/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this file, * You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_dom_workers_WorkerCommon_h #define mozilla_dom_workers_WorkerCommon_h #include "js/TypeDecls.h" #include "nsString.h" class nsPIDOMWindowInner; namespace mozilla::dom { class WorkerPrivate; // All of these are implemented in RuntimeService.cpp WorkerPrivate* GetWorkerPrivateFromContext(JSContext* aCx); WorkerPrivate* GetCurrentThreadWorkerPrivate(); bool IsCurrentThreadRunningWorker(); bool IsCurrentThreadRunningChromeWorker(); JSContext* GetCurrentWorkerThreadJSContext(); JSObject* GetCurrentThreadWorkerGlobal(); JSObject* GetCurrentThreadWorkerDebuggerGlobal(); void CancelWorkersForWindow(const nsPIDOMWindowInner& aWindow); void UpdateWorkersBackgroundState(const nsPIDOMWindowInner& aWindow, bool aIsBackground); void UpdateWorkersPeerConnections(const nsPIDOMWindowInner& aWindow, bool aHasPeerConnections); void FreezeWorkersForWindow(const nsPIDOMWindowInner& aWindow); void ThawWorkersForWindow(const nsPIDOMWindowInner& aWindow); void SuspendWorkersForWindow(const nsPIDOMWindowInner& aWindow); void ResumeWorkersForWindow(const nsPIDOMWindowInner& aWindow); void PropagateStorageAccessPermissionGrantedToWorkers( const nsPIDOMWindowInner& aWindow); // All of these are implemented in WorkerScope.cpp bool IsWorkerGlobal(JSObject* global); bool IsWorkerDebuggerGlobal(JSObject* global); bool IsWorkerDebuggerSandbox(JSObject* object); void UpdateWorkersPlaybackState(const nsPIDOMWindowInner& aWindow, bool aIsPlayingAudio); inline size_t GetWorkerScriptMaxSizeInBytes() { // This is the max size that any of our worker scripts can be. return nsString::LengthStorage::kMax; } } // namespace mozilla::dom #endif // mozilla_dom_workers_WorkerCommon_h