/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_cache_CacheChild_h #define mozilla_dom_cache_CacheChild_h #include "mozilla/dom/cache/ActorChild.h" #include "mozilla/dom/cache/CacheOpChild.h" #include "mozilla/dom/cache/PCacheChild.h" class nsIAsyncInputStream; class nsIGlobalObject; namespace mozilla::dom::cache { class Cache; class CacheOpArgs; class Listener; class CacheChild final : public PCacheChild, public CacheActorChild { friend class PCacheChild; public: friend class mozilla::detail::BaseAutoLock; using AutoLock = mozilla::detail::BaseAutoLock; explicit CacheChild(ActorChild* aParentActor = nullptr); void SetListener(CacheChildListener* aListener); // Must be called by the associated Cache listener in its OnActorDestroy() // method. Also, Cache must call StartDestroyFromListener() on the actor in // its destructor to trigger ActorDestroy() if it has not been called yet. void ClearListener(); template void ExecuteOp(nsIGlobalObject* aGlobal, PromiseType& aPromise, nsISupports* aParent, const CacheOpArgs& aArgs) { MOZ_ALWAYS_TRUE(SendPCacheOpConstructor( new CacheOpChild(GetWorkerRefPtr().clonePtr(), aGlobal, aParent, aPromise, this), aArgs)); } // Our parent Listener object has gone out of scope and is being destroyed. void StartDestroyFromListener(); void NoteDeletedActor() override; NS_INLINE_DECL_REFCOUNTING(CacheChild, override); private: ~CacheChild(); void DestroyInternal(); // ActorChild methods // WorkerRef is trying to destroy due to worker shutdown. virtual void StartDestroy() override; // PCacheChild methods virtual void ActorDestroy(ActorDestroyReason aReason) override; already_AddRefed AllocPCacheOpChild( const CacheOpArgs& aOpArgs); // utility methods inline uint32_t NumChildActors() { return ManagedPCacheOpChild().Count(); } // Methods used to temporarily force the actor alive. Only called from // AutoLock. void Lock(); void Unlock(); ActorChild* mParentActor; // Use a weak ref so actor does not hold DOM object alive past content use. // The Cache object must call ClearListener() to null this before its // destroyed. CacheChildListener* MOZ_NON_OWNING_REF mListener; bool mLocked; bool mDelayedDestroy; }; } // namespace mozilla::dom::cache #endif // mozilla_dom_cache_CacheChild_h