# This is a GENERATED FILE. Do not edit it directly. # Regenerated it by using `python generate-wrappers-and-manifest.py`. # Mark failing (fail-if) and crashing (skip-if) tests in mochitest-errata.toml. [DEFAULT] subsuite = "webgl2-deqp" prefs = [ # Bug 1799213 "media.seamless-looping-video=false", # Bug 2021606 "privacy.baselineFingerprintingProtection=false", ] support-files = [ "../*.css", "../*.html", "../checkout/closure-library/**", "../checkout/deqp/**", "../checkout/js/**", "../checkout/resources/**", ] ["test_2_deqp__functional__gles3__shadermatrix__add_assign.html"] ["test_2_deqp__functional__gles3__shadermatrix__add_const.html"] ["test_2_deqp__functional__gles3__shadermatrix__add_dynamic.html"] ["test_2_deqp__functional__gles3__shadermatrix__add_uniform.html"] ["test_2_deqp__functional__gles3__shadermatrix__determinant.html"] ["test_2_deqp__functional__gles3__shadermatrix__div_assign.html"] ["test_2_deqp__functional__gles3__shadermatrix__div_const.html"] ["test_2_deqp__functional__gles3__shadermatrix__div_dynamic.html"] ["test_2_deqp__functional__gles3__shadermatrix__div_uniform.html"] ["test_2_deqp__functional__gles3__shadermatrix__inverse.html"] ["test_2_deqp__functional__gles3__shadermatrix__matrixcompmult.html"] ["test_2_deqp__functional__gles3__shadermatrix__mul_assign.html"] ["test_2_deqp__functional__gles3__shadermatrix__mul_const_highp.html"] ["test_2_deqp__functional__gles3__shadermatrix__mul_const_lowp.html"] ["test_2_deqp__functional__gles3__shadermatrix__mul_const_mediump.html"] ["test_2_deqp__functional__gles3__shadermatrix__mul_dynamic_highp.html"] ["test_2_deqp__functional__gles3__shadermatrix__mul_dynamic_lowp.html"] ["test_2_deqp__functional__gles3__shadermatrix__mul_dynamic_mediump.html"] ["test_2_deqp__functional__gles3__shadermatrix__mul_uniform_highp.html"] ["test_2_deqp__functional__gles3__shadermatrix__mul_uniform_lowp.html"] ["test_2_deqp__functional__gles3__shadermatrix__mul_uniform_mediump.html"] ["test_2_deqp__functional__gles3__shadermatrix__negation.html"] ["test_2_deqp__functional__gles3__shadermatrix__outerproduct.html"] ["test_2_deqp__functional__gles3__shadermatrix__post_decrement.html"] ["test_2_deqp__functional__gles3__shadermatrix__post_increment.html"] ["test_2_deqp__functional__gles3__shadermatrix__pre_decrement.html"] ["test_2_deqp__functional__gles3__shadermatrix__pre_increment.html"] ["test_2_deqp__functional__gles3__shadermatrix__sub_assign.html"] ["test_2_deqp__functional__gles3__shadermatrix__sub_const.html"] ["test_2_deqp__functional__gles3__shadermatrix__sub_dynamic.html"] ["test_2_deqp__functional__gles3__shadermatrix__sub_uniform.html"] ["test_2_deqp__functional__gles3__shadermatrix__transpose.html"] ["test_2_deqp__functional__gles3__shadermatrix__unary_addition.html"]