/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include "TextureView.h" #include "Device.h" #include "ipc/WebGPUChild.h" #include "mozilla/dom/WebGPUBinding.h" #include "mozilla/webgpu/CanvasContext.h" namespace mozilla::webgpu { GPU_IMPL_CYCLE_COLLECTION(TextureView, mParent) GPU_IMPL_JS_WRAP(TextureView) TextureView::TextureView(Texture* const aParent, RawId aId) : ObjectBase(aParent->GetChild(), aId, ffi::wgpu_client_drop_texture_view), ChildOf(aParent) {} TextureView::~TextureView() = default; WeakPtr TextureView::GetTargetContext() const { return mParent->mTargetContext; } // namespace webgpu } // namespace mozilla::webgpu