## [2.4.0] - 2025-04-19 - **Hexcrawl Map**: added hexcrawl setting: allows a different icon on the main map if it's marked as hexcrawl. ## [2.3.3] - 2025-03-24 - **Fixed error on remove blur**: fixed error message on remove blur function. ## [2.3.0] - 2025-03-20 - **New tab on scene configuration panel**: moved all tactical map setting to it own tab in the scene configuration menu. - **Blur background**: Keeps the image in the background adding a grid and blur effect whn no tactical map is set ## [2.1.0] - 2025-03-18 - **Can work with v.13**: added verification of version and can technically work with v.12 and v13 (tested in v.12). - **Fixed Tactical Map Positioning**: keep the map in the last position it was focused on the screen when switching maps. ## [2.0.0] - 2024-08-18 - **Tactical Map Types**: Now you can have alternate tokens when toggling the maps. - **Alternative Tokens**: Use alternative tokens automatically for each map type by placing them in the same folder with a suffix in their names. Top-down view: {token image}_tdv.ext Isometric view: {token image}_isv.ext - **Global Config**: you can disable the token switching in the game configuration options for the module. ## [1.1.0] - 2024-08-16 - **Token Position Management**: Improved the management of token positions to store them separately for the main map and the Tactical Map. Tokens now retain their correct positions on each map when toggling. - **Animation Disabled**: Disabled the sliding animation for token movement when restoring positions. Tokens now instantly snap to their saved positions without any animation. - **User Notification**: Added a warning notification that alerts the user when they attempt to toggle the Tactical Map on a non-active scene. ## [1.0.1] - 2024-08-15 - **UI Improvement**: Better placement of grid type and setup ## [1.0.0] - 2024-08-15 - **Core Functionality**: Implemented the ability to toggle between the main map and a Tactical Map within a scene. The Tactical Map can be customized with its own image and grid settings.