/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef DOM_SVG_SVGTRANSFORM_H_ #define DOM_SVG_SVGTRANSFORM_H_ #include "gfxMatrix.h" #include "mozilla/dom/SVGTransformBinding.h" #include "mozilla/gfx/Matrix.h" #include "nsDebug.h" namespace mozilla { /* * The DOM wrapper class for this class is DOMSVGTransform. */ class SVGTransform { public: // Default ctor initialises to matrix type with identity matrix SVGTransform() = default; explicit SVGTransform(const gfxMatrix& aMatrix) : mMatrix(aMatrix) {} bool operator==(const SVGTransform& rhs) const { return mType == rhs.mType && mMatrix.ExactlyEquals(rhs.mMatrix) && mAngle == rhs.mAngle && mOrigin == rhs.mOrigin; } void GetValueAsString(nsAString& aValue) const; float Angle() const { return mAngle; } void GetRotationOrigin(float& aOriginX, float& aOriginY) const { aOriginX = mOrigin.x; aOriginY = mOrigin.y; } uint16_t Type() const { return mType; } const gfxMatrix& GetMatrix() const { return mMatrix; } void SetMatrix(const gfxMatrix& aMatrix); void SetTranslate(float aTx, float aTy); void SetScale(float aSx, float aSy); void SetRotate(float aAngle, float aCx, float aCy); nsresult SetSkewX(float aAngle); nsresult SetSkewY(float aAngle); static uint16_t GetTransformTypeForString(const nsAString& aTransformType); protected: gfxMatrix mMatrix; gfx::Point mOrigin; float mAngle = 0.f; uint16_t mType = dom::SVGTransform_Binding::SVG_TRANSFORM_MATRIX; }; /* * A slightly more light-weight version of SVGTransform for SMIL animation. * * Storing the parameters in an array (rather than a matrix) also allows simpler * (transform type-agnostic) interpolation and addition. * * The meaning of the mParams array depends on the transform type as follows: * * Type | mParams[0], mParams[1], mParams[2], ... * --------------------+----------------------------------------- * translate | tx, ty * scale | sx, sy * rotate | rotation-angle (in degrees), cx, cy * skewX | skew-angle (in degrees) * skewY | skew-angle (in degrees) * matrix | a, b, c, d, e, f * * The matrix type is never generated by animation code (it is only produced * when the user inserts one via the DOM) and often requires special handling * when we do encounter it. Therefore many users of this class are only * interested in the first three parameters and so we provide a special * constructor for setting those parameters only. */ class SVGTransformSMILData { public: // Number of float-params required in constructor, if constructing one of the // 'simple' transform types (all but matrix type) static constexpr size_t kNumSimpleParams = 3; // Number of float-params required in constructor for matrix type. // This is also the number of params we actually store, regardless of type. static constexpr size_t kNumStoredParams = 6; using SimpleParams = std::array; using StoredParams = std::array; explicit SVGTransformSMILData(uint16_t aType) : mTransformType(aType) { MOZ_ASSERT(aType >= dom::SVGTransform_Binding::SVG_TRANSFORM_MATRIX && aType <= dom::SVGTransform_Binding::SVG_TRANSFORM_SKEWY, "Unexpected transform type"); mParams.fill(0.f); } SVGTransformSMILData(uint16_t aType, const SimpleParams& aParams) : mTransformType(aType) { MOZ_ASSERT(aType >= dom::SVGTransform_Binding::SVG_TRANSFORM_TRANSLATE && aType <= dom::SVGTransform_Binding::SVG_TRANSFORM_SKEWY, "Expected 'simple' transform type"); std::copy(aParams.begin(), aParams.end(), mParams.begin()); std::fill(mParams.begin() + kNumSimpleParams, mParams.end(), 0.f); } // Conversion to/from a fully-fledged SVGTransform explicit SVGTransformSMILData(const SVGTransform& aTransform); SVGTransform ToSVGTransform() const; float operator[](uint32_t aIndex) const { return mParams[aIndex]; } float& operator[](uint32_t aIndex) { return mParams[aIndex]; } bool operator==(const SVGTransformSMILData& aOther) const { if (mTransformType != aOther.mTransformType) return false; return mParams == aOther.mParams; } bool operator!=(const SVGTransformSMILData& aOther) const { return !(*this == aOther); } nsresult Distance(const SVGTransformSMILData& aOther, double& aDistance) const; uint16_t TransformType() const { return mTransformType; } private: StoredParams mParams; uint16_t mTransformType; }; } // namespace mozilla #endif // DOM_SVG_SVGTRANSFORM_H_