/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_GamepadMonitoring_h_ #define mozilla_dom_GamepadMonitoring_h_ #include "mozilla/dom/GamepadHandle.h" namespace mozilla::dom { // These two functions are implemented in the platform specific service files // (linux/LinuxGamepad.cpp, cocoa/CocoaGamepad.cpp, etc) void StartGamepadMonitoring(); void StopGamepadMonitoring(); void SetGamepadLightIndicatorColor(const Tainted& aGamepadHandle, const Tainted& aLightColorIndex, const uint8_t& aRed, const uint8_t& aGreen, const uint8_t& aBlue); } // namespace mozilla::dom #endif