# # This file is part of Magnum. # # Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, # 2020, 2021, 2022, 2023, 2024, 2025 # Vladimír Vondruš # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER # DEALINGS IN THE SOFTWARE. # # IDE folder in VS, Xcode etc. CMake 3.12+, older versions have only the FOLDER # property that would have to be set on each target separately. set(CMAKE_FOLDER "MagnumPlugins/AnySceneConverter/Test") if(CORRADE_TARGET_EMSCRIPTEN OR CORRADE_TARGET_ANDROID) set(ANYSCENECONVERTER_TEST_DIR .) set(ANYSCENECONVERTER_TEST_OUTPUT_DIR "write") else() set(ANYSCENECONVERTER_TEST_DIR ${CMAKE_CURRENT_SOURCE_DIR}) set(ANYSCENECONVERTER_TEST_OUTPUT_DIR ${CMAKE_CURRENT_BINARY_DIR}) endif() if(NOT MAGNUM_ANYSCENECONVERTER_BUILD_STATIC) set(ANYSCENECONVERTER_PLUGIN_FILENAME $) if(MAGNUM_WITH_TGAIMAGECONVERTER) set(TGAIMAGECONVERTER_PLUGIN_FILENAME $) endif() endif() # First replace ${} variables, then $<> generator expressions configure_file(${CMAKE_CURRENT_SOURCE_DIR}/configure.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/configure.h.in) file(GENERATE OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/$/configure.h INPUT ${CMAKE_CURRENT_BINARY_DIR}/configure.h.in) corrade_add_test(AnySceneConverterTest AnySceneConverterTest.cpp LIBRARIES MagnumTrade FILES objectid.ply triangle.ply) target_include_directories(AnySceneConverterTest PRIVATE ${CMAKE_CURRENT_BINARY_DIR}/$) if(MAGNUM_ANYSCENECONVERTER_BUILD_STATIC) target_link_libraries(AnySceneConverterTest PRIVATE AnySceneConverter) if(MAGNUM_WITH_TGAIMAGECONVERTER) target_link_libraries(AnySceneConverterTest PRIVATE TgaImageConverter) endif() else() # So the plugins get properly built when building the test add_dependencies(AnySceneConverterTest AnySceneConverter) if(MAGNUM_WITH_TGAIMAGECONVERTER) add_dependencies(AnySceneConverterTest TgaImageConverter) endif() endif() if(CORRADE_BUILD_STATIC AND NOT MAGNUM_ANYSCENECONVERTER_BUILD_STATIC) # CMake < 3.4 does this implicitly, but 3.4+ not anymore (see CMP0065). # That's generally okay, *except if* the build is static, the executable # uses a plugin manager and needs to share globals with the plugins (such # as output redirection and so on). set_target_properties(AnySceneConverterTest PROPERTIES ENABLE_EXPORTS ON) endif()