# # This file is part of Magnum. # # Copyright © 2010, 2011, 2012, 2013, 2014, 2015, 2016, 2017, 2018, 2019, # 2020, 2021, 2022, 2023, 2024, 2025 # Vladimír Vondruš # # Permission is hereby granted, free of charge, to any person obtaining a # copy of this software and associated documentation files (the "Software"), # to deal in the Software without restriction, including without limitation # the rights to use, copy, modify, merge, publish, distribute, sublicense, # and/or sell copies of the Software, and to permit persons to whom the # Software is furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included # in all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL # THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING # FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER # DEALINGS IN THE SOFTWARE. # find_package(Corrade REQUIRED PluginManager) if(MAGNUM_BUILD_PLUGINS_STATIC AND NOT DEFINED MAGNUM_ANYSHADERCONVERTER_BUILD_STATIC) set(MAGNUM_ANYSHADERCONVERTER_BUILD_STATIC 1) endif() configure_file(${CMAKE_CURRENT_SOURCE_DIR}/configure.h.cmake ${CMAKE_CURRENT_BINARY_DIR}/configure.h) # AnyShaderConverter plugin add_plugin(AnyShaderConverter shaderconverters "${MAGNUM_PLUGINS_SHADERCONVERTER_DEBUG_BINARY_INSTALL_DIR};${MAGNUM_PLUGINS_SHADERCONVERTER_DEBUG_LIBRARY_INSTALL_DIR}" "${MAGNUM_PLUGINS_SHADERCONVERTER_RELEASE_BINARY_INSTALL_DIR};${MAGNUM_PLUGINS_SHADERCONVERTER_RELEASE_LIBRARY_INSTALL_DIR}" AnyConverter.conf AnyConverter.cpp AnyConverter.h) if(MAGNUM_ANYSHADERCONVERTER_BUILD_STATIC AND MAGNUM_BUILD_STATIC_PIC) set_target_properties(AnyShaderConverter PROPERTIES POSITION_INDEPENDENT_CODE ON) endif() target_link_libraries(AnyShaderConverter PUBLIC MagnumShaderTools) install(FILES AnyConverter.h ${CMAKE_CURRENT_BINARY_DIR}/configure.h DESTINATION ${MAGNUM_PLUGINS_INCLUDE_INSTALL_DIR}/AnyShaderConverter) # Automatic static plugin import if(MAGNUM_ANYSHADERCONVERTER_BUILD_STATIC) install(FILES importStaticPlugin.cpp DESTINATION ${MAGNUM_PLUGINS_INCLUDE_INSTALL_DIR}/AnyShaderConverter) target_sources(AnyShaderConverter INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}/importStaticPlugin.cpp) endif() if(MAGNUM_BUILD_TESTS) add_subdirectory(Test ${EXCLUDE_FROM_ALL_IF_TEST_TARGET}) endif() # Magnum AnyShaderConverter target alias for superprojects add_library(Magnum::AnyShaderConverter ALIAS AnyShaderConverter)