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLineStipple")] public static void LineStipple(Int32 factor, Int16 pattern) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLineStipple((Int32)factor, (UInt16)pattern); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the line stipple pattern /// /// /// /// Specifies a multiplier for each bit in the line stipple pattern. If factor is 3, for example, each bit in the pattern is used three times before the next bit in the pattern is used. factor is clamped to the range [1, 256] and defaults to 1. /// /// /// /// /// Specifies a 16-bit integer whose bit pattern determines which fragments of a line will be drawn when the line is rasterized. Bit zero is used first; the default pattern is all 1's. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLineStipple")] public static void LineStipple(Int32 factor, UInt16 pattern) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLineStipple((Int32)factor, (UInt16)pattern); #if DEBUG } #endif } /// [requires: v1.0] /// Specify the width of rasterized lines /// /// /// /// Specifies the width of rasterized lines. The initial value is 1. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLineWidth")] public static void LineWidth(Single width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLineWidth((Single)width); #if DEBUG } #endif } /// [requires: v2.0] /// Links a program object /// /// /// /// Specifies the handle of the program object to be linked. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] public static void LinkProgram(Int32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLinkProgram((UInt32)program); #if DEBUG } #endif } /// [requires: v2.0] /// Links a program object /// /// /// /// Specifies the handle of the program object to be linked. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glLinkProgram")] public static void LinkProgram(UInt32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLinkProgram((UInt32)program); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the display-list base for glCallLists /// /// /// /// Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glListBase")] public static void ListBase(Int32 @base) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glListBase((UInt32)@base); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the display-list base for glCallLists /// /// /// /// Specifies an integer offset that will be added to glCallLists offsets to generate display-list names. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glListBase")] public static void ListBase(UInt32 @base) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glListBase((UInt32)@base); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Replace the current matrix with the identity matrix /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLoadIdentity")] public static void LoadIdentity() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadIdentity(); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Replace the current matrix with the specified matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLoadMatrixd")] public static void LoadMatrix(Double[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = m) { Delegates.glLoadMatrixd((Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Replace the current matrix with the specified matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLoadMatrixd")] public static void LoadMatrix(ref Double m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = &m) { Delegates.glLoadMatrixd((Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Replace the current matrix with the specified matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLoadMatrixd")] public static unsafe void LoadMatrix(Double* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadMatrixd((Double*)m); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Replace the current matrix with the specified matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLoadMatrixf")] public static void LoadMatrix(Single[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = m) { Delegates.glLoadMatrixf((Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Replace the current matrix with the specified matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLoadMatrixf")] public static void LoadMatrix(ref Single m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = &m) { Delegates.glLoadMatrixf((Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Replace the current matrix with the specified matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 column-major matrix. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLoadMatrixf")] public static unsafe void LoadMatrix(Single* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadMatrixf((Single*)m); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Load a name onto the name stack /// /// /// /// Specifies a name that will replace the top value on the name stack. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLoadName")] public static void LoadName(Int32 name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadName((UInt32)name); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Load a name onto the name stack /// /// /// /// Specifies a name that will replace the top value on the name stack. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glLoadName")] public static void LoadName(UInt32 name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadName((UInt32)name); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Replace the current matrix with the specified row-major ordered matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glLoadTransposeMatrixd")] public static void LoadTransposeMatrix(Double[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = m) { Delegates.glLoadTransposeMatrixd((Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Replace the current matrix with the specified row-major ordered matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glLoadTransposeMatrixd")] public static void LoadTransposeMatrix(ref Double m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = &m) { Delegates.glLoadTransposeMatrixd((Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Replace the current matrix with the specified row-major ordered matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glLoadTransposeMatrixd")] public static unsafe void LoadTransposeMatrix(Double* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadTransposeMatrixd((Double*)m); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Replace the current matrix with the specified row-major ordered matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glLoadTransposeMatrixf")] public static void LoadTransposeMatrix(Single[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = m) { Delegates.glLoadTransposeMatrixf((Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Replace the current matrix with the specified row-major ordered matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glLoadTransposeMatrixf")] public static void LoadTransposeMatrix(ref Single m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = &m) { Delegates.glLoadTransposeMatrixf((Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Replace the current matrix with the specified row-major ordered matrix /// /// /// /// Specifies a pointer to 16 consecutive values, which are used as the elements of a 4 times 4 row-major matrix. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glLoadTransposeMatrixf")] public static unsafe void LoadTransposeMatrix(Single* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadTransposeMatrixf((Single*)m); #if DEBUG } #endif } /// [requires: v1.0] /// Specify a logical pixel operation for rendering /// /// /// /// Specifies a symbolic constant that selects a logical operation. The following symbols are accepted: GL_CLEAR, GL_SET, GL_COPY, GL_COPY_INVERTED, GL_NOOP, GL_INVERT, GL_AND, GL_NAND, GL_OR, GL_NOR, GL_XOR, GL_EQUIV, GL_AND_REVERSE, GL_AND_INVERTED, GL_OR_REVERSE, and GL_OR_INVERTED. The initial value is GL_COPY. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glLogicOp")] public static void LogicOp(OpenTK.Graphics.OpenGL.LogicOp opcode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLogicOp((OpenTK.Graphics.OpenGL.LogicOp)opcode); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a one-dimensional evaluator /// /// /// /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. /// /// /// /// /// Specifies the number of control points. Must be positive. /// /// /// /// /// Specifies a pointer to the array of control points. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMap1d")] public static void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, Double[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = points) { Delegates.glMap1d((OpenTK.Graphics.OpenGL.MapTarget)target, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a one-dimensional evaluator /// /// /// /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. /// /// /// /// /// Specifies the number of control points. Must be positive. /// /// /// /// /// Specifies a pointer to the array of control points. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMap1d")] public static void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, ref Double points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = &points) { Delegates.glMap1d((OpenTK.Graphics.OpenGL.MapTarget)target, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a one-dimensional evaluator /// /// /// /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. /// /// /// /// /// Specifies the number of control points. Must be positive. /// /// /// /// /// Specifies a pointer to the array of control points. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMap1d")] public static unsafe void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 stride, Int32 order, Double* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMap1d((OpenTK.Graphics.OpenGL.MapTarget)target, (Double)u1, (Double)u2, (Int32)stride, (Int32)order, (Double*)points); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a one-dimensional evaluator /// /// /// /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. /// /// /// /// /// Specifies the number of control points. Must be positive. /// /// /// /// /// Specifies a pointer to the array of control points. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMap1f")] public static void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glMap1f((OpenTK.Graphics.OpenGL.MapTarget)target, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a one-dimensional evaluator /// /// /// /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. /// /// /// /// /// Specifies the number of control points. Must be positive. /// /// /// /// /// Specifies a pointer to the array of control points. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMap1f")] public static void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, ref Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glMap1f((OpenTK.Graphics.OpenGL.MapTarget)target, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a one-dimensional evaluator /// /// /// /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP1_INDEX, GL_MAP1_COLOR_4, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, and GL_MAP1_TEXTURE_COORD_4 are accepted. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord1, to u hat, the variable that is evaluated by the equations specified by this command. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of one control point and the beginning of the next one in the data structure referenced in points. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. /// /// /// /// /// Specifies the number of control points. Must be positive. /// /// /// /// /// Specifies a pointer to the array of control points. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMap1f")] public static unsafe void Map1(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 stride, Int32 order, Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMap1f((OpenTK.Graphics.OpenGL.MapTarget)target, (Single)u1, (Single)u2, (Int32)stride, (Int32)order, (Single*)points); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a two-dimensional evaluator /// /// /// /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. /// /// /// /// /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. /// /// /// /// /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. /// /// /// /// /// Specifies a pointer to the array of control points. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMap2d")] public static void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = points) { Delegates.glMap2d((OpenTK.Graphics.OpenGL.MapTarget)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a two-dimensional evaluator /// /// /// /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. /// /// /// /// /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. /// /// /// /// /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. /// /// /// /// /// Specifies a pointer to the array of control points. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMap2d")] public static void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, ref Double points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = &points) { Delegates.glMap2d((OpenTK.Graphics.OpenGL.MapTarget)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a two-dimensional evaluator /// /// /// /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. /// /// /// /// /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. /// /// /// /// /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. /// /// /// /// /// Specifies a pointer to the array of control points. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMap2d")] public static unsafe void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMap2d((OpenTK.Graphics.OpenGL.MapTarget)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double*)points); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a two-dimensional evaluator /// /// /// /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. /// /// /// /// /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. /// /// /// /// /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. /// /// /// /// /// Specifies a pointer to the array of control points. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMap2f")] public static void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glMap2f((OpenTK.Graphics.OpenGL.MapTarget)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a two-dimensional evaluator /// /// /// /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. /// /// /// /// /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. /// /// /// /// /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. /// /// /// /// /// Specifies a pointer to the array of control points. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMap2f")] public static void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, ref Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glMap2f((OpenTK.Graphics.OpenGL.MapTarget)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a two-dimensional evaluator /// /// /// /// Specifies the kind of values that are generated by the evaluator. Symbolic constants GL_MAP2_VERTEX_3, GL_MAP2_VERTEX_4, GL_MAP2_INDEX, GL_MAP2_COLOR_4, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, and GL_MAP2_TEXTURE_COORD_4 are accepted. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord2, to u hat, one of the two variables that are evaluated by the equations specified by this command. Initially, u1 is 0 and u2 is 1. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { (i+1) j }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of ustride is 0. /// /// /// /// /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. /// /// /// /// /// Specify a linear mapping of , as presented to glEvalCoord2, to v hat, one of the two variables that are evaluated by the equations specified by this command. Initially, v1 is 0 and v2 is 1. /// /// /// /// /// Specifies the number of floats or doubles between the beginning of control point R sub ij and the beginning of control point R sub { i (j+1) }, where and are the and control point indices, respectively. This allows control points to be embedded in arbitrary data structures. The only constraint is that the values for a particular control point must occupy contiguous memory locations. The initial value of vstride is 0. /// /// /// /// /// Specifies the dimension of the control point array in the axis. Must be positive. The initial value is 1. /// /// /// /// /// Specifies a pointer to the array of control points. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMap2f")] public static unsafe void Map2(OpenTK.Graphics.OpenGL.MapTarget target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMap2f((OpenTK.Graphics.OpenGL.MapTarget)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single*)points); #if DEBUG } #endif } /// [requires: v1.5] /// Map a buffer object's data store /// /// /// /// Specifies the target buffer object being mapped. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the access policy, indicating whether it will be possible to read from, write to, or both read from and write to the buffer object's mapped data store. The symbolic constant must be GL_READ_ONLY, GL_WRITE_ONLY, or GL_READ_WRITE. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glMapBuffer")] public static unsafe IntPtr MapBuffer(OpenTK.Graphics.OpenGL.BufferTarget target, OpenTK.Graphics.OpenGL.BufferAccess access) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glMapBuffer((OpenTK.Graphics.OpenGL.BufferTarget)target, (OpenTK.Graphics.OpenGL.BufferAccess)access); #if DEBUG } #endif } /// [requires: v3.0 and ARB_map_buffer_range] /// Map a section of a buffer object's data store /// /// /// /// Specifies a binding to which the target buffer is bound. /// /// /// /// /// Specifies a the starting offset within the buffer of the range to be mapped. /// /// /// /// /// Specifies a length of the range to be mapped. /// /// /// /// /// Specifies a combination of access flags indicating the desired access to the range. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_map_buffer_range", Version = "3.0", EntryPoint = "glMapBufferRange")] public static unsafe IntPtr MapBufferRange(OpenTK.Graphics.OpenGL.BufferTarget target, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glMapBufferRange((OpenTK.Graphics.OpenGL.BufferTarget)target, (IntPtr)offset, (IntPtr)length, (OpenTK.Graphics.OpenGL.BufferAccessMask)access); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a one- or two-dimensional mesh /// /// /// /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. /// /// /// /// /// Specify the mappings for integer grid domain values i = 0 and i = un. /// /// /// /// /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). /// /// /// /// /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMapGrid1d")] public static void MapGrid1(Int32 un, Double u1, Double u2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapGrid1d((Int32)un, (Double)u1, (Double)u2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a one- or two-dimensional mesh /// /// /// /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. /// /// /// /// /// Specify the mappings for integer grid domain values i = 0 and i = un. /// /// /// /// /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). /// /// /// /// /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMapGrid1f")] public static void MapGrid1(Int32 un, Single u1, Single u2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapGrid1f((Int32)un, (Single)u1, (Single)u2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a one- or two-dimensional mesh /// /// /// /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. /// /// /// /// /// Specify the mappings for integer grid domain values i = 0 and i = un. /// /// /// /// /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). /// /// /// /// /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMapGrid2d")] public static void MapGrid2(Int32 un, Double u1, Double u2, Int32 vn, Double v1, Double v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapGrid2d((Int32)un, (Double)u1, (Double)u2, (Int32)vn, (Double)v1, (Double)v2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Define a one- or two-dimensional mesh /// /// /// /// Specifies the number of partitions in the grid range interval [u1, u2]. Must be positive. /// /// /// /// /// Specify the mappings for integer grid domain values i = 0 and i = un. /// /// /// /// /// Specifies the number of partitions in the grid range interval [v1, v2] (glMapGrid2 only). /// /// /// /// /// Specify the mappings for integer grid domain values j = 0 and j = vn (glMapGrid2 only). /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMapGrid2f")] public static void MapGrid2(Int32 un, Single u1, Single u2, Int32 vn, Single v1, Single v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapGrid2f((Int32)un, (Single)u1, (Single)u2, (Int32)vn, (Single)v1, (Single)v2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify material parameters for the lighting model /// /// /// /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. /// /// /// /// /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. /// /// /// /// /// Specifies the value that parameter GL_SHININESS will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMaterialf")] public static void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMaterialf((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify material parameters for the lighting model /// /// /// /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. /// /// /// /// /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. /// /// /// /// /// Specifies the value that parameter GL_SHININESS will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMaterialfv")] public static void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glMaterialfv((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify material parameters for the lighting model /// /// /// /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. /// /// /// /// /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. /// /// /// /// /// Specifies the value that parameter GL_SHININESS will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMaterialfv")] public static unsafe void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMaterialfv((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify material parameters for the lighting model /// /// /// /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. /// /// /// /// /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. /// /// /// /// /// Specifies the value that parameter GL_SHININESS will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMateriali")] public static void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMateriali((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify material parameters for the lighting model /// /// /// /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. /// /// /// /// /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. /// /// /// /// /// Specifies the value that parameter GL_SHININESS will be set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMaterialiv")] public static void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glMaterialiv((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify material parameters for the lighting model /// /// /// /// Specifies which face or faces are being updated. Must be one of GL_FRONT, GL_BACK, or GL_FRONT_AND_BACK. /// /// /// /// /// Specifies the single-valued material parameter of the face or faces that is being updated. Must be GL_SHININESS. /// /// /// /// /// Specifies the value that parameter GL_SHININESS will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMaterialiv")] public static unsafe void Material(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMaterialiv((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify which matrix is the current matrix /// /// /// /// Specifies which matrix stack is the target for subsequent matrix operations. Three values are accepted: GL_MODELVIEW, GL_PROJECTION, and GL_TEXTURE. The initial value is GL_MODELVIEW. Additionally, if the ARB_imaging extension is supported, GL_COLOR is also accepted. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMatrixMode")] public static void MatrixMode(OpenTK.Graphics.OpenGL.MatrixMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixMode((OpenTK.Graphics.OpenGL.MatrixMode)mode); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define minmax table /// /// /// /// The minmax table whose parameters are to be set. Must be GL_MINMAX. /// /// /// /// /// The format of entries in the minmax table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// If GL_TRUE, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the final conversion process after minmax. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glMinmax")] public static void Minmax(OpenTK.Graphics.OpenGL.MinmaxTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, bool sink) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMinmax((OpenTK.Graphics.OpenGL.MinmaxTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (bool)sink); #if DEBUG } #endif } /// [requires: v1.2] [AutoGenerated(Category = "VERSION_4_0", Version = "1.2", EntryPoint = "glMinSampleShading")] public static void MinSampleShading(Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMinSampleShading((Single)value); #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of starting indices in the enabled arrays. /// /// /// /// /// Points to an array of the number of indices to be rendered. /// /// /// /// /// Specifies the size of the first and count /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] first, Int32[] count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* first_ptr = first) fixed (Int32* count_ptr = count) { Delegates.glMultiDrawArrays((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of starting indices in the enabled arrays. /// /// /// /// /// Points to an array of the number of indices to be rendered. /// /// /// /// /// Specifies the size of the first and count /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 first, ref Int32 count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* first_ptr = &first) fixed (Int32* count_ptr = &count) { Delegates.glMultiDrawArrays((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of starting indices in the enabled arrays. /// /// /// /// /// Points to an array of the number of indices to be rendered. /// /// /// /// /// Specifies the size of the first and count /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawArrays")] public static unsafe void MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* first, Int32* count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiDrawArrays((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)first, (Int32*)count, (Int32)primcount); #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.4] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glMultiDrawElements")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElements((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, Int32[] basevertex) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) fixed (Int32* basevertex_ptr = basevertex) { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount, (Int32*)basevertex_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount, Int32[] basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) fixed (Int32* basevertex_ptr = basevertex) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32*)basevertex_ptr); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount, Int32[] basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) fixed (Int32* basevertex_ptr = basevertex) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32*)basevertex_ptr); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, Int32[] basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) fixed (Int32* basevertex_ptr = basevertex) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32*)basevertex_ptr); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount, Int32[] basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) fixed (Int32* basevertex_ptr = basevertex) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32*)basevertex_ptr); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, ref Int32 basevertex) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) fixed (Int32* basevertex_ptr = &basevertex) { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount, (Int32*)basevertex_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount, ref Int32 basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) fixed (Int32* basevertex_ptr = &basevertex) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32*)basevertex_ptr); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount, ref Int32 basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) fixed (Int32* basevertex_ptr = &basevertex) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32*)basevertex_ptr); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, ref Int32 basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) fixed (Int32* basevertex_ptr = &basevertex) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32*)basevertex_ptr); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount, ref Int32 basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) fixed (Int32* basevertex_ptr = &basevertex) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32*)basevertex_ptr); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, Int32* basevertex) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount, (Int32*)basevertex); #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount, Int32* basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32*)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount, Int32* basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32*)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, Int32* basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32*)basevertex); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_draw_elements_base_vertex] /// Render multiple sets of primitives by specifying indices of array data elements and an index to apply to each index /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// /// /// /// Specifies a pointer to the location where the base vertices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_draw_elements_base_vertex", Version = "1.2", EntryPoint = "glMultiDrawElementsBaseVertex")] public static unsafe void MultiDrawElementsBaseVertex(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount, Int32* basevertex) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsBaseVertex((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32*)basevertex); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord1d")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Double s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1d((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double)s); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord1dv")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1dv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord1f")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Single s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1f((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single)s); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord1fv")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1fv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord1i")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1i((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32)s); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord1iv")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1iv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord1s")] public static void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1s((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16)s); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord1sv")] public static unsafe void MultiTexCoord1(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1sv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2d")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2d((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double)s, (Double)t); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2dv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glMultiTexCoord2dv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2dv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glMultiTexCoord2dv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2dv")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2dv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2f")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2f((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single)s, (Single)t); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2fv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glMultiTexCoord2fv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2fv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glMultiTexCoord2fv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2fv")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2fv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2i")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2i((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32)s, (Int32)t); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2iv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glMultiTexCoord2iv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2iv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glMultiTexCoord2iv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2iv")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2iv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2s")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2s((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16)s, (Int16)t); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2sv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glMultiTexCoord2sv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2sv")] public static void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glMultiTexCoord2sv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord2sv")] public static unsafe void MultiTexCoord2(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2sv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3d")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3d((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double)s, (Double)t, (Double)r); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3dv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glMultiTexCoord3dv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3dv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glMultiTexCoord3dv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3dv")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3dv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3f")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3f((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single)s, (Single)t, (Single)r); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3fv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glMultiTexCoord3fv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3fv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glMultiTexCoord3fv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3fv")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3fv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3i")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3i((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32)s, (Int32)t, (Int32)r); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3iv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glMultiTexCoord3iv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3iv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glMultiTexCoord3iv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3iv")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3iv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3s")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3s((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16)s, (Int16)t, (Int16)r); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3sv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glMultiTexCoord3sv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3sv")] public static void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glMultiTexCoord3sv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord3sv")] public static unsafe void MultiTexCoord3(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3sv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4d")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double s, Double t, Double r, Double q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4d((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double)s, (Double)t, (Double)r, (Double)q); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4dv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glMultiTexCoord4dv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4dv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glMultiTexCoord4dv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4dv")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4dv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Double*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4f")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single s, Single t, Single r, Single q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4f((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single)s, (Single)t, (Single)r, (Single)q); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4fv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glMultiTexCoord4fv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4fv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glMultiTexCoord4fv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4fv")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4fv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Single*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4i")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32 s, Int32 t, Int32 r, Int32 q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4i((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32)s, (Int32)t, (Int32)r, (Int32)q); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4iv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glMultiTexCoord4iv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4iv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glMultiTexCoord4iv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4iv")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4iv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int32*)v); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4s")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16 s, Int16 t, Int16 r, Int16 q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4s((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16)s, (Int16)t, (Int16)r, (Int16)q); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4sv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glMultiTexCoord4sv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4sv")] public static void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glMultiTexCoord4sv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specifies the texture unit whose coordinates should be modified. The number of texture units is implementation dependent, but must be at least two. Symbolic constant must be one of GL_TEXTURE, where i ranges from 0 to GL_MAX_TEXTURE_COORDS - 1, which is an implementation-dependent value. /// /// /// /// /// Specify s, t, r, and q texture coordinates for target texture unit. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultiTexCoord4sv")] public static unsafe void MultiTexCoord4(OpenTK.Graphics.OpenGL.TextureUnit target, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4sv((OpenTK.Graphics.OpenGL.TextureUnit)target, (Int16*)v); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP1ui")] public static void MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP1ui((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP1ui")] public static void MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP1ui((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP1uiv")] public static unsafe void MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP1uiv((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP1uiv")] public static unsafe void MultiTexCoordP1(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP1uiv((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP2ui")] public static void MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP2ui((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP2ui")] public static void MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP2ui((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP2uiv")] public static unsafe void MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP2uiv((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP2uiv")] public static unsafe void MultiTexCoordP2(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP2uiv((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP3ui")] public static void MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP3ui((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP3ui")] public static void MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP3ui((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP3uiv")] public static unsafe void MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP3uiv((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP3uiv")] public static unsafe void MultiTexCoordP3(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP3uiv((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP4ui")] public static void MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP4ui((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP4ui")] public static void MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP4ui((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP4uiv")] public static unsafe void MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP4uiv((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glMultiTexCoordP4uiv")] public static unsafe void MultiTexCoordP4(OpenTK.Graphics.OpenGL.TextureUnit texture, OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordP4uiv((OpenTK.Graphics.OpenGL.TextureUnit)texture, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix with the specified matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMultMatrixd")] public static void MultMatrix(Double[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = m) { Delegates.glMultMatrixd((Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix with the specified matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMultMatrixd")] public static void MultMatrix(ref Double m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = &m) { Delegates.glMultMatrixd((Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix with the specified matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMultMatrixd")] public static unsafe void MultMatrix(Double* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultMatrixd((Double*)m); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix with the specified matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMultMatrixf")] public static void MultMatrix(Single[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = m) { Delegates.glMultMatrixf((Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix with the specified matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMultMatrixf")] public static void MultMatrix(ref Single m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = &m) { Delegates.glMultMatrixf((Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix with the specified matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 column-major matrix. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glMultMatrixf")] public static unsafe void MultMatrix(Single* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultMatrixf((Single*)m); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Multiply the current matrix with the specified row-major ordered matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultTransposeMatrixd")] public static void MultTransposeMatrix(Double[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = m) { Delegates.glMultTransposeMatrixd((Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Multiply the current matrix with the specified row-major ordered matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultTransposeMatrixd")] public static void MultTransposeMatrix(ref Double m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = &m) { Delegates.glMultTransposeMatrixd((Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Multiply the current matrix with the specified row-major ordered matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultTransposeMatrixd")] public static unsafe void MultTransposeMatrix(Double* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultTransposeMatrixd((Double*)m); #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Multiply the current matrix with the specified row-major ordered matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultTransposeMatrixf")] public static void MultTransposeMatrix(Single[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = m) { Delegates.glMultTransposeMatrixf((Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Multiply the current matrix with the specified row-major ordered matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. /// /// [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultTransposeMatrixf")] public static void MultTransposeMatrix(ref Single m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = &m) { Delegates.glMultTransposeMatrixf((Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: v1.3][deprecated: v3.1] /// Multiply the current matrix with the specified row-major ordered matrix /// /// /// /// Points to 16 consecutive values that are used as the elements of a 4 times 4 row-major matrix. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_3_DEPRECATED", Version = "1.3", EntryPoint = "glMultTransposeMatrixf")] public static unsafe void MultTransposeMatrix(Single* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultTransposeMatrixf((Single*)m); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Create or replace a display list /// /// /// /// Specifies the display-list name. /// /// /// /// /// Specifies the compilation mode, which can be GL_COMPILE or GL_COMPILE_AND_EXECUTE. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNewList")] public static void NewList(Int32 list, OpenTK.Graphics.OpenGL.ListMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNewList((UInt32)list, (OpenTK.Graphics.OpenGL.ListMode)mode); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Create or replace a display list /// /// /// /// Specifies the display-list name. /// /// /// /// /// Specifies the compilation mode, which can be GL_COMPILE or GL_COMPILE_AND_EXECUTE. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNewList")] public static void NewList(UInt32 list, OpenTK.Graphics.OpenGL.ListMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNewList((UInt32)list, (OpenTK.Graphics.OpenGL.ListMode)mode); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3b")] public static void Normal3(Byte nx, Byte ny, Byte nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3b((SByte)nx, (SByte)ny, (SByte)nz); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3b")] public static void Normal3(SByte nx, SByte ny, SByte nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3b((SByte)nx, (SByte)ny, (SByte)nz); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3bv")] public static void Normal3(Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glNormal3bv((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3bv")] public static void Normal3(ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glNormal3bv((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3bv")] public static unsafe void Normal3(Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3bv((SByte*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3bv")] public static void Normal3(SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glNormal3bv((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3bv")] public static void Normal3(ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glNormal3bv((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3bv")] public static unsafe void Normal3(SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3bv((SByte*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3d")] public static void Normal3(Double nx, Double ny, Double nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3d((Double)nx, (Double)ny, (Double)nz); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3dv")] public static void Normal3(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glNormal3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3dv")] public static void Normal3(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glNormal3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3dv")] public static unsafe void Normal3(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3f")] public static void Normal3(Single nx, Single ny, Single nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3f((Single)nx, (Single)ny, (Single)nz); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3fv")] public static void Normal3(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glNormal3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3fv")] public static void Normal3(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glNormal3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3fv")] public static unsafe void Normal3(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3i")] public static void Normal3(Int32 nx, Int32 ny, Int32 nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3i((Int32)nx, (Int32)ny, (Int32)nz); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3iv")] public static void Normal3(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glNormal3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3iv")] public static void Normal3(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glNormal3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3iv")] public static unsafe void Normal3(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3s")] public static void Normal3(Int16 nx, Int16 ny, Int16 nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3s((Int16)nx, (Int16)ny, (Int16)nz); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3sv")] public static void Normal3(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glNormal3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3sv")] public static void Normal3(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glNormal3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current normal vector /// /// /// /// Specify the , , and coordinates of the new current normal. The initial value of the current normal is the unit vector, (0, 0, 1). /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glNormal3sv")] public static unsafe void Normal3(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glNormalP3ui")] public static void NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalP3ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glNormalP3ui")] public static void NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalP3ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glNormalP3uiv")] public static unsafe void NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalP3uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glNormalP3uiv")] public static unsafe void NormalP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalP3uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glNormalPointer")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalPointer((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glNormalPointer")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointer((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glNormalPointer")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointer((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glNormalPointer")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointer((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glNormalPointer")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointer((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix with an orthographic matrix /// /// /// /// Specify the coordinates for the left and right vertical clipping planes. /// /// /// /// /// Specify the coordinates for the bottom and top horizontal clipping planes. /// /// /// /// /// Specify the distances to the nearer and farther depth clipping planes. These values are negative if the plane is to be behind the viewer. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glOrtho")] public static void Ortho(Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glOrtho((Double)left, (Double)right, (Double)bottom, (Double)top, (Double)zNear, (Double)zFar); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Place a marker in the feedback buffer /// /// /// /// Specifies a marker value to be placed in the feedback buffer following a GL_PASS_THROUGH_TOKEN. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPassThrough")] public static void PassThrough(Single token) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPassThrough((Single)token); #if DEBUG } #endif } /// [requires: v1.2 and ARB_tessellation_shader] /// Specifies the parameters for patch primitives /// /// /// /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. /// /// /// /// /// Specifies the new value for the parameter given by pname. /// /// /// /// /// Specifies the address of an array containing the new values for the parameter given by pname. /// /// [AutoGenerated(Category = "ARB_tessellation_shader", Version = "1.2", EntryPoint = "glPatchParameterfv")] public static void PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterFloat pname, Single[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* values_ptr = values) { Delegates.glPatchParameterfv((OpenTK.Graphics.OpenGL.PatchParameterFloat)pname, (Single*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_tessellation_shader] /// Specifies the parameters for patch primitives /// /// /// /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. /// /// /// /// /// Specifies the new value for the parameter given by pname. /// /// /// /// /// Specifies the address of an array containing the new values for the parameter given by pname. /// /// [AutoGenerated(Category = "ARB_tessellation_shader", Version = "1.2", EntryPoint = "glPatchParameterfv")] public static void PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterFloat pname, ref Single values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* values_ptr = &values) { Delegates.glPatchParameterfv((OpenTK.Graphics.OpenGL.PatchParameterFloat)pname, (Single*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_tessellation_shader] /// Specifies the parameters for patch primitives /// /// /// /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. /// /// /// /// /// Specifies the new value for the parameter given by pname. /// /// /// /// /// Specifies the address of an array containing the new values for the parameter given by pname. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_tessellation_shader", Version = "1.2", EntryPoint = "glPatchParameterfv")] public static unsafe void PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterFloat pname, Single* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPatchParameterfv((OpenTK.Graphics.OpenGL.PatchParameterFloat)pname, (Single*)values); #if DEBUG } #endif } /// [requires: v1.2 and ARB_tessellation_shader] /// Specifies the parameters for patch primitives /// /// /// /// Specifies the name of the parameter to set. The symbolc constants GL_PATCH_VERTICES, GL_PATCH_DEFAULT_OUTER_LEVEL, and GL_PATCH_DEFAULT_INNER_LEVEL are accepted. /// /// /// /// /// Specifies the new value for the parameter given by pname. /// /// /// /// /// Specifies the address of an array containing the new values for the parameter given by pname. /// /// [AutoGenerated(Category = "ARB_tessellation_shader", Version = "1.2", EntryPoint = "glPatchParameteri")] public static void PatchParameter(OpenTK.Graphics.OpenGL.PatchParameterInt pname, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPatchParameteri((OpenTK.Graphics.OpenGL.PatchParameterInt)pname, (Int32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Pause transform feedback operations /// [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glPauseTransformFeedback")] public static void PauseTransformFeedback() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPauseTransformFeedback(); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapfv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Single[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* values_ptr = values) { Delegates.glPixelMapfv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (Single*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapfv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref Single values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* values_ptr = &values) { Delegates.glPixelMapfv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (Single*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapfv")] public static unsafe void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Single* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelMapfv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (Single*)values); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapuiv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Int32[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* values_ptr = values) { Delegates.glPixelMapuiv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (UInt32*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapuiv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref Int32 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* values_ptr = &values) { Delegates.glPixelMapuiv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (UInt32*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapuiv")] public static unsafe void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Int32* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelMapuiv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (UInt32*)values); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapuiv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, UInt32[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* values_ptr = values) { Delegates.glPixelMapuiv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (UInt32*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapuiv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref UInt32 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* values_ptr = &values) { Delegates.glPixelMapuiv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (UInt32*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapuiv")] public static unsafe void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, UInt32* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelMapuiv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (UInt32*)values); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapusv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Int16[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* values_ptr = values) { Delegates.glPixelMapusv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (UInt16*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapusv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref Int16 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* values_ptr = &values) { Delegates.glPixelMapusv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (UInt16*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapusv")] public static unsafe void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, Int16* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelMapusv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (UInt16*)values); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapusv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, UInt16[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* values_ptr = values) { Delegates.glPixelMapusv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (UInt16*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapusv")] public static void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, ref UInt16 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* values_ptr = &values) { Delegates.glPixelMapusv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (UInt16*)values_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set up pixel transfer maps /// /// /// /// Specifies a symbolic map name. Must be one of the following: GL_PIXEL_MAP_I_TO_I, GL_PIXEL_MAP_S_TO_S, GL_PIXEL_MAP_I_TO_R, GL_PIXEL_MAP_I_TO_G, GL_PIXEL_MAP_I_TO_B, GL_PIXEL_MAP_I_TO_A, GL_PIXEL_MAP_R_TO_R, GL_PIXEL_MAP_G_TO_G, GL_PIXEL_MAP_B_TO_B, or GL_PIXEL_MAP_A_TO_A. /// /// /// /// /// Specifies the size of the map being defined. /// /// /// /// /// Specifies an array of mapsize values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelMapusv")] public static unsafe void PixelMap(OpenTK.Graphics.OpenGL.PixelMap map, Int32 mapsize, UInt16* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelMapusv((OpenTK.Graphics.OpenGL.PixelMap)map, (Int32)mapsize, (UInt16*)values); #if DEBUG } #endif } /// [requires: v1.0] /// Set pixel storage modes /// /// /// /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. /// /// /// /// /// Specifies the value that pname is set to. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStoref")] public static void PixelStore(OpenTK.Graphics.OpenGL.PixelStoreParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelStoref((OpenTK.Graphics.OpenGL.PixelStoreParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: v1.0] /// Set pixel storage modes /// /// /// /// Specifies the symbolic name of the parameter to be set. Six values affect the packing of pixel data into memory: GL_PACK_SWAP_BYTES, GL_PACK_LSB_FIRST, GL_PACK_ROW_LENGTH, GL_PACK_IMAGE_HEIGHT, GL_PACK_SKIP_PIXELS, GL_PACK_SKIP_ROWS, GL_PACK_SKIP_IMAGES, and GL_PACK_ALIGNMENT. Six more affect the unpacking of pixel data from memory: GL_UNPACK_SWAP_BYTES, GL_UNPACK_LSB_FIRST, GL_UNPACK_ROW_LENGTH, GL_UNPACK_IMAGE_HEIGHT, GL_UNPACK_SKIP_PIXELS, GL_UNPACK_SKIP_ROWS, GL_UNPACK_SKIP_IMAGES, and GL_UNPACK_ALIGNMENT. /// /// /// /// /// Specifies the value that pname is set to. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPixelStorei")] public static void PixelStore(OpenTK.Graphics.OpenGL.PixelStoreParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelStorei((OpenTK.Graphics.OpenGL.PixelStoreParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set pixel transfer modes /// /// /// /// Specifies the symbolic name of the pixel transfer parameter to be set. Must be one of the following: GL_MAP_COLOR, GL_MAP_STENCIL, GL_INDEX_SHIFT, GL_INDEX_OFFSET, GL_RED_SCALE, GL_RED_BIAS, GL_GREEN_SCALE, GL_GREEN_BIAS, GL_BLUE_SCALE, GL_BLUE_BIAS, GL_ALPHA_SCALE, GL_ALPHA_BIAS, GL_DEPTH_SCALE, or GL_DEPTH_BIAS. /// /// /// Additionally, if the ARB_imaging extension is supported, the following symbolic names are accepted: GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_BLUE_BIAS, and GL_POST_CONVOLUTION_ALPHA_BIAS. /// /// /// /// /// Specifies the value that pname is set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelTransferf")] public static void PixelTransfer(OpenTK.Graphics.OpenGL.PixelTransferParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelTransferf((OpenTK.Graphics.OpenGL.PixelTransferParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set pixel transfer modes /// /// /// /// Specifies the symbolic name of the pixel transfer parameter to be set. Must be one of the following: GL_MAP_COLOR, GL_MAP_STENCIL, GL_INDEX_SHIFT, GL_INDEX_OFFSET, GL_RED_SCALE, GL_RED_BIAS, GL_GREEN_SCALE, GL_GREEN_BIAS, GL_BLUE_SCALE, GL_BLUE_BIAS, GL_ALPHA_SCALE, GL_ALPHA_BIAS, GL_DEPTH_SCALE, or GL_DEPTH_BIAS. /// /// /// Additionally, if the ARB_imaging extension is supported, the following symbolic names are accepted: GL_POST_COLOR_MATRIX_RED_SCALE, GL_POST_COLOR_MATRIX_GREEN_SCALE, GL_POST_COLOR_MATRIX_BLUE_SCALE, GL_POST_COLOR_MATRIX_ALPHA_SCALE, GL_POST_COLOR_MATRIX_RED_BIAS, GL_POST_COLOR_MATRIX_GREEN_BIAS, GL_POST_COLOR_MATRIX_BLUE_BIAS, GL_POST_COLOR_MATRIX_ALPHA_BIAS, GL_POST_CONVOLUTION_RED_SCALE, GL_POST_CONVOLUTION_GREEN_SCALE, GL_POST_CONVOLUTION_BLUE_SCALE, GL_POST_CONVOLUTION_ALPHA_SCALE, GL_POST_CONVOLUTION_RED_BIAS, GL_POST_CONVOLUTION_GREEN_BIAS, GL_POST_CONVOLUTION_BLUE_BIAS, and GL_POST_CONVOLUTION_ALPHA_BIAS. /// /// /// /// /// Specifies the value that pname is set to. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelTransferi")] public static void PixelTransfer(OpenTK.Graphics.OpenGL.PixelTransferParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelTransferi((OpenTK.Graphics.OpenGL.PixelTransferParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the pixel zoom factors /// /// /// /// Specify the and zoom factors for pixel write operations. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPixelZoom")] public static void PixelZoom(Single xfactor, Single yfactor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelZoom((Single)xfactor, (Single)yfactor); #if DEBUG } #endif } /// [requires: v1.4] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterf")] public static void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointParameterf((OpenTK.Graphics.OpenGL.PointParameterName)pname, (Single)param); #if DEBUG } #endif } /// [requires: v1.4] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")] public static void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glPointParameterfv((OpenTK.Graphics.OpenGL.PointParameterName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.4] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameterfv")] public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointParameterfv((OpenTK.Graphics.OpenGL.PointParameterName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.4] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteri")] public static void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointParameteri((OpenTK.Graphics.OpenGL.PointParameterName)pname, (Int32)param); #if DEBUG } #endif } /// [requires: v1.4] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")] public static void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glPointParameteriv((OpenTK.Graphics.OpenGL.PointParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.4] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4", Version = "1.4", EntryPoint = "glPointParameteriv")] public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.PointParameterName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointParameteriv((OpenTK.Graphics.OpenGL.PointParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.0] /// Specify the diameter of rasterized points /// /// /// /// Specifies the diameter of rasterized points. The initial value is 1. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPointSize")] public static void PointSize(Single size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointSize((Single)size); #if DEBUG } #endif } /// [requires: v1.0] /// Select a polygon rasterization mode /// /// /// /// Specifies the polygons that mode applies to. Must be GL_FRONT_AND_BACK for front- and back-facing polygons. /// /// /// /// /// Specifies how polygons will be rasterized. Accepted values are GL_POINT, GL_LINE, and GL_FILL. The initial value is GL_FILL for both front- and back-facing polygons. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glPolygonMode")] public static void PolygonMode(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.PolygonMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPolygonMode((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.PolygonMode)mode); #if DEBUG } #endif } /// [requires: v1.1] /// Set the scale and units used to calculate depth values /// /// /// /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. /// /// /// /// /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glPolygonOffset")] public static void PolygonOffset(Single factor, Single units) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPolygonOffset((Single)factor, (Single)units); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the polygon stippling pattern /// /// /// /// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPolygonStipple")] public static void PolygonStipple(Byte[] mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* mask_ptr = mask) { Delegates.glPolygonStipple((Byte*)mask_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the polygon stippling pattern /// /// /// /// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPolygonStipple")] public static void PolygonStipple(ref Byte mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* mask_ptr = &mask) { Delegates.glPolygonStipple((Byte*)mask_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the polygon stippling pattern /// /// /// /// Specifies a pointer to a 32 times 32 stipple pattern that will be unpacked from memory in the same way that glDrawPixels unpacks pixels. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPolygonStipple")] public static unsafe void PolygonStipple(Byte* mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPolygonStipple((Byte*)mask); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPopAttrib")] public static void PopAttrib() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPopAttrib(); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glPopClientAttrib")] public static void PopClientAttrib() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPopClientAttrib(); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPopMatrix")] public static void PopMatrix() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPopMatrix(); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPopName")] public static void PopName() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPopName(); #if DEBUG } #endif } /// [requires: v3.1] /// Specify the primitive restart index /// /// /// /// Specifies the value to be interpreted as the primitive restart index. /// /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")] public static void PrimitiveRestartIndex(Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPrimitiveRestartIndex((UInt32)index); #if DEBUG } #endif } /// [requires: v3.1] /// Specify the primitive restart index /// /// /// /// Specifies the value to be interpreted as the primitive restart index. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glPrimitiveRestartIndex")] public static void PrimitiveRestartIndex(UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPrimitiveRestartIndex((UInt32)index); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Set texture residence priority /// /// /// /// Specifies the number of textures to be prioritized. /// /// /// /// /// Specifies an array containing the names of the textures to be prioritized. /// /// /// /// /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glPrioritizeTextures")] public static void PrioritizeTextures(Int32 n, Int32[] textures, Single[] priorities) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = textures) fixed (Single* priorities_ptr = priorities) { Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr); } } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Set texture residence priority /// /// /// /// Specifies the number of textures to be prioritized. /// /// /// /// /// Specifies an array containing the names of the textures to be prioritized. /// /// /// /// /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glPrioritizeTextures")] public static void PrioritizeTextures(Int32 n, ref Int32 textures, ref Single priorities) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = &textures) fixed (Single* priorities_ptr = &priorities) { Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr); } } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Set texture residence priority /// /// /// /// Specifies the number of textures to be prioritized. /// /// /// /// /// Specifies an array containing the names of the textures to be prioritized. /// /// /// /// /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glPrioritizeTextures")] public static unsafe void PrioritizeTextures(Int32 n, Int32* textures, Single* priorities) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures, (Single*)priorities); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Set texture residence priority /// /// /// /// Specifies the number of textures to be prioritized. /// /// /// /// /// Specifies an array containing the names of the textures to be prioritized. /// /// /// /// /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glPrioritizeTextures")] public static void PrioritizeTextures(Int32 n, UInt32[] textures, Single[] priorities) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = textures) fixed (Single* priorities_ptr = priorities) { Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr); } } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Set texture residence priority /// /// /// /// Specifies the number of textures to be prioritized. /// /// /// /// /// Specifies an array containing the names of the textures to be prioritized. /// /// /// /// /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glPrioritizeTextures")] public static void PrioritizeTextures(Int32 n, ref UInt32 textures, ref Single priorities) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = &textures) fixed (Single* priorities_ptr = &priorities) { Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr); } } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Set texture residence priority /// /// /// /// Specifies the number of textures to be prioritized. /// /// /// /// /// Specifies an array containing the names of the textures to be prioritized. /// /// /// /// /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glPrioritizeTextures")] public static unsafe void PrioritizeTextures(Int32 n, UInt32* textures, Single* priorities) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPrioritizeTextures((Int32)n, (UInt32*)textures, (Single*)priorities); #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Load a program object with a program binary /// /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// /// /// Specifies the format of the binary data in binary. /// /// /// /// /// Specifies the address an array containing the binary to be loaded into program. /// /// /// /// /// Specifies the number of bytes contained in binary. /// /// [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, IntPtr binary, Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryFormat, (IntPtr)binary, (Int32)length); #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Load a program object with a program binary /// /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// /// /// Specifies the format of the binary data in binary. /// /// /// /// /// Specifies the address an array containing the binary to be loaded into program. /// /// /// /// /// Specifies the number of bytes contained in binary. /// /// [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Load a program object with a program binary /// /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// /// /// Specifies the format of the binary data in binary. /// /// /// /// /// Specifies the address an array containing the binary to be loaded into program. /// /// /// /// /// Specifies the number of bytes contained in binary. /// /// [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Load a program object with a program binary /// /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// /// /// Specifies the format of the binary data in binary. /// /// /// /// /// Specifies the address an array containing the binary to be loaded into program. /// /// /// /// /// Specifies the number of bytes contained in binary. /// /// [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Load a program object with a program binary /// /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// /// /// Specifies the format of the binary data in binary. /// /// /// /// /// Specifies the address an array containing the binary to be loaded into program. /// /// /// /// /// Specifies the number of bytes contained in binary. /// /// [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(Int32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); binary = (T2)binary_ptr.Target; } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Load a program object with a program binary /// /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// /// /// Specifies the format of the binary data in binary. /// /// /// /// /// Specifies the address an array containing the binary to be loaded into program. /// /// /// /// /// Specifies the number of bytes contained in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, IntPtr binary, Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryFormat, (IntPtr)binary, (Int32)length); #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Load a program object with a program binary /// /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// /// /// Specifies the format of the binary data in binary. /// /// /// /// /// Specifies the address an array containing the binary to be loaded into program. /// /// /// /// /// Specifies the number of bytes contained in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[] binary, Int32 length) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Load a program object with a program binary /// /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// /// /// Specifies the format of the binary data in binary. /// /// /// /// /// Specifies the address an array containing the binary to be loaded into program. /// /// /// /// /// Specifies the number of bytes contained in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[,] binary, Int32 length) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Load a program object with a program binary /// /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// /// /// Specifies the format of the binary data in binary. /// /// /// /// /// Specifies the address an array containing the binary to be loaded into program. /// /// /// /// /// Specifies the number of bytes contained in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] T2[,,] binary, Int32 length) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_get_program_binary] /// Load a program object with a program binary /// /// /// /// Specifies the name of a program object into which to load a program binary. /// /// /// /// /// Specifies the format of the binary data in binary. /// /// /// /// /// Specifies the address an array containing the binary to be loaded into program. /// /// /// /// /// Specifies the number of bytes contained in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "4.1", EntryPoint = "glProgramBinary")] public static void ProgramBinary(UInt32 program, OpenTK.Graphics.OpenGL.BinaryFormat binaryFormat, [InAttribute, OutAttribute] ref T2 binary, Int32 length) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glProgramBinary((UInt32)program, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryFormat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); binary = (T2)binary_ptr.Target; } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.0 and ARB_get_program_binary] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [AutoGenerated(Category = "ARB_get_program_binary", Version = "3.0", EntryPoint = "glProgramParameteri")] public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameteri((UInt32)program, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32)value); #if DEBUG } #endif } /// [requires: v3.0 and ARB_get_program_binary] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_get_program_binary", Version = "3.0", EntryPoint = "glProgramParameteri")] public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameteri((UInt32)program, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1d")] public static void ProgramUniform1(Int32 program, Int32 location, Double v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1d((UInt32)program, (Int32)location, (Double)v0); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1d")] public static void ProgramUniform1(UInt32 program, Int32 location, Double v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1d((UInt32)program, (Int32)location, (Double)v0); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform1dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform1dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1dv")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1f")] public static void ProgramUniform1(Int32 program, Int32 location, Single v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1f((UInt32)program, (Int32)location, (Single)v0); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1f")] public static void ProgramUniform1(UInt32 program, Int32 location, Single v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1f((UInt32)program, (Int32)location, (Single)v0); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform1fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform1fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1fv")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1i")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1i((UInt32)program, (Int32)location, (Int32)v0); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1i")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1i((UInt32)program, (Int32)location, (Int32)v0); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glProgramUniform1iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glProgramUniform1iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1iv")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1ui")] public static void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1ui((UInt32)program, (Int32)location, (UInt32)v0); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glProgramUniform1uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform1uiv")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2d")] public static void ProgramUniform2(Int32 program, Int32 location, Double v0, Double v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2d((UInt32)program, (Int32)location, (Double)v0, (Double)v1); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2d")] public static void ProgramUniform2(UInt32 program, Int32 location, Double v0, Double v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2d((UInt32)program, (Int32)location, (Double)v0, (Double)v1); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform2dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform2dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform2dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform2dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2dv")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2f")] public static void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2f((UInt32)program, (Int32)location, (Single)v0, (Single)v1); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2f")] public static void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2f((UInt32)program, (Int32)location, (Single)v0, (Single)v1); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform2fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform2fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform2fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform2fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2fv")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2i")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2i((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2i")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2i((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform2iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform2iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2iv")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2ui")] public static void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2ui((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glProgramUniform2uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glProgramUniform2uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform2uiv")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3d")] public static void ProgramUniform3(Int32 program, Int32 location, Double v0, Double v1, Double v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3d((UInt32)program, (Int32)location, (Double)v0, (Double)v1, (Double)v2); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3d")] public static void ProgramUniform3(UInt32 program, Int32 location, Double v0, Double v1, Double v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3d((UInt32)program, (Int32)location, (Double)v0, (Double)v1, (Double)v2); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform3dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform3dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform3dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform3dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3dv")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3f")] public static void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3f((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3f")] public static void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3f((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform3fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform3fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform3fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform3fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3fv")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3i")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3i((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3i")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3i((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform3iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glProgramUniform3iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform3iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glProgramUniform3iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3iv")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3ui")] public static void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3ui((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glProgramUniform3uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glProgramUniform3uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform3uiv")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4d")] public static void ProgramUniform4(Int32 program, Int32 location, Double v0, Double v1, Double v2, Double v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4d((UInt32)program, (Int32)location, (Double)v0, (Double)v1, (Double)v2, (Double)v3); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4d")] public static void ProgramUniform4(UInt32 program, Int32 location, Double v0, Double v1, Double v2, Double v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4d((UInt32)program, (Int32)location, (Double)v0, (Double)v1, (Double)v2, (Double)v3); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform4dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform4dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform4dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform4dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4dv")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4dv((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4f")] public static void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4f((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4f")] public static void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4f((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform4fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform4fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform4fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform4fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4fv")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4fv((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4i")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4i((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4i")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4i((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform4iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glProgramUniform4iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform4iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glProgramUniform4iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4iv")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4iv((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4ui")] public static void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4ui((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glProgramUniform4uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glProgramUniform4uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniform4uiv")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4uiv((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2dv")] public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2fv")] public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix2x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix2x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix2x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix2x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3dv")] public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix2x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix2x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix2x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix2x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x3fv")] public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix2x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix2x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix2x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix2x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4dv")] public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix2x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix2x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix2x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix2x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix2x4fv")] public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3dv")] public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3fv")] public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix3x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix3x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix3x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix3x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2dv")] public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix3x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix3x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix3x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix3x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x2fv")] public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix3x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix3x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix3x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix3x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4dv")] public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix3x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix3x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix3x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix3x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix3x4fv")] public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4dv")] public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4fv")] public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix4x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix4x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix4x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix4x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2dv")] public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x2dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix4x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix4x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix4x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix4x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x2fv")] public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x2fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix4x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix4x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix4x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix4x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3dv")] public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x3dv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix4x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix4x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix4x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix4x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glProgramUniformMatrix4x3fv")] public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x3fv((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_provoking_vertex] /// Specifiy the vertex to be used as the source of data for flat shaded varyings /// /// /// /// Specifies the vertex to be used as the source of data for flat shaded varyings. /// /// [AutoGenerated(Category = "ARB_provoking_vertex", Version = "1.2", EntryPoint = "glProvokingVertex")] public static void ProvokingVertex(OpenTK.Graphics.OpenGL.ProvokingVertexMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProvokingVertex((OpenTK.Graphics.OpenGL.ProvokingVertexMode)mode); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Push and pop the server attribute stack /// /// /// /// Specifies a mask that indicates which attributes to save. Values for mask are listed below. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPushAttrib")] public static void PushAttrib(OpenTK.Graphics.OpenGL.AttribMask mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPushAttrib((OpenTK.Graphics.OpenGL.AttribMask)mask); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Push and pop the client attribute stack /// /// /// /// Specifies a mask that indicates which attributes to save. Values for mask are listed below. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glPushClientAttrib")] public static void PushClientAttrib(OpenTK.Graphics.OpenGL.ClientAttribMask mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPushClientAttrib((OpenTK.Graphics.OpenGL.ClientAttribMask)mask); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Push and pop the current matrix stack /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPushMatrix")] public static void PushMatrix() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPushMatrix(); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Push and pop the name stack /// /// /// /// Specifies a name that will be pushed onto the name stack. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPushName")] public static void PushName(Int32 name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPushName((UInt32)name); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Push and pop the name stack /// /// /// /// Specifies a name that will be pushed onto the name stack. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glPushName")] public static void PushName(UInt32 name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPushName((UInt32)name); #if DEBUG } #endif } /// [requires: v1.2 and ARB_timer_query] /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. /// /// /// /// Specify the name of a query object into which to record the GL time. /// /// /// /// /// Specify the counter to query. target must be GL_TIMESTAMP. /// /// [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glQueryCounter")] public static void QueryCounter(Int32 id, OpenTK.Graphics.OpenGL.QueryCounterTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glQueryCounter((UInt32)id, (OpenTK.Graphics.OpenGL.QueryCounterTarget)target); #if DEBUG } #endif } /// [requires: v1.2 and ARB_timer_query] /// Record the GL time into a query object after all previous commands have reached the GL server but have not yet necessarily executed. /// /// /// /// Specify the name of a query object into which to record the GL time. /// /// /// /// /// Specify the counter to query. target must be GL_TIMESTAMP. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_timer_query", Version = "1.2", EntryPoint = "glQueryCounter")] public static void QueryCounter(UInt32 id, OpenTK.Graphics.OpenGL.QueryCounterTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glQueryCounter((UInt32)id, (OpenTK.Graphics.OpenGL.QueryCounterTarget)target); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2d")] public static void RasterPos2(Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos2d((Double)x, (Double)y); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2dv")] public static void RasterPos2(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glRasterPos2dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2dv")] public static void RasterPos2(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glRasterPos2dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2dv")] public static unsafe void RasterPos2(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos2dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2f")] public static void RasterPos2(Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos2f((Single)x, (Single)y); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2fv")] public static void RasterPos2(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glRasterPos2fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2fv")] public static void RasterPos2(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glRasterPos2fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2fv")] public static unsafe void RasterPos2(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos2fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2i")] public static void RasterPos2(Int32 x, Int32 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos2i((Int32)x, (Int32)y); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2iv")] public static void RasterPos2(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glRasterPos2iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2iv")] public static void RasterPos2(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glRasterPos2iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2iv")] public static unsafe void RasterPos2(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos2iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2s")] public static void RasterPos2(Int16 x, Int16 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos2s((Int16)x, (Int16)y); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2sv")] public static void RasterPos2(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glRasterPos2sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2sv")] public static void RasterPos2(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glRasterPos2sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos2sv")] public static unsafe void RasterPos2(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos2sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3d")] public static void RasterPos3(Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos3d((Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3dv")] public static void RasterPos3(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glRasterPos3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3dv")] public static void RasterPos3(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glRasterPos3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3dv")] public static unsafe void RasterPos3(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos3dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3f")] public static void RasterPos3(Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos3f((Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3fv")] public static void RasterPos3(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glRasterPos3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3fv")] public static void RasterPos3(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glRasterPos3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3fv")] public static unsafe void RasterPos3(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos3fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3i")] public static void RasterPos3(Int32 x, Int32 y, Int32 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos3i((Int32)x, (Int32)y, (Int32)z); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3iv")] public static void RasterPos3(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glRasterPos3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3iv")] public static void RasterPos3(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glRasterPos3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3iv")] public static unsafe void RasterPos3(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos3iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3s")] public static void RasterPos3(Int16 x, Int16 y, Int16 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos3s((Int16)x, (Int16)y, (Int16)z); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3sv")] public static void RasterPos3(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glRasterPos3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3sv")] public static void RasterPos3(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glRasterPos3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos3sv")] public static unsafe void RasterPos3(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos3sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4d")] public static void RasterPos4(Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos4d((Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4dv")] public static void RasterPos4(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glRasterPos4dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4dv")] public static void RasterPos4(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glRasterPos4dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4dv")] public static unsafe void RasterPos4(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos4dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4f")] public static void RasterPos4(Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos4f((Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4fv")] public static void RasterPos4(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glRasterPos4fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4fv")] public static void RasterPos4(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glRasterPos4fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4fv")] public static unsafe void RasterPos4(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos4fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4i")] public static void RasterPos4(Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos4i((Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4iv")] public static void RasterPos4(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glRasterPos4iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4iv")] public static void RasterPos4(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glRasterPos4iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4iv")] public static unsafe void RasterPos4(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos4iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4s")] public static void RasterPos4(Int16 x, Int16 y, Int16 z, Int16 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos4s((Int16)x, (Int16)y, (Int16)z, (Int16)w); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4sv")] public static void RasterPos4(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glRasterPos4sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4sv")] public static void RasterPos4(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glRasterPos4sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify the raster position for pixel operations /// /// /// /// Specify the , , , and object coordinates (if present) for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRasterPos4sv")] public static unsafe void RasterPos4(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRasterPos4sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.0] /// Select a color buffer source for pixels /// /// /// /// Specifies a color buffer. Accepted values are GL_FRONT_LEFT, GL_FRONT_RIGHT, GL_BACK_LEFT, GL_BACK_RIGHT, GL_FRONT, GL_BACK, GL_LEFT, and GL_RIGHT. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadBuffer")] public static void ReadBuffer(OpenTK.Graphics.OpenGL.ReadBufferMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReadBuffer((OpenTK.Graphics.OpenGL.ReadBufferMode)mode); #if DEBUG } #endif } /// [requires: v1.0] /// Read a block of pixels from the frame buffer /// /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. /// /// /// /// /// Returns the pixel data. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: v1.0] /// Read a block of pixels from the frame buffer /// /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. /// /// /// /// /// Returns the pixel data. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] pixels) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Read a block of pixels from the frame buffer /// /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. /// /// /// /// /// Returns the pixel data. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Read a block of pixels from the frame buffer /// /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. /// /// /// /// /// Returns the pixel data. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Read a block of pixels from the frame buffer /// /// /// /// Specify the window coordinates of the first pixel that is read from the frame buffer. This location is the lower left corner of a rectangular block of pixels. /// /// /// /// /// Specify the dimensions of the pixel rectangle. width and height of one correspond to a single pixel. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_STENCIL_INDEX, GL_DEPTH_COMPONENT, GL_DEPTH_STENCIL, GL_RED, GL_GREEN, GL_BLUE, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. Must be one of GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_HALF_FLOAT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, GL_UNSIGNED_INT_2_10_10_10_REV, GL_UNSIGNED_INT_24_8, GL_UNSIGNED_INT_10F_11F_11F_REV, GL_UNSIGNED_INT_5_9_9_9_REV, or GL_FLOAT_32_UNSIGNED_INT_24_8_REV. /// /// /// /// /// Returns the pixel data. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glReadPixels")] public static void ReadPixels(Int32 x, Int32 y, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glReadPixels((Int32)x, (Int32)y, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T6)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectd")] public static void Rect(Double x1, Double y1, Double x2, Double y2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRectd((Double)x1, (Double)y1, (Double)x2, (Double)y2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectdv")] public static void Rect(Double[] v1, Double[] v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v1_ptr = v1) fixed (Double* v2_ptr = v2) { Delegates.glRectdv((Double*)v1_ptr, (Double*)v2_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectdv")] public static void Rect(ref Double v1, ref Double v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v1_ptr = &v1) fixed (Double* v2_ptr = &v2) { Delegates.glRectdv((Double*)v1_ptr, (Double*)v2_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectdv")] public static unsafe void Rect(Double* v1, Double* v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRectdv((Double*)v1, (Double*)v2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectf")] public static void Rect(Single x1, Single y1, Single x2, Single y2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRectf((Single)x1, (Single)y1, (Single)x2, (Single)y2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectfv")] public static void Rect(Single[] v1, Single[] v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v1_ptr = v1) fixed (Single* v2_ptr = v2) { Delegates.glRectfv((Single*)v1_ptr, (Single*)v2_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectfv")] public static void Rect(ref Single v1, ref Single v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v1_ptr = &v1) fixed (Single* v2_ptr = &v2) { Delegates.glRectfv((Single*)v1_ptr, (Single*)v2_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectfv")] public static unsafe void Rect(Single* v1, Single* v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRectfv((Single*)v1, (Single*)v2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRecti")] public static void Rect(Int32 x1, Int32 y1, Int32 x2, Int32 y2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRecti((Int32)x1, (Int32)y1, (Int32)x2, (Int32)y2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectiv")] public static void Rect(Int32[] v1, Int32[] v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v1_ptr = v1) fixed (Int32* v2_ptr = v2) { Delegates.glRectiv((Int32*)v1_ptr, (Int32*)v2_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectiv")] public static void Rect(ref Int32 v1, ref Int32 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v1_ptr = &v1) fixed (Int32* v2_ptr = &v2) { Delegates.glRectiv((Int32*)v1_ptr, (Int32*)v2_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectiv")] public static unsafe void Rect(Int32* v1, Int32* v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRectiv((Int32*)v1, (Int32*)v2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRects")] public static void Rects(Int16 x1, Int16 y1, Int16 x2, Int16 y2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRects((Int16)x1, (Int16)y1, (Int16)x2, (Int16)y2); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectsv")] public static void Rect(Int16[] v1, Int16[] v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v1_ptr = v1) fixed (Int16* v2_ptr = v2) { Delegates.glRectsv((Int16*)v1_ptr, (Int16*)v2_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectsv")] public static void Rect(ref Int16 v1, ref Int16 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v1_ptr = &v1) fixed (Int16* v2_ptr = &v2) { Delegates.glRectsv((Int16*)v1_ptr, (Int16*)v2_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Draw a rectangle /// /// /// /// Specify one vertex of a rectangle. /// /// /// /// /// Specify the opposite vertex of the rectangle. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRectsv")] public static unsafe void Rect(Int16* v1, Int16* v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRectsv((Int16*)v1, (Int16*)v2); #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Release resources consumed by the implementation's shader compiler /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glReleaseShaderCompiler")] public static void ReleaseShaderCompiler() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReleaseShaderCompiler(); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Establish data storage, format and dimensions of a renderbuffer object's image /// /// /// /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the internal format to use for the renderbuffer object's image. /// /// /// /// /// Specifies the width of the renderbuffer, in pixels. /// /// /// /// /// Specifies the height of the renderbuffer, in pixels. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glRenderbufferStorage")] public static void RenderbufferStorage(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRenderbufferStorage((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (OpenTK.Graphics.OpenGL.RenderbufferStorage)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: v3.0 and ARB_framebuffer_object] /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image /// /// /// /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the number of samples to be used for the renderbuffer object's storage. /// /// /// /// /// Specifies the internal format to use for the renderbuffer object's image. /// /// /// /// /// Specifies the width of the renderbuffer, in pixels. /// /// /// /// /// Specifies the height of the renderbuffer, in pixels. /// /// [AutoGenerated(Category = "ARB_framebuffer_object", Version = "3.0", EntryPoint = "glRenderbufferStorageMultisample")] public static void RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 samples, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRenderbufferStorageMultisample((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (Int32)samples, (OpenTK.Graphics.OpenGL.RenderbufferStorage)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set rasterization mode /// /// /// /// Specifies the rasterization mode. Three values are accepted: GL_RENDER, GL_SELECT, and GL_FEEDBACK. The initial value is GL_RENDER. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRenderMode")] public static Int32 RenderMode(OpenTK.Graphics.OpenGL.RenderingMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glRenderMode((OpenTK.Graphics.OpenGL.RenderingMode)mode); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Reset histogram table entries to zero /// /// /// /// Must be GL_HISTOGRAM. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glResetHistogram")] public static void ResetHistogram(OpenTK.Graphics.OpenGL.HistogramTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glResetHistogram((OpenTK.Graphics.OpenGL.HistogramTarget)target); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Reset minmax table entries to initial values /// /// /// /// Must be GL_MINMAX. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glResetMinmax")] public static void ResetMinmax(OpenTK.Graphics.OpenGL.MinmaxTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glResetMinmax((OpenTK.Graphics.OpenGL.MinmaxTarget)target); #if DEBUG } #endif } /// [requires: v1.2 and ARB_transform_feedback2] /// Resume transform feedback operations /// [AutoGenerated(Category = "ARB_transform_feedback2", Version = "1.2", EntryPoint = "glResumeTransformFeedback")] public static void ResumeTransformFeedback() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glResumeTransformFeedback(); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix by a rotation matrix /// /// /// /// Specifies the angle of rotation, in degrees. /// /// /// /// /// Specify the x, y, and z coordinates of a vector, respectively. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRotated")] public static void Rotate(Double angle, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRotated((Double)angle, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix by a rotation matrix /// /// /// /// Specifies the angle of rotation, in degrees. /// /// /// /// /// Specify the x, y, and z coordinates of a vector, respectively. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glRotatef")] public static void Rotate(Single angle, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRotatef((Single)angle, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: v1.3] /// Specify multisample coverage parameters /// /// /// /// Specify a single floating-point sample coverage value. The value is clamped to the range [0 ,1]. The initial value is 1.0. /// /// /// /// /// Specify a single boolean value representing if the coverage masks should be inverted. GL_TRUE and GL_FALSE are accepted. The initial value is GL_FALSE. /// /// [AutoGenerated(Category = "VERSION_1_3", Version = "1.3", EntryPoint = "glSampleCoverage")] public static void SampleCoverage(Single value, bool invert) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSampleCoverage((Single)value, (bool)invert); #if DEBUG } #endif } /// [requires: v1.2 and ARB_texture_multisample] /// Set the value of a sub-word of the sample mask /// /// /// /// Specifies which 32-bit sub-word of the sample mask to update. /// /// /// /// /// Specifies the new value of the mask sub-word. /// /// [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glSampleMaski")] public static void SampleMask(Int32 index, Int32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSampleMaski((UInt32)index, (UInt32)mask); #if DEBUG } #endif } /// [requires: v1.2 and ARB_texture_multisample] /// Set the value of a sub-word of the sample mask /// /// /// /// Specifies which 32-bit sub-word of the sample mask to update. /// /// /// /// /// Specifies the new value of the mask sub-word. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glSampleMaski")] public static void SampleMask(UInt32 index, UInt32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSampleMaski((UInt32)index, (UInt32)mask); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Set sampler parameters /// /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// /// /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. /// /// /// /// /// Specifies the value of pname. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterf")] public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplerParameterf((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Set sampler parameters /// /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// /// /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. /// /// /// /// /// Specifies the value of pname. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterf")] public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplerParameterf((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Set sampler parameters /// /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// /// /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. /// /// /// /// /// Specifies the value of pname. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterfv")] public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* param_ptr = param) { Delegates.glSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Single*)param_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Set sampler parameters /// /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// /// /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. /// /// /// /// /// Specifies the value of pname. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterfv")] public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Single*)param); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Set sampler parameters /// /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// /// /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. /// /// /// /// /// Specifies the value of pname. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterfv")] public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* param_ptr = param) { Delegates.glSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Single*)param_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Set sampler parameters /// /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// /// /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. /// /// /// /// /// Specifies the value of pname. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterfv")] public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Single* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplerParameterfv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Single*)param); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Set sampler parameters /// /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// /// /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. /// /// /// /// /// Specifies the value of pname. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameteri")] public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplerParameteri((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Set sampler parameters /// /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// /// /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. /// /// /// /// /// Specifies the value of pname. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameteri")] public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplerParameteri((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIiv")] public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, Int32[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* param_ptr = param) { Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)param_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIiv")] public static void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, ref Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* param_ptr = ¶m) { Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)param_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIiv")] public static unsafe void SamplerParameterI(Int32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, Int32* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)param); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIiv")] public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, Int32[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* param_ptr = param) { Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)param_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIiv")] public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, ref Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* param_ptr = ¶m) { Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)param_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIiv")] public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, Int32* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplerParameterIiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (Int32*)param); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIuiv")] public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, UInt32[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* param_ptr = param) { Delegates.glSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (UInt32*)param_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIuiv")] public static void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, ref UInt32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* param_ptr = ¶m) { Delegates.glSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (UInt32*)param_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameterIuiv")] public static unsafe void SamplerParameterI(UInt32 sampler, OpenTK.Graphics.OpenGL.ArbSamplerObjects pname, UInt32* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplerParameterIuiv((UInt32)sampler, (OpenTK.Graphics.OpenGL.ArbSamplerObjects)pname, (UInt32*)param); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Set sampler parameters /// /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// /// /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. /// /// /// /// /// Specifies the value of pname. /// /// [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameteriv")] public static void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* param_ptr = param) { Delegates.glSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Int32*)param_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Set sampler parameters /// /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// /// /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. /// /// /// /// /// Specifies the value of pname. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameteriv")] public static unsafe void SamplerParameter(Int32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Int32*)param); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Set sampler parameters /// /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// /// /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. /// /// /// /// /// Specifies the value of pname. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameteriv")] public static void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* param_ptr = param) { Delegates.glSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Int32*)param_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_sampler_objects] /// Set sampler parameters /// /// /// /// Specifies the sampler object whose parameter to modify. /// /// /// /// /// Specifies the symbolic name of a single-valued sampler parameter. pname can be one of the following: GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, GL_TEXTURE_WRAP_R, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_LOD_BIAS GL_TEXTURE_COMPARE_MODE, or GL_TEXTURE_COMPARE_FUNC. /// /// /// /// /// Specifies the value of pname. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sampler_objects", Version = "1.2", EntryPoint = "glSamplerParameteriv")] public static unsafe void SamplerParameter(UInt32 sampler, OpenTK.Graphics.OpenGL.SamplerParameter pname, Int32* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplerParameteriv((UInt32)sampler, (OpenTK.Graphics.OpenGL.SamplerParameter)pname, (Int32*)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix by a general scaling matrix /// /// /// /// Specify scale factors along the x, y, and z axes, respectively. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glScaled")] public static void Scale(Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glScaled((Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix by a general scaling matrix /// /// /// /// Specify scale factors along the x, y, and z axes, respectively. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glScalef")] public static void Scale(Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glScalef((Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: v1.0] /// Define the scissor box /// /// /// /// Specify the lower left corner of the scissor box. Initially (0, 0). /// /// /// /// /// Specify the width and height of the scissor box. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glScissor")] public static void Scissor(Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glScissor((Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for multiple viewports /// /// /// /// Specifies the index of the first viewport whose scissor box to modify. /// /// /// /// /// Specifies the number of scissor boxes to modify. /// /// /// /// /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] public static void ScissorArray(Int32 first, Int32 count, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glScissorArrayv((UInt32)first, (Int32)count, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for multiple viewports /// /// /// /// Specifies the index of the first viewport whose scissor box to modify. /// /// /// /// /// Specifies the number of scissor boxes to modify. /// /// /// /// /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] public static void ScissorArray(Int32 first, Int32 count, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glScissorArrayv((UInt32)first, (Int32)count, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for multiple viewports /// /// /// /// Specifies the index of the first viewport whose scissor box to modify. /// /// /// /// /// Specifies the number of scissor boxes to modify. /// /// /// /// /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] public static unsafe void ScissorArray(Int32 first, Int32 count, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glScissorArrayv((UInt32)first, (Int32)count, (Int32*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for multiple viewports /// /// /// /// Specifies the index of the first viewport whose scissor box to modify. /// /// /// /// /// Specifies the number of scissor boxes to modify. /// /// /// /// /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] public static void ScissorArray(UInt32 first, Int32 count, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glScissorArrayv((UInt32)first, (Int32)count, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for multiple viewports /// /// /// /// Specifies the index of the first viewport whose scissor box to modify. /// /// /// /// /// Specifies the number of scissor boxes to modify. /// /// /// /// /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] public static void ScissorArray(UInt32 first, Int32 count, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glScissorArrayv((UInt32)first, (Int32)count, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for multiple viewports /// /// /// /// Specifies the index of the first viewport whose scissor box to modify. /// /// /// /// /// Specifies the number of scissor boxes to modify. /// /// /// /// /// Specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorArrayv")] public static unsafe void ScissorArray(UInt32 first, Int32 count, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glScissorArrayv((UInt32)first, (Int32)count, (Int32*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for a specific viewport /// /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// /// /// /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. /// /// /// /// /// Specify ths dimensions of the scissor box, in pixels. /// /// /// /// /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexed")] public static void ScissorIndexed(Int32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glScissorIndexed((UInt32)index, (Int32)left, (Int32)bottom, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for a specific viewport /// /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// /// /// /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. /// /// /// /// /// Specify ths dimensions of the scissor box, in pixels. /// /// /// /// /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexed")] public static void ScissorIndexed(UInt32 index, Int32 left, Int32 bottom, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glScissorIndexed((UInt32)index, (Int32)left, (Int32)bottom, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for a specific viewport /// /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// /// /// /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. /// /// /// /// /// Specify ths dimensions of the scissor box, in pixels. /// /// /// /// /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] public static void ScissorIndexed(Int32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glScissorIndexedv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for a specific viewport /// /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// /// /// /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. /// /// /// /// /// Specify ths dimensions of the scissor box, in pixels. /// /// /// /// /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] public static void ScissorIndexed(Int32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glScissorIndexedv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for a specific viewport /// /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// /// /// /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. /// /// /// /// /// Specify ths dimensions of the scissor box, in pixels. /// /// /// /// /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] public static unsafe void ScissorIndexed(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glScissorIndexedv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for a specific viewport /// /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// /// /// /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. /// /// /// /// /// Specify ths dimensions of the scissor box, in pixels. /// /// /// /// /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] public static void ScissorIndexed(UInt32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glScissorIndexedv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for a specific viewport /// /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// /// /// /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. /// /// /// /// /// Specify ths dimensions of the scissor box, in pixels. /// /// /// /// /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] public static void ScissorIndexed(UInt32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glScissorIndexedv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Define the scissor box for a specific viewport /// /// /// /// Specifies the index of the viewport whose scissor box to modify. /// /// /// /// /// Specify the coordinate of the bottom left corner of the scissor box, in pixels. /// /// /// /// /// Specify ths dimensions of the scissor box, in pixels. /// /// /// /// /// For glScissorIndexedv, specifies the address of an array containing the left, bottom, width and height of each scissor box, in that order. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glScissorIndexedv")] public static unsafe void ScissorIndexed(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glScissorIndexedv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3b")] public static void SecondaryColor3(SByte red, SByte green, SByte blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3b((SByte)red, (SByte)green, (SByte)blue); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3bv")] public static void SecondaryColor3(SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glSecondaryColor3bv((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3bv")] public static void SecondaryColor3(ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glSecondaryColor3bv((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3bv")] public static unsafe void SecondaryColor3(SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3bv((SByte*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3d")] public static void SecondaryColor3(Double red, Double green, Double blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3d((Double)red, (Double)green, (Double)blue); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3dv")] public static void SecondaryColor3(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glSecondaryColor3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3dv")] public static void SecondaryColor3(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glSecondaryColor3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3dv")] public static unsafe void SecondaryColor3(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3f")] public static void SecondaryColor3(Single red, Single green, Single blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3f((Single)red, (Single)green, (Single)blue); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3fv")] public static void SecondaryColor3(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glSecondaryColor3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3fv")] public static void SecondaryColor3(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glSecondaryColor3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3fv")] public static unsafe void SecondaryColor3(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3i")] public static void SecondaryColor3(Int32 red, Int32 green, Int32 blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3i((Int32)red, (Int32)green, (Int32)blue); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3iv")] public static void SecondaryColor3(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glSecondaryColor3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3iv")] public static void SecondaryColor3(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glSecondaryColor3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3iv")] public static unsafe void SecondaryColor3(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3s")] public static void SecondaryColor3(Int16 red, Int16 green, Int16 blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3s((Int16)red, (Int16)green, (Int16)blue); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3sv")] public static void SecondaryColor3(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glSecondaryColor3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3sv")] public static void SecondaryColor3(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glSecondaryColor3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3sv")] public static unsafe void SecondaryColor3(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3ub")] public static void SecondaryColor3(Byte red, Byte green, Byte blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3ub((Byte)red, (Byte)green, (Byte)blue); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3ubv")] public static void SecondaryColor3(Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glSecondaryColor3ubv((Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3ubv")] public static void SecondaryColor3(ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glSecondaryColor3ubv((Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3ubv")] public static unsafe void SecondaryColor3(Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3ubv((Byte*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3ui")] public static void SecondaryColor3(UInt32 red, UInt32 green, UInt32 blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3ui((UInt32)red, (UInt32)green, (UInt32)blue); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3uiv")] public static void SecondaryColor3(UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glSecondaryColor3uiv((UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3uiv")] public static void SecondaryColor3(ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glSecondaryColor3uiv((UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3uiv")] public static unsafe void SecondaryColor3(UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3uiv((UInt32*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3us")] public static void SecondaryColor3(UInt16 red, UInt16 green, UInt16 blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3us((UInt16)red, (UInt16)green, (UInt16)blue); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3usv")] public static void SecondaryColor3(UInt16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = v) { Delegates.glSecondaryColor3usv((UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3usv")] public static void SecondaryColor3(ref UInt16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = &v) { Delegates.glSecondaryColor3usv((UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColor3usv")] public static unsafe void SecondaryColor3(UInt16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3usv((UInt16*)v); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glSecondaryColorP3ui")] public static void SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 color) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColorP3ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)color); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glSecondaryColorP3ui")] public static void SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 color) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColorP3ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)color); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glSecondaryColorP3uiv")] public static unsafe void SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* color) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColorP3uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)color); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glSecondaryColorP3uiv")] public static unsafe void SecondaryColorP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* color) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColorP3uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)color); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Define an array of secondary colors /// /// /// /// Specifies the number of components per color. Must be 3. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Define an array of secondary colors /// /// /// /// Specifies the number of components per color. Must be 3. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glSecondaryColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Define an array of secondary colors /// /// /// /// Specifies the number of components per color. Must be 3. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glSecondaryColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Define an array of secondary colors /// /// /// /// Specifies the number of components per color. Must be 3. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glSecondaryColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Define an array of secondary colors /// /// /// /// Specifies the number of components per color. Must be 3. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glSecondaryColorPointer")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glSecondaryColorPointer((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Establish a buffer for selection mode values /// /// /// /// Specifies the size of buffer. /// /// /// /// /// Returns the selection data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glSelectBuffer")] public static void SelectBuffer(Int32 size, [OutAttribute] Int32[] buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* buffer_ptr = buffer) { Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Establish a buffer for selection mode values /// /// /// /// Specifies the size of buffer. /// /// /// /// /// Returns the selection data. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glSelectBuffer")] public static void SelectBuffer(Int32 size, [OutAttribute] out Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* buffer_ptr = &buffer) { Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer_ptr); buffer = *buffer_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Establish a buffer for selection mode values /// /// /// /// Specifies the size of buffer. /// /// /// /// /// Returns the selection data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glSelectBuffer")] public static unsafe void SelectBuffer(Int32 size, [OutAttribute] Int32* buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Establish a buffer for selection mode values /// /// /// /// Specifies the size of buffer. /// /// /// /// /// Returns the selection data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glSelectBuffer")] public static void SelectBuffer(Int32 size, [OutAttribute] UInt32[] buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* buffer_ptr = buffer) { Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Establish a buffer for selection mode values /// /// /// /// Specifies the size of buffer. /// /// /// /// /// Returns the selection data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glSelectBuffer")] public static void SelectBuffer(Int32 size, [OutAttribute] out UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* buffer_ptr = &buffer) { Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer_ptr); buffer = *buffer_ptr; } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Establish a buffer for selection mode values /// /// /// /// Specifies the size of buffer. /// /// /// /// /// Returns the selection data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glSelectBuffer")] public static unsafe void SelectBuffer(Int32 size, [OutAttribute] UInt32* buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSelectBuffer((Int32)size, (UInt32*)buffer); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, IntPtr column) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, [InAttribute, OutAttribute] T7[] column) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, [InAttribute, OutAttribute] T7[,] column) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, [InAttribute, OutAttribute] T7[,,] column) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, [InAttribute, OutAttribute] ref T7 column) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject()); column = (T7)column_ptr.Target; } finally { column_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] row, [InAttribute, OutAttribute] T7[,,] column) where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] row, [InAttribute, OutAttribute] T7[,,] column) where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] row, [InAttribute, OutAttribute] T7[,,] column) where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "VERSION_1_2_DEPRECATED", Version = "1.2", EntryPoint = "glSeparableFilter2D")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.SeparableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 row, [InAttribute, OutAttribute] T7[,,] column) where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2D((OpenTK.Graphics.OpenGL.SeparableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject()); row = (T6)row_ptr.Target; } finally { row_ptr.Free(); column_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Select flat or smooth shading /// /// /// /// Specifies a symbolic value representing a shading technique. Accepted values are GL_FLAT and GL_SMOOTH. The initial value is GL_SMOOTH. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glShadeModel")] public static void ShadeModel(OpenTK.Graphics.OpenGL.ShadingModel mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShadeModel((OpenTK.Graphics.OpenGL.ShadingModel)mode); #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, IntPtr binary, Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* shaders_ptr = shaders) { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* shaders_ptr = shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* shaders_ptr = shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* shaders_ptr = shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, Int32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* shaders_ptr = shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); binary = (T3)binary_ptr.Target; } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, IntPtr binary, Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* shaders_ptr = &shaders) { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* shaders_ptr = &shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* shaders_ptr = &shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* shaders_ptr = &shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref Int32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* shaders_ptr = &shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); binary = (T3)binary_ptr.Target; } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, IntPtr binary, Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, Int32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); binary = (T3)binary_ptr.Target; } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, IntPtr binary, Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* shaders_ptr = shaders) { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* shaders_ptr = shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* shaders_ptr = shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* shaders_ptr = shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, UInt32[] shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* shaders_ptr = shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); binary = (T3)binary_ptr.Target; } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, IntPtr binary, Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* shaders_ptr = &shaders) { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* shaders_ptr = &shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* shaders_ptr = &shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* shaders_ptr = &shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static void ShaderBinary(Int32 count, ref UInt32 shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* shaders_ptr = &shaders) { GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders_ptr, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); binary = (T3)binary_ptr.Target; } finally { binary_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, IntPtr binary, Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary, (Int32)length); #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] T3[,,] binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_ES2_compatibility] /// Load pre-compiled shader binaries /// /// /// /// Specifies the number of shader object handles contained in shaders. /// /// /// /// /// Specifies the address of an array of shader handles into which to load pre-compiled shader binaries. /// /// /// /// /// Specifies the format of the shader binaries contained in binary. /// /// /// /// /// Specifies the address of an array of bytes containing pre-compiled binary shader code. /// /// /// /// /// Specifies the length of the array whose address is given in binary. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_ES2_compatibility", Version = "4.1", EntryPoint = "glShaderBinary")] public static unsafe void ShaderBinary(Int32 count, UInt32* shaders, OpenTK.Graphics.OpenGL.BinaryFormat binaryformat, [InAttribute, OutAttribute] ref T3 binary, Int32 length) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle binary_ptr = GCHandle.Alloc(binary, GCHandleType.Pinned); try { Delegates.glShaderBinary((Int32)count, (UInt32*)shaders, (OpenTK.Graphics.OpenGL.BinaryFormat)binaryformat, (IntPtr)binary_ptr.AddrOfPinnedObject(), (Int32)length); binary = (T3)binary_ptr.Target; } finally { binary_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Replaces the source code in a shader object /// /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// /// /// Specifies the number of elements in the string and length arrays. /// /// /// /// /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// /// /// /// Specifies an array of string lengths. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] public static void ShaderSource(Int32 shader, Int32 count, String[] @string, ref Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Replaces the source code in a shader object /// /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// /// /// Specifies the number of elements in the string and length arrays. /// /// /// /// /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// /// /// /// Specifies an array of string lengths. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] public static unsafe void ShaderSource(Int32 shader, Int32 count, String[] @string, Int32* length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length); #if DEBUG } #endif } /// [requires: v2.0] /// Replaces the source code in a shader object /// /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// /// /// Specifies the number of elements in the string and length arrays. /// /// /// /// /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// /// /// /// Specifies an array of string lengths. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] public static void ShaderSource(UInt32 shader, Int32 count, String[] @string, ref Int32 length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) { Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Replaces the source code in a shader object /// /// /// /// Specifies the handle of the shader object whose source code is to be replaced. /// /// /// /// /// Specifies the number of elements in the string and length arrays. /// /// /// /// /// Specifies an array of pointers to strings containing the source code to be loaded into the shader. /// /// /// /// /// Specifies an array of string lengths. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glShaderSource")] public static unsafe void ShaderSource(UInt32 shader, Int32 count, String[] @string, Int32* length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShaderSource((UInt32)shader, (Int32)count, (String[])@string, (Int32*)length); #if DEBUG } #endif } /// [requires: v1.0] /// Set front and back function and reference value for stencil testing /// /// /// /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. /// /// /// /// /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. /// /// /// /// /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] public static void StencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilFunc((OpenTK.Graphics.OpenGL.StencilFunction)func, (Int32)@ref, (UInt32)mask); #if DEBUG } #endif } /// [requires: v1.0] /// Set front and back function and reference value for stencil testing /// /// /// /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. /// /// /// /// /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. /// /// /// /// /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilFunc")] public static void StencilFunc(OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilFunc((OpenTK.Graphics.OpenGL.StencilFunction)func, (Int32)@ref, (UInt32)mask); #if DEBUG } #endif } /// [requires: v2.0] /// Set front and/or back function and reference value for stencil testing /// /// /// /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. /// /// /// /// /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. /// /// /// /// /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. /// /// /// /// /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.Version20 face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, Int32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilFuncSeparate((OpenTK.Graphics.OpenGL.Version20)face, (OpenTK.Graphics.OpenGL.StencilFunction)func, (Int32)@ref, (UInt32)mask); #if DEBUG } #endif } /// [requires: v2.0] /// Set front and/or back function and reference value for stencil testing /// /// /// /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. /// /// /// /// /// Specifies the test function. Eight symbolic constants are valid: GL_NEVER, GL_LESS, GL_LEQUAL, GL_GREATER, GL_GEQUAL, GL_EQUAL, GL_NOTEQUAL, and GL_ALWAYS. The initial value is GL_ALWAYS. /// /// /// /// /// Specifies the reference value for the stencil test. ref is clamped to the range [0, 2 sup n - 1], where is the number of bitplanes in the stencil buffer. The initial value is 0. /// /// /// /// /// Specifies a mask that is ANDed with both the reference value and the stored stencil value when the test is done. The initial value is all 1's. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilFuncSeparate")] public static void StencilFuncSeparate(OpenTK.Graphics.OpenGL.Version20 face, OpenTK.Graphics.OpenGL.StencilFunction func, Int32 @ref, UInt32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilFuncSeparate((OpenTK.Graphics.OpenGL.Version20)face, (OpenTK.Graphics.OpenGL.StencilFunction)func, (Int32)@ref, (UInt32)mask); #if DEBUG } #endif } /// [requires: v1.0] /// Control the front and back writing of individual bits in the stencil planes /// /// /// /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")] public static void StencilMask(Int32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilMask((UInt32)mask); #if DEBUG } #endif } /// [requires: v1.0] /// Control the front and back writing of individual bits in the stencil planes /// /// /// /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilMask")] public static void StencilMask(UInt32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilMask((UInt32)mask); #if DEBUG } #endif } /// [requires: v2.0] /// Control the front and/or back writing of individual bits in the stencil planes /// /// /// /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. /// /// /// /// /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] public static void StencilMaskSeparate(OpenTK.Graphics.OpenGL.StencilFace face, Int32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilMaskSeparate((OpenTK.Graphics.OpenGL.StencilFace)face, (UInt32)mask); #if DEBUG } #endif } /// [requires: v2.0] /// Control the front and/or back writing of individual bits in the stencil planes /// /// /// /// Specifies whether the front and/or back stencil writemask is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. /// /// /// /// /// Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1's. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilMaskSeparate")] public static void StencilMaskSeparate(OpenTK.Graphics.OpenGL.StencilFace face, UInt32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilMaskSeparate((OpenTK.Graphics.OpenGL.StencilFace)face, (UInt32)mask); #if DEBUG } #endif } /// [requires: v1.0] /// Set front and back stencil test actions /// /// /// /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. /// /// /// /// /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. /// /// /// /// /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glStencilOp")] public static void StencilOp(OpenTK.Graphics.OpenGL.StencilOp fail, OpenTK.Graphics.OpenGL.StencilOp zfail, OpenTK.Graphics.OpenGL.StencilOp zpass) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilOp((OpenTK.Graphics.OpenGL.StencilOp)fail, (OpenTK.Graphics.OpenGL.StencilOp)zfail, (OpenTK.Graphics.OpenGL.StencilOp)zpass); #if DEBUG } #endif } /// [requires: v2.0] /// Set front and/or back stencil test actions /// /// /// /// Specifies whether front and/or back stencil state is updated. Three symbolic constants are valid: GL_FRONT, GL_BACK, and GL_FRONT_AND_BACK. /// /// /// /// /// Specifies the action to take when the stencil test fails. Eight symbolic constants are accepted: GL_KEEP, GL_ZERO, GL_REPLACE, GL_INCR, GL_INCR_WRAP, GL_DECR, GL_DECR_WRAP, and GL_INVERT. The initial value is GL_KEEP. /// /// /// /// /// Specifies the stencil action when the stencil test passes, but the depth test fails. dpfail accepts the same symbolic constants as sfail. The initial value is GL_KEEP. /// /// /// /// /// Specifies the stencil action when both the stencil test and the depth test pass, or when the stencil test passes and either there is no depth buffer or depth testing is not enabled. dppass accepts the same symbolic constants as sfail. The initial value is GL_KEEP. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glStencilOpSeparate")] public static void StencilOpSeparate(OpenTK.Graphics.OpenGL.StencilFace face, OpenTK.Graphics.OpenGL.StencilOp sfail, OpenTK.Graphics.OpenGL.StencilOp dpfail, OpenTK.Graphics.OpenGL.StencilOp dppass) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilOpSeparate((OpenTK.Graphics.OpenGL.StencilFace)face, (OpenTK.Graphics.OpenGL.StencilOp)sfail, (OpenTK.Graphics.OpenGL.StencilOp)dpfail, (OpenTK.Graphics.OpenGL.StencilOp)dppass); #if DEBUG } #endif } /// [requires: v3.1] /// Attach the storage for a buffer object to the active buffer texture /// /// /// /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. /// /// /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// /// [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")] public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexBuffer((OpenTK.Graphics.OpenGL.TextureBufferTarget)target, (OpenTK.Graphics.OpenGL.SizedInternalFormat)internalformat, (UInt32)buffer); #if DEBUG } #endif } /// [requires: v3.1] /// Attach the storage for a buffer object to the active buffer texture /// /// /// /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. /// /// /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_1", Version = "3.1", EntryPoint = "glTexBuffer")] public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureBufferTarget target, OpenTK.Graphics.OpenGL.SizedInternalFormat internalformat, UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexBuffer((OpenTK.Graphics.OpenGL.TextureBufferTarget)target, (OpenTK.Graphics.OpenGL.SizedInternalFormat)internalformat, (UInt32)buffer); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord1d")] public static void TexCoord1(Double s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord1d((Double)s); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord1dv")] public static unsafe void TexCoord1(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord1dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord1f")] public static void TexCoord1(Single s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord1f((Single)s); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord1fv")] public static unsafe void TexCoord1(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord1fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord1i")] public static void TexCoord1(Int32 s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord1i((Int32)s); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord1iv")] public static unsafe void TexCoord1(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord1iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord1s")] public static void TexCoord1(Int16 s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord1s((Int16)s); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord1sv")] public static unsafe void TexCoord1(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord1sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2d")] public static void TexCoord2(Double s, Double t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2d((Double)s, (Double)t); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2dv")] public static void TexCoord2(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glTexCoord2dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2dv")] public static void TexCoord2(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glTexCoord2dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2dv")] public static unsafe void TexCoord2(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2f")] public static void TexCoord2(Single s, Single t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2f((Single)s, (Single)t); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2fv")] public static void TexCoord2(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glTexCoord2fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2fv")] public static void TexCoord2(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glTexCoord2fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2fv")] public static unsafe void TexCoord2(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2i")] public static void TexCoord2(Int32 s, Int32 t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2i((Int32)s, (Int32)t); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2iv")] public static void TexCoord2(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glTexCoord2iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2iv")] public static void TexCoord2(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glTexCoord2iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2iv")] public static unsafe void TexCoord2(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2s")] public static void TexCoord2(Int16 s, Int16 t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2s((Int16)s, (Int16)t); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2sv")] public static void TexCoord2(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glTexCoord2sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2sv")] public static void TexCoord2(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glTexCoord2sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord2sv")] public static unsafe void TexCoord2(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3d")] public static void TexCoord3(Double s, Double t, Double r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord3d((Double)s, (Double)t, (Double)r); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3dv")] public static void TexCoord3(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glTexCoord3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3dv")] public static void TexCoord3(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glTexCoord3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3dv")] public static unsafe void TexCoord3(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord3dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3f")] public static void TexCoord3(Single s, Single t, Single r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord3f((Single)s, (Single)t, (Single)r); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3fv")] public static void TexCoord3(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glTexCoord3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3fv")] public static void TexCoord3(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glTexCoord3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3fv")] public static unsafe void TexCoord3(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord3fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3i")] public static void TexCoord3(Int32 s, Int32 t, Int32 r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord3i((Int32)s, (Int32)t, (Int32)r); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3iv")] public static void TexCoord3(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glTexCoord3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3iv")] public static void TexCoord3(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glTexCoord3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3iv")] public static unsafe void TexCoord3(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord3iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3s")] public static void TexCoord3(Int16 s, Int16 t, Int16 r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord3s((Int16)s, (Int16)t, (Int16)r); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3sv")] public static void TexCoord3(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glTexCoord3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3sv")] public static void TexCoord3(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glTexCoord3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord3sv")] public static unsafe void TexCoord3(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord3sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4d")] public static void TexCoord4(Double s, Double t, Double r, Double q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4d((Double)s, (Double)t, (Double)r, (Double)q); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4dv")] public static void TexCoord4(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glTexCoord4dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4dv")] public static void TexCoord4(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glTexCoord4dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4dv")] public static unsafe void TexCoord4(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4f")] public static void TexCoord4(Single s, Single t, Single r, Single q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4f((Single)s, (Single)t, (Single)r, (Single)q); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4fv")] public static void TexCoord4(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glTexCoord4fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4fv")] public static void TexCoord4(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glTexCoord4fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4fv")] public static unsafe void TexCoord4(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4i")] public static void TexCoord4(Int32 s, Int32 t, Int32 r, Int32 q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4i((Int32)s, (Int32)t, (Int32)r, (Int32)q); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4iv")] public static void TexCoord4(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glTexCoord4iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4iv")] public static void TexCoord4(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glTexCoord4iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4iv")] public static unsafe void TexCoord4(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4s")] public static void TexCoord4(Int16 s, Int16 t, Int16 r, Int16 q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4s((Int16)s, (Int16)t, (Int16)r, (Int16)q); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4sv")] public static void TexCoord4(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glTexCoord4sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4sv")] public static void TexCoord4(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glTexCoord4sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set the current texture coordinates /// /// /// /// Specify s, t, r, and q texture coordinates. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexCoord4sv")] public static unsafe void TexCoord4(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP1ui")] public static void TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP1ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP1ui")] public static void TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP1ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP1uiv")] public static unsafe void TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP1uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP1uiv")] public static unsafe void TexCoordP1(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP1uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP2ui")] public static void TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP2ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP2ui")] public static void TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP2ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP2uiv")] public static unsafe void TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP2uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP2uiv")] public static unsafe void TexCoordP2(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP2uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP3ui")] public static void TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP3ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP3ui")] public static void TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP3ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP3uiv")] public static unsafe void TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP3uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP3uiv")] public static unsafe void TexCoordP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP3uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP4ui")] public static void TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP4ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP4ui")] public static void TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP4ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP4uiv")] public static unsafe void TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP4uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glTexCoordP4uiv")] public static unsafe void TexCoordP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* coords) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordP4uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)coords); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glTexCoordPointer")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glTexCoordPointer")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glTexCoordPointer")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glTexCoordPointer")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glTexCoordPointer")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointer((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set texture environment parameters /// /// /// /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. /// /// /// /// /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. /// /// /// /// /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexEnvf")] public static void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexEnvf((OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set texture environment parameters /// /// /// /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. /// /// /// /// /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. /// /// /// /// /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexEnvfv")] public static void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glTexEnvfv((OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set texture environment parameters /// /// /// /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. /// /// /// /// /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. /// /// /// /// /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexEnvfv")] public static unsafe void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexEnvfv((OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set texture environment parameters /// /// /// /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. /// /// /// /// /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. /// /// /// /// /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexEnvi")] public static void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexEnvi((OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set texture environment parameters /// /// /// /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. /// /// /// /// /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. /// /// /// /// /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexEnviv")] public static void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glTexEnviv((OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Set texture environment parameters /// /// /// /// Specifies a texture environment. May be GL_TEXTURE_ENV, GL_TEXTURE_FILTER_CONTROL or GL_POINT_SPRITE. /// /// /// /// /// Specifies the symbolic name of a single-valued texture environment parameter. May be either GL_TEXTURE_ENV_MODE, GL_TEXTURE_LOD_BIAS, GL_COMBINE_RGB, GL_COMBINE_ALPHA, GL_SRC0_RGB, GL_SRC1_RGB, GL_SRC2_RGB, GL_SRC0_ALPHA, GL_SRC1_ALPHA, GL_SRC2_ALPHA, GL_OPERAND0_RGB, GL_OPERAND1_RGB, GL_OPERAND2_RGB, GL_OPERAND0_ALPHA, GL_OPERAND1_ALPHA, GL_OPERAND2_ALPHA, GL_RGB_SCALE, GL_ALPHA_SCALE, or GL_COORD_REPLACE. /// /// /// /// /// Specifies a single symbolic constant, one of GL_ADD, GL_ADD_SIGNED, GL_INTERPOLATE, GL_MODULATE, GL_DECAL, GL_BLEND, GL_REPLACE, GL_SUBTRACT, GL_COMBINE, GL_TEXTURE, GL_CONSTANT, GL_PRIMARY_COLOR, GL_PREVIOUS, GL_SRC_COLOR, GL_ONE_MINUS_SRC_COLOR, GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA, a single boolean value for the point sprite texture coordinate replacement, a single floating-point value for the texture level-of-detail bias, or 1.0, 2.0, or 4.0 when specifying the GL_RGB_SCALE or GL_ALPHA_SCALE. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexEnviv")] public static unsafe void TexEnv(OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexEnviv((OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexGend")] public static void TexGend(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexGend((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Control the generation of texture coordinates /// /// /// /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. /// /// /// /// /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexGendv")] public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glTexGendv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Control the generation of texture coordinates /// /// /// /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. /// /// /// /// /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexGendv")] public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, ref Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glTexGendv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Control the generation of texture coordinates /// /// /// /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. /// /// /// /// /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexGendv")] public static unsafe void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexGendv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Control the generation of texture coordinates /// /// /// /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. /// /// /// /// /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexGenf")] public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexGenf((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Control the generation of texture coordinates /// /// /// /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. /// /// /// /// /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexGenfv")] public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glTexGenfv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Control the generation of texture coordinates /// /// /// /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. /// /// /// /// /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexGenfv")] public static unsafe void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexGenfv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Control the generation of texture coordinates /// /// /// /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. /// /// /// /// /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexGeni")] public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexGeni((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Control the generation of texture coordinates /// /// /// /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. /// /// /// /// /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexGeniv")] public static void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glTexGeniv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Control the generation of texture coordinates /// /// /// /// Specifies a texture coordinate. Must be one of GL_S, GL_T, GL_R, or GL_Q. /// /// /// /// /// Specifies the symbolic name of the texture-coordinate generation function. Must be GL_TEXTURE_GEN_MODE. /// /// /// /// /// Specifies a single-valued texture generation parameter, one of GL_OBJECT_LINEAR, GL_EYE_LINEAR, GL_SPHERE_MAP, GL_NORMAL_MAP, or GL_REFLECTION_MAP. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTexGeniv")] public static unsafe void TexGen(OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexGeniv((OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.0] /// Specify a one-dimensional texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: v1.0] /// Specify a one-dimensional texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[] pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Specify a one-dimensional texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[,] pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Specify a one-dimensional texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[,,] pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Specify a one-dimensional texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D or GL_PROXY_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. The height of the 1D texture image is 1. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage1D")] public static void TexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T7 pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T7)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Specify a two-dimensional texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. /// /// /// /// /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: v1.0] /// Specify a two-dimensional texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. /// /// /// /// /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Specify a two-dimensional texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. /// /// /// /// /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Specify a two-dimensional texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. /// /// /// /// /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Specify a two-dimensional texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_PROXY_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_PROXY_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, GL_PROXY_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, or GL_PROXY_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. If target is GL_TEXTURE_RECTANGLE or GL_PROXY_TEXTURE_RECTANGLE, level must be 0. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA, GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA, GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_R3_G3_B2, GL_RED, GL_RG, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specifies the width of the texture image. All implementations support texture images that are at least 1024 texels wide. /// /// /// /// /// Specifies the height of the texture image, or the number of layers in a texture array, in the case of the GL_TEXTURE_1D_ARRAY and GL_PROXY_TEXTURE_1D_ARRAY targets. All implementations support 2D texture images that are at least 1024 texels high, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexImage2D")] public static void TexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T8)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_texture_multisample] /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image /// /// /// /// Specifies the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE or GL_PROXY_TEXTURE_2D_MULTISAMPLE. /// /// /// /// /// The number of samples in the multisample texture's image. /// /// /// /// /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. /// /// /// /// /// The width of the multisample texture's image, in texels. /// /// /// /// /// The height of the multisample texture's image, in texels. /// /// /// /// /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. /// /// [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glTexImage2DMultisample")] public static void TexImage2DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, bool fixedsamplelocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexImage2DMultisample((OpenTK.Graphics.OpenGL.TextureTargetMultisample)target, (Int32)samples, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (bool)fixedsamplelocations); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Specify a three-dimensional texture image /// /// /// /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Specify a three-dimensional texture image /// /// /// /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Specify a three-dimensional texture image /// /// /// /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Specify a three-dimensional texture image /// /// /// /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2][deprecated: v3.1] /// Specify a three-dimensional texture image /// /// /// /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexImage3D")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T9)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_texture_multisample] /// Establish the data storage, format, dimensions, and number of samples of a multisample texture's image /// /// /// /// Specifies the target of the operation. target must be GL_TEXTURE_2D_MULTISAMPLE_ARRAY or GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY. /// /// /// /// /// The number of samples in the multisample texture's image. /// /// /// /// /// The internal format to be used to store the multisample texture's image. internalformat must specify a color-renderable, depth-renderable, or stencil-renderable format. /// /// /// /// /// The width of the multisample texture's image, in texels. /// /// /// /// /// The height of the multisample texture's image, in texels. /// /// /// /// /// Specifies whether the image will use identical sample locations and the same number of samples for all texels in the image, and the sample locations will not depend on the internal format or size of the image. /// /// [AutoGenerated(Category = "ARB_texture_multisample", Version = "1.2", EntryPoint = "glTexImage3DMultisample")] public static void TexImage3DMultisample(OpenTK.Graphics.OpenGL.TextureTargetMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, bool fixedsamplelocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexImage3DMultisample((OpenTK.Graphics.OpenGL.TextureTargetMultisample)target, (Int32)samples, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (bool)fixedsamplelocations); #if DEBUG } #endif } /// [requires: v1.0] /// Set texture parameters /// /// /// /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. /// /// /// /// /// Specifies the value of pname. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterf")] public static void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexParameterf((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Single)param); #if DEBUG } #endif } /// [requires: v1.0] /// Set texture parameters /// /// /// /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. /// /// /// /// /// Specifies the value of pname. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] public static void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glTexParameterfv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0] /// Set texture parameters /// /// /// /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. /// /// /// /// /// Specifies the value of pname. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameterfv")] public static unsafe void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexParameterfv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: v1.0] /// Set texture parameters /// /// /// /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. /// /// /// /// /// Specifies the value of pname. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteri")] public static void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexParameteri((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32)param); #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glTexParameterIiv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glTexParameterIiv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIiv")] public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexParameterIiv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glTexParameterIuiv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glTexParameterIuiv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTexParameterIuiv")] public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexParameterIuiv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: v1.0] /// Set texture parameters /// /// /// /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. /// /// /// /// /// Specifies the value of pname. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] public static void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glTexParameteriv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: v1.0] /// Set texture parameters /// /// /// /// Specifies the target texture, which must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, or GL_TEXTURE_CUBE_MAP. /// /// /// /// /// Specifies the symbolic name of a single-valued texture parameter. pname can be one of the following: GL_TEXTURE_BASE_LEVEL, GL_TEXTURE_COMPARE_FUNC, GL_TEXTURE_COMPARE_MODE, GL_TEXTURE_LOD_BIAS, GL_TEXTURE_MIN_FILTER, GL_TEXTURE_MAG_FILTER, GL_TEXTURE_MIN_LOD, GL_TEXTURE_MAX_LOD, GL_TEXTURE_MAX_LEVEL, GL_TEXTURE_SWIZZLE_R, GL_TEXTURE_SWIZZLE_G, GL_TEXTURE_SWIZZLE_B, GL_TEXTURE_SWIZZLE_A, GL_TEXTURE_WRAP_S, GL_TEXTURE_WRAP_T, or GL_TEXTURE_WRAP_R. /// /// /// /// /// Specifies the value of pname. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glTexParameteriv")] public static unsafe void TexParameter(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexParameteriv((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: v1.1] /// Specify a one-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: v1.1] /// Specify a one-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] pixels) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Specify a one-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Specify a one-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Specify a one-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage1D")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage1D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T6)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Specify a two-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: v1.1] /// Specify a two-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Specify a two-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Specify a two-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1] /// Specify a two-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_1", Version = "1.1", EntryPoint = "glTexSubImage2D")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage2D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T8)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2] /// Specify a three-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: v1.2] /// Specify a three-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2] /// Specify a three-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2] /// Specify a three-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2] /// Specify a three-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "VERSION_1_2", Version = "1.2", EntryPoint = "glTexSubImage3D")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage3D((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T10)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.0] /// Specify values to record in transform feedback buffers /// /// /// /// The name of the target program object. /// /// /// /// /// The number of varying variables used for transform feedback. /// /// /// /// /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. /// /// /// /// /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. /// /// [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] public static void TransformFeedbackVaryings(Int32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL.TransformFeedbackMode bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTransformFeedbackVaryings((UInt32)program, (Int32)count, (String[])varyings, (OpenTK.Graphics.OpenGL.TransformFeedbackMode)bufferMode); #if DEBUG } #endif } /// [requires: v3.0] /// Specify values to record in transform feedback buffers /// /// /// /// The name of the target program object. /// /// /// /// /// The number of varying variables used for transform feedback. /// /// /// /// /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. /// /// /// /// /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glTransformFeedbackVaryings")] public static void TransformFeedbackVaryings(UInt32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL.TransformFeedbackMode bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTransformFeedbackVaryings((UInt32)program, (Int32)count, (String[])varyings, (OpenTK.Graphics.OpenGL.TransformFeedbackMode)bufferMode); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix by a translation matrix /// /// /// /// Specify the x, y, and z coordinates of a translation vector. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTranslated")] public static void Translate(Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTranslated((Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Multiply the current matrix by a translation matrix /// /// /// /// Specify the x, y, and z coordinates of a translation vector. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glTranslatef")] public static void Translate(Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTranslatef((Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform1d")] public static void Uniform1(Int32 location, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1d((Int32)location, (Double)x); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform1dv")] public static void Uniform1(Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniform1dv((Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform1dv")] public static void Uniform1(Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniform1dv((Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform1dv")] public static unsafe void Uniform1(Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1dv((Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1f")] public static void Uniform1(Int32 location, Single v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1f((Int32)location, (Single)v0); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] public static void Uniform1(Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] public static void Uniform1(Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1fv")] public static unsafe void Uniform1(Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1fv((Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1i")] public static void Uniform1(Int32 location, Int32 v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1i((Int32)location, (Int32)v0); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] public static void Uniform1(Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] public static void Uniform1(Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform1iv")] public static unsafe void Uniform1(Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1iv((Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1ui")] public static void Uniform1(Int32 location, UInt32 v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1ui((Int32)location, (UInt32)v0); #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] public static void Uniform1(Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glUniform1uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] public static void Uniform1(Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glUniform1uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform1uiv")] public static unsafe void Uniform1(Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1uiv((Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform2d")] public static void Uniform2(Int32 location, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2d((Int32)location, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform2dv")] public static void Uniform2(Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniform2dv((Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform2dv")] public static void Uniform2(Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniform2dv((Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform2dv")] public static unsafe void Uniform2(Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2dv((Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2f")] public static void Uniform2(Int32 location, Single v0, Single v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2f((Int32)location, (Single)v0, (Single)v1); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] public static void Uniform2(Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] public static void Uniform2(Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2fv")] public static unsafe void Uniform2(Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2fv((Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2i")] public static void Uniform2(Int32 location, Int32 v0, Int32 v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2i((Int32)location, (Int32)v0, (Int32)v1); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] public static void Uniform2(Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform2iv")] public static unsafe void Uniform2(Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2iv((Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2ui")] public static void Uniform2(Int32 location, UInt32 v0, UInt32 v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2ui((Int32)location, (UInt32)v0, (UInt32)v1); #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] public static void Uniform2(Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glUniform2uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] public static void Uniform2(Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glUniform2uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform2uiv")] public static unsafe void Uniform2(Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2uiv((Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform3d")] public static void Uniform3(Int32 location, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3d((Int32)location, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform3dv")] public static void Uniform3(Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniform3dv((Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform3dv")] public static void Uniform3(Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniform3dv((Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform3dv")] public static unsafe void Uniform3(Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3dv((Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3f")] public static void Uniform3(Int32 location, Single v0, Single v1, Single v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3f((Int32)location, (Single)v0, (Single)v1, (Single)v2); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] public static void Uniform3(Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] public static void Uniform3(Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3fv")] public static unsafe void Uniform3(Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3fv((Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3i")] public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3i((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] public static void Uniform3(Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] public static void Uniform3(Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform3iv")] public static unsafe void Uniform3(Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3iv((Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3ui")] public static void Uniform3(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3ui((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2); #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] public static void Uniform3(Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glUniform3uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] public static void Uniform3(Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glUniform3uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform3uiv")] public static unsafe void Uniform3(Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3uiv((Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform4d")] public static void Uniform4(Int32 location, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4d((Int32)location, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform4dv")] public static void Uniform4(Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniform4dv((Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform4dv")] public static void Uniform4(Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniform4dv((Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniform4dv")] public static unsafe void Uniform4(Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4dv((Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4f")] public static void Uniform4(Int32 location, Single v0, Single v1, Single v2, Single v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4f((Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] public static void Uniform4(Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] public static void Uniform4(Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4fv")] public static unsafe void Uniform4(Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4fv((Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4i")] public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4i((Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] public static void Uniform4(Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] public static void Uniform4(Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniform4iv")] public static unsafe void Uniform4(Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4iv((Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4ui")] public static void Uniform4(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4ui((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3); #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] public static void Uniform4(Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glUniform4uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] public static void Uniform4(Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glUniform4uiv((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: v3.0] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glUniform4uiv")] public static unsafe void Uniform4(Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4uiv((Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Assign a binding point to an active uniform block /// /// /// /// The name of a program object containing the active uniform block whose binding to assign. /// /// /// /// /// The index of the active uniform block within program whose binding to assign. /// /// /// /// /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. /// /// [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glUniformBlockBinding")] public static void UniformBlockBinding(Int32 program, Int32 uniformBlockIndex, Int32 uniformBlockBinding) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformBlockBinding((UInt32)program, (UInt32)uniformBlockIndex, (UInt32)uniformBlockBinding); #if DEBUG } #endif } /// [requires: v2.0 and ARB_uniform_buffer_object] /// Assign a binding point to an active uniform block /// /// /// /// The name of a program object containing the active uniform block whose binding to assign. /// /// /// /// /// The index of the active uniform block within program whose binding to assign. /// /// /// /// /// Specifies the binding point to which to bind the uniform block with index uniformBlockIndex within program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_uniform_buffer_object", Version = "2.0", EntryPoint = "glUniformBlockBinding")] public static void UniformBlockBinding(UInt32 program, UInt32 uniformBlockIndex, UInt32 uniformBlockBinding) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformBlockBinding((UInt32)program, (UInt32)uniformBlockIndex, (UInt32)uniformBlockBinding); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2dv")] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniformMatrix2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2dv")] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniformMatrix2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2dv")] public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] public static void UniformMatrix2(Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix2fv")] public static unsafe void UniformMatrix2(Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2x3dv")] public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniformMatrix2x3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2x3dv")] public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniformMatrix2x3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2x3dv")] public static unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix2x3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v2.1] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.1] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] public static void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x3fv")] public static unsafe void UniformMatrix2x3(Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix2x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2x4dv")] public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniformMatrix2x4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2x4dv")] public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniformMatrix2x4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix2x4dv")] public static unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix2x4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v2.1] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.1] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] public static void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix2x4fv")] public static unsafe void UniformMatrix2x4(Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix2x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3dv")] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniformMatrix3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3dv")] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniformMatrix3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3dv")] public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] public static void UniformMatrix3(Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix3fv")] public static unsafe void UniformMatrix3(Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3x2dv")] public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniformMatrix3x2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3x2dv")] public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniformMatrix3x2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3x2dv")] public static unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix3x2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v2.1] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.1] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] public static void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x2fv")] public static unsafe void UniformMatrix3x2(Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix3x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3x4dv")] public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniformMatrix3x4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3x4dv")] public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniformMatrix3x4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix3x4dv")] public static unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix3x4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v2.1] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.1] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] public static void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix3x4fv")] public static unsafe void UniformMatrix3x4(Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix3x4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4dv")] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniformMatrix4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4dv")] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniformMatrix4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4dv")] public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix4dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] public static void UniformMatrix4(Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUniformMatrix4fv")] public static unsafe void UniformMatrix4(Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix4fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4x2dv")] public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniformMatrix4x2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4x2dv")] public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniformMatrix4x2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4x2dv")] public static unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix4x2dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v2.1] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.1] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] public static void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x2fv")] public static unsafe void UniformMatrix4x2(Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix4x2fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4x3dv")] public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glUniformMatrix4x3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4x3dv")] public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glUniformMatrix4x3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_gpu_shader_fp64] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_gpu_shader_fp64", Version = "1.2", EntryPoint = "glUniformMatrix4x3dv")] public static unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix4x3dv((Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: v2.1] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.1] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] public static void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: v2.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_1", Version = "2.1", EntryPoint = "glUniformMatrix4x3fv")] public static unsafe void UniformMatrix4x3(Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformMatrix4x3fv((Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Load active subroutine uniforms /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the number of uniform indices stored in indices. /// /// /// /// /// Specifies the address of an array holding the indices to load into the shader subroutine variables. /// /// [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glUniformSubroutinesuiv")] public static void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, Int32[] indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* indices_ptr = indices) { Delegates.glUniformSubroutinesuiv((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (Int32)count, (UInt32*)indices_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Load active subroutine uniforms /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the number of uniform indices stored in indices. /// /// /// /// /// Specifies the address of an array holding the indices to load into the shader subroutine variables. /// /// [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glUniformSubroutinesuiv")] public static void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, ref Int32 indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* indices_ptr = &indices) { Delegates.glUniformSubroutinesuiv((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (Int32)count, (UInt32*)indices_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Load active subroutine uniforms /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the number of uniform indices stored in indices. /// /// /// /// /// Specifies the address of an array holding the indices to load into the shader subroutine variables. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glUniformSubroutinesuiv")] public static unsafe void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, Int32* indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformSubroutinesuiv((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (Int32)count, (UInt32*)indices); #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Load active subroutine uniforms /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the number of uniform indices stored in indices. /// /// /// /// /// Specifies the address of an array holding the indices to load into the shader subroutine variables. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glUniformSubroutinesuiv")] public static void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, UInt32[] indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* indices_ptr = indices) { Delegates.glUniformSubroutinesuiv((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (Int32)count, (UInt32*)indices_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Load active subroutine uniforms /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the number of uniform indices stored in indices. /// /// /// /// /// Specifies the address of an array holding the indices to load into the shader subroutine variables. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glUniformSubroutinesuiv")] public static void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, ref UInt32 indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* indices_ptr = &indices) { Delegates.glUniformSubroutinesuiv((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (Int32)count, (UInt32*)indices_ptr); } } #if DEBUG } #endif } /// [requires: v1.2 and ARB_shader_subroutine] /// Load active subroutine uniforms /// /// /// /// Specifies the shader stage from which to query for subroutine uniform index. shadertype must be one of GL_VERTEX_SHADER, GL_TESS_CONTROL_SHADER, GL_TESS_EVALUATION_SHADER, GL_GEOMETRY_SHADER or GL_FRAGMENT_SHADER. /// /// /// /// /// Specifies the number of uniform indices stored in indices. /// /// /// /// /// Specifies the address of an array holding the indices to load into the shader subroutine variables. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_shader_subroutine", Version = "1.2", EntryPoint = "glUniformSubroutinesuiv")] public static unsafe void UniformSubroutines(OpenTK.Graphics.OpenGL.ShaderType shadertype, Int32 count, UInt32* indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformSubroutinesuiv((OpenTK.Graphics.OpenGL.ShaderType)shadertype, (Int32)count, (UInt32*)indices); #if DEBUG } #endif } /// [requires: v1.5] [AutoGenerated(Category = "VERSION_1_5", Version = "1.5", EntryPoint = "glUnmapBuffer")] public static bool UnmapBuffer(OpenTK.Graphics.OpenGL.BufferTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glUnmapBuffer((OpenTK.Graphics.OpenGL.BufferTarget)target); #if DEBUG } #endif } /// [requires: v2.0] /// Installs a program object as part of current rendering state /// /// /// /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] public static void UseProgram(Int32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUseProgram((UInt32)program); #if DEBUG } #endif } /// [requires: v2.0] /// Installs a program object as part of current rendering state /// /// /// /// Specifies the handle of the program object whose executables are to be used as part of current rendering state. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glUseProgram")] public static void UseProgram(UInt32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUseProgram((UInt32)program); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Bind stages of a program object to a program pipeline /// /// /// /// Specifies the program pipeline object to which to bind stages from program. /// /// /// /// /// Specifies a set of program stages to bind to the program pipeline object. /// /// /// /// /// Specifies the program object containing the shader executables to use in pipeline. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glUseProgramStages")] public static void UseProgramStages(Int32 pipeline, OpenTK.Graphics.OpenGL.ProgramStageMask stages, Int32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUseProgramStages((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ProgramStageMask)stages, (UInt32)program); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Bind stages of a program object to a program pipeline /// /// /// /// Specifies the program pipeline object to which to bind stages from program. /// /// /// /// /// Specifies a set of program stages to bind to the program pipeline object. /// /// /// /// /// Specifies the program object containing the shader executables to use in pipeline. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glUseProgramStages")] public static void UseProgramStages(UInt32 pipeline, OpenTK.Graphics.OpenGL.ProgramStageMask stages, UInt32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUseProgramStages((UInt32)pipeline, (OpenTK.Graphics.OpenGL.ProgramStageMask)stages, (UInt32)program); #if DEBUG } #endif } /// [requires: v2.0] /// Validates a program object /// /// /// /// Specifies the handle of the program object to be validated. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] public static void ValidateProgram(Int32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glValidateProgram((UInt32)program); #if DEBUG } #endif } /// [requires: v2.0] /// Validates a program object /// /// /// /// Specifies the handle of the program object to be validated. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glValidateProgram")] public static void ValidateProgram(UInt32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glValidateProgram((UInt32)program); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Validate a program pipeline object against current GL state /// /// /// /// Specifies the name of a program pipeline object to validate. /// /// [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] public static void ValidateProgramPipeline(Int32 pipeline) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glValidateProgramPipeline((UInt32)pipeline); #if DEBUG } #endif } /// [requires: v4.1 and ARB_separate_shader_objects] /// Validate a program pipeline object against current GL state /// /// /// /// Specifies the name of a program pipeline object to validate. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_separate_shader_objects", Version = "4.1", EntryPoint = "glValidateProgramPipeline")] public static void ValidateProgramPipeline(UInt32 pipeline) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glValidateProgramPipeline((UInt32)pipeline); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2d")] public static void Vertex2(Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex2d((Double)x, (Double)y); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2dv")] public static void Vertex2(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertex2dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2dv")] public static void Vertex2(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertex2dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2dv")] public static unsafe void Vertex2(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex2dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2f")] public static void Vertex2(Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex2f((Single)x, (Single)y); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2fv")] public static void Vertex2(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertex2fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2fv")] public static void Vertex2(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertex2fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2fv")] public static unsafe void Vertex2(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex2fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2i")] public static void Vertex2(Int32 x, Int32 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex2i((Int32)x, (Int32)y); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2iv")] public static void Vertex2(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertex2iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2iv")] public static void Vertex2(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertex2iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2iv")] public static unsafe void Vertex2(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex2iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2s")] public static void Vertex2(Int16 x, Int16 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex2s((Int16)x, (Int16)y); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2sv")] public static void Vertex2(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertex2sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2sv")] public static void Vertex2(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertex2sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex2sv")] public static unsafe void Vertex2(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex2sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3d")] public static void Vertex3(Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex3d((Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3dv")] public static void Vertex3(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertex3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3dv")] public static void Vertex3(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertex3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3dv")] public static unsafe void Vertex3(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex3dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3f")] public static void Vertex3(Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex3f((Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3fv")] public static void Vertex3(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertex3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3fv")] public static void Vertex3(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertex3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3fv")] public static unsafe void Vertex3(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex3fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3i")] public static void Vertex3(Int32 x, Int32 y, Int32 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex3i((Int32)x, (Int32)y, (Int32)z); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3iv")] public static void Vertex3(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertex3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3iv")] public static void Vertex3(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertex3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3iv")] public static unsafe void Vertex3(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex3iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3s")] public static void Vertex3(Int16 x, Int16 y, Int16 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex3s((Int16)x, (Int16)y, (Int16)z); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3sv")] public static void Vertex3(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertex3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3sv")] public static void Vertex3(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertex3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex3sv")] public static unsafe void Vertex3(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex3sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4d")] public static void Vertex4(Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex4d((Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4dv")] public static void Vertex4(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertex4dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4dv")] public static void Vertex4(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertex4dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4dv")] public static unsafe void Vertex4(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex4dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4f")] public static void Vertex4(Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex4f((Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4fv")] public static void Vertex4(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertex4fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4fv")] public static void Vertex4(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertex4fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4fv")] public static unsafe void Vertex4(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex4fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4i")] public static void Vertex4(Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex4i((Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4iv")] public static void Vertex4(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertex4iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4iv")] public static void Vertex4(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertex4iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4iv")] public static unsafe void Vertex4(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex4iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4s")] public static void Vertex4(Int16 x, Int16 y, Int16 z, Int16 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex4s((Int16)x, (Int16)y, (Int16)z, (Int16)w); #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4sv")] public static void Vertex4(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertex4sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4sv")] public static void Vertex4(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertex4sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.0][deprecated: v3.1] /// Specify a vertex /// /// /// /// Specify x, y, z, and w coordinates of a vertex. Not all parameters are present in all forms of the command. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_0_DEPRECATED", Version = "1.0", EntryPoint = "glVertex4sv")] public static unsafe void Vertex4(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex4sv((Int16*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")] public static void VertexAttrib1(Int32 index, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1d((UInt32)index, (Double)x); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1d")] public static void VertexAttrib1(UInt32 index, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1d((UInt32)index, (Double)x); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")] public static unsafe void VertexAttrib1(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1dv")] public static unsafe void VertexAttrib1(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] public static void VertexAttrib1(Int32 index, Single x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1f((UInt32)index, (Single)x); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1f")] public static void VertexAttrib1(UInt32 index, Single x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1f((UInt32)index, (Single)x); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] public static unsafe void VertexAttrib1(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1fv")] public static unsafe void VertexAttrib1(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1fv((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")] public static void VertexAttrib1(Int32 index, Int16 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1s((UInt32)index, (Int16)x); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1s")] public static void VertexAttrib1(UInt32 index, Int16 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1s((UInt32)index, (Int16)x); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")] public static unsafe void VertexAttrib1(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib1sv")] public static unsafe void VertexAttrib1(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1sv((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")] public static void VertexAttrib2(Int32 index, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2d((UInt32)index, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2d")] public static void VertexAttrib2(UInt32 index, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2d((UInt32)index, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] public static void VertexAttrib2(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] public static void VertexAttrib2(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] public static unsafe void VertexAttrib2(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] public static void VertexAttrib2(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] public static void VertexAttrib2(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2dv")] public static unsafe void VertexAttrib2(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] public static void VertexAttrib2(Int32 index, Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2f((UInt32)index, (Single)x, (Single)y); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2f")] public static void VertexAttrib2(UInt32 index, Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2f((UInt32)index, (Single)x, (Single)y); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] public static void VertexAttrib2(Int32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] public static void VertexAttrib2(Int32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] public static unsafe void VertexAttrib2(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] public static void VertexAttrib2(UInt32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] public static void VertexAttrib2(UInt32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2fv")] public static unsafe void VertexAttrib2(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2fv((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")] public static void VertexAttrib2(Int32 index, Int16 x, Int16 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2s((UInt32)index, (Int16)x, (Int16)y); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2s")] public static void VertexAttrib2(UInt32 index, Int16 x, Int16 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2s((UInt32)index, (Int16)x, (Int16)y); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] public static void VertexAttrib2(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] public static void VertexAttrib2(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] public static unsafe void VertexAttrib2(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] public static void VertexAttrib2(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] public static void VertexAttrib2(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib2sv")] public static unsafe void VertexAttrib2(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2sv((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")] public static void VertexAttrib3(Int32 index, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3d((UInt32)index, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3d")] public static void VertexAttrib3(UInt32 index, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3d((UInt32)index, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] public static void VertexAttrib3(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] public static void VertexAttrib3(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] public static unsafe void VertexAttrib3(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] public static void VertexAttrib3(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] public static void VertexAttrib3(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3dv")] public static unsafe void VertexAttrib3(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3f((UInt32)index, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3f")] public static void VertexAttrib3(UInt32 index, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3f((UInt32)index, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] public static void VertexAttrib3(Int32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] public static void VertexAttrib3(Int32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] public static unsafe void VertexAttrib3(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] public static void VertexAttrib3(UInt32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] public static void VertexAttrib3(UInt32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3fv")] public static unsafe void VertexAttrib3(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3fv((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")] public static void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3s((UInt32)index, (Int16)x, (Int16)y, (Int16)z); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3s")] public static void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3s((UInt32)index, (Int16)x, (Int16)y, (Int16)z); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] public static void VertexAttrib3(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] public static void VertexAttrib3(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] public static unsafe void VertexAttrib3(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] public static void VertexAttrib3(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] public static void VertexAttrib3(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib3sv")] public static unsafe void VertexAttrib3(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3sv((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] public static void VertexAttrib4(UInt32 index, SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] public static void VertexAttrib4(UInt32 index, ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4bv")] public static unsafe void VertexAttrib4(UInt32 index, SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4bv((UInt32)index, (SByte*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")] public static void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4d((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4d")] public static void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4d((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] public static void VertexAttrib4(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] public static void VertexAttrib4(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] public static unsafe void VertexAttrib4(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] public static void VertexAttrib4(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] public static void VertexAttrib4(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4dv")] public static unsafe void VertexAttrib4(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4f((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4f")] public static void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4f((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] public static void VertexAttrib4(Int32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] public static void VertexAttrib4(Int32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] public static unsafe void VertexAttrib4(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] public static void VertexAttrib4(UInt32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] public static void VertexAttrib4(UInt32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4fv")] public static unsafe void VertexAttrib4(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4fv((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] public static void VertexAttrib4(Int32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] public static void VertexAttrib4(Int32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] public static unsafe void VertexAttrib4(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] public static void VertexAttrib4(UInt32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] public static void VertexAttrib4(UInt32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4iv")] public static unsafe void VertexAttrib4(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4iv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] public static void VertexAttrib4N(UInt32 index, SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] public static void VertexAttrib4N(UInt32 index, ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nbv")] public static unsafe void VertexAttrib4N(UInt32 index, SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4Nbv((UInt32)index, (SByte*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] public static void VertexAttrib4N(Int32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] public static void VertexAttrib4N(Int32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] public static unsafe void VertexAttrib4N(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] public static void VertexAttrib4N(UInt32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] public static void VertexAttrib4N(UInt32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Niv")] public static unsafe void VertexAttrib4N(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4Niv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] public static void VertexAttrib4N(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] public static void VertexAttrib4N(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] public static unsafe void VertexAttrib4N(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] public static void VertexAttrib4N(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] public static void VertexAttrib4N(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nsv")] public static unsafe void VertexAttrib4N(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4Nsv((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")] public static void VertexAttrib4N(Int32 index, Byte x, Byte y, Byte z, Byte w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4Nub((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nub")] public static void VertexAttrib4N(UInt32 index, Byte x, Byte y, Byte z, Byte w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4Nub((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] public static void VertexAttrib4N(Int32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] public static void VertexAttrib4N(Int32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] public static unsafe void VertexAttrib4N(Int32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] public static void VertexAttrib4N(UInt32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] public static void VertexAttrib4N(UInt32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nubv")] public static unsafe void VertexAttrib4N(UInt32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4Nubv((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] public static void VertexAttrib4N(UInt32 index, UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] public static void VertexAttrib4N(UInt32 index, ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nuiv")] public static unsafe void VertexAttrib4N(UInt32 index, UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4Nuiv((UInt32)index, (UInt32*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] public static void VertexAttrib4N(UInt32 index, UInt16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = v) { Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] public static void VertexAttrib4N(UInt32 index, ref UInt16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = &v) { Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4Nusv")] public static unsafe void VertexAttrib4N(UInt32 index, UInt16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4Nusv((UInt32)index, (UInt16*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")] public static void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4s((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4s")] public static void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4s((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] public static void VertexAttrib4(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] public static void VertexAttrib4(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] public static unsafe void VertexAttrib4(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] public static void VertexAttrib4(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] public static void VertexAttrib4(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4sv")] public static unsafe void VertexAttrib4(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4sv((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] public static void VertexAttrib4(Int32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] public static void VertexAttrib4(Int32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] public static unsafe void VertexAttrib4(Int32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] public static void VertexAttrib4(UInt32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] public static void VertexAttrib4(UInt32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4ubv")] public static unsafe void VertexAttrib4(UInt32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4ubv((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] public static void VertexAttrib4(UInt32 index, UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] public static void VertexAttrib4(UInt32 index, ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4uiv")] public static unsafe void VertexAttrib4(UInt32 index, UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4uiv((UInt32)index, (UInt32*)v); #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] public static void VertexAttrib4(UInt32 index, UInt16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = v) { Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] public static void VertexAttrib4(UInt32 index, ref UInt16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = &v) { Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v2.0][deprecated: v3.1] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttrib4usv")] public static unsafe void VertexAttrib4(UInt32 index, UInt16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4usv((UInt32)index, (UInt16*)v); #if DEBUG } #endif } /// [requires: v1.1] /// Modify the rate at which generic vertex attributes advance during instanced rendering /// /// /// /// Specify the index of the generic vertex attribute. /// /// /// /// /// Specify the number of instances that will pass between updates of the generic attribute at slot index. /// /// [AutoGenerated(Category = "VERSION_3_3", Version = "1.1", EntryPoint = "glVertexAttribDivisor")] public static void VertexAttribDivisor(Int32 index, Int32 divisor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribDivisor((UInt32)index, (UInt32)divisor); #if DEBUG } #endif } /// [requires: v1.1] /// Modify the rate at which generic vertex attributes advance during instanced rendering /// /// /// /// Specify the index of the generic vertex attribute. /// /// /// /// /// Specify the number of instances that will pass between updates of the generic attribute at slot index. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_3", Version = "1.1", EntryPoint = "glVertexAttribDivisor")] public static void VertexAttribDivisor(UInt32 index, UInt32 divisor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribDivisor((UInt32)index, (UInt32)divisor); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")] public static void VertexAttribI1(Int32 index, Int32 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI1i((UInt32)index, (Int32)x); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1i")] public static void VertexAttribI1(UInt32 index, Int32 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI1i((UInt32)index, (Int32)x); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")] public static unsafe void VertexAttribI1(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI1iv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1iv")] public static unsafe void VertexAttribI1(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI1iv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1ui")] public static void VertexAttribI1(UInt32 index, UInt32 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI1ui((UInt32)index, (UInt32)x); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI1uiv")] public static unsafe void VertexAttribI1(UInt32 index, UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI1uiv((UInt32)index, (UInt32*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")] public static void VertexAttribI2(Int32 index, Int32 x, Int32 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI2i((UInt32)index, (Int32)x, (Int32)y); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2i")] public static void VertexAttribI2(UInt32 index, Int32 x, Int32 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI2i((UInt32)index, (Int32)x, (Int32)y); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] public static void VertexAttribI2(Int32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] public static void VertexAttribI2(Int32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] public static unsafe void VertexAttribI2(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] public static void VertexAttribI2(UInt32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] public static void VertexAttribI2(UInt32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2iv")] public static unsafe void VertexAttribI2(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI2iv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2ui")] public static void VertexAttribI2(UInt32 index, UInt32 x, UInt32 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI2ui((UInt32)index, (UInt32)x, (UInt32)y); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] public static void VertexAttribI2(UInt32 index, UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glVertexAttribI2uiv((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] public static void VertexAttribI2(UInt32 index, ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glVertexAttribI2uiv((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI2uiv")] public static unsafe void VertexAttribI2(UInt32 index, UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI2uiv((UInt32)index, (UInt32*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")] public static void VertexAttribI3(Int32 index, Int32 x, Int32 y, Int32 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI3i((UInt32)index, (Int32)x, (Int32)y, (Int32)z); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3i")] public static void VertexAttribI3(UInt32 index, Int32 x, Int32 y, Int32 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI3i((UInt32)index, (Int32)x, (Int32)y, (Int32)z); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] public static void VertexAttribI3(Int32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] public static void VertexAttribI3(Int32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] public static unsafe void VertexAttribI3(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] public static void VertexAttribI3(UInt32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] public static void VertexAttribI3(UInt32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3iv")] public static unsafe void VertexAttribI3(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI3iv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3ui")] public static void VertexAttribI3(UInt32 index, UInt32 x, UInt32 y, UInt32 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI3ui((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] public static void VertexAttribI3(UInt32 index, UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glVertexAttribI3uiv((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] public static void VertexAttribI3(UInt32 index, ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glVertexAttribI3uiv((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI3uiv")] public static unsafe void VertexAttribI3(UInt32 index, UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI3uiv((UInt32)index, (UInt32*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] public static void VertexAttribI4(UInt32 index, SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glVertexAttribI4bv((UInt32)index, (SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] public static void VertexAttribI4(UInt32 index, ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glVertexAttribI4bv((UInt32)index, (SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4bv")] public static unsafe void VertexAttribI4(UInt32 index, SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4bv((UInt32)index, (SByte*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] public static void VertexAttribI4(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4i((UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4i")] public static void VertexAttribI4(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4i((UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] public static void VertexAttribI4(Int32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] public static void VertexAttribI4(Int32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] public static unsafe void VertexAttribI4(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] public static void VertexAttribI4(UInt32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] public static void VertexAttribI4(UInt32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4iv")] public static unsafe void VertexAttribI4(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4iv((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] public static void VertexAttribI4(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] public static void VertexAttribI4(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] public static unsafe void VertexAttribI4(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] public static void VertexAttribI4(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] public static void VertexAttribI4(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4sv")] public static unsafe void VertexAttribI4(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4sv((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] public static void VertexAttribI4(Int32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] public static void VertexAttribI4(Int32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] public static unsafe void VertexAttribI4(Int32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] public static void VertexAttribI4(UInt32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] public static void VertexAttribI4(UInt32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ubv")] public static unsafe void VertexAttribI4(UInt32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4ubv((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4ui")] public static void VertexAttribI4(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4ui((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] public static void VertexAttribI4(UInt32 index, UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glVertexAttribI4uiv((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] public static void VertexAttribI4(UInt32 index, ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glVertexAttribI4uiv((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4uiv")] public static unsafe void VertexAttribI4(UInt32 index, UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4uiv((UInt32)index, (UInt32*)v); #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] public static void VertexAttribI4(UInt32 index, UInt16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = v) { Delegates.glVertexAttribI4usv((UInt32)index, (UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] public static void VertexAttribI4(UInt32 index, ref UInt16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = &v) { Delegates.glVertexAttribI4usv((UInt32)index, (UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v3.0][deprecated: v3.1] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribI4usv")] public static unsafe void VertexAttribI4(UInt32 index, UInt16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4usv((UInt32)index, (UInt16*)v); #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.0] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v3.0] [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_3_0", Version = "3.0", EntryPoint = "glVertexAttribIPointer")] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribIPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribIPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1d")] public static void VertexAttribL1(Int32 index, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1d((UInt32)index, (Double)x); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1d")] public static void VertexAttribL1(UInt32 index, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1d((UInt32)index, (Double)x); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] public static unsafe void VertexAttribL1(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dv")] public static unsafe void VertexAttribL1(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2d")] public static void VertexAttribL2(Int32 index, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2d((UInt32)index, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2d")] public static void VertexAttribL2(UInt32 index, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2d((UInt32)index, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] public static void VertexAttribL2(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribL2dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] public static void VertexAttribL2(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribL2dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] public static unsafe void VertexAttribL2(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] public static void VertexAttribL2(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribL2dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] public static void VertexAttribL2(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribL2dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dv")] public static unsafe void VertexAttribL2(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3d")] public static void VertexAttribL3(Int32 index, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3d((UInt32)index, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3d")] public static void VertexAttribL3(UInt32 index, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3d((UInt32)index, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] public static void VertexAttribL3(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribL3dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] public static void VertexAttribL3(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribL3dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] public static unsafe void VertexAttribL3(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] public static void VertexAttribL3(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribL3dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] public static void VertexAttribL3(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribL3dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dv")] public static unsafe void VertexAttribL3(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4d")] public static void VertexAttribL4(Int32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4d((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4d")] public static void VertexAttribL4(UInt32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4d((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] public static void VertexAttribL4(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribL4dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] public static void VertexAttribL4(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribL4dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] public static unsafe void VertexAttribL4(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] public static void VertexAttribL4(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribL4dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] public static void VertexAttribL4(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribL4dv((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dv")] public static unsafe void VertexAttribL4(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4dv((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribDPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribDPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribDPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribDPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribDPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribDPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribDPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribDPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribDPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v4.1 and ARB_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointer")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribDPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribDPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP1ui")] public static void VertexAttribP1(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP1ui((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP1ui")] public static void VertexAttribP1(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP1ui((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP1uiv")] public static unsafe void VertexAttribP1(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP1uiv((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP1uiv")] public static unsafe void VertexAttribP1(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP1uiv((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP2ui")] public static void VertexAttribP2(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP2ui((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP2ui")] public static void VertexAttribP2(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP2ui((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP2uiv")] public static unsafe void VertexAttribP2(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP2uiv((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP2uiv")] public static unsafe void VertexAttribP2(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP2uiv((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP3ui")] public static void VertexAttribP3(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP3ui((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP3ui")] public static void VertexAttribP3(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP3ui((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP3uiv")] public static unsafe void VertexAttribP3(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP3uiv((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP3uiv")] public static unsafe void VertexAttribP3(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP3uiv((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP4ui")] public static void VertexAttribP4(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP4ui((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP4ui")] public static void VertexAttribP4(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP4ui((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP4uiv")] public static unsafe void VertexAttribP4(Int32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP4uiv((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexAttribP4uiv")] public static unsafe void VertexAttribP4(UInt32 index, OpenTK.Graphics.OpenGL.PackedPointerType type, bool normalized, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribP4uiv((UInt32)index, (OpenTK.Graphics.OpenGL.PackedPointerType)type, (bool)normalized, (UInt32*)value); #if DEBUG } #endif } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T5)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[] pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,] pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] T5[,,] pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v2.0] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_2_0", Version = "2.0", EntryPoint = "glVertexAttribPointer")] public static void VertexAttribPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.VertexAttribPointerType type, bool normalized, Int32 stride, [InAttribute, OutAttribute] ref T5 pointer) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointer((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.VertexAttribPointerType)type, (bool)normalized, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T5)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP2ui")] public static void VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexP2ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP2ui")] public static void VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexP2ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP2uiv")] public static unsafe void VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexP2uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP2uiv")] public static unsafe void VertexP2(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexP2uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP3ui")] public static void VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexP3ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP3ui")] public static void VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexP3ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP3uiv")] public static unsafe void VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexP3uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP3uiv")] public static unsafe void VertexP3(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexP3uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP4ui")] public static void VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexP4ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP4ui")] public static void VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexP4ui((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP4uiv")] public static unsafe void VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType type, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexP4uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.2 and ARB_vertex_type_2_10_10_10_rev] [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_vertex_type_2_10_10_10_rev", Version = "1.2", EntryPoint = "glVertexP4uiv")] public static unsafe void VertexP4(OpenTK.Graphics.OpenGL.PackedPointerType type, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexP4uiv((OpenTK.Graphics.OpenGL.PackedPointerType)type, (UInt32*)value); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glVertexPointer")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glVertexPointer")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glVertexPointer")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glVertexPointer")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.1][deprecated: v3.1] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "VERSION_1_1_DEPRECATED", Version = "1.1", EntryPoint = "glVertexPointer")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointer((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: v1.0] /// Set the viewport /// /// /// /// Specify the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// /// /// Specify the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// [AutoGenerated(Category = "VERSION_1_0", Version = "1.0", EntryPoint = "glViewport")] public static void Viewport(Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glViewport((Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set multiple viewports /// /// /// /// Specify the first viewport to set. /// /// /// /// /// Specify the number of viewports to set. /// /// /// /// /// Specify the address of an array containing the viewport parameters. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] public static void ViewportArray(Int32 first, Int32 count, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glViewportArrayv((UInt32)first, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set multiple viewports /// /// /// /// Specify the first viewport to set. /// /// /// /// /// Specify the number of viewports to set. /// /// /// /// /// Specify the address of an array containing the viewport parameters. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] public static void ViewportArray(Int32 first, Int32 count, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glViewportArrayv((UInt32)first, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set multiple viewports /// /// /// /// Specify the first viewport to set. /// /// /// /// /// Specify the number of viewports to set. /// /// /// /// /// Specify the address of an array containing the viewport parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] public static unsafe void ViewportArray(Int32 first, Int32 count, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glViewportArrayv((UInt32)first, (Int32)count, (Single*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set multiple viewports /// /// /// /// Specify the first viewport to set. /// /// /// /// /// Specify the number of viewports to set. /// /// /// /// /// Specify the address of an array containing the viewport parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] public static void ViewportArray(UInt32 first, Int32 count, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glViewportArrayv((UInt32)first, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set multiple viewports /// /// /// /// Specify the first viewport to set. /// /// /// /// /// Specify the number of viewports to set. /// /// /// /// /// Specify the address of an array containing the viewport parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] public static void ViewportArray(UInt32 first, Int32 count, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glViewportArrayv((UInt32)first, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set multiple viewports /// /// /// /// Specify the first viewport to set. /// /// /// /// /// Specify the number of viewports to set. /// /// /// /// /// Specify the address of an array containing the viewport parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportArrayv")] public static unsafe void ViewportArray(UInt32 first, Int32 count, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glViewportArrayv((UInt32)first, (Int32)count, (Single*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set a specified viewport /// /// /// /// Specify the first viewport to set. /// /// /// /// /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// /// /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// /// /// /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedf")] public static void ViewportIndexed(Int32 index, Single x, Single y, Single w, Single h) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glViewportIndexedf((UInt32)index, (Single)x, (Single)y, (Single)w, (Single)h); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set a specified viewport /// /// /// /// Specify the first viewport to set. /// /// /// /// /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// /// /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// /// /// /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedf")] public static void ViewportIndexed(UInt32 index, Single x, Single y, Single w, Single h) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glViewportIndexedf((UInt32)index, (Single)x, (Single)y, (Single)w, (Single)h); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set a specified viewport /// /// /// /// Specify the first viewport to set. /// /// /// /// /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// /// /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// /// /// /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] public static void ViewportIndexed(Int32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glViewportIndexedfv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set a specified viewport /// /// /// /// Specify the first viewport to set. /// /// /// /// /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// /// /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// /// /// /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// /// [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] public static void ViewportIndexed(Int32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glViewportIndexedfv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set a specified viewport /// /// /// /// Specify the first viewport to set. /// /// /// /// /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// /// /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// /// /// /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] public static unsafe void ViewportIndexed(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glViewportIndexedfv((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set a specified viewport /// /// /// /// Specify the first viewport to set. /// /// /// /// /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// /// /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// /// /// /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] public static void ViewportIndexed(UInt32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glViewportIndexedfv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set a specified viewport /// /// /// /// Specify the first viewport to set. /// /// /// /// /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// /// /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// /// /// /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] public static void ViewportIndexed(UInt32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glViewportIndexedfv((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v4.1 and ARB_viewport_array] /// Set a specified viewport /// /// /// /// Specify the first viewport to set. /// /// /// /// /// For glViewportIndexedf, specifies the lower left corner of the viewport rectangle, in pixels. The initial value is (0,0). /// /// /// /// /// For glViewportIndexedf, specifies the width and height of the viewport. When a GL context is first attached to a window, width and height are set to the dimensions of that window. /// /// /// /// /// For glViewportIndexedfv, specifies the address of an array containing the viewport parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_viewport_array", Version = "4.1", EntryPoint = "glViewportIndexedfv")] public static unsafe void ViewportIndexed(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glViewportIndexedfv((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] /// Instruct the GL server to block until the specified sync object becomes signaled /// /// /// /// Specifies the sync object whose status to wait on. /// /// /// /// /// A bitfield controlling the command flushing behavior. flags may be zero. /// /// /// /// /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. /// /// [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glWaitSync")] public static void WaitSync(IntPtr sync, Int32 flags, Int64 timeout) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWaitSync((IntPtr)sync, (UInt32)flags, (UInt64)timeout); #if DEBUG } #endif } /// [requires: v1.2 and ARB_sync] /// Instruct the GL server to block until the specified sync object becomes signaled /// /// /// /// Specifies the sync object whose status to wait on. /// /// /// /// /// A bitfield controlling the command flushing behavior. flags may be zero. /// /// /// /// /// Specifies the timeout that the server should wait before continuing. timeout must be GL_TIMEOUT_IGNORED. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "ARB_sync", Version = "1.2", EntryPoint = "glWaitSync")] public static void WaitSync(IntPtr sync, UInt32 flags, UInt64 timeout) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWaitSync((IntPtr)sync, (UInt32)flags, (UInt64)timeout); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2d")] public static void WindowPos2(Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2d((Double)x, (Double)y); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2dv")] public static void WindowPos2(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glWindowPos2dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2dv")] public static void WindowPos2(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glWindowPos2dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2dv")] public static unsafe void WindowPos2(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2f")] public static void WindowPos2(Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2f((Single)x, (Single)y); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2fv")] public static void WindowPos2(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glWindowPos2fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2fv")] public static void WindowPos2(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glWindowPos2fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2fv")] public static unsafe void WindowPos2(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2i")] public static void WindowPos2(Int32 x, Int32 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2i((Int32)x, (Int32)y); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2iv")] public static void WindowPos2(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glWindowPos2iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2iv")] public static void WindowPos2(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glWindowPos2iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2iv")] public static unsafe void WindowPos2(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2s")] public static void WindowPos2(Int16 x, Int16 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2s((Int16)x, (Int16)y); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2sv")] public static void WindowPos2(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glWindowPos2sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2sv")] public static void WindowPos2(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glWindowPos2sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos2sv")] public static unsafe void WindowPos2(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2sv((Int16*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3d")] public static void WindowPos3(Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3d((Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3dv")] public static void WindowPos3(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glWindowPos3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3dv")] public static void WindowPos3(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glWindowPos3dv((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3dv")] public static unsafe void WindowPos3(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3dv((Double*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3f")] public static void WindowPos3(Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3f((Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3fv")] public static void WindowPos3(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glWindowPos3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3fv")] public static void WindowPos3(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glWindowPos3fv((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3fv")] public static unsafe void WindowPos3(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3fv((Single*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3i")] public static void WindowPos3(Int32 x, Int32 y, Int32 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3i((Int32)x, (Int32)y, (Int32)z); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3iv")] public static void WindowPos3(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glWindowPos3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3iv")] public static void WindowPos3(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glWindowPos3iv((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3iv")] public static unsafe void WindowPos3(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3iv((Int32*)v); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3s")] public static void WindowPos3(Int16 x, Int16 y, Int16 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3s((Int16)x, (Int16)y, (Int16)z); #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3sv")] public static void WindowPos3(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glWindowPos3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3sv")] public static void WindowPos3(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glWindowPos3sv((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: v1.4][deprecated: v3.1] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "VERSION_1_4_DEPRECATED", Version = "1.4", EntryPoint = "glWindowPos3sv")] public static unsafe void WindowPos3(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3sv((Int16*)v); #if DEBUG } #endif } public static partial class Ext { /// [requires: EXT_separate_shader_objects] [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "1.2", EntryPoint = "glActiveProgramEXT")] public static void ActiveProgram(Int32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glActiveProgramEXT((UInt32)program); #if DEBUG } #endif } /// [requires: EXT_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "1.2", EntryPoint = "glActiveProgramEXT")] public static void ActiveProgram(UInt32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glActiveProgramEXT((UInt32)program); #if DEBUG } #endif } /// [requires: EXT_stencil_two_side] [AutoGenerated(Category = "EXT_stencil_two_side", Version = "1.3", EntryPoint = "glActiveStencilFaceEXT")] public static void ActiveStencilFace(OpenTK.Graphics.OpenGL.ExtStencilTwoSide face) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glActiveStencilFaceEXT((OpenTK.Graphics.OpenGL.ExtStencilTwoSide)face); #if DEBUG } #endif } /// [requires: EXT_light_texture] [AutoGenerated(Category = "EXT_light_texture", Version = "1.1", EntryPoint = "glApplyTextureEXT")] public static void ApplyTexture(OpenTK.Graphics.OpenGL.ExtLightTexture mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glApplyTextureEXT((OpenTK.Graphics.OpenGL.ExtLightTexture)mode); #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Determine if textures are loaded in texture memory /// /// /// /// Specifies the number of textures to be queried. /// /// /// /// /// Specifies an array containing the names of the textures to be queried. /// /// /// /// /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. /// /// [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glAreTexturesResidentEXT")] public static bool AreTexturesResident(Int32 n, Int32[] textures, [OutAttribute] bool[] residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = textures) fixed (bool* residences_ptr = residences) { return Delegates.glAreTexturesResidentEXT((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Determine if textures are loaded in texture memory /// /// /// /// Specifies the number of textures to be queried. /// /// /// /// /// Specifies an array containing the names of the textures to be queried. /// /// /// /// /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. /// /// [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glAreTexturesResidentEXT")] public static bool AreTexturesResident(Int32 n, ref Int32 textures, [OutAttribute] out bool residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = &textures) fixed (bool* residences_ptr = &residences) { bool retval = Delegates.glAreTexturesResidentEXT((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr); residences = *residences_ptr; return retval; } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Determine if textures are loaded in texture memory /// /// /// /// Specifies the number of textures to be queried. /// /// /// /// /// Specifies an array containing the names of the textures to be queried. /// /// /// /// /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glAreTexturesResidentEXT")] public static unsafe bool AreTexturesResident(Int32 n, Int32* textures, [OutAttribute] bool* residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glAreTexturesResidentEXT((Int32)n, (UInt32*)textures, (bool*)residences); #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Determine if textures are loaded in texture memory /// /// /// /// Specifies the number of textures to be queried. /// /// /// /// /// Specifies an array containing the names of the textures to be queried. /// /// /// /// /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glAreTexturesResidentEXT")] public static bool AreTexturesResident(Int32 n, UInt32[] textures, [OutAttribute] bool[] residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = textures) fixed (bool* residences_ptr = residences) { return Delegates.glAreTexturesResidentEXT((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Determine if textures are loaded in texture memory /// /// /// /// Specifies the number of textures to be queried. /// /// /// /// /// Specifies an array containing the names of the textures to be queried. /// /// /// /// /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glAreTexturesResidentEXT")] public static bool AreTexturesResident(Int32 n, ref UInt32 textures, [OutAttribute] out bool residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = &textures) fixed (bool* residences_ptr = &residences) { bool retval = Delegates.glAreTexturesResidentEXT((Int32)n, (UInt32*)textures_ptr, (bool*)residences_ptr); residences = *residences_ptr; return retval; } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Determine if textures are loaded in texture memory /// /// /// /// Specifies the number of textures to be queried. /// /// /// /// /// Specifies an array containing the names of the textures to be queried. /// /// /// /// /// Specifies an array in which the texture residence status is returned. The residence status of a texture named by an element of textures is returned in the corresponding element of residences. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glAreTexturesResidentEXT")] public static unsafe bool AreTexturesResident(Int32 n, UInt32* textures, [OutAttribute] bool* residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glAreTexturesResidentEXT((Int32)n, (UInt32*)textures, (bool*)residences); #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Render a vertex using the specified vertex array element /// /// /// /// Specifies an index into the enabled vertex data arrays. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glArrayElementEXT")] public static void ArrayElement(Int32 i) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glArrayElementEXT((Int32)i); #if DEBUG } #endif } /// [requires: EXT_transform_feedback] /// Start transform feedback operation /// /// /// /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. /// /// [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBeginTransformFeedbackEXT")] public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL.ExtTransformFeedback primitiveMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginTransformFeedbackEXT((OpenTK.Graphics.OpenGL.ExtTransformFeedback)primitiveMode); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBeginVertexShaderEXT")] public static void BeginVertexShader() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginVertexShaderEXT(); #if DEBUG } #endif } /// [requires: EXT_transform_feedback] /// Bind a buffer object to an indexed buffer target /// /// /// /// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// /// /// The name of a buffer object to bind to the specified binding point. /// /// [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBindBufferBaseEXT")] public static void BindBufferBase(OpenTK.Graphics.OpenGL.ExtTransformFeedback target, Int32 index, Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferBaseEXT((OpenTK.Graphics.OpenGL.ExtTransformFeedback)target, (UInt32)index, (UInt32)buffer); #if DEBUG } #endif } /// [requires: EXT_transform_feedback] /// Bind a buffer object to an indexed buffer target /// /// /// /// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// /// /// The name of a buffer object to bind to the specified binding point. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBindBufferBaseEXT")] public static void BindBufferBase(OpenTK.Graphics.OpenGL.ExtTransformFeedback target, UInt32 index, UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferBaseEXT((OpenTK.Graphics.OpenGL.ExtTransformFeedback)target, (UInt32)index, (UInt32)buffer); #if DEBUG } #endif } /// [requires: EXT_transform_feedback] [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBindBufferOffsetEXT")] public static void BindBufferOffset(OpenTK.Graphics.OpenGL.ExtTransformFeedback target, Int32 index, Int32 buffer, IntPtr offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferOffsetEXT((OpenTK.Graphics.OpenGL.ExtTransformFeedback)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset); #if DEBUG } #endif } /// [requires: EXT_transform_feedback] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBindBufferOffsetEXT")] public static void BindBufferOffset(OpenTK.Graphics.OpenGL.ExtTransformFeedback target, UInt32 index, UInt32 buffer, IntPtr offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferOffsetEXT((OpenTK.Graphics.OpenGL.ExtTransformFeedback)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset); #if DEBUG } #endif } /// [requires: EXT_transform_feedback] /// Bind a range within a buffer object to an indexed buffer target /// /// /// /// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// /// /// The name of a buffer object to bind to the specified binding point. /// /// /// /// /// The starting offset in basic machine units into the buffer object buffer. /// /// /// /// /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. /// /// [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBindBufferRangeEXT")] public static void BindBufferRange(OpenTK.Graphics.OpenGL.ExtTransformFeedback target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferRangeEXT((OpenTK.Graphics.OpenGL.ExtTransformFeedback)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); #if DEBUG } #endif } /// [requires: EXT_transform_feedback] /// Bind a range within a buffer object to an indexed buffer target /// /// /// /// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// /// /// The name of a buffer object to bind to the specified binding point. /// /// /// /// /// The starting offset in basic machine units into the buffer object buffer. /// /// /// /// /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glBindBufferRangeEXT")] public static void BindBufferRange(OpenTK.Graphics.OpenGL.ExtTransformFeedback target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferRangeEXT((OpenTK.Graphics.OpenGL.ExtTransformFeedback)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Bind a user-defined varying out variable to a fragment shader color number /// /// /// /// The name of the program containing varying out variable whose binding to modify /// /// /// /// /// The color number to bind the user-defined varying out variable to /// /// /// /// /// The name of the user-defined varying out variable whose binding to modify /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glBindFragDataLocationEXT")] public static void BindFragDataLocation(Int32 program, Int32 color, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindFragDataLocationEXT((UInt32)program, (UInt32)color, (String)name); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Bind a user-defined varying out variable to a fragment shader color number /// /// /// /// The name of the program containing varying out variable whose binding to modify /// /// /// /// /// The color number to bind the user-defined varying out variable to /// /// /// /// /// The name of the user-defined varying out variable whose binding to modify /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glBindFragDataLocationEXT")] public static void BindFragDataLocation(UInt32 program, UInt32 color, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindFragDataLocationEXT((UInt32)program, (UInt32)color, (String)name); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Bind a framebuffer to a framebuffer target /// /// /// /// Specifies the framebuffer target of the binding operation. /// /// /// /// /// Specifies the name of the framebuffer object to bind. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glBindFramebufferEXT")] public static void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, Int32 framebuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindFramebufferEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (UInt32)framebuffer); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Bind a framebuffer to a framebuffer target /// /// /// /// Specifies the framebuffer target of the binding operation. /// /// /// /// /// Specifies the name of the framebuffer object to bind. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glBindFramebufferEXT")] public static void BindFramebuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, UInt32 framebuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindFramebufferEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (UInt32)framebuffer); #if DEBUG } #endif } /// [requires: EXT_shader_image_load_store] [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "4.1", EntryPoint = "glBindImageTextureEXT")] public static void BindImageTexture(Int32 index, Int32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore access, Int32 format) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindImageTextureEXT((UInt32)index, (UInt32)texture, (Int32)level, (bool)layered, (Int32)layer, (OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore)access, (Int32)format); #if DEBUG } #endif } /// [requires: EXT_shader_image_load_store] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "4.1", EntryPoint = "glBindImageTextureEXT")] public static void BindImageTexture(UInt32 index, UInt32 texture, Int32 level, bool layered, Int32 layer, OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore access, Int32 format) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindImageTextureEXT((UInt32)index, (UInt32)texture, (Int32)level, (bool)layered, (Int32)layer, (OpenTK.Graphics.OpenGL.ExtShaderImageLoadStore)access, (Int32)format); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindLightParameterEXT")] public static Int32 BindLightParameter(OpenTK.Graphics.OpenGL.LightName light, OpenTK.Graphics.OpenGL.LightParameter value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glBindLightParameterEXT((OpenTK.Graphics.OpenGL.LightName)light, (OpenTK.Graphics.OpenGL.LightParameter)value); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindMaterialParameterEXT")] public static Int32 BindMaterialParameter(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glBindMaterialParameterEXT((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glBindMultiTextureEXT")] public static void BindMultiTexture(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindMultiTextureEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)texture); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glBindMultiTextureEXT")] public static void BindMultiTexture(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindMultiTextureEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)texture); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindParameterEXT")] public static Int32 BindParameter(OpenTK.Graphics.OpenGL.ExtVertexShader value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glBindParameterEXT((OpenTK.Graphics.OpenGL.ExtVertexShader)value); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Bind a renderbuffer to a renderbuffer target /// /// /// /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the name of the renderbuffer object to bind. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glBindRenderbufferEXT")] public static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindRenderbufferEXT((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Bind a renderbuffer to a renderbuffer target /// /// /// /// Specifies the renderbuffer target of the binding operation. target must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the name of the renderbuffer object to bind. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glBindRenderbufferEXT")] public static void BindRenderbuffer(OpenTK.Graphics.OpenGL.RenderbufferTarget target, UInt32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindRenderbufferEXT((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindTexGenParameterEXT")] public static Int32 BindTexGenParameter(OpenTK.Graphics.OpenGL.TextureUnit unit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glBindTexGenParameterEXT((OpenTK.Graphics.OpenGL.TextureUnit)unit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)value); #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Bind a named texture to a texturing target /// /// /// /// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. /// /// /// /// /// Specifies the name of a texture. /// /// [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glBindTextureEXT")] public static void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindTextureEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)texture); #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Bind a named texture to a texturing target /// /// /// /// Specifies the target to which the texture is bound. Must be either GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, or GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY, GL_TEXTURE_RECTANGLE, GL_TEXTURE_CUBE_MAP, GL_TEXTURE_2D_MULTISAMPLE or GL_TEXTURE_2D_MULTISAMPLE_ARRAY. /// /// /// /// /// Specifies the name of a texture. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glBindTextureEXT")] public static void BindTexture(OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindTextureEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)texture); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindTextureUnitParameterEXT")] public static Int32 BindTextureUnitParameter(OpenTK.Graphics.OpenGL.TextureUnit unit, OpenTK.Graphics.OpenGL.ExtVertexShader value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glBindTextureUnitParameterEXT((OpenTK.Graphics.OpenGL.TextureUnit)unit, (OpenTK.Graphics.OpenGL.ExtVertexShader)value); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindVertexShaderEXT")] public static void BindVertexShader(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindVertexShaderEXT((UInt32)id); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glBindVertexShaderEXT")] public static void BindVertexShader(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindVertexShaderEXT((UInt32)id); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bEXT")] public static void Binormal3(Byte bx, Byte by, Byte bz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormal3bEXT((SByte)bx, (SByte)by, (SByte)bz); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bEXT")] public static void Binormal3(SByte bx, SByte by, SByte bz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormal3bEXT((SByte)bx, (SByte)by, (SByte)bz); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bvEXT")] public static void Binormal3(Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glBinormal3bvEXT((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bvEXT")] public static void Binormal3(ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glBinormal3bvEXT((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bvEXT")] public static unsafe void Binormal3(Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormal3bvEXT((SByte*)v); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bvEXT")] public static void Binormal3(SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glBinormal3bvEXT((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bvEXT")] public static void Binormal3(ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glBinormal3bvEXT((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3bvEXT")] public static unsafe void Binormal3(SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormal3bvEXT((SByte*)v); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3dEXT")] public static void Binormal3(Double bx, Double by, Double bz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormal3dEXT((Double)bx, (Double)by, (Double)bz); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3dvEXT")] public static void Binormal3(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glBinormal3dvEXT((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3dvEXT")] public static void Binormal3(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glBinormal3dvEXT((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3dvEXT")] public static unsafe void Binormal3(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormal3dvEXT((Double*)v); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3fEXT")] public static void Binormal3(Single bx, Single by, Single bz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormal3fEXT((Single)bx, (Single)by, (Single)bz); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3fvEXT")] public static void Binormal3(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glBinormal3fvEXT((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3fvEXT")] public static void Binormal3(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glBinormal3fvEXT((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3fvEXT")] public static unsafe void Binormal3(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormal3fvEXT((Single*)v); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3iEXT")] public static void Binormal3(Int32 bx, Int32 by, Int32 bz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormal3iEXT((Int32)bx, (Int32)by, (Int32)bz); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3ivEXT")] public static void Binormal3(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glBinormal3ivEXT((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3ivEXT")] public static void Binormal3(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glBinormal3ivEXT((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3ivEXT")] public static unsafe void Binormal3(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormal3ivEXT((Int32*)v); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3sEXT")] public static void Binormal3(Int16 bx, Int16 by, Int16 bz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormal3sEXT((Int16)bx, (Int16)by, (Int16)bz); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3svEXT")] public static void Binormal3(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glBinormal3svEXT((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3svEXT")] public static void Binormal3(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glBinormal3svEXT((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormal3svEXT")] public static unsafe void Binormal3(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormal3svEXT((Int16*)v); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormalPointerEXT")] public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBinormalPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormalPointerEXT")] public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glBinormalPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormalPointerEXT")] public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glBinormalPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormalPointerEXT")] public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glBinormalPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glBinormalPointerEXT")] public static void BinormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glBinormalPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_blend_color] /// Set the blend color /// /// /// /// specify the components of GL_BLEND_COLOR /// /// [AutoGenerated(Category = "EXT_blend_color", Version = "1.0", EntryPoint = "glBlendColorEXT")] public static void BlendColor(Single red, Single green, Single blue, Single alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendColorEXT((Single)red, (Single)green, (Single)blue, (Single)alpha); #if DEBUG } #endif } /// [requires: EXT_blend_minmax] /// Specify the equation used for both the RGB blend equation and the Alpha blend equation /// /// /// /// specifies how source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// [AutoGenerated(Category = "EXT_blend_minmax", Version = "1.0", EntryPoint = "glBlendEquationEXT")] public static void BlendEquation(OpenTK.Graphics.OpenGL.ExtBlendMinmax mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationEXT((OpenTK.Graphics.OpenGL.ExtBlendMinmax)mode); #if DEBUG } #endif } /// [requires: EXT_blend_equation_separate] /// Set the RGB blend equation and the alpha blend equation separately /// /// /// /// specifies the RGB blend equation, how the red, green, and blue components of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// /// /// /// specifies the alpha blend equation, how the alpha component of the source and destination colors are combined. It must be GL_FUNC_ADD, GL_FUNC_SUBTRACT, GL_FUNC_REVERSE_SUBTRACT, GL_MIN, GL_MAX. /// /// [AutoGenerated(Category = "EXT_blend_equation_separate", Version = "1.2", EntryPoint = "glBlendEquationSeparateEXT")] public static void BlendEquationSeparate(OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate modeRGB, OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate modeAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendEquationSeparateEXT((OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate)modeRGB, (OpenTK.Graphics.OpenGL.ExtBlendEquationSeparate)modeAlpha); #if DEBUG } #endif } /// [requires: EXT_blend_func_separate] /// Specify pixel arithmetic for RGB and alpha components separately /// /// /// /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. /// /// /// /// /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. /// /// /// /// /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. /// /// /// /// /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. /// /// [AutoGenerated(Category = "EXT_blend_func_separate", Version = "1.0", EntryPoint = "glBlendFuncSeparateEXT")] public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate sfactorRGB, OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate dfactorRGB, OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate sfactorAlpha, OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate dfactorAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFuncSeparateEXT((OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate)sfactorRGB, (OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate)dfactorRGB, (OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate)sfactorAlpha, (OpenTK.Graphics.OpenGL.ExtBlendFuncSeparate)dfactorAlpha); #if DEBUG } #endif } /// [requires: EXT_framebuffer_blit] /// Copy a block of pixels from the read framebuffer to the draw framebuffer /// /// /// /// Specify the bounds of the source rectangle within the read buffer of the read framebuffer. /// /// /// /// /// Specify the bounds of the destination rectangle within the write buffer of the write framebuffer. /// /// /// /// /// The bitwise OR of the flags indicating which buffers are to be copied. The allowed flags are GL_COLOR_BUFFER_BIT, GL_DEPTH_BUFFER_BIT and GL_STENCIL_BUFFER_BIT. /// /// /// /// /// Specifies the interpolation to be applied if the image is stretched. Must be GL_NEAREST or GL_LINEAR. /// /// [AutoGenerated(Category = "EXT_framebuffer_blit", Version = "1.5", EntryPoint = "glBlitFramebufferEXT")] public static void BlitFramebuffer(Int32 srcX0, Int32 srcY0, Int32 srcX1, Int32 srcY1, Int32 dstX0, Int32 dstY0, Int32 dstX1, Int32 dstY1, OpenTK.Graphics.OpenGL.ClearBufferMask mask, OpenTK.Graphics.OpenGL.ExtFramebufferBlit filter) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlitFramebufferEXT((Int32)srcX0, (Int32)srcY0, (Int32)srcX1, (Int32)srcY1, (Int32)dstX0, (Int32)dstY0, (Int32)dstX1, (Int32)dstY1, (OpenTK.Graphics.OpenGL.ClearBufferMask)mask, (OpenTK.Graphics.OpenGL.ExtFramebufferBlit)filter); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Check the completeness status of a framebuffer /// /// /// /// Specify the target of the framebuffer completeness check. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glCheckFramebufferStatusEXT")] public static OpenTK.Graphics.OpenGL.FramebufferErrorCode CheckFramebufferStatus(OpenTK.Graphics.OpenGL.FramebufferTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glCheckFramebufferStatusEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCheckNamedFramebufferStatusEXT")] public static OpenTK.Graphics.OpenGL.ExtDirectStateAccess CheckNamedFramebufferStatus(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glCheckNamedFramebufferStatusEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferTarget)target); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCheckNamedFramebufferStatusEXT")] public static OpenTK.Graphics.OpenGL.ExtDirectStateAccess CheckNamedFramebufferStatus(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glCheckNamedFramebufferStatusEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferTarget)target); #if DEBUG } #endif } /// [requires: EXT_texture_integer] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glClearColorIiEXT")] public static void ClearColorI(Int32 red, Int32 green, Int32 blue, Int32 alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearColorIiEXT((Int32)red, (Int32)green, (Int32)blue, (Int32)alpha); #if DEBUG } #endif } /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glClearColorIuiEXT")] public static void ClearColorI(UInt32 red, UInt32 green, UInt32 blue, UInt32 alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearColorIuiEXT((UInt32)red, (UInt32)green, (UInt32)blue, (UInt32)alpha); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glClientAttribDefaultEXT")] public static void ClientAttribDefault(OpenTK.Graphics.OpenGL.ClientAttribMask mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClientAttribDefaultEXT((OpenTK.Graphics.OpenGL.ClientAttribMask)mask); #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glColorMaskIndexedEXT")] public static void ColorMaskIndexed(Int32 index, bool r, bool g, bool b, bool a) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorMaskIndexedEXT((UInt32)index, (bool)r, (bool)g, (bool)b, (bool)a); #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glColorMaskIndexedEXT")] public static void ColorMaskIndexed(UInt32 index, bool r, bool g, bool b, bool a) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorMaskIndexedEXT((UInt32)index, (bool)r, (bool)g, (bool)b, (bool)a); #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glColorPointerEXT")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glColorPointerEXT")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glColorPointerEXT")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glColorPointerEXT")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glColorPointerEXT")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_color_subtable] /// Respecify a portion of a color table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// /// /// The number of table entries to replace. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// /// [AutoGenerated(Category = "EXT_color_subtable", Version = "1.2", EntryPoint = "glColorSubTableEXT")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorSubTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data); #if DEBUG } #endif } /// [requires: EXT_color_subtable] /// Respecify a portion of a color table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// /// /// The number of table entries to replace. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// /// [AutoGenerated(Category = "EXT_color_subtable", Version = "1.2", EntryPoint = "glColorSubTableEXT")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] data) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glColorSubTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_color_subtable] /// Respecify a portion of a color table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// /// /// The number of table entries to replace. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// /// [AutoGenerated(Category = "EXT_color_subtable", Version = "1.2", EntryPoint = "glColorSubTableEXT")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] data) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glColorSubTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_color_subtable] /// Respecify a portion of a color table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// /// /// The number of table entries to replace. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// /// [AutoGenerated(Category = "EXT_color_subtable", Version = "1.2", EntryPoint = "glColorSubTableEXT")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] data) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glColorSubTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_color_subtable] /// Respecify a portion of a color table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// /// /// The number of table entries to replace. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to replace the specified region of the color table. /// /// [AutoGenerated(Category = "EXT_color_subtable", Version = "1.2", EntryPoint = "glColorSubTableEXT")] public static void ColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 count, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 data) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glColorSubTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)count, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T5)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glColorTableEXT")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr table) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalFormat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table); #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glColorTableEXT")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] table) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glColorTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalFormat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glColorTableEXT")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] table) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glColorTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalFormat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glColorTableEXT")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] table) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glColorTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalFormat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glColorTableEXT")] public static void ColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalFormat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 table) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glColorTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalFormat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); table = (T5)table_ptr.Target; } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage1DEXT")] public static void CompressedMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T7)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] bits) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] bits) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] bits) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage2DEXT")] public static void CompressedMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 bits) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T8)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T9[] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T9[,] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T9[,,] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexImage3DEXT")] public static void CompressedMultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T9 bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T9)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedMultiTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T7[] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T7[,] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage1DEXT")] public static void CompressedMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T7 bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T7)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedMultiTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T9[] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T9[,] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T9[,,] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage2DEXT")] public static void CompressedMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T9 bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T9)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedMultiTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T11[] bits) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T11[,] bits) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T11[,,] bits) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedMultiTexSubImage3DEXT")] public static void CompressedMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T11 bits) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedMultiTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T11)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] public static void CompressedTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T7)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage1DEXT")] public static void CompressedTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T7 bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T7)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] bits) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] bits) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] bits) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] public static void CompressedTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 bits) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T8)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[] bits) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,] bits) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T8[,,] bits) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage2DEXT")] public static void CompressedTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T8 bits) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T8)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T9[] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T9[,] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T9[,,] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] public static void CompressedTextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T9 bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T9)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T9[] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T9[,] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] T9[,,] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureImage3DEXT")] public static void CompressedTextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, Int32 imageSize, [InAttribute, OutAttribute] ref T9 bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T9)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T7[] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T7[,] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] public static void CompressedTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T7 bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T7)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T7[] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T7[,] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T7[,,] bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage1DEXT")] public static void CompressedTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T7 bits) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T7)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T9[] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T9[,] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T9[,,] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] public static void CompressedTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T9 bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T9)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T9[] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T9[,] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T9[,,] bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage2DEXT")] public static void CompressedTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T9 bits) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T9)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T11[] bits) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T11[,] bits) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T11[,,] bits) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] public static void CompressedTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T11 bits) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T11)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, IntPtr bits) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCompressedTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T11[] bits) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T11[,] bits) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] T11[,,] bits) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCompressedTextureSubImage3DEXT")] public static void CompressedTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, Int32 imageSize, [InAttribute, OutAttribute] ref T11 bits) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle bits_ptr = GCHandle.Alloc(bits, GCHandleType.Pinned); try { Delegates.glCompressedTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (Int32)imageSize, (IntPtr)bits_ptr.AddrOfPinnedObject()); bits = (T11)bits_ptr.Target; } finally { bits_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a one-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_1D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter1DEXT")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr image) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glConvolutionFilter1DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image); #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a one-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_1D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter1DEXT")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] image) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter1DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a one-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_1D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter1DEXT")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] image) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter1DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a one-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_1D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter1DEXT")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] image) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter1DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a one-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_1D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY, GL_RGB, and GL_RGBA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter1DEXT")] public static void ConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 image) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter1DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); image = (T5)image_ptr.Target; } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a two-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The height of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter2DEXT")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr image) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glConvolutionFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image); #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a two-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The height of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter2DEXT")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] image) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a two-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The height of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter2DEXT")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] image) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a two-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The height of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter2DEXT")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] image) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a two-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The width of the pixel array referenced by data. /// /// /// /// /// The height of the pixel array referenced by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in data. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a two-dimensional array of pixel data that is processed to build the convolution filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionFilter2DEXT")] public static void ConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 image) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glConvolutionFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); image = (T6)image_ptr.Target; } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Set convolution parameters /// /// /// /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. /// /// /// /// /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. /// /// /// /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionParameterfEXT")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glConvolutionParameterfEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.ExtConvolution)pname, (Single)@params); #if DEBUG } #endif } /// [requires: EXT_convolution] /// Set convolution parameters /// /// /// /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. /// /// /// /// /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. /// /// /// /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionParameterfvEXT")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glConvolutionParameterfvEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.ExtConvolution)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Set convolution parameters /// /// /// /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. /// /// /// /// /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionParameterfvEXT")] public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glConvolutionParameterfvEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.ExtConvolution)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_convolution] /// Set convolution parameters /// /// /// /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. /// /// /// /// /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. /// /// /// /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionParameteriEXT")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glConvolutionParameteriEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.ExtConvolution)pname, (Int32)@params); #if DEBUG } #endif } /// [requires: EXT_convolution] /// Set convolution parameters /// /// /// /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. /// /// /// /// /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. /// /// /// /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionParameterivEXT")] public static void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glConvolutionParameterivEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.ExtConvolution)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Set convolution parameters /// /// /// /// The target for the convolution parameter. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be set. Must be GL_CONVOLUTION_BORDER_MODE. /// /// /// /// /// The parameter value. Must be one of GL_REDUCE, GL_CONSTANT_BORDER, GL_REPLICATE_BORDER. /// /// /// /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glConvolutionParameterivEXT")] public static unsafe void ConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glConvolutionParameterivEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.ExtConvolution)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_color_subtable] /// Respecify a portion of a color table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The starting index of the portion of the color table to be replaced. /// /// /// /// /// The window coordinates of the left corner of the row of pixels to be copied. /// /// /// /// /// The number of table entries to replace. /// /// [AutoGenerated(Category = "EXT_color_subtable", Version = "1.2", EntryPoint = "glCopyColorSubTableEXT")] public static void CopyColorSubTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, Int32 start, Int32 x, Int32 y, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyColorSubTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (Int32)start, (Int32)x, (Int32)y, (Int32)width); #if DEBUG } #endif } /// [requires: EXT_convolution] /// Copy pixels into a one-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_1D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The window space coordinates of the lower-left coordinate of the pixel array to copy. /// /// /// /// /// The width of the pixel array to copy. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glCopyConvolutionFilter1DEXT")] public static void CopyConvolutionFilter1D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyConvolutionFilter1DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width); #if DEBUG } #endif } /// [requires: EXT_convolution] /// Copy pixels into a two-dimensional convolution filter /// /// /// /// Must be GL_CONVOLUTION_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The window space coordinates of the lower-left coordinate of the pixel array to copy. /// /// /// /// /// The width of the pixel array to copy. /// /// /// /// /// The height of the pixel array to copy. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glCopyConvolutionFilter2DEXT")] public static void CopyConvolutionFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyConvolutionFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexImage1DEXT")] public static void CopyMultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)border); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexImage2DEXT")] public static void CopyMultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage1DEXT")] public static void CopyMultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyMultiTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)x, (Int32)y, (Int32)width); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage2DEXT")] public static void CopyMultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyMultiTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyMultiTexSubImage3DEXT")] public static void CopyMultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyMultiTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_copy_texture] /// Copy pixels into a 1D texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specify the window coordinates of the left corner of the row of pixels to be copied. /// /// /// /// /// Specifies the width of the texture image. Must be 0 or 2 sup n + 2 ( border ) for some integer . The height of the texture image is 1. /// /// /// /// /// Specifies the width of the border. Must be either 0 or 1. /// /// [AutoGenerated(Category = "EXT_copy_texture", Version = "1.0", EntryPoint = "glCopyTexImage1DEXT")] public static void CopyTexImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)border); #if DEBUG } #endif } /// [requires: EXT_copy_texture] /// Copy pixels into a 2D texture image /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the internal format of the texture. Must be one of the following symbolic constants: GL_COMPRESSED_RED, GL_COMPRESSED_RG, GL_COMPRESSED_RGB, GL_COMPRESSED_RGBA. GL_COMPRESSED_SRGB, GL_COMPRESSED_SRGB_ALPHA. GL_DEPTH_COMPONENT, GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT32, GL_RED, GL_RG, GL_RGB, GL_R3_G3_B2, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, GL_RGBA16, GL_SRGB, GL_SRGB8, GL_SRGB_ALPHA, or GL_SRGB8_ALPHA8. /// /// /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// /// /// Specifies the width of the texture image. Must be 0 or 2 sup n + 2 ( border ) for some integer . /// /// /// /// /// Specifies the height of the texture image. Must be 0 or 2 sup m + 2 ( border ) for some integer . /// /// /// /// /// Specifies the width of the border. Must be either 0 or 1. /// /// [AutoGenerated(Category = "EXT_copy_texture", Version = "1.0", EntryPoint = "glCopyTexImage2DEXT")] public static void CopyTexImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border); #if DEBUG } #endif } /// [requires: EXT_copy_texture] /// Copy a one-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies the texel offset within the texture array. /// /// /// /// /// Specify the window coordinates of the left corner of the row of pixels to be copied. /// /// /// /// /// Specifies the width of the texture subimage. /// /// [AutoGenerated(Category = "EXT_copy_texture", Version = "1.0", EntryPoint = "glCopyTexSubImage1DEXT")] public static void CopyTexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)x, (Int32)y, (Int32)width); #if DEBUG } #endif } /// [requires: EXT_copy_texture] /// Copy a two-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// [AutoGenerated(Category = "EXT_copy_texture", Version = "1.0", EntryPoint = "glCopyTexSubImage2DEXT")] public static void CopyTexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_copy_texture] /// Copy a three-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// /// /// Specify the window coordinates of the lower left corner of the rectangular region of pixels to be copied. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// [AutoGenerated(Category = "EXT_copy_texture", Version = "1.0", EntryPoint = "glCopyTexSubImage3DEXT")] public static void CopyTexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage1DEXT")] public static void CopyTextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)border); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage1DEXT")] public static void CopyTextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 x, Int32 y, Int32 width, Int32 border) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)border); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage2DEXT")] public static void CopyTextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureImage2DEXT")] public static void CopyTextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 x, Int32 y, Int32 width, Int32 height, Int32 border) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)x, (Int32)y, (Int32)width, (Int32)height, (Int32)border); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage1DEXT")] public static void CopyTextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)x, (Int32)y, (Int32)width); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage1DEXT")] public static void CopyTextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 x, Int32 y, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)x, (Int32)y, (Int32)width); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage2DEXT")] public static void CopyTextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage2DEXT")] public static void CopyTextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage3DEXT")] public static void CopyTextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glCopyTextureSubImage3DEXT")] public static void CopyTextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 x, Int32 y, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)x, (Int32)y, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_separate_shader_objects] /// Create a stand-alone program from an array of null-terminated source code strings /// /// /// /// Specifies the type of shader to create. /// /// /// /// /// Specifies the number of source code strings in the array strings. /// /// /// /// /// Specifies the address of an array of pointers to source code strings from which to create the program object. /// /// [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "1.2", EntryPoint = "glCreateShaderProgramEXT")] public static Int32 CreateShaderProgram(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, String @string) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glCreateShaderProgramEXT((OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects)type, (String)@string); #if DEBUG } #endif } /// [requires: EXT_cull_vertex] [AutoGenerated(Category = "EXT_cull_vertex", Version = "1.1", EntryPoint = "glCullParameterdvEXT")] public static void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glCullParameterdvEXT((OpenTK.Graphics.OpenGL.ExtCullVertex)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_cull_vertex] [AutoGenerated(Category = "EXT_cull_vertex", Version = "1.1", EntryPoint = "glCullParameterdvEXT")] public static void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glCullParameterdvEXT((OpenTK.Graphics.OpenGL.ExtCullVertex)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_cull_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_cull_vertex", Version = "1.1", EntryPoint = "glCullParameterdvEXT")] public static unsafe void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCullParameterdvEXT((OpenTK.Graphics.OpenGL.ExtCullVertex)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: EXT_cull_vertex] [AutoGenerated(Category = "EXT_cull_vertex", Version = "1.1", EntryPoint = "glCullParameterfvEXT")] public static void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glCullParameterfvEXT((OpenTK.Graphics.OpenGL.ExtCullVertex)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_cull_vertex] [AutoGenerated(Category = "EXT_cull_vertex", Version = "1.1", EntryPoint = "glCullParameterfvEXT")] public static void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glCullParameterfvEXT((OpenTK.Graphics.OpenGL.ExtCullVertex)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_cull_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_cull_vertex", Version = "1.1", EntryPoint = "glCullParameterfvEXT")] public static unsafe void CullParameter(OpenTK.Graphics.OpenGL.ExtCullVertex pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCullParameterfvEXT((OpenTK.Graphics.OpenGL.ExtCullVertex)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Delete framebuffer objects /// /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n framebuffer objects to be deleted. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteFramebuffersEXT")] public static void DeleteFramebuffers(Int32 n, Int32[] framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* framebuffers_ptr = framebuffers) { Delegates.glDeleteFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Delete framebuffer objects /// /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n framebuffer objects to be deleted. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteFramebuffersEXT")] public static void DeleteFramebuffers(Int32 n, ref Int32 framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* framebuffers_ptr = &framebuffers) { Delegates.glDeleteFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Delete framebuffer objects /// /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n framebuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteFramebuffersEXT")] public static unsafe void DeleteFramebuffers(Int32 n, Int32* framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteFramebuffersEXT((Int32)n, (UInt32*)framebuffers); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Delete framebuffer objects /// /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n framebuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteFramebuffersEXT")] public static void DeleteFramebuffers(Int32 n, UInt32[] framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* framebuffers_ptr = framebuffers) { Delegates.glDeleteFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Delete framebuffer objects /// /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n framebuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteFramebuffersEXT")] public static void DeleteFramebuffers(Int32 n, ref UInt32 framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* framebuffers_ptr = &framebuffers) { Delegates.glDeleteFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Delete framebuffer objects /// /// /// /// Specifies the number of framebuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n framebuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteFramebuffersEXT")] public static unsafe void DeleteFramebuffers(Int32 n, UInt32* framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteFramebuffersEXT((Int32)n, (UInt32*)framebuffers); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Delete renderbuffer objects /// /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n renderbuffer objects to be deleted. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteRenderbuffersEXT")] public static void DeleteRenderbuffers(Int32 n, Int32[] renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* renderbuffers_ptr = renderbuffers) { Delegates.glDeleteRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Delete renderbuffer objects /// /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n renderbuffer objects to be deleted. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteRenderbuffersEXT")] public static void DeleteRenderbuffers(Int32 n, ref Int32 renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* renderbuffers_ptr = &renderbuffers) { Delegates.glDeleteRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Delete renderbuffer objects /// /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n renderbuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteRenderbuffersEXT")] public static unsafe void DeleteRenderbuffers(Int32 n, Int32* renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Delete renderbuffer objects /// /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n renderbuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteRenderbuffersEXT")] public static void DeleteRenderbuffers(Int32 n, UInt32[] renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* renderbuffers_ptr = renderbuffers) { Delegates.glDeleteRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Delete renderbuffer objects /// /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n renderbuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteRenderbuffersEXT")] public static void DeleteRenderbuffers(Int32 n, ref UInt32 renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* renderbuffers_ptr = &renderbuffers) { Delegates.glDeleteRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Delete renderbuffer objects /// /// /// /// Specifies the number of renderbuffer objects to be deleted. /// /// /// /// /// A pointer to an array containing n renderbuffer objects to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glDeleteRenderbuffersEXT")] public static unsafe void DeleteRenderbuffers(Int32 n, UInt32* renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers); #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Delete named textures /// /// /// /// Specifies the number of textures to be deleted. /// /// /// /// /// Specifies an array of textures to be deleted. /// /// [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glDeleteTexturesEXT")] public static void DeleteTextures(Int32 n, Int32[] textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = textures) { Delegates.glDeleteTexturesEXT((Int32)n, (UInt32*)textures_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Delete named textures /// /// /// /// Specifies the number of textures to be deleted. /// /// /// /// /// Specifies an array of textures to be deleted. /// /// [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glDeleteTexturesEXT")] public static void DeleteTextures(Int32 n, ref Int32 textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = &textures) { Delegates.glDeleteTexturesEXT((Int32)n, (UInt32*)textures_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Delete named textures /// /// /// /// Specifies the number of textures to be deleted. /// /// /// /// /// Specifies an array of textures to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glDeleteTexturesEXT")] public static unsafe void DeleteTextures(Int32 n, Int32* textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteTexturesEXT((Int32)n, (UInt32*)textures); #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Delete named textures /// /// /// /// Specifies the number of textures to be deleted. /// /// /// /// /// Specifies an array of textures to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glDeleteTexturesEXT")] public static void DeleteTextures(Int32 n, UInt32[] textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = textures) { Delegates.glDeleteTexturesEXT((Int32)n, (UInt32*)textures_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Delete named textures /// /// /// /// Specifies the number of textures to be deleted. /// /// /// /// /// Specifies an array of textures to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glDeleteTexturesEXT")] public static void DeleteTextures(Int32 n, ref UInt32 textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = &textures) { Delegates.glDeleteTexturesEXT((Int32)n, (UInt32*)textures_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Delete named textures /// /// /// /// Specifies the number of textures to be deleted. /// /// /// /// /// Specifies an array of textures to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glDeleteTexturesEXT")] public static unsafe void DeleteTextures(Int32 n, UInt32* textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteTexturesEXT((Int32)n, (UInt32*)textures); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glDeleteVertexShaderEXT")] public static void DeleteVertexShader(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteVertexShaderEXT((UInt32)id); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glDeleteVertexShaderEXT")] public static void DeleteVertexShader(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteVertexShaderEXT((UInt32)id); #if DEBUG } #endif } /// [requires: EXT_depth_bounds_test] [AutoGenerated(Category = "EXT_depth_bounds_test", Version = "1.2", EntryPoint = "glDepthBoundsEXT")] public static void DepthBounds(Double zmin, Double zmax) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDepthBoundsEXT((Double)zmin, (Double)zmax); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] public static void DisableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap array, Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableClientStateIndexedEXT((OpenTK.Graphics.OpenGL.EnableCap)array, (UInt32)index); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glDisableClientStateIndexedEXT")] public static void DisableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap array, UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableClientStateIndexedEXT((OpenTK.Graphics.OpenGL.EnableCap)array, (UInt32)index); #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glDisableIndexedEXT")] public static void DisableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableIndexedEXT((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index); #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glDisableIndexedEXT")] public static void DisableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableIndexedEXT((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glDisableVariantClientStateEXT")] public static void DisableVariantClientState(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableVariantClientStateEXT((UInt32)id); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glDisableVariantClientStateEXT")] public static void DisableVariantClientState(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDisableVariantClientStateEXT((UInt32)id); #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the starting index in the enabled arrays. /// /// /// /// /// Specifies the number of indices to be rendered. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glDrawArraysEXT")] public static void DrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawArraysEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)first, (Int32)count); #if DEBUG } #endif } /// [requires: EXT_draw_instanced] /// Draw multiple instances of a range of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES GL_LINES_ADJACENCY, GL_LINE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, GL_TRIANGLE_STRIP_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the starting index in the enabled arrays. /// /// /// /// /// Specifies the number of indices to be rendered. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "EXT_draw_instanced", Version = "2.0", EntryPoint = "glDrawArraysInstancedEXT")] public static void DrawArraysInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawArraysInstancedEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)start, (Int32)count, (Int32)primcount); #if DEBUG } #endif } /// [requires: EXT_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "EXT_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedEXT")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); #if DEBUG } #endif } /// [requires: EXT_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "EXT_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedEXT")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "EXT_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedEXT")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "EXT_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedEXT")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_draw_instanced] /// Draw multiple instances of a set of elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the number of instances of the specified range of indices to be rendered. /// /// [AutoGenerated(Category = "EXT_draw_instanced", Version = "2.0", EntryPoint = "glDrawElementsInstancedEXT")] public static void DrawElementsInstanced(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawElementsInstancedEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_draw_range_elements] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawRangeElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices); #if DEBUG } #endif } /// [requires: EXT_draw_range_elements] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_draw_range_elements] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_draw_range_elements] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_draw_range_elements] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 start, Int32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); indices = (T5)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_draw_range_elements] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawRangeElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices); #if DEBUG } #endif } /// [requires: EXT_draw_range_elements] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[] indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_draw_range_elements] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,] indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_draw_range_elements] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T5[,,] indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_draw_range_elements] /// Render primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Specifies the minimum array index contained in indices. /// /// /// /// /// Specifies the maximum array index contained in indices. /// /// /// /// /// Specifies the number of elements to be rendered. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_range_elements", Version = "1.1", EntryPoint = "glDrawRangeElementsEXT")] public static void DrawRangeElements(OpenTK.Graphics.OpenGL.BeginMode mode, UInt32 start, UInt32 end, Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T5 indices) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glDrawRangeElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (UInt32)start, (UInt32)end, (Int32)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject()); indices = (T5)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of edge flags /// /// /// /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first edge flag in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glEdgeFlagPointerEXT")] public static void EdgeFlagPointer(Int32 stride, Int32 count, bool[] pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* pointer_ptr = pointer) { Delegates.glEdgeFlagPointerEXT((Int32)stride, (Int32)count, (bool*)pointer_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of edge flags /// /// /// /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first edge flag in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glEdgeFlagPointerEXT")] public static void EdgeFlagPointer(Int32 stride, Int32 count, ref bool pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* pointer_ptr = &pointer) { Delegates.glEdgeFlagPointerEXT((Int32)stride, (Int32)count, (bool*)pointer_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of edge flags /// /// /// /// Specifies the byte offset between consecutive edge flags. If stride is 0, the edge flags are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first edge flag in the array. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glEdgeFlagPointerEXT")] public static unsafe void EdgeFlagPointer(Int32 stride, Int32 count, bool* pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEdgeFlagPointerEXT((Int32)stride, (Int32)count, (bool*)pointer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] public static void EnableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap array, Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableClientStateIndexedEXT((OpenTK.Graphics.OpenGL.EnableCap)array, (UInt32)index); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glEnableClientStateIndexedEXT")] public static void EnableClientStateIndexed(OpenTK.Graphics.OpenGL.EnableCap array, UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableClientStateIndexedEXT((OpenTK.Graphics.OpenGL.EnableCap)array, (UInt32)index); #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glEnableIndexedEXT")] public static void EnableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableIndexedEXT((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index); #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glEnableIndexedEXT")] public static void EnableIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableIndexedEXT((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glEnableVariantClientStateEXT")] public static void EnableVariantClientState(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableVariantClientStateEXT((UInt32)id); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glEnableVariantClientStateEXT")] public static void EnableVariantClientState(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEnableVariantClientStateEXT((UInt32)id); #if DEBUG } #endif } /// [requires: EXT_transform_feedback] [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glEndTransformFeedbackEXT")] public static void EndTransformFeedback() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndTransformFeedbackEXT(); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glEndVertexShaderEXT")] public static void EndVertexShader() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndVertexShaderEXT(); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glExtractComponentEXT")] public static void ExtractComponent(Int32 res, Int32 src, Int32 num) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glExtractComponentEXT((UInt32)res, (UInt32)src, (UInt32)num); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glExtractComponentEXT")] public static void ExtractComponent(UInt32 res, UInt32 src, UInt32 num) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glExtractComponentEXT((UInt32)res, (UInt32)src, (UInt32)num); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] public static void FlushMappedNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFlushMappedNamedBufferRangeEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)length); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFlushMappedNamedBufferRangeEXT")] public static void FlushMappedNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFlushMappedNamedBufferRangeEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)length); #if DEBUG } #endif } /// [requires: EXT_fog_coord] /// Set the current fog coordinates /// /// /// /// Specify the fog distance. /// /// [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoorddEXT")] public static void FogCoord(Double coord) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoorddEXT((Double)coord); #if DEBUG } #endif } /// [requires: EXT_fog_coord] /// Set the current fog coordinates /// /// /// /// Specify the fog distance. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoorddvEXT")] public static unsafe void FogCoord(Double* coord) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoorddvEXT((Double*)coord); #if DEBUG } #endif } /// [requires: EXT_fog_coord] /// Set the current fog coordinates /// /// /// /// Specify the fog distance. /// /// [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordfEXT")] public static void FogCoord(Single coord) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoordfEXT((Single)coord); #if DEBUG } #endif } /// [requires: EXT_fog_coord] /// Set the current fog coordinates /// /// /// /// Specify the fog distance. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordfvEXT")] public static unsafe void FogCoord(Single* coord) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoordfvEXT((Single*)coord); #if DEBUG } #endif } /// [requires: EXT_fog_coord] /// Define an array of fog coordinates /// /// /// /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordPointerEXT")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoordPointerEXT((OpenTK.Graphics.OpenGL.ExtFogCoord)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_fog_coord] /// Define an array of fog coordinates /// /// /// /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordPointerEXT")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFogCoordPointerEXT((OpenTK.Graphics.OpenGL.ExtFogCoord)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_fog_coord] /// Define an array of fog coordinates /// /// /// /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordPointerEXT")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFogCoordPointerEXT((OpenTK.Graphics.OpenGL.ExtFogCoord)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_fog_coord] /// Define an array of fog coordinates /// /// /// /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordPointerEXT")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFogCoordPointerEXT((OpenTK.Graphics.OpenGL.ExtFogCoord)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_fog_coord] /// Define an array of fog coordinates /// /// /// /// Specifies the data type of each fog coordinate. Symbolic constants GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive fog coordinates. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first fog coordinate in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_fog_coord", Version = "1.1", EntryPoint = "glFogCoordPointerEXT")] public static void FogCoordPointer(OpenTK.Graphics.OpenGL.ExtFogCoord type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFogCoordPointerEXT((OpenTK.Graphics.OpenGL.ExtFogCoord)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBufferEXT")] public static void FramebufferDrawBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.DrawBufferMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferDrawBufferEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.DrawBufferMode)mode); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBufferEXT")] public static void FramebufferDrawBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.DrawBufferMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferDrawBufferEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.DrawBufferMode)mode); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] public static void FramebufferDrawBuffers(Int32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL.DrawBufferMode[] bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.DrawBufferMode* bufs_ptr = bufs) { Delegates.glFramebufferDrawBuffersEXT((UInt32)framebuffer, (Int32)n, (OpenTK.Graphics.OpenGL.DrawBufferMode*)bufs_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] public static void FramebufferDrawBuffers(Int32 framebuffer, Int32 n, ref OpenTK.Graphics.OpenGL.DrawBufferMode bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.DrawBufferMode* bufs_ptr = &bufs) { Delegates.glFramebufferDrawBuffersEXT((UInt32)framebuffer, (Int32)n, (OpenTK.Graphics.OpenGL.DrawBufferMode*)bufs_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] public static unsafe void FramebufferDrawBuffers(Int32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL.DrawBufferMode* bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferDrawBuffersEXT((UInt32)framebuffer, (Int32)n, (OpenTK.Graphics.OpenGL.DrawBufferMode*)bufs); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] public static void FramebufferDrawBuffers(UInt32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL.DrawBufferMode[] bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.DrawBufferMode* bufs_ptr = bufs) { Delegates.glFramebufferDrawBuffersEXT((UInt32)framebuffer, (Int32)n, (OpenTK.Graphics.OpenGL.DrawBufferMode*)bufs_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] public static void FramebufferDrawBuffers(UInt32 framebuffer, Int32 n, ref OpenTK.Graphics.OpenGL.DrawBufferMode bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.DrawBufferMode* bufs_ptr = &bufs) { Delegates.glFramebufferDrawBuffersEXT((UInt32)framebuffer, (Int32)n, (OpenTK.Graphics.OpenGL.DrawBufferMode*)bufs_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferDrawBuffersEXT")] public static unsafe void FramebufferDrawBuffers(UInt32 framebuffer, Int32 n, OpenTK.Graphics.OpenGL.DrawBufferMode* bufs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferDrawBuffersEXT((UInt32)framebuffer, (Int32)n, (OpenTK.Graphics.OpenGL.DrawBufferMode*)bufs); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferReadBufferEXT")] public static void FramebufferReadBuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.ReadBufferMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferReadBufferEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ReadBufferMode)mode); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glFramebufferReadBufferEXT")] public static void FramebufferReadBuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ReadBufferMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferReadBufferEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ReadBufferMode)mode); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. /// /// /// /// /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferRenderbufferEXT")] public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferRenderbufferEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Attach a renderbuffer as a logical buffer to the currently bound framebuffer object /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. /// /// /// /// /// Specifies the renderbuffer target and must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the name of an existing renderbuffer object of type renderbuffertarget to attach. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferRenderbufferEXT")] public static void FramebufferRenderbuffer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferRenderbufferEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferTexture1DEXT")] public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture1DEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferTexture1DEXT")] public static void FramebufferTexture1D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture1DEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferTexture2DEXT")] public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture2DEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferTexture2DEXT")] public static void FramebufferTexture2D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture2DEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferTexture3DEXT")] public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture3DEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glFramebufferTexture3DEXT")] public static void FramebufferTexture3D(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTexture3DEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); #if DEBUG } #endif } /// [requires: NV_geometry_program4] /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glFramebufferTextureEXT")] public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: NV_geometry_program4] /// Attach a level of a texture object as a logical buffer to the currently bound framebuffer object /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glFramebufferTextureEXT")] public static void FramebufferTexture(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: NV_geometry_program4] /// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// /// /// /// Specifies the face of texture to attach. /// /// [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glFramebufferTextureFaceEXT")] public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureFaceEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.TextureTarget)face); #if DEBUG } #endif } /// [requires: NV_geometry_program4] /// Attach a face of a cube map texture as a logical buffer to the currently bound framebuffer /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. texture must be the name of an existing cube-map texture. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// /// /// /// Specifies the face of texture to attach. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glFramebufferTextureFaceEXT")] public static void FramebufferTextureFace(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureFaceEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.TextureTarget)face); #if DEBUG } #endif } /// [requires: NV_geometry_program4] /// Attach a single layer of a texture to a framebuffer /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// /// /// /// Specifies the layer of texture to attach. /// /// [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glFramebufferTextureLayerEXT")] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureLayerEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer); #if DEBUG } #endif } /// [requires: NV_geometry_program4] /// Attach a single layer of a texture to a framebuffer /// /// /// /// Specifies the framebuffer target. target must be GL_DRAW_FRAMEBUFFER, GL_READ_FRAMEBUFFER, or GL_FRAMEBUFFER. GL_FRAMEBUFFER is equivalent to GL_DRAW_FRAMEBUFFER. /// /// /// /// /// Specifies the attachment point of the framebuffer. attachment must be GL_COLOR_ATTACHMENTi, GL_DEPTH_ATTACHMENT, GL_STENCIL_ATTACHMENT or GL_DEPTH_STENCIL_ATTACHMMENT. /// /// /// /// /// Specifies the texture object to attach to the framebuffer attachment point named by attachment. /// /// /// /// /// Specifies the mipmap level of texture to attach. /// /// /// /// /// Specifies the layer of texture to attach. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glFramebufferTextureLayerEXT")] public static void FramebufferTextureLayer(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFramebufferTextureLayerEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate mipmaps for a specified texture target /// /// /// /// Specifies the target to which the texture whose mimaps to generate is bound. target must be GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_3D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_ARRAY or GL_TEXTURE_CUBE_MAP. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenerateMipmapEXT")] public static void GenerateMipmap(OpenTK.Graphics.OpenGL.GenerateMipmapTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenerateMipmapEXT((OpenTK.Graphics.OpenGL.GenerateMipmapTarget)target); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateMultiTexMipmapEXT")] public static void GenerateMultiTexMipmap(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenerateMultiTexMipmapEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateTextureMipmapEXT")] public static void GenerateTextureMipmap(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenerateTextureMipmapEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGenerateTextureMipmapEXT")] public static void GenerateTextureMipmap(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenerateTextureMipmapEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate framebuffer object names /// /// /// /// Specifies the number of framebuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated framebuffer object names are stored. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenFramebuffersEXT")] public static void GenFramebuffers(Int32 n, [OutAttribute] Int32[] framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* framebuffers_ptr = framebuffers) { Delegates.glGenFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate framebuffer object names /// /// /// /// Specifies the number of framebuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated framebuffer object names are stored. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenFramebuffersEXT")] public static void GenFramebuffers(Int32 n, [OutAttribute] out Int32 framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* framebuffers_ptr = &framebuffers) { Delegates.glGenFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr); framebuffers = *framebuffers_ptr; } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate framebuffer object names /// /// /// /// Specifies the number of framebuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated framebuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenFramebuffersEXT")] public static unsafe void GenFramebuffers(Int32 n, [OutAttribute] Int32* framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenFramebuffersEXT((Int32)n, (UInt32*)framebuffers); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate framebuffer object names /// /// /// /// Specifies the number of framebuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated framebuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenFramebuffersEXT")] public static void GenFramebuffers(Int32 n, [OutAttribute] UInt32[] framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* framebuffers_ptr = framebuffers) { Delegates.glGenFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate framebuffer object names /// /// /// /// Specifies the number of framebuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated framebuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenFramebuffersEXT")] public static void GenFramebuffers(Int32 n, [OutAttribute] out UInt32 framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* framebuffers_ptr = &framebuffers) { Delegates.glGenFramebuffersEXT((Int32)n, (UInt32*)framebuffers_ptr); framebuffers = *framebuffers_ptr; } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate framebuffer object names /// /// /// /// Specifies the number of framebuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated framebuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenFramebuffersEXT")] public static unsafe void GenFramebuffers(Int32 n, [OutAttribute] UInt32* framebuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenFramebuffersEXT((Int32)n, (UInt32*)framebuffers); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate renderbuffer object names /// /// /// /// Specifies the number of renderbuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated renderbuffer object names are stored. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenRenderbuffersEXT")] public static void GenRenderbuffers(Int32 n, [OutAttribute] Int32[] renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* renderbuffers_ptr = renderbuffers) { Delegates.glGenRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate renderbuffer object names /// /// /// /// Specifies the number of renderbuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated renderbuffer object names are stored. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenRenderbuffersEXT")] public static void GenRenderbuffers(Int32 n, [OutAttribute] out Int32 renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* renderbuffers_ptr = &renderbuffers) { Delegates.glGenRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr); renderbuffers = *renderbuffers_ptr; } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate renderbuffer object names /// /// /// /// Specifies the number of renderbuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated renderbuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenRenderbuffersEXT")] public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] Int32* renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate renderbuffer object names /// /// /// /// Specifies the number of renderbuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated renderbuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenRenderbuffersEXT")] public static void GenRenderbuffers(Int32 n, [OutAttribute] UInt32[] renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* renderbuffers_ptr = renderbuffers) { Delegates.glGenRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate renderbuffer object names /// /// /// /// Specifies the number of renderbuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated renderbuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenRenderbuffersEXT")] public static void GenRenderbuffers(Int32 n, [OutAttribute] out UInt32 renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* renderbuffers_ptr = &renderbuffers) { Delegates.glGenRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers_ptr); renderbuffers = *renderbuffers_ptr; } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Generate renderbuffer object names /// /// /// /// Specifies the number of renderbuffer object names to generate. /// /// /// /// /// Specifies an array in which the generated renderbuffer object names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGenRenderbuffersEXT")] public static unsafe void GenRenderbuffers(Int32 n, [OutAttribute] UInt32* renderbuffers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenRenderbuffersEXT((Int32)n, (UInt32*)renderbuffers); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGenSymbolsEXT")] public static Int32 GenSymbol(OpenTK.Graphics.OpenGL.ExtVertexShader datatype, OpenTK.Graphics.OpenGL.ExtVertexShader storagetype, OpenTK.Graphics.OpenGL.ExtVertexShader range, Int32 components) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGenSymbolsEXT((OpenTK.Graphics.OpenGL.ExtVertexShader)datatype, (OpenTK.Graphics.OpenGL.ExtVertexShader)storagetype, (OpenTK.Graphics.OpenGL.ExtVertexShader)range, (UInt32)components); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGenSymbolsEXT")] public static Int32 GenSymbol(OpenTK.Graphics.OpenGL.ExtVertexShader datatype, OpenTK.Graphics.OpenGL.ExtVertexShader storagetype, OpenTK.Graphics.OpenGL.ExtVertexShader range, UInt32 components) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGenSymbolsEXT((OpenTK.Graphics.OpenGL.ExtVertexShader)datatype, (OpenTK.Graphics.OpenGL.ExtVertexShader)storagetype, (OpenTK.Graphics.OpenGL.ExtVertexShader)range, (UInt32)components); #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Generate texture names /// /// /// /// Specifies the number of texture names to be generated. /// /// /// /// /// Specifies an array in which the generated texture names are stored. /// /// [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glGenTexturesEXT")] public static void GenTextures(Int32 n, [OutAttribute] Int32[] textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = textures) { Delegates.glGenTexturesEXT((Int32)n, (UInt32*)textures_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Generate texture names /// /// /// /// Specifies the number of texture names to be generated. /// /// /// /// /// Specifies an array in which the generated texture names are stored. /// /// [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glGenTexturesEXT")] public static void GenTextures(Int32 n, [OutAttribute] out Int32 textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = &textures) { Delegates.glGenTexturesEXT((Int32)n, (UInt32*)textures_ptr); textures = *textures_ptr; } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Generate texture names /// /// /// /// Specifies the number of texture names to be generated. /// /// /// /// /// Specifies an array in which the generated texture names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glGenTexturesEXT")] public static unsafe void GenTextures(Int32 n, [OutAttribute] Int32* textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenTexturesEXT((Int32)n, (UInt32*)textures); #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Generate texture names /// /// /// /// Specifies the number of texture names to be generated. /// /// /// /// /// Specifies an array in which the generated texture names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glGenTexturesEXT")] public static void GenTextures(Int32 n, [OutAttribute] UInt32[] textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = textures) { Delegates.glGenTexturesEXT((Int32)n, (UInt32*)textures_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Generate texture names /// /// /// /// Specifies the number of texture names to be generated. /// /// /// /// /// Specifies an array in which the generated texture names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glGenTexturesEXT")] public static void GenTextures(Int32 n, [OutAttribute] out UInt32 textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = &textures) { Delegates.glGenTexturesEXT((Int32)n, (UInt32*)textures_ptr); textures = *textures_ptr; } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Generate texture names /// /// /// /// Specifies the number of texture names to be generated. /// /// /// /// /// Specifies an array in which the generated texture names are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glGenTexturesEXT")] public static unsafe void GenTextures(Int32 n, [OutAttribute] UInt32* textures) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenTexturesEXT((Int32)n, (UInt32*)textures); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGenVertexShadersEXT")] public static Int32 GenVertexShaders(Int32 range) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGenVertexShadersEXT((UInt32)range); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGenVertexShadersEXT")] public static Int32 GenVertexShaders(UInt32 range) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGenVertexShadersEXT((UInt32)range); #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetBooleanIndexedvEXT")] public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index, [OutAttribute] bool[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = data) { Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDrawBuffers2)target, (UInt32)index, (bool*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetBooleanIndexedvEXT")] public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index, [OutAttribute] out bool data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = &data) { Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDrawBuffers2)target, (UInt32)index, (bool*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetBooleanIndexedvEXT")] public static unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, Int32 index, [OutAttribute] bool* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDrawBuffers2)target, (UInt32)index, (bool*)data); #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetBooleanIndexedvEXT")] public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute] bool[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = data) { Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDrawBuffers2)target, (UInt32)index, (bool*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetBooleanIndexedvEXT")] public static void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute] out bool data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = &data) { Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDrawBuffers2)target, (UInt32)index, (bool*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetBooleanIndexedvEXT")] public static unsafe void GetBooleanIndexed(OpenTK.Graphics.OpenGL.ExtDrawBuffers2 target, UInt32 index, [OutAttribute] bool* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBooleanIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDrawBuffers2)target, (UInt32)index, (bool*)data); #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableEXT")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetColorTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data); #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableEXT")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetColorTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableEXT")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetColorTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableEXT")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetColorTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableEXT")] public static void GetColorTable(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetColorTableEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T3)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableParameterfvEXT")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetColorTableParameterfvEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.GetColorTableParameterPName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableParameterfvEXT")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetColorTableParameterfvEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.GetColorTableParameterPName)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableParameterfvEXT")] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetColorTableParameterfvEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.GetColorTableParameterPName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableParameterivEXT")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetColorTableParameterivEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.GetColorTableParameterPName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableParameterivEXT")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetColorTableParameterivEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.GetColorTableParameterPName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_paletted_texture] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_paletted_texture", Version = "1.1", EntryPoint = "glGetColorTableParameterivEXT")] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.ColorTableTarget target, OpenTK.Graphics.OpenGL.GetColorTableParameterPName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetColorTableParameterivEXT((OpenTK.Graphics.OpenGL.ColorTableTarget)target, (OpenTK.Graphics.OpenGL.GetColorTableParameterPName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [OutAttribute] IntPtr img) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetCompressedMultiTexImageEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute] T3[] img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedMultiTexImageEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute] T3[,] img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedMultiTexImageEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute] T3[,,] img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedMultiTexImageEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedMultiTexImageEXT")] public static void GetCompressedMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute] ref T3 img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedMultiTexImageEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img_ptr.AddrOfPinnedObject()); img = (T3)img_ptr.Target; } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [OutAttribute] IntPtr img) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetCompressedTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute] T3[] img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute] T3[,] img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute] T3[,,] img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] public static void GetCompressedTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute] ref T3 img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img_ptr.AddrOfPinnedObject()); img = (T3)img_ptr.Target; } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [OutAttribute] IntPtr img) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetCompressedTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute] T3[] img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute] T3[,] img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute] T3[,,] img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img_ptr.AddrOfPinnedObject()); } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetCompressedTextureImageEXT")] public static void GetCompressedTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 lod, [InAttribute, OutAttribute] ref T3 img) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle img_ptr = GCHandle.Alloc(img, GCHandleType.Pinned); try { Delegates.glGetCompressedTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)lod, (IntPtr)img_ptr.AddrOfPinnedObject()); img = (T3)img_ptr.Target; } finally { img_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get current 1D or 2D convolution filter kernel /// /// /// /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. /// /// /// /// /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the output image. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionFilterEXT")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr image) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetConvolutionFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image); #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get current 1D or 2D convolution filter kernel /// /// /// /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. /// /// /// /// /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the output image. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionFilterEXT")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] image) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glGetConvolutionFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get current 1D or 2D convolution filter kernel /// /// /// /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. /// /// /// /// /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the output image. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionFilterEXT")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] image) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glGetConvolutionFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get current 1D or 2D convolution filter kernel /// /// /// /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. /// /// /// /// /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the output image. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionFilterEXT")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] image) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glGetConvolutionFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get current 1D or 2D convolution filter kernel /// /// /// /// The filter to be retrieved. Must be one of GL_CONVOLUTION_1D or GL_CONVOLUTION_2D. /// /// /// /// /// Format of the output image. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output image. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the output image. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionFilterEXT")] public static void GetConvolutionFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 image) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle image_ptr = GCHandle.Alloc(image, GCHandleType.Pinned); try { Delegates.glGetConvolutionFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)image_ptr.AddrOfPinnedObject()); image = (T3)image_ptr.Target; } finally { image_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get convolution parameters /// /// /// /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. /// /// /// /// /// Pointer to storage for the parameters to be retrieved. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionParameterfvEXT")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetConvolutionParameterfvEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.ExtConvolution)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get convolution parameters /// /// /// /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. /// /// /// /// /// Pointer to storage for the parameters to be retrieved. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionParameterfvEXT")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetConvolutionParameterfvEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.ExtConvolution)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get convolution parameters /// /// /// /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. /// /// /// /// /// Pointer to storage for the parameters to be retrieved. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionParameterfvEXT")] public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetConvolutionParameterfvEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.ExtConvolution)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get convolution parameters /// /// /// /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. /// /// /// /// /// Pointer to storage for the parameters to be retrieved. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionParameterivEXT")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetConvolutionParameterivEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.ExtConvolution)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get convolution parameters /// /// /// /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. /// /// /// /// /// Pointer to storage for the parameters to be retrieved. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionParameterivEXT")] public static void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetConvolutionParameterivEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.ExtConvolution)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get convolution parameters /// /// /// /// The filter whose parameters are to be retrieved. Must be one of GL_CONVOLUTION_1D, GL_CONVOLUTION_2D, or GL_SEPARABLE_2D. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_CONVOLUTION_BORDER_MODE, GL_CONVOLUTION_BORDER_COLOR, GL_CONVOLUTION_FILTER_SCALE, GL_CONVOLUTION_FILTER_BIAS, GL_CONVOLUTION_FORMAT, GL_CONVOLUTION_WIDTH, GL_CONVOLUTION_HEIGHT, GL_MAX_CONVOLUTION_WIDTH, or GL_MAX_CONVOLUTION_HEIGHT. /// /// /// /// /// Pointer to storage for the parameters to be retrieved. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetConvolutionParameterivEXT")] public static unsafe void GetConvolutionParameter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.ExtConvolution pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetConvolutionParameterivEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.ExtConvolution)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] Double[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* data_ptr = data) { Delegates.glGetDoubleIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] out Double data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* data_ptr = &data) { Delegates.glGetDoubleIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] public static unsafe void GetDoubleIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] Double* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetDoubleIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)data); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Double[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* data_ptr = data) { Delegates.glGetDoubleIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] public static void GetDoubleIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] out Double data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* data_ptr = &data) { Delegates.glGetDoubleIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetDoubleIndexedvEXT")] public static unsafe void GetDoubleIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Double* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetDoubleIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)data); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] public static void GetFloatIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] Single[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = data) { Delegates.glGetFloatIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] public static void GetFloatIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] out Single data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = &data) { Delegates.glGetFloatIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] public static unsafe void GetFloatIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] Single* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFloatIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)data); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] public static void GetFloatIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Single[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = data) { Delegates.glGetFloatIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] public static void GetFloatIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] out Single data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = &data) { Delegates.glGetFloatIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFloatIndexedvEXT")] public static unsafe void GetFloatIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Single* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFloatIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)data); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Query the bindings of color numbers to user-defined varying out variables /// /// /// /// The name of the program containing varying out variable whose binding to query /// /// /// /// /// The name of the user-defined varying out variable whose binding to query /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetFragDataLocationEXT")] public static Int32 GetFragDataLocation(Int32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetFragDataLocationEXT((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Query the bindings of color numbers to user-defined varying out variables /// /// /// /// The name of the program containing varying out variable whose binding to query /// /// /// /// /// The name of the user-defined varying out variable whose binding to query /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetFragDataLocationEXT")] public static Int32 GetFragDataLocation(UInt32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetFragDataLocationEXT((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Retrieve information about attachments of a bound framebuffer object /// /// /// /// Specifies the target of the query operation. /// /// /// /// /// Specifies the attachment within target /// /// /// /// /// Specifies the parameter of attachment to query. /// /// /// /// /// Specifies the address of a variable receive the value of pname for attachment. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")] public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetFramebufferAttachmentParameterivEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.FramebufferParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Retrieve information about attachments of a bound framebuffer object /// /// /// /// Specifies the target of the query operation. /// /// /// /// /// Specifies the attachment within target /// /// /// /// /// Specifies the parameter of attachment to query. /// /// /// /// /// Specifies the address of a variable receive the value of pname for attachment. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")] public static void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetFramebufferAttachmentParameterivEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.FramebufferParameterName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Retrieve information about attachments of a bound framebuffer object /// /// /// /// Specifies the target of the query operation. /// /// /// /// /// Specifies the attachment within target /// /// /// /// /// Specifies the parameter of attachment to query. /// /// /// /// /// Specifies the address of a variable receive the value of pname for attachment. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGetFramebufferAttachmentParameterivEXT")] public static unsafe void GetFramebufferAttachmentParameter(OpenTK.Graphics.OpenGL.FramebufferTarget target, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.FramebufferParameterName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFramebufferAttachmentParameterivEXT((OpenTK.Graphics.OpenGL.FramebufferTarget)target, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.FramebufferParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] public static void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] public static void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] public static unsafe void GetFramebufferParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] public static void GetFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] public static void GetFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetFramebufferParameterivEXT")] public static unsafe void GetFramebufferParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFramebufferParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get histogram table /// /// /// /// Must be GL_HISTOGRAM. /// /// /// /// /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. /// /// /// /// /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned histogram table. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramEXT")] public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetHistogramEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values); #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get histogram table /// /// /// /// Must be GL_HISTOGRAM. /// /// /// /// /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. /// /// /// /// /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned histogram table. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramEXT")] public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetHistogramEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get histogram table /// /// /// /// Must be GL_HISTOGRAM. /// /// /// /// /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. /// /// /// /// /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned histogram table. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramEXT")] public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetHistogramEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get histogram table /// /// /// /// Must be GL_HISTOGRAM. /// /// /// /// /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. /// /// /// /// /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned histogram table. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramEXT")] public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetHistogramEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get histogram table /// /// /// /// Must be GL_HISTOGRAM. /// /// /// /// /// If GL_TRUE, each component counter that is actually returned is reset to zero. (Other counters are unaffected.) If GL_FALSE, none of the counters in the histogram table is modified. /// /// /// /// /// The format of values to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of values to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned histogram table. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramEXT")] public static void GetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetHistogramEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); values = (T4)values_ptr.Target; } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get histogram parameters /// /// /// /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. /// /// /// /// /// Pointer to storage for the returned values. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramParameterfvEXT")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetHistogramParameterfvEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.ExtHistogram)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get histogram parameters /// /// /// /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. /// /// /// /// /// Pointer to storage for the returned values. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramParameterfvEXT")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetHistogramParameterfvEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.ExtHistogram)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get histogram parameters /// /// /// /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. /// /// /// /// /// Pointer to storage for the returned values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramParameterfvEXT")] public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetHistogramParameterfvEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.ExtHistogram)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get histogram parameters /// /// /// /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. /// /// /// /// /// Pointer to storage for the returned values. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramParameterivEXT")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetHistogramParameterivEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.ExtHistogram)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get histogram parameters /// /// /// /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. /// /// /// /// /// Pointer to storage for the returned values. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramParameterivEXT")] public static void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetHistogramParameterivEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.ExtHistogram)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get histogram parameters /// /// /// /// Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The name of the parameter to be retrieved. Must be one of GL_HISTOGRAM_WIDTH, GL_HISTOGRAM_FORMAT, GL_HISTOGRAM_RED_SIZE, GL_HISTOGRAM_GREEN_SIZE, GL_HISTOGRAM_BLUE_SIZE, GL_HISTOGRAM_ALPHA_SIZE, GL_HISTOGRAM_LUMINANCE_SIZE, or GL_HISTOGRAM_SINK. /// /// /// /// /// Pointer to storage for the returned values. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetHistogramParameterivEXT")] public static unsafe void GetHistogramParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetHistogramParameterivEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.ExtHistogram)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetIntegerIndexedvEXT")] public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Int32[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = data) { Delegates.glGetIntegerIndexedvEXT((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetIntegerIndexedvEXT")] public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] out Int32 data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = &data) { Delegates.glGetIntegerIndexedvEXT((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetIntegerIndexedvEXT")] public static unsafe void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, Int32 index, [OutAttribute] Int32* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetIntegerIndexedvEXT((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int32*)data); #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetIntegerIndexedvEXT")] public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Int32[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = data) { Delegates.glGetIntegerIndexedvEXT((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetIntegerIndexedvEXT")] public static void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] out Int32 data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = &data) { Delegates.glGetIntegerIndexedvEXT((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int32*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glGetIntegerIndexedvEXT")] public static unsafe void GetIntegerIndexed(OpenTK.Graphics.OpenGL.GetIndexedPName target, UInt32 index, [OutAttribute] Int32* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetIntegerIndexedvEXT((OpenTK.Graphics.OpenGL.GetIndexedPName)target, (UInt32)index, (Int32*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantBooleanvEXT")] public static void GetInvariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = data) { Delegates.glGetInvariantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantBooleanvEXT")] public static void GetInvariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out bool data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = &data) { Delegates.glGetInvariantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantBooleanvEXT")] public static unsafe void GetInvariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetInvariantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantBooleanvEXT")] public static void GetInvariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = data) { Delegates.glGetInvariantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantBooleanvEXT")] public static void GetInvariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out bool data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = &data) { Delegates.glGetInvariantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantBooleanvEXT")] public static unsafe void GetInvariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetInvariantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantFloatvEXT")] public static void GetInvariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = data) { Delegates.glGetInvariantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantFloatvEXT")] public static void GetInvariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Single data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = &data) { Delegates.glGetInvariantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantFloatvEXT")] public static unsafe void GetInvariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetInvariantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantFloatvEXT")] public static void GetInvariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = data) { Delegates.glGetInvariantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantFloatvEXT")] public static void GetInvariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Single data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = &data) { Delegates.glGetInvariantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantFloatvEXT")] public static unsafe void GetInvariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetInvariantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantIntegervEXT")] public static void GetInvariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = data) { Delegates.glGetInvariantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantIntegervEXT")] public static void GetInvariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Int32 data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = &data) { Delegates.glGetInvariantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantIntegervEXT")] public static unsafe void GetInvariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetInvariantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantIntegervEXT")] public static void GetInvariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = data) { Delegates.glGetInvariantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantIntegervEXT")] public static void GetInvariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Int32 data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = &data) { Delegates.glGetInvariantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetInvariantIntegervEXT")] public static unsafe void GetInvariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetInvariantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantBooleanvEXT")] public static void GetLocalConstantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = data) { Delegates.glGetLocalConstantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantBooleanvEXT")] public static void GetLocalConstantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out bool data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = &data) { Delegates.glGetLocalConstantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantBooleanvEXT")] public static unsafe void GetLocalConstantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetLocalConstantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantBooleanvEXT")] public static void GetLocalConstantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = data) { Delegates.glGetLocalConstantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantBooleanvEXT")] public static void GetLocalConstantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out bool data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = &data) { Delegates.glGetLocalConstantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantBooleanvEXT")] public static unsafe void GetLocalConstantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetLocalConstantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantFloatvEXT")] public static void GetLocalConstantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = data) { Delegates.glGetLocalConstantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantFloatvEXT")] public static void GetLocalConstantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Single data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = &data) { Delegates.glGetLocalConstantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantFloatvEXT")] public static unsafe void GetLocalConstantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetLocalConstantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantFloatvEXT")] public static void GetLocalConstantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = data) { Delegates.glGetLocalConstantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantFloatvEXT")] public static void GetLocalConstantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Single data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = &data) { Delegates.glGetLocalConstantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantFloatvEXT")] public static unsafe void GetLocalConstantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetLocalConstantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantIntegervEXT")] public static void GetLocalConstantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = data) { Delegates.glGetLocalConstantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantIntegervEXT")] public static void GetLocalConstantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Int32 data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = &data) { Delegates.glGetLocalConstantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantIntegervEXT")] public static unsafe void GetLocalConstantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetLocalConstantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantIntegervEXT")] public static void GetLocalConstantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = data) { Delegates.glGetLocalConstantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantIntegervEXT")] public static void GetLocalConstantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Int32 data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = &data) { Delegates.glGetLocalConstantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetLocalConstantIntegervEXT")] public static unsafe void GetLocalConstantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetLocalConstantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data); #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get minimum and maximum pixel values /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. /// /// /// /// /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned values. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxEXT")] public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMinmaxEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values); #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get minimum and maximum pixel values /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. /// /// /// /// /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned values. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxEXT")] public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[] values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetMinmaxEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get minimum and maximum pixel values /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. /// /// /// /// /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned values. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxEXT")] public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,] values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetMinmaxEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get minimum and maximum pixel values /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. /// /// /// /// /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned values. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxEXT")] public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T4[,,] values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetMinmaxEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get minimum and maximum pixel values /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// If GL_TRUE, all entries in the minmax table that are actually returned are reset to their initial values. (Other entries are unaltered.) If GL_FALSE, the minmax table is unaltered. /// /// /// /// /// The format of the data to be returned in values. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the data to be returned in values. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// A pointer to storage for the returned values. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxEXT")] public static void GetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target, bool reset, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T4 values) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle values_ptr = GCHandle.Alloc(values, GCHandleType.Pinned); try { Delegates.glGetMinmaxEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (bool)reset, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)values_ptr.AddrOfPinnedObject()); values = (T4)values_ptr.Target; } finally { values_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get minmax parameters /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. /// /// /// /// /// A pointer to storage for the retrieved parameters. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxParameterfvEXT")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetMinmaxParameterfvEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.ExtHistogram)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get minmax parameters /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. /// /// /// /// /// A pointer to storage for the retrieved parameters. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxParameterfvEXT")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetMinmaxParameterfvEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.ExtHistogram)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get minmax parameters /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. /// /// /// /// /// A pointer to storage for the retrieved parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxParameterfvEXT")] public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMinmaxParameterfvEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.ExtHistogram)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get minmax parameters /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. /// /// /// /// /// A pointer to storage for the retrieved parameters. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxParameterivEXT")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetMinmaxParameterivEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.ExtHistogram)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get minmax parameters /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. /// /// /// /// /// A pointer to storage for the retrieved parameters. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxParameterivEXT")] public static void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetMinmaxParameterivEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.ExtHistogram)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_histogram] /// Get minmax parameters /// /// /// /// Must be GL_MINMAX. /// /// /// /// /// The parameter to be retrieved. Must be one of GL_MINMAX_FORMAT or GL_MINMAX_SINK. /// /// /// /// /// A pointer to storage for the retrieved parameters. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glGetMinmaxParameterivEXT")] public static unsafe void GetMinmaxParameter(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.ExtHistogram pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMinmaxParameterivEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.ExtHistogram)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")] public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetMultiTexEnvfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")] public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetMultiTexEnvfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvfvEXT")] public static unsafe void GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultiTexEnvfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")] public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetMultiTexEnvivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")] public static void GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetMultiTexEnvivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexEnvivEXT")] public static unsafe void GetMultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultiTexEnvivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")] public static void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetMultiTexGendvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")] public static void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetMultiTexGendvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGendvEXT")] public static unsafe void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultiTexGendvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")] public static void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetMultiTexGenfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")] public static void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetMultiTexGenfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenfvEXT")] public static unsafe void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultiTexGenfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")] public static void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetMultiTexGenivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")] public static void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetMultiTexGenivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexGenivEXT")] public static unsafe void GetMultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultiTexGenivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] public static void GetMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultiTexImageEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] public static void GetMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] pixels) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetMultiTexImageEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] public static void GetMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] pixels) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetMultiTexImageEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] public static void GetMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] pixels) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetMultiTexImageEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexImageEXT")] public static void GetMultiTexImage(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 pixels) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetMultiTexImageEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T5)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")] public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetMultiTexLevelParameterfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")] public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetMultiTexLevelParameterfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterfvEXT")] public static unsafe void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultiTexLevelParameterfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")] public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetMultiTexLevelParameterivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")] public static void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetMultiTexLevelParameterivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexLevelParameterivEXT")] public static unsafe void GetMultiTexLevelParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultiTexLevelParameterivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")] public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetMultiTexParameterfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")] public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetMultiTexParameterfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterfvEXT")] public static unsafe void GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultiTexParameterfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")] public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetMultiTexParameterIivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")] public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetMultiTexParameterIivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIivEXT")] public static unsafe void GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultiTexParameterIivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")] public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetMultiTexParameterIuivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")] public static void GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetMultiTexParameterIuivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterIuivEXT")] public static unsafe void GetMultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultiTexParameterIuivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")] public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetMultiTexParameterivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")] public static void GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetMultiTexParameterivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetMultiTexParameterivEXT")] public static unsafe void GetMultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultiTexParameterivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetNamedBufferParameterivEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetNamedBufferParameterivEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedBufferParameterivEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetNamedBufferParameterivEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetNamedBufferParameterivEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferParameterivEXT")] public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedBufferParameterivEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] IntPtr @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedBufferPointervEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T2[] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetNamedBufferPointervEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T2[,] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetNamedBufferPointervEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T2[,,] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetNamedBufferPointervEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] public static void GetNamedBufferPointer(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] ref T2 @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetNamedBufferPointervEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); @params = (T2)@params_ptr.Target; } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] IntPtr @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedBufferPointervEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T2[] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetNamedBufferPointervEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T2[,] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetNamedBufferPointervEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T2[,,] @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetNamedBufferPointervEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferPointervEXT")] public static void GetNamedBufferPointer(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] ref T2 @params) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetNamedBufferPointervEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); @params = (T2)@params_ptr.Target; } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] public static void GetNamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T3)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [OutAttribute] IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedBufferSubDataEXT")] public static void GetNamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T3)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetNamedFramebufferAttachmentParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] public static void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetNamedFramebufferAttachmentParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] public static unsafe void GetNamedFramebufferAttachmentParameter(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedFramebufferAttachmentParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetNamedFramebufferAttachmentParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] public static void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetNamedFramebufferAttachmentParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedFramebufferAttachmentParameterivEXT")] public static unsafe void GetNamedFramebufferAttachmentParameter(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedFramebufferAttachmentParameterivEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] public static void GetNamedProgram(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetNamedProgramivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] public static unsafe void GetNamedProgram(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedProgramivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] public static void GetNamedProgram(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetNamedProgramivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramivEXT")] public static unsafe void GetNamedProgram(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedProgramivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetNamedProgramLocalParameterdvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetNamedProgramLocalParameterdvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] public static unsafe void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedProgramLocalParameterdvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetNamedProgramLocalParameterdvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetNamedProgramLocalParameterdvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterdvEXT")] public static unsafe void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedProgramLocalParameterdvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetNamedProgramLocalParameterfvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] public static void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetNamedProgramLocalParameterfvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] public static unsafe void GetNamedProgramLocalParameter(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedProgramLocalParameterfvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetNamedProgramLocalParameterfvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] public static void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetNamedProgramLocalParameterfvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterfvEXT")] public static unsafe void GetNamedProgramLocalParameter(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedProgramLocalParameterfvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] public static void GetNamedProgramLocalParameterI(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetNamedProgramLocalParameterIivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] public static void GetNamedProgramLocalParameterI(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetNamedProgramLocalParameterIivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] public static unsafe void GetNamedProgramLocalParameterI(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedProgramLocalParameterIivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetNamedProgramLocalParameterIivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetNamedProgramLocalParameterIivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIivEXT")] public static unsafe void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedProgramLocalParameterIivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")] public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetNamedProgramLocalParameterIuivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")] public static void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetNamedProgramLocalParameterIuivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramLocalParameterIuivEXT")] public static unsafe void GetNamedProgramLocalParameterI(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedProgramLocalParameterIuivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (UInt32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] IntPtr @string) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@string); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T3[] @string) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glGetNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T3[,] @string) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glGetNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T3[,,] @string) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glGetNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] public static void GetNamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] ref T3 @string) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glGetNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@string_ptr.AddrOfPinnedObject()); @string = (T3)@string_ptr.Target; } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [OutAttribute] IntPtr @string) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@string); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T3[] @string) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glGetNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T3[,] @string) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glGetNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] T3[,,] @string) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glGetNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedProgramStringEXT")] public static void GetNamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess pname, [InAttribute, OutAttribute] ref T3 @string) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glGetNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)pname, (IntPtr)@string_ptr.AddrOfPinnedObject()); @string = (T3)@string_ptr.Target; } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetNamedRenderbufferParameterivEXT((UInt32)renderbuffer, (OpenTK.Graphics.OpenGL.RenderbufferParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] public static void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetNamedRenderbufferParameterivEXT((UInt32)renderbuffer, (OpenTK.Graphics.OpenGL.RenderbufferParameterName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] public static unsafe void GetNamedRenderbufferParameter(Int32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedRenderbufferParameterivEXT((UInt32)renderbuffer, (OpenTK.Graphics.OpenGL.RenderbufferParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetNamedRenderbufferParameterivEXT((UInt32)renderbuffer, (OpenTK.Graphics.OpenGL.RenderbufferParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] public static void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetNamedRenderbufferParameterivEXT((UInt32)renderbuffer, (OpenTK.Graphics.OpenGL.RenderbufferParameterName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetNamedRenderbufferParameterivEXT")] public static unsafe void GetNamedRenderbufferParameter(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedRenderbufferParameterivEXT((UInt32)renderbuffer, (OpenTK.Graphics.OpenGL.RenderbufferParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [OutAttribute] IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPointerIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (IntPtr)data); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [InAttribute, OutAttribute] T2[] data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPointerIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [InAttribute, OutAttribute] T2[,] data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPointerIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [InAttribute, OutAttribute] T2[,,] data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPointerIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, [InAttribute, OutAttribute] ref T2 data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPointerIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T2)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [OutAttribute] IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPointerIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (IntPtr)data); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [InAttribute, OutAttribute] T2[] data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPointerIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [InAttribute, OutAttribute] T2[,] data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPointerIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [InAttribute, OutAttribute] T2[,,] data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPointerIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetPointerIndexedvEXT")] public static void GetPointerIndexed(OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, [InAttribute, OutAttribute] ref T2 data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetPointerIndexedvEXT((OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T2)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glGetPointervEXT")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [OutAttribute] IntPtr @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPointervEXT((OpenTK.Graphics.OpenGL.GetPointervPName)pname, (IntPtr)@params); #if DEBUG } #endif } /// [requires: EXT_vertex_array] [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glGetPointervEXT")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] T1[] @params) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetPointervEXT((OpenTK.Graphics.OpenGL.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glGetPointervEXT")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] T1[,] @params) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetPointervEXT((OpenTK.Graphics.OpenGL.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glGetPointervEXT")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] T1[,,] @params) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetPointervEXT((OpenTK.Graphics.OpenGL.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glGetPointervEXT")] public static void GetPointer(OpenTK.Graphics.OpenGL.GetPointervPName pname, [InAttribute, OutAttribute] ref T1 @params) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glGetPointervEXT((OpenTK.Graphics.OpenGL.GetPointervPName)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); @params = (T1)@params_ptr.Target; } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtTimerQuery)pname, (Int64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")] public static void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtTimerQuery)pname, (Int64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")] public static unsafe void GetQueryObject(Int32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtTimerQuery)pname, (Int64*)@params); #if DEBUG } #endif } /// [requires: EXT_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtTimerQuery)pname, (Int64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtTimerQuery)pname, (Int64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjecti64vEXT")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryObjecti64vEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtTimerQuery)pname, (Int64*)@params); #if DEBUG } #endif } /// [requires: EXT_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjectui64vEXT")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] UInt64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = @params) { Delegates.glGetQueryObjectui64vEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtTimerQuery)pname, (UInt64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjectui64vEXT")] public static void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] out UInt64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = &@params) { Delegates.glGetQueryObjectui64vEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtTimerQuery)pname, (UInt64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_timer_query] /// Return parameters of a query object /// /// /// /// Specifies the name of a query object. /// /// /// /// /// Specifies the symbolic name of a query object parameter. Accepted values are GL_QUERY_RESULT or GL_QUERY_RESULT_AVAILABLE. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_timer_query", Version = "1.5", EntryPoint = "glGetQueryObjectui64vEXT")] public static unsafe void GetQueryObject(UInt32 id, OpenTK.Graphics.OpenGL.ExtTimerQuery pname, [OutAttribute] UInt64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetQueryObjectui64vEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtTimerQuery)pname, (UInt64*)@params); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Retrieve information about a bound renderbuffer object /// /// /// /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. /// /// /// /// /// Specifies the address of an array to receive the value of the queried parameter. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGetRenderbufferParameterivEXT")] public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetRenderbufferParameterivEXT((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (OpenTK.Graphics.OpenGL.RenderbufferParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Retrieve information about a bound renderbuffer object /// /// /// /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. /// /// /// /// /// Specifies the address of an array to receive the value of the queried parameter. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGetRenderbufferParameterivEXT")] public static void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetRenderbufferParameterivEXT((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (OpenTK.Graphics.OpenGL.RenderbufferParameterName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Retrieve information about a bound renderbuffer object /// /// /// /// Specifies the target of the query operation. target must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the parameter whose value to retrieve from the renderbuffer bound to target. /// /// /// /// /// Specifies the address of an array to receive the value of the queried parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glGetRenderbufferParameterivEXT")] public static unsafe void GetRenderbufferParameter(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferParameterName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetRenderbufferParameterivEXT((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (OpenTK.Graphics.OpenGL.RenderbufferParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [OutAttribute] IntPtr span) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span); #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] T5[] span) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { span_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] T5[,] span) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { span_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] T5[,,] span) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { span_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [OutAttribute] IntPtr column, [InAttribute, OutAttribute] ref T5 span) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column, (IntPtr)span_ptr.AddrOfPinnedObject()); span = (T5)span_ptr.Target; } finally { span_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [InAttribute, OutAttribute] T4[] column, [InAttribute, OutAttribute] T5[,,] span) where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [InAttribute, OutAttribute] T4[,] column, [InAttribute, OutAttribute] T5[,,] span) where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr row, [InAttribute, OutAttribute] ref T4 column, [InAttribute, OutAttribute] T5[,,] span) where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); column = (T4)column_ptr.Target; } finally { column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) where T3 : struct where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) where T3 : struct where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) where T3 : struct where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Get separable convolution filter kernel images /// /// /// /// The separable filter to be retrieved. Must be GL_SEPARABLE_2D. /// /// /// /// /// Format of the output images. Must be one of GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR GL_RGBA, GL_BGRA, GL_LUMINANCE, or GL_LUMINANCE_ALPHA. /// /// /// /// /// Data type of components in the output images. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to storage for the row filter image. /// /// /// /// /// Pointer to storage for the column filter image. /// /// /// /// /// Pointer to storage for the span filter image (currently unused). /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glGetSeparableFilterEXT")] public static void GetSeparableFilter(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 row, [InAttribute, OutAttribute] T4[,,] column, [InAttribute, OutAttribute] T5[,,] span) where T3 : struct where T4 : struct where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); GCHandle span_ptr = GCHandle.Alloc(span, GCHandleType.Pinned); try { Delegates.glGetSeparableFilterEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject(), (IntPtr)span_ptr.AddrOfPinnedObject()); row = (T3)row_ptr.Target; } finally { row_ptr.Free(); column_ptr.Free(); span_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_texture_integer] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glGetTexParameterIivEXT")] public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetTexParameterIivEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_integer] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glGetTexParameterIivEXT")] public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTexParameterIivEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glGetTexParameterIivEXT")] public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexParameterIivEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glGetTexParameterIuivEXT")] public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetTexParameterIuivEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glGetTexParameterIuivEXT")] public static void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetTexParameterIuivEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glGetTexParameterIuivEXT")] public static unsafe void GetTexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexParameterIuivEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] pixels) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] pixels) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] pixels) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] public static void GetTextureImage(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 pixels) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T5)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] pixels) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] pixels) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] pixels) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureImageEXT")] public static void GetTextureImage(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 pixels) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glGetTextureImageEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T5)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetTextureLevelParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetTextureLevelParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] public static unsafe void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureLevelParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetTextureLevelParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetTextureLevelParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterfvEXT")] public static unsafe void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureLevelParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetTextureLevelParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] public static void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTextureLevelParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] public static unsafe void GetTextureLevelParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureLevelParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetTextureLevelParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] public static void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTextureLevelParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureLevelParameterivEXT")] public static unsafe void GetTextureLevelParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureLevelParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetTextureParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetTextureParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetTextureParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetTextureParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterfvEXT")] public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetTextureParameterIivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] public static void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTextureParameterIivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] public static unsafe void GetTextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureParameterIivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetTextureParameterIivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTextureParameterIivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIivEXT")] public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureParameterIivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")] public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetTextureParameterIuivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")] public static void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetTextureParameterIuivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterIuivEXT")] public static unsafe void GetTextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureParameterIuivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetTextureParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] public static void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTextureParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] public static unsafe void GetTextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetTextureParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] public static void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTextureParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glGetTextureParameterivEXT")] public static unsafe void GetTextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.GetTextureParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTextureParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.GetTextureParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_transform_feedback] /// Retrieve information about varying variables selected for transform feedback /// /// /// /// The name of the target program object. /// /// /// /// /// The index of the varying variable whose information to retrieve. /// /// /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// /// /// /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. /// /// /// /// /// The address of a variable that will receive the size of the varying. /// /// /// /// /// The address of a variable that will recieve the type of the varying. /// /// /// /// /// The address of a buffer into which will be written the name of the varying. /// /// [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glGetTransformFeedbackVaryingEXT")] public static void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ExtTransformFeedback type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.ExtTransformFeedback* type_ptr = &type) { Delegates.glGetTransformFeedbackVaryingEXT((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ExtTransformFeedback*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: EXT_transform_feedback] /// Retrieve information about varying variables selected for transform feedback /// /// /// /// The name of the target program object. /// /// /// /// /// The index of the varying variable whose information to retrieve. /// /// /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// /// /// /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. /// /// /// /// /// The address of a variable that will receive the size of the varying. /// /// /// /// /// The address of a variable that will recieve the type of the varying. /// /// /// /// /// The address of a buffer into which will be written the name of the varying. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glGetTransformFeedbackVaryingEXT")] public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ExtTransformFeedback* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTransformFeedbackVaryingEXT((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ExtTransformFeedback*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: EXT_transform_feedback] /// Retrieve information about varying variables selected for transform feedback /// /// /// /// The name of the target program object. /// /// /// /// /// The index of the varying variable whose information to retrieve. /// /// /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// /// /// /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. /// /// /// /// /// The address of a variable that will receive the size of the varying. /// /// /// /// /// The address of a variable that will recieve the type of the varying. /// /// /// /// /// The address of a buffer into which will be written the name of the varying. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glGetTransformFeedbackVaryingEXT")] public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.ExtTransformFeedback type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.ExtTransformFeedback* type_ptr = &type) { Delegates.glGetTransformFeedbackVaryingEXT((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.ExtTransformFeedback*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: EXT_transform_feedback] /// Retrieve information about varying variables selected for transform feedback /// /// /// /// The name of the target program object. /// /// /// /// /// The index of the varying variable whose information to retrieve. /// /// /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// /// /// /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. /// /// /// /// /// The address of a variable that will receive the size of the varying. /// /// /// /// /// The address of a variable that will recieve the type of the varying. /// /// /// /// /// The address of a buffer into which will be written the name of the varying. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glGetTransformFeedbackVaryingEXT")] public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.ExtTransformFeedback* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTransformFeedbackVaryingEXT((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.ExtTransformFeedback*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: EXT_bindable_uniform] [AutoGenerated(Category = "EXT_bindable_uniform", Version = "2.0", EntryPoint = "glGetUniformBufferSizeEXT")] public static Int32 GetUniformBufferSize(Int32 program, Int32 location) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetUniformBufferSizeEXT((UInt32)program, (Int32)location); #if DEBUG } #endif } /// [requires: EXT_bindable_uniform] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_bindable_uniform", Version = "2.0", EntryPoint = "glGetUniformBufferSizeEXT")] public static Int32 GetUniformBufferSize(UInt32 program, Int32 location) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetUniformBufferSizeEXT((UInt32)program, (Int32)location); #if DEBUG } #endif } /// [requires: EXT_bindable_uniform] [AutoGenerated(Category = "EXT_bindable_uniform", Version = "2.0", EntryPoint = "glGetUniformOffsetEXT")] public static IntPtr GetUniformOffset(Int32 program, Int32 location) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetUniformOffsetEXT((UInt32)program, (Int32)location); #if DEBUG } #endif } /// [requires: EXT_bindable_uniform] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_bindable_uniform", Version = "2.0", EntryPoint = "glGetUniformOffsetEXT")] public static IntPtr GetUniformOffset(UInt32 program, Int32 location) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetUniformOffsetEXT((UInt32)program, (Int32)location); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetUniformuivEXT")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetUniformuivEXT((UInt32)program, (Int32)location, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetUniformuivEXT")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetUniformuivEXT((UInt32)program, (Int32)location, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetUniformuivEXT")] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformuivEXT((UInt32)program, (Int32)location, (UInt32*)@params); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetUniformuivEXT")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetUniformuivEXT((UInt32)program, (Int32)location, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetUniformuivEXT")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetUniformuivEXT((UInt32)program, (Int32)location, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glGetUniformuivEXT")] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformuivEXT((UInt32)program, (Int32)location, (UInt32*)@params); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantBooleanvEXT")] public static void GetVariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = data) { Delegates.glGetVariantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantBooleanvEXT")] public static void GetVariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out bool data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = &data) { Delegates.glGetVariantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantBooleanvEXT")] public static unsafe void GetVariantBoolean(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVariantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantBooleanvEXT")] public static void GetVariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = data) { Delegates.glGetVariantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantBooleanvEXT")] public static void GetVariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out bool data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* data_ptr = &data) { Delegates.glGetVariantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantBooleanvEXT")] public static unsafe void GetVariantBoolean(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] bool* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVariantBooleanvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (bool*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantFloatvEXT")] public static void GetVariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = data) { Delegates.glGetVariantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantFloatvEXT")] public static void GetVariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Single data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = &data) { Delegates.glGetVariantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantFloatvEXT")] public static unsafe void GetVariantFloat(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVariantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantFloatvEXT")] public static void GetVariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = data) { Delegates.glGetVariantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantFloatvEXT")] public static void GetVariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Single data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* data_ptr = &data) { Delegates.glGetVariantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantFloatvEXT")] public static unsafe void GetVariantFloat(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Single* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVariantFloatvEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Single*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantIntegervEXT")] public static void GetVariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = data) { Delegates.glGetVariantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantIntegervEXT")] public static void GetVariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Int32 data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = &data) { Delegates.glGetVariantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantIntegervEXT")] public static unsafe void GetVariantInteger(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVariantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantIntegervEXT")] public static void GetVariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32[] data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = data) { Delegates.glGetVariantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantIntegervEXT")] public static void GetVariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] out Int32 data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* data_ptr = &data) { Delegates.glGetVariantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data_ptr); data = *data_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantIntegervEXT")] public static unsafe void GetVariantInteger(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] Int32* data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVariantIntegervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (Int32*)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVariantPointervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (IntPtr)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] T2[] data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetVariantPointervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] T2[,] data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetVariantPointervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] T2[,,] data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetVariantPointervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] ref T2 data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetVariantPointervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T2)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [OutAttribute] IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVariantPointervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (IntPtr)data); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] T2[] data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetVariantPointervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] T2[,] data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetVariantPointervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] T2[,,] data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetVariantPointervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glGetVariantPointervEXT")] public static void GetVariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader value, [InAttribute, OutAttribute] ref T2 data) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glGetVariantPointervEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)value, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T2)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")] public static void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram4 pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVertexAttribIivEXT((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram4)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")] public static unsafe void GetVertexAttribI(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram4 pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribIivEXT((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram4)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")] public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram4 pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVertexAttribIivEXT((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram4)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIivEXT")] public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram4 pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribIivEXT((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram4)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIuivEXT")] public static void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram4 pname, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetVertexAttribIuivEXT((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram4)pname, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glGetVertexAttribIuivEXT")] public static unsafe void GetVertexAttribI(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram4 pname, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribIuivEXT((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram4)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdvEXT")] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetVertexAttribLdvEXT((UInt32)index, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdvEXT")] public static void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetVertexAttribLdvEXT((UInt32)index, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdvEXT")] public static unsafe void GetVertexAttribL(Int32 index, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribLdvEXT((UInt32)index, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdvEXT")] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetVertexAttribLdvEXT((UInt32)index, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdvEXT")] public static void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetVertexAttribLdvEXT((UInt32)index, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLdvEXT")] public static unsafe void GetVertexAttribL(UInt32 index, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribLdvEXT((UInt32)index, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: EXT_histogram] /// Define histogram table /// /// /// /// The histogram whose parameters are to be set. Must be one of GL_HISTOGRAM or GL_PROXY_HISTOGRAM. /// /// /// /// /// The number of entries in the histogram table. Must be a power of 2. /// /// /// /// /// The format of entries in the histogram table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// If GL_TRUE, pixels will be consumed by the histogramming process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the minmax process after histogramming. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glHistogramEXT")] public static void Histogram(OpenTK.Graphics.OpenGL.ExtHistogram target, Int32 width, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, bool sink) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glHistogramEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (Int32)width, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (bool)sink); #if DEBUG } #endif } /// [requires: EXT_x11_sync_object] [AutoGenerated(Category = "EXT_x11_sync_object", Version = "3.2", EntryPoint = "glImportSyncEXT")] public static IntPtr ImportSync(OpenTK.Graphics.OpenGL.ExtX11SyncObject external_sync_type, IntPtr external_sync, Int32 flags) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glImportSyncEXT((OpenTK.Graphics.OpenGL.ExtX11SyncObject)external_sync_type, (IntPtr)external_sync, (UInt32)flags); #if DEBUG } #endif } /// [requires: EXT_x11_sync_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_x11_sync_object", Version = "3.2", EntryPoint = "glImportSyncEXT")] public static IntPtr ImportSync(OpenTK.Graphics.OpenGL.ExtX11SyncObject external_sync_type, IntPtr external_sync, UInt32 flags) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glImportSyncEXT((OpenTK.Graphics.OpenGL.ExtX11SyncObject)external_sync_type, (IntPtr)external_sync, (UInt32)flags); #if DEBUG } #endif } /// [requires: EXT_index_func] [AutoGenerated(Category = "EXT_index_func", Version = "1.1", EntryPoint = "glIndexFuncEXT")] public static void IndexFunc(OpenTK.Graphics.OpenGL.ExtIndexFunc func, Single @ref) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexFuncEXT((OpenTK.Graphics.OpenGL.ExtIndexFunc)func, (Single)@ref); #if DEBUG } #endif } /// [requires: EXT_index_material] [AutoGenerated(Category = "EXT_index_material", Version = "1.1", EntryPoint = "glIndexMaterialEXT")] public static void IndexMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.ExtIndexMaterial mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexMaterialEXT((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.ExtIndexMaterial)mode); #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of color indexes /// /// /// /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first index in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glIndexPointerEXT")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexPointerEXT((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of color indexes /// /// /// /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first index in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glIndexPointerEXT")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glIndexPointerEXT((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of color indexes /// /// /// /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first index in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glIndexPointerEXT")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glIndexPointerEXT((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of color indexes /// /// /// /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first index in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glIndexPointerEXT")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glIndexPointerEXT((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of color indexes /// /// /// /// Specifies the data type of each color index in the array. Symbolic constants GL_UNSIGNED_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive color indexes. If stride is 0, the color indexes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first index in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glIndexPointerEXT")] public static void IndexPointer(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glIndexPointerEXT((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glInsertComponentEXT")] public static void InsertComponent(Int32 res, Int32 src, Int32 num) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glInsertComponentEXT((UInt32)res, (UInt32)src, (UInt32)num); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glInsertComponentEXT")] public static void InsertComponent(UInt32 res, UInt32 src, UInt32 num) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glInsertComponentEXT((UInt32)res, (UInt32)src, (UInt32)num); #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glIsEnabledIndexedEXT")] public static bool IsEnabledIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsEnabledIndexedEXT((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index); #if DEBUG } #endif } /// [requires: EXT_draw_buffers2] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_draw_buffers2", Version = "2.0", EntryPoint = "glIsEnabledIndexedEXT")] public static bool IsEnabledIndexed(OpenTK.Graphics.OpenGL.IndexedEnableCap target, UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsEnabledIndexedEXT((OpenTK.Graphics.OpenGL.IndexedEnableCap)target, (UInt32)index); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Determine if a name corresponds to a framebuffer object /// /// /// /// Specifies a value that may be the name of a framebuffer object. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glIsFramebufferEXT")] public static bool IsFramebuffer(Int32 framebuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsFramebufferEXT((UInt32)framebuffer); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Determine if a name corresponds to a framebuffer object /// /// /// /// Specifies a value that may be the name of a framebuffer object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glIsFramebufferEXT")] public static bool IsFramebuffer(UInt32 framebuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsFramebufferEXT((UInt32)framebuffer); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Determine if a name corresponds to a renderbuffer object /// /// /// /// Specifies a value that may be the name of a renderbuffer object. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glIsRenderbufferEXT")] public static bool IsRenderbuffer(Int32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsRenderbufferEXT((UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Determine if a name corresponds to a renderbuffer object /// /// /// /// Specifies a value that may be the name of a renderbuffer object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glIsRenderbufferEXT")] public static bool IsRenderbuffer(UInt32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsRenderbufferEXT((UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Determine if a name corresponds to a texture /// /// /// /// Specifies a value that may be the name of a texture. /// /// [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glIsTextureEXT")] public static bool IsTexture(Int32 texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsTextureEXT((UInt32)texture); #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Determine if a name corresponds to a texture /// /// /// /// Specifies a value that may be the name of a texture. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glIsTextureEXT")] public static bool IsTexture(UInt32 texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsTextureEXT((UInt32)texture); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glIsVariantEnabledEXT")] public static bool IsVariantEnabled(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader cap) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsVariantEnabledEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)cap); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glIsVariantEnabledEXT")] public static bool IsVariantEnabled(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader cap) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsVariantEnabledEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)cap); #if DEBUG } #endif } /// [requires: EXT_compiled_vertex_array] [AutoGenerated(Category = "EXT_compiled_vertex_array", Version = "1.1", EntryPoint = "glLockArraysEXT")] public static void LockArrays(Int32 first, Int32 count) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLockArraysEXT((Int32)first, (Int32)count); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] public static unsafe IntPtr MapNamedBuffer(Int32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess access) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glMapNamedBufferEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)access); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferEXT")] public static unsafe IntPtr MapNamedBuffer(UInt32 buffer, OpenTK.Graphics.OpenGL.ExtDirectStateAccess access) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glMapNamedBufferEXT((UInt32)buffer, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)access); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] public static unsafe IntPtr MapNamedBufferRange(Int32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glMapNamedBufferRangeEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)length, (OpenTK.Graphics.OpenGL.BufferAccessMask)access); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMapNamedBufferRangeEXT")] public static unsafe IntPtr MapNamedBufferRange(UInt32 buffer, IntPtr offset, IntPtr length, OpenTK.Graphics.OpenGL.BufferAccessMask access) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glMapNamedBufferRangeEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)length, (OpenTK.Graphics.OpenGL.BufferAccessMask)access); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixFrustumEXT")] public static void MatrixFrustum(OpenTK.Graphics.OpenGL.MatrixMode mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixFrustumEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double)left, (Double)right, (Double)bottom, (Double)top, (Double)zNear, (Double)zFar); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoaddEXT")] public static void MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode mode, Double[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = m) { Delegates.glMatrixLoaddEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoaddEXT")] public static void MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode mode, ref Double m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = &m) { Delegates.glMatrixLoaddEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoaddEXT")] public static unsafe void MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode mode, Double* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixLoaddEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double*)m); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadfEXT")] public static void MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode mode, Single[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = m) { Delegates.glMatrixLoadfEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadfEXT")] public static void MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode mode, ref Single m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = &m) { Delegates.glMatrixLoadfEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadfEXT")] public static unsafe void MatrixLoad(OpenTK.Graphics.OpenGL.MatrixMode mode, Single* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixLoadfEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single*)m); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadIdentityEXT")] public static void MatrixLoadIdentity(OpenTK.Graphics.OpenGL.MatrixMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixLoadIdentityEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, Double[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = m) { Delegates.glMatrixLoadTransposedEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, ref Double m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = &m) { Delegates.glMatrixLoadTransposedEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadTransposedEXT")] public static unsafe void MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, Double* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixLoadTransposedEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double*)m); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, Single[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = m) { Delegates.glMatrixLoadTransposefEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] public static void MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, ref Single m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = &m) { Delegates.glMatrixLoadTransposefEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixLoadTransposefEXT")] public static unsafe void MatrixLoadTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, Single* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixLoadTransposefEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single*)m); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultdEXT")] public static void MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode mode, Double[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = m) { Delegates.glMatrixMultdEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultdEXT")] public static void MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode mode, ref Double m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = &m) { Delegates.glMatrixMultdEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultdEXT")] public static unsafe void MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode mode, Double* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixMultdEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double*)m); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultfEXT")] public static void MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode mode, Single[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = m) { Delegates.glMatrixMultfEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultfEXT")] public static void MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode mode, ref Single m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = &m) { Delegates.glMatrixMultfEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultfEXT")] public static unsafe void MatrixMult(OpenTK.Graphics.OpenGL.MatrixMode mode, Single* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixMultfEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single*)m); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, Double[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = m) { Delegates.glMatrixMultTransposedEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, ref Double m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* m_ptr = &m) { Delegates.glMatrixMultTransposedEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultTransposedEXT")] public static unsafe void MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, Double* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixMultTransposedEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double*)m); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, Single[] m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = m) { Delegates.glMatrixMultTransposefEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] public static void MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, ref Single m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* m_ptr = &m) { Delegates.glMatrixMultTransposefEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single*)m_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixMultTransposefEXT")] public static unsafe void MatrixMultTranspose(OpenTK.Graphics.OpenGL.MatrixMode mode, Single* m) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixMultTransposefEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single*)m); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixOrthoEXT")] public static void MatrixOrtho(OpenTK.Graphics.OpenGL.MatrixMode mode, Double left, Double right, Double bottom, Double top, Double zNear, Double zFar) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixOrthoEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double)left, (Double)right, (Double)bottom, (Double)top, (Double)zNear, (Double)zFar); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixPopEXT")] public static void MatrixPop(OpenTK.Graphics.OpenGL.MatrixMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixPopEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixPushEXT")] public static void MatrixPush(OpenTK.Graphics.OpenGL.MatrixMode mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixPushEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixRotatedEXT")] public static void MatrixRotate(OpenTK.Graphics.OpenGL.MatrixMode mode, Double angle, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixRotatedEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double)angle, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixRotatefEXT")] public static void MatrixRotate(OpenTK.Graphics.OpenGL.MatrixMode mode, Single angle, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixRotatefEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single)angle, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixScaledEXT")] public static void MatrixScale(OpenTK.Graphics.OpenGL.MatrixMode mode, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixScaledEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixScalefEXT")] public static void MatrixScale(OpenTK.Graphics.OpenGL.MatrixMode mode, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixScalefEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixTranslatedEXT")] public static void MatrixTranslate(OpenTK.Graphics.OpenGL.MatrixMode mode, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixTranslatedEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMatrixTranslatefEXT")] public static void MatrixTranslate(OpenTK.Graphics.OpenGL.MatrixMode mode, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMatrixTranslatefEXT((OpenTK.Graphics.OpenGL.MatrixMode)mode, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: EXT_shader_image_load_store] [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "4.1", EntryPoint = "glMemoryBarrierEXT")] public static void MemoryBarrier(Int32 barriers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMemoryBarrierEXT((UInt32)barriers); #if DEBUG } #endif } /// [requires: EXT_shader_image_load_store] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_shader_image_load_store", Version = "4.1", EntryPoint = "glMemoryBarrierEXT")] public static void MemoryBarrier(UInt32 barriers) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMemoryBarrierEXT((UInt32)barriers); #if DEBUG } #endif } /// [requires: EXT_histogram] /// Define minmax table /// /// /// /// The minmax table whose parameters are to be set. Must be GL_MINMAX. /// /// /// /// /// The format of entries in the minmax table. Must be one of GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// If GL_TRUE, pixels will be consumed by the minmax process and no drawing or texture loading will take place. If GL_FALSE, pixels will proceed to the final conversion process after minmax. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glMinmaxEXT")] public static void Minmax(OpenTK.Graphics.OpenGL.ExtHistogram target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, bool sink) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMinmaxEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (bool)sink); #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of starting indices in the enabled arrays. /// /// /// /// /// Points to an array of the number of indices to be rendered. /// /// /// /// /// Specifies the size of the first and count /// /// [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawArraysEXT")] public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] first, Int32[] count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* first_ptr = first) fixed (Int32* count_ptr = count) { Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of starting indices in the enabled arrays. /// /// /// /// /// Points to an array of the number of indices to be rendered. /// /// /// /// /// Specifies the size of the first and count /// /// [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawArraysEXT")] public static void MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 first, ref Int32 count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* first_ptr = &first) fixed (Int32* count_ptr = &count) { Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives from array data /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of starting indices in the enabled arrays. /// /// /// /// /// Points to an array of the number of indices to be rendered. /// /// /// /// /// Specifies the size of the first and count /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawArraysEXT")] public static unsafe void MultiDrawArrays(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* first, Int32* count, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiDrawArraysEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)first, (Int32*)count, (Int32)primcount); #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); } } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* count_ptr = &count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount); #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_multi_draw_arrays] /// Render multiple sets of primitives by specifying indices of array data elements /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY and GL_PATCHES are accepted. /// /// /// /// /// Points to an array of the elements counts. /// /// /// /// /// Specifies the type of the values in indices. Must be one of GL_UNSIGNED_BYTE, GL_UNSIGNED_SHORT, or GL_UNSIGNED_INT. /// /// /// /// /// Specifies a pointer to the location where the indices are stored. /// /// /// /// /// Specifies the size of the count array. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_multi_draw_arrays", Version = "1.1", EntryPoint = "glMultiDrawElementsEXT")] public static unsafe void MultiDrawElements(OpenTK.Graphics.OpenGL.BeginMode mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiDrawElementsEXT((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexBufferEXT")] public static void MultiTexBuffer(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexBufferEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (UInt32)buffer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexBufferEXT")] public static void MultiTexBuffer(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexBufferEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (UInt32)buffer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoordPointerEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glMultiTexCoordPointerEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glMultiTexCoordPointerEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glMultiTexCoordPointerEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexCoordPointerEXT")] public static void MultiTexCoordPointer(OpenTK.Graphics.OpenGL.TextureUnit texunit, Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glMultiTexCoordPointerEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfEXT")] public static void MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexEnvfEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfvEXT")] public static void MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glMultiTexEnvfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvfvEXT")] public static unsafe void MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexEnvfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnviEXT")] public static void MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexEnviEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvivEXT")] public static void MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glMultiTexEnvivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexEnvivEXT")] public static unsafe void MultiTexEnv(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureEnvTarget target, OpenTK.Graphics.OpenGL.TextureEnvParameter pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexEnvivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureEnvTarget)target, (OpenTK.Graphics.OpenGL.TextureEnvParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendEXT")] public static void MultiTexGend(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexGendEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double)param); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")] public static void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glMultiTexGendvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")] public static void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, ref Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glMultiTexGendvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGendvEXT")] public static unsafe void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexGendvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfEXT")] public static void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexGenfEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfvEXT")] public static void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glMultiTexGenfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenfvEXT")] public static unsafe void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexGenfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGeniEXT")] public static void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexGeniEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenivEXT")] public static void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glMultiTexGenivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexGenivEXT")] public static unsafe void MultiTexGen(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureCoordName coord, OpenTK.Graphics.OpenGL.TextureGenParameter pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexGenivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureCoordName)coord, (OpenTK.Graphics.OpenGL.TextureGenParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage1DEXT")] public static void MultiTexImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T8)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage2DEXT")] public static void MultiTexImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T9)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexImage3DEXT")] public static void MultiTexImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T10)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfEXT")] public static void MultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexParameterfEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Single)param); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfvEXT")] public static void MultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glMultiTexParameterfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterfvEXT")] public static unsafe void MultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexParameterfvEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameteriEXT")] public static void MultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexParameteriEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32)param); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")] public static void MultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glMultiTexParameterIivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")] public static void MultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glMultiTexParameterIivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIivEXT")] public static unsafe void MultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexParameterIivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")] public static void MultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glMultiTexParameterIuivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")] public static void MultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glMultiTexParameterIuivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterIuivEXT")] public static unsafe void MultiTexParameterI(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexParameterIuivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterivEXT")] public static void MultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glMultiTexParameterivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexParameterivEXT")] public static unsafe void MultiTexParameter(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexParameterivEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexRenderbufferEXT")] public static void MultiTexRenderbuffer(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexRenderbufferEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexRenderbufferEXT")] public static void MultiTexRenderbuffer(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexRenderbufferEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[] pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[,] pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[,,] pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage1DEXT")] public static void MultiTexSubImage1D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T7 pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T7)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage2DEXT")] public static void MultiTexSubImage2D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T9)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T11[] pixels) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T11[,] pixels) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T11[,,] pixels) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glMultiTexSubImage3DEXT")] public static void MultiTexSubImage3D(OpenTK.Graphics.OpenGL.TextureUnit texunit, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T11 pixels) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glMultiTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureUnit)texunit, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T11)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] public static void NamedBufferData(Int32 buffer, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedBufferDataEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)usage); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferDataEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)usage); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferDataEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)usage); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferDataEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)usage); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] public static void NamedBufferData(Int32 buffer, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferDataEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)usage); data = (T2)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] public static void NamedBufferData(UInt32 buffer, IntPtr size, IntPtr data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedBufferDataEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)usage); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferDataEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)usage); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferDataEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)usage); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] T2[,,] data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferDataEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)usage); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferDataEXT")] public static void NamedBufferData(UInt32 buffer, IntPtr size, [InAttribute, OutAttribute] ref T2 data, OpenTK.Graphics.OpenGL.ExtDirectStateAccess usage) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferDataEXT((UInt32)buffer, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)usage); data = (T2)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] public static void NamedBufferSubData(Int32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T3)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, IntPtr data) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] T3[,,] data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedBufferSubDataEXT")] public static void NamedBufferSubData(UInt32 buffer, IntPtr offset, IntPtr size, [InAttribute, OutAttribute] ref T3 data) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle data_ptr = GCHandle.Alloc(data, GCHandleType.Pinned); try { Delegates.glNamedBufferSubDataEXT((UInt32)buffer, (IntPtr)offset, (IntPtr)size, (IntPtr)data_ptr.AddrOfPinnedObject()); data = (T3)data_ptr.Target; } finally { data_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] public static void NamedCopyBufferSubData(Int32 readBuffer, Int32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedCopyBufferSubDataEXT((UInt32)readBuffer, (UInt32)writeBuffer, (IntPtr)readOffset, (IntPtr)writeOffset, (IntPtr)size); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedCopyBufferSubDataEXT")] public static void NamedCopyBufferSubData(UInt32 readBuffer, UInt32 writeBuffer, IntPtr readOffset, IntPtr writeOffset, IntPtr size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedCopyBufferSubDataEXT((UInt32)readBuffer, (UInt32)writeBuffer, (IntPtr)readOffset, (IntPtr)writeOffset, (IntPtr)size); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferRenderbufferEXT")] public static void NamedFramebufferRenderbuffer(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, Int32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferRenderbufferEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferRenderbufferEXT")] public static void NamedFramebufferRenderbuffer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.RenderbufferTarget renderbuffertarget, UInt32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferRenderbufferEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.RenderbufferTarget)renderbuffertarget, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture1DEXT")] public static void NamedFramebufferTexture1D(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferTexture1DEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture1DEXT")] public static void NamedFramebufferTexture1D(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferTexture1DEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture2DEXT")] public static void NamedFramebufferTexture2D(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferTexture2DEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture2DEXT")] public static void NamedFramebufferTexture2D(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferTexture2DEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture3DEXT")] public static void NamedFramebufferTexture3D(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, Int32 texture, Int32 level, Int32 zoffset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferTexture3DEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTexture3DEXT")] public static void NamedFramebufferTexture3D(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, OpenTK.Graphics.OpenGL.TextureTarget textarget, UInt32 texture, Int32 level, Int32 zoffset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferTexture3DEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (OpenTK.Graphics.OpenGL.TextureTarget)textarget, (UInt32)texture, (Int32)level, (Int32)zoffset); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureEXT")] public static void NamedFramebufferTexture(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferTextureEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureEXT")] public static void NamedFramebufferTexture(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferTextureEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureFaceEXT")] public static void NamedFramebufferTextureFace(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferTextureFaceEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.TextureTarget)face); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureFaceEXT")] public static void NamedFramebufferTextureFace(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, OpenTK.Graphics.OpenGL.TextureTarget face) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferTextureFaceEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (OpenTK.Graphics.OpenGL.TextureTarget)face); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureLayerEXT")] public static void NamedFramebufferTextureLayer(Int32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, Int32 texture, Int32 level, Int32 layer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferTextureLayerEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedFramebufferTextureLayerEXT")] public static void NamedFramebufferTextureLayer(UInt32 framebuffer, OpenTK.Graphics.OpenGL.FramebufferAttachment attachment, UInt32 texture, Int32 level, Int32 layer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedFramebufferTextureLayerEXT((UInt32)framebuffer, (OpenTK.Graphics.OpenGL.FramebufferAttachment)attachment, (UInt32)texture, (Int32)level, (Int32)layer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dEXT")] public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameter4dEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dEXT")] public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameter4dEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glNamedProgramLocalParameter4dvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, ref Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glNamedProgramLocalParameter4dvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] public static unsafe void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameter4dvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glNamedProgramLocalParameter4dvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, ref Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glNamedProgramLocalParameter4dvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4dvEXT")] public static unsafe void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameter4dvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Double*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fEXT")] public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameter4fEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fEXT")] public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameter4fEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glNamedProgramLocalParameter4fvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] public static void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glNamedProgramLocalParameter4fvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] public static unsafe void NamedProgramLocalParameter4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameter4fvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glNamedProgramLocalParameter4fvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] public static void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glNamedProgramLocalParameter4fvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameter4fvEXT")] public static unsafe void NamedProgramLocalParameter4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameter4fvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4iEXT")] public static void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameterI4iEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4iEXT")] public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameterI4iEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] public static void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glNamedProgramLocalParameterI4ivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] public static void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glNamedProgramLocalParameterI4ivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] public static unsafe void NamedProgramLocalParameterI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameterI4ivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glNamedProgramLocalParameterI4ivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glNamedProgramLocalParameterI4ivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4ivEXT")] public static unsafe void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameterI4ivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uiEXT")] public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameterI4uiEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")] public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glNamedProgramLocalParameterI4uivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")] public static void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, ref UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glNamedProgramLocalParameterI4uivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameterI4uivEXT")] public static unsafe void NamedProgramLocalParameterI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameterI4uivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (UInt32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] public static void NamedProgramLocalParameters4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 count, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glNamedProgramLocalParameters4fvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] public static void NamedProgramLocalParameters4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 count, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glNamedProgramLocalParameters4fvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] public static unsafe void NamedProgramLocalParameters4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 count, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameters4fvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] public static void NamedProgramLocalParameters4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glNamedProgramLocalParameters4fvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] public static void NamedProgramLocalParameters4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glNamedProgramLocalParameters4fvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParameters4fvEXT")] public static unsafe void NamedProgramLocalParameters4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParameters4fvEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] public static void NamedProgramLocalParametersI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 count, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glNamedProgramLocalParametersI4ivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] public static void NamedProgramLocalParametersI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 count, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glNamedProgramLocalParametersI4ivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] public static unsafe void NamedProgramLocalParametersI4(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, Int32 index, Int32 count, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParametersI4ivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glNamedProgramLocalParametersI4ivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glNamedProgramLocalParametersI4ivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4ivEXT")] public static unsafe void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParametersI4ivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")] public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glNamedProgramLocalParametersI4uivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")] public static void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, ref UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glNamedProgramLocalParametersI4uivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramLocalParametersI4uivEXT")] public static unsafe void NamedProgramLocalParametersI4(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, UInt32 index, Int32 count, UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramLocalParametersI4uivEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (UInt32)index, (Int32)count, (UInt32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, IntPtr @string) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)format, (Int32)len, (IntPtr)@string); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute] T4[] @string) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute] T4[,] @string) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute] T4[,,] @string) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] public static void NamedProgramString(Int32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute] ref T4 @string) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); @string = (T4)@string_ptr.Target; } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, IntPtr @string) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)format, (Int32)len, (IntPtr)@string); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute] T4[] @string) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute] T4[,] @string) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute] T4[,,] @string) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedProgramStringEXT")] public static void NamedProgramString(UInt32 program, OpenTK.Graphics.OpenGL.ExtDirectStateAccess target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess format, Int32 len, [InAttribute, OutAttribute] ref T4 @string) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glNamedProgramStringEXT((UInt32)program, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)format, (Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); @string = (T4)@string_ptr.Target; } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] public static void NamedRenderbufferStorage(Int32 renderbuffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedRenderbufferStorageEXT((UInt32)renderbuffer, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageEXT")] public static void NamedRenderbufferStorage(UInt32 renderbuffer, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedRenderbufferStorageEXT((UInt32)renderbuffer, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleCoverageEXT")] public static void NamedRenderbufferStorageMultisampleCoverage(Int32 renderbuffer, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedRenderbufferStorageMultisampleCoverageEXT((UInt32)renderbuffer, (Int32)coverageSamples, (Int32)colorSamples, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleCoverageEXT")] public static void NamedRenderbufferStorageMultisampleCoverage(UInt32 renderbuffer, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedRenderbufferStorageMultisampleCoverageEXT((UInt32)renderbuffer, (Int32)coverageSamples, (Int32)colorSamples, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] public static void NamedRenderbufferStorageMultisample(Int32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedRenderbufferStorageMultisampleEXT((UInt32)renderbuffer, (Int32)samples, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glNamedRenderbufferStorageMultisampleEXT")] public static void NamedRenderbufferStorageMultisample(UInt32 renderbuffer, Int32 samples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNamedRenderbufferStorageMultisampleEXT((UInt32)renderbuffer, (Int32)samples, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glNormalPointerEXT")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glNormalPointerEXT")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glNormalPointerEXT")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glNormalPointerEXT")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glNormalPointerEXT")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_pixel_transform] [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glPixelTransformParameterfEXT")] public static void PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelTransformParameterfEXT((OpenTK.Graphics.OpenGL.ExtPixelTransform)target, (OpenTK.Graphics.OpenGL.ExtPixelTransform)pname, (Single)param); #if DEBUG } #endif } /// [requires: EXT_pixel_transform] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glPixelTransformParameterfvEXT")] public static unsafe void PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelTransformParameterfvEXT((OpenTK.Graphics.OpenGL.ExtPixelTransform)target, (OpenTK.Graphics.OpenGL.ExtPixelTransform)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_pixel_transform] [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glPixelTransformParameteriEXT")] public static void PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelTransformParameteriEXT((OpenTK.Graphics.OpenGL.ExtPixelTransform)target, (OpenTK.Graphics.OpenGL.ExtPixelTransform)pname, (Int32)param); #if DEBUG } #endif } /// [requires: EXT_pixel_transform] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_pixel_transform", Version = "1.1", EntryPoint = "glPixelTransformParameterivEXT")] public static unsafe void PixelTransformParameter(OpenTK.Graphics.OpenGL.ExtPixelTransform target, OpenTK.Graphics.OpenGL.ExtPixelTransform pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelTransformParameterivEXT((OpenTK.Graphics.OpenGL.ExtPixelTransform)target, (OpenTK.Graphics.OpenGL.ExtPixelTransform)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_point_parameters] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "EXT_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfEXT")] public static void PointParameter(OpenTK.Graphics.OpenGL.ExtPointParameters pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointParameterfEXT((OpenTK.Graphics.OpenGL.ExtPointParameters)pname, (Single)param); #if DEBUG } #endif } /// [requires: EXT_point_parameters] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "EXT_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvEXT")] public static void PointParameter(OpenTK.Graphics.OpenGL.ExtPointParameters pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glPointParameterfvEXT((OpenTK.Graphics.OpenGL.ExtPointParameters)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_point_parameters] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvEXT")] public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.ExtPointParameters pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointParameterfvEXT((OpenTK.Graphics.OpenGL.ExtPointParameters)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_polygon_offset] /// Set the scale and units used to calculate depth values /// /// /// /// Specifies a scale factor that is used to create a variable depth offset for each polygon. The initial value is 0. /// /// /// /// /// Is multiplied by an implementation-specific value to create a constant depth offset. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_polygon_offset", Version = "1.0", EntryPoint = "glPolygonOffsetEXT")] public static void PolygonOffset(Single factor, Single bias) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPolygonOffsetEXT((Single)factor, (Single)bias); #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Set texture residence priority /// /// /// /// Specifies the number of textures to be prioritized. /// /// /// /// /// Specifies an array containing the names of the textures to be prioritized. /// /// /// /// /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. /// /// [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glPrioritizeTexturesEXT")] public static void PrioritizeTextures(Int32 n, Int32[] textures, Single[] priorities) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = textures) fixed (Single* priorities_ptr = priorities) { Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Set texture residence priority /// /// /// /// Specifies the number of textures to be prioritized. /// /// /// /// /// Specifies an array containing the names of the textures to be prioritized. /// /// /// /// /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. /// /// [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glPrioritizeTexturesEXT")] public static void PrioritizeTextures(Int32 n, ref Int32 textures, ref Single priorities) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textures_ptr = &textures) fixed (Single* priorities_ptr = &priorities) { Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Set texture residence priority /// /// /// /// Specifies the number of textures to be prioritized. /// /// /// /// /// Specifies an array containing the names of the textures to be prioritized. /// /// /// /// /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glPrioritizeTexturesEXT")] public static unsafe void PrioritizeTextures(Int32 n, Int32* textures, Single* priorities) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures, (Single*)priorities); #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Set texture residence priority /// /// /// /// Specifies the number of textures to be prioritized. /// /// /// /// /// Specifies an array containing the names of the textures to be prioritized. /// /// /// /// /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glPrioritizeTexturesEXT")] public static void PrioritizeTextures(Int32 n, UInt32[] textures, Single[] priorities) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = textures) fixed (Single* priorities_ptr = priorities) { Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Set texture residence priority /// /// /// /// Specifies the number of textures to be prioritized. /// /// /// /// /// Specifies an array containing the names of the textures to be prioritized. /// /// /// /// /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glPrioritizeTexturesEXT")] public static void PrioritizeTextures(Int32 n, ref UInt32 textures, ref Single priorities) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textures_ptr = &textures) fixed (Single* priorities_ptr = &priorities) { Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures_ptr, (Single*)priorities_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_object] /// Set texture residence priority /// /// /// /// Specifies the number of textures to be prioritized. /// /// /// /// /// Specifies an array containing the names of the textures to be prioritized. /// /// /// /// /// Specifies an array containing the texture priorities. A priority given in an element of priorities applies to the texture named by the corresponding element of textures. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_object", Version = "1.0", EntryPoint = "glPrioritizeTexturesEXT")] public static unsafe void PrioritizeTextures(Int32 n, UInt32* textures, Single* priorities) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPrioritizeTexturesEXT((Int32)n, (UInt32*)textures, (Single*)priorities); #if DEBUG } #endif } /// [requires: EXT_gpu_program_parameters] [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramEnvParameters4fvEXT")] public static void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glProgramEnvParameters4fvEXT((OpenTK.Graphics.OpenGL.ExtGpuProgramParameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_program_parameters] [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramEnvParameters4fvEXT")] public static void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glProgramEnvParameters4fvEXT((OpenTK.Graphics.OpenGL.ExtGpuProgramParameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramEnvParameters4fvEXT")] public static unsafe void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameters4fvEXT((OpenTK.Graphics.OpenGL.ExtGpuProgramParameters)target, (UInt32)index, (Int32)count, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramEnvParameters4fvEXT")] public static void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glProgramEnvParameters4fvEXT((OpenTK.Graphics.OpenGL.ExtGpuProgramParameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramEnvParameters4fvEXT")] public static void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glProgramEnvParameters4fvEXT((OpenTK.Graphics.OpenGL.ExtGpuProgramParameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramEnvParameters4fvEXT")] public static unsafe void ProgramEnvParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameters4fvEXT((OpenTK.Graphics.OpenGL.ExtGpuProgramParameters)target, (UInt32)index, (Int32)count, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_gpu_program_parameters] [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramLocalParameters4fvEXT")] public static void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glProgramLocalParameters4fvEXT((OpenTK.Graphics.OpenGL.ExtGpuProgramParameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_program_parameters] [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramLocalParameters4fvEXT")] public static void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glProgramLocalParameters4fvEXT((OpenTK.Graphics.OpenGL.ExtGpuProgramParameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramLocalParameters4fvEXT")] public static unsafe void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, Int32 index, Int32 count, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameters4fvEXT((OpenTK.Graphics.OpenGL.ExtGpuProgramParameters)target, (UInt32)index, (Int32)count, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramLocalParameters4fvEXT")] public static void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glProgramLocalParameters4fvEXT((OpenTK.Graphics.OpenGL.ExtGpuProgramParameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramLocalParameters4fvEXT")] public static void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glProgramLocalParameters4fvEXT((OpenTK.Graphics.OpenGL.ExtGpuProgramParameters)target, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_program_parameters] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_program_parameters", Version = "1.2", EntryPoint = "glProgramLocalParameters4fvEXT")] public static unsafe void ProgramLocalParameters4(OpenTK.Graphics.OpenGL.ExtGpuProgramParameters target, UInt32 index, Int32 count, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameters4fvEXT((OpenTK.Graphics.OpenGL.ExtGpuProgramParameters)target, (UInt32)index, (Int32)count, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_geometry_shader4] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [AutoGenerated(Category = "EXT_geometry_shader4", Version = "2.0", EntryPoint = "glProgramParameteriEXT")] public static void ProgramParameter(Int32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameteriEXT((UInt32)program, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32)value); #if DEBUG } #endif } /// [requires: EXT_geometry_shader4] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_geometry_shader4", Version = "2.0", EntryPoint = "glProgramParameteriEXT")] public static void ProgramParameter(UInt32 program, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameteriEXT((UInt32)program, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1dEXT((UInt32)program, (Int32)location, (Double)x); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1dEXT((UInt32)program, (Int32)location, (Double)x); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dvEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform1dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dvEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform1dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dvEXT")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dvEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform1dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dvEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform1dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform1dvEXT")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Single v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1fEXT((UInt32)program, (Int32)location, (Single)v0); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Single v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1fEXT((UInt32)program, (Int32)location, (Single)v0); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fvEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fvEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fvEXT")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fvEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fvEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1fvEXT")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1iEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1iEXT((UInt32)program, (Int32)location, (Int32)v0); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1iEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1iEXT((UInt32)program, (Int32)location, (Int32)v0); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1ivEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1ivEXT")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1ivEXT")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1ivEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1ivEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1ivEXT")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1uiEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, UInt32 v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1uiEXT((UInt32)program, (Int32)location, (UInt32)v0); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1uivEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glProgramUniform1uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1uivEXT")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glProgramUniform1uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform1uivEXT")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2dEXT((UInt32)program, (Int32)location, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2dEXT((UInt32)program, (Int32)location, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dvEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform2dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dvEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform2dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dvEXT")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dvEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform2dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dvEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform2dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform2dvEXT")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Single v0, Single v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Single v0, Single v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fvEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fvEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fvEXT")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fvEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fvEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2fvEXT")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2iEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 v0, Int32 v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2iEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 v0, Int32 v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2ivEXT")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform2ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2ivEXT")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2ivEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform2ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2ivEXT")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2uiEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, UInt32 v0, UInt32 v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2uiEXT((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2uivEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glProgramUniform2uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2uivEXT")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glProgramUniform2uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform2uivEXT")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3dEXT((UInt32)program, (Int32)location, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3dEXT((UInt32)program, (Int32)location, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dvEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform3dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dvEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform3dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dvEXT")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dvEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform3dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dvEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform3dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform3dvEXT")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Single v0, Single v1, Single v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Single v0, Single v1, Single v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fvEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fvEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fvEXT")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fvEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fvEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3fvEXT")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3iEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3iEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3ivEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3ivEXT")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3ivEXT")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3ivEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3ivEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3ivEXT")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3uiEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3uiEXT((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3uivEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glProgramUniform3uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3uivEXT")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glProgramUniform3uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform3uivEXT")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4dEXT((UInt32)program, (Int32)location, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4dEXT((UInt32)program, (Int32)location, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dvEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform4dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dvEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform4dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dvEXT")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dvEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniform4dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dvEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniform4dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniform4dvEXT")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4dvEXT((UInt32)program, (Int32)location, (Int32)count, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Single v0, Single v1, Single v2, Single v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4fEXT((UInt32)program, (Int32)location, (Single)v0, (Single)v1, (Single)v2, (Single)v3); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fvEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fvEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fvEXT")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fvEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fvEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4fvEXT")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4fvEXT((UInt32)program, (Int32)location, (Int32)count, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4iEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4iEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4iEXT((UInt32)program, (Int32)location, (Int32)v0, (Int32)v1, (Int32)v2, (Int32)v3); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4ivEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4ivEXT")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4ivEXT")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4ivEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4ivEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4ivEXT")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4ivEXT((UInt32)program, (Int32)location, (Int32)count, (Int32*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4uiEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4uiEXT((UInt32)program, (Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4uivEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glProgramUniform4uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4uivEXT")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glProgramUniform4uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniform4uivEXT")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4uivEXT((UInt32)program, (Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2dvEXT")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2dvEXT")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2dvEXT")] public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2dvEXT")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2dvEXT")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2dvEXT")] public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] public static void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] public static unsafe void ProgramUniformMatrix2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] public static void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2fvEXT")] public static unsafe void ProgramUniformMatrix2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix2x3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix2x3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix2x3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix2x3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x3dvEXT")] public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] public static void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] public static unsafe void ProgramUniformMatrix2x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] public static void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x3fvEXT")] public static unsafe void ProgramUniformMatrix2x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix2x4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix2x4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix2x4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix2x4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix2x4dvEXT")] public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] public static void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] public static unsafe void ProgramUniformMatrix2x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] public static void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix2x4fvEXT")] public static unsafe void ProgramUniformMatrix2x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix2x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3dvEXT")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3dvEXT")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3dvEXT")] public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3dvEXT")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3dvEXT")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3dvEXT")] public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] public static void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] public static unsafe void ProgramUniformMatrix3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] public static void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3fvEXT")] public static unsafe void ProgramUniformMatrix3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix3x2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix3x2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix3x2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix3x2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x2dvEXT")] public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] public static void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] public static unsafe void ProgramUniformMatrix3x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] public static void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x2fvEXT")] public static unsafe void ProgramUniformMatrix3x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix3x4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix3x4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix3x4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix3x4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix3x4dvEXT")] public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] public static void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] public static unsafe void ProgramUniformMatrix3x4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] public static void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix3x4fvEXT")] public static unsafe void ProgramUniformMatrix3x4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix3x4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4dvEXT")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4dvEXT")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4dvEXT")] public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4dvEXT")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4dvEXT")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4dvEXT")] public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] public static void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] public static unsafe void ProgramUniformMatrix4(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] public static void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4fvEXT")] public static unsafe void ProgramUniformMatrix4(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix4x2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix4x2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix4x2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix4x2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x2dvEXT")] public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x2dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] public static void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] public static unsafe void ProgramUniformMatrix4x2(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] public static void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x2fvEXT")] public static unsafe void ProgramUniformMatrix4x2(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x2fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix4x3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix4x3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = value) { Delegates.glProgramUniformMatrix4x3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Double value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* value_ptr = &value) { Delegates.glProgramUniformMatrix4x3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "1.2", EntryPoint = "glProgramUniformMatrix4x3dvEXT")] public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Double* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x3dvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Double*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] public static void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] public static unsafe void ProgramUniformMatrix4x3(Int32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = value) { Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] public static void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, ref Single value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* value_ptr = &value) { Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glProgramUniformMatrix4x3fvEXT")] public static unsafe void ProgramUniformMatrix4x3(UInt32 program, Int32 location, Int32 count, bool transpose, Single* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformMatrix4x3fvEXT((UInt32)program, (Int32)location, (Int32)count, (bool)transpose, (Single*)value); #if DEBUG } #endif } /// [requires: EXT_provoking_vertex] /// Specifiy the vertex to be used as the source of data for flat shaded varyings /// /// /// /// Specifies the vertex to be used as the source of data for flat shaded varyings. /// /// [AutoGenerated(Category = "EXT_provoking_vertex", Version = "2.1", EntryPoint = "glProvokingVertexEXT")] public static void ProvokingVertex(OpenTK.Graphics.OpenGL.ExtProvokingVertex mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProvokingVertexEXT((OpenTK.Graphics.OpenGL.ExtProvokingVertex)mode); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glPushClientAttribDefaultEXT")] public static void PushClientAttribDefault(OpenTK.Graphics.OpenGL.ClientAttribMask mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPushClientAttribDefaultEXT((OpenTK.Graphics.OpenGL.ClientAttribMask)mask); #if DEBUG } #endif } /// [requires: EXT_framebuffer_object] /// Establish data storage, format and dimensions of a renderbuffer object's image /// /// /// /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the internal format to use for the renderbuffer object's image. /// /// /// /// /// Specifies the width of the renderbuffer, in pixels. /// /// /// /// /// Specifies the height of the renderbuffer, in pixels. /// /// [AutoGenerated(Category = "EXT_framebuffer_object", Version = "1.2", EntryPoint = "glRenderbufferStorageEXT")] public static void RenderbufferStorage(OpenTK.Graphics.OpenGL.RenderbufferTarget target, OpenTK.Graphics.OpenGL.RenderbufferStorage internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRenderbufferStorageEXT((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (OpenTK.Graphics.OpenGL.RenderbufferStorage)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_framebuffer_multisample] /// Establish data storage, format, dimensions and sample count of a renderbuffer object's image /// /// /// /// Specifies a binding to which the target of the allocation and must be GL_RENDERBUFFER. /// /// /// /// /// Specifies the number of samples to be used for the renderbuffer object's storage. /// /// /// /// /// Specifies the internal format to use for the renderbuffer object's image. /// /// /// /// /// Specifies the width of the renderbuffer, in pixels. /// /// /// /// /// Specifies the height of the renderbuffer, in pixels. /// /// [AutoGenerated(Category = "EXT_framebuffer_multisample", Version = "1.5", EntryPoint = "glRenderbufferStorageMultisampleEXT")] public static void RenderbufferStorageMultisample(OpenTK.Graphics.OpenGL.ExtFramebufferMultisample target, Int32 samples, OpenTK.Graphics.OpenGL.ExtFramebufferMultisample internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRenderbufferStorageMultisampleEXT((OpenTK.Graphics.OpenGL.ExtFramebufferMultisample)target, (Int32)samples, (OpenTK.Graphics.OpenGL.ExtFramebufferMultisample)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: EXT_histogram] /// Reset histogram table entries to zero /// /// /// /// Must be GL_HISTOGRAM. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glResetHistogramEXT")] public static void ResetHistogram(OpenTK.Graphics.OpenGL.ExtHistogram target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glResetHistogramEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target); #if DEBUG } #endif } /// [requires: EXT_histogram] /// Reset minmax table entries to initial values /// /// /// /// Must be GL_MINMAX. /// /// [AutoGenerated(Category = "EXT_histogram", Version = "1.0", EntryPoint = "glResetMinmaxEXT")] public static void ResetMinmax(OpenTK.Graphics.OpenGL.ExtHistogram target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glResetMinmaxEXT((OpenTK.Graphics.OpenGL.ExtHistogram)target); #if DEBUG } #endif } /// [requires: EXT_multisample] [AutoGenerated(Category = "EXT_multisample", Version = "1.0", EntryPoint = "glSampleMaskEXT")] public static void SampleMask(Single value, bool invert) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSampleMaskEXT((Single)value, (bool)invert); #if DEBUG } #endif } /// [requires: EXT_multisample] [AutoGenerated(Category = "EXT_multisample", Version = "1.0", EntryPoint = "glSamplePatternEXT")] public static void SamplePattern(OpenTK.Graphics.OpenGL.ExtMultisample pattern) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplePatternEXT((OpenTK.Graphics.OpenGL.ExtMultisample)pattern); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3bEXT")] public static void SecondaryColor3(SByte red, SByte green, SByte blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3bEXT((SByte)red, (SByte)green, (SByte)blue); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3bvEXT")] public static void SecondaryColor3(SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glSecondaryColor3bvEXT((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3bvEXT")] public static void SecondaryColor3(ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glSecondaryColor3bvEXT((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3bvEXT")] public static unsafe void SecondaryColor3(SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3bvEXT((SByte*)v); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3dEXT")] public static void SecondaryColor3(Double red, Double green, Double blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3dEXT((Double)red, (Double)green, (Double)blue); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3dvEXT")] public static void SecondaryColor3(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glSecondaryColor3dvEXT((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3dvEXT")] public static void SecondaryColor3(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glSecondaryColor3dvEXT((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3dvEXT")] public static unsafe void SecondaryColor3(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3dvEXT((Double*)v); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3fEXT")] public static void SecondaryColor3(Single red, Single green, Single blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3fEXT((Single)red, (Single)green, (Single)blue); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3fvEXT")] public static void SecondaryColor3(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glSecondaryColor3fvEXT((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3fvEXT")] public static void SecondaryColor3(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glSecondaryColor3fvEXT((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3fvEXT")] public static unsafe void SecondaryColor3(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3fvEXT((Single*)v); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3iEXT")] public static void SecondaryColor3(Int32 red, Int32 green, Int32 blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3iEXT((Int32)red, (Int32)green, (Int32)blue); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ivEXT")] public static void SecondaryColor3(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glSecondaryColor3ivEXT((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ivEXT")] public static void SecondaryColor3(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glSecondaryColor3ivEXT((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ivEXT")] public static unsafe void SecondaryColor3(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3ivEXT((Int32*)v); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3sEXT")] public static void SecondaryColor3(Int16 red, Int16 green, Int16 blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3sEXT((Int16)red, (Int16)green, (Int16)blue); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3svEXT")] public static void SecondaryColor3(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glSecondaryColor3svEXT((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3svEXT")] public static void SecondaryColor3(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glSecondaryColor3svEXT((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3svEXT")] public static unsafe void SecondaryColor3(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3svEXT((Int16*)v); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ubEXT")] public static void SecondaryColor3(Byte red, Byte green, Byte blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3ubEXT((Byte)red, (Byte)green, (Byte)blue); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ubvEXT")] public static void SecondaryColor3(Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glSecondaryColor3ubvEXT((Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ubvEXT")] public static void SecondaryColor3(ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glSecondaryColor3ubvEXT((Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3ubvEXT")] public static unsafe void SecondaryColor3(Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3ubvEXT((Byte*)v); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3uiEXT")] public static void SecondaryColor3(UInt32 red, UInt32 green, UInt32 blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3uiEXT((UInt32)red, (UInt32)green, (UInt32)blue); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3uivEXT")] public static void SecondaryColor3(UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glSecondaryColor3uivEXT((UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3uivEXT")] public static void SecondaryColor3(ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glSecondaryColor3uivEXT((UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3uivEXT")] public static unsafe void SecondaryColor3(UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3uivEXT((UInt32*)v); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3usEXT")] public static void SecondaryColor3(UInt16 red, UInt16 green, UInt16 blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3usEXT((UInt16)red, (UInt16)green, (UInt16)blue); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3usvEXT")] public static void SecondaryColor3(UInt16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = v) { Delegates.glSecondaryColor3usvEXT((UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3usvEXT")] public static void SecondaryColor3(ref UInt16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = &v) { Delegates.glSecondaryColor3usvEXT((UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Set the current secondary color /// /// /// /// Specify new red, green, and blue values for the current secondary color. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColor3usvEXT")] public static unsafe void SecondaryColor3(UInt16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3usvEXT((UInt16*)v); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Define an array of secondary colors /// /// /// /// Specifies the number of components per color. Must be 3. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColorPointerEXT")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColorPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Define an array of secondary colors /// /// /// /// Specifies the number of components per color. Must be 3. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColorPointerEXT")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glSecondaryColorPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Define an array of secondary colors /// /// /// /// Specifies the number of components per color. Must be 3. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColorPointerEXT")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glSecondaryColorPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Define an array of secondary colors /// /// /// /// Specifies the number of components per color. Must be 3. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColorPointerEXT")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glSecondaryColorPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_secondary_color] /// Define an array of secondary colors /// /// /// /// Specifies the number of components per color. Must be 3. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_secondary_color", Version = "1.1", EntryPoint = "glSecondaryColorPointerEXT")] public static void SecondaryColorPointer(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glSecondaryColorPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, IntPtr column) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSeparableFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column); #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, [InAttribute, OutAttribute] T7[] column) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, [InAttribute, OutAttribute] T7[,] column) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, [InAttribute, OutAttribute] T7[,,] column) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject()); } finally { column_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr row, [InAttribute, OutAttribute] ref T7 column) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row, (IntPtr)column_ptr.AddrOfPinnedObject()); column = (T7)column_ptr.Target; } finally { column_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] row, [InAttribute, OutAttribute] T7[,,] column) where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] row, [InAttribute, OutAttribute] T7[,,] column) where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] row, [InAttribute, OutAttribute] T7[,,] column) where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject()); } finally { row_ptr.Free(); column_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_convolution] /// Define a separable two-dimensional convolution filter /// /// /// /// Must be GL_SEPARABLE_2D. /// /// /// /// /// The internal format of the convolution filter kernel. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The number of elements in the pixel array referenced by row. (This is the width of the separable filter kernel.) /// /// /// /// /// The number of elements in the pixel array referenced by column. (This is the height of the separable filter kernel.) /// /// /// /// /// The format of the pixel data in row and column. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_RGB, GL_BGR, GL_RGBA, GL_BGRA, GL_INTENSITY, GL_LUMINANCE, and GL_LUMINANCE_ALPHA. /// /// /// /// /// The type of the pixel data in row and column. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the row filter kernel. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the column filter kernel. /// /// [AutoGenerated(Category = "EXT_convolution", Version = "1.0", EntryPoint = "glSeparableFilter2DEXT")] public static void SeparableFilter2D(OpenTK.Graphics.OpenGL.ExtConvolution target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 row, [InAttribute, OutAttribute] T7[,,] column) where T6 : struct where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle row_ptr = GCHandle.Alloc(row, GCHandleType.Pinned); GCHandle column_ptr = GCHandle.Alloc(column, GCHandleType.Pinned); try { Delegates.glSeparableFilter2DEXT((OpenTK.Graphics.OpenGL.ExtConvolution)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)row_ptr.AddrOfPinnedObject(), (IntPtr)column_ptr.AddrOfPinnedObject()); row = (T6)row_ptr.Target; } finally { row_ptr.Free(); column_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, IntPtr addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSetInvariantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[] addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetInvariantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,] addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetInvariantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,,] addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetInvariantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] ref T2 addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetInvariantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); addr = (T2)addr_ptr.Target; } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, IntPtr addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSetInvariantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[] addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetInvariantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,] addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetInvariantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,,] addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetInvariantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetInvariantEXT")] public static void SetInvariant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] ref T2 addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetInvariantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); addr = (T2)addr_ptr.Target; } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, IntPtr addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSetLocalConstantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[] addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetLocalConstantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,] addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetLocalConstantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,,] addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetLocalConstantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] ref T2 addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetLocalConstantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); addr = (T2)addr_ptr.Target; } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, IntPtr addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSetLocalConstantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[] addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetLocalConstantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,] addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetLocalConstantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] T2[,,] addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetLocalConstantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSetLocalConstantEXT")] public static void SetLocalConstant(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, [InAttribute, OutAttribute] ref T2 addr) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glSetLocalConstantEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (IntPtr)addr_ptr.AddrOfPinnedObject()); addr = (T2)addr_ptr.Target; } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glShaderOp1EXT")] public static void ShaderOp1(OpenTK.Graphics.OpenGL.ExtVertexShader op, Int32 res, Int32 arg1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShaderOp1EXT((OpenTK.Graphics.OpenGL.ExtVertexShader)op, (UInt32)res, (UInt32)arg1); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glShaderOp1EXT")] public static void ShaderOp1(OpenTK.Graphics.OpenGL.ExtVertexShader op, UInt32 res, UInt32 arg1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShaderOp1EXT((OpenTK.Graphics.OpenGL.ExtVertexShader)op, (UInt32)res, (UInt32)arg1); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glShaderOp2EXT")] public static void ShaderOp2(OpenTK.Graphics.OpenGL.ExtVertexShader op, Int32 res, Int32 arg1, Int32 arg2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShaderOp2EXT((OpenTK.Graphics.OpenGL.ExtVertexShader)op, (UInt32)res, (UInt32)arg1, (UInt32)arg2); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glShaderOp2EXT")] public static void ShaderOp2(OpenTK.Graphics.OpenGL.ExtVertexShader op, UInt32 res, UInt32 arg1, UInt32 arg2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShaderOp2EXT((OpenTK.Graphics.OpenGL.ExtVertexShader)op, (UInt32)res, (UInt32)arg1, (UInt32)arg2); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glShaderOp3EXT")] public static void ShaderOp3(OpenTK.Graphics.OpenGL.ExtVertexShader op, Int32 res, Int32 arg1, Int32 arg2, Int32 arg3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShaderOp3EXT((OpenTK.Graphics.OpenGL.ExtVertexShader)op, (UInt32)res, (UInt32)arg1, (UInt32)arg2, (UInt32)arg3); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glShaderOp3EXT")] public static void ShaderOp3(OpenTK.Graphics.OpenGL.ExtVertexShader op, UInt32 res, UInt32 arg1, UInt32 arg2, UInt32 arg3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glShaderOp3EXT((OpenTK.Graphics.OpenGL.ExtVertexShader)op, (UInt32)res, (UInt32)arg1, (UInt32)arg2, (UInt32)arg3); #if DEBUG } #endif } /// [requires: EXT_stencil_clear_tag] [AutoGenerated(Category = "EXT_stencil_clear_tag", Version = "1.5", EntryPoint = "glStencilClearTagEXT")] public static void StencilClearTag(Int32 stencilTagBits, Int32 stencilClearTag) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilClearTagEXT((Int32)stencilTagBits, (UInt32)stencilClearTag); #if DEBUG } #endif } /// [requires: EXT_stencil_clear_tag] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_stencil_clear_tag", Version = "1.5", EntryPoint = "glStencilClearTagEXT")] public static void StencilClearTag(Int32 stencilTagBits, UInt32 stencilClearTag) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStencilClearTagEXT((Int32)stencilTagBits, (UInt32)stencilClearTag); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSwizzleEXT")] public static void Swizzle(Int32 res, Int32 @in, OpenTK.Graphics.OpenGL.ExtVertexShader outX, OpenTK.Graphics.OpenGL.ExtVertexShader outY, OpenTK.Graphics.OpenGL.ExtVertexShader outZ, OpenTK.Graphics.OpenGL.ExtVertexShader outW) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSwizzleEXT((UInt32)res, (UInt32)@in, (OpenTK.Graphics.OpenGL.ExtVertexShader)outX, (OpenTK.Graphics.OpenGL.ExtVertexShader)outY, (OpenTK.Graphics.OpenGL.ExtVertexShader)outZ, (OpenTK.Graphics.OpenGL.ExtVertexShader)outW); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glSwizzleEXT")] public static void Swizzle(UInt32 res, UInt32 @in, OpenTK.Graphics.OpenGL.ExtVertexShader outX, OpenTK.Graphics.OpenGL.ExtVertexShader outY, OpenTK.Graphics.OpenGL.ExtVertexShader outZ, OpenTK.Graphics.OpenGL.ExtVertexShader outW) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSwizzleEXT((UInt32)res, (UInt32)@in, (OpenTK.Graphics.OpenGL.ExtVertexShader)outX, (OpenTK.Graphics.OpenGL.ExtVertexShader)outY, (OpenTK.Graphics.OpenGL.ExtVertexShader)outZ, (OpenTK.Graphics.OpenGL.ExtVertexShader)outW); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bEXT")] public static void Tangent3(Byte tx, Byte ty, Byte tz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangent3bEXT((SByte)tx, (SByte)ty, (SByte)tz); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bEXT")] public static void Tangent3(SByte tx, SByte ty, SByte tz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangent3bEXT((SByte)tx, (SByte)ty, (SByte)tz); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bvEXT")] public static void Tangent3(Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glTangent3bvEXT((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bvEXT")] public static void Tangent3(ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glTangent3bvEXT((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bvEXT")] public static unsafe void Tangent3(Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangent3bvEXT((SByte*)v); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bvEXT")] public static void Tangent3(SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glTangent3bvEXT((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bvEXT")] public static void Tangent3(ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glTangent3bvEXT((SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3bvEXT")] public static unsafe void Tangent3(SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangent3bvEXT((SByte*)v); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3dEXT")] public static void Tangent3(Double tx, Double ty, Double tz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangent3dEXT((Double)tx, (Double)ty, (Double)tz); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3dvEXT")] public static void Tangent3(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glTangent3dvEXT((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3dvEXT")] public static void Tangent3(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glTangent3dvEXT((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3dvEXT")] public static unsafe void Tangent3(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangent3dvEXT((Double*)v); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3fEXT")] public static void Tangent3(Single tx, Single ty, Single tz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangent3fEXT((Single)tx, (Single)ty, (Single)tz); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3fvEXT")] public static void Tangent3(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glTangent3fvEXT((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3fvEXT")] public static void Tangent3(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glTangent3fvEXT((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3fvEXT")] public static unsafe void Tangent3(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangent3fvEXT((Single*)v); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3iEXT")] public static void Tangent3(Int32 tx, Int32 ty, Int32 tz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangent3iEXT((Int32)tx, (Int32)ty, (Int32)tz); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3ivEXT")] public static void Tangent3(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glTangent3ivEXT((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3ivEXT")] public static void Tangent3(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glTangent3ivEXT((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3ivEXT")] public static unsafe void Tangent3(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangent3ivEXT((Int32*)v); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3sEXT")] public static void Tangent3(Int16 tx, Int16 ty, Int16 tz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangent3sEXT((Int16)tx, (Int16)ty, (Int16)tz); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3svEXT")] public static void Tangent3(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glTangent3svEXT((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3svEXT")] public static void Tangent3(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glTangent3svEXT((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangent3svEXT")] public static unsafe void Tangent3(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangent3svEXT((Int16*)v); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangentPointerEXT")] public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTangentPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangentPointerEXT")] public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTangentPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangentPointerEXT")] public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTangentPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangentPointerEXT")] public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTangentPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_coordinate_frame] [AutoGenerated(Category = "EXT_coordinate_frame", Version = "1.1", EntryPoint = "glTangentPointerEXT")] public static void TangentPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTangentPointerEXT((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_texture_buffer_object] /// Attach the storage for a buffer object to the active buffer texture /// /// /// /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. /// /// /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// /// [AutoGenerated(Category = "EXT_texture_buffer_object", Version = "2.0", EntryPoint = "glTexBufferEXT")] public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtTextureBufferObject internalformat, Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexBufferEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.ExtTextureBufferObject)internalformat, (UInt32)buffer); #if DEBUG } #endif } /// [requires: EXT_texture_buffer_object] /// Attach the storage for a buffer object to the active buffer texture /// /// /// /// Specifies the target of the operation and must be GL_TEXTURE_BUFFER. /// /// /// /// /// Specifies the internal format of the data in the store belonging to buffer. /// /// /// /// /// Specifies the name of the buffer object whose storage to attach to the active buffer texture. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_buffer_object", Version = "2.0", EntryPoint = "glTexBufferEXT")] public static void TexBuffer(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtTextureBufferObject internalformat, UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexBufferEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.ExtTextureBufferObject)internalformat, (UInt32)buffer); #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glTexCoordPointerEXT")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glTexCoordPointerEXT")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glTexCoordPointerEXT")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glTexCoordPointerEXT")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glTexCoordPointerEXT")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_texture3D] /// Specify a three-dimensional texture image /// /// /// /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexImage3DEXT")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_texture3D] /// Specify a three-dimensional texture image /// /// /// /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexImage3DEXT")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_texture3D] /// Specify a three-dimensional texture image /// /// /// /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexImage3DEXT")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_texture3D] /// Specify a three-dimensional texture image /// /// /// /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexImage3DEXT")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_texture3D] /// Specify a three-dimensional texture image /// /// /// /// Specifies the target texture. Must be one of GL_TEXTURE_3D, GL_PROXY_TEXTURE_3D, GL_TEXTURE_2D_ARRAY or GL_PROXY_TEXTURE_2D_ARRAY. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level is the n sup th mipmap reduction image. /// /// /// /// /// Specifies the number of color components in the texture. Must be one of the following symbolic constants: GL_RGBA32F, GL_RGBA32I, GL_RGBA32UI, GL_RGBA16, GL_RGBA16F, GL_RGBA16I, GL_RGBA16UI, GL_RGBA8, GL_RGBA8UI, GL_SRGB8_ALPHA8, GL_RGB10_A2, GL_RGBA10_A2UI, GL_R11_G11_B10F, GL_RG32F, GL_RG32I, GL_RG32UI, GL_RG16, GL_RG16F, GL_RGB16I, GL_RGB16UI, GL_RG8, GL_RG8I, GL_RG8UI, GL_R23F, GL_R32I, GL_R32UI, GL_R16F, GL_R16I, GL_R16UI, GL_R8, GL_R8I, GL_R8UI, GL_RGBA16_UNORM, GL_RGBA8_SNORM, GL_RGB32F, GL_RGB32I, GL_RGB32UI, GL_RGB16_SNORM, GL_RGB16F, GL_RGB16I, GL_RGB16UI, GL_RGB16, GL_RGB8_SNORM, GL_RGB8, GL_RGB8I, GL_RGB8UI, GL_SRGB8, GL_RGB9_E5, GL_RG16_SNORM, GL_RG8_SNORM, GL_COMPRESSED_RG_RGTC2, GL_COMPRESSED_SIGNED_RG_RGTC2, GL_R16_SNORM, GL_R8_SNORM, GL_COMPRESSED_RED_RGTC1, GL_COMPRESSED_SIGNED_RED_RGTC1, GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT16, GL_DEPTH32F_STENCIL8, GL_DEPTH24_STENCIL8. /// /// /// /// /// Specifies the width of the texture image. All implementations support 3D texture images that are at least 16 texels wide. /// /// /// /// /// Specifies the height of the texture image. All implementations support 3D texture images that are at least 256 texels high. /// /// /// /// /// Specifies the depth of the texture image, or the number of layers in a texture array. All implementations support 3D texture images that are at least 256 texels deep, and texture arrays that are at least 256 layers deep. /// /// /// /// /// This value must be 0. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexImage3DEXT")] public static void TexImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage3DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T9)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_texture_integer] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glTexParameterIivEXT")] public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glTexParameterIivEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_integer] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glTexParameterIivEXT")] public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glTexParameterIivEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glTexParameterIivEXT")] public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexParameterIivEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glTexParameterIuivEXT")] public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glTexParameterIuivEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glTexParameterIuivEXT")] public static void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glTexParameterIuivEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_texture_integer] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_texture_integer", Version = "2.0", EntryPoint = "glTexParameterIuivEXT")] public static unsafe void TexParameterI(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexParameterIuivEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: EXT_subtexture] /// Specify a one-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage1DEXT")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_subtexture] /// Specify a one-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage1DEXT")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[] pixels) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_subtexture] /// Specify a one-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage1DEXT")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,] pixels) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_subtexture] /// Specify a one-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage1DEXT")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T6[,,] pixels) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_subtexture] /// Specify a one-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_1D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage1DEXT")] public static void TexSubImage1D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T6 pixels) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage1DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T6)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_subtexture] /// Specify a two-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage2DEXT")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_subtexture] /// Specify a two-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage2DEXT")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_subtexture] /// Specify a two-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage2DEXT")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_subtexture] /// Specify a two-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage2DEXT")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_subtexture] /// Specify a two-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_2D, GL_TEXTURE_CUBE_MAP_POSITIVE_X, GL_TEXTURE_CUBE_MAP_NEGATIVE_X, GL_TEXTURE_CUBE_MAP_POSITIVE_Y, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, GL_TEXTURE_CUBE_MAP_POSITIVE_Z, or GL_TEXTURE_CUBE_MAP_NEGATIVE_Z. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_subtexture", Version = "1.0", EntryPoint = "glTexSubImage2DEXT")] public static void TexSubImage2D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage2DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T8)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_texture3D] /// Specify a three-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexSubImage3DEXT")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_texture3D] /// Specify a three-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexSubImage3DEXT")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_texture3D] /// Specify a three-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexSubImage3DEXT")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_texture3D] /// Specify a three-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexSubImage3DEXT")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_texture3D] /// Specify a three-dimensional texture subimage /// /// /// /// Specifies the target texture. Must be GL_TEXTURE_3D. /// /// /// /// /// Specifies the level-of-detail number. Level 0 is the base image level. Level n is the nth mipmap reduction image. /// /// /// /// /// Specifies a texel offset in the x direction within the texture array. /// /// /// /// /// Specifies a texel offset in the y direction within the texture array. /// /// /// /// /// Specifies a texel offset in the z direction within the texture array. /// /// /// /// /// Specifies the width of the texture subimage. /// /// /// /// /// Specifies the height of the texture subimage. /// /// /// /// /// Specifies the depth of the texture subimage. /// /// /// /// /// Specifies the format of the pixel data. The following symbolic values are accepted: GL_RED, GL_RG, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// Specifies the data type of the pixel data. The following symbolic values are accepted: GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Specifies a pointer to the image data in memory. /// /// [AutoGenerated(Category = "EXT_texture3D", Version = "1.0", EntryPoint = "glTexSubImage3DEXT")] public static void TexSubImage3D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage3DEXT((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T10)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] public static void TextureBuffer(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureBufferEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (UInt32)buffer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureBufferEXT")] public static void TextureBuffer(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureBufferEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (UInt32)buffer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static void TextureImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T8)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T8[,,] pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage1DEXT")] public static void TextureImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T8 pixels) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T8)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static void TextureImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T9)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage2DEXT")] public static void TextureImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T9)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static void TextureImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T10)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureImage3DEXT")] public static void TextureImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.ExtDirectStateAccess internalformat, Int32 width, Int32 height, Int32 depth, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.ExtDirectStateAccess)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T10)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_light_texture] [AutoGenerated(Category = "EXT_light_texture", Version = "1.1", EntryPoint = "glTextureLightEXT")] public static void TextureLight(OpenTK.Graphics.OpenGL.ExtLightTexture pname) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureLightEXT((OpenTK.Graphics.OpenGL.ExtLightTexture)pname); #if DEBUG } #endif } /// [requires: EXT_light_texture] [AutoGenerated(Category = "EXT_light_texture", Version = "1.1", EntryPoint = "glTextureMaterialEXT")] public static void TextureMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureMaterialEXT((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)mode); #if DEBUG } #endif } /// [requires: EXT_texture_perturb_normal] [AutoGenerated(Category = "EXT_texture_perturb_normal", Version = "1.1", EntryPoint = "glTextureNormalEXT")] public static void TextureNormal(OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureNormalEXT((OpenTK.Graphics.OpenGL.ExtTexturePerturbNormal)mode); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfEXT")] public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureParameterfEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Single)param); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfEXT")] public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureParameterfEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Single)param); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glTextureParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glTextureParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterfvEXT")] public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureParameterfvEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameteriEXT")] public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureParameteriEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32)param); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameteriEXT")] public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureParameteriEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32)param); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glTextureParameterIivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] public static void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glTextureParameterIivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] public static unsafe void TextureParameterI(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureParameterIivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glTextureParameterIivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glTextureParameterIivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIivEXT")] public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureParameterIivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")] public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glTextureParameterIuivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")] public static void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, ref UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glTextureParameterIuivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterIuivEXT")] public static unsafe void TextureParameterI(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureParameterIuivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] public static void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glTextureParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] public static unsafe void TextureParameter(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] public static void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glTextureParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureParameterivEXT")] public static unsafe void TextureParameter(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.TextureParameterName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureParameterivEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.TextureParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureRenderbufferEXT")] public static void TextureRenderbuffer(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureRenderbufferEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureRenderbufferEXT")] public static void TextureRenderbuffer(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureRenderbufferEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[] pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[,] pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[,,] pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] public static void TextureSubImage1D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T7 pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T7)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[] pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[,] pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T7[,,] pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage1DEXT")] public static void TextureSubImage1D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T7 pixels) where T7 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage1DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T7)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] public static void TextureSubImage2D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T9)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T9[,,] pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage2DEXT")] public static void TextureSubImage2D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 width, Int32 height, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T9 pixels) where T9 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage2DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)width, (Int32)height, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T9)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T11[] pixels) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T11[,] pixels) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T11[,,] pixels) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] public static void TextureSubImage3D(Int32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T11 pixels) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T11)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T11[] pixels) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T11[,] pixels) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T11[,,] pixels) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glTextureSubImage3DEXT")] public static void TextureSubImage3D(UInt32 texture, OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 width, Int32 height, Int32 depth, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T11 pixels) where T11 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTextureSubImage3DEXT((UInt32)texture, (OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)width, (Int32)height, (Int32)depth, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T11)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_transform_feedback] /// Specify values to record in transform feedback buffers /// /// /// /// The name of the target program object. /// /// /// /// /// The number of varying variables used for transform feedback. /// /// /// /// /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. /// /// /// /// /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. /// /// [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glTransformFeedbackVaryingsEXT")] public static void TransformFeedbackVaryings(Int32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL.ExtTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTransformFeedbackVaryingsEXT((UInt32)program, (Int32)count, (String[])varyings, (OpenTK.Graphics.OpenGL.ExtTransformFeedback)bufferMode); #if DEBUG } #endif } /// [requires: EXT_transform_feedback] /// Specify values to record in transform feedback buffers /// /// /// /// The name of the target program object. /// /// /// /// /// The number of varying variables used for transform feedback. /// /// /// /// /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. /// /// /// /// /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_transform_feedback", Version = "2.0", EntryPoint = "glTransformFeedbackVaryingsEXT")] public static void TransformFeedbackVaryings(UInt32 program, Int32 count, String[] varyings, OpenTK.Graphics.OpenGL.ExtTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTransformFeedbackVaryingsEXT((UInt32)program, (Int32)count, (String[])varyings, (OpenTK.Graphics.OpenGL.ExtTransformFeedback)bufferMode); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uiEXT")] public static void Uniform1(Int32 location, Int32 v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1uiEXT((Int32)location, (UInt32)v0); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uiEXT")] public static void Uniform1(Int32 location, UInt32 v0) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1uiEXT((Int32)location, (UInt32)v0); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uivEXT")] public static void Uniform1(Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glUniform1uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uivEXT")] public static void Uniform1(Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glUniform1uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uivEXT")] public static unsafe void Uniform1(Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1uivEXT((Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uivEXT")] public static void Uniform1(Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glUniform1uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uivEXT")] public static void Uniform1(Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glUniform1uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform1uivEXT")] public static unsafe void Uniform1(Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1uivEXT((Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uiEXT")] public static void Uniform2(Int32 location, Int32 v0, Int32 v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2uiEXT((Int32)location, (UInt32)v0, (UInt32)v1); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uiEXT")] public static void Uniform2(Int32 location, UInt32 v0, UInt32 v1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2uiEXT((Int32)location, (UInt32)v0, (UInt32)v1); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uivEXT")] public static void Uniform2(Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glUniform2uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uivEXT")] public static unsafe void Uniform2(Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2uivEXT((Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uivEXT")] public static void Uniform2(Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glUniform2uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uivEXT")] public static void Uniform2(Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glUniform2uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform2uivEXT")] public static unsafe void Uniform2(Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2uivEXT((Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uiEXT")] public static void Uniform3(Int32 location, Int32 v0, Int32 v1, Int32 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3uiEXT((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uiEXT")] public static void Uniform3(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3uiEXT((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uivEXT")] public static void Uniform3(Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glUniform3uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uivEXT")] public static void Uniform3(Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glUniform3uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uivEXT")] public static unsafe void Uniform3(Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3uivEXT((Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uivEXT")] public static void Uniform3(Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glUniform3uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uivEXT")] public static void Uniform3(Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glUniform3uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform3uivEXT")] public static unsafe void Uniform3(Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3uivEXT((Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uiEXT")] public static void Uniform4(Int32 location, Int32 v0, Int32 v1, Int32 v2, Int32 v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4uiEXT((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uiEXT")] public static void Uniform4(Int32 location, UInt32 v0, UInt32 v1, UInt32 v2, UInt32 v3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4uiEXT((Int32)location, (UInt32)v0, (UInt32)v1, (UInt32)v2, (UInt32)v3); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uivEXT")] public static void Uniform4(Int32 location, Int32 count, Int32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = value) { Delegates.glUniform4uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uivEXT")] public static void Uniform4(Int32 location, Int32 count, ref Int32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* value_ptr = &value) { Delegates.glUniform4uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uivEXT")] public static unsafe void Uniform4(Int32 location, Int32 count, Int32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4uivEXT((Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uivEXT")] public static void Uniform4(Int32 location, Int32 count, UInt32[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = value) { Delegates.glUniform4uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uivEXT")] public static void Uniform4(Int32 location, Int32 count, ref UInt32 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* value_ptr = &value) { Delegates.glUniform4uivEXT((Int32)location, (Int32)count, (UInt32*)value_ptr); } } #if DEBUG } #endif } /// [requires: EXT_gpu_shader4] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_gpu_shader4", Version = "2.0", EntryPoint = "glUniform4uivEXT")] public static unsafe void Uniform4(Int32 location, Int32 count, UInt32* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4uivEXT((Int32)location, (Int32)count, (UInt32*)value); #if DEBUG } #endif } /// [requires: EXT_bindable_uniform] [AutoGenerated(Category = "EXT_bindable_uniform", Version = "2.0", EntryPoint = "glUniformBufferEXT")] public static void UniformBuffer(Int32 program, Int32 location, Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformBufferEXT((UInt32)program, (Int32)location, (UInt32)buffer); #if DEBUG } #endif } /// [requires: EXT_bindable_uniform] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_bindable_uniform", Version = "2.0", EntryPoint = "glUniformBufferEXT")] public static void UniformBuffer(UInt32 program, Int32 location, UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformBufferEXT((UInt32)program, (Int32)location, (UInt32)buffer); #if DEBUG } #endif } /// [requires: EXT_compiled_vertex_array] [AutoGenerated(Category = "EXT_compiled_vertex_array", Version = "1.1", EntryPoint = "glUnlockArraysEXT")] public static void UnlockArrays() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUnlockArraysEXT(); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glUnmapNamedBufferEXT")] public static bool UnmapNamedBuffer(Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glUnmapNamedBufferEXT((UInt32)buffer); #if DEBUG } #endif } /// [requires: EXT_direct_state_access] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_direct_state_access", Version = "", EntryPoint = "glUnmapNamedBufferEXT")] public static bool UnmapNamedBuffer(UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glUnmapNamedBufferEXT((UInt32)buffer); #if DEBUG } #endif } /// [requires: EXT_separate_shader_objects] [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "1.2", EntryPoint = "glUseShaderProgramEXT")] public static void UseShaderProgram(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, Int32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUseShaderProgramEXT((OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects)type, (UInt32)program); #if DEBUG } #endif } /// [requires: EXT_separate_shader_objects] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_separate_shader_objects", Version = "1.2", EntryPoint = "glUseShaderProgramEXT")] public static void UseShaderProgram(OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects type, UInt32 program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUseShaderProgramEXT((OpenTK.Graphics.OpenGL.ExtSeparateShaderObjects)type, (UInt32)program); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantbvEXT")] public static void Variant(UInt32 id, SByte[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* addr_ptr = addr) { Delegates.glVariantbvEXT((UInt32)id, (SByte*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantbvEXT")] public static void Variant(UInt32 id, ref SByte addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* addr_ptr = &addr) { Delegates.glVariantbvEXT((UInt32)id, (SByte*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantbvEXT")] public static unsafe void Variant(UInt32 id, SByte* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantbvEXT((UInt32)id, (SByte*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantdvEXT")] public static void Variant(Int32 id, Double[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* addr_ptr = addr) { Delegates.glVariantdvEXT((UInt32)id, (Double*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantdvEXT")] public static void Variant(Int32 id, ref Double addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* addr_ptr = &addr) { Delegates.glVariantdvEXT((UInt32)id, (Double*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantdvEXT")] public static unsafe void Variant(Int32 id, Double* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantdvEXT((UInt32)id, (Double*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantdvEXT")] public static void Variant(UInt32 id, Double[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* addr_ptr = addr) { Delegates.glVariantdvEXT((UInt32)id, (Double*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantdvEXT")] public static void Variant(UInt32 id, ref Double addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* addr_ptr = &addr) { Delegates.glVariantdvEXT((UInt32)id, (Double*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantdvEXT")] public static unsafe void Variant(UInt32 id, Double* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantdvEXT((UInt32)id, (Double*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantfvEXT")] public static void Variant(Int32 id, Single[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* addr_ptr = addr) { Delegates.glVariantfvEXT((UInt32)id, (Single*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantfvEXT")] public static void Variant(Int32 id, ref Single addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* addr_ptr = &addr) { Delegates.glVariantfvEXT((UInt32)id, (Single*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantfvEXT")] public static unsafe void Variant(Int32 id, Single* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantfvEXT((UInt32)id, (Single*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantfvEXT")] public static void Variant(UInt32 id, Single[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* addr_ptr = addr) { Delegates.glVariantfvEXT((UInt32)id, (Single*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantfvEXT")] public static void Variant(UInt32 id, ref Single addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* addr_ptr = &addr) { Delegates.glVariantfvEXT((UInt32)id, (Single*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantfvEXT")] public static unsafe void Variant(UInt32 id, Single* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantfvEXT((UInt32)id, (Single*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantivEXT")] public static void Variant(Int32 id, Int32[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* addr_ptr = addr) { Delegates.glVariantivEXT((UInt32)id, (Int32*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantivEXT")] public static void Variant(Int32 id, ref Int32 addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* addr_ptr = &addr) { Delegates.glVariantivEXT((UInt32)id, (Int32*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantivEXT")] public static unsafe void Variant(Int32 id, Int32* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantivEXT((UInt32)id, (Int32*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantivEXT")] public static void Variant(UInt32 id, Int32[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* addr_ptr = addr) { Delegates.glVariantivEXT((UInt32)id, (Int32*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantivEXT")] public static void Variant(UInt32 id, ref Int32 addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* addr_ptr = &addr) { Delegates.glVariantivEXT((UInt32)id, (Int32*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantivEXT")] public static unsafe void Variant(UInt32 id, Int32* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantivEXT((UInt32)id, (Int32*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, IntPtr addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantPointerEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (UInt32)stride, (IntPtr)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [InAttribute, OutAttribute] T3[] addr) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glVariantPointerEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (UInt32)stride, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [InAttribute, OutAttribute] T3[,] addr) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glVariantPointerEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (UInt32)stride, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [InAttribute, OutAttribute] T3[,,] addr) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glVariantPointerEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (UInt32)stride, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(Int32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, Int32 stride, [InAttribute, OutAttribute] ref T3 addr) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glVariantPointerEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (UInt32)stride, (IntPtr)addr_ptr.AddrOfPinnedObject()); addr = (T3)addr_ptr.Target; } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, IntPtr addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantPointerEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (UInt32)stride, (IntPtr)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [InAttribute, OutAttribute] T3[] addr) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glVariantPointerEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (UInt32)stride, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [InAttribute, OutAttribute] T3[,] addr) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glVariantPointerEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (UInt32)stride, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [InAttribute, OutAttribute] T3[,,] addr) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glVariantPointerEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (UInt32)stride, (IntPtr)addr_ptr.AddrOfPinnedObject()); } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantPointerEXT")] public static void VariantPointer(UInt32 id, OpenTK.Graphics.OpenGL.ExtVertexShader type, UInt32 stride, [InAttribute, OutAttribute] ref T3 addr) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle addr_ptr = GCHandle.Alloc(addr, GCHandleType.Pinned); try { Delegates.glVariantPointerEXT((UInt32)id, (OpenTK.Graphics.OpenGL.ExtVertexShader)type, (UInt32)stride, (IntPtr)addr_ptr.AddrOfPinnedObject()); addr = (T3)addr_ptr.Target; } finally { addr_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantsvEXT")] public static void Variant(Int32 id, Int16[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* addr_ptr = addr) { Delegates.glVariantsvEXT((UInt32)id, (Int16*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantsvEXT")] public static void Variant(Int32 id, ref Int16 addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* addr_ptr = &addr) { Delegates.glVariantsvEXT((UInt32)id, (Int16*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantsvEXT")] public static unsafe void Variant(Int32 id, Int16* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantsvEXT((UInt32)id, (Int16*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantsvEXT")] public static void Variant(UInt32 id, Int16[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* addr_ptr = addr) { Delegates.glVariantsvEXT((UInt32)id, (Int16*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantsvEXT")] public static void Variant(UInt32 id, ref Int16 addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* addr_ptr = &addr) { Delegates.glVariantsvEXT((UInt32)id, (Int16*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantsvEXT")] public static unsafe void Variant(UInt32 id, Int16* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantsvEXT((UInt32)id, (Int16*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantubvEXT")] public static void Variant(Int32 id, Byte[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* addr_ptr = addr) { Delegates.glVariantubvEXT((UInt32)id, (Byte*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantubvEXT")] public static void Variant(Int32 id, ref Byte addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* addr_ptr = &addr) { Delegates.glVariantubvEXT((UInt32)id, (Byte*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantubvEXT")] public static unsafe void Variant(Int32 id, Byte* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantubvEXT((UInt32)id, (Byte*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantubvEXT")] public static void Variant(UInt32 id, Byte[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* addr_ptr = addr) { Delegates.glVariantubvEXT((UInt32)id, (Byte*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantubvEXT")] public static void Variant(UInt32 id, ref Byte addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* addr_ptr = &addr) { Delegates.glVariantubvEXT((UInt32)id, (Byte*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantubvEXT")] public static unsafe void Variant(UInt32 id, Byte* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantubvEXT((UInt32)id, (Byte*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantuivEXT")] public static void Variant(UInt32 id, UInt32[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* addr_ptr = addr) { Delegates.glVariantuivEXT((UInt32)id, (UInt32*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantuivEXT")] public static void Variant(UInt32 id, ref UInt32 addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* addr_ptr = &addr) { Delegates.glVariantuivEXT((UInt32)id, (UInt32*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantuivEXT")] public static unsafe void Variant(UInt32 id, UInt32* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantuivEXT((UInt32)id, (UInt32*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantusvEXT")] public static void Variant(UInt32 id, UInt16[] addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* addr_ptr = addr) { Delegates.glVariantusvEXT((UInt32)id, (UInt16*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantusvEXT")] public static void Variant(UInt32 id, ref UInt16 addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* addr_ptr = &addr) { Delegates.glVariantusvEXT((UInt32)id, (UInt16*)addr_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glVariantusvEXT")] public static unsafe void Variant(UInt32 id, UInt16* addr) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVariantusvEXT((UInt32)id, (UInt16*)addr); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] public static void VertexArrayVertexAttribLOffset(Int32 vaobj, Int32 buffer, Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, IntPtr offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexArrayVertexAttribLOffsetEXT((UInt32)vaobj, (UInt32)buffer, (UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)offset); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexArrayVertexAttribLOffsetEXT")] public static void VertexArrayVertexAttribLOffset(UInt32 vaobj, UInt32 buffer, UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, IntPtr offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexArrayVertexAttribLOffsetEXT((UInt32)vaobj, (UInt32)buffer, (UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)offset); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1iEXT")] public static void VertexAttribI1(Int32 index, Int32 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI1iEXT((UInt32)index, (Int32)x); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1iEXT")] public static void VertexAttribI1(UInt32 index, Int32 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI1iEXT((UInt32)index, (Int32)x); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1ivEXT")] public static unsafe void VertexAttribI1(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI1ivEXT((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1ivEXT")] public static unsafe void VertexAttribI1(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI1ivEXT((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1uiEXT")] public static void VertexAttribI1(UInt32 index, UInt32 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI1uiEXT((UInt32)index, (UInt32)x); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI1uivEXT")] public static unsafe void VertexAttribI1(UInt32 index, UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI1uivEXT((UInt32)index, (UInt32*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2iEXT")] public static void VertexAttribI2(Int32 index, Int32 x, Int32 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI2iEXT((UInt32)index, (Int32)x, (Int32)y); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2iEXT")] public static void VertexAttribI2(UInt32 index, Int32 x, Int32 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI2iEXT((UInt32)index, (Int32)x, (Int32)y); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")] public static void VertexAttribI2(Int32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttribI2ivEXT((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")] public static void VertexAttribI2(Int32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttribI2ivEXT((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")] public static unsafe void VertexAttribI2(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI2ivEXT((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")] public static void VertexAttribI2(UInt32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttribI2ivEXT((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")] public static void VertexAttribI2(UInt32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttribI2ivEXT((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2ivEXT")] public static unsafe void VertexAttribI2(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI2ivEXT((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2uiEXT")] public static void VertexAttribI2(UInt32 index, UInt32 x, UInt32 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI2uiEXT((UInt32)index, (UInt32)x, (UInt32)y); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2uivEXT")] public static void VertexAttribI2(UInt32 index, UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glVertexAttribI2uivEXT((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2uivEXT")] public static void VertexAttribI2(UInt32 index, ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glVertexAttribI2uivEXT((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI2uivEXT")] public static unsafe void VertexAttribI2(UInt32 index, UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI2uivEXT((UInt32)index, (UInt32*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3iEXT")] public static void VertexAttribI3(Int32 index, Int32 x, Int32 y, Int32 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI3iEXT((UInt32)index, (Int32)x, (Int32)y, (Int32)z); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3iEXT")] public static void VertexAttribI3(UInt32 index, Int32 x, Int32 y, Int32 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI3iEXT((UInt32)index, (Int32)x, (Int32)y, (Int32)z); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")] public static void VertexAttribI3(Int32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttribI3ivEXT((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")] public static void VertexAttribI3(Int32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttribI3ivEXT((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")] public static unsafe void VertexAttribI3(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI3ivEXT((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")] public static void VertexAttribI3(UInt32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttribI3ivEXT((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")] public static void VertexAttribI3(UInt32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttribI3ivEXT((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3ivEXT")] public static unsafe void VertexAttribI3(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI3ivEXT((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3uiEXT")] public static void VertexAttribI3(UInt32 index, UInt32 x, UInt32 y, UInt32 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI3uiEXT((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3uivEXT")] public static void VertexAttribI3(UInt32 index, UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glVertexAttribI3uivEXT((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3uivEXT")] public static void VertexAttribI3(UInt32 index, ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glVertexAttribI3uivEXT((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI3uivEXT")] public static unsafe void VertexAttribI3(UInt32 index, UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI3uivEXT((UInt32)index, (UInt32*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4bvEXT")] public static void VertexAttribI4(UInt32 index, SByte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = v) { Delegates.glVertexAttribI4bvEXT((UInt32)index, (SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4bvEXT")] public static void VertexAttribI4(UInt32 index, ref SByte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (SByte* v_ptr = &v) { Delegates.glVertexAttribI4bvEXT((UInt32)index, (SByte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4bvEXT")] public static unsafe void VertexAttribI4(UInt32 index, SByte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4bvEXT((UInt32)index, (SByte*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4iEXT")] public static void VertexAttribI4(Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4iEXT((UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4iEXT")] public static void VertexAttribI4(UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4iEXT((UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")] public static void VertexAttribI4(Int32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttribI4ivEXT((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")] public static void VertexAttribI4(Int32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttribI4ivEXT((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")] public static unsafe void VertexAttribI4(Int32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4ivEXT((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")] public static void VertexAttribI4(UInt32 index, Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glVertexAttribI4ivEXT((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")] public static void VertexAttribI4(UInt32 index, ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glVertexAttribI4ivEXT((UInt32)index, (Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ivEXT")] public static unsafe void VertexAttribI4(UInt32 index, Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4ivEXT((UInt32)index, (Int32*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")] public static void VertexAttribI4(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttribI4svEXT((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")] public static void VertexAttribI4(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttribI4svEXT((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")] public static unsafe void VertexAttribI4(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4svEXT((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")] public static void VertexAttribI4(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttribI4svEXT((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")] public static void VertexAttribI4(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttribI4svEXT((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4svEXT")] public static unsafe void VertexAttribI4(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4svEXT((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")] public static void VertexAttribI4(Int32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttribI4ubvEXT((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")] public static void VertexAttribI4(Int32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttribI4ubvEXT((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")] public static unsafe void VertexAttribI4(Int32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4ubvEXT((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")] public static void VertexAttribI4(UInt32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttribI4ubvEXT((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")] public static void VertexAttribI4(UInt32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttribI4ubvEXT((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4ubvEXT")] public static unsafe void VertexAttribI4(UInt32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4ubvEXT((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4uiEXT")] public static void VertexAttribI4(UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4uiEXT((UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4uivEXT")] public static void VertexAttribI4(UInt32 index, UInt32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = v) { Delegates.glVertexAttribI4uivEXT((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4uivEXT")] public static void VertexAttribI4(UInt32 index, ref UInt32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* v_ptr = &v) { Delegates.glVertexAttribI4uivEXT((UInt32)index, (UInt32*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4uivEXT")] public static unsafe void VertexAttribI4(UInt32 index, UInt32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4uivEXT((UInt32)index, (UInt32*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4usvEXT")] public static void VertexAttribI4(UInt32 index, UInt16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = v) { Delegates.glVertexAttribI4usvEXT((UInt32)index, (UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4usvEXT")] public static void VertexAttribI4(UInt32 index, ref UInt16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* v_ptr = &v) { Delegates.glVertexAttribI4usvEXT((UInt32)index, (UInt16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribI4usvEXT")] public static unsafe void VertexAttribI4(UInt32 index, UInt16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribI4usvEXT((UInt32)index, (UInt16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexProgram4 type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexProgram4)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexProgram4 type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexProgram4)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexProgram4 type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexProgram4)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexProgram4 type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexProgram4)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] public static void VertexAttribIPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexProgram4 type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexProgram4)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexProgram4 type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexProgram4)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexProgram4 type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexProgram4)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexProgram4 type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexProgram4)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexProgram4 type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexProgram4)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program4", Version = "", EntryPoint = "glVertexAttribIPointerEXT")] public static void VertexAttribIPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexProgram4 type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribIPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexProgram4)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dEXT")] public static void VertexAttribL1(Int32 index, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1dEXT((UInt32)index, (Double)x); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dEXT")] public static void VertexAttribL1(UInt32 index, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1dEXT((UInt32)index, (Double)x); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dvEXT")] public static unsafe void VertexAttribL1(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1dvEXT((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1dvEXT")] public static unsafe void VertexAttribL1(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1dvEXT((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dEXT")] public static void VertexAttribL2(Int32 index, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2dEXT((UInt32)index, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dEXT")] public static void VertexAttribL2(UInt32 index, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2dEXT((UInt32)index, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dvEXT")] public static void VertexAttribL2(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribL2dvEXT((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dvEXT")] public static void VertexAttribL2(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribL2dvEXT((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dvEXT")] public static unsafe void VertexAttribL2(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2dvEXT((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dvEXT")] public static void VertexAttribL2(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribL2dvEXT((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dvEXT")] public static void VertexAttribL2(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribL2dvEXT((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2dvEXT")] public static unsafe void VertexAttribL2(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2dvEXT((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dEXT")] public static void VertexAttribL3(Int32 index, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3dEXT((UInt32)index, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dEXT")] public static void VertexAttribL3(UInt32 index, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3dEXT((UInt32)index, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dvEXT")] public static void VertexAttribL3(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribL3dvEXT((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dvEXT")] public static void VertexAttribL3(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribL3dvEXT((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dvEXT")] public static unsafe void VertexAttribL3(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3dvEXT((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dvEXT")] public static void VertexAttribL3(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribL3dvEXT((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dvEXT")] public static void VertexAttribL3(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribL3dvEXT((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3dvEXT")] public static unsafe void VertexAttribL3(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3dvEXT((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dEXT")] public static void VertexAttribL4(Int32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4dEXT((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dEXT")] public static void VertexAttribL4(UInt32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4dEXT((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dvEXT")] public static void VertexAttribL4(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribL4dvEXT((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dvEXT")] public static void VertexAttribL4(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribL4dvEXT((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dvEXT")] public static unsafe void VertexAttribL4(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4dvEXT((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dvEXT")] public static void VertexAttribL4(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribL4dvEXT((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dvEXT")] public static void VertexAttribL4(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribL4dvEXT((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4dvEXT")] public static unsafe void VertexAttribL4(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4dvEXT((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribLPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribLPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_attrib_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_attrib_64bit", Version = "4.1", EntryPoint = "glVertexAttribLPointerEXT")] public static void VertexAttribLPointer(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribLPointerEXT((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexAttrib64bit)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glVertexPointerEXT")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glVertexPointerEXT")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glVertexPointerEXT")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glVertexPointerEXT")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_array] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "EXT_vertex_array", Version = "1.0", EntryPoint = "glVertexPointerEXT")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, Int32 count, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (Int32)count, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_weighting] [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightfEXT")] public static void VertexWeight(Single weight) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexWeightfEXT((Single)weight); #if DEBUG } #endif } /// [requires: EXT_vertex_weighting] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightfvEXT")] public static unsafe void VertexWeight(Single* weight) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexWeightfvEXT((Single*)weight); #if DEBUG } #endif } /// [requires: EXT_vertex_weighting] [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightPointerEXT")] public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexWeightPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexWeighting)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: EXT_vertex_weighting] [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightPointerEXT")] public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexWeightPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexWeighting)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_weighting] [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightPointerEXT")] public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexWeightPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexWeighting)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_weighting] [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightPointerEXT")] public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexWeightPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexWeighting)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_weighting] [AutoGenerated(Category = "EXT_vertex_weighting", Version = "1.1", EntryPoint = "glVertexWeightPointerEXT")] public static void VertexWeightPointer(Int32 size, OpenTK.Graphics.OpenGL.ExtVertexWeighting type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexWeightPointerEXT((Int32)size, (OpenTK.Graphics.OpenGL.ExtVertexWeighting)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glWriteMaskEXT")] public static void WriteMask(Int32 res, Int32 @in, OpenTK.Graphics.OpenGL.ExtVertexShader outX, OpenTK.Graphics.OpenGL.ExtVertexShader outY, OpenTK.Graphics.OpenGL.ExtVertexShader outZ, OpenTK.Graphics.OpenGL.ExtVertexShader outW) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWriteMaskEXT((UInt32)res, (UInt32)@in, (OpenTK.Graphics.OpenGL.ExtVertexShader)outX, (OpenTK.Graphics.OpenGL.ExtVertexShader)outY, (OpenTK.Graphics.OpenGL.ExtVertexShader)outZ, (OpenTK.Graphics.OpenGL.ExtVertexShader)outW); #if DEBUG } #endif } /// [requires: EXT_vertex_shader] [System.CLSCompliant(false)] [AutoGenerated(Category = "EXT_vertex_shader", Version = "1.2", EntryPoint = "glWriteMaskEXT")] public static void WriteMask(UInt32 res, UInt32 @in, OpenTK.Graphics.OpenGL.ExtVertexShader outX, OpenTK.Graphics.OpenGL.ExtVertexShader outY, OpenTK.Graphics.OpenGL.ExtVertexShader outZ, OpenTK.Graphics.OpenGL.ExtVertexShader outW) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWriteMaskEXT((UInt32)res, (UInt32)@in, (OpenTK.Graphics.OpenGL.ExtVertexShader)outX, (OpenTK.Graphics.OpenGL.ExtVertexShader)outY, (OpenTK.Graphics.OpenGL.ExtVertexShader)outZ, (OpenTK.Graphics.OpenGL.ExtVertexShader)outW); #if DEBUG } #endif } } public static partial class Gremedy { /// [requires: GREMEDY_frame_terminator] [AutoGenerated(Category = "GREMEDY_frame_terminator", Version = "1.0", EntryPoint = "glFrameTerminatorGREMEDY")] public static void FrameTerminator() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFrameTerminatorGREMEDY(); #if DEBUG } #endif } /// [requires: GREMEDY_string_marker] [AutoGenerated(Category = "GREMEDY_string_marker", Version = "1.0", EntryPoint = "glStringMarkerGREMEDY")] public static void StringMarker(Int32 len, IntPtr @string) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStringMarkerGREMEDY((Int32)len, (IntPtr)@string); #if DEBUG } #endif } /// [requires: GREMEDY_string_marker] [AutoGenerated(Category = "GREMEDY_string_marker", Version = "1.0", EntryPoint = "glStringMarkerGREMEDY")] public static void StringMarker(Int32 len, [InAttribute, OutAttribute] T1[] @string) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glStringMarkerGREMEDY((Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: GREMEDY_string_marker] [AutoGenerated(Category = "GREMEDY_string_marker", Version = "1.0", EntryPoint = "glStringMarkerGREMEDY")] public static void StringMarker(Int32 len, [InAttribute, OutAttribute] T1[,] @string) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glStringMarkerGREMEDY((Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: GREMEDY_string_marker] [AutoGenerated(Category = "GREMEDY_string_marker", Version = "1.0", EntryPoint = "glStringMarkerGREMEDY")] public static void StringMarker(Int32 len, [InAttribute, OutAttribute] T1[,,] @string) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glStringMarkerGREMEDY((Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); } finally { @string_ptr.Free(); } #if DEBUG } #endif } /// [requires: GREMEDY_string_marker] [AutoGenerated(Category = "GREMEDY_string_marker", Version = "1.0", EntryPoint = "glStringMarkerGREMEDY")] public static void StringMarker(Int32 len, [InAttribute, OutAttribute] ref T1 @string) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @string_ptr = GCHandle.Alloc(@string, GCHandleType.Pinned); try { Delegates.glStringMarkerGREMEDY((Int32)len, (IntPtr)@string_ptr.AddrOfPinnedObject()); @string = (T1)@string_ptr.Target; } finally { @string_ptr.Free(); } #if DEBUG } #endif } } public static partial class HP { /// [requires: HP_image_transform] [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glGetImageTransformParameterfvHP")] public static void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetImageTransformParameterfvHP((OpenTK.Graphics.OpenGL.HpImageTransform)target, (OpenTK.Graphics.OpenGL.HpImageTransform)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: HP_image_transform] [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glGetImageTransformParameterfvHP")] public static void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetImageTransformParameterfvHP((OpenTK.Graphics.OpenGL.HpImageTransform)target, (OpenTK.Graphics.OpenGL.HpImageTransform)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: HP_image_transform] [System.CLSCompliant(false)] [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glGetImageTransformParameterfvHP")] public static unsafe void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetImageTransformParameterfvHP((OpenTK.Graphics.OpenGL.HpImageTransform)target, (OpenTK.Graphics.OpenGL.HpImageTransform)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: HP_image_transform] [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glGetImageTransformParameterivHP")] public static void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetImageTransformParameterivHP((OpenTK.Graphics.OpenGL.HpImageTransform)target, (OpenTK.Graphics.OpenGL.HpImageTransform)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: HP_image_transform] [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glGetImageTransformParameterivHP")] public static void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetImageTransformParameterivHP((OpenTK.Graphics.OpenGL.HpImageTransform)target, (OpenTK.Graphics.OpenGL.HpImageTransform)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: HP_image_transform] [System.CLSCompliant(false)] [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glGetImageTransformParameterivHP")] public static unsafe void GetImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetImageTransformParameterivHP((OpenTK.Graphics.OpenGL.HpImageTransform)target, (OpenTK.Graphics.OpenGL.HpImageTransform)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: HP_image_transform] [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glImageTransformParameterfHP")] public static void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glImageTransformParameterfHP((OpenTK.Graphics.OpenGL.HpImageTransform)target, (OpenTK.Graphics.OpenGL.HpImageTransform)pname, (Single)param); #if DEBUG } #endif } /// [requires: HP_image_transform] [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glImageTransformParameterfvHP")] public static void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glImageTransformParameterfvHP((OpenTK.Graphics.OpenGL.HpImageTransform)target, (OpenTK.Graphics.OpenGL.HpImageTransform)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: HP_image_transform] [System.CLSCompliant(false)] [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glImageTransformParameterfvHP")] public static unsafe void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glImageTransformParameterfvHP((OpenTK.Graphics.OpenGL.HpImageTransform)target, (OpenTK.Graphics.OpenGL.HpImageTransform)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: HP_image_transform] [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glImageTransformParameteriHP")] public static void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glImageTransformParameteriHP((OpenTK.Graphics.OpenGL.HpImageTransform)target, (OpenTK.Graphics.OpenGL.HpImageTransform)pname, (Int32)param); #if DEBUG } #endif } /// [requires: HP_image_transform] [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glImageTransformParameterivHP")] public static void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glImageTransformParameterivHP((OpenTK.Graphics.OpenGL.HpImageTransform)target, (OpenTK.Graphics.OpenGL.HpImageTransform)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: HP_image_transform] [System.CLSCompliant(false)] [AutoGenerated(Category = "HP_image_transform", Version = "1.1", EntryPoint = "glImageTransformParameterivHP")] public static unsafe void ImageTransformParameter(OpenTK.Graphics.OpenGL.HpImageTransform target, OpenTK.Graphics.OpenGL.HpImageTransform pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glImageTransformParameterivHP((OpenTK.Graphics.OpenGL.HpImageTransform)target, (OpenTK.Graphics.OpenGL.HpImageTransform)pname, (Int32*)@params); #if DEBUG } #endif } } public static partial class Ibm { /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glColorPointerListIBM")] public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, IntPtr pointer, Int32 ptrstride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer, (Int32)ptrstride); #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glColorPointerListIBM")] public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glColorPointerListIBM")] public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glColorPointerListIBM")] public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glColorPointerListIBM")] public static void ColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.ColorPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.ColorPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glEdgeFlagPointerListIBM")] public static void EdgeFlagPointerList(Int32 stride, bool[] pointer, Int32 ptrstride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* pointer_ptr = pointer) { Delegates.glEdgeFlagPointerListIBM((Int32)stride, (bool*)pointer_ptr, (Int32)ptrstride); } } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glEdgeFlagPointerListIBM")] public static void EdgeFlagPointerList(Int32 stride, ref bool pointer, Int32 ptrstride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (bool* pointer_ptr = &pointer) { Delegates.glEdgeFlagPointerListIBM((Int32)stride, (bool*)pointer_ptr, (Int32)ptrstride); } } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [System.CLSCompliant(false)] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glEdgeFlagPointerListIBM")] public static unsafe void EdgeFlagPointerList(Int32 stride, bool* pointer, Int32 ptrstride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEdgeFlagPointerListIBM((Int32)stride, (bool*)pointer, (Int32)ptrstride); #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glFogCoordPointerListIBM")] public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, IntPtr pointer, Int32 ptrstride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoordPointerListIBM((OpenTK.Graphics.OpenGL.IbmVertexArrayLists)type, (Int32)stride, (IntPtr)pointer, (Int32)ptrstride); #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glFogCoordPointerListIBM")] public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer, Int32 ptrstride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFogCoordPointerListIBM((OpenTK.Graphics.OpenGL.IbmVertexArrayLists)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glFogCoordPointerListIBM")] public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer, Int32 ptrstride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFogCoordPointerListIBM((OpenTK.Graphics.OpenGL.IbmVertexArrayLists)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glFogCoordPointerListIBM")] public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer, Int32 ptrstride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFogCoordPointerListIBM((OpenTK.Graphics.OpenGL.IbmVertexArrayLists)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glFogCoordPointerListIBM")] public static void FogCoordPointerList(OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer, Int32 ptrstride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glFogCoordPointerListIBM((OpenTK.Graphics.OpenGL.IbmVertexArrayLists)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glIndexPointerListIBM")] public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, IntPtr pointer, Int32 ptrstride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexPointerListIBM((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (IntPtr)pointer, (Int32)ptrstride); #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glIndexPointerListIBM")] public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer, Int32 ptrstride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glIndexPointerListIBM((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glIndexPointerListIBM")] public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer, Int32 ptrstride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glIndexPointerListIBM((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glIndexPointerListIBM")] public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer, Int32 ptrstride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glIndexPointerListIBM((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glIndexPointerListIBM")] public static void IndexPointerList(OpenTK.Graphics.OpenGL.IndexPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer, Int32 ptrstride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glIndexPointerListIBM((OpenTK.Graphics.OpenGL.IndexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawArraysIBM")] public static void MultiModeDrawArrays(OpenTK.Graphics.OpenGL.BeginMode[] mode, Int32[] first, Int32[] count, Int32 primcount, Int32 modestride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.BeginMode* mode_ptr = mode) fixed (Int32* first_ptr = first) fixed (Int32* count_ptr = count) { Delegates.glMultiModeDrawArraysIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride); } } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawArraysIBM")] public static void MultiModeDrawArrays(ref OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 first, ref Int32 count, Int32 primcount, Int32 modestride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.BeginMode* mode_ptr = &mode) fixed (Int32* first_ptr = &first) fixed (Int32* count_ptr = &count) { Delegates.glMultiModeDrawArraysIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode_ptr, (Int32*)first_ptr, (Int32*)count_ptr, (Int32)primcount, (Int32)modestride); } } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [System.CLSCompliant(false)] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawArraysIBM")] public static unsafe void MultiModeDrawArrays(OpenTK.Graphics.OpenGL.BeginMode* mode, Int32* first, Int32* count, Int32 primcount, Int32 modestride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiModeDrawArraysIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode, (Int32*)first, (Int32*)count, (Int32)primcount, (Int32)modestride); #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(OpenTK.Graphics.OpenGL.BeginMode[] mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, Int32 modestride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.BeginMode* mode_ptr = mode) fixed (Int32* count_ptr = count) { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode_ptr, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount, (Int32)modestride); } } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(OpenTK.Graphics.OpenGL.BeginMode[] mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount, Int32 modestride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.BeginMode* mode_ptr = mode) fixed (Int32* count_ptr = count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode_ptr, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(OpenTK.Graphics.OpenGL.BeginMode[] mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount, Int32 modestride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.BeginMode* mode_ptr = mode) fixed (Int32* count_ptr = count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode_ptr, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(OpenTK.Graphics.OpenGL.BeginMode[] mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, Int32 modestride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.BeginMode* mode_ptr = mode) fixed (Int32* count_ptr = count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode_ptr, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(OpenTK.Graphics.OpenGL.BeginMode[] mode, Int32[] count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount, Int32 modestride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.BeginMode* mode_ptr = mode) fixed (Int32* count_ptr = count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode_ptr, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(ref OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, Int32 modestride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.BeginMode* mode_ptr = &mode) fixed (Int32* count_ptr = &count) { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode_ptr, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount, (Int32)modestride); } } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(ref OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount, Int32 modestride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.BeginMode* mode_ptr = &mode) fixed (Int32* count_ptr = &count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode_ptr, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(ref OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount, Int32 modestride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.BeginMode* mode_ptr = &mode) fixed (Int32* count_ptr = &count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode_ptr, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(ref OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, Int32 modestride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.BeginMode* mode_ptr = &mode) fixed (Int32* count_ptr = &count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode_ptr, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride); } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static void MultiModeDrawElements(ref OpenTK.Graphics.OpenGL.BeginMode mode, ref Int32 count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount, Int32 modestride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (OpenTK.Graphics.OpenGL.BeginMode* mode_ptr = &mode) fixed (Int32* count_ptr = &count) { GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode_ptr, (Int32*)count_ptr, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [System.CLSCompliant(false)] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static unsafe void MultiModeDrawElements(OpenTK.Graphics.OpenGL.BeginMode* mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, IntPtr indices, Int32 primcount, Int32 modestride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices, (Int32)primcount, (Int32)modestride); #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [System.CLSCompliant(false)] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static unsafe void MultiModeDrawElements(OpenTK.Graphics.OpenGL.BeginMode* mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[] indices, Int32 primcount, Int32 modestride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [System.CLSCompliant(false)] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static unsafe void MultiModeDrawElements(OpenTK.Graphics.OpenGL.BeginMode* mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,] indices, Int32 primcount, Int32 modestride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [System.CLSCompliant(false)] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static unsafe void MultiModeDrawElements(OpenTK.Graphics.OpenGL.BeginMode* mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] T3[,,] indices, Int32 primcount, Int32 modestride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride); } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_multimode_draw_arrays] [System.CLSCompliant(false)] [AutoGenerated(Category = "IBM_multimode_draw_arrays", Version = "1.1", EntryPoint = "glMultiModeDrawElementsIBM")] public static unsafe void MultiModeDrawElements(OpenTK.Graphics.OpenGL.BeginMode* mode, Int32* count, OpenTK.Graphics.OpenGL.DrawElementsType type, [InAttribute, OutAttribute] ref T3 indices, Int32 primcount, Int32 modestride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle indices_ptr = GCHandle.Alloc(indices, GCHandleType.Pinned); try { Delegates.glMultiModeDrawElementsIBM((OpenTK.Graphics.OpenGL.BeginMode*)mode, (Int32*)count, (OpenTK.Graphics.OpenGL.DrawElementsType)type, (IntPtr)indices_ptr.AddrOfPinnedObject(), (Int32)primcount, (Int32)modestride); indices = (T3)indices_ptr.Target; } finally { indices_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glNormalPointerListIBM")] public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, IntPtr pointer, Int32 ptrstride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalPointerListIBM((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer, (Int32)ptrstride); #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glNormalPointerListIBM")] public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer, Int32 ptrstride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointerListIBM((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glNormalPointerListIBM")] public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer, Int32 ptrstride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointerListIBM((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glNormalPointerListIBM")] public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer, Int32 ptrstride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointerListIBM((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glNormalPointerListIBM")] public static void NormalPointerList(OpenTK.Graphics.OpenGL.NormalPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer, Int32 ptrstride) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointerListIBM((OpenTK.Graphics.OpenGL.NormalPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glSecondaryColorPointerListIBM")] public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, IntPtr pointer, Int32 ptrstride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColorPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.IbmVertexArrayLists)type, (Int32)stride, (IntPtr)pointer, (Int32)ptrstride); #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glSecondaryColorPointerListIBM")] public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glSecondaryColorPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.IbmVertexArrayLists)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glSecondaryColorPointerListIBM")] public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glSecondaryColorPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.IbmVertexArrayLists)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glSecondaryColorPointerListIBM")] public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glSecondaryColorPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.IbmVertexArrayLists)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glSecondaryColorPointerListIBM")] public static void SecondaryColorPointerList(Int32 size, OpenTK.Graphics.OpenGL.IbmVertexArrayLists type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glSecondaryColorPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.IbmVertexArrayLists)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glTexCoordPointerListIBM")] public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, IntPtr pointer, Int32 ptrstride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer, (Int32)ptrstride); #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glTexCoordPointerListIBM")] public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glTexCoordPointerListIBM")] public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glTexCoordPointerListIBM")] public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glTexCoordPointerListIBM")] public static void TexCoordPointerList(Int32 size, OpenTK.Graphics.OpenGL.TexCoordPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.TexCoordPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glVertexPointerListIBM")] public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, IntPtr pointer, Int32 ptrstride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (IntPtr)pointer, (Int32)ptrstride); #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glVertexPointerListIBM")] public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[] pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glVertexPointerListIBM")] public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,] pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glVertexPointerListIBM")] public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] T3[,,] pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: IBM_vertex_array_lists] [AutoGenerated(Category = "IBM_vertex_array_lists", Version = "1.1", EntryPoint = "glVertexPointerListIBM")] public static void VertexPointerList(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, Int32 stride, [InAttribute, OutAttribute] ref T3 pointer, Int32 ptrstride) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointerListIBM((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject(), (Int32)ptrstride); pointer = (T3)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } } public static partial class Ingr { /// [requires: INGR_blend_func_separate] /// Specify pixel arithmetic for RGB and alpha components separately /// /// /// /// Specifies how the red, green, and blue blending factors are computed. The initial value is GL_ONE. /// /// /// /// /// Specifies how the red, green, and blue destination blending factors are computed. The initial value is GL_ZERO. /// /// /// /// /// Specified how the alpha source blending factor is computed. The initial value is GL_ONE. /// /// /// /// /// Specified how the alpha destination blending factor is computed. The initial value is GL_ZERO. /// /// [AutoGenerated(Category = "INGR_blend_func_separate", Version = "1.0", EntryPoint = "glBlendFuncSeparateINGR")] public static void BlendFuncSeparate(OpenTK.Graphics.OpenGL.All sfactorRGB, OpenTK.Graphics.OpenGL.All dfactorRGB, OpenTK.Graphics.OpenGL.All sfactorAlpha, OpenTK.Graphics.OpenGL.All dfactorAlpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBlendFuncSeparateINGR((OpenTK.Graphics.OpenGL.All)sfactorRGB, (OpenTK.Graphics.OpenGL.All)dfactorRGB, (OpenTK.Graphics.OpenGL.All)sfactorAlpha, (OpenTK.Graphics.OpenGL.All)dfactorAlpha); #if DEBUG } #endif } } public static partial class Intel { /// [requires: INTEL_parallel_arrays] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glColorPointervINTEL")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glColorPointervINTEL")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glColorPointervINTEL")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glColorPointervINTEL")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of colors /// /// /// /// Specifies the number of components per color. Must be 3 or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each color component in the array. Symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, GL_UNSIGNED_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive colors. If stride is 0, the colors are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first component of the first color element in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glColorPointervINTEL")] public static void ColorPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glColorPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glNormalPointervINTEL")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalPointervINTEL((OpenTK.Graphics.OpenGL.NormalPointerType)type, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glNormalPointervINTEL")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointervINTEL((OpenTK.Graphics.OpenGL.NormalPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glNormalPointervINTEL")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointervINTEL((OpenTK.Graphics.OpenGL.NormalPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glNormalPointervINTEL")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointervINTEL((OpenTK.Graphics.OpenGL.NormalPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of normals /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_BYTE, GL_SHORT, GL_INT, GL_FLOAT, and GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive normals. If stride is 0, the normals are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first normal in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glNormalPointervINTEL")] public static void NormalPointer(OpenTK.Graphics.OpenGL.NormalPointerType type, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glNormalPointervINTEL((OpenTK.Graphics.OpenGL.NormalPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T1)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glTexCoordPointervINTEL")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glTexCoordPointervINTEL")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glTexCoordPointervINTEL")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glTexCoordPointervINTEL")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of texture coordinates /// /// /// /// Specifies the number of coordinates per array element. Must be 1, 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each texture coordinate. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive texture coordinate sets. If stride is 0, the array elements are understood to be tightly packed. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first texture coordinate set in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glTexCoordPointervINTEL")] public static void TexCoordPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glTexCoordPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glVertexPointervINTEL")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glVertexPointervINTEL")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glVertexPointervINTEL")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glVertexPointervINTEL")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: INTEL_parallel_arrays] /// Define an array of vertex data /// /// /// /// Specifies the number of coordinates per vertex. Must be 2, 3, or 4. The initial value is 4. /// /// /// /// /// Specifies the data type of each coordinate in the array. Symbolic constants GL_SHORT, GL_INT, GL_FLOAT, or GL_DOUBLE are accepted. The initial value is GL_FLOAT. /// /// /// /// /// Specifies the byte offset between consecutive vertices. If stride is 0, the vertices are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a pointer to the first coordinate of the first vertex in the array. The initial value is 0. /// /// [AutoGenerated(Category = "INTEL_parallel_arrays", Version = "1.1", EntryPoint = "glVertexPointervINTEL")] public static void VertexPointer(Int32 size, OpenTK.Graphics.OpenGL.VertexPointerType type, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexPointervINTEL((Int32)size, (OpenTK.Graphics.OpenGL.VertexPointerType)type, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } } public static partial class Mesa { /// [requires: MESA_resize_buffers] [AutoGenerated(Category = "MESA_resize_buffers", Version = "1.0", EntryPoint = "glResizeBuffersMESA")] public static void ResizeBuffers() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glResizeBuffersMESA(); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dMESA")] public static void WindowPos2(Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2dMESA((Double)x, (Double)y); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvMESA")] public static void WindowPos2(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glWindowPos2dvMESA((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvMESA")] public static void WindowPos2(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glWindowPos2dvMESA((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2dvMESA")] public static unsafe void WindowPos2(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2dvMESA((Double*)v); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fMESA")] public static void WindowPos2(Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2fMESA((Single)x, (Single)y); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvMESA")] public static void WindowPos2(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glWindowPos2fvMESA((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvMESA")] public static void WindowPos2(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glWindowPos2fvMESA((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2fvMESA")] public static unsafe void WindowPos2(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2fvMESA((Single*)v); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2iMESA")] public static void WindowPos2(Int32 x, Int32 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2iMESA((Int32)x, (Int32)y); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivMESA")] public static void WindowPos2(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glWindowPos2ivMESA((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivMESA")] public static void WindowPos2(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glWindowPos2ivMESA((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2ivMESA")] public static unsafe void WindowPos2(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2ivMESA((Int32*)v); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2sMESA")] public static void WindowPos2(Int16 x, Int16 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2sMESA((Int16)x, (Int16)y); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svMESA")] public static void WindowPos2(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glWindowPos2svMESA((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svMESA")] public static void WindowPos2(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glWindowPos2svMESA((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos2svMESA")] public static unsafe void WindowPos2(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos2svMESA((Int16*)v); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dMESA")] public static void WindowPos3(Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3dMESA((Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvMESA")] public static void WindowPos3(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glWindowPos3dvMESA((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvMESA")] public static void WindowPos3(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glWindowPos3dvMESA((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3dvMESA")] public static unsafe void WindowPos3(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3dvMESA((Double*)v); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fMESA")] public static void WindowPos3(Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3fMESA((Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvMESA")] public static void WindowPos3(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glWindowPos3fvMESA((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvMESA")] public static void WindowPos3(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glWindowPos3fvMESA((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3fvMESA")] public static unsafe void WindowPos3(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3fvMESA((Single*)v); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3iMESA")] public static void WindowPos3(Int32 x, Int32 y, Int32 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3iMESA((Int32)x, (Int32)y, (Int32)z); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivMESA")] public static void WindowPos3(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glWindowPos3ivMESA((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivMESA")] public static void WindowPos3(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glWindowPos3ivMESA((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3ivMESA")] public static unsafe void WindowPos3(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3ivMESA((Int32*)v); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3sMESA")] public static void WindowPos3(Int16 x, Int16 y, Int16 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3sMESA((Int16)x, (Int16)y, (Int16)z); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svMESA")] public static void WindowPos3(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glWindowPos3svMESA((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svMESA")] public static void WindowPos3(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glWindowPos3svMESA((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos3svMESA")] public static unsafe void WindowPos3(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos3svMESA((Int16*)v); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4dMESA")] public static void WindowPos4(Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos4dMESA((Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4dvMESA")] public static void WindowPos4(Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glWindowPos4dvMESA((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4dvMESA")] public static void WindowPos4(ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glWindowPos4dvMESA((Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4dvMESA")] public static unsafe void WindowPos4(Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos4dvMESA((Double*)v); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4fMESA")] public static void WindowPos4(Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos4fMESA((Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4fvMESA")] public static void WindowPos4(Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glWindowPos4fvMESA((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4fvMESA")] public static void WindowPos4(ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glWindowPos4fvMESA((Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4fvMESA")] public static unsafe void WindowPos4(Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos4fvMESA((Single*)v); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4iMESA")] public static void WindowPos4(Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos4iMESA((Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4ivMESA")] public static void WindowPos4(Int32[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = v) { Delegates.glWindowPos4ivMESA((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4ivMESA")] public static void WindowPos4(ref Int32 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* v_ptr = &v) { Delegates.glWindowPos4ivMESA((Int32*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4ivMESA")] public static unsafe void WindowPos4(Int32* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos4ivMESA((Int32*)v); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4sMESA")] public static void WindowPos4(Int16 x, Int16 y, Int16 z, Int16 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos4sMESA((Int16)x, (Int16)y, (Int16)z, (Int16)w); #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4svMESA")] public static void WindowPos4(Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glWindowPos4svMESA((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4svMESA")] public static void WindowPos4(ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glWindowPos4svMESA((Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: MESA_window_pos] /// Specify the raster position in window coordinates for pixel operations /// /// /// /// Specify the , , coordinates for the raster position. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "MESA_window_pos", Version = "1.0", EntryPoint = "glWindowPos4svMESA")] public static unsafe void WindowPos4(Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glWindowPos4svMESA((Int16*)v); #if DEBUG } #endif } } public static partial class NV { /// [requires: NV_transform_feedback] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glActiveVaryingNV")] public static void ActiveVarying(Int32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glActiveVaryingNV((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glActiveVaryingNV")] public static void ActiveVarying(UInt32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glActiveVaryingNV((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")] public static bool AreProgramsResident(Int32 n, Int32[] programs, [OutAttribute] bool[] residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* programs_ptr = programs) fixed (bool* residences_ptr = residences) { return Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs_ptr, (bool*)residences_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")] public static bool AreProgramsResident(Int32 n, ref Int32 programs, [OutAttribute] out bool residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* programs_ptr = &programs) fixed (bool* residences_ptr = &residences) { bool retval = Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs_ptr, (bool*)residences_ptr); residences = *residences_ptr; return retval; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")] public static unsafe bool AreProgramsResident(Int32 n, Int32* programs, [OutAttribute] bool* residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs, (bool*)residences); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")] public static bool AreProgramsResident(Int32 n, UInt32[] programs, [OutAttribute] bool[] residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* programs_ptr = programs) fixed (bool* residences_ptr = residences) { return Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs_ptr, (bool*)residences_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")] public static bool AreProgramsResident(Int32 n, ref UInt32 programs, [OutAttribute] out bool residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* programs_ptr = &programs) fixed (bool* residences_ptr = &residences) { bool retval = Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs_ptr, (bool*)residences_ptr); residences = *residences_ptr; return retval; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glAreProgramsResidentNV")] public static unsafe bool AreProgramsResident(Int32 n, UInt32* programs, [OutAttribute] bool* residences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glAreProgramsResidentNV((Int32)n, (UInt32*)programs, (bool*)residences); #if DEBUG } #endif } /// [requires: NV_conditional_render] /// Start conditional rendering /// /// /// /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. /// /// /// /// /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. /// /// [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] public static void BeginConditionalRender(Int32 id, OpenTK.Graphics.OpenGL.NvConditionalRender mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginConditionalRenderNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvConditionalRender)mode); #if DEBUG } #endif } /// [requires: NV_conditional_render] /// Start conditional rendering /// /// /// /// Specifies the name of an occlusion query object whose results are used to determine if the rendering commands are discarded. /// /// /// /// /// Specifies how glBeginConditionalRender interprets the results of the occlusion query. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glBeginConditionalRenderNV")] public static void BeginConditionalRender(UInt32 id, OpenTK.Graphics.OpenGL.NvConditionalRender mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginConditionalRenderNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvConditionalRender)mode); #if DEBUG } #endif } /// [requires: NV_occlusion_query] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glBeginOcclusionQueryNV")] public static void BeginOcclusionQuery(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginOcclusionQueryNV((UInt32)id); #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glBeginOcclusionQueryNV")] public static void BeginOcclusionQuery(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginOcclusionQueryNV((UInt32)id); #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Start transform feedback operation /// /// /// /// Specify the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. /// /// [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBeginTransformFeedbackNV")] public static void BeginTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback primitiveMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginTransformFeedbackNV((OpenTK.Graphics.OpenGL.NvTransformFeedback)primitiveMode); #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glBeginVideoCaptureNV")] public static void BeginVideoCapture(Int32 video_capture_slot) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginVideoCaptureNV((UInt32)video_capture_slot); #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glBeginVideoCaptureNV")] public static void BeginVideoCapture(UInt32 video_capture_slot) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBeginVideoCaptureNV((UInt32)video_capture_slot); #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Bind a buffer object to an indexed buffer target /// /// /// /// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// /// /// The name of a buffer object to bind to the specified binding point. /// /// [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBindBufferBaseNV")] public static void BindBufferBase(OpenTK.Graphics.OpenGL.NvTransformFeedback target, Int32 index, Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferBaseNV((OpenTK.Graphics.OpenGL.NvTransformFeedback)target, (UInt32)index, (UInt32)buffer); #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Bind a buffer object to an indexed buffer target /// /// /// /// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// /// /// The name of a buffer object to bind to the specified binding point. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBindBufferBaseNV")] public static void BindBufferBase(OpenTK.Graphics.OpenGL.NvTransformFeedback target, UInt32 index, UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferBaseNV((OpenTK.Graphics.OpenGL.NvTransformFeedback)target, (UInt32)index, (UInt32)buffer); #if DEBUG } #endif } /// [requires: NV_transform_feedback] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBindBufferOffsetNV")] public static void BindBufferOffset(OpenTK.Graphics.OpenGL.NvTransformFeedback target, Int32 index, Int32 buffer, IntPtr offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferOffsetNV((OpenTK.Graphics.OpenGL.NvTransformFeedback)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset); #if DEBUG } #endif } /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBindBufferOffsetNV")] public static void BindBufferOffset(OpenTK.Graphics.OpenGL.NvTransformFeedback target, UInt32 index, UInt32 buffer, IntPtr offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferOffsetNV((OpenTK.Graphics.OpenGL.NvTransformFeedback)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset); #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Bind a range within a buffer object to an indexed buffer target /// /// /// /// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// /// /// The name of a buffer object to bind to the specified binding point. /// /// /// /// /// The starting offset in basic machine units into the buffer object buffer. /// /// /// /// /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. /// /// [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBindBufferRangeNV")] public static void BindBufferRange(OpenTK.Graphics.OpenGL.NvTransformFeedback target, Int32 index, Int32 buffer, IntPtr offset, IntPtr size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferRangeNV((OpenTK.Graphics.OpenGL.NvTransformFeedback)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Bind a range within a buffer object to an indexed buffer target /// /// /// /// Specify the target of the bind operation. target must be either GL_TRANSFORM_FEEDBACK_BUFFER or GL_UNIFORM_BUFFER. /// /// /// /// /// Specify the index of the binding point within the array specified by target. /// /// /// /// /// The name of a buffer object to bind to the specified binding point. /// /// /// /// /// The starting offset in basic machine units into the buffer object buffer. /// /// /// /// /// The amount of data in machine units that can be read from the buffet object while used as an indexed target. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glBindBufferRangeNV")] public static void BindBufferRange(OpenTK.Graphics.OpenGL.NvTransformFeedback target, UInt32 index, UInt32 buffer, IntPtr offset, IntPtr size) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindBufferRangeNV((OpenTK.Graphics.OpenGL.NvTransformFeedback)target, (UInt32)index, (UInt32)buffer, (IntPtr)offset, (IntPtr)size); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glBindProgramNV")] public static void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glBindProgramNV")] public static void BindProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id); #if DEBUG } #endif } /// [requires: NV_transform_feedback2] /// Bind a transform feedback object /// /// /// /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. /// /// /// /// /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. /// /// [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glBindTransformFeedbackNV")] public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2 target, Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindTransformFeedbackNV((OpenTK.Graphics.OpenGL.NvTransformFeedback2)target, (UInt32)id); #if DEBUG } #endif } /// [requires: NV_transform_feedback2] /// Bind a transform feedback object /// /// /// /// Specifies the target to which to bind the transform feedback object id. target must be GL_TRANSFORM_FEEDBACK. /// /// /// /// /// Specifies the name of a transform feedback object reserved by glGenTransformFeedbacks. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glBindTransformFeedbackNV")] public static void BindTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2 target, UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindTransformFeedbackNV((OpenTK.Graphics.OpenGL.NvTransformFeedback2)target, (UInt32)id); #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glBindVideoCaptureStreamBufferNV")] public static void BindVideoCaptureStreamBuffer(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture frame_region, IntPtr offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindVideoCaptureStreamBufferNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)frame_region, (IntPtr)offset); #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glBindVideoCaptureStreamBufferNV")] public static void BindVideoCaptureStreamBuffer(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture frame_region, IntPtr offset) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindVideoCaptureStreamBufferNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)frame_region, (IntPtr)offset); #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glBindVideoCaptureStreamTextureNV")] public static void BindVideoCaptureStreamTexture(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture frame_region, OpenTK.Graphics.OpenGL.NvVideoCapture target, Int32 texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindVideoCaptureStreamTextureNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)frame_region, (OpenTK.Graphics.OpenGL.NvVideoCapture)target, (UInt32)texture); #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glBindVideoCaptureStreamTextureNV")] public static void BindVideoCaptureStreamTexture(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture frame_region, OpenTK.Graphics.OpenGL.NvVideoCapture target, UInt32 texture) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBindVideoCaptureStreamTextureNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)frame_region, (OpenTK.Graphics.OpenGL.NvVideoCapture)target, (UInt32)texture); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glBufferAddressRangeNV")] public static void BufferAddressRange(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory pname, Int32 index, Int64 address, IntPtr length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBufferAddressRangeNV((OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)pname, (UInt32)index, (UInt64)address, (IntPtr)length); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glBufferAddressRangeNV")] public static void BufferAddressRange(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory pname, UInt32 index, UInt64 address, IntPtr length) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glBufferAddressRangeNV((OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)pname, (UInt32)index, (UInt64)address, (IntPtr)length); #if DEBUG } #endif } /// [requires: NV_depth_buffer_float] /// Specify the clear value for the depth buffer /// /// /// /// Specifies the depth value used when the depth buffer is cleared. The initial value is 1. /// /// [AutoGenerated(Category = "NV_depth_buffer_float", Version = "2.0", EntryPoint = "glClearDepthdNV")] public static void ClearDepth(Double depth) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glClearDepthdNV((Double)depth); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor3hNV")] public static void Color3h(Half red, Half green, Half blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3hNV((Half)red, (Half)green, (Half)blue); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor3hvNV")] public static void Color3h(Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glColor3hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor3hvNV")] public static void Color3h(ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glColor3hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor3hvNV")] public static unsafe void Color3h(Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3hvNV((Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor4hNV")] public static void Color4h(Half red, Half green, Half blue, Half alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4hNV((Half)red, (Half)green, (Half)blue, (Half)alpha); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor4hvNV")] public static void Color4h(Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glColor4hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor4hvNV")] public static void Color4h(ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glColor4hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glColor4hvNV")] public static unsafe void Color4h(Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4hvNV((Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glColorFormatNV")] public static void ColorFormat(Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorFormatNV((Int32)size, (OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)type, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerInputNV")] public static void CombinerInput(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners input, OpenTK.Graphics.OpenGL.NvRegisterCombiners mapping, OpenTK.Graphics.OpenGL.NvRegisterCombiners componentUsage) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCombinerInputNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)input, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)mapping, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)componentUsage); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerOutputNV")] public static void CombinerOutput(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners abOutput, OpenTK.Graphics.OpenGL.NvRegisterCombiners cdOutput, OpenTK.Graphics.OpenGL.NvRegisterCombiners sumOutput, OpenTK.Graphics.OpenGL.NvRegisterCombiners scale, OpenTK.Graphics.OpenGL.NvRegisterCombiners bias, bool abDotProduct, bool cdDotProduct, bool muxSum) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCombinerOutputNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)abOutput, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)cdOutput, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)sumOutput, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)scale, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)bias, (bool)abDotProduct, (bool)cdDotProduct, (bool)muxSum); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerParameterfNV")] public static void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCombinerParameterfNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Single)param); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerParameterfvNV")] public static void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glCombinerParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerParameterfvNV")] public static unsafe void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCombinerParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerParameteriNV")] public static void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCombinerParameteriNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Int32)param); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerParameterivNV")] public static void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glCombinerParameterivNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glCombinerParameterivNV")] public static unsafe void CombinerParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCombinerParameterivNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_register_combiners2] [AutoGenerated(Category = "NV_register_combiners2", Version = "1.1", EntryPoint = "glCombinerStageParameterfvNV")] public static void CombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glCombinerStageParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners2)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners2)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_register_combiners2] [AutoGenerated(Category = "NV_register_combiners2", Version = "1.1", EntryPoint = "glCombinerStageParameterfvNV")] public static void CombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glCombinerStageParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners2)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners2)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_register_combiners2] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_register_combiners2", Version = "1.1", EntryPoint = "glCombinerStageParameterfvNV")] public static unsafe void CombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCombinerStageParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners2)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners2)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_copy_image] [AutoGenerated(Category = "NV_copy_image", Version = "1.2", EntryPoint = "glCopyImageSubDataNV")] public static void CopyImageSubData(Int32 srcName, OpenTK.Graphics.OpenGL.NvCopyImage srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, Int32 dstName, OpenTK.Graphics.OpenGL.NvCopyImage dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 width, Int32 height, Int32 depth) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyImageSubDataNV((UInt32)srcName, (OpenTK.Graphics.OpenGL.NvCopyImage)srcTarget, (Int32)srcLevel, (Int32)srcX, (Int32)srcY, (Int32)srcZ, (UInt32)dstName, (OpenTK.Graphics.OpenGL.NvCopyImage)dstTarget, (Int32)dstLevel, (Int32)dstX, (Int32)dstY, (Int32)dstZ, (Int32)width, (Int32)height, (Int32)depth); #if DEBUG } #endif } /// [requires: NV_copy_image] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_copy_image", Version = "1.2", EntryPoint = "glCopyImageSubDataNV")] public static void CopyImageSubData(UInt32 srcName, OpenTK.Graphics.OpenGL.NvCopyImage srcTarget, Int32 srcLevel, Int32 srcX, Int32 srcY, Int32 srcZ, UInt32 dstName, OpenTK.Graphics.OpenGL.NvCopyImage dstTarget, Int32 dstLevel, Int32 dstX, Int32 dstY, Int32 dstZ, Int32 width, Int32 height, Int32 depth) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyImageSubDataNV((UInt32)srcName, (OpenTK.Graphics.OpenGL.NvCopyImage)srcTarget, (Int32)srcLevel, (Int32)srcX, (Int32)srcY, (Int32)srcZ, (UInt32)dstName, (OpenTK.Graphics.OpenGL.NvCopyImage)dstTarget, (Int32)dstLevel, (Int32)dstX, (Int32)dstY, (Int32)dstZ, (Int32)width, (Int32)height, (Int32)depth); #if DEBUG } #endif } /// [requires: NV_fence] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glDeleteFencesNV")] public static void DeleteFences(Int32 n, Int32[] fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* fences_ptr = fences) { Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); } } #if DEBUG } #endif } /// [requires: NV_fence] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glDeleteFencesNV")] public static void DeleteFences(Int32 n, ref Int32 fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* fences_ptr = &fences) { Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); } } #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glDeleteFencesNV")] public static unsafe void DeleteFences(Int32 n, Int32* fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glDeleteFencesNV")] public static void DeleteFences(Int32 n, UInt32[] fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* fences_ptr = fences) { Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); } } #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glDeleteFencesNV")] public static void DeleteFences(Int32 n, ref UInt32 fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* fences_ptr = &fences) { Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences_ptr); } } #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glDeleteFencesNV")] public static unsafe void DeleteFences(Int32 n, UInt32* fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteFencesNV((Int32)n, (UInt32*)fences); #if DEBUG } #endif } /// [requires: NV_occlusion_query] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glDeleteOcclusionQueriesNV")] public static void DeleteOcclusionQueries(Int32 n, Int32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = ids) { Delegates.glDeleteOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glDeleteOcclusionQueriesNV")] public static void DeleteOcclusionQueries(Int32 n, ref Int32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = &ids) { Delegates.glDeleteOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glDeleteOcclusionQueriesNV")] public static unsafe void DeleteOcclusionQueries(Int32 n, Int32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteOcclusionQueriesNV((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glDeleteOcclusionQueriesNV")] public static void DeleteOcclusionQueries(Int32 n, UInt32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = ids) { Delegates.glDeleteOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glDeleteOcclusionQueriesNV")] public static void DeleteOcclusionQueries(Int32 n, ref UInt32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = &ids) { Delegates.glDeleteOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glDeleteOcclusionQueriesNV")] public static unsafe void DeleteOcclusionQueries(Int32 n, UInt32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteOcclusionQueriesNV((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glDeleteProgramsNV")] public static void DeleteProgram(Int32 n, Int32[] programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* programs_ptr = programs) { Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glDeleteProgramsNV")] public static void DeleteProgram(Int32 n, ref Int32 programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* programs_ptr = &programs) { Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glDeleteProgramsNV")] public static unsafe void DeleteProgram(Int32 n, Int32* programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glDeleteProgramsNV")] public static void DeleteProgram(Int32 n, UInt32[] programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* programs_ptr = programs) { Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glDeleteProgramsNV")] public static void DeleteProgram(Int32 n, ref UInt32 programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* programs_ptr = &programs) { Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Deletes a program object /// /// /// /// Specifies the program object to be deleted. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glDeleteProgramsNV")] public static unsafe void DeleteProgram(Int32 n, UInt32* programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteProgramsNV((Int32)n, (UInt32*)programs); #if DEBUG } #endif } /// [requires: NV_transform_feedback2] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] public static void DeleteTransformFeedback(Int32 n, Int32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = ids) { Delegates.glDeleteTransformFeedbacksNV((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback2] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] public static void DeleteTransformFeedback(Int32 n, ref Int32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = &ids) { Delegates.glDeleteTransformFeedbacksNV((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback2] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] public static unsafe void DeleteTransformFeedback(Int32 n, Int32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteTransformFeedbacksNV((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: NV_transform_feedback2] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] public static void DeleteTransformFeedback(Int32 n, UInt32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = ids) { Delegates.glDeleteTransformFeedbacksNV((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback2] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] public static void DeleteTransformFeedback(Int32 n, ref UInt32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = &ids) { Delegates.glDeleteTransformFeedbacksNV((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback2] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDeleteTransformFeedbacksNV")] public static unsafe void DeleteTransformFeedback(Int32 n, UInt32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteTransformFeedbacksNV((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: NV_depth_buffer_float] [AutoGenerated(Category = "NV_depth_buffer_float", Version = "2.0", EntryPoint = "glDepthBoundsdNV")] public static void DepthBounds(Double zmin, Double zmax) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDepthBoundsdNV((Double)zmin, (Double)zmax); #if DEBUG } #endif } /// [requires: NV_depth_buffer_float] /// Specify mapping of depth values from normalized device coordinates to window coordinates /// /// /// /// Specifies the mapping of the near clipping plane to window coordinates. The initial value is 0. /// /// /// /// /// Specifies the mapping of the far clipping plane to window coordinates. The initial value is 1. /// /// [AutoGenerated(Category = "NV_depth_buffer_float", Version = "2.0", EntryPoint = "glDepthRangedNV")] public static void DepthRange(Double zNear, Double zFar) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDepthRangedNV((Double)zNear, (Double)zFar); #if DEBUG } #endif } /// [requires: NV_transform_feedback2] /// Render primitives using a count derived from a transform feedback object /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// /// [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDrawTransformFeedbackNV")] public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2 mode, Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawTransformFeedbackNV((OpenTK.Graphics.OpenGL.NvTransformFeedback2)mode, (UInt32)id); #if DEBUG } #endif } /// [requires: NV_transform_feedback2] /// Render primitives using a count derived from a transform feedback object /// /// /// /// Specifies what kind of primitives to render. Symbolic constants GL_POINTS, GL_LINE_STRIP, GL_LINE_LOOP, GL_LINES, GL_LINE_STRIP_ADJACENCY, GL_LINES_ADJACENCY, GL_TRIANGLE_STRIP, GL_TRIANGLE_FAN, GL_TRIANGLES, GL_TRIANGLE_STRIP_ADJACENCY, GL_TRIANGLES_ADJACENCY, and GL_PATCHES are accepted. /// /// /// /// /// Specifies the name of a transform feedback object from which to retrieve a primitive count. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glDrawTransformFeedbackNV")] public static void DrawTransformFeedback(OpenTK.Graphics.OpenGL.NvTransformFeedback2 mode, UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawTransformFeedbackNV((OpenTK.Graphics.OpenGL.NvTransformFeedback2)mode, (UInt32)id); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glEdgeFlagFormatNV")] public static void EdgeFlagFormat(Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEdgeFlagFormatNV((Int32)stride); #if DEBUG } #endif } /// [requires: NV_conditional_render] [AutoGenerated(Category = "NV_conditional_render", Version = "", EntryPoint = "glEndConditionalRenderNV")] public static void EndConditionalRender() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndConditionalRenderNV(); #if DEBUG } #endif } /// [requires: NV_occlusion_query] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glEndOcclusionQueryNV")] public static void EndOcclusionQuery() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndOcclusionQueryNV(); #if DEBUG } #endif } /// [requires: NV_transform_feedback] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glEndTransformFeedbackNV")] public static void EndTransformFeedback() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndTransformFeedbackNV(); #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glEndVideoCaptureNV")] public static void EndVideoCapture(Int32 video_capture_slot) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndVideoCaptureNV((UInt32)video_capture_slot); #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glEndVideoCaptureNV")] public static void EndVideoCapture(UInt32 video_capture_slot) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEndVideoCaptureNV((UInt32)video_capture_slot); #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glEvalMapsNV")] public static void EvalMap(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glEvalMapsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)mode); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glExecuteProgramNV")] public static void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glExecuteProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glExecuteProgramNV")] public static void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glExecuteProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glExecuteProgramNV")] public static unsafe void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glExecuteProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glExecuteProgramNV")] public static void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glExecuteProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glExecuteProgramNV")] public static void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glExecuteProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glExecuteProgramNV")] public static unsafe void ExecuteProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glExecuteProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glFinalCombinerInputNV")] public static void FinalCombinerInput(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners input, OpenTK.Graphics.OpenGL.NvRegisterCombiners mapping, OpenTK.Graphics.OpenGL.NvRegisterCombiners componentUsage) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFinalCombinerInputNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)input, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)mapping, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)componentUsage); #if DEBUG } #endif } /// [requires: NV_fence] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glFinishFenceNV")] public static void FinishFence(Int32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFinishFenceNV((UInt32)fence); #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glFinishFenceNV")] public static void FinishFence(UInt32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFinishFenceNV((UInt32)fence); #if DEBUG } #endif } /// [requires: NV_pixel_data_range] [AutoGenerated(Category = "NV_pixel_data_range", Version = "1.2", EntryPoint = "glFlushPixelDataRangeNV")] public static void FlushPixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFlushPixelDataRangeNV((OpenTK.Graphics.OpenGL.NvPixelDataRange)target); #if DEBUG } #endif } /// [requires: NV_vertex_array_range] [AutoGenerated(Category = "NV_vertex_array_range", Version = "1.1", EntryPoint = "glFlushVertexArrayRangeNV")] public static void FlushVertexArrayRange() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFlushVertexArrayRangeNV(); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glFogCoordFormatNV")] public static void FogCoordFormat(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoordFormatNV((OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)type, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glFogCoordhNV")] public static void FogCoordh(Half fog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoordhNV((Half)fog); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glFogCoordhvNV")] public static unsafe void FogCoordh(Half* fog) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogCoordhvNV((Half*)fog); #if DEBUG } #endif } /// [requires: NV_fence] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGenFencesNV")] public static void GenFences(Int32 n, [OutAttribute] Int32[] fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* fences_ptr = fences) { Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); } } #if DEBUG } #endif } /// [requires: NV_fence] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGenFencesNV")] public static void GenFences(Int32 n, [OutAttribute] out Int32 fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* fences_ptr = &fences) { Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); fences = *fences_ptr; } } #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGenFencesNV")] public static unsafe void GenFences(Int32 n, [OutAttribute] Int32* fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGenFencesNV")] public static void GenFences(Int32 n, [OutAttribute] UInt32[] fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* fences_ptr = fences) { Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); } } #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGenFencesNV")] public static void GenFences(Int32 n, [OutAttribute] out UInt32 fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* fences_ptr = &fences) { Delegates.glGenFencesNV((Int32)n, (UInt32*)fences_ptr); fences = *fences_ptr; } } #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGenFencesNV")] public static unsafe void GenFences(Int32 n, [OutAttribute] UInt32* fences) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenFencesNV((Int32)n, (UInt32*)fences); #if DEBUG } #endif } /// [requires: NV_occlusion_query] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGenOcclusionQueriesNV")] public static void GenOcclusionQueries(Int32 n, [OutAttribute] Int32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = ids) { Delegates.glGenOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGenOcclusionQueriesNV")] public static void GenOcclusionQueries(Int32 n, [OutAttribute] out Int32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = &ids) { Delegates.glGenOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr); ids = *ids_ptr; } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGenOcclusionQueriesNV")] public static unsafe void GenOcclusionQueries(Int32 n, [OutAttribute] Int32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenOcclusionQueriesNV((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGenOcclusionQueriesNV")] public static void GenOcclusionQueries(Int32 n, [OutAttribute] UInt32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = ids) { Delegates.glGenOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGenOcclusionQueriesNV")] public static void GenOcclusionQueries(Int32 n, [OutAttribute] out UInt32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = &ids) { Delegates.glGenOcclusionQueriesNV((Int32)n, (UInt32*)ids_ptr); ids = *ids_ptr; } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGenOcclusionQueriesNV")] public static unsafe void GenOcclusionQueries(Int32 n, [OutAttribute] UInt32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenOcclusionQueriesNV((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGenProgramsNV")] public static void GenProgram(Int32 n, [OutAttribute] Int32[] programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* programs_ptr = programs) { Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGenProgramsNV")] public static void GenProgram(Int32 n, [OutAttribute] out Int32 programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* programs_ptr = &programs) { Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs_ptr); programs = *programs_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGenProgramsNV")] public static unsafe void GenProgram(Int32 n, [OutAttribute] Int32* programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGenProgramsNV")] public static void GenProgram(Int32 n, [OutAttribute] UInt32[] programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* programs_ptr = programs) { Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGenProgramsNV")] public static void GenProgram(Int32 n, [OutAttribute] out UInt32 programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* programs_ptr = &programs) { Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs_ptr); programs = *programs_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGenProgramsNV")] public static unsafe void GenProgram(Int32 n, [OutAttribute] UInt32* programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenProgramsNV((Int32)n, (UInt32*)programs); #if DEBUG } #endif } /// [requires: NV_transform_feedback2] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] public static void GenTransformFeedback(Int32 n, [OutAttribute] Int32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = ids) { Delegates.glGenTransformFeedbacksNV((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback2] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] public static void GenTransformFeedback(Int32 n, [OutAttribute] out Int32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* ids_ptr = &ids) { Delegates.glGenTransformFeedbacksNV((Int32)n, (UInt32*)ids_ptr); ids = *ids_ptr; } } #if DEBUG } #endif } /// [requires: NV_transform_feedback2] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] public static unsafe void GenTransformFeedback(Int32 n, [OutAttribute] Int32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenTransformFeedbacksNV((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: NV_transform_feedback2] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] public static void GenTransformFeedback(Int32 n, [OutAttribute] UInt32[] ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = ids) { Delegates.glGenTransformFeedbacksNV((Int32)n, (UInt32*)ids_ptr); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback2] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] public static void GenTransformFeedback(Int32 n, [OutAttribute] out UInt32 ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* ids_ptr = &ids) { Delegates.glGenTransformFeedbacksNV((Int32)n, (UInt32*)ids_ptr); ids = *ids_ptr; } } #if DEBUG } #endif } /// [requires: NV_transform_feedback2] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glGenTransformFeedbacksNV")] public static unsafe void GenTransformFeedback(Int32 n, [OutAttribute] UInt32* ids) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGenTransformFeedbacksNV((Int32)n, (UInt32*)ids); #if DEBUG } #endif } /// [requires: NV_transform_feedback] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetActiveVaryingNV")] public static void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.NvTransformFeedback type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.NvTransformFeedback* type_ptr = &type) { Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.NvTransformFeedback*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetActiveVaryingNV")] public static unsafe void GetActiveVarying(Int32 program, Int32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.NvTransformFeedback* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.NvTransformFeedback*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetActiveVaryingNV")] public static void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 size, [OutAttribute] out OpenTK.Graphics.OpenGL.NvTransformFeedback type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* size_ptr = &size) fixed (OpenTK.Graphics.OpenGL.NvTransformFeedback* type_ptr = &type) { Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length_ptr, (Int32*)size_ptr, (OpenTK.Graphics.OpenGL.NvTransformFeedback*)type_ptr, (StringBuilder)name); length = *length_ptr; size = *size_ptr; type = *type_ptr; } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetActiveVaryingNV")] public static unsafe void GetActiveVarying(UInt32 program, UInt32 index, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* size, [OutAttribute] OpenTK.Graphics.OpenGL.NvTransformFeedback* type, [OutAttribute] StringBuilder name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetActiveVaryingNV((UInt32)program, (UInt32)index, (Int32)bufSize, (Int32*)length, (Int32*)size, (OpenTK.Graphics.OpenGL.NvTransformFeedback*)type, (StringBuilder)name); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetBufferParameterui64vNV")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetBufferParameterui64vNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)target, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)pname, (UInt64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetBufferParameterui64vNV")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetBufferParameterui64vNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)target, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)pname, (UInt64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetBufferParameterui64vNV")] public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBufferParameterui64vNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)target, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)pname, (UInt64*)@params); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetBufferParameterui64vNV")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] UInt64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = @params) { Delegates.glGetBufferParameterui64vNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)target, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)pname, (UInt64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetBufferParameterui64vNV")] public static void GetBufferParameter(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] out UInt64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = &@params) { Delegates.glGetBufferParameterui64vNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)target, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)pname, (UInt64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Return parameters of a buffer object /// /// /// /// Specifies the target buffer object. The symbolic constant must be GL_ARRAY_BUFFER, GL_COPY_READ_BUFFER, GL_COPY_WRITE_BUFFER, GL_ELEMENT_ARRAY_BUFFER, GL_PIXEL_PACK_BUFFER, GL_PIXEL_UNPACK_BUFFER, GL_TEXTURE_BUFFER, GL_TRANSFORM_FEEDBACK_BUFFER, or GL_UNIFORM_BUFFER. /// /// /// /// /// Specifies the symbolic name of a buffer object parameter. Accepted values are GL_BUFFER_ACCESS, GL_BUFFER_MAPPED, GL_BUFFER_SIZE, or GL_BUFFER_USAGE. /// /// /// /// /// Returns the requested parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetBufferParameterui64vNV")] public static unsafe void GetBufferParameter(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] UInt64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetBufferParameterui64vNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)target, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)pname, (UInt64*)@params); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterfvNV")] public static void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetCombinerInputParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterfvNV")] public static void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetCombinerInputParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterfvNV")] public static unsafe void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetCombinerInputParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterivNV")] public static void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetCombinerInputParameterivNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterivNV")] public static void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetCombinerInputParameterivNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerInputParameterivNV")] public static unsafe void GetCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetCombinerInputParameterivNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterfvNV")] public static void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetCombinerOutputParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterfvNV")] public static void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetCombinerOutputParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterfvNV")] public static unsafe void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetCombinerOutputParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterivNV")] public static void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetCombinerOutputParameterivNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterivNV")] public static void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetCombinerOutputParameterivNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetCombinerOutputParameterivNV")] public static unsafe void GetCombinerOutputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners portion, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetCombinerOutputParameterivNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)portion, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_register_combiners2] [AutoGenerated(Category = "NV_register_combiners2", Version = "1.1", EntryPoint = "glGetCombinerStageParameterfvNV")] public static void GetCombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetCombinerStageParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners2)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners2)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_register_combiners2] [AutoGenerated(Category = "NV_register_combiners2", Version = "1.1", EntryPoint = "glGetCombinerStageParameterfvNV")] public static void GetCombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetCombinerStageParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners2)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners2)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_register_combiners2] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_register_combiners2", Version = "1.1", EntryPoint = "glGetCombinerStageParameterfvNV")] public static unsafe void GetCombinerStageParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners2 stage, OpenTK.Graphics.OpenGL.NvRegisterCombiners2 pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetCombinerStageParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners2)stage, (OpenTK.Graphics.OpenGL.NvRegisterCombiners2)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_fence] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGetFenceivNV")] public static void GetFence(Int32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.OpenGL.NvFence)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_fence] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGetFenceivNV")] public static void GetFence(Int32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.OpenGL.NvFence)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGetFenceivNV")] public static unsafe void GetFence(Int32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.OpenGL.NvFence)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGetFenceivNV")] public static void GetFence(UInt32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.OpenGL.NvFence)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGetFenceivNV")] public static void GetFence(UInt32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.OpenGL.NvFence)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glGetFenceivNV")] public static unsafe void GetFence(UInt32 fence, OpenTK.Graphics.OpenGL.NvFence pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFenceivNV((UInt32)fence, (OpenTK.Graphics.OpenGL.NvFence)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterfvNV")] public static void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetFinalCombinerInputParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterfvNV")] public static void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetFinalCombinerInputParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterfvNV")] public static unsafe void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFinalCombinerInputParameterfvNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterivNV")] public static void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetFinalCombinerInputParameterivNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterivNV")] public static void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetFinalCombinerInputParameterivNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_register_combiners] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_register_combiners", Version = "1.1", EntryPoint = "glGetFinalCombinerInputParameterivNV")] public static unsafe void GetFinalCombinerInputParameter(OpenTK.Graphics.OpenGL.NvRegisterCombiners variable, OpenTK.Graphics.OpenGL.NvRegisterCombiners pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFinalCombinerInputParameterivNV((OpenTK.Graphics.OpenGL.NvRegisterCombiners)variable, (OpenTK.Graphics.OpenGL.NvRegisterCombiners)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glGetIntegerui64i_vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, Int32 index, [OutAttribute] Int64[] result) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* result_ptr = result) { Delegates.glGetIntegerui64i_vNV((OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)value, (UInt32)index, (UInt64*)result_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glGetIntegerui64i_vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, Int32 index, [OutAttribute] out Int64 result) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* result_ptr = &result) { Delegates.glGetIntegerui64i_vNV((OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)value, (UInt32)index, (UInt64*)result_ptr); result = *result_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glGetIntegerui64i_vNV")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, Int32 index, [OutAttribute] Int64* result) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetIntegerui64i_vNV((OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)value, (UInt32)index, (UInt64*)result); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glGetIntegerui64i_vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, UInt32 index, [OutAttribute] UInt64[] result) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* result_ptr = result) { Delegates.glGetIntegerui64i_vNV((OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)value, (UInt32)index, (UInt64*)result_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glGetIntegerui64i_vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, UInt32 index, [OutAttribute] out UInt64 result) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* result_ptr = &result) { Delegates.glGetIntegerui64i_vNV((OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)value, (UInt32)index, (UInt64*)result_ptr); result = *result_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glGetIntegerui64i_vNV")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory value, UInt32 index, [OutAttribute] UInt64* result) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetIntegerui64i_vNV((OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)value, (UInt32)index, (UInt64*)result); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetIntegerui64vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute] Int64[] result) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* result_ptr = result) { Delegates.glGetIntegerui64vNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)value, (UInt64*)result_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetIntegerui64vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute] out Int64 result) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* result_ptr = &result) { Delegates.glGetIntegerui64vNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)value, (UInt64*)result_ptr); result = *result_ptr; } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetIntegerui64vNV")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute] Int64* result) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetIntegerui64vNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)value, (UInt64*)result); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetIntegerui64vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute] UInt64[] result) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* result_ptr = result) { Delegates.glGetIntegerui64vNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)value, (UInt64*)result_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetIntegerui64vNV")] public static void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute] out UInt64 result) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* result_ptr = &result) { Delegates.glGetIntegerui64vNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)value, (UInt64*)result_ptr); result = *result_ptr; } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetIntegerui64vNV")] public static unsafe void GetInteger(OpenTK.Graphics.OpenGL.NvShaderBufferLoad value, [OutAttribute] UInt64* result) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetIntegerui64vNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)value, (UInt64*)result); #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetMapAttribParameterfvNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetMapAttribParameterfvNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")] public static unsafe void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMapAttribParameterfvNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetMapAttribParameterfvNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetMapAttribParameterfvNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterfvNV")] public static unsafe void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMapAttribParameterfvNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetMapAttribParameterivNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetMapAttribParameterivNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")] public static unsafe void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMapAttribParameterivNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetMapAttribParameterivNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")] public static void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetMapAttribParameterivNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapAttribParameterivNV")] public static unsafe void GetMapAttribParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMapAttribParameterivNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [OutAttribute] IntPtr points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points); #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] T6[] points) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glGetMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] T6[,] points) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glGetMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] T6[,,] points) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glGetMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] ref T6 points) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glGetMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); points = (T6)points_ptr.Target; } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [OutAttribute] IntPtr points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points); #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] T6[] points) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glGetMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] T6[,] points) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glGetMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] T6[,,] points) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glGetMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapControlPointsNV")] public static void GetMapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, bool packed, [InAttribute, OutAttribute] ref T6 points) where T6 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glGetMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); points = (T6)points_ptr.Target; } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapParameterfvNV")] public static void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetMapParameterfvNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapParameterfvNV")] public static void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetMapParameterfvNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapParameterfvNV")] public static unsafe void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMapParameterfvNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapParameterivNV")] public static void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetMapParameterivNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapParameterivNV")] public static void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetMapParameterivNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glGetMapParameterivNV")] public static unsafe void GetMapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMapParameterivNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_explicit_multisample] /// Retrieve the location of a sample /// /// /// /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. /// /// /// /// /// Specifies the index of the sample whose position to query. /// /// /// /// /// Specifies the address of an array to receive the position of the sample. /// /// [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] public static void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, Int32 index, [OutAttribute] Single[] val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* val_ptr = val) { Delegates.glGetMultisamplefvNV((OpenTK.Graphics.OpenGL.NvExplicitMultisample)pname, (UInt32)index, (Single*)val_ptr); } } #if DEBUG } #endif } /// [requires: NV_explicit_multisample] /// Retrieve the location of a sample /// /// /// /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. /// /// /// /// /// Specifies the index of the sample whose position to query. /// /// /// /// /// Specifies the address of an array to receive the position of the sample. /// /// [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] public static void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, Int32 index, [OutAttribute] out Single val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* val_ptr = &val) { Delegates.glGetMultisamplefvNV((OpenTK.Graphics.OpenGL.NvExplicitMultisample)pname, (UInt32)index, (Single*)val_ptr); val = *val_ptr; } } #if DEBUG } #endif } /// [requires: NV_explicit_multisample] /// Retrieve the location of a sample /// /// /// /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. /// /// /// /// /// Specifies the index of the sample whose position to query. /// /// /// /// /// Specifies the address of an array to receive the position of the sample. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, Int32 index, [OutAttribute] Single* val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultisamplefvNV((OpenTK.Graphics.OpenGL.NvExplicitMultisample)pname, (UInt32)index, (Single*)val); #if DEBUG } #endif } /// [requires: NV_explicit_multisample] /// Retrieve the location of a sample /// /// /// /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. /// /// /// /// /// Specifies the index of the sample whose position to query. /// /// /// /// /// Specifies the address of an array to receive the position of the sample. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] public static void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, UInt32 index, [OutAttribute] Single[] val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* val_ptr = val) { Delegates.glGetMultisamplefvNV((OpenTK.Graphics.OpenGL.NvExplicitMultisample)pname, (UInt32)index, (Single*)val_ptr); } } #if DEBUG } #endif } /// [requires: NV_explicit_multisample] /// Retrieve the location of a sample /// /// /// /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. /// /// /// /// /// Specifies the index of the sample whose position to query. /// /// /// /// /// Specifies the address of an array to receive the position of the sample. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] public static void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, UInt32 index, [OutAttribute] out Single val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* val_ptr = &val) { Delegates.glGetMultisamplefvNV((OpenTK.Graphics.OpenGL.NvExplicitMultisample)pname, (UInt32)index, (Single*)val_ptr); val = *val_ptr; } } #if DEBUG } #endif } /// [requires: NV_explicit_multisample] /// Retrieve the location of a sample /// /// /// /// Specifies the sample parameter name. pname must be GL_SAMPLE_POSITION. /// /// /// /// /// Specifies the index of the sample whose position to query. /// /// /// /// /// Specifies the address of an array to receive the position of the sample. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glGetMultisamplefvNV")] public static unsafe void GetMultisample(OpenTK.Graphics.OpenGL.NvExplicitMultisample pname, UInt32 index, [OutAttribute] Single* val) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetMultisamplefvNV((OpenTK.Graphics.OpenGL.NvExplicitMultisample)pname, (UInt32)index, (Single*)val); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetNamedBufferParameterui64vNV")] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetNamedBufferParameterui64vNV((UInt32)buffer, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)pname, (UInt64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetNamedBufferParameterui64vNV")] public static void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetNamedBufferParameterui64vNV((UInt32)buffer, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)pname, (UInt64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetNamedBufferParameterui64vNV")] public static unsafe void GetNamedBufferParameter(Int32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedBufferParameterui64vNV((UInt32)buffer, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)pname, (UInt64*)@params); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetNamedBufferParameterui64vNV")] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] UInt64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = @params) { Delegates.glGetNamedBufferParameterui64vNV((UInt32)buffer, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)pname, (UInt64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetNamedBufferParameterui64vNV")] public static void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] out UInt64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = &@params) { Delegates.glGetNamedBufferParameterui64vNV((UInt32)buffer, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)pname, (UInt64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetNamedBufferParameterui64vNV")] public static unsafe void GetNamedBufferParameter(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad pname, [OutAttribute] UInt64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetNamedBufferParameterui64vNV((UInt32)buffer, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)pname, (UInt64*)@params); #if DEBUG } #endif } /// [requires: NV_occlusion_query] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryivNV")] public static void GetOcclusionQuery(Int32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetOcclusionQueryivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvOcclusionQuery)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryivNV")] public static void GetOcclusionQuery(Int32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetOcclusionQueryivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvOcclusionQuery)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryivNV")] public static unsafe void GetOcclusionQuery(Int32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetOcclusionQueryivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvOcclusionQuery)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryivNV")] public static void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetOcclusionQueryivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvOcclusionQuery)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryivNV")] public static void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetOcclusionQueryivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvOcclusionQuery)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryivNV")] public static unsafe void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetOcclusionQueryivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvOcclusionQuery)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryuivNV")] public static void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetOcclusionQueryuivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvOcclusionQuery)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryuivNV")] public static void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetOcclusionQueryuivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvOcclusionQuery)pname, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glGetOcclusionQueryuivNV")] public static unsafe void GetOcclusionQuery(UInt32 id, OpenTK.Graphics.OpenGL.NvOcclusionQuery pname, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetOcclusionQueryuivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvOcclusionQuery)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIivNV")] public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetProgramEnvParameterIivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIivNV")] public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetProgramEnvParameterIivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIivNV")] public static unsafe void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramEnvParameterIivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIivNV")] public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetProgramEnvParameterIivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIivNV")] public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetProgramEnvParameterIivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIivNV")] public static unsafe void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramEnvParameterIivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIuivNV")] public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetProgramEnvParameterIuivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIuivNV")] public static void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetProgramEnvParameterIuivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramEnvParameterIuivNV")] public static unsafe void GetProgramEnvParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramEnvParameterIuivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramivNV")] public static void GetProgram(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetProgramivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramivNV")] public static void GetProgram(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetProgramivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramivNV")] public static unsafe void GetProgram(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramivNV")] public static void GetProgram(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetProgramivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramivNV")] public static void GetProgram(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetProgramivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Returns a parameter from a program object /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the object parameter. Accepted symbolic names are GL_DELETE_STATUS, GL_LINK_STATUS, GL_VALIDATE_STATUS, GL_INFO_LOG_LENGTH, GL_ATTACHED_SHADERS, GL_ACTIVE_ATTRIBUTES, GL_ACTIVE_ATTRIBUTE_MAX_LENGTH, GL_ACTIVE_UNIFORMS, GL_ACTIVE_UNIFORM_BLOCKS, GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH, GL_ACTIVE_UNIFORM_MAX_LENGTH, GL_PROGRAM_BINARY_LENGTH, GL_TRANSFORM_FEEDBACK_BUFFER_MODE, GL_TRANSFORM_FEEDBACK_VARYINGS, GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH, GL_GEOMETRY_VERTICES_OUT, GL_GEOMETRY_INPUT_TYPE, and GL_GEOMETRY_OUTPUT_TYPE. /// /// /// /// /// Returns the requested object parameter. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramivNV")] public static unsafe void GetProgram(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramivNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIivNV")] public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetProgramLocalParameterIivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIivNV")] public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetProgramLocalParameterIivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIivNV")] public static unsafe void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramLocalParameterIivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIivNV")] public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetProgramLocalParameterIivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIivNV")] public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetProgramLocalParameterIivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIivNV")] public static unsafe void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramLocalParameterIivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIuivNV")] public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetProgramLocalParameterIuivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIuivNV")] public static void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetProgramLocalParameterIuivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glGetProgramLocalParameterIuivNV")] public static unsafe void GetProgramLocalParameterI(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramLocalParameterIuivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32*)@params); #if DEBUG } #endif } /// [requires: NV_fragment_program] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterdvNV")] public static void GetProgramNamedParameter(Int32 id, Int32 len, ref Byte name, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* name_ptr = &name) fixed (Double* @params_ptr = &@params) { Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterdvNV")] public static unsafe void GetProgramNamedParameter(Int32 id, Int32 len, Byte* name, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Double* @params_ptr = @params) { Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)@params_ptr); } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterdvNV")] public static unsafe void GetProgramNamedParameter(Int32 id, Int32 len, Byte* name, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)@params); #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterdvNV")] public static void GetProgramNamedParameter(UInt32 id, Int32 len, ref Byte name, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* name_ptr = &name) fixed (Double* @params_ptr = &@params) { Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterdvNV")] public static unsafe void GetProgramNamedParameter(UInt32 id, Int32 len, Byte* name, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Double* @params_ptr = @params) { Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)@params_ptr); } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterdvNV")] public static unsafe void GetProgramNamedParameter(UInt32 id, Int32 len, Byte* name, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramNamedParameterdvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)@params); #if DEBUG } #endif } /// [requires: NV_fragment_program] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterfvNV")] public static void GetProgramNamedParameter(Int32 id, Int32 len, ref Byte name, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* name_ptr = &name) fixed (Single* @params_ptr = &@params) { Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterfvNV")] public static unsafe void GetProgramNamedParameter(Int32 id, Int32 len, Byte* name, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* @params_ptr = @params) { Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)@params_ptr); } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterfvNV")] public static unsafe void GetProgramNamedParameter(Int32 id, Int32 len, Byte* name, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterfvNV")] public static void GetProgramNamedParameter(UInt32 id, Int32 len, ref Byte name, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* name_ptr = &name) fixed (Single* @params_ptr = &@params) { Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterfvNV")] public static unsafe void GetProgramNamedParameter(UInt32 id, Int32 len, Byte* name, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* @params_ptr = @params) { Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)@params_ptr); } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glGetProgramNamedParameterfvNV")] public static unsafe void GetProgramNamedParameter(UInt32 id, Int32 len, Byte* name, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramNamedParameterfvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetProgramParameterdvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetProgramParameterdvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")] public static unsafe void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramParameterdvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetProgramParameterdvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetProgramParameterdvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterdvNV")] public static unsafe void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramParameterdvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetProgramParameterfvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetProgramParameterfvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")] public static unsafe void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramParameterfvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetProgramParameterfvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")] public static void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetProgramParameterfvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramParameterfvNV")] public static unsafe void GetProgramParameter(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramParameterfvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramStringNV")] public static void GetProgramString(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Byte[] program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* program_ptr = program) { Delegates.glGetProgramStringNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Byte*)program_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramStringNV")] public static void GetProgramString(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Byte program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* program_ptr = &program) { Delegates.glGetProgramStringNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Byte*)program_ptr); program = *program_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramStringNV")] public static unsafe void GetProgramString(Int32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Byte* program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramStringNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Byte*)program); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramStringNV")] public static void GetProgramString(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Byte[] program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* program_ptr = program) { Delegates.glGetProgramStringNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Byte*)program_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramStringNV")] public static void GetProgramString(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Byte program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* program_ptr = &program) { Delegates.glGetProgramStringNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Byte*)program_ptr); program = *program_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetProgramStringNV")] public static unsafe void GetProgramString(UInt32 id, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Byte* program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramStringNV((UInt32)id, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Byte*)program); #if DEBUG } #endif } /// [requires: NV_gpu_program5] [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glGetProgramSubroutineParameteruivNV")] public static void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 index, [OutAttribute] Int32[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* param_ptr = param) { Delegates.glGetProgramSubroutineParameteruivNV((OpenTK.Graphics.OpenGL.NvGpuProgram5)target, (UInt32)index, (UInt32*)param_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program5] [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glGetProgramSubroutineParameteruivNV")] public static void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 index, [OutAttribute] out Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* param_ptr = ¶m) { Delegates.glGetProgramSubroutineParameteruivNV((OpenTK.Graphics.OpenGL.NvGpuProgram5)target, (UInt32)index, (UInt32*)param_ptr); param = *param_ptr; } } #if DEBUG } #endif } /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glGetProgramSubroutineParameteruivNV")] public static unsafe void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 index, [OutAttribute] Int32* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramSubroutineParameteruivNV((OpenTK.Graphics.OpenGL.NvGpuProgram5)target, (UInt32)index, (UInt32*)param); #if DEBUG } #endif } /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glGetProgramSubroutineParameteruivNV")] public static void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, UInt32 index, [OutAttribute] UInt32[] param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* param_ptr = param) { Delegates.glGetProgramSubroutineParameteruivNV((OpenTK.Graphics.OpenGL.NvGpuProgram5)target, (UInt32)index, (UInt32*)param_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glGetProgramSubroutineParameteruivNV")] public static void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, UInt32 index, [OutAttribute] out UInt32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* param_ptr = ¶m) { Delegates.glGetProgramSubroutineParameteruivNV((OpenTK.Graphics.OpenGL.NvGpuProgram5)target, (UInt32)index, (UInt32*)param_ptr); param = *param_ptr; } } #if DEBUG } #endif } /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glGetProgramSubroutineParameteruivNV")] public static unsafe void GetProgramSubroutineParameter(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, UInt32 index, [OutAttribute] UInt32* param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetProgramSubroutineParameteruivNV((OpenTK.Graphics.OpenGL.NvGpuProgram5)target, (UInt32)index, (UInt32*)param); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetTrackMatrixivNV")] public static void GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 address, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTrackMatrixivNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)address, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetTrackMatrixivNV")] public static unsafe void GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 address, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTrackMatrixivNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)address, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetTrackMatrixivNV")] public static void GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 address, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetTrackMatrixivNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)address, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetTrackMatrixivNV")] public static unsafe void GetTrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 address, OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTrackMatrixivNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)address, (OpenTK.Graphics.OpenGL.AssemblyProgramParameterArb)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Retrieve information about varying variables selected for transform feedback /// /// /// /// The name of the target program object. /// /// /// /// /// The index of the varying variable whose information to retrieve. /// /// /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// /// /// /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. /// /// /// /// /// The address of a variable that will receive the size of the varying. /// /// /// /// /// The address of a variable that will recieve the type of the varying. /// /// /// /// /// The address of a buffer into which will be written the name of the varying. /// /// [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetTransformFeedbackVaryingNV")] public static void GetTransformFeedbackVarying(Int32 program, Int32 index, [OutAttribute] out Int32 location) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* location_ptr = &location) { Delegates.glGetTransformFeedbackVaryingNV((UInt32)program, (UInt32)index, (Int32*)location_ptr); location = *location_ptr; } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Retrieve information about varying variables selected for transform feedback /// /// /// /// The name of the target program object. /// /// /// /// /// The index of the varying variable whose information to retrieve. /// /// /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// /// /// /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. /// /// /// /// /// The address of a variable that will receive the size of the varying. /// /// /// /// /// The address of a variable that will recieve the type of the varying. /// /// /// /// /// The address of a buffer into which will be written the name of the varying. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetTransformFeedbackVaryingNV")] public static unsafe void GetTransformFeedbackVarying(Int32 program, Int32 index, [OutAttribute] Int32* location) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTransformFeedbackVaryingNV((UInt32)program, (UInt32)index, (Int32*)location); #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Retrieve information about varying variables selected for transform feedback /// /// /// /// The name of the target program object. /// /// /// /// /// The index of the varying variable whose information to retrieve. /// /// /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// /// /// /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. /// /// /// /// /// The address of a variable that will receive the size of the varying. /// /// /// /// /// The address of a variable that will recieve the type of the varying. /// /// /// /// /// The address of a buffer into which will be written the name of the varying. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetTransformFeedbackVaryingNV")] public static void GetTransformFeedbackVarying(UInt32 program, UInt32 index, [OutAttribute] out Int32 location) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* location_ptr = &location) { Delegates.glGetTransformFeedbackVaryingNV((UInt32)program, (UInt32)index, (Int32*)location_ptr); location = *location_ptr; } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Retrieve information about varying variables selected for transform feedback /// /// /// /// The name of the target program object. /// /// /// /// /// The index of the varying variable whose information to retrieve. /// /// /// /// /// The maximum number of characters, including the null terminator, that may be written into name. /// /// /// /// /// The address of a variable which will receive the number of characters written into name, excluding the null-terminator. If length is NULL no length is returned. /// /// /// /// /// The address of a variable that will receive the size of the varying. /// /// /// /// /// The address of a variable that will recieve the type of the varying. /// /// /// /// /// The address of a buffer into which will be written the name of the varying. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetTransformFeedbackVaryingNV")] public static unsafe void GetTransformFeedbackVarying(UInt32 program, UInt32 index, [OutAttribute] Int32* location) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTransformFeedbackVaryingNV((UInt32)program, (UInt32)index, (Int32*)location); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glGetUniformi64vNV")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetUniformi64vNV((UInt32)program, (Int32)location, (Int64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glGetUniformi64vNV")] public static void GetUniform(Int32 program, Int32 location, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetUniformi64vNV((UInt32)program, (Int32)location, (Int64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glGetUniformi64vNV")] public static unsafe void GetUniform(Int32 program, Int32 location, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformi64vNV((UInt32)program, (Int32)location, (Int64*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glGetUniformi64vNV")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetUniformi64vNV((UInt32)program, (Int32)location, (Int64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glGetUniformi64vNV")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetUniformi64vNV((UInt32)program, (Int32)location, (Int64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glGetUniformi64vNV")] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformi64vNV((UInt32)program, (Int32)location, (Int64*)@params); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetUniformui64vNV")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = @params) { Delegates.glGetUniformui64vNV((UInt32)program, (Int32)location, (UInt64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetUniformui64vNV")] public static void GetUniform(UInt32 program, Int32 location, [OutAttribute] out UInt64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = &@params) { Delegates.glGetUniformui64vNV((UInt32)program, (Int32)location, (UInt64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Returns the value of a uniform variable /// /// /// /// Specifies the program object to be queried. /// /// /// /// /// Specifies the location of the uniform variable to be queried. /// /// /// /// /// Returns the value of the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glGetUniformui64vNV")] public static unsafe void GetUniform(UInt32 program, Int32 location, [OutAttribute] UInt64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetUniformui64vNV((UInt32)program, (Int32)location, (UInt64*)@params); #if DEBUG } #endif } /// [requires: NV_transform_feedback] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetVaryingLocationNV")] public static Int32 GetVaryingLocation(Int32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetVaryingLocationNV((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glGetVaryingLocationNV")] public static Int32 GetVaryingLocation(UInt32 program, String name) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetVaryingLocationNV((UInt32)program, (String)name); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribdvNV")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetVertexAttribdvNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribdvNV")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribdvNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribdvNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetVertexAttribdvNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribdvNV")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribdvNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribfvNV")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetVertexAttribfvNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribfvNV")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribfvNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribfvNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetVertexAttribfvNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribfvNV")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribfvNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribivNV")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVertexAttribivNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribivNV")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribivNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribivNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVertexAttribivNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribivNV")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribivNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLi64vNV")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetVertexAttribLi64vNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit)pname, (Int64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLi64vNV")] public static void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetVertexAttribLi64vNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit)pname, (Int64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLi64vNV")] public static unsafe void GetVertexAttrib(Int32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribLi64vNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit)pname, (Int64*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLi64vNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetVertexAttribLi64vNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit)pname, (Int64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLi64vNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetVertexAttribLi64vNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit)pname, (Int64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLi64vNV")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribLi64vNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit)pname, (Int64*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLui64vNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] UInt64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = @params) { Delegates.glGetVertexAttribLui64vNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit)pname, (UInt64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLui64vNV")] public static void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] out UInt64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = &@params) { Delegates.glGetVertexAttribLui64vNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit)pname, (UInt64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] /// Return a generic vertex attribute parameter /// /// /// /// Specifies the generic vertex attribute parameter to be queried. /// /// /// /// /// Specifies the symbolic name of the vertex attribute parameter to be queried. Accepted values are GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING, GL_VERTEX_ATTRIB_ARRAY_ENABLED, GL_VERTEX_ATTRIB_ARRAY_SIZE, GL_VERTEX_ATTRIB_ARRAY_STRIDE, GL_VERTEX_ATTRIB_ARRAY_TYPE, GL_VERTEX_ATTRIB_ARRAY_NORMALIZED, GL_VERTEX_ATTRIB_ARRAY_INTEGER, GL_VERTEX_ATTRIB_ARRAY_DIVISOR, or GL_CURRENT_VERTEX_ATTRIB. /// /// /// /// /// Returns the requested data. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glGetVertexAttribLui64vNV")] public static unsafe void GetVertexAttrib(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit pname, [OutAttribute] UInt64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribLui64vNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit)pname, (UInt64*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(Int32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [OutAttribute] IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glGetVertexAttribPointervNV")] public static void GetVertexAttribPointer(UInt32 index, OpenTK.Graphics.OpenGL.NvVertexProgram pname, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glGetVertexAttribPointervNV((UInt32)index, (OpenTK.Graphics.OpenGL.NvVertexProgram)pname, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureivNV")] public static void GetVideoCapture(Int32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetVideoCaptureivNV((UInt32)video_capture_slot, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureivNV")] public static void GetVideoCapture(Int32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVideoCaptureivNV((UInt32)video_capture_slot, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureivNV")] public static unsafe void GetVideoCapture(Int32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoCaptureivNV((UInt32)video_capture_slot, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureivNV")] public static void GetVideoCapture(UInt32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetVideoCaptureivNV((UInt32)video_capture_slot, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureivNV")] public static void GetVideoCapture(UInt32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVideoCaptureivNV((UInt32)video_capture_slot, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureivNV")] public static unsafe void GetVideoCapture(UInt32 video_capture_slot, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoCaptureivNV((UInt32)video_capture_slot, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamdvNV")] public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetVideoCaptureStreamdvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamdvNV")] public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetVideoCaptureStreamdvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamdvNV")] public static unsafe void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoCaptureStreamdvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamdvNV")] public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glGetVideoCaptureStreamdvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamdvNV")] public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glGetVideoCaptureStreamdvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Double*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamdvNV")] public static unsafe void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoCaptureStreamdvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamfvNV")] public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetVideoCaptureStreamfvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamfvNV")] public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetVideoCaptureStreamfvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamfvNV")] public static unsafe void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoCaptureStreamfvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamfvNV")] public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetVideoCaptureStreamfvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamfvNV")] public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetVideoCaptureStreamfvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamfvNV")] public static unsafe void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoCaptureStreamfvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamivNV")] public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetVideoCaptureStreamivNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamivNV")] public static void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVideoCaptureStreamivNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamivNV")] public static unsafe void GetVideoCaptureStream(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoCaptureStreamivNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamivNV")] public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetVideoCaptureStreamivNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamivNV")] public static void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVideoCaptureStreamivNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glGetVideoCaptureStreamivNV")] public static unsafe void GetVideoCaptureStream(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoCaptureStreamivNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_present_video] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoi64vNV")] public static void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetVideoi64vNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (Int64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_present_video] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoi64vNV")] public static void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetVideoi64vNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (Int64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoi64vNV")] public static unsafe void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoi64vNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (Int64*)@params); #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoi64vNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = @params) { Delegates.glGetVideoi64vNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (Int64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoi64vNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] out Int64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* @params_ptr = &@params) { Delegates.glGetVideoi64vNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (Int64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoi64vNV")] public static unsafe void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoi64vNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (Int64*)@params); #if DEBUG } #endif } /// [requires: NV_present_video] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoivNV")] public static void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetVideoivNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_present_video] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoivNV")] public static void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVideoivNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoivNV")] public static unsafe void GetVideo(Int32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoivNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoivNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetVideoivNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoivNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetVideoivNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoivNV")] public static unsafe void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoivNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoui64vNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] UInt64[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = @params) { Delegates.glGetVideoui64vNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (UInt64*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoui64vNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] out UInt64 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* @params_ptr = &@params) { Delegates.glGetVideoui64vNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (UInt64*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideoui64vNV")] public static unsafe void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] UInt64* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideoui64vNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (UInt64*)@params); #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideouivNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glGetVideouivNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideouivNV")] public static void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] out UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glGetVideouivNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (UInt32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glGetVideouivNV")] public static unsafe void GetVideo(UInt32 video_slot, OpenTK.Graphics.OpenGL.NvPresentVideo pname, [OutAttribute] UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetVideouivNV((UInt32)video_slot, (OpenTK.Graphics.OpenGL.NvPresentVideo)pname, (UInt32*)@params); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glIndexFormatNV")] public static void IndexFormat(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIndexFormatNV((OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)type, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glIsBufferResidentNV")] public static bool IsBufferResident(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsBufferResidentNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)target); #if DEBUG } #endif } /// [requires: NV_fence] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glIsFenceNV")] public static bool IsFence(Int32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsFenceNV((UInt32)fence); #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glIsFenceNV")] public static bool IsFence(UInt32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsFenceNV((UInt32)fence); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glIsNamedBufferResidentNV")] public static bool IsNamedBufferResident(Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsNamedBufferResidentNV((UInt32)buffer); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glIsNamedBufferResidentNV")] public static bool IsNamedBufferResident(UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsNamedBufferResidentNV((UInt32)buffer); #if DEBUG } #endif } /// [requires: NV_occlusion_query] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glIsOcclusionQueryNV")] public static bool IsOcclusionQuery(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsOcclusionQueryNV((UInt32)id); #if DEBUG } #endif } /// [requires: NV_occlusion_query] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_occlusion_query", Version = "1.2", EntryPoint = "glIsOcclusionQueryNV")] public static bool IsOcclusionQuery(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsOcclusionQueryNV((UInt32)id); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Determines if a name corresponds to a program object /// /// /// /// Specifies a potential program object. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glIsProgramNV")] public static bool IsProgram(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsProgramNV((UInt32)id); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Determines if a name corresponds to a program object /// /// /// /// Specifies a potential program object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glIsProgramNV")] public static bool IsProgram(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsProgramNV((UInt32)id); #if DEBUG } #endif } /// [requires: NV_transform_feedback2] /// Determine if a name corresponds to a transform feedback object /// /// /// /// Specifies a value that may be the name of a transform feedback object. /// /// [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glIsTransformFeedbackNV")] public static bool IsTransformFeedback(Int32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsTransformFeedbackNV((UInt32)id); #if DEBUG } #endif } /// [requires: NV_transform_feedback2] /// Determine if a name corresponds to a transform feedback object /// /// /// /// Specifies a value that may be the name of a transform feedback object. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glIsTransformFeedbackNV")] public static bool IsTransformFeedback(UInt32 id) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsTransformFeedbackNV((UInt32)id); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glLoadProgramNV")] public static void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Int32 len, Byte[] program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* program_ptr = program) { Delegates.glLoadProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id, (Int32)len, (Byte*)program_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glLoadProgramNV")] public static void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Int32 len, ref Byte program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* program_ptr = &program) { Delegates.glLoadProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id, (Int32)len, (Byte*)program_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glLoadProgramNV")] public static unsafe void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 id, Int32 len, Byte* program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id, (Int32)len, (Byte*)program); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glLoadProgramNV")] public static void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Int32 len, Byte[] program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* program_ptr = program) { Delegates.glLoadProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id, (Int32)len, (Byte*)program_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glLoadProgramNV")] public static void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Int32 len, ref Byte program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* program_ptr = &program) { Delegates.glLoadProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id, (Int32)len, (Byte*)program_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glLoadProgramNV")] public static unsafe void LoadProgram(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 id, Int32 len, Byte* program) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadProgramNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)id, (Int32)len, (Byte*)program); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glMakeBufferNonResidentNV")] public static void MakeBufferNonResident(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMakeBufferNonResidentNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)target); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glMakeBufferResidentNV")] public static void MakeBufferResident(OpenTK.Graphics.OpenGL.NvShaderBufferLoad target, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMakeBufferResidentNV((OpenTK.Graphics.OpenGL.NvShaderBufferLoad)target, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)access); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glMakeNamedBufferNonResidentNV")] public static void MakeNamedBufferNonResident(Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMakeNamedBufferNonResidentNV((UInt32)buffer); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glMakeNamedBufferNonResidentNV")] public static void MakeNamedBufferNonResident(UInt32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMakeNamedBufferNonResidentNV((UInt32)buffer); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glMakeNamedBufferResidentNV")] public static void MakeNamedBufferResident(Int32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMakeNamedBufferResidentNV((UInt32)buffer, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)access); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glMakeNamedBufferResidentNV")] public static void MakeNamedBufferResident(UInt32 buffer, OpenTK.Graphics.OpenGL.NvShaderBufferLoad access) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMakeNamedBufferResidentNV((UInt32)buffer, (OpenTK.Graphics.OpenGL.NvShaderBufferLoad)access); #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, IntPtr points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points); #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] T8[] points) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] T8[,] points) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] T8[,,] points) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, Int32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] ref T8 points) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); points = (T8)points_ptr.Target; } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, IntPtr points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points); #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] T8[] points) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] T8[,] points) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] T8[,,] points) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapControlPointsNV")] public static void MapControlPoints(OpenTK.Graphics.OpenGL.NvEvaluators target, UInt32 index, OpenTK.Graphics.OpenGL.NvEvaluators type, Int32 ustride, Int32 vstride, Int32 uorder, Int32 vorder, bool packed, [InAttribute, OutAttribute] ref T8 points) where T8 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle points_ptr = GCHandle.Alloc(points, GCHandleType.Pinned); try { Delegates.glMapControlPointsNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (UInt32)index, (OpenTK.Graphics.OpenGL.NvEvaluators)type, (Int32)ustride, (Int32)vstride, (Int32)uorder, (Int32)vorder, (bool)packed, (IntPtr)points_ptr.AddrOfPinnedObject()); points = (T8)points_ptr.Target; } finally { points_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapParameterfvNV")] public static void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glMapParameterfvNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapParameterfvNV")] public static void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glMapParameterfvNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapParameterfvNV")] public static unsafe void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapParameterfvNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapParameterivNV")] public static void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glMapParameterivNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_evaluators] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapParameterivNV")] public static void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glMapParameterivNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_evaluators] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_evaluators", Version = "1.1", EntryPoint = "glMapParameterivNV")] public static unsafe void MapParameter(OpenTK.Graphics.OpenGL.NvEvaluators target, OpenTK.Graphics.OpenGL.NvEvaluators pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMapParameterivNV((OpenTK.Graphics.OpenGL.NvEvaluators)target, (OpenTK.Graphics.OpenGL.NvEvaluators)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord1hNV")] public static void MultiTexCoord1h(OpenTK.Graphics.OpenGL.TextureUnit target, Half s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1hNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half)s); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord1hvNV")] public static unsafe void MultiTexCoord1h(OpenTK.Graphics.OpenGL.TextureUnit target, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord1hvNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord2hNV")] public static void MultiTexCoord2h(OpenTK.Graphics.OpenGL.TextureUnit target, Half s, Half t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2hNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half)s, (Half)t); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord2hvNV")] public static void MultiTexCoord2h(OpenTK.Graphics.OpenGL.TextureUnit target, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glMultiTexCoord2hvNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord2hvNV")] public static void MultiTexCoord2h(OpenTK.Graphics.OpenGL.TextureUnit target, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glMultiTexCoord2hvNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord2hvNV")] public static unsafe void MultiTexCoord2h(OpenTK.Graphics.OpenGL.TextureUnit target, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord2hvNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord3hNV")] public static void MultiTexCoord3h(OpenTK.Graphics.OpenGL.TextureUnit target, Half s, Half t, Half r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3hNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half)s, (Half)t, (Half)r); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord3hvNV")] public static void MultiTexCoord3h(OpenTK.Graphics.OpenGL.TextureUnit target, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glMultiTexCoord3hvNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord3hvNV")] public static void MultiTexCoord3h(OpenTK.Graphics.OpenGL.TextureUnit target, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glMultiTexCoord3hvNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord3hvNV")] public static unsafe void MultiTexCoord3h(OpenTK.Graphics.OpenGL.TextureUnit target, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord3hvNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord4hNV")] public static void MultiTexCoord4h(OpenTK.Graphics.OpenGL.TextureUnit target, Half s, Half t, Half r, Half q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4hNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half)s, (Half)t, (Half)r, (Half)q); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord4hvNV")] public static void MultiTexCoord4h(OpenTK.Graphics.OpenGL.TextureUnit target, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glMultiTexCoord4hvNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord4hvNV")] public static void MultiTexCoord4h(OpenTK.Graphics.OpenGL.TextureUnit target, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glMultiTexCoord4hvNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glMultiTexCoord4hvNV")] public static unsafe void MultiTexCoord4h(OpenTK.Graphics.OpenGL.TextureUnit target, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glMultiTexCoord4hvNV((OpenTK.Graphics.OpenGL.TextureUnit)target, (Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glNormal3hNV")] public static void Normal3h(Half nx, Half ny, Half nz) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3hNV((Half)nx, (Half)ny, (Half)nz); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glNormal3hvNV")] public static void Normal3h(Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glNormal3hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glNormal3hvNV")] public static void Normal3h(ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glNormal3hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glNormal3hvNV")] public static unsafe void Normal3h(Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3hvNV((Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glNormalFormatNV")] public static void NormalFormat(OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormalFormatNV((OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)type, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_transform_feedback2] /// Pause transform feedback operations /// [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glPauseTransformFeedbackNV")] public static void PauseTransformFeedback() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPauseTransformFeedbackNV(); #if DEBUG } #endif } /// [requires: NV_pixel_data_range] [AutoGenerated(Category = "NV_pixel_data_range", Version = "1.2", EntryPoint = "glPixelDataRangeNV")] public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [OutAttribute] IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelDataRangeNV((OpenTK.Graphics.OpenGL.NvPixelDataRange)target, (Int32)length, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: NV_pixel_data_range] [AutoGenerated(Category = "NV_pixel_data_range", Version = "1.2", EntryPoint = "glPixelDataRangeNV")] public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glPixelDataRangeNV((OpenTK.Graphics.OpenGL.NvPixelDataRange)target, (Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_pixel_data_range] [AutoGenerated(Category = "NV_pixel_data_range", Version = "1.2", EntryPoint = "glPixelDataRangeNV")] public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glPixelDataRangeNV((OpenTK.Graphics.OpenGL.NvPixelDataRange)target, (Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_pixel_data_range] [AutoGenerated(Category = "NV_pixel_data_range", Version = "1.2", EntryPoint = "glPixelDataRangeNV")] public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glPixelDataRangeNV((OpenTK.Graphics.OpenGL.NvPixelDataRange)target, (Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_pixel_data_range] [AutoGenerated(Category = "NV_pixel_data_range", Version = "1.2", EntryPoint = "glPixelDataRangeNV")] public static void PixelDataRange(OpenTK.Graphics.OpenGL.NvPixelDataRange target, Int32 length, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glPixelDataRangeNV((OpenTK.Graphics.OpenGL.NvPixelDataRange)target, (Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_point_sprite] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "NV_point_sprite", Version = "1.2", EntryPoint = "glPointParameteriNV")] public static void PointParameter(OpenTK.Graphics.OpenGL.NvPointSprite pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointParameteriNV((OpenTK.Graphics.OpenGL.NvPointSprite)pname, (Int32)param); #if DEBUG } #endif } /// [requires: NV_point_sprite] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "NV_point_sprite", Version = "1.2", EntryPoint = "glPointParameterivNV")] public static void PointParameter(OpenTK.Graphics.OpenGL.NvPointSprite pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glPointParameterivNV((OpenTK.Graphics.OpenGL.NvPointSprite)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_point_sprite] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_point_sprite", Version = "1.2", EntryPoint = "glPointParameterivNV")] public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.NvPointSprite pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointParameterivNV((OpenTK.Graphics.OpenGL.NvPointSprite)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_present_video] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glPresentFrameDualFillNV")] public static void PresentFrameDualFill(Int32 video_slot, Int64 minPresentTime, Int32 beginPresentTimeId, Int32 presentDurationId, OpenTK.Graphics.OpenGL.NvPresentVideo type, OpenTK.Graphics.OpenGL.NvPresentVideo target0, Int32 fill0, OpenTK.Graphics.OpenGL.NvPresentVideo target1, Int32 fill1, OpenTK.Graphics.OpenGL.NvPresentVideo target2, Int32 fill2, OpenTK.Graphics.OpenGL.NvPresentVideo target3, Int32 fill3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPresentFrameDualFillNV((UInt32)video_slot, (UInt64)minPresentTime, (UInt32)beginPresentTimeId, (UInt32)presentDurationId, (OpenTK.Graphics.OpenGL.NvPresentVideo)type, (OpenTK.Graphics.OpenGL.NvPresentVideo)target0, (UInt32)fill0, (OpenTK.Graphics.OpenGL.NvPresentVideo)target1, (UInt32)fill1, (OpenTK.Graphics.OpenGL.NvPresentVideo)target2, (UInt32)fill2, (OpenTK.Graphics.OpenGL.NvPresentVideo)target3, (UInt32)fill3); #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glPresentFrameDualFillNV")] public static void PresentFrameDualFill(UInt32 video_slot, UInt64 minPresentTime, UInt32 beginPresentTimeId, UInt32 presentDurationId, OpenTK.Graphics.OpenGL.NvPresentVideo type, OpenTK.Graphics.OpenGL.NvPresentVideo target0, UInt32 fill0, OpenTK.Graphics.OpenGL.NvPresentVideo target1, UInt32 fill1, OpenTK.Graphics.OpenGL.NvPresentVideo target2, UInt32 fill2, OpenTK.Graphics.OpenGL.NvPresentVideo target3, UInt32 fill3) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPresentFrameDualFillNV((UInt32)video_slot, (UInt64)minPresentTime, (UInt32)beginPresentTimeId, (UInt32)presentDurationId, (OpenTK.Graphics.OpenGL.NvPresentVideo)type, (OpenTK.Graphics.OpenGL.NvPresentVideo)target0, (UInt32)fill0, (OpenTK.Graphics.OpenGL.NvPresentVideo)target1, (UInt32)fill1, (OpenTK.Graphics.OpenGL.NvPresentVideo)target2, (UInt32)fill2, (OpenTK.Graphics.OpenGL.NvPresentVideo)target3, (UInt32)fill3); #if DEBUG } #endif } /// [requires: NV_present_video] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glPresentFrameKeyedNV")] public static void PresentFrameKeye(Int32 video_slot, Int64 minPresentTime, Int32 beginPresentTimeId, Int32 presentDurationId, OpenTK.Graphics.OpenGL.NvPresentVideo type, OpenTK.Graphics.OpenGL.NvPresentVideo target0, Int32 fill0, Int32 key0, OpenTK.Graphics.OpenGL.NvPresentVideo target1, Int32 fill1, Int32 key1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPresentFrameKeyedNV((UInt32)video_slot, (UInt64)minPresentTime, (UInt32)beginPresentTimeId, (UInt32)presentDurationId, (OpenTK.Graphics.OpenGL.NvPresentVideo)type, (OpenTK.Graphics.OpenGL.NvPresentVideo)target0, (UInt32)fill0, (UInt32)key0, (OpenTK.Graphics.OpenGL.NvPresentVideo)target1, (UInt32)fill1, (UInt32)key1); #if DEBUG } #endif } /// [requires: NV_present_video] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_present_video", Version = "1.2", EntryPoint = "glPresentFrameKeyedNV")] public static void PresentFrameKeye(UInt32 video_slot, UInt64 minPresentTime, UInt32 beginPresentTimeId, UInt32 presentDurationId, OpenTK.Graphics.OpenGL.NvPresentVideo type, OpenTK.Graphics.OpenGL.NvPresentVideo target0, UInt32 fill0, UInt32 key0, OpenTK.Graphics.OpenGL.NvPresentVideo target1, UInt32 fill1, UInt32 key1) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPresentFrameKeyedNV((UInt32)video_slot, (UInt64)minPresentTime, (UInt32)beginPresentTimeId, (UInt32)presentDurationId, (OpenTK.Graphics.OpenGL.NvPresentVideo)type, (OpenTK.Graphics.OpenGL.NvPresentVideo)target0, (UInt32)fill0, (UInt32)key0, (OpenTK.Graphics.OpenGL.NvPresentVideo)target1, (UInt32)fill1, (UInt32)key1); #if DEBUG } #endif } /// [requires: NV_primitive_restart] /// Specify the primitive restart index /// /// /// /// Specifies the value to be interpreted as the primitive restart index. /// /// [AutoGenerated(Category = "NV_primitive_restart", Version = "1.2", EntryPoint = "glPrimitiveRestartIndexNV")] public static void PrimitiveRestartIndex(Int32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPrimitiveRestartIndexNV((UInt32)index); #if DEBUG } #endif } /// [requires: NV_primitive_restart] /// Specify the primitive restart index /// /// /// /// Specifies the value to be interpreted as the primitive restart index. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_primitive_restart", Version = "1.2", EntryPoint = "glPrimitiveRestartIndexNV")] public static void PrimitiveRestartIndex(UInt32 index) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPrimitiveRestartIndexNV((UInt32)index); #if DEBUG } #endif } /// [requires: NV_primitive_restart] [AutoGenerated(Category = "NV_primitive_restart", Version = "1.2", EntryPoint = "glPrimitiveRestartNV")] public static void PrimitiveRestart() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPrimitiveRestartNV(); #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersfvNV")] public static void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 buffer, Int32 index, Int32 count, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glProgramBufferParametersfvNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersfvNV")] public static void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 buffer, Int32 index, Int32 count, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glProgramBufferParametersfvNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersfvNV")] public static unsafe void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 buffer, Int32 index, Int32 count, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramBufferParametersfvNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersfvNV")] public static void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 buffer, UInt32 index, Int32 count, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glProgramBufferParametersfvNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersfvNV")] public static void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 buffer, UInt32 index, Int32 count, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glProgramBufferParametersfvNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersfvNV")] public static unsafe void ProgramBufferParameters(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 buffer, UInt32 index, Int32 count, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramBufferParametersfvNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIivNV")] public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 buffer, Int32 index, Int32 count, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glProgramBufferParametersIivNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIivNV")] public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 buffer, Int32 index, Int32 count, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glProgramBufferParametersIivNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIivNV")] public static unsafe void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, Int32 buffer, Int32 index, Int32 count, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramBufferParametersIivNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIivNV")] public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 buffer, UInt32 index, Int32 count, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glProgramBufferParametersIivNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIivNV")] public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 buffer, UInt32 index, Int32 count, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glProgramBufferParametersIivNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIivNV")] public static unsafe void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 buffer, UInt32 index, Int32 count, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramBufferParametersIivNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIuivNV")] public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 buffer, UInt32 index, Int32 count, UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glProgramBufferParametersIuivNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIuivNV")] public static void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 buffer, UInt32 index, Int32 count, ref UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glProgramBufferParametersIuivNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_parameter_buffer_object] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_parameter_buffer_object", Version = "1.2", EntryPoint = "glProgramBufferParametersIuivNV")] public static unsafe void ProgramBufferParametersI(OpenTK.Graphics.OpenGL.NvParameterBufferObject target, UInt32 buffer, UInt32 index, Int32 count, UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramBufferParametersIuivNV((OpenTK.Graphics.OpenGL.NvParameterBufferObject)target, (UInt32)buffer, (UInt32)index, (Int32)count, (UInt32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4iNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameterI4iNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4iNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameterI4iNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4ivNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glProgramEnvParameterI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4ivNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glProgramEnvParameterI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4ivNV")] public static unsafe void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameterI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4ivNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glProgramEnvParameterI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4ivNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glProgramEnvParameterI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4ivNV")] public static unsafe void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameterI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4uiNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameterI4uiNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4uivNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glProgramEnvParameterI4uivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4uivNV")] public static void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, ref UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glProgramEnvParameterI4uivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParameterI4uivNV")] public static unsafe void ProgramEnvParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParameterI4uivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4ivNV")] public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glProgramEnvParametersI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4ivNV")] public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glProgramEnvParametersI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4ivNV")] public static unsafe void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParametersI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4ivNV")] public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glProgramEnvParametersI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4ivNV")] public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glProgramEnvParametersI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4ivNV")] public static unsafe void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParametersI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4uivNV")] public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glProgramEnvParametersI4uivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4uivNV")] public static void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, ref UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glProgramEnvParametersI4uivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramEnvParametersI4uivNV")] public static unsafe void ProgramEnvParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramEnvParametersI4uivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (UInt32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4iNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameterI4iNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4iNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 x, Int32 y, Int32 z, Int32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameterI4iNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)x, (Int32)y, (Int32)z, (Int32)w); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4ivNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glProgramLocalParameterI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4ivNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glProgramLocalParameterI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4ivNV")] public static unsafe void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameterI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4ivNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glProgramLocalParameterI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4ivNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glProgramLocalParameterI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4ivNV")] public static unsafe void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameterI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4uiNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32 x, UInt32 y, UInt32 z, UInt32 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameterI4uiNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32)x, (UInt32)y, (UInt32)z, (UInt32)w); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4uivNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glProgramLocalParameterI4uivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4uivNV")] public static void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, ref UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glProgramLocalParameterI4uivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParameterI4uivNV")] public static unsafe void ProgramLocalParameterI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParameterI4uivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (UInt32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4ivNV")] public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glProgramLocalParametersI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4ivNV")] public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glProgramLocalParametersI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4ivNV")] public static unsafe void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, Int32 index, Int32 count, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParametersI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4ivNV")] public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glProgramLocalParametersI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4ivNV")] public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glProgramLocalParametersI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4ivNV")] public static unsafe void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParametersI4ivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4uivNV")] public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glProgramLocalParametersI4uivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4uivNV")] public static void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, ref UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glProgramLocalParametersI4uivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program4] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program4", Version = "1.3", EntryPoint = "glProgramLocalParametersI4uivNV")] public static unsafe void ProgramLocalParametersI4(OpenTK.Graphics.OpenGL.NvGpuProgram4 target, UInt32 index, Int32 count, UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramLocalParametersI4uivNV((OpenTK.Graphics.OpenGL.NvGpuProgram4)target, (UInt32)index, (Int32)count, (UInt32*)@params); #if DEBUG } #endif } /// [requires: NV_fragment_program] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dNV")] public static void ProgramNamedParameter4(Int32 id, Int32 len, ref Byte name, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* name_ptr = &name) { Delegates.glProgramNamedParameter4dNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double)x, (Double)y, (Double)z, (Double)w); } } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dNV")] public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, Byte* name, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramNamedParameter4dNV((UInt32)id, (Int32)len, (Byte*)name, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dNV")] public static void ProgramNamedParameter4(UInt32 id, Int32 len, ref Byte name, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* name_ptr = &name) { Delegates.glProgramNamedParameter4dNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double)x, (Double)y, (Double)z, (Double)w); } } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dNV")] public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, Byte* name, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramNamedParameter4dNV((UInt32)id, (Int32)len, (Byte*)name, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: NV_fragment_program] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dvNV")] public static void ProgramNamedParameter4(Int32 id, Int32 len, ref Byte name, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* name_ptr = &name) fixed (Double* v_ptr = &v) { Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dvNV")] public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, Byte* name, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Double* v_ptr = v) { Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)v_ptr); } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dvNV")] public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, Byte* name, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)v); #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dvNV")] public static void ProgramNamedParameter4(UInt32 id, Int32 len, ref Byte name, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* name_ptr = &name) fixed (Double* v_ptr = &v) { Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dvNV")] public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, Byte* name, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Double* v_ptr = v) { Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)v_ptr); } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4dvNV")] public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, Byte* name, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramNamedParameter4dvNV((UInt32)id, (Int32)len, (Byte*)name, (Double*)v); #if DEBUG } #endif } /// [requires: NV_fragment_program] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fNV")] public static void ProgramNamedParameter4(Int32 id, Int32 len, ref Byte name, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* name_ptr = &name) { Delegates.glProgramNamedParameter4fNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single)x, (Single)y, (Single)z, (Single)w); } } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fNV")] public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, Byte* name, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramNamedParameter4fNV((UInt32)id, (Int32)len, (Byte*)name, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fNV")] public static void ProgramNamedParameter4(UInt32 id, Int32 len, ref Byte name, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* name_ptr = &name) { Delegates.glProgramNamedParameter4fNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single)x, (Single)y, (Single)z, (Single)w); } } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fNV")] public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, Byte* name, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramNamedParameter4fNV((UInt32)id, (Int32)len, (Byte*)name, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: NV_fragment_program] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fvNV")] public static void ProgramNamedParameter4(Int32 id, Int32 len, ref Byte name, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* name_ptr = &name) fixed (Single* v_ptr = &v) { Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fvNV")] public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, Byte* name, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* v_ptr = v) { Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fvNV")] public static unsafe void ProgramNamedParameter4(Int32 id, Int32 len, Byte* name, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)v); #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fvNV")] public static void ProgramNamedParameter4(UInt32 id, Int32 len, ref Byte name, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* name_ptr = &name) fixed (Single* v_ptr = &v) { Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fvNV")] public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, Byte* name, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* v_ptr = v) { Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: NV_fragment_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fragment_program", Version = "1.2", EntryPoint = "glProgramNamedParameter4fvNV")] public static unsafe void ProgramNamedParameter4(UInt32 id, Int32 len, Byte* name, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramNamedParameter4fvNV((UInt32)id, (Int32)len, (Byte*)name, (Single*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameter4dNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameter4dNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glProgramParameter4dvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glProgramParameter4dvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dvNV")] public static unsafe void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameter4dvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glProgramParameter4dvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glProgramParameter4dvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4dvNV")] public static unsafe void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameter4dvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameter4fNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameter4fNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glProgramParameter4fvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glProgramParameter4fvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fvNV")] public static unsafe void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameter4fvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glProgramParameter4fvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fvNV")] public static void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glProgramParameter4fvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specify a parameter for a program object /// /// /// /// Specifies the name of a program object whose parameter to modify. /// /// /// /// /// Specifies the name of the parameter to modify. /// /// /// /// /// Specifies the new value of the parameter specified by pname for program. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameter4fvNV")] public static unsafe void ProgramParameter4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameter4fvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4dvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glProgramParameters4dvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4dvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glProgramParameters4dvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4dvNV")] public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameters4dvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Int32)count, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4dvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glProgramParameters4dvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4dvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glProgramParameters4dvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4dvNV")] public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameters4dvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Int32)count, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4fvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glProgramParameters4fvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4fvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glProgramParameters4fvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4fvNV")] public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 index, Int32 count, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameters4fvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Int32)count, (Single*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4fvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glProgramParameters4fvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4fvNV")] public static void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glProgramParameters4fvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glProgramParameters4fvNV")] public static unsafe void ProgramParameters4(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 index, Int32 count, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramParameters4fvNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)index, (Int32)count, (Single*)v); #if DEBUG } #endif } /// [requires: NV_gpu_program5] [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glProgramSubroutineParametersuivNV")] public static void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glProgramSubroutineParametersuivNV((OpenTK.Graphics.OpenGL.NvGpuProgram5)target, (Int32)count, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program5] [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glProgramSubroutineParametersuivNV")] public static void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glProgramSubroutineParametersuivNV((OpenTK.Graphics.OpenGL.NvGpuProgram5)target, (Int32)count, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glProgramSubroutineParametersuivNV")] public static unsafe void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramSubroutineParametersuivNV((OpenTK.Graphics.OpenGL.NvGpuProgram5)target, (Int32)count, (UInt32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glProgramSubroutineParametersuivNV")] public static void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, UInt32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = @params) { Delegates.glProgramSubroutineParametersuivNV((OpenTK.Graphics.OpenGL.NvGpuProgram5)target, (Int32)count, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glProgramSubroutineParametersuivNV")] public static void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, ref UInt32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* @params_ptr = &@params) { Delegates.glProgramSubroutineParametersuivNV((OpenTK.Graphics.OpenGL.NvGpuProgram5)target, (Int32)count, (UInt32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_program5] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_program5", Version = "4.1", EntryPoint = "glProgramSubroutineParametersuivNV")] public static unsafe void ProgramSubroutineParameters(OpenTK.Graphics.OpenGL.NvGpuProgram5 target, Int32 count, UInt32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramSubroutineParametersuivNV((OpenTK.Graphics.OpenGL.NvGpuProgram5)target, (Int32)count, (UInt32*)@params); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64NV")] public static void ProgramUniform1(Int32 program, Int32 location, Int64 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1i64NV((UInt32)program, (Int32)location, (Int64)x); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64NV")] public static void ProgramUniform1(UInt32 program, Int32 location, Int64 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1i64NV((UInt32)program, (Int32)location, (Int64)x); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64vNV")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glProgramUniform1i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64vNV")] public static void ProgramUniform1(Int32 program, Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glProgramUniform1i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64vNV")] public static unsafe void ProgramUniform1(Int32 program, Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64vNV")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glProgramUniform1i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64vNV")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glProgramUniform1i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1i64vNV")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1ui64NV")] public static void ProgramUniform1(UInt32 program, Int32 location, UInt64 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1ui64NV((UInt32)program, (Int32)location, (UInt64)x); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1ui64vNV")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = value) { Delegates.glProgramUniform1ui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1ui64vNV")] public static void ProgramUniform1(UInt32 program, Int32 location, Int32 count, ref UInt64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = &value) { Delegates.glProgramUniform1ui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform1ui64vNV")] public static unsafe void ProgramUniform1(UInt32 program, Int32 location, Int32 count, UInt64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform1ui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64NV")] public static void ProgramUniform2(Int32 program, Int32 location, Int64 x, Int64 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2i64NV((UInt32)program, (Int32)location, (Int64)x, (Int64)y); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64NV")] public static void ProgramUniform2(UInt32 program, Int32 location, Int64 x, Int64 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2i64NV((UInt32)program, (Int32)location, (Int64)x, (Int64)y); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64vNV")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glProgramUniform2i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64vNV")] public static void ProgramUniform2(Int32 program, Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glProgramUniform2i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64vNV")] public static unsafe void ProgramUniform2(Int32 program, Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64vNV")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glProgramUniform2i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64vNV")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glProgramUniform2i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2i64vNV")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2ui64NV")] public static void ProgramUniform2(UInt32 program, Int32 location, UInt64 x, UInt64 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2ui64NV((UInt32)program, (Int32)location, (UInt64)x, (UInt64)y); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2ui64vNV")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = value) { Delegates.glProgramUniform2ui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2ui64vNV")] public static void ProgramUniform2(UInt32 program, Int32 location, Int32 count, ref UInt64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = &value) { Delegates.glProgramUniform2ui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform2ui64vNV")] public static unsafe void ProgramUniform2(UInt32 program, Int32 location, Int32 count, UInt64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform2ui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64NV")] public static void ProgramUniform3(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3i64NV((UInt32)program, (Int32)location, (Int64)x, (Int64)y, (Int64)z); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64NV")] public static void ProgramUniform3(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3i64NV((UInt32)program, (Int32)location, (Int64)x, (Int64)y, (Int64)z); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64vNV")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glProgramUniform3i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64vNV")] public static void ProgramUniform3(Int32 program, Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glProgramUniform3i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64vNV")] public static unsafe void ProgramUniform3(Int32 program, Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64vNV")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glProgramUniform3i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64vNV")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glProgramUniform3i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3i64vNV")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3ui64NV")] public static void ProgramUniform3(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3ui64NV((UInt32)program, (Int32)location, (UInt64)x, (UInt64)y, (UInt64)z); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3ui64vNV")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = value) { Delegates.glProgramUniform3ui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3ui64vNV")] public static void ProgramUniform3(UInt32 program, Int32 location, Int32 count, ref UInt64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = &value) { Delegates.glProgramUniform3ui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform3ui64vNV")] public static unsafe void ProgramUniform3(UInt32 program, Int32 location, Int32 count, UInt64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform3ui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64NV")] public static void ProgramUniform4(Int32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4i64NV((UInt32)program, (Int32)location, (Int64)x, (Int64)y, (Int64)z, (Int64)w); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64NV")] public static void ProgramUniform4(UInt32 program, Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4i64NV((UInt32)program, (Int32)location, (Int64)x, (Int64)y, (Int64)z, (Int64)w); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64vNV")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glProgramUniform4i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64vNV")] public static void ProgramUniform4(Int32 program, Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glProgramUniform4i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64vNV")] public static unsafe void ProgramUniform4(Int32 program, Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64vNV")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glProgramUniform4i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64vNV")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glProgramUniform4i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4i64vNV")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4i64vNV((UInt32)program, (Int32)location, (Int32)count, (Int64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4ui64NV")] public static void ProgramUniform4(UInt32 program, Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4ui64NV((UInt32)program, (Int32)location, (UInt64)x, (UInt64)y, (UInt64)z, (UInt64)w); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4ui64vNV")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = value) { Delegates.glProgramUniform4ui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4ui64vNV")] public static void ProgramUniform4(UInt32 program, Int32 location, Int32 count, ref UInt64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = &value) { Delegates.glProgramUniform4ui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glProgramUniform4ui64vNV")] public static unsafe void ProgramUniform4(UInt32 program, Int32 location, Int32 count, UInt64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniform4ui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64NV")] public static void ProgramUniform(Int32 program, Int32 location, Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformui64NV((UInt32)program, (Int32)location, (UInt64)value); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64NV")] public static void ProgramUniform(UInt32 program, Int32 location, UInt64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformui64NV((UInt32)program, (Int32)location, (UInt64)value); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64vNV")] public static void ProgramUniform(Int32 program, Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glProgramUniformui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64vNV")] public static void ProgramUniform(Int32 program, Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glProgramUniformui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64vNV")] public static unsafe void ProgramUniform(Int32 program, Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64vNV")] public static void ProgramUniform(UInt32 program, Int32 location, Int32 count, UInt64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = value) { Delegates.glProgramUniformui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64vNV")] public static void ProgramUniform(UInt32 program, Int32 location, Int32 count, ref UInt64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = &value) { Delegates.glProgramUniformui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for a specified program object /// /// /// /// Specifies the handle of the program containing the uniform variable to be modified. /// /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glProgramUniformui64vNV")] public static unsafe void ProgramUniform(UInt32 program, Int32 location, Int32 count, UInt64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramUniformui64vNV((UInt32)program, (Int32)location, (Int32)count, (UInt64*)value); #if DEBUG } #endif } /// [requires: NV_geometry_program4] [AutoGenerated(Category = "NV_geometry_program4", Version = "2.0", EntryPoint = "glProgramVertexLimitNV")] public static void ProgramVertexLimit(OpenTK.Graphics.OpenGL.NvGeometryProgram4 target, Int32 limit) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glProgramVertexLimitNV((OpenTK.Graphics.OpenGL.NvGeometryProgram4)target, (Int32)limit); #if DEBUG } #endif } /// [requires: NV_framebuffer_multisample_coverage] [AutoGenerated(Category = "NV_framebuffer_multisample_coverage", Version = "1.5", EntryPoint = "glRenderbufferStorageMultisampleCoverageNV")] public static void RenderbufferStorageMultisampleCoverage(OpenTK.Graphics.OpenGL.RenderbufferTarget target, Int32 coverageSamples, Int32 colorSamples, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRenderbufferStorageMultisampleCoverageNV((OpenTK.Graphics.OpenGL.RenderbufferTarget)target, (Int32)coverageSamples, (Int32)colorSamples, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glRequestResidentProgramsNV")] public static void RequestResidentProgram(Int32 n, Int32[] programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* programs_ptr = programs) { Delegates.glRequestResidentProgramsNV((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glRequestResidentProgramsNV")] public static void RequestResidentProgram(Int32 n, ref Int32 programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* programs_ptr = &programs) { Delegates.glRequestResidentProgramsNV((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glRequestResidentProgramsNV")] public static unsafe void RequestResidentProgram(Int32 n, Int32* programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRequestResidentProgramsNV((Int32)n, (UInt32*)programs); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glRequestResidentProgramsNV")] public static void RequestResidentProgram(Int32 n, UInt32[] programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* programs_ptr = programs) { Delegates.glRequestResidentProgramsNV((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glRequestResidentProgramsNV")] public static void RequestResidentProgram(Int32 n, ref UInt32 programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* programs_ptr = &programs) { Delegates.glRequestResidentProgramsNV((Int32)n, (UInt32*)programs_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glRequestResidentProgramsNV")] public static unsafe void RequestResidentProgram(Int32 n, UInt32* programs) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glRequestResidentProgramsNV((Int32)n, (UInt32*)programs); #if DEBUG } #endif } /// [requires: NV_transform_feedback2] /// Resume transform feedback operations /// [AutoGenerated(Category = "NV_transform_feedback2", Version = "", EntryPoint = "glResumeTransformFeedbackNV")] public static void ResumeTransformFeedback() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glResumeTransformFeedbackNV(); #if DEBUG } #endif } /// [requires: NV_explicit_multisample] [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glSampleMaskIndexedNV")] public static void SampleMaskIndexed(Int32 index, Int32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSampleMaskIndexedNV((UInt32)index, (UInt32)mask); #if DEBUG } #endif } /// [requires: NV_explicit_multisample] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glSampleMaskIndexedNV")] public static void SampleMaskIndexed(UInt32 index, UInt32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSampleMaskIndexedNV((UInt32)index, (UInt32)mask); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glSecondaryColor3hNV")] public static void SecondaryColor3h(Half red, Half green, Half blue) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3hNV((Half)red, (Half)green, (Half)blue); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glSecondaryColor3hvNV")] public static void SecondaryColor3h(Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glSecondaryColor3hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glSecondaryColor3hvNV")] public static void SecondaryColor3h(ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glSecondaryColor3hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glSecondaryColor3hvNV")] public static unsafe void SecondaryColor3h(Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColor3hvNV((Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glSecondaryColorFormatNV")] public static void SecondaryColorFormat(Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSecondaryColorFormatNV((Int32)size, (OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)type, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_fence] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glSetFenceNV")] public static void SetFence(Int32 fence, OpenTK.Graphics.OpenGL.NvFence condition) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.OpenGL.NvFence)condition); #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glSetFenceNV")] public static void SetFence(UInt32 fence, OpenTK.Graphics.OpenGL.NvFence condition) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSetFenceNV((UInt32)fence, (OpenTK.Graphics.OpenGL.NvFence)condition); #if DEBUG } #endif } /// [requires: NV_fence] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glTestFenceNV")] public static bool TestFence(Int32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glTestFenceNV((UInt32)fence); #if DEBUG } #endif } /// [requires: NV_fence] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_fence", Version = "1.2", EntryPoint = "glTestFenceNV")] public static bool TestFence(UInt32 fence) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glTestFenceNV((UInt32)fence); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord1hNV")] public static void TexCoord1h(Half s) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord1hNV((Half)s); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord1hvNV")] public static unsafe void TexCoord1h(Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord1hvNV((Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord2hNV")] public static void TexCoord2h(Half s, Half t) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2hNV((Half)s, (Half)t); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord2hvNV")] public static void TexCoord2h(Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glTexCoord2hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord2hvNV")] public static void TexCoord2h(ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glTexCoord2hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord2hvNV")] public static unsafe void TexCoord2h(Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2hvNV((Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord3hNV")] public static void TexCoord3h(Half s, Half t, Half r) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord3hNV((Half)s, (Half)t, (Half)r); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord3hvNV")] public static void TexCoord3h(Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glTexCoord3hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord3hvNV")] public static void TexCoord3h(ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glTexCoord3hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord3hvNV")] public static unsafe void TexCoord3h(Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord3hvNV((Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord4hNV")] public static void TexCoord4h(Half s, Half t, Half r, Half q) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4hNV((Half)s, (Half)t, (Half)r, (Half)q); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord4hvNV")] public static void TexCoord4h(Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glTexCoord4hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord4hvNV")] public static void TexCoord4h(ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glTexCoord4hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glTexCoord4hvNV")] public static unsafe void TexCoord4h(Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4hvNV((Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glTexCoordFormatNV")] public static void TexCoordFormat(Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoordFormatNV((Int32)size, (OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)type, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_texture_multisample] [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTexImage2DMultisampleCoverageNV")] public static void TexImage2DMultisampleCoverage(OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexImage2DMultisampleCoverageNV((OpenTK.Graphics.OpenGL.NvTextureMultisample)target, (Int32)coverageSamples, (Int32)colorSamples, (Int32)internalFormat, (Int32)width, (Int32)height, (bool)fixedSampleLocations); #if DEBUG } #endif } /// [requires: NV_texture_multisample] [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTexImage3DMultisampleCoverageNV")] public static void TexImage3DMultisampleCoverage(OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexImage3DMultisampleCoverageNV((OpenTK.Graphics.OpenGL.NvTextureMultisample)target, (Int32)coverageSamples, (Int32)colorSamples, (Int32)internalFormat, (Int32)width, (Int32)height, (Int32)depth, (bool)fixedSampleLocations); #if DEBUG } #endif } /// [requires: NV_explicit_multisample] [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glTexRenderbufferNV")] public static void TexRenderbuffer(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexRenderbufferNV((OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: NV_explicit_multisample] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_explicit_multisample", Version = "", EntryPoint = "glTexRenderbufferNV")] public static void TexRenderbuffer(OpenTK.Graphics.OpenGL.TextureTarget target, UInt32 renderbuffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexRenderbufferNV((OpenTK.Graphics.OpenGL.TextureTarget)target, (UInt32)renderbuffer); #if DEBUG } #endif } /// [requires: NV_texture_barrier] [AutoGenerated(Category = "NV_texture_barrier", Version = "1.2", EntryPoint = "glTextureBarrierNV")] public static void TextureBarrier() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureBarrierNV(); #if DEBUG } #endif } /// [requires: NV_texture_multisample] [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage2DMultisampleCoverageNV")] public static void TextureImage2DMultisampleCoverage(Int32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage2DMultisampleCoverageNV((UInt32)texture, (OpenTK.Graphics.OpenGL.NvTextureMultisample)target, (Int32)coverageSamples, (Int32)colorSamples, (Int32)internalFormat, (Int32)width, (Int32)height, (bool)fixedSampleLocations); #if DEBUG } #endif } /// [requires: NV_texture_multisample] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage2DMultisampleCoverageNV")] public static void TextureImage2DMultisampleCoverage(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage2DMultisampleCoverageNV((UInt32)texture, (OpenTK.Graphics.OpenGL.NvTextureMultisample)target, (Int32)coverageSamples, (Int32)colorSamples, (Int32)internalFormat, (Int32)width, (Int32)height, (bool)fixedSampleLocations); #if DEBUG } #endif } /// [requires: NV_texture_multisample] [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage2DMultisampleNV")] public static void TextureImage2DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage2DMultisampleNV((UInt32)texture, (OpenTK.Graphics.OpenGL.NvTextureMultisample)target, (Int32)samples, (Int32)internalFormat, (Int32)width, (Int32)height, (bool)fixedSampleLocations); #if DEBUG } #endif } /// [requires: NV_texture_multisample] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage2DMultisampleNV")] public static void TextureImage2DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, bool fixedSampleLocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage2DMultisampleNV((UInt32)texture, (OpenTK.Graphics.OpenGL.NvTextureMultisample)target, (Int32)samples, (Int32)internalFormat, (Int32)width, (Int32)height, (bool)fixedSampleLocations); #if DEBUG } #endif } /// [requires: NV_texture_multisample] [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage3DMultisampleCoverageNV")] public static void TextureImage3DMultisampleCoverage(Int32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage3DMultisampleCoverageNV((UInt32)texture, (OpenTK.Graphics.OpenGL.NvTextureMultisample)target, (Int32)coverageSamples, (Int32)colorSamples, (Int32)internalFormat, (Int32)width, (Int32)height, (Int32)depth, (bool)fixedSampleLocations); #if DEBUG } #endif } /// [requires: NV_texture_multisample] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage3DMultisampleCoverageNV")] public static void TextureImage3DMultisampleCoverage(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 coverageSamples, Int32 colorSamples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage3DMultisampleCoverageNV((UInt32)texture, (OpenTK.Graphics.OpenGL.NvTextureMultisample)target, (Int32)coverageSamples, (Int32)colorSamples, (Int32)internalFormat, (Int32)width, (Int32)height, (Int32)depth, (bool)fixedSampleLocations); #if DEBUG } #endif } /// [requires: NV_texture_multisample] [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage3DMultisampleNV")] public static void TextureImage3DMultisample(Int32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage3DMultisampleNV((UInt32)texture, (OpenTK.Graphics.OpenGL.NvTextureMultisample)target, (Int32)samples, (Int32)internalFormat, (Int32)width, (Int32)height, (Int32)depth, (bool)fixedSampleLocations); #if DEBUG } #endif } /// [requires: NV_texture_multisample] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_texture_multisample", Version = "4.1", EntryPoint = "glTextureImage3DMultisampleNV")] public static void TextureImage3DMultisample(UInt32 texture, OpenTK.Graphics.OpenGL.NvTextureMultisample target, Int32 samples, Int32 internalFormat, Int32 width, Int32 height, Int32 depth, bool fixedSampleLocations) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureImage3DMultisampleNV((UInt32)texture, (OpenTK.Graphics.OpenGL.NvTextureMultisample)target, (Int32)samples, (Int32)internalFormat, (Int32)width, (Int32)height, (Int32)depth, (bool)fixedSampleLocations); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glTrackMatrixNV")] public static void TrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, Int32 address, OpenTK.Graphics.OpenGL.NvVertexProgram matrix, OpenTK.Graphics.OpenGL.NvVertexProgram transform) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTrackMatrixNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)address, (OpenTK.Graphics.OpenGL.NvVertexProgram)matrix, (OpenTK.Graphics.OpenGL.NvVertexProgram)transform); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glTrackMatrixNV")] public static void TrackMatrix(OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb target, UInt32 address, OpenTK.Graphics.OpenGL.NvVertexProgram matrix, OpenTK.Graphics.OpenGL.NvVertexProgram transform) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTrackMatrixNV((OpenTK.Graphics.OpenGL.AssemblyProgramTargetArb)target, (UInt32)address, (OpenTK.Graphics.OpenGL.NvVertexProgram)matrix, (OpenTK.Graphics.OpenGL.NvVertexProgram)transform); #if DEBUG } #endif } /// [requires: NV_transform_feedback] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackAttribsNV")] public static void TransformFeedbackAttrib(Int32 count, Int32[] attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* attribs_ptr = attribs) { Delegates.glTransformFeedbackAttribsNV((UInt32)count, (Int32*)attribs_ptr, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackAttribsNV")] public static void TransformFeedbackAttrib(Int32 count, ref Int32 attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* attribs_ptr = &attribs) { Delegates.glTransformFeedbackAttribsNV((UInt32)count, (Int32*)attribs_ptr, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackAttribsNV")] public static unsafe void TransformFeedbackAttrib(Int32 count, Int32* attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTransformFeedbackAttribsNV((UInt32)count, (Int32*)attribs, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); #if DEBUG } #endif } /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackAttribsNV")] public static void TransformFeedbackAttrib(UInt32 count, Int32[] attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* attribs_ptr = attribs) { Delegates.glTransformFeedbackAttribsNV((UInt32)count, (Int32*)attribs_ptr, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackAttribsNV")] public static void TransformFeedbackAttrib(UInt32 count, ref Int32 attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* attribs_ptr = &attribs) { Delegates.glTransformFeedbackAttribsNV((UInt32)count, (Int32*)attribs_ptr, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackAttribsNV")] public static unsafe void TransformFeedbackAttrib(UInt32 count, Int32* attribs, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTransformFeedbackAttribsNV((UInt32)count, (Int32*)attribs, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); #if DEBUG } #endif } /// [requires: NV_transform_feedback] [AutoGenerated(Category = "NV_transform_feedback", Version = "4.1", EntryPoint = "glTransformFeedbackStreamAttribsNV")] public static void TransformFeedbackStreamAttrib(Int32 count, Int32[] attribs, Int32 nbuffers, Int32[] bufstreams, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* attribs_ptr = attribs) fixed (Int32* bufstreams_ptr = bufstreams) { Delegates.glTransformFeedbackStreamAttribsNV((Int32)count, (Int32*)attribs_ptr, (Int32)nbuffers, (Int32*)bufstreams_ptr, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] [AutoGenerated(Category = "NV_transform_feedback", Version = "4.1", EntryPoint = "glTransformFeedbackStreamAttribsNV")] public static void TransformFeedbackStreamAttrib(Int32 count, ref Int32 attribs, Int32 nbuffers, ref Int32 bufstreams, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* attribs_ptr = &attribs) fixed (Int32* bufstreams_ptr = &bufstreams) { Delegates.glTransformFeedbackStreamAttribsNV((Int32)count, (Int32*)attribs_ptr, (Int32)nbuffers, (Int32*)bufstreams_ptr, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "4.1", EntryPoint = "glTransformFeedbackStreamAttribsNV")] public static unsafe void TransformFeedbackStreamAttrib(Int32 count, Int32* attribs, Int32 nbuffers, Int32* bufstreams, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTransformFeedbackStreamAttribsNV((Int32)count, (Int32*)attribs, (Int32)nbuffers, (Int32*)bufstreams, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Specify values to record in transform feedback buffers /// /// /// /// The name of the target program object. /// /// /// /// /// The number of varying variables used for transform feedback. /// /// /// /// /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. /// /// /// /// /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. /// /// [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackVaryingsNV")] public static void TransformFeedbackVaryings(Int32 program, Int32 count, Int32[] locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* locations_ptr = locations) { Delegates.glTransformFeedbackVaryingsNV((UInt32)program, (Int32)count, (Int32*)locations_ptr, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Specify values to record in transform feedback buffers /// /// /// /// The name of the target program object. /// /// /// /// /// The number of varying variables used for transform feedback. /// /// /// /// /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. /// /// /// /// /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. /// /// [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackVaryingsNV")] public static void TransformFeedbackVaryings(Int32 program, Int32 count, ref Int32 locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* locations_ptr = &locations) { Delegates.glTransformFeedbackVaryingsNV((UInt32)program, (Int32)count, (Int32*)locations_ptr, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Specify values to record in transform feedback buffers /// /// /// /// The name of the target program object. /// /// /// /// /// The number of varying variables used for transform feedback. /// /// /// /// /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. /// /// /// /// /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackVaryingsNV")] public static unsafe void TransformFeedbackVaryings(Int32 program, Int32 count, Int32* locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTransformFeedbackVaryingsNV((UInt32)program, (Int32)count, (Int32*)locations, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Specify values to record in transform feedback buffers /// /// /// /// The name of the target program object. /// /// /// /// /// The number of varying variables used for transform feedback. /// /// /// /// /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. /// /// /// /// /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackVaryingsNV")] public static void TransformFeedbackVaryings(UInt32 program, Int32 count, Int32[] locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* locations_ptr = locations) { Delegates.glTransformFeedbackVaryingsNV((UInt32)program, (Int32)count, (Int32*)locations_ptr, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Specify values to record in transform feedback buffers /// /// /// /// The name of the target program object. /// /// /// /// /// The number of varying variables used for transform feedback. /// /// /// /// /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. /// /// /// /// /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackVaryingsNV")] public static void TransformFeedbackVaryings(UInt32 program, Int32 count, ref Int32 locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* locations_ptr = &locations) { Delegates.glTransformFeedbackVaryingsNV((UInt32)program, (Int32)count, (Int32*)locations_ptr, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); } } #if DEBUG } #endif } /// [requires: NV_transform_feedback] /// Specify values to record in transform feedback buffers /// /// /// /// The name of the target program object. /// /// /// /// /// The number of varying variables used for transform feedback. /// /// /// /// /// An array of count zero-terminated strings specifying the names of the varying variables to use for transform feedback. /// /// /// /// /// Identifies the mode used to capture the varying variables when transform feedback is active. bufferMode must be GL_INTERLEAVED_ATTRIBS or GL_SEPARATE_ATTRIBS. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_transform_feedback", Version = "1.5", EntryPoint = "glTransformFeedbackVaryingsNV")] public static unsafe void TransformFeedbackVaryings(UInt32 program, Int32 count, Int32* locations, OpenTK.Graphics.OpenGL.NvTransformFeedback bufferMode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTransformFeedbackVaryingsNV((UInt32)program, (Int32)count, (Int32*)locations, (OpenTK.Graphics.OpenGL.NvTransformFeedback)bufferMode); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1i64NV")] public static void Uniform1(Int32 location, Int64 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1i64NV((Int32)location, (Int64)x); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1i64vNV")] public static void Uniform1(Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glUniform1i64vNV((Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1i64vNV")] public static void Uniform1(Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glUniform1i64vNV((Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1i64vNV")] public static unsafe void Uniform1(Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1i64vNV((Int32)location, (Int32)count, (Int64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1ui64NV")] public static void Uniform1(Int32 location, UInt64 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1ui64NV((Int32)location, (UInt64)x); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1ui64vNV")] public static void Uniform1(Int32 location, Int32 count, UInt64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = value) { Delegates.glUniform1ui64vNV((Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1ui64vNV")] public static void Uniform1(Int32 location, Int32 count, ref UInt64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = &value) { Delegates.glUniform1ui64vNV((Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform1ui64vNV")] public static unsafe void Uniform1(Int32 location, Int32 count, UInt64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform1ui64vNV((Int32)location, (Int32)count, (UInt64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2i64NV")] public static void Uniform2(Int32 location, Int64 x, Int64 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2i64NV((Int32)location, (Int64)x, (Int64)y); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2i64vNV")] public static void Uniform2(Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glUniform2i64vNV((Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2i64vNV")] public static void Uniform2(Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glUniform2i64vNV((Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2i64vNV")] public static unsafe void Uniform2(Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2i64vNV((Int32)location, (Int32)count, (Int64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2ui64NV")] public static void Uniform2(Int32 location, UInt64 x, UInt64 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2ui64NV((Int32)location, (UInt64)x, (UInt64)y); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2ui64vNV")] public static void Uniform2(Int32 location, Int32 count, UInt64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = value) { Delegates.glUniform2ui64vNV((Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2ui64vNV")] public static void Uniform2(Int32 location, Int32 count, ref UInt64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = &value) { Delegates.glUniform2ui64vNV((Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform2ui64vNV")] public static unsafe void Uniform2(Int32 location, Int32 count, UInt64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform2ui64vNV((Int32)location, (Int32)count, (UInt64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3i64NV")] public static void Uniform3(Int32 location, Int64 x, Int64 y, Int64 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3i64NV((Int32)location, (Int64)x, (Int64)y, (Int64)z); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3i64vNV")] public static void Uniform3(Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glUniform3i64vNV((Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3i64vNV")] public static void Uniform3(Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glUniform3i64vNV((Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3i64vNV")] public static unsafe void Uniform3(Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3i64vNV((Int32)location, (Int32)count, (Int64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3ui64NV")] public static void Uniform3(Int32 location, UInt64 x, UInt64 y, UInt64 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3ui64NV((Int32)location, (UInt64)x, (UInt64)y, (UInt64)z); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3ui64vNV")] public static void Uniform3(Int32 location, Int32 count, UInt64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = value) { Delegates.glUniform3ui64vNV((Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3ui64vNV")] public static void Uniform3(Int32 location, Int32 count, ref UInt64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = &value) { Delegates.glUniform3ui64vNV((Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform3ui64vNV")] public static unsafe void Uniform3(Int32 location, Int32 count, UInt64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform3ui64vNV((Int32)location, (Int32)count, (UInt64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4i64NV")] public static void Uniform4(Int32 location, Int64 x, Int64 y, Int64 z, Int64 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4i64NV((Int32)location, (Int64)x, (Int64)y, (Int64)z, (Int64)w); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4i64vNV")] public static void Uniform4(Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glUniform4i64vNV((Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4i64vNV")] public static void Uniform4(Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glUniform4i64vNV((Int32)location, (Int32)count, (Int64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4i64vNV")] public static unsafe void Uniform4(Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4i64vNV((Int32)location, (Int32)count, (Int64*)value); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4ui64NV")] public static void Uniform4(Int32 location, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4ui64NV((Int32)location, (UInt64)x, (UInt64)y, (UInt64)z, (UInt64)w); #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4ui64vNV")] public static void Uniform4(Int32 location, Int32 count, UInt64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = value) { Delegates.glUniform4ui64vNV((Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4ui64vNV")] public static void Uniform4(Int32 location, Int32 count, ref UInt64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = &value) { Delegates.glUniform4ui64vNV((Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_gpu_shader5] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_gpu_shader5", Version = "4.1", EntryPoint = "glUniform4ui64vNV")] public static unsafe void Uniform4(Int32 location, Int32 count, UInt64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniform4ui64vNV((Int32)location, (Int32)count, (UInt64*)value); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64NV")] public static void Uniform(Int32 location, Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformui64NV((Int32)location, (UInt64)value); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64NV")] public static void Uniform(Int32 location, UInt64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformui64NV((Int32)location, (UInt64)value); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64vNV")] public static void Uniform(Int32 location, Int32 count, Int64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = value) { Delegates.glUniformui64vNV((Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64vNV")] public static void Uniform(Int32 location, Int32 count, ref Int64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* value_ptr = &value) { Delegates.glUniformui64vNV((Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64vNV")] public static unsafe void Uniform(Int32 location, Int32 count, Int64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformui64vNV((Int32)location, (Int32)count, (UInt64*)value); #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64vNV")] public static void Uniform(Int32 location, Int32 count, UInt64[] value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = value) { Delegates.glUniformui64vNV((Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64vNV")] public static void Uniform(Int32 location, Int32 count, ref UInt64 value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* value_ptr = &value) { Delegates.glUniformui64vNV((Int32)location, (Int32)count, (UInt64*)value_ptr); } } #if DEBUG } #endif } /// [requires: NV_shader_buffer_load] /// Specify the value of a uniform variable for the current program object /// /// /// /// Specifies the location of the uniform variable to be modified. /// /// /// /// /// Specifies the new values to be used for the specified uniform variable. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_shader_buffer_load", Version = "1.2", EntryPoint = "glUniformui64vNV")] public static unsafe void Uniform(Int32 location, Int32 count, UInt64* value) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glUniformui64vNV((Int32)location, (Int32)count, (UInt64*)value); #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUFiniNV")] public static void VDPAUFin() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVDPAUFiniNV(); #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUGetSurfaceivNV")] public static void VDPAUGetSurface(IntPtr surface, OpenTK.Graphics.OpenGL.NvVdpauInterop pname, Int32 bufSize, [OutAttribute] Int32[] length, [OutAttribute] Int32[] values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = length) fixed (Int32* values_ptr = values) { Delegates.glVDPAUGetSurfaceivNV((IntPtr)surface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUGetSurfaceivNV")] public static void VDPAUGetSurface(IntPtr surface, OpenTK.Graphics.OpenGL.NvVdpauInterop pname, Int32 bufSize, [OutAttribute] out Int32 length, [OutAttribute] out Int32 values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* length_ptr = &length) fixed (Int32* values_ptr = &values) { Delegates.glVDPAUGetSurfaceivNV((IntPtr)surface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)pname, (Int32)bufSize, (Int32*)length_ptr, (Int32*)values_ptr); length = *length_ptr; values = *values_ptr; } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUGetSurfaceivNV")] public static unsafe void VDPAUGetSurface(IntPtr surface, OpenTK.Graphics.OpenGL.NvVdpauInterop pname, Int32 bufSize, [OutAttribute] Int32* length, [OutAttribute] Int32* values) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVDPAUGetSurfaceivNV((IntPtr)surface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)pname, (Int32)bufSize, (Int32*)length, (Int32*)values); #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit(IntPtr vdpDevice, IntPtr getProcAddress) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVDPAUInitNV((IntPtr)vdpDevice, (IntPtr)getProcAddress); #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit(IntPtr vdpDevice, [InAttribute, OutAttribute] T1[] getProcAddress) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle getProcAddress_ptr = GCHandle.Alloc(getProcAddress, GCHandleType.Pinned); try { Delegates.glVDPAUInitNV((IntPtr)vdpDevice, (IntPtr)getProcAddress_ptr.AddrOfPinnedObject()); } finally { getProcAddress_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit(IntPtr vdpDevice, [InAttribute, OutAttribute] T1[,] getProcAddress) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle getProcAddress_ptr = GCHandle.Alloc(getProcAddress, GCHandleType.Pinned); try { Delegates.glVDPAUInitNV((IntPtr)vdpDevice, (IntPtr)getProcAddress_ptr.AddrOfPinnedObject()); } finally { getProcAddress_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit(IntPtr vdpDevice, [InAttribute, OutAttribute] T1[,,] getProcAddress) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle getProcAddress_ptr = GCHandle.Alloc(getProcAddress, GCHandleType.Pinned); try { Delegates.glVDPAUInitNV((IntPtr)vdpDevice, (IntPtr)getProcAddress_ptr.AddrOfPinnedObject()); } finally { getProcAddress_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit(IntPtr vdpDevice, [InAttribute, OutAttribute] ref T1 getProcAddress) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle getProcAddress_ptr = GCHandle.Alloc(getProcAddress, GCHandleType.Pinned); try { Delegates.glVDPAUInitNV((IntPtr)vdpDevice, (IntPtr)getProcAddress_ptr.AddrOfPinnedObject()); getProcAddress = (T1)getProcAddress_ptr.Target; } finally { getProcAddress_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit([InAttribute, OutAttribute] T0[] vdpDevice, [InAttribute, OutAttribute] T1[,,] getProcAddress) where T0 : struct where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpDevice_ptr = GCHandle.Alloc(vdpDevice, GCHandleType.Pinned); GCHandle getProcAddress_ptr = GCHandle.Alloc(getProcAddress, GCHandleType.Pinned); try { Delegates.glVDPAUInitNV((IntPtr)vdpDevice_ptr.AddrOfPinnedObject(), (IntPtr)getProcAddress_ptr.AddrOfPinnedObject()); } finally { vdpDevice_ptr.Free(); getProcAddress_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit([InAttribute, OutAttribute] T0[,] vdpDevice, [InAttribute, OutAttribute] T1[,,] getProcAddress) where T0 : struct where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpDevice_ptr = GCHandle.Alloc(vdpDevice, GCHandleType.Pinned); GCHandle getProcAddress_ptr = GCHandle.Alloc(getProcAddress, GCHandleType.Pinned); try { Delegates.glVDPAUInitNV((IntPtr)vdpDevice_ptr.AddrOfPinnedObject(), (IntPtr)getProcAddress_ptr.AddrOfPinnedObject()); } finally { vdpDevice_ptr.Free(); getProcAddress_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit([InAttribute, OutAttribute] T0[,,] vdpDevice, [InAttribute, OutAttribute] T1[,,] getProcAddress) where T0 : struct where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpDevice_ptr = GCHandle.Alloc(vdpDevice, GCHandleType.Pinned); GCHandle getProcAddress_ptr = GCHandle.Alloc(getProcAddress, GCHandleType.Pinned); try { Delegates.glVDPAUInitNV((IntPtr)vdpDevice_ptr.AddrOfPinnedObject(), (IntPtr)getProcAddress_ptr.AddrOfPinnedObject()); } finally { vdpDevice_ptr.Free(); getProcAddress_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUInitNV")] public static void VDPAUInit([InAttribute, OutAttribute] ref T0 vdpDevice, [InAttribute, OutAttribute] T1[,,] getProcAddress) where T0 : struct where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpDevice_ptr = GCHandle.Alloc(vdpDevice, GCHandleType.Pinned); GCHandle getProcAddress_ptr = GCHandle.Alloc(getProcAddress, GCHandleType.Pinned); try { Delegates.glVDPAUInitNV((IntPtr)vdpDevice_ptr.AddrOfPinnedObject(), (IntPtr)getProcAddress_ptr.AddrOfPinnedObject()); vdpDevice = (T0)vdpDevice_ptr.Target; } finally { vdpDevice_ptr.Free(); getProcAddress_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUIsSurfaceNV")] public static void VDPAUIsSurface(IntPtr surface) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVDPAUIsSurfaceNV((IntPtr)surface); #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUMapSurfacesNV")] public static void VDPAUMapSurfaces(Int32 numSurfaces, IntPtr[] surfaces) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (IntPtr* surfaces_ptr = surfaces) { Delegates.glVDPAUMapSurfacesNV((Int32)numSurfaces, (IntPtr*)surfaces_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUMapSurfacesNV")] public static void VDPAUMapSurfaces(Int32 numSurfaces, ref IntPtr surfaces) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (IntPtr* surfaces_ptr = &surfaces) { Delegates.glVDPAUMapSurfacesNV((Int32)numSurfaces, (IntPtr*)surfaces_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUMapSurfacesNV")] public static unsafe void VDPAUMapSurfaces(Int32 numSurfaces, IntPtr* surfaces) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVDPAUMapSurfacesNV((Int32)numSurfaces, (IntPtr*)surfaces); #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = textureNames) { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = &textureNames) { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = textureNames) { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = &textureNames) { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { IntPtr retval = Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); vdpSurface = (T0)vdpSurface_ptr.Target; return retval; } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { IntPtr retval = Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); vdpSurface = (T0)vdpSurface_ptr.Target; return retval; } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { IntPtr retval = Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); vdpSurface = (T0)vdpSurface_ptr.Target; return retval; } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { IntPtr retval = Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); vdpSurface = (T0)vdpSurface_ptr.Target; return retval; } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { IntPtr retval = Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); vdpSurface = (T0)vdpSurface_ptr.Target; return retval; } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterOutputSurfaceNV")] public static unsafe IntPtr VDPAURegisterOutputSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { IntPtr retval = Delegates.glVDPAURegisterOutputSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); vdpSurface = (T0)vdpSurface_ptr.Target; return retval; } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = textureNames) { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = &textureNames) { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = textureNames) { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = &textureNames) { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([OutAttribute] IntPtr vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] T0[,,] vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { return Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { IntPtr retval = Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); vdpSurface = (T0)vdpSurface_ptr.Target; return retval; } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref Int32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { IntPtr retval = Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); vdpSurface = (T0)vdpSurface_ptr.Target; return retval; } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, Int32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { IntPtr retval = Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); vdpSurface = (T0)vdpSurface_ptr.Target; return retval; } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32[] textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { IntPtr retval = Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); vdpSurface = (T0)vdpSurface_ptr.Target; return retval; } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, ref UInt32 textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* textureNames_ptr = &textureNames) { GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { IntPtr retval = Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames_ptr); vdpSurface = (T0)vdpSurface_ptr.Target; return retval; } finally { vdpSurface_ptr.Free(); } } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAURegisterVideoSurfaceNV")] public static unsafe IntPtr VDPAURegisterVideoSurface([InAttribute, OutAttribute] ref T0 vdpSurface, OpenTK.Graphics.OpenGL.NvVdpauInterop target, Int32 numTextureNames, UInt32* textureNames) where T0 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle vdpSurface_ptr = GCHandle.Alloc(vdpSurface, GCHandleType.Pinned); try { IntPtr retval = Delegates.glVDPAURegisterVideoSurfaceNV((IntPtr)vdpSurface_ptr.AddrOfPinnedObject(), (OpenTK.Graphics.OpenGL.NvVdpauInterop)target, (Int32)numTextureNames, (UInt32*)textureNames); vdpSurface = (T0)vdpSurface_ptr.Target; return retval; } finally { vdpSurface_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUSurfaceAccessNV")] public static void VDPAUSurfaceAccess(IntPtr surface, OpenTK.Graphics.OpenGL.NvVdpauInterop access) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVDPAUSurfaceAccessNV((IntPtr)surface, (OpenTK.Graphics.OpenGL.NvVdpauInterop)access); #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUUnmapSurfacesNV")] public static void VDPAUUnmapSurfaces(Int32 numSurface, IntPtr[] surfaces) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (IntPtr* surfaces_ptr = surfaces) { Delegates.glVDPAUUnmapSurfacesNV((Int32)numSurface, (IntPtr*)surfaces_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUUnmapSurfacesNV")] public static void VDPAUUnmapSurfaces(Int32 numSurface, ref IntPtr surfaces) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (IntPtr* surfaces_ptr = &surfaces) { Delegates.glVDPAUUnmapSurfacesNV((Int32)numSurface, (IntPtr*)surfaces_ptr); } } #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUUnmapSurfacesNV")] public static unsafe void VDPAUUnmapSurfaces(Int32 numSurface, IntPtr* surfaces) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVDPAUUnmapSurfacesNV((Int32)numSurface, (IntPtr*)surfaces); #if DEBUG } #endif } /// [requires: NV_vdpau_interop] [AutoGenerated(Category = "NV_vdpau_interop", Version = "4.1", EntryPoint = "glVDPAUUnregisterSurfaceNV")] public static void VDPAUUnregisterSurface(IntPtr surface) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVDPAUUnregisterSurfaceNV((IntPtr)surface); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex2hNV")] public static void Vertex2h(Half x, Half y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex2hNV((Half)x, (Half)y); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex2hvNV")] public static void Vertex2h(Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertex2hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex2hvNV")] public static void Vertex2h(ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertex2hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex2hvNV")] public static unsafe void Vertex2h(Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex2hvNV((Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex3hNV")] public static void Vertex3h(Half x, Half y, Half z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex3hNV((Half)x, (Half)y, (Half)z); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex3hvNV")] public static void Vertex3h(Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertex3hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex3hvNV")] public static void Vertex3h(ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertex3hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex3hvNV")] public static unsafe void Vertex3h(Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex3hvNV((Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex4hNV")] public static void Vertex4h(Half x, Half y, Half z, Half w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex4hNV((Half)x, (Half)y, (Half)z, (Half)w); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex4hvNV")] public static void Vertex4h(Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertex4hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex4hvNV")] public static void Vertex4h(ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertex4hvNV((Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertex4hvNV")] public static unsafe void Vertex4h(Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertex4hvNV((Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_array_range] [AutoGenerated(Category = "NV_vertex_array_range", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")] public static void VertexArrayRange(Int32 length, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexArrayRangeNV((Int32)length, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: NV_vertex_array_range] [AutoGenerated(Category = "NV_vertex_array_range", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexArrayRangeNV((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_array_range] [AutoGenerated(Category = "NV_vertex_array_range", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexArrayRangeNV((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_array_range] [AutoGenerated(Category = "NV_vertex_array_range", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] T1[,,] pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexArrayRangeNV((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_array_range] [AutoGenerated(Category = "NV_vertex_array_range", Version = "1.1", EntryPoint = "glVertexArrayRangeNV")] public static void VertexArrayRange(Int32 length, [InAttribute, OutAttribute] ref T1 pointer) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexArrayRangeNV((Int32)length, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T1)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1dNV")] public static void VertexAttrib1(Int32 index, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1dNV((UInt32)index, (Double)x); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1dNV")] public static void VertexAttrib1(UInt32 index, Double x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1dNV((UInt32)index, (Double)x); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1dvNV")] public static unsafe void VertexAttrib1(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1dvNV((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1dvNV")] public static unsafe void VertexAttrib1(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1dvNV((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1fNV")] public static void VertexAttrib1(Int32 index, Single x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1fNV((UInt32)index, (Single)x); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1fNV")] public static void VertexAttrib1(UInt32 index, Single x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1fNV((UInt32)index, (Single)x); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1fvNV")] public static unsafe void VertexAttrib1(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1fvNV((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1fvNV")] public static unsafe void VertexAttrib1(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1fvNV((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib1hNV")] public static void VertexAttrib1h(Int32 index, Half x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1hNV((UInt32)index, (Half)x); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib1hNV")] public static void VertexAttrib1h(UInt32 index, Half x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1hNV((UInt32)index, (Half)x); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib1hvNV")] public static unsafe void VertexAttrib1h(Int32 index, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1hvNV((UInt32)index, (Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib1hvNV")] public static unsafe void VertexAttrib1h(UInt32 index, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1hvNV((UInt32)index, (Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1sNV")] public static void VertexAttrib1(Int32 index, Int16 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1sNV((UInt32)index, (Int16)x); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1sNV")] public static void VertexAttrib1(UInt32 index, Int16 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1sNV((UInt32)index, (Int16)x); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1svNV")] public static unsafe void VertexAttrib1(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1svNV((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib1svNV")] public static unsafe void VertexAttrib1(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib1svNV((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dNV")] public static void VertexAttrib2(Int32 index, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2dNV((UInt32)index, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dNV")] public static void VertexAttrib2(UInt32 index, Double x, Double y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2dNV((UInt32)index, (Double)x, (Double)y); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dvNV")] public static void VertexAttrib2(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib2dvNV((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dvNV")] public static void VertexAttrib2(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib2dvNV((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dvNV")] public static unsafe void VertexAttrib2(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2dvNV((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dvNV")] public static void VertexAttrib2(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib2dvNV((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dvNV")] public static void VertexAttrib2(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib2dvNV((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2dvNV")] public static unsafe void VertexAttrib2(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2dvNV((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fNV")] public static void VertexAttrib2(Int32 index, Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2fNV((UInt32)index, (Single)x, (Single)y); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fNV")] public static void VertexAttrib2(UInt32 index, Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2fNV((UInt32)index, (Single)x, (Single)y); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fvNV")] public static void VertexAttrib2(Int32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib2fvNV((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fvNV")] public static void VertexAttrib2(Int32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib2fvNV((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fvNV")] public static unsafe void VertexAttrib2(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2fvNV((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fvNV")] public static void VertexAttrib2(UInt32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib2fvNV((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fvNV")] public static void VertexAttrib2(UInt32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib2fvNV((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2fvNV")] public static unsafe void VertexAttrib2(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2fvNV((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hNV")] public static void VertexAttrib2h(Int32 index, Half x, Half y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2hNV((UInt32)index, (Half)x, (Half)y); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hNV")] public static void VertexAttrib2h(UInt32 index, Half x, Half y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2hNV((UInt32)index, (Half)x, (Half)y); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hvNV")] public static void VertexAttrib2h(Int32 index, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttrib2hvNV((UInt32)index, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hvNV")] public static void VertexAttrib2h(Int32 index, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttrib2hvNV((UInt32)index, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hvNV")] public static unsafe void VertexAttrib2h(Int32 index, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2hvNV((UInt32)index, (Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hvNV")] public static void VertexAttrib2h(UInt32 index, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttrib2hvNV((UInt32)index, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hvNV")] public static void VertexAttrib2h(UInt32 index, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttrib2hvNV((UInt32)index, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib2hvNV")] public static unsafe void VertexAttrib2h(UInt32 index, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2hvNV((UInt32)index, (Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2sNV")] public static void VertexAttrib2(Int32 index, Int16 x, Int16 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2sNV((UInt32)index, (Int16)x, (Int16)y); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2sNV")] public static void VertexAttrib2(UInt32 index, Int16 x, Int16 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2sNV((UInt32)index, (Int16)x, (Int16)y); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2svNV")] public static void VertexAttrib2(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib2svNV((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2svNV")] public static void VertexAttrib2(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib2svNV((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2svNV")] public static unsafe void VertexAttrib2(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2svNV((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2svNV")] public static void VertexAttrib2(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib2svNV((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2svNV")] public static void VertexAttrib2(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib2svNV((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib2svNV")] public static unsafe void VertexAttrib2(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib2svNV((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dNV")] public static void VertexAttrib3(Int32 index, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3dNV((UInt32)index, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dNV")] public static void VertexAttrib3(UInt32 index, Double x, Double y, Double z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3dNV((UInt32)index, (Double)x, (Double)y, (Double)z); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dvNV")] public static void VertexAttrib3(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib3dvNV((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dvNV")] public static void VertexAttrib3(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib3dvNV((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dvNV")] public static unsafe void VertexAttrib3(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3dvNV((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dvNV")] public static void VertexAttrib3(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib3dvNV((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dvNV")] public static void VertexAttrib3(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib3dvNV((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3dvNV")] public static unsafe void VertexAttrib3(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3dvNV((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fNV")] public static void VertexAttrib3(Int32 index, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3fNV((UInt32)index, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fNV")] public static void VertexAttrib3(UInt32 index, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3fNV((UInt32)index, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fvNV")] public static void VertexAttrib3(Int32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib3fvNV((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fvNV")] public static void VertexAttrib3(Int32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib3fvNV((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fvNV")] public static unsafe void VertexAttrib3(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3fvNV((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fvNV")] public static void VertexAttrib3(UInt32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib3fvNV((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fvNV")] public static void VertexAttrib3(UInt32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib3fvNV((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3fvNV")] public static unsafe void VertexAttrib3(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3fvNV((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hNV")] public static void VertexAttrib3h(Int32 index, Half x, Half y, Half z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3hNV((UInt32)index, (Half)x, (Half)y, (Half)z); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hNV")] public static void VertexAttrib3h(UInt32 index, Half x, Half y, Half z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3hNV((UInt32)index, (Half)x, (Half)y, (Half)z); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hvNV")] public static void VertexAttrib3h(Int32 index, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttrib3hvNV((UInt32)index, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hvNV")] public static void VertexAttrib3h(Int32 index, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttrib3hvNV((UInt32)index, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hvNV")] public static unsafe void VertexAttrib3h(Int32 index, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3hvNV((UInt32)index, (Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hvNV")] public static void VertexAttrib3h(UInt32 index, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttrib3hvNV((UInt32)index, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hvNV")] public static void VertexAttrib3h(UInt32 index, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttrib3hvNV((UInt32)index, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib3hvNV")] public static unsafe void VertexAttrib3h(UInt32 index, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3hvNV((UInt32)index, (Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3sNV")] public static void VertexAttrib3(Int32 index, Int16 x, Int16 y, Int16 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3sNV((UInt32)index, (Int16)x, (Int16)y, (Int16)z); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3sNV")] public static void VertexAttrib3(UInt32 index, Int16 x, Int16 y, Int16 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3sNV((UInt32)index, (Int16)x, (Int16)y, (Int16)z); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3svNV")] public static void VertexAttrib3(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib3svNV((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3svNV")] public static void VertexAttrib3(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib3svNV((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3svNV")] public static unsafe void VertexAttrib3(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3svNV((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3svNV")] public static void VertexAttrib3(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib3svNV((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3svNV")] public static void VertexAttrib3(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib3svNV((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib3svNV")] public static unsafe void VertexAttrib3(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib3svNV((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dNV")] public static void VertexAttrib4(Int32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4dNV((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dNV")] public static void VertexAttrib4(UInt32 index, Double x, Double y, Double z, Double w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4dNV((UInt32)index, (Double)x, (Double)y, (Double)z, (Double)w); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dvNV")] public static void VertexAttrib4(Int32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib4dvNV((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dvNV")] public static void VertexAttrib4(Int32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib4dvNV((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dvNV")] public static unsafe void VertexAttrib4(Int32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4dvNV((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dvNV")] public static void VertexAttrib4(UInt32 index, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttrib4dvNV((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dvNV")] public static void VertexAttrib4(UInt32 index, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttrib4dvNV((UInt32)index, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4dvNV")] public static unsafe void VertexAttrib4(UInt32 index, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4dvNV((UInt32)index, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fNV")] public static void VertexAttrib4(Int32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4fNV((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fNV")] public static void VertexAttrib4(UInt32 index, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4fNV((UInt32)index, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fvNV")] public static void VertexAttrib4(Int32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib4fvNV((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fvNV")] public static void VertexAttrib4(Int32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib4fvNV((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fvNV")] public static unsafe void VertexAttrib4(Int32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4fvNV((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fvNV")] public static void VertexAttrib4(UInt32 index, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttrib4fvNV((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fvNV")] public static void VertexAttrib4(UInt32 index, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttrib4fvNV((UInt32)index, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4fvNV")] public static unsafe void VertexAttrib4(UInt32 index, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4fvNV((UInt32)index, (Single*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hNV")] public static void VertexAttrib4h(Int32 index, Half x, Half y, Half z, Half w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4hNV((UInt32)index, (Half)x, (Half)y, (Half)z, (Half)w); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hNV")] public static void VertexAttrib4h(UInt32 index, Half x, Half y, Half z, Half w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4hNV((UInt32)index, (Half)x, (Half)y, (Half)z, (Half)w); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hvNV")] public static void VertexAttrib4h(Int32 index, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttrib4hvNV((UInt32)index, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hvNV")] public static void VertexAttrib4h(Int32 index, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttrib4hvNV((UInt32)index, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hvNV")] public static unsafe void VertexAttrib4h(Int32 index, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4hvNV((UInt32)index, (Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hvNV")] public static void VertexAttrib4h(UInt32 index, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttrib4hvNV((UInt32)index, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hvNV")] public static void VertexAttrib4h(UInt32 index, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttrib4hvNV((UInt32)index, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttrib4hvNV")] public static unsafe void VertexAttrib4h(UInt32 index, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4hvNV((UInt32)index, (Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4sNV")] public static void VertexAttrib4(Int32 index, Int16 x, Int16 y, Int16 z, Int16 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4sNV((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4sNV")] public static void VertexAttrib4(UInt32 index, Int16 x, Int16 y, Int16 z, Int16 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4sNV((UInt32)index, (Int16)x, (Int16)y, (Int16)z, (Int16)w); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4svNV")] public static void VertexAttrib4(Int32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib4svNV((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4svNV")] public static void VertexAttrib4(Int32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib4svNV((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4svNV")] public static unsafe void VertexAttrib4(Int32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4svNV((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4svNV")] public static void VertexAttrib4(UInt32 index, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttrib4svNV((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4svNV")] public static void VertexAttrib4(UInt32 index, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttrib4svNV((UInt32)index, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4svNV")] public static unsafe void VertexAttrib4(UInt32 index, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4svNV((UInt32)index, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubNV")] public static void VertexAttrib4(Int32 index, Byte x, Byte y, Byte z, Byte w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4ubNV((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubNV")] public static void VertexAttrib4(UInt32 index, Byte x, Byte y, Byte z, Byte w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4ubNV((UInt32)index, (Byte)x, (Byte)y, (Byte)z, (Byte)w); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubvNV")] public static void VertexAttrib4(Int32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttrib4ubvNV((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubvNV")] public static void VertexAttrib4(Int32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttrib4ubvNV((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubvNV")] public static unsafe void VertexAttrib4(Int32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4ubvNV((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubvNV")] public static void VertexAttrib4(UInt32 index, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttrib4ubvNV((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubvNV")] public static void VertexAttrib4(UInt32 index, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttrib4ubvNV((UInt32)index, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Specifies the value of a generic vertex attribute /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the new values to be used for the specified vertex attribute. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttrib4ubvNV")] public static unsafe void VertexAttrib4(UInt32 index, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttrib4ubvNV((UInt32)index, (Byte*)v); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glVertexAttribFormatNV")] public static void VertexAttribFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, bool normalized, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribFormatNV((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)type, (bool)normalized, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glVertexAttribFormatNV")] public static void VertexAttribFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, bool normalized, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribFormatNV((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)type, (bool)normalized, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glVertexAttribIFormatNV")] public static void VertexAttribIFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribIFormatNV((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)type, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glVertexAttribIFormatNV")] public static void VertexAttribIFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribIFormatNV((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)type, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1i64NV")] public static void VertexAttribL1(Int32 index, Int64 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1i64NV((UInt32)index, (Int64)x); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1i64NV")] public static void VertexAttribL1(UInt32 index, Int64 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1i64NV((UInt32)index, (Int64)x); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1i64vNV")] public static unsafe void VertexAttribL1(Int32 index, Int64* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1i64vNV((UInt32)index, (Int64*)v); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1i64vNV")] public static unsafe void VertexAttribL1(UInt32 index, Int64* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1i64vNV((UInt32)index, (Int64*)v); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1ui64NV")] public static void VertexAttribL1(UInt32 index, UInt64 x) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1ui64NV((UInt32)index, (UInt64)x); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL1ui64vNV")] public static unsafe void VertexAttribL1(UInt32 index, UInt64* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL1ui64vNV((UInt32)index, (UInt64*)v); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64NV")] public static void VertexAttribL2(Int32 index, Int64 x, Int64 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2i64NV((UInt32)index, (Int64)x, (Int64)y); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64NV")] public static void VertexAttribL2(UInt32 index, Int64 x, Int64 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2i64NV((UInt32)index, (Int64)x, (Int64)y); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64vNV")] public static void VertexAttribL2(Int32 index, Int64[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* v_ptr = v) { Delegates.glVertexAttribL2i64vNV((UInt32)index, (Int64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64vNV")] public static void VertexAttribL2(Int32 index, ref Int64 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* v_ptr = &v) { Delegates.glVertexAttribL2i64vNV((UInt32)index, (Int64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64vNV")] public static unsafe void VertexAttribL2(Int32 index, Int64* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2i64vNV((UInt32)index, (Int64*)v); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64vNV")] public static void VertexAttribL2(UInt32 index, Int64[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* v_ptr = v) { Delegates.glVertexAttribL2i64vNV((UInt32)index, (Int64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64vNV")] public static void VertexAttribL2(UInt32 index, ref Int64 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* v_ptr = &v) { Delegates.glVertexAttribL2i64vNV((UInt32)index, (Int64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2i64vNV")] public static unsafe void VertexAttribL2(UInt32 index, Int64* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2i64vNV((UInt32)index, (Int64*)v); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2ui64NV")] public static void VertexAttribL2(UInt32 index, UInt64 x, UInt64 y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2ui64NV((UInt32)index, (UInt64)x, (UInt64)y); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2ui64vNV")] public static void VertexAttribL2(UInt32 index, UInt64[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* v_ptr = v) { Delegates.glVertexAttribL2ui64vNV((UInt32)index, (UInt64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2ui64vNV")] public static void VertexAttribL2(UInt32 index, ref UInt64 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* v_ptr = &v) { Delegates.glVertexAttribL2ui64vNV((UInt32)index, (UInt64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL2ui64vNV")] public static unsafe void VertexAttribL2(UInt32 index, UInt64* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL2ui64vNV((UInt32)index, (UInt64*)v); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64NV")] public static void VertexAttribL3(Int32 index, Int64 x, Int64 y, Int64 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3i64NV((UInt32)index, (Int64)x, (Int64)y, (Int64)z); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64NV")] public static void VertexAttribL3(UInt32 index, Int64 x, Int64 y, Int64 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3i64NV((UInt32)index, (Int64)x, (Int64)y, (Int64)z); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64vNV")] public static void VertexAttribL3(Int32 index, Int64[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* v_ptr = v) { Delegates.glVertexAttribL3i64vNV((UInt32)index, (Int64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64vNV")] public static void VertexAttribL3(Int32 index, ref Int64 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* v_ptr = &v) { Delegates.glVertexAttribL3i64vNV((UInt32)index, (Int64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64vNV")] public static unsafe void VertexAttribL3(Int32 index, Int64* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3i64vNV((UInt32)index, (Int64*)v); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64vNV")] public static void VertexAttribL3(UInt32 index, Int64[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* v_ptr = v) { Delegates.glVertexAttribL3i64vNV((UInt32)index, (Int64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64vNV")] public static void VertexAttribL3(UInt32 index, ref Int64 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* v_ptr = &v) { Delegates.glVertexAttribL3i64vNV((UInt32)index, (Int64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3i64vNV")] public static unsafe void VertexAttribL3(UInt32 index, Int64* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3i64vNV((UInt32)index, (Int64*)v); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3ui64NV")] public static void VertexAttribL3(UInt32 index, UInt64 x, UInt64 y, UInt64 z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3ui64NV((UInt32)index, (UInt64)x, (UInt64)y, (UInt64)z); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3ui64vNV")] public static void VertexAttribL3(UInt32 index, UInt64[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* v_ptr = v) { Delegates.glVertexAttribL3ui64vNV((UInt32)index, (UInt64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3ui64vNV")] public static void VertexAttribL3(UInt32 index, ref UInt64 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* v_ptr = &v) { Delegates.glVertexAttribL3ui64vNV((UInt32)index, (UInt64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL3ui64vNV")] public static unsafe void VertexAttribL3(UInt32 index, UInt64* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL3ui64vNV((UInt32)index, (UInt64*)v); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64NV")] public static void VertexAttribL4(Int32 index, Int64 x, Int64 y, Int64 z, Int64 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4i64NV((UInt32)index, (Int64)x, (Int64)y, (Int64)z, (Int64)w); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64NV")] public static void VertexAttribL4(UInt32 index, Int64 x, Int64 y, Int64 z, Int64 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4i64NV((UInt32)index, (Int64)x, (Int64)y, (Int64)z, (Int64)w); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64vNV")] public static void VertexAttribL4(Int32 index, Int64[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* v_ptr = v) { Delegates.glVertexAttribL4i64vNV((UInt32)index, (Int64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64vNV")] public static void VertexAttribL4(Int32 index, ref Int64 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* v_ptr = &v) { Delegates.glVertexAttribL4i64vNV((UInt32)index, (Int64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64vNV")] public static unsafe void VertexAttribL4(Int32 index, Int64* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4i64vNV((UInt32)index, (Int64*)v); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64vNV")] public static void VertexAttribL4(UInt32 index, Int64[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* v_ptr = v) { Delegates.glVertexAttribL4i64vNV((UInt32)index, (Int64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64vNV")] public static void VertexAttribL4(UInt32 index, ref Int64 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int64* v_ptr = &v) { Delegates.glVertexAttribL4i64vNV((UInt32)index, (Int64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4i64vNV")] public static unsafe void VertexAttribL4(UInt32 index, Int64* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4i64vNV((UInt32)index, (Int64*)v); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4ui64NV")] public static void VertexAttribL4(UInt32 index, UInt64 x, UInt64 y, UInt64 z, UInt64 w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4ui64NV((UInt32)index, (UInt64)x, (UInt64)y, (UInt64)z, (UInt64)w); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4ui64vNV")] public static void VertexAttribL4(UInt32 index, UInt64[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* v_ptr = v) { Delegates.glVertexAttribL4ui64vNV((UInt32)index, (UInt64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4ui64vNV")] public static void VertexAttribL4(UInt32 index, ref UInt64 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt64* v_ptr = &v) { Delegates.glVertexAttribL4ui64vNV((UInt32)index, (UInt64*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribL4ui64vNV")] public static unsafe void VertexAttribL4(UInt32 index, UInt64* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribL4ui64vNV((UInt32)index, (UInt64*)v); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribLFormatNV")] public static void VertexAttribLFormat(Int32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit type, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribLFormatNV((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit)type, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_vertex_attrib_integer_64bit] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_attrib_integer_64bit", Version = "4.1", EntryPoint = "glVertexAttribLFormatNV")] public static void VertexAttribLFormat(UInt32 index, Int32 size, OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit type, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribLFormatNV((UInt32)index, (Int32)size, (OpenTK.Graphics.OpenGL.NvVertexAttribInteger64bit)type, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(Int32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] T4[] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] T4[,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] T4[,,] pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] /// Define an array of generic vertex attribute data /// /// /// /// Specifies the index of the generic vertex attribute to be modified. /// /// /// /// /// Specifies the number of components per generic vertex attribute. Must be 1, 2, 3, 4. Additionally, the symbolic constant GL_BGRA is accepted by glVertexAttribPointer. The initial value is 4. /// /// /// /// /// Specifies the data type of each component in the array. The symbolic constants GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_INT, and GL_UNSIGNED_INT are accepted by both functions. Additionally GL_HALF_FLOAT, GL_FLOAT, GL_DOUBLE, GL_FIXED, GL_INT_2_10_10_10_REV, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted by glVertexAttribPointer. The initial value is GL_FLOAT. /// /// /// /// /// For glVertexAttribPointer, specifies whether fixed-point data values should be normalized (GL_TRUE) or converted directly as fixed-point values (GL_FALSE) when they are accessed. /// /// /// /// /// Specifies the byte offset between consecutive generic vertex attributes. If stride is 0, the generic vertex attributes are understood to be tightly packed in the array. The initial value is 0. /// /// /// /// /// Specifies a offset of the first component of the first generic vertex attribute in the array in the data store of the buffer currently bound to the GL_ARRAY_BUFFER target. The initial value is 0. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribPointerNV")] public static void VertexAttribPointer(UInt32 index, Int32 fsize, OpenTK.Graphics.OpenGL.VertexAttribParameterArb type, Int32 stride, [InAttribute, OutAttribute] ref T4 pointer) where T4 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glVertexAttribPointerNV((UInt32)index, (Int32)fsize, (OpenTK.Graphics.OpenGL.VertexAttribParameterArb)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T4)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1dvNV")] public static void VertexAttribs1(Int32 index, Int32 count, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribs1dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1dvNV")] public static void VertexAttribs1(Int32 index, Int32 count, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribs1dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1dvNV")] public static unsafe void VertexAttribs1(Int32 index, Int32 count, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs1dvNV((UInt32)index, (Int32)count, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1dvNV")] public static void VertexAttribs1(UInt32 index, Int32 count, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribs1dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1dvNV")] public static void VertexAttribs1(UInt32 index, Int32 count, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribs1dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1dvNV")] public static unsafe void VertexAttribs1(UInt32 index, Int32 count, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs1dvNV((UInt32)index, (Int32)count, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1fvNV")] public static void VertexAttribs1(Int32 index, Int32 count, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttribs1fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1fvNV")] public static void VertexAttribs1(Int32 index, Int32 count, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttribs1fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1fvNV")] public static unsafe void VertexAttribs1(Int32 index, Int32 count, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs1fvNV((UInt32)index, (Int32)count, (Single*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1fvNV")] public static void VertexAttribs1(UInt32 index, Int32 count, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttribs1fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1fvNV")] public static void VertexAttribs1(UInt32 index, Int32 count, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttribs1fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1fvNV")] public static unsafe void VertexAttribs1(UInt32 index, Int32 count, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs1fvNV((UInt32)index, (Int32)count, (Single*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs1hvNV")] public static void VertexAttribs1h(Int32 index, Int32 n, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttribs1hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs1hvNV")] public static void VertexAttribs1h(Int32 index, Int32 n, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttribs1hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs1hvNV")] public static unsafe void VertexAttribs1h(Int32 index, Int32 n, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs1hvNV((UInt32)index, (Int32)n, (Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs1hvNV")] public static void VertexAttribs1h(UInt32 index, Int32 n, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttribs1hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs1hvNV")] public static void VertexAttribs1h(UInt32 index, Int32 n, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttribs1hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs1hvNV")] public static unsafe void VertexAttribs1h(UInt32 index, Int32 n, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs1hvNV((UInt32)index, (Int32)n, (Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1svNV")] public static void VertexAttribs1(Int32 index, Int32 count, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttribs1svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1svNV")] public static void VertexAttribs1(Int32 index, Int32 count, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttribs1svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1svNV")] public static unsafe void VertexAttribs1(Int32 index, Int32 count, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs1svNV((UInt32)index, (Int32)count, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1svNV")] public static void VertexAttribs1(UInt32 index, Int32 count, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttribs1svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1svNV")] public static void VertexAttribs1(UInt32 index, Int32 count, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttribs1svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs1svNV")] public static unsafe void VertexAttribs1(UInt32 index, Int32 count, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs1svNV((UInt32)index, (Int32)count, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2dvNV")] public static void VertexAttribs2(Int32 index, Int32 count, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribs2dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2dvNV")] public static void VertexAttribs2(Int32 index, Int32 count, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribs2dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2dvNV")] public static unsafe void VertexAttribs2(Int32 index, Int32 count, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs2dvNV((UInt32)index, (Int32)count, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2dvNV")] public static void VertexAttribs2(UInt32 index, Int32 count, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribs2dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2dvNV")] public static void VertexAttribs2(UInt32 index, Int32 count, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribs2dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2dvNV")] public static unsafe void VertexAttribs2(UInt32 index, Int32 count, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs2dvNV((UInt32)index, (Int32)count, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2fvNV")] public static void VertexAttribs2(Int32 index, Int32 count, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttribs2fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2fvNV")] public static void VertexAttribs2(Int32 index, Int32 count, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttribs2fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2fvNV")] public static unsafe void VertexAttribs2(Int32 index, Int32 count, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs2fvNV((UInt32)index, (Int32)count, (Single*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2fvNV")] public static void VertexAttribs2(UInt32 index, Int32 count, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttribs2fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2fvNV")] public static void VertexAttribs2(UInt32 index, Int32 count, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttribs2fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2fvNV")] public static unsafe void VertexAttribs2(UInt32 index, Int32 count, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs2fvNV((UInt32)index, (Int32)count, (Single*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs2hvNV")] public static void VertexAttribs2h(Int32 index, Int32 n, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttribs2hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs2hvNV")] public static void VertexAttribs2h(Int32 index, Int32 n, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttribs2hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs2hvNV")] public static unsafe void VertexAttribs2h(Int32 index, Int32 n, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs2hvNV((UInt32)index, (Int32)n, (Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs2hvNV")] public static void VertexAttribs2h(UInt32 index, Int32 n, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttribs2hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs2hvNV")] public static void VertexAttribs2h(UInt32 index, Int32 n, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttribs2hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs2hvNV")] public static unsafe void VertexAttribs2h(UInt32 index, Int32 n, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs2hvNV((UInt32)index, (Int32)n, (Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2svNV")] public static void VertexAttribs2(Int32 index, Int32 count, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttribs2svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2svNV")] public static void VertexAttribs2(Int32 index, Int32 count, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttribs2svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2svNV")] public static unsafe void VertexAttribs2(Int32 index, Int32 count, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs2svNV((UInt32)index, (Int32)count, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2svNV")] public static void VertexAttribs2(UInt32 index, Int32 count, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttribs2svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2svNV")] public static void VertexAttribs2(UInt32 index, Int32 count, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttribs2svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs2svNV")] public static unsafe void VertexAttribs2(UInt32 index, Int32 count, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs2svNV((UInt32)index, (Int32)count, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3dvNV")] public static void VertexAttribs3(Int32 index, Int32 count, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribs3dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3dvNV")] public static void VertexAttribs3(Int32 index, Int32 count, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribs3dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3dvNV")] public static unsafe void VertexAttribs3(Int32 index, Int32 count, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs3dvNV((UInt32)index, (Int32)count, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3dvNV")] public static void VertexAttribs3(UInt32 index, Int32 count, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribs3dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3dvNV")] public static void VertexAttribs3(UInt32 index, Int32 count, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribs3dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3dvNV")] public static unsafe void VertexAttribs3(UInt32 index, Int32 count, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs3dvNV((UInt32)index, (Int32)count, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3fvNV")] public static void VertexAttribs3(Int32 index, Int32 count, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttribs3fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3fvNV")] public static void VertexAttribs3(Int32 index, Int32 count, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttribs3fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3fvNV")] public static unsafe void VertexAttribs3(Int32 index, Int32 count, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs3fvNV((UInt32)index, (Int32)count, (Single*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3fvNV")] public static void VertexAttribs3(UInt32 index, Int32 count, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttribs3fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3fvNV")] public static void VertexAttribs3(UInt32 index, Int32 count, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttribs3fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3fvNV")] public static unsafe void VertexAttribs3(UInt32 index, Int32 count, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs3fvNV((UInt32)index, (Int32)count, (Single*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs3hvNV")] public static void VertexAttribs3h(Int32 index, Int32 n, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttribs3hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs3hvNV")] public static void VertexAttribs3h(Int32 index, Int32 n, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttribs3hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs3hvNV")] public static unsafe void VertexAttribs3h(Int32 index, Int32 n, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs3hvNV((UInt32)index, (Int32)n, (Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs3hvNV")] public static void VertexAttribs3h(UInt32 index, Int32 n, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttribs3hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs3hvNV")] public static void VertexAttribs3h(UInt32 index, Int32 n, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttribs3hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs3hvNV")] public static unsafe void VertexAttribs3h(UInt32 index, Int32 n, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs3hvNV((UInt32)index, (Int32)n, (Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3svNV")] public static void VertexAttribs3(Int32 index, Int32 count, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttribs3svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3svNV")] public static void VertexAttribs3(Int32 index, Int32 count, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttribs3svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3svNV")] public static unsafe void VertexAttribs3(Int32 index, Int32 count, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs3svNV((UInt32)index, (Int32)count, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3svNV")] public static void VertexAttribs3(UInt32 index, Int32 count, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttribs3svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3svNV")] public static void VertexAttribs3(UInt32 index, Int32 count, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttribs3svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs3svNV")] public static unsafe void VertexAttribs3(UInt32 index, Int32 count, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs3svNV((UInt32)index, (Int32)count, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4dvNV")] public static void VertexAttribs4(Int32 index, Int32 count, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribs4dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4dvNV")] public static void VertexAttribs4(Int32 index, Int32 count, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribs4dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4dvNV")] public static unsafe void VertexAttribs4(Int32 index, Int32 count, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs4dvNV((UInt32)index, (Int32)count, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4dvNV")] public static void VertexAttribs4(UInt32 index, Int32 count, Double[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = v) { Delegates.glVertexAttribs4dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4dvNV")] public static void VertexAttribs4(UInt32 index, Int32 count, ref Double v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* v_ptr = &v) { Delegates.glVertexAttribs4dvNV((UInt32)index, (Int32)count, (Double*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4dvNV")] public static unsafe void VertexAttribs4(UInt32 index, Int32 count, Double* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs4dvNV((UInt32)index, (Int32)count, (Double*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4fvNV")] public static void VertexAttribs4(Int32 index, Int32 count, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttribs4fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4fvNV")] public static void VertexAttribs4(Int32 index, Int32 count, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttribs4fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4fvNV")] public static unsafe void VertexAttribs4(Int32 index, Int32 count, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs4fvNV((UInt32)index, (Int32)count, (Single*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4fvNV")] public static void VertexAttribs4(UInt32 index, Int32 count, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = v) { Delegates.glVertexAttribs4fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4fvNV")] public static void VertexAttribs4(UInt32 index, Int32 count, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* v_ptr = &v) { Delegates.glVertexAttribs4fvNV((UInt32)index, (Int32)count, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4fvNV")] public static unsafe void VertexAttribs4(UInt32 index, Int32 count, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs4fvNV((UInt32)index, (Int32)count, (Single*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs4hvNV")] public static void VertexAttribs4h(Int32 index, Int32 n, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttribs4hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs4hvNV")] public static void VertexAttribs4h(Int32 index, Int32 n, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttribs4hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs4hvNV")] public static unsafe void VertexAttribs4h(Int32 index, Int32 n, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs4hvNV((UInt32)index, (Int32)n, (Half*)v); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs4hvNV")] public static void VertexAttribs4h(UInt32 index, Int32 n, Half[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = v) { Delegates.glVertexAttribs4hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs4hvNV")] public static void VertexAttribs4h(UInt32 index, Int32 n, ref Half v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Half* v_ptr = &v) { Delegates.glVertexAttribs4hvNV((UInt32)index, (Int32)n, (Half*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexAttribs4hvNV")] public static unsafe void VertexAttribs4h(UInt32 index, Int32 n, Half* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs4hvNV((UInt32)index, (Int32)n, (Half*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4svNV")] public static void VertexAttribs4(Int32 index, Int32 count, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttribs4svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4svNV")] public static void VertexAttribs4(Int32 index, Int32 count, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttribs4svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4svNV")] public static unsafe void VertexAttribs4(Int32 index, Int32 count, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs4svNV((UInt32)index, (Int32)count, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4svNV")] public static void VertexAttribs4(UInt32 index, Int32 count, Int16[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = v) { Delegates.glVertexAttribs4svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4svNV")] public static void VertexAttribs4(UInt32 index, Int32 count, ref Int16 v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* v_ptr = &v) { Delegates.glVertexAttribs4svNV((UInt32)index, (Int32)count, (Int16*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4svNV")] public static unsafe void VertexAttribs4(UInt32 index, Int32 count, Int16* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs4svNV((UInt32)index, (Int32)count, (Int16*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4ubvNV")] public static void VertexAttribs4(Int32 index, Int32 count, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttribs4ubvNV((UInt32)index, (Int32)count, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4ubvNV")] public static void VertexAttribs4(Int32 index, Int32 count, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttribs4ubvNV((UInt32)index, (Int32)count, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4ubvNV")] public static unsafe void VertexAttribs4(Int32 index, Int32 count, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs4ubvNV((UInt32)index, (Int32)count, (Byte*)v); #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4ubvNV")] public static void VertexAttribs4(UInt32 index, Int32 count, Byte[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = v) { Delegates.glVertexAttribs4ubvNV((UInt32)index, (Int32)count, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4ubvNV")] public static void VertexAttribs4(UInt32 index, Int32 count, ref Byte v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* v_ptr = &v) { Delegates.glVertexAttribs4ubvNV((UInt32)index, (Int32)count, (Byte*)v_ptr); } } #if DEBUG } #endif } /// [requires: NV_vertex_program] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_vertex_program", Version = "1.2", EntryPoint = "glVertexAttribs4ubvNV")] public static unsafe void VertexAttribs4(UInt32 index, Int32 count, Byte* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexAttribs4ubvNV((UInt32)index, (Int32)count, (Byte*)v); #if DEBUG } #endif } /// [requires: NV_vertex_buffer_unified_memory] [AutoGenerated(Category = "NV_vertex_buffer_unified_memory", Version = "1.2", EntryPoint = "glVertexFormatNV")] public static void VertexFormat(Int32 size, OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory type, Int32 stride) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexFormatNV((Int32)size, (OpenTK.Graphics.OpenGL.NvVertexBufferUnifiedMemory)type, (Int32)stride); #if DEBUG } #endif } /// [requires: NV_half_float] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexWeighthNV")] public static void VertexWeighth(Half weight) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexWeighthNV((Half)weight); #if DEBUG } #endif } /// [requires: NV_half_float] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_half_float", Version = "1.2", EntryPoint = "glVertexWeighthvNV")] public static unsafe void VertexWeighth(Half* weight) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVertexWeighthvNV((Half*)weight); #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureNV")] public static OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(Int32 video_capture_slot, [OutAttribute] Int32[] sequence_num, [OutAttribute] Int64[] capture_time) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* sequence_num_ptr = sequence_num) fixed (Int64* capture_time_ptr = capture_time) { return Delegates.glVideoCaptureNV((UInt32)video_capture_slot, (UInt32*)sequence_num_ptr, (UInt64*)capture_time_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureNV")] public static OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(Int32 video_capture_slot, [OutAttribute] out Int32 sequence_num, [OutAttribute] out Int64 capture_time) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* sequence_num_ptr = &sequence_num) fixed (Int64* capture_time_ptr = &capture_time) { OpenTK.Graphics.OpenGL.NvVideoCapture retval = Delegates.glVideoCaptureNV((UInt32)video_capture_slot, (UInt32*)sequence_num_ptr, (UInt64*)capture_time_ptr); sequence_num = *sequence_num_ptr; capture_time = *capture_time_ptr; return retval; } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureNV")] public static unsafe OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(Int32 video_capture_slot, [OutAttribute] Int32* sequence_num, [OutAttribute] Int64* capture_time) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glVideoCaptureNV((UInt32)video_capture_slot, (UInt32*)sequence_num, (UInt64*)capture_time); #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureNV")] public static OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(UInt32 video_capture_slot, [OutAttribute] UInt32[] sequence_num, [OutAttribute] UInt64[] capture_time) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* sequence_num_ptr = sequence_num) fixed (UInt64* capture_time_ptr = capture_time) { return Delegates.glVideoCaptureNV((UInt32)video_capture_slot, (UInt32*)sequence_num_ptr, (UInt64*)capture_time_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureNV")] public static OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(UInt32 video_capture_slot, [OutAttribute] out UInt32 sequence_num, [OutAttribute] out UInt64 capture_time) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* sequence_num_ptr = &sequence_num) fixed (UInt64* capture_time_ptr = &capture_time) { OpenTK.Graphics.OpenGL.NvVideoCapture retval = Delegates.glVideoCaptureNV((UInt32)video_capture_slot, (UInt32*)sequence_num_ptr, (UInt64*)capture_time_ptr); sequence_num = *sequence_num_ptr; capture_time = *capture_time_ptr; return retval; } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureNV")] public static unsafe OpenTK.Graphics.OpenGL.NvVideoCapture VideoCapture(UInt32 video_capture_slot, [OutAttribute] UInt32* sequence_num, [OutAttribute] UInt64* capture_time) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glVideoCaptureNV((UInt32)video_capture_slot, (UInt32*)sequence_num, (UInt64*)capture_time); #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterdvNV")] public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glVideoCaptureStreamParameterdvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterdvNV")] public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, ref Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glVideoCaptureStreamParameterdvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterdvNV")] public static unsafe void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVideoCaptureStreamParameterdvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterdvNV")] public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Double[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = @params) { Delegates.glVideoCaptureStreamParameterdvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterdvNV")] public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, ref Double @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* @params_ptr = &@params) { Delegates.glVideoCaptureStreamParameterdvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Double*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterdvNV")] public static unsafe void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Double* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVideoCaptureStreamParameterdvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Double*)@params); #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterfvNV")] public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glVideoCaptureStreamParameterfvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterfvNV")] public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glVideoCaptureStreamParameterfvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterfvNV")] public static unsafe void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVideoCaptureStreamParameterfvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterfvNV")] public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glVideoCaptureStreamParameterfvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterfvNV")] public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glVideoCaptureStreamParameterfvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterfvNV")] public static unsafe void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVideoCaptureStreamParameterfvNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterivNV")] public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glVideoCaptureStreamParameterivNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterivNV")] public static void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glVideoCaptureStreamParameterivNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterivNV")] public static unsafe void VideoCaptureStreamParameter(Int32 video_capture_slot, Int32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVideoCaptureStreamParameterivNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterivNV")] public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glVideoCaptureStreamParameterivNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterivNV")] public static void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glVideoCaptureStreamParameterivNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: NV_video_capture] [System.CLSCompliant(false)] [AutoGenerated(Category = "NV_video_capture", Version = "1.2", EntryPoint = "glVideoCaptureStreamParameterivNV")] public static unsafe void VideoCaptureStreamParameter(UInt32 video_capture_slot, UInt32 stream, OpenTK.Graphics.OpenGL.NvVideoCapture pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glVideoCaptureStreamParameterivNV((UInt32)video_capture_slot, (UInt32)stream, (OpenTK.Graphics.OpenGL.NvVideoCapture)pname, (Int32*)@params); #if DEBUG } #endif } } public static partial class Pgi { /// [requires: PGI_misc_hints] /// Specify implementation-specific hints /// /// /// /// Specifies a symbolic constant indicating the behavior to be controlled. GL_LINE_SMOOTH_HINT, GL_POLYGON_SMOOTH_HINT, GL_TEXTURE_COMPRESSION_HINT, and GL_FRAGMENT_SHADER_DERIVATIVE_HINT are accepted. /// /// /// /// /// Specifies a symbolic constant indicating the desired behavior. GL_FASTEST, GL_NICEST, and GL_DONT_CARE are accepted. /// /// [AutoGenerated(Category = "PGI_misc_hints", Version = "1.1", EntryPoint = "glHintPGI")] public static void Hint(OpenTK.Graphics.OpenGL.PgiMiscHints target, Int32 mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glHintPGI((OpenTK.Graphics.OpenGL.PgiMiscHints)target, (Int32)mode); #if DEBUG } #endif } } public static partial class Sgi { /// [requires: SGI_color_table] /// Set color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. /// /// /// /// /// A pointer to an array where the values of the parameters are stored. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableParameterfvSGI")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glColorTableParameterfvSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.SgiColorTable)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Set color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. /// /// /// /// /// A pointer to an array where the values of the parameters are stored. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableParameterfvSGI")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, ref Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glColorTableParameterfvSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.SgiColorTable)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Set color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. /// /// /// /// /// A pointer to an array where the values of the parameters are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableParameterfvSGI")] public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorTableParameterfvSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.SgiColorTable)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGI_color_table] /// Set color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. /// /// /// /// /// A pointer to an array where the values of the parameters are stored. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableParameterivSGI")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glColorTableParameterivSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.SgiColorTable)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Set color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. /// /// /// /// /// A pointer to an array where the values of the parameters are stored. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableParameterivSGI")] public static void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, ref Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glColorTableParameterivSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.SgiColorTable)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Set color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a texture color lookup table parameter. Must be one of GL_COLOR_TABLE_SCALE or GL_COLOR_TABLE_BIAS. /// /// /// /// /// A pointer to an array where the values of the parameters are stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableParameterivSGI")] public static unsafe void ColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorTableParameterivSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.SgiColorTable)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGI_color_table] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableSGI")] public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr table) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColorTableSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table); #if DEBUG } #endif } /// [requires: SGI_color_table] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableSGI")] public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[] table) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glColorTableSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableSGI")] public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,] table) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glColorTableSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableSGI")] public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T5[,,] table) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glColorTableSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Define a color lookup table /// /// /// /// Must be one of GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal format of the color table. The allowable values are GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, and GL_RGBA16. /// /// /// /// /// The number of entries in the color lookup table specified by data. /// /// /// /// /// The format of the pixel data in data. The allowable values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in data. The allowable values are GL_UNSIGNED_BYTE, GL_BYTE, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV. /// /// /// /// /// Pointer to a one-dimensional array of pixel data that is processed to build the color table. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glColorTableSGI")] public static void ColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T5 table) where T5 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glColorTableSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); table = (T5)table_ptr.Target; } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Copy pixels into a color table /// /// /// /// The color table target. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The internal storage format of the texture image. Must be one of the following symbolic constants: GL_ALPHA, GL_ALPHA4, GL_ALPHA8, GL_ALPHA12, GL_ALPHA16, GL_LUMINANCE, GL_LUMINANCE4, GL_LUMINANCE8, GL_LUMINANCE12, GL_LUMINANCE16, GL_LUMINANCE_ALPHA, GL_LUMINANCE4_ALPHA4, GL_LUMINANCE6_ALPHA2, GL_LUMINANCE8_ALPHA8, GL_LUMINANCE12_ALPHA4, GL_LUMINANCE12_ALPHA12, GL_LUMINANCE16_ALPHA16, GL_INTENSITY, GL_INTENSITY4, GL_INTENSITY8, GL_INTENSITY12, GL_INTENSITY16, GL_R3_G3_B2, GL_RGB, GL_RGB4, GL_RGB5, GL_RGB8, GL_RGB10, GL_RGB12, GL_RGB16, GL_RGBA, GL_RGBA2, GL_RGBA4, GL_RGB5_A1, GL_RGBA8, GL_RGB10_A2, GL_RGBA12, or GL_RGBA16. /// /// /// /// /// The x coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. /// /// /// /// /// The y coordinate of the lower-left corner of the pixel rectangle to be transferred to the color table. /// /// /// /// /// The width of the pixel rectangle. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glCopyColorTableSGI")] public static void CopyColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 x, Int32 y, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glCopyColorTableSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)x, (Int32)y, (Int32)width); #if DEBUG } #endif } /// [requires: SGI_color_table] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableParameterfvSGI")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetColorTableParameterfvSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.SgiColorTable)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableParameterfvSGI")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetColorTableParameterfvSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.SgiColorTable)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableParameterfvSGI")] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetColorTableParameterfvSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.SgiColorTable)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGI_color_table] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableParameterivSGI")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetColorTableParameterivSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.SgiColorTable)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableParameterivSGI")] public static void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetColorTableParameterivSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.SgiColorTable)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Get color lookup table parameters /// /// /// /// The target color table. Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, GL_POST_COLOR_MATRIX_COLOR_TABLE, GL_PROXY_COLOR_TABLE, GL_PROXY_POST_CONVOLUTION_COLOR_TABLE, or GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The symbolic name of a color lookup table parameter. Must be one of GL_COLOR_TABLE_BIAS, GL_COLOR_TABLE_SCALE, GL_COLOR_TABLE_FORMAT, GL_COLOR_TABLE_WIDTH, GL_COLOR_TABLE_RED_SIZE, GL_COLOR_TABLE_GREEN_SIZE, GL_COLOR_TABLE_BLUE_SIZE, GL_COLOR_TABLE_ALPHA_SIZE, GL_COLOR_TABLE_LUMINANCE_SIZE, or GL_COLOR_TABLE_INTENSITY_SIZE. /// /// /// /// /// A pointer to an array where the values of the parameter will be stored. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableParameterivSGI")] public static unsafe void GetColorTableParameter(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.SgiColorTable pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetColorTableParameterivSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.SgiColorTable)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGI_color_table] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableSGI")] public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [OutAttribute] IntPtr table) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetColorTableSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table); #if DEBUG } #endif } /// [requires: SGI_color_table] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableSGI")] public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[] table) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glGetColorTableSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableSGI")] public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,] table) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glGetColorTableSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableSGI")] public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T3[,,] table) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glGetColorTableSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); } finally { table_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGI_color_table] /// Retrieve contents of a color lookup table /// /// /// /// Must be GL_COLOR_TABLE, GL_POST_CONVOLUTION_COLOR_TABLE, or GL_POST_COLOR_MATRIX_COLOR_TABLE. /// /// /// /// /// The format of the pixel data in table. The possible values are GL_RED, GL_GREEN, GL_BLUE, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_RGB, GL_BGR, GL_RGBA, and GL_BGRA. /// /// /// /// /// The type of the pixel data in table. Symbolic constants GL_UNSIGNED_BYTE, GL_BYTE, GL_BITMAP, GL_UNSIGNED_SHORT, GL_SHORT, GL_UNSIGNED_INT, GL_INT, GL_FLOAT, GL_UNSIGNED_BYTE_3_3_2, GL_UNSIGNED_BYTE_2_3_3_REV, GL_UNSIGNED_SHORT_5_6_5, GL_UNSIGNED_SHORT_5_6_5_REV, GL_UNSIGNED_SHORT_4_4_4_4, GL_UNSIGNED_SHORT_4_4_4_4_REV, GL_UNSIGNED_SHORT_5_5_5_1, GL_UNSIGNED_SHORT_1_5_5_5_REV, GL_UNSIGNED_INT_8_8_8_8, GL_UNSIGNED_INT_8_8_8_8_REV, GL_UNSIGNED_INT_10_10_10_2, and GL_UNSIGNED_INT_2_10_10_10_REV are accepted. /// /// /// /// /// Pointer to a one-dimensional array of pixel data containing the contents of the color table. /// /// [AutoGenerated(Category = "SGI_color_table", Version = "1.0", EntryPoint = "glGetColorTableSGI")] public static void GetColorTable(OpenTK.Graphics.OpenGL.SgiColorTable target, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T3 table) where T3 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle table_ptr = GCHandle.Alloc(table, GCHandleType.Pinned); try { Delegates.glGetColorTableSGI((OpenTK.Graphics.OpenGL.SgiColorTable)target, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)table_ptr.AddrOfPinnedObject()); table = (T3)table_ptr.Target; } finally { table_ptr.Free(); } #if DEBUG } #endif } } public static partial class Sgis { /// [requires: SGIS_detail_texture] [AutoGenerated(Category = "SGIS_detail_texture", Version = "1.0", EntryPoint = "glDetailTexFuncSGIS")] public static void DetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glDetailTexFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)n, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_detail_texture] [AutoGenerated(Category = "SGIS_detail_texture", Version = "1.0", EntryPoint = "glDetailTexFuncSGIS")] public static void DetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, ref Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glDetailTexFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)n, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_detail_texture] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_detail_texture", Version = "1.0", EntryPoint = "glDetailTexFuncSGIS")] public static unsafe void DetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDetailTexFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)n, (Single*)points); #if DEBUG } #endif } /// [requires: SGIS_fog_function] [AutoGenerated(Category = "SGIS_fog_function", Version = "1.1", EntryPoint = "glFogFuncSGIS")] public static void FogFunc(Int32 n, Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glFogFuncSGIS((Int32)n, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_fog_function] [AutoGenerated(Category = "SGIS_fog_function", Version = "1.1", EntryPoint = "glFogFuncSGIS")] public static void FogFunc(Int32 n, ref Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glFogFuncSGIS((Int32)n, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_fog_function] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_fog_function", Version = "1.1", EntryPoint = "glFogFuncSGIS")] public static unsafe void FogFunc(Int32 n, Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFogFuncSGIS((Int32)n, (Single*)points); #if DEBUG } #endif } /// [requires: SGIS_detail_texture] [AutoGenerated(Category = "SGIS_detail_texture", Version = "1.0", EntryPoint = "glGetDetailTexFuncSGIS")] public static void GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glGetDetailTexFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_detail_texture] [AutoGenerated(Category = "SGIS_detail_texture", Version = "1.0", EntryPoint = "glGetDetailTexFuncSGIS")] public static void GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] out Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glGetDetailTexFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Single*)points_ptr); points = *points_ptr; } } #if DEBUG } #endif } /// [requires: SGIS_detail_texture] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_detail_texture", Version = "1.0", EntryPoint = "glGetDetailTexFuncSGIS")] public static unsafe void GetDetailTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetDetailTexFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Single*)points); #if DEBUG } #endif } /// [requires: SGIS_fog_function] [AutoGenerated(Category = "SGIS_fog_function", Version = "1.1", EntryPoint = "glGetFogFuncSGIS")] public static void GetFogFunc([OutAttribute] Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glGetFogFuncSGIS((Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_fog_function] [AutoGenerated(Category = "SGIS_fog_function", Version = "1.1", EntryPoint = "glGetFogFuncSGIS")] public static void GetFogFunc([OutAttribute] out Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glGetFogFuncSGIS((Single*)points_ptr); points = *points_ptr; } } #if DEBUG } #endif } /// [requires: SGIS_fog_function] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_fog_function", Version = "1.1", EntryPoint = "glGetFogFuncSGIS")] public static unsafe void GetFogFunc([OutAttribute] Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFogFuncSGIS((Single*)points); #if DEBUG } #endif } /// [requires: SGIS_pixel_texture] [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetPixelTexGenParameterfvSGIS((OpenTK.Graphics.OpenGL.SgisPixelTexture)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_pixel_texture] [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetPixelTexGenParameterfvSGIS((OpenTK.Graphics.OpenGL.SgisPixelTexture)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: SGIS_pixel_texture] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glGetPixelTexGenParameterfvSGIS")] public static unsafe void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPixelTexGenParameterfvSGIS((OpenTK.Graphics.OpenGL.SgisPixelTexture)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIS_pixel_texture] [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glGetPixelTexGenParameterivSGIS")] public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetPixelTexGenParameterivSGIS((OpenTK.Graphics.OpenGL.SgisPixelTexture)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_pixel_texture] [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glGetPixelTexGenParameterivSGIS")] public static void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetPixelTexGenParameterivSGIS((OpenTK.Graphics.OpenGL.SgisPixelTexture)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: SGIS_pixel_texture] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glGetPixelTexGenParameterivSGIS")] public static unsafe void GetPixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetPixelTexGenParameterivSGIS((OpenTK.Graphics.OpenGL.SgisPixelTexture)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGIS_sharpen_texture] [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "1.0", EntryPoint = "glGetSharpenTexFuncSGIS")] public static void GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glGetSharpenTexFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_sharpen_texture] [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "1.0", EntryPoint = "glGetSharpenTexFuncSGIS")] public static void GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] out Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glGetSharpenTexFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Single*)points_ptr); points = *points_ptr; } } #if DEBUG } #endif } /// [requires: SGIS_sharpen_texture] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "1.0", EntryPoint = "glGetSharpenTexFuncSGIS")] public static unsafe void GetSharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, [OutAttribute] Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetSharpenTexFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Single*)points); #if DEBUG } #endif } /// [requires: SGIS_texture_filter4] [AutoGenerated(Category = "SGIS_texture_filter4", Version = "1.0", EntryPoint = "glGetTexFilterFuncSGIS")] public static void GetTexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, [OutAttribute] Single[] weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* weights_ptr = weights) { Delegates.glGetTexFilterFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.SgisTextureFilter4)filter, (Single*)weights_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_texture_filter4] [AutoGenerated(Category = "SGIS_texture_filter4", Version = "1.0", EntryPoint = "glGetTexFilterFuncSGIS")] public static void GetTexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, [OutAttribute] out Single weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* weights_ptr = &weights) { Delegates.glGetTexFilterFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.SgisTextureFilter4)filter, (Single*)weights_ptr); weights = *weights_ptr; } } #if DEBUG } #endif } /// [requires: SGIS_texture_filter4] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_texture_filter4", Version = "1.0", EntryPoint = "glGetTexFilterFuncSGIS")] public static unsafe void GetTexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, [OutAttribute] Single* weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetTexFilterFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.SgisTextureFilter4)filter, (Single*)weights); #if DEBUG } #endif } /// [requires: SGIS_pixel_texture] [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenParameterfSGIS")] public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelTexGenParameterfSGIS((OpenTK.Graphics.OpenGL.SgisPixelTexture)pname, (Single)param); #if DEBUG } #endif } /// [requires: SGIS_pixel_texture] [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenParameterfvSGIS")] public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glPixelTexGenParameterfvSGIS((OpenTK.Graphics.OpenGL.SgisPixelTexture)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_pixel_texture] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenParameterfvSGIS")] public static unsafe void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelTexGenParameterfvSGIS((OpenTK.Graphics.OpenGL.SgisPixelTexture)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIS_pixel_texture] [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenParameteriSGIS")] public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelTexGenParameteriSGIS((OpenTK.Graphics.OpenGL.SgisPixelTexture)pname, (Int32)param); #if DEBUG } #endif } /// [requires: SGIS_pixel_texture] [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenParameterivSGIS")] public static void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glPixelTexGenParameterivSGIS((OpenTK.Graphics.OpenGL.SgisPixelTexture)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_pixel_texture] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenParameterivSGIS")] public static unsafe void PixelTexGenParameter(OpenTK.Graphics.OpenGL.SgisPixelTexture pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelTexGenParameterivSGIS((OpenTK.Graphics.OpenGL.SgisPixelTexture)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGIS_point_parameters] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "SGIS_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfSGIS")] public static void PointParameter(OpenTK.Graphics.OpenGL.SgisPointParameters pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointParameterfSGIS((OpenTK.Graphics.OpenGL.SgisPointParameters)pname, (Single)param); #if DEBUG } #endif } /// [requires: SGIS_point_parameters] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [AutoGenerated(Category = "SGIS_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvSGIS")] public static void PointParameter(OpenTK.Graphics.OpenGL.SgisPointParameters pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glPointParameterfvSGIS((OpenTK.Graphics.OpenGL.SgisPointParameters)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_point_parameters] /// Specify point parameters /// /// /// /// Specifies a single-valued point parameter. GL_POINT_FADE_THRESHOLD_SIZE, and GL_POINT_SPRITE_COORD_ORIGIN are accepted. /// /// /// /// /// Specifies the value that pname will be set to. /// /// [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_point_parameters", Version = "1.0", EntryPoint = "glPointParameterfvSGIS")] public static unsafe void PointParameter(OpenTK.Graphics.OpenGL.SgisPointParameters pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPointParameterfvSGIS((OpenTK.Graphics.OpenGL.SgisPointParameters)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIS_multisample] [AutoGenerated(Category = "SGIS_multisample", Version = "1.1", EntryPoint = "glSampleMaskSGIS")] public static void SampleMask(Single value, bool invert) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSampleMaskSGIS((Single)value, (bool)invert); #if DEBUG } #endif } /// [requires: SGIS_multisample] [AutoGenerated(Category = "SGIS_multisample", Version = "1.0", EntryPoint = "glSamplePatternSGIS")] public static void SamplePattern(OpenTK.Graphics.OpenGL.SgisMultisample pattern) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSamplePatternSGIS((OpenTK.Graphics.OpenGL.SgisMultisample)pattern); #if DEBUG } #endif } /// [requires: SGIS_sharpen_texture] [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "1.0", EntryPoint = "glSharpenTexFuncSGIS")] public static void SharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glSharpenTexFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)n, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_sharpen_texture] [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "1.0", EntryPoint = "glSharpenTexFuncSGIS")] public static void SharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, ref Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glSharpenTexFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)n, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_sharpen_texture] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_sharpen_texture", Version = "1.0", EntryPoint = "glSharpenTexFuncSGIS")] public static unsafe void SharpenTexFunc(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 n, Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSharpenTexFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)n, (Single*)points); #if DEBUG } #endif } /// [requires: SGIS_texture_filter4] [AutoGenerated(Category = "SGIS_texture_filter4", Version = "1.0", EntryPoint = "glTexFilterFuncSGIS")] public static void TexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, Int32 n, Single[] weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* weights_ptr = weights) { Delegates.glTexFilterFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.SgisTextureFilter4)filter, (Int32)n, (Single*)weights_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_texture_filter4] [AutoGenerated(Category = "SGIS_texture_filter4", Version = "1.0", EntryPoint = "glTexFilterFuncSGIS")] public static void TexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, Int32 n, ref Single weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* weights_ptr = &weights) { Delegates.glTexFilterFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.SgisTextureFilter4)filter, (Int32)n, (Single*)weights_ptr); } } #if DEBUG } #endif } /// [requires: SGIS_texture_filter4] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIS_texture_filter4", Version = "1.0", EntryPoint = "glTexFilterFuncSGIS")] public static unsafe void TexFilterFunc(OpenTK.Graphics.OpenGL.TextureTarget target, OpenTK.Graphics.OpenGL.SgisTextureFilter4 filter, Int32 n, Single* weights) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexFilterFuncSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (OpenTK.Graphics.OpenGL.SgisTextureFilter4)filter, (Int32)n, (Single*)weights); #if DEBUG } #endif } /// [requires: SGIS_texture4D] [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexImage4DSGIS")] public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexImage4DSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: SGIS_texture4D] [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexImage4DSGIS")] public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage4DSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGIS_texture4D] [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexImage4DSGIS")] public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage4DSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGIS_texture4D] [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexImage4DSGIS")] public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T10[,,] pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage4DSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGIS_texture4D] [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexImage4DSGIS")] public static void TexImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, OpenTK.Graphics.OpenGL.PixelInternalFormat internalformat, Int32 width, Int32 height, Int32 depth, Int32 size4d, Int32 border, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T10 pixels) where T10 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexImage4DSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (OpenTK.Graphics.OpenGL.PixelInternalFormat)internalformat, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (Int32)border, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T10)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGIS_texture4D] [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexSubImage4DSGIS")] public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, IntPtr pixels) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexSubImage4DSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)woffset, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels); #if DEBUG } #endif } /// [requires: SGIS_texture4D] [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexSubImage4DSGIS")] public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T12[] pixels) where T12 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage4DSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)woffset, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGIS_texture4D] [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexSubImage4DSGIS")] public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T12[,] pixels) where T12 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage4DSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)woffset, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGIS_texture4D] [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexSubImage4DSGIS")] public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] T12[,,] pixels) where T12 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage4DSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)woffset, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGIS_texture4D] [AutoGenerated(Category = "SGIS_texture4D", Version = "1.0", EntryPoint = "glTexSubImage4DSGIS")] public static void TexSubImage4D(OpenTK.Graphics.OpenGL.TextureTarget target, Int32 level, Int32 xoffset, Int32 yoffset, Int32 zoffset, Int32 woffset, Int32 width, Int32 height, Int32 depth, Int32 size4d, OpenTK.Graphics.OpenGL.PixelFormat format, OpenTK.Graphics.OpenGL.PixelType type, [InAttribute, OutAttribute] ref T12 pixels) where T12 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pixels_ptr = GCHandle.Alloc(pixels, GCHandleType.Pinned); try { Delegates.glTexSubImage4DSGIS((OpenTK.Graphics.OpenGL.TextureTarget)target, (Int32)level, (Int32)xoffset, (Int32)yoffset, (Int32)zoffset, (Int32)woffset, (Int32)width, (Int32)height, (Int32)depth, (Int32)size4d, (OpenTK.Graphics.OpenGL.PixelFormat)format, (OpenTK.Graphics.OpenGL.PixelType)type, (IntPtr)pixels_ptr.AddrOfPinnedObject()); pixels = (T12)pixels_ptr.Target; } finally { pixels_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGIS_texture_color_mask] [AutoGenerated(Category = "SGIS_texture_color_mask", Version = "1.1", EntryPoint = "glTextureColorMaskSGIS")] public static void TextureColorMask(bool red, bool green, bool blue, bool alpha) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTextureColorMaskSGIS((bool)red, (bool)green, (bool)blue, (bool)alpha); #if DEBUG } #endif } } public static partial class Sgix { /// [requires: SGIX_async] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glAsyncMarkerSGIX")] public static void AsyncMarker(Int32 marker) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAsyncMarkerSGIX((UInt32)marker); #if DEBUG } #endif } /// [requires: SGIX_async] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glAsyncMarkerSGIX")] public static void AsyncMarker(UInt32 marker) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glAsyncMarkerSGIX((UInt32)marker); #if DEBUG } #endif } /// [requires: SGIX_polynomial_ffd] [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformationMap3dSGIX")] public static void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, Double[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = points) { Delegates.glDeformationMap3dSGIX((OpenTK.Graphics.OpenGL.SgixPolynomialFfd)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double)w1, (Double)w2, (Int32)wstride, (Int32)worder, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_polynomial_ffd] [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformationMap3dSGIX")] public static void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, ref Double points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* points_ptr = &points) { Delegates.glDeformationMap3dSGIX((OpenTK.Graphics.OpenGL.SgixPolynomialFfd)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double)w1, (Double)w2, (Int32)wstride, (Int32)worder, (Double*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_polynomial_ffd] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformationMap3dSGIX")] public static unsafe void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Double u1, Double u2, Int32 ustride, Int32 uorder, Double v1, Double v2, Int32 vstride, Int32 vorder, Double w1, Double w2, Int32 wstride, Int32 worder, Double* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeformationMap3dSGIX((OpenTK.Graphics.OpenGL.SgixPolynomialFfd)target, (Double)u1, (Double)u2, (Int32)ustride, (Int32)uorder, (Double)v1, (Double)v2, (Int32)vstride, (Int32)vorder, (Double)w1, (Double)w2, (Int32)wstride, (Int32)worder, (Double*)points); #if DEBUG } #endif } /// [requires: SGIX_polynomial_ffd] [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformationMap3fSGIX")] public static void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, Single[] points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = points) { Delegates.glDeformationMap3fSGIX((OpenTK.Graphics.OpenGL.SgixPolynomialFfd)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single)w1, (Single)w2, (Int32)wstride, (Int32)worder, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_polynomial_ffd] [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformationMap3fSGIX")] public static void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, ref Single points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* points_ptr = &points) { Delegates.glDeformationMap3fSGIX((OpenTK.Graphics.OpenGL.SgixPolynomialFfd)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single)w1, (Single)w2, (Int32)wstride, (Int32)worder, (Single*)points_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_polynomial_ffd] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformationMap3fSGIX")] public static unsafe void DeformationMap3(OpenTK.Graphics.OpenGL.SgixPolynomialFfd target, Single u1, Single u2, Int32 ustride, Int32 uorder, Single v1, Single v2, Int32 vstride, Int32 vorder, Single w1, Single w2, Int32 wstride, Int32 worder, Single* points) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeformationMap3fSGIX((OpenTK.Graphics.OpenGL.SgixPolynomialFfd)target, (Single)u1, (Single)u2, (Int32)ustride, (Int32)uorder, (Single)v1, (Single)v2, (Int32)vstride, (Int32)vorder, (Single)w1, (Single)w2, (Int32)wstride, (Int32)worder, (Single*)points); #if DEBUG } #endif } /// [requires: SGIX_polynomial_ffd] [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformSGIX")] public static void Deform(Int32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeformSGIX((UInt32)mask); #if DEBUG } #endif } /// [requires: SGIX_polynomial_ffd] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glDeformSGIX")] public static void Deform(UInt32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeformSGIX((UInt32)mask); #if DEBUG } #endif } /// [requires: SGIX_async] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glDeleteAsyncMarkersSGIX")] public static void DeleteAsyncMarkers(Int32 marker, Int32 range) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteAsyncMarkersSGIX((UInt32)marker, (Int32)range); #if DEBUG } #endif } /// [requires: SGIX_async] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glDeleteAsyncMarkersSGIX")] public static void DeleteAsyncMarkers(UInt32 marker, Int32 range) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDeleteAsyncMarkersSGIX((UInt32)marker, (Int32)range); #if DEBUG } #endif } /// [requires: SGIX_async] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glFinishAsyncSGIX")] public static Int32 FinishAsync([OutAttribute] out Int32 markerp) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* markerp_ptr = &markerp) { Int32 retval = Delegates.glFinishAsyncSGIX((UInt32*)markerp_ptr); markerp = *markerp_ptr; return retval; } } #if DEBUG } #endif } /// [requires: SGIX_async] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glFinishAsyncSGIX")] public static unsafe Int32 FinishAsync([OutAttribute] Int32* markerp) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glFinishAsyncSGIX((UInt32*)markerp); #if DEBUG } #endif } /// [requires: SGIX_async] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glFinishAsyncSGIX")] public static Int32 FinishAsync([OutAttribute] out UInt32 markerp) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* markerp_ptr = &markerp) { Int32 retval = Delegates.glFinishAsyncSGIX((UInt32*)markerp_ptr); markerp = *markerp_ptr; return retval; } } #if DEBUG } #endif } /// [requires: SGIX_async] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glFinishAsyncSGIX")] public static unsafe Int32 FinishAsync([OutAttribute] UInt32* markerp) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glFinishAsyncSGIX((UInt32*)markerp); #if DEBUG } #endif } /// [requires: SGIX_flush_raster] [AutoGenerated(Category = "SGIX_flush_raster", Version = "1.0", EntryPoint = "glFlushRasterSGIX")] public static void FlushRaster() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFlushRasterSGIX(); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentColorMaterialSGIX")] public static void FragmentColorMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentColorMaterialSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)mode); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightfSGIX")] public static void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentLightfSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)light, (OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Single)param); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightfvSGIX")] public static void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glFragmentLightfvSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)light, (OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightfvSGIX")] public static unsafe void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentLightfvSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)light, (OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightiSGIX")] public static void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentLightiSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)light, (OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Int32)param); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightivSGIX")] public static void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glFragmentLightivSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)light, (OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightivSGIX")] public static unsafe void FragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentLightivSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)light, (OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightModelfSGIX")] public static void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentLightModelfSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Single)param); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightModelfvSGIX")] public static void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glFragmentLightModelfvSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightModelfvSGIX")] public static unsafe void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentLightModelfvSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightModeliSGIX")] public static void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentLightModeliSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Int32)param); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightModelivSGIX")] public static void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glFragmentLightModelivSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentLightModelivSGIX")] public static unsafe void FragmentLightModel(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentLightModelivSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentMaterialfSGIX")] public static void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentMaterialfSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Single)param); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentMaterialfvSGIX")] public static void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glFragmentMaterialfvSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentMaterialfvSGIX")] public static unsafe void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentMaterialfvSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentMaterialiSGIX")] public static void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentMaterialiSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Int32)param); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentMaterialivSGIX")] public static void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glFragmentMaterialivSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glFragmentMaterialivSGIX")] public static unsafe void FragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFragmentMaterialivSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGIX_framezoom] [AutoGenerated(Category = "SGIX_framezoom", Version = "1.0", EntryPoint = "glFrameZoomSGIX")] public static void FrameZoom(Int32 factor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFrameZoomSGIX((Int32)factor); #if DEBUG } #endif } /// [requires: SGIX_async] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glGenAsyncMarkersSGIX")] public static Int32 GenAsyncMarkers(Int32 range) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGenAsyncMarkersSGIX((Int32)range); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentLightfvSGIX")] public static void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetFragmentLightfvSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)light, (OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentLightfvSGIX")] public static void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetFragmentLightfvSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)light, (OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentLightfvSGIX")] public static unsafe void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFragmentLightfvSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)light, (OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentLightivSGIX")] public static void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetFragmentLightivSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)light, (OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentLightivSGIX")] public static void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetFragmentLightivSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)light, (OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentLightivSGIX")] public static unsafe void GetFragmentLight(OpenTK.Graphics.OpenGL.SgixFragmentLighting light, OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFragmentLightivSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)light, (OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentMaterialfvSGIX")] public static void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetFragmentMaterialfvSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentMaterialfvSGIX")] public static void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetFragmentMaterialfvSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentMaterialfvSGIX")] public static unsafe void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFragmentMaterialfvSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentMaterialivSGIX")] public static void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetFragmentMaterialivSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentMaterialivSGIX")] public static void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetFragmentMaterialivSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glGetFragmentMaterialivSGIX")] public static unsafe void GetFragmentMaterial(OpenTK.Graphics.OpenGL.MaterialFace face, OpenTK.Graphics.OpenGL.MaterialParameter pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetFragmentMaterialivSGIX((OpenTK.Graphics.OpenGL.MaterialFace)face, (OpenTK.Graphics.OpenGL.MaterialParameter)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGIX_instruments] [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glGetInstrumentsSGIX")] public static Int32 GetInstruments() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glGetInstrumentsSGIX(); #if DEBUG } #endif } /// [requires: SGIX_list_priority] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterfvSGIX")] public static void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetListParameterfvSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_list_priority] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterfvSGIX")] public static void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetListParameterfvSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterfvSGIX")] public static unsafe void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetListParameterfvSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterfvSGIX")] public static void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glGetListParameterfvSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterfvSGIX")] public static void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] out Single @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = &@params) { Delegates.glGetListParameterfvSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Single*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterfvSGIX")] public static unsafe void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetListParameterfvSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIX_list_priority] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterivSGIX")] public static void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetListParameterivSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_list_priority] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterivSGIX")] public static void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetListParameterivSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterivSGIX")] public static unsafe void GetListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetListParameterivSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterivSGIX")] public static void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glGetListParameterivSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterivSGIX")] public static void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] out Int32 @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = &@params) { Delegates.glGetListParameterivSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Int32*)@params_ptr); @params = *@params_ptr; } } #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glGetListParameterivSGIX")] public static unsafe void GetListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, [OutAttribute] Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGetListParameterivSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGIX_igloo_interface] [AutoGenerated(Category = "SGIX_igloo_interface", Version = "1.0", EntryPoint = "glIglooInterfaceSGIX")] public static void IglooInterface(OpenTK.Graphics.OpenGL.All pname, IntPtr @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.All)pname, (IntPtr)@params); #if DEBUG } #endif } /// [requires: SGIX_igloo_interface] [AutoGenerated(Category = "SGIX_igloo_interface", Version = "1.0", EntryPoint = "glIglooInterfaceSGIX")] public static void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [InAttribute, OutAttribute] T1[] @params) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGIX_igloo_interface] [AutoGenerated(Category = "SGIX_igloo_interface", Version = "1.0", EntryPoint = "glIglooInterfaceSGIX")] public static void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [InAttribute, OutAttribute] T1[,] @params) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGIX_igloo_interface] [AutoGenerated(Category = "SGIX_igloo_interface", Version = "1.0", EntryPoint = "glIglooInterfaceSGIX")] public static void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [InAttribute, OutAttribute] T1[,,] @params) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGIX_igloo_interface] [AutoGenerated(Category = "SGIX_igloo_interface", Version = "1.0", EntryPoint = "glIglooInterfaceSGIX")] public static void IglooInterface(OpenTK.Graphics.OpenGL.All pname, [InAttribute, OutAttribute] ref T1 @params) where T1 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle @params_ptr = GCHandle.Alloc(@params, GCHandleType.Pinned); try { Delegates.glIglooInterfaceSGIX((OpenTK.Graphics.OpenGL.All)pname, (IntPtr)@params_ptr.AddrOfPinnedObject()); @params = (T1)@params_ptr.Target; } finally { @params_ptr.Free(); } #if DEBUG } #endif } /// [requires: SGIX_instruments] [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glInstrumentsBufferSGIX")] public static void InstrumentsBuffer(Int32 size, [OutAttribute] Int32[] buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* buffer_ptr = buffer) { Delegates.glInstrumentsBufferSGIX((Int32)size, (Int32*)buffer_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_instruments] [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glInstrumentsBufferSGIX")] public static void InstrumentsBuffer(Int32 size, [OutAttribute] out Int32 buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* buffer_ptr = &buffer) { Delegates.glInstrumentsBufferSGIX((Int32)size, (Int32*)buffer_ptr); buffer = *buffer_ptr; } } #if DEBUG } #endif } /// [requires: SGIX_instruments] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glInstrumentsBufferSGIX")] public static unsafe void InstrumentsBuffer(Int32 size, [OutAttribute] Int32* buffer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glInstrumentsBufferSGIX((Int32)size, (Int32*)buffer); #if DEBUG } #endif } /// [requires: SGIX_async] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glIsAsyncMarkerSGIX")] public static bool IsAsyncMarker(Int32 marker) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsAsyncMarkerSGIX((UInt32)marker); #if DEBUG } #endif } /// [requires: SGIX_async] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glIsAsyncMarkerSGIX")] public static bool IsAsyncMarker(UInt32 marker) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glIsAsyncMarkerSGIX((UInt32)marker); #if DEBUG } #endif } /// [requires: SGIX_fragment_lighting] [AutoGenerated(Category = "SGIX_fragment_lighting", Version = "1.0", EntryPoint = "glLightEnviSGIX")] public static void LightEnv(OpenTK.Graphics.OpenGL.SgixFragmentLighting pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLightEnviSGIX((OpenTK.Graphics.OpenGL.SgixFragmentLighting)pname, (Int32)param); #if DEBUG } #endif } /// [requires: SGIX_list_priority] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterfSGIX")] public static void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glListParameterfSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Single)param); #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterfSGIX")] public static void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glListParameterfSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Single)param); #if DEBUG } #endif } /// [requires: SGIX_list_priority] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterfvSGIX")] public static void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glListParameterfvSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterfvSGIX")] public static unsafe void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glListParameterfvSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterfvSGIX")] public static void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glListParameterfvSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterfvSGIX")] public static unsafe void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glListParameterfvSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIX_list_priority] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameteriSGIX")] public static void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glListParameteriSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Int32)param); #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameteriSGIX")] public static void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glListParameteriSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Int32)param); #if DEBUG } #endif } /// [requires: SGIX_list_priority] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterivSGIX")] public static void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glListParameterivSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterivSGIX")] public static unsafe void ListParameter(Int32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glListParameterivSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterivSGIX")] public static void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glListParameterivSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_list_priority] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_list_priority", Version = "1.0", EntryPoint = "glListParameterivSGIX")] public static unsafe void ListParameter(UInt32 list, OpenTK.Graphics.OpenGL.ListParameterName pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glListParameterivSGIX((UInt32)list, (OpenTK.Graphics.OpenGL.ListParameterName)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGIX_polynomial_ffd] [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glLoadIdentityDeformationMapSGIX")] public static void LoadIdentityDeformationMap(Int32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadIdentityDeformationMapSGIX((UInt32)mask); #if DEBUG } #endif } /// [requires: SGIX_polynomial_ffd] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_polynomial_ffd", Version = "1.0", EntryPoint = "glLoadIdentityDeformationMapSGIX")] public static void LoadIdentityDeformationMap(UInt32 mask) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glLoadIdentityDeformationMapSGIX((UInt32)mask); #if DEBUG } #endif } /// [requires: SGIX_pixel_texture] [AutoGenerated(Category = "SGIX_pixel_texture", Version = "1.0", EntryPoint = "glPixelTexGenSGIX")] public static void PixelTexGen(OpenTK.Graphics.OpenGL.SgixPixelTexture mode) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glPixelTexGenSGIX((OpenTK.Graphics.OpenGL.SgixPixelTexture)mode); #if DEBUG } #endif } /// [requires: SGIX_async] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glPollAsyncSGIX")] public static Int32 PollAsync([OutAttribute] out Int32 markerp) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* markerp_ptr = &markerp) { Int32 retval = Delegates.glPollAsyncSGIX((UInt32*)markerp_ptr); markerp = *markerp_ptr; return retval; } } #if DEBUG } #endif } /// [requires: SGIX_async] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glPollAsyncSGIX")] public static unsafe Int32 PollAsync([OutAttribute] Int32* markerp) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glPollAsyncSGIX((UInt32*)markerp); #if DEBUG } #endif } /// [requires: SGIX_async] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glPollAsyncSGIX")] public static Int32 PollAsync([OutAttribute] out UInt32 markerp) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* markerp_ptr = &markerp) { Int32 retval = Delegates.glPollAsyncSGIX((UInt32*)markerp_ptr); markerp = *markerp_ptr; return retval; } } #if DEBUG } #endif } /// [requires: SGIX_async] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_async", Version = "1.0", EntryPoint = "glPollAsyncSGIX")] public static unsafe Int32 PollAsync([OutAttribute] UInt32* markerp) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glPollAsyncSGIX((UInt32*)markerp); #if DEBUG } #endif } /// [requires: SGIX_instruments] [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glPollInstrumentsSGIX")] public static Int32 PollInstruments([OutAttribute] out Int32 marker_p) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* marker_p_ptr = &marker_p) { Int32 retval = Delegates.glPollInstrumentsSGIX((Int32*)marker_p_ptr); marker_p = *marker_p_ptr; return retval; } } #if DEBUG } #endif } /// [requires: SGIX_instruments] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glPollInstrumentsSGIX")] public static unsafe Int32 PollInstruments([OutAttribute] Int32* marker_p) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif return Delegates.glPollInstrumentsSGIX((Int32*)marker_p); #if DEBUG } #endif } /// [requires: SGIX_instruments] [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glReadInstrumentsSGIX")] public static void ReadInstruments(Int32 marker) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReadInstrumentsSGIX((Int32)marker); #if DEBUG } #endif } /// [requires: SGIX_reference_plane] [AutoGenerated(Category = "SGIX_reference_plane", Version = "1.0", EntryPoint = "glReferencePlaneSGIX")] public static void ReferencePlane(Double[] equation) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* equation_ptr = equation) { Delegates.glReferencePlaneSGIX((Double*)equation_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_reference_plane] [AutoGenerated(Category = "SGIX_reference_plane", Version = "1.0", EntryPoint = "glReferencePlaneSGIX")] public static void ReferencePlane(ref Double equation) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Double* equation_ptr = &equation) { Delegates.glReferencePlaneSGIX((Double*)equation_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_reference_plane] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_reference_plane", Version = "1.0", EntryPoint = "glReferencePlaneSGIX")] public static unsafe void ReferencePlane(Double* equation) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReferencePlaneSGIX((Double*)equation); #if DEBUG } #endif } /// [requires: SGIX_sprite] [AutoGenerated(Category = "SGIX_sprite", Version = "1.0", EntryPoint = "glSpriteParameterfSGIX")] public static void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Single param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSpriteParameterfSGIX((OpenTK.Graphics.OpenGL.SgixSprite)pname, (Single)param); #if DEBUG } #endif } /// [requires: SGIX_sprite] [AutoGenerated(Category = "SGIX_sprite", Version = "1.0", EntryPoint = "glSpriteParameterfvSGIX")] public static void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Single[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* @params_ptr = @params) { Delegates.glSpriteParameterfvSGIX((OpenTK.Graphics.OpenGL.SgixSprite)pname, (Single*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_sprite] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_sprite", Version = "1.0", EntryPoint = "glSpriteParameterfvSGIX")] public static unsafe void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Single* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSpriteParameterfvSGIX((OpenTK.Graphics.OpenGL.SgixSprite)pname, (Single*)@params); #if DEBUG } #endif } /// [requires: SGIX_sprite] [AutoGenerated(Category = "SGIX_sprite", Version = "1.0", EntryPoint = "glSpriteParameteriSGIX")] public static void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Int32 param) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSpriteParameteriSGIX((OpenTK.Graphics.OpenGL.SgixSprite)pname, (Int32)param); #if DEBUG } #endif } /// [requires: SGIX_sprite] [AutoGenerated(Category = "SGIX_sprite", Version = "1.0", EntryPoint = "glSpriteParameterivSGIX")] public static void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Int32[] @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* @params_ptr = @params) { Delegates.glSpriteParameterivSGIX((OpenTK.Graphics.OpenGL.SgixSprite)pname, (Int32*)@params_ptr); } } #if DEBUG } #endif } /// [requires: SGIX_sprite] [System.CLSCompliant(false)] [AutoGenerated(Category = "SGIX_sprite", Version = "1.0", EntryPoint = "glSpriteParameterivSGIX")] public static unsafe void SpriteParameter(OpenTK.Graphics.OpenGL.SgixSprite pname, Int32* @params) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glSpriteParameterivSGIX((OpenTK.Graphics.OpenGL.SgixSprite)pname, (Int32*)@params); #if DEBUG } #endif } /// [requires: SGIX_instruments] [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glStartInstrumentsSGIX")] public static void StartInstruments() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStartInstrumentsSGIX(); #if DEBUG } #endif } /// [requires: SGIX_instruments] [AutoGenerated(Category = "SGIX_instruments", Version = "1.0", EntryPoint = "glStopInstrumentsSGIX")] public static void StopInstruments(Int32 marker) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glStopInstrumentsSGIX((Int32)marker); #if DEBUG } #endif } /// [requires: SGIX_tag_sample_buffer] [AutoGenerated(Category = "SGIX_tag_sample_buffer", Version = "1.0", EntryPoint = "glTagSampleBufferSGIX")] public static void TagSampleBuffer() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTagSampleBufferSGIX(); #if DEBUG } #endif } } public static partial class Sun { /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor3fVertex3fSUN")] public static void Color3fVertex3(Single r, Single g, Single b, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3fVertex3fSUN((Single)r, (Single)g, (Single)b, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor3fVertex3fvSUN")] public static void Color3fVertex3(Single[] c, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* c_ptr = c) fixed (Single* v_ptr = v) { Delegates.glColor3fVertex3fvSUN((Single*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor3fVertex3fvSUN")] public static void Color3fVertex3(ref Single c, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* c_ptr = &c) fixed (Single* v_ptr = &v) { Delegates.glColor3fVertex3fvSUN((Single*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor3fVertex3fvSUN")] public static unsafe void Color3fVertex3(Single* c, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor3fVertex3fvSUN((Single*)c, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4fNormal3fVertex3fSUN")] public static void Color4fNormal3fVertex3(Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4fNormal3fVertex3fSUN((Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4fNormal3fVertex3fvSUN")] public static void Color4fNormal3fVertex3(Single[] c, Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* c_ptr = c) fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4fNormal3fVertex3fvSUN")] public static void Color4fNormal3fVertex3(ref Single c, ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* c_ptr = &c) fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4fNormal3fVertex3fvSUN")] public static unsafe void Color4fNormal3fVertex3(Single* c, Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4fNormal3fVertex3fvSUN((Single*)c, (Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex2fSUN")] public static void Color4ubVertex2(Byte r, Byte g, Byte b, Byte a, Single x, Single y) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4ubVertex2fSUN((Byte)r, (Byte)g, (Byte)b, (Byte)a, (Single)x, (Single)y); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex2fvSUN")] public static void Color4ubVertex2(Byte[] c, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* c_ptr = c) fixed (Single* v_ptr = v) { Delegates.glColor4ubVertex2fvSUN((Byte*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex2fvSUN")] public static void Color4ubVertex2(ref Byte c, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* c_ptr = &c) fixed (Single* v_ptr = &v) { Delegates.glColor4ubVertex2fvSUN((Byte*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex2fvSUN")] public static unsafe void Color4ubVertex2(Byte* c, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4ubVertex2fvSUN((Byte*)c, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex3fSUN")] public static void Color4ubVertex3(Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4ubVertex3fSUN((Byte)r, (Byte)g, (Byte)b, (Byte)a, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex3fvSUN")] public static void Color4ubVertex3(Byte[] c, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* c_ptr = c) fixed (Single* v_ptr = v) { Delegates.glColor4ubVertex3fvSUN((Byte*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex3fvSUN")] public static void Color4ubVertex3(ref Byte c, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* c_ptr = &c) fixed (Single* v_ptr = &v) { Delegates.glColor4ubVertex3fvSUN((Byte*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glColor4ubVertex3fvSUN")] public static unsafe void Color4ubVertex3(Byte* c, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glColor4ubVertex3fvSUN((Byte*)c, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_mesh_array] [AutoGenerated(Category = "SUN_mesh_array", Version = "1.1", EntryPoint = "glDrawMeshArraysSUN")] public static void DrawMeshArrays(OpenTK.Graphics.OpenGL.BeginMode mode, Int32 first, Int32 count, Int32 width) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glDrawMeshArraysSUN((OpenTK.Graphics.OpenGL.BeginMode)mode, (Int32)first, (Int32)count, (Int32)width); #if DEBUG } #endif } /// [requires: SUN_global_alpha] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactorbSUN")] public static void GlobalAlphaFactor(SByte factor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGlobalAlphaFactorbSUN((SByte)factor); #if DEBUG } #endif } /// [requires: SUN_global_alpha] [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactordSUN")] public static void GlobalAlphaFactor(Double factor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGlobalAlphaFactordSUN((Double)factor); #if DEBUG } #endif } /// [requires: SUN_global_alpha] [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactorfSUN")] public static void GlobalAlphaFactor(Single factor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGlobalAlphaFactorfSUN((Single)factor); #if DEBUG } #endif } /// [requires: SUN_global_alpha] [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactoriSUN")] public static void GlobalAlphaFactor(Int32 factor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGlobalAlphaFactoriSUN((Int32)factor); #if DEBUG } #endif } /// [requires: SUN_global_alpha] [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactorsSUN")] public static void GlobalAlphaFactors(Int16 factor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGlobalAlphaFactorsSUN((Int16)factor); #if DEBUG } #endif } /// [requires: SUN_global_alpha] [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactorubSUN")] public static void GlobalAlphaFactor(Byte factor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGlobalAlphaFactorubSUN((Byte)factor); #if DEBUG } #endif } /// [requires: SUN_global_alpha] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactoruiSUN")] public static void GlobalAlphaFactor(UInt32 factor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGlobalAlphaFactoruiSUN((UInt32)factor); #if DEBUG } #endif } /// [requires: SUN_global_alpha] [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactorusSUN")] public static void GlobalAlphaFactor(Int16 factor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGlobalAlphaFactorusSUN((UInt16)factor); #if DEBUG } #endif } /// [requires: SUN_global_alpha] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_global_alpha", Version = "1.1", EntryPoint = "glGlobalAlphaFactorusSUN")] public static void GlobalAlphaFactor(UInt16 factor) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glGlobalAlphaFactorusSUN((UInt16)factor); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glNormal3fVertex3fSUN")] public static void Normal3fVertex3(Single nx, Single ny, Single nz, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3fVertex3fSUN((Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glNormal3fVertex3fvSUN")] public static void Normal3fVertex3(Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glNormal3fVertex3fvSUN((Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glNormal3fVertex3fvSUN")] public static void Normal3fVertex3(ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glNormal3fVertex3fvSUN((Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glNormal3fVertex3fvSUN")] public static unsafe void Normal3fVertex3(Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glNormal3fVertex3fvSUN((Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_triangle_list] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodePointerSUN")] public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, IntPtr pointer) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodePointerSUN((OpenTK.Graphics.OpenGL.SunTriangleList)type, (Int32)stride, (IntPtr)pointer); #if DEBUG } #endif } /// [requires: SUN_triangle_list] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodePointerSUN")] public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [InAttribute, OutAttribute] T2[] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glReplacementCodePointerSUN((OpenTK.Graphics.OpenGL.SunTriangleList)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: SUN_triangle_list] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodePointerSUN")] public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [InAttribute, OutAttribute] T2[,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glReplacementCodePointerSUN((OpenTK.Graphics.OpenGL.SunTriangleList)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: SUN_triangle_list] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodePointerSUN")] public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [InAttribute, OutAttribute] T2[,,] pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glReplacementCodePointerSUN((OpenTK.Graphics.OpenGL.SunTriangleList)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: SUN_triangle_list] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodePointerSUN")] public static void ReplacementCodePointer(OpenTK.Graphics.OpenGL.SunTriangleList type, Int32 stride, [InAttribute, OutAttribute] ref T2 pointer) where T2 : struct { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif GCHandle pointer_ptr = GCHandle.Alloc(pointer, GCHandleType.Pinned); try { Delegates.glReplacementCodePointerSUN((OpenTK.Graphics.OpenGL.SunTriangleList)type, (Int32)stride, (IntPtr)pointer_ptr.AddrOfPinnedObject()); pointer = (T2)pointer_ptr.Target; } finally { pointer_ptr.Free(); } #if DEBUG } #endif } /// [requires: SUN_triangle_list] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeubSUN")] public static void ReplacementCode(Byte code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeubSUN((Byte)code); #if DEBUG } #endif } /// [requires: SUN_triangle_list] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeubvSUN")] public static void ReplacementCode(Byte[] code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Byte* code_ptr = code) { Delegates.glReplacementCodeubvSUN((Byte*)code_ptr); } } #if DEBUG } #endif } /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeubvSUN")] public static unsafe void ReplacementCode(Byte* code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeubvSUN((Byte*)code); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fSUN")] public static void ReplacementCodeuiColor3fVertex3(Int32 rc, Single r, Single g, Single b, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiColor3fVertex3fSUN((UInt32)rc, (Single)r, (Single)g, (Single)b, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fSUN")] public static void ReplacementCodeuiColor3fVertex3(UInt32 rc, Single r, Single g, Single b, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiColor3fVertex3fSUN((UInt32)rc, (Single)r, (Single)g, (Single)b, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] public static void ReplacementCodeuiColor3fVertex3(ref Int32 rc, ref Single c, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* rc_ptr = &rc) fixed (Single* c_ptr = &c) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor3fVertex3(Int32* rc, Single[] c, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* c_ptr = c) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor3fVertex3(Int32* rc, Single* c, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] public static void ReplacementCodeuiColor3fVertex3(ref UInt32 rc, ref Single c, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* rc_ptr = &rc) fixed (Single* c_ptr = &c) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor3fVertex3(UInt32* rc, Single[] c, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* c_ptr = c) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor3fVertex3(UInt32* rc, Single* c, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiColor3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fSUN")] public static void ReplacementCodeuiColor4fNormal3fVertex3(Int32 rc, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiColor4fNormal3fVertex3fSUN((UInt32)rc, (Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fSUN")] public static void ReplacementCodeuiColor4fNormal3fVertex3(UInt32 rc, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiColor4fNormal3fVertex3fSUN((UInt32)rc, (Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiColor4fNormal3fVertex3(ref Int32 rc, ref Single c, ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* rc_ptr = &rc) fixed (Single* c_ptr = &c) fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor4fNormal3fVertex3(Int32* rc, Single[] c, Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* c_ptr = c) fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor4fNormal3fVertex3(Int32* rc, Single* c, Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiColor4fNormal3fVertex3(ref UInt32 rc, ref Single c, ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* rc_ptr = &rc) fixed (Single* c_ptr = &c) fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor4fNormal3fVertex3(UInt32* rc, Single[] c, Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* c_ptr = c) fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor4fNormal3fVertex3(UInt32* rc, Single* c, Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)c, (Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fSUN")] public static void ReplacementCodeuiColor4ubVertex3(Int32 rc, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiColor4ubVertex3fSUN((UInt32)rc, (Byte)r, (Byte)g, (Byte)b, (Byte)a, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fSUN")] public static void ReplacementCodeuiColor4ubVertex3(UInt32 rc, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiColor4ubVertex3fSUN((UInt32)rc, (Byte)r, (Byte)g, (Byte)b, (Byte)a, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] public static void ReplacementCodeuiColor4ubVertex3(ref Int32 rc, ref Byte c, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* rc_ptr = &rc) fixed (Byte* c_ptr = &c) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor4ubVertex3(Int32* rc, Byte[] c, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Byte* c_ptr = c) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor4ubVertex3(Int32* rc, Byte* c, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] public static void ReplacementCodeuiColor4ubVertex3(ref UInt32 rc, ref Byte c, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* rc_ptr = &rc) fixed (Byte* c_ptr = &c) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc_ptr, (Byte*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor4ubVertex3(UInt32* rc, Byte[] c, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Byte* c_ptr = c) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiColor4ubVertex3fvSUN")] public static unsafe void ReplacementCodeuiColor4ubVertex3(UInt32* rc, Byte* c, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiColor4ubVertex3fvSUN((UInt32*)rc, (Byte*)c, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fSUN")] public static void ReplacementCodeuiNormal3fVertex3(Int32 rc, Single nx, Single ny, Single nz, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiNormal3fVertex3fSUN((UInt32)rc, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fSUN")] public static void ReplacementCodeuiNormal3fVertex3(UInt32 rc, Single nx, Single ny, Single nz, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiNormal3fVertex3fSUN((UInt32)rc, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] public static void ReplacementCodeuiNormal3fVertex3(ref Int32 rc, ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* rc_ptr = &rc) fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiNormal3fVertex3(Int32* rc, Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiNormal3fVertex3(Int32* rc, Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] public static void ReplacementCodeuiNormal3fVertex3(ref UInt32 rc, ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* rc_ptr = &rc) fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiNormal3fVertex3(UInt32* rc, Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiNormal3fVertex3(UInt32* rc, Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiNormal3fVertex3fvSUN((UInt32*)rc, (Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_triangle_list] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeuiSUN")] public static void ReplacementCode(Int32 code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiSUN((UInt32)code); #if DEBUG } #endif } /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeuiSUN")] public static void ReplacementCode(UInt32 code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiSUN((UInt32)code); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")] public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(Int32 rc, Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN((UInt32)rc, (Single)s, (Single)t, (Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN")] public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(UInt32 rc, Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN((UInt32)rc, (Single)s, (Single)t, (Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(ref Int32 rc, ref Single tc, ref Single c, ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* rc_ptr = &rc) fixed (Single* tc_ptr = &tc) fixed (Single* c_ptr = &c) fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(Int32* rc, Single[] tc, Single[] c, Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* tc_ptr = tc) fixed (Single* c_ptr = c) fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(Int32* rc, Single* tc, Single* c, Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(ref UInt32 rc, ref Single tc, ref Single c, ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* rc_ptr = &rc) fixed (Single* tc_ptr = &tc) fixed (Single* c_ptr = &c) fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(UInt32* rc, Single[] tc, Single[] c, Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* tc_ptr = tc) fixed (Single* c_ptr = c) fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3(UInt32* rc, Single* tc, Single* c, Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)c, (Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")] public static void ReplacementCodeuiTexCoord2fNormal3fVertex3(Int32 rc, Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN((UInt32)rc, (Single)s, (Single)t, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN")] public static void ReplacementCodeuiTexCoord2fNormal3fVertex3(UInt32 rc, Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN((UInt32)rc, (Single)s, (Single)t, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fNormal3fVertex3(ref Int32 rc, ref Single tc, ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* rc_ptr = &rc) fixed (Single* tc_ptr = &tc) fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3(Int32* rc, Single[] tc, Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* tc_ptr = tc) fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3(Int32* rc, Single* tc, Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fNormal3fVertex3(ref UInt32 rc, ref Single tc, ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* rc_ptr = &rc) fixed (Single* tc_ptr = &tc) fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3(UInt32* rc, Single[] tc, Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* tc_ptr = tc) fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fNormal3fVertex3(UInt32* rc, Single* tc, Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fSUN")] public static void ReplacementCodeuiTexCoord2fVertex3(Int32 rc, Single s, Single t, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiTexCoord2fVertex3fSUN((UInt32)rc, (Single)s, (Single)t, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fSUN")] public static void ReplacementCodeuiTexCoord2fVertex3(UInt32 rc, Single s, Single t, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiTexCoord2fVertex3fSUN((UInt32)rc, (Single)s, (Single)t, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fVertex3(ref Int32 rc, ref Single tc, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* rc_ptr = &rc) fixed (Single* tc_ptr = &tc) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fVertex3(Int32* rc, Single[] tc, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* tc_ptr = tc) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fVertex3(Int32* rc, Single* tc, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] public static void ReplacementCodeuiTexCoord2fVertex3(ref UInt32 rc, ref Single tc, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* rc_ptr = &rc) fixed (Single* tc_ptr = &tc) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc_ptr, (Single*)tc_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fVertex3(UInt32* rc, Single[] tc, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* tc_ptr = tc) fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc_ptr, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiTexCoord2fVertex3fvSUN")] public static unsafe void ReplacementCodeuiTexCoord2fVertex3(UInt32* rc, Single* tc, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiTexCoord2fVertex3fvSUN((UInt32*)rc, (Single*)tc, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fSUN")] public static void ReplacementCodeuiVertex3(Int32 rc, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiVertex3fSUN((UInt32)rc, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fSUN")] public static void ReplacementCodeuiVertex3(UInt32 rc, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiVertex3fSUN((UInt32)rc, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] public static void ReplacementCodeuiVertex3(ref Int32 rc, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* rc_ptr = &rc) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] public static unsafe void ReplacementCodeuiVertex3(Int32* rc, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] public static unsafe void ReplacementCodeuiVertex3(Int32* rc, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] public static void ReplacementCodeuiVertex3(ref UInt32 rc, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* rc_ptr = &rc) fixed (Single* v_ptr = &v) { Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] public static unsafe void ReplacementCodeuiVertex3(UInt32* rc, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif fixed (Single* v_ptr = v) { Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc, (Single*)v_ptr); } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glReplacementCodeuiVertex3fvSUN")] public static unsafe void ReplacementCodeuiVertex3(UInt32* rc, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuiVertex3fvSUN((UInt32*)rc, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_triangle_list] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeuivSUN")] public static void ReplacementCode(Int32[] code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int32* code_ptr = code) { Delegates.glReplacementCodeuivSUN((UInt32*)code_ptr); } } #if DEBUG } #endif } /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeuivSUN")] public static unsafe void ReplacementCode(Int32* code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuivSUN((UInt32*)code); #if DEBUG } #endif } /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeuivSUN")] public static void ReplacementCode(UInt32[] code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt32* code_ptr = code) { Delegates.glReplacementCodeuivSUN((UInt32*)code_ptr); } } #if DEBUG } #endif } /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeuivSUN")] public static unsafe void ReplacementCode(UInt32* code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeuivSUN((UInt32*)code); #if DEBUG } #endif } /// [requires: SUN_triangle_list] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeusSUN")] public static void ReplacementCode(Int16 code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeusSUN((UInt16)code); #if DEBUG } #endif } /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeusSUN")] public static void ReplacementCode(UInt16 code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeusSUN((UInt16)code); #if DEBUG } #endif } /// [requires: SUN_triangle_list] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeusvSUN")] public static void ReplacementCode(Int16[] code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Int16* code_ptr = code) { Delegates.glReplacementCodeusvSUN((UInt16*)code_ptr); } } #if DEBUG } #endif } /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeusvSUN")] public static unsafe void ReplacementCode(Int16* code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeusvSUN((UInt16*)code); #if DEBUG } #endif } /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeusvSUN")] public static void ReplacementCode(UInt16[] code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (UInt16* code_ptr = code) { Delegates.glReplacementCodeusvSUN((UInt16*)code_ptr); } } #if DEBUG } #endif } /// [requires: SUN_triangle_list] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_triangle_list", Version = "1.1", EntryPoint = "glReplacementCodeusvSUN")] public static unsafe void ReplacementCode(UInt16* code) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glReplacementCodeusvSUN((UInt16*)code); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor3fVertex3fSUN")] public static void TexCoord2fColor3fVertex3(Single s, Single t, Single r, Single g, Single b, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2fColor3fVertex3fSUN((Single)s, (Single)t, (Single)r, (Single)g, (Single)b, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor3fVertex3fvSUN")] public static void TexCoord2fColor3fVertex3(Single[] tc, Single[] c, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = tc) fixed (Single* c_ptr = c) fixed (Single* v_ptr = v) { Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor3fVertex3fvSUN")] public static void TexCoord2fColor3fVertex3(ref Single tc, ref Single c, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = &tc) fixed (Single* c_ptr = &c) fixed (Single* v_ptr = &v) { Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor3fVertex3fvSUN")] public static unsafe void TexCoord2fColor3fVertex3(Single* tc, Single* c, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2fColor3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fSUN")] public static void TexCoord2fColor4fNormal3fVertex3(Single s, Single t, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2fColor4fNormal3fVertex3fSUN((Single)s, (Single)t, (Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fvSUN")] public static void TexCoord2fColor4fNormal3fVertex3(Single[] tc, Single[] c, Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = tc) fixed (Single* c_ptr = c) fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fvSUN")] public static void TexCoord2fColor4fNormal3fVertex3(ref Single tc, ref Single c, ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = &tc) fixed (Single* c_ptr = &c) fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4fNormal3fVertex3fvSUN")] public static unsafe void TexCoord2fColor4fNormal3fVertex3(Single* tc, Single* c, Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2fColor4fNormal3fVertex3fvSUN((Single*)tc, (Single*)c, (Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4ubVertex3fSUN")] public static void TexCoord2fColor4ubVertex3(Single s, Single t, Byte r, Byte g, Byte b, Byte a, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2fColor4ubVertex3fSUN((Single)s, (Single)t, (Byte)r, (Byte)g, (Byte)b, (Byte)a, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4ubVertex3fvSUN")] public static void TexCoord2fColor4ubVertex3(Single[] tc, Byte[] c, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = tc) fixed (Byte* c_ptr = c) fixed (Single* v_ptr = v) { Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4ubVertex3fvSUN")] public static void TexCoord2fColor4ubVertex3(ref Single tc, ref Byte c, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = &tc) fixed (Byte* c_ptr = &c) fixed (Single* v_ptr = &v) { Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc_ptr, (Byte*)c_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fColor4ubVertex3fvSUN")] public static unsafe void TexCoord2fColor4ubVertex3(Single* tc, Byte* c, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2fColor4ubVertex3fvSUN((Single*)tc, (Byte*)c, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fNormal3fVertex3fSUN")] public static void TexCoord2fNormal3fVertex3(Single s, Single t, Single nx, Single ny, Single nz, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2fNormal3fVertex3fSUN((Single)s, (Single)t, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fNormal3fVertex3fvSUN")] public static void TexCoord2fNormal3fVertex3(Single[] tc, Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = tc) fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fNormal3fVertex3fvSUN")] public static void TexCoord2fNormal3fVertex3(ref Single tc, ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = &tc) fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fNormal3fVertex3fvSUN")] public static unsafe void TexCoord2fNormal3fVertex3(Single* tc, Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2fNormal3fVertex3fvSUN((Single*)tc, (Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fVertex3fSUN")] public static void TexCoord2fVertex3(Single s, Single t, Single x, Single y, Single z) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2fVertex3fSUN((Single)s, (Single)t, (Single)x, (Single)y, (Single)z); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fVertex3fvSUN")] public static void TexCoord2fVertex3(Single[] tc, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = tc) fixed (Single* v_ptr = v) { Delegates.glTexCoord2fVertex3fvSUN((Single*)tc_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fVertex3fvSUN")] public static void TexCoord2fVertex3(ref Single tc, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = &tc) fixed (Single* v_ptr = &v) { Delegates.glTexCoord2fVertex3fvSUN((Single*)tc_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord2fVertex3fvSUN")] public static unsafe void TexCoord2fVertex3(Single* tc, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord2fVertex3fvSUN((Single*)tc, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fSUN")] public static void TexCoord4fColor4fNormal3fVertex4(Single s, Single t, Single p, Single q, Single r, Single g, Single b, Single a, Single nx, Single ny, Single nz, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4fColor4fNormal3fVertex4fSUN((Single)s, (Single)t, (Single)p, (Single)q, (Single)r, (Single)g, (Single)b, (Single)a, (Single)nx, (Single)ny, (Single)nz, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fvSUN")] public static void TexCoord4fColor4fNormal3fVertex4(Single[] tc, Single[] c, Single[] n, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = tc) fixed (Single* c_ptr = c) fixed (Single* n_ptr = n) fixed (Single* v_ptr = v) { Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fvSUN")] public static void TexCoord4fColor4fNormal3fVertex4(ref Single tc, ref Single c, ref Single n, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = &tc) fixed (Single* c_ptr = &c) fixed (Single* n_ptr = &n) fixed (Single* v_ptr = &v) { Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc_ptr, (Single*)c_ptr, (Single*)n_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fColor4fNormal3fVertex4fvSUN")] public static unsafe void TexCoord4fColor4fNormal3fVertex4(Single* tc, Single* c, Single* n, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4fColor4fNormal3fVertex4fvSUN((Single*)tc, (Single*)c, (Single*)n, (Single*)v); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fVertex4fSUN")] public static void TexCoord4fVertex4(Single s, Single t, Single p, Single q, Single x, Single y, Single z, Single w) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4fVertex4fSUN((Single)s, (Single)t, (Single)p, (Single)q, (Single)x, (Single)y, (Single)z, (Single)w); #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fVertex4fvSUN")] public static void TexCoord4fVertex4(Single[] tc, Single[] v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = tc) fixed (Single* v_ptr = v) { Delegates.glTexCoord4fVertex4fvSUN((Single*)tc_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fVertex4fvSUN")] public static void TexCoord4fVertex4(ref Single tc, ref Single v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif unsafe { fixed (Single* tc_ptr = &tc) fixed (Single* v_ptr = &v) { Delegates.glTexCoord4fVertex4fvSUN((Single*)tc_ptr, (Single*)v_ptr); } } #if DEBUG } #endif } /// [requires: SUN_vertex] [System.CLSCompliant(false)] [AutoGenerated(Category = "SUN_vertex", Version = "1.1", EntryPoint = "glTexCoord4fVertex4fvSUN")] public static unsafe void TexCoord4fVertex4(Single* tc, Single* v) { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glTexCoord4fVertex4fvSUN((Single*)tc, (Single*)v); #if DEBUG } #endif } } public static partial class Sunx { /// [requires: SUNX_constant_data] [AutoGenerated(Category = "SUNX_constant_data", Version = "1.1", EntryPoint = "glFinishTextureSUNX")] public static void FinishTexture() { #if DEBUG using (new ErrorHelper(GraphicsContext.CurrentContext)) { #endif Delegates.glFinishTextureSUNX(); #if DEBUG } #endif } } } }