/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef include_gfx_ipc_UiCompositorControllerChild_h #define include_gfx_ipc_UiCompositorControllerChild_h #include "mozilla/layers/PUiCompositorControllerChild.h" #include "mozilla/gfx/2D.h" #include "mozilla/Maybe.h" #include "mozilla/layers/UiCompositorControllerParent.h" #include "mozilla/RefPtr.h" #include "nsThread.h" #ifdef MOZ_WIDGET_ANDROID # include "SurfaceTexture.h" # include "mozilla/java/CompositorSurfaceManagerWrappers.h" #endif class nsIWidget; namespace mozilla { namespace layers { class AndroidHardwareBuffer; class UiCompositorControllerChild final : protected PUiCompositorControllerChild { friend class PUiCompositorControllerChild; public: NS_INLINE_DECL_THREADSAFE_REFCOUNTING(UiCompositorControllerChild, final) static RefPtr CreateForSameProcess( const LayersId& aRootLayerTreeId, nsIWidget* aWidget); static RefPtr CreateForGPUProcess( const uint64_t& aProcessToken, Endpoint&& aEndpoint, nsIWidget* aWidget); bool Pause(); bool Resume(); bool ResumeAndResize(const int32_t& aX, const int32_t& aY, const int32_t& aHeight, const int32_t& aWidth); bool InvalidateAndRender(); bool SetMaxToolbarHeight(const int32_t& aHeight); bool SetFixedBottomOffset(int32_t aOffset); bool ToolbarAnimatorMessageFromUI(const int32_t& aMessage); bool SetDefaultClearColor(const uint32_t& aColor); #ifdef MOZ_WIDGET_ANDROID using ScreenPixelsPromise = MozPromise, nsresult, true>; RefPtr RequestScreenPixels(gfx::IntRect aSourceRect, gfx::IntSize aDestSize); #endif bool EnableLayerUpdateNotifications(const bool& aEnable); void Destroy(); #ifdef MOZ_WIDGET_ANDROID // Set mCompositorSurfaceManager. Must be called straight after initialization // for GPU process controllers. Do not call for in-process controllers. This // is separate from CreateForGPUProcess to avoid cluttering its declaration // with JNI types. void SetCompositorSurfaceManager( java::CompositorSurfaceManager::Param aCompositorSurfaceManager); // Send a Surface to the GPU process that a given widget ID should be // composited in to. If not using a GPU process this function does nothing, as // the InProcessCompositorWidget can read the Surface directly from the // widget. // // Note that this function does not actually use the PUiCompositorController // IPDL protocol, and instead uses Android's binder IPC mechanism via // mCompositorSurfaceManager. It can be called from any thread. void OnCompositorSurfaceChanged(int32_t aWidgetId, java::sdk::Surface::Param aSurface); #endif protected: void ActorDestroy(ActorDestroyReason aWhy) override; void ProcessingError(Result aCode, const char* aReason) override; void HandleFatalError(const char* aMsg) override; mozilla::ipc::IPCResult RecvToolbarAnimatorMessageFromCompositor( const int32_t& aMessage); mozilla::ipc::IPCResult RecvNotifyCompositorScrollUpdate( const CompositorScrollUpdate& aUpdate); mozilla::ipc::IPCResult RecvScreenPixels( uint64_t aRequestId, Maybe&& aHardwareBuffer, Maybe&& aAcquireFence, ScreenPixelsResolver&& aResolver); private: explicit UiCompositorControllerChild(const uint64_t& aProcessToken, nsIWidget* aWidget); virtual ~UiCompositorControllerChild(); void OpenForSameProcess(); void OpenForGPUProcess(Endpoint&& aEndpoint); void SendCachedValues(); void SetReplyTimeout(); bool ShouldContinueFromReplyTimeout() override; bool mIsOpen; uint64_t mProcessToken; Maybe mResize; Maybe mMaxToolbarHeight; Maybe mDefaultClearColor; Maybe mLayerUpdateEnabled; RefPtr mWidget; #ifdef MOZ_WIDGET_ANDROID // Promise created by RequestScreenPixels() that will be resolved when the // result is returned by RecvScreenPixels(). The uint64_t is assigned from a // monotonic counter and is unique for each request sent. It is used to check // whether a received result is for the most recent request made. // In an ideal world PUiCompositorControllerChild::SendRequestScreenPixels() // would return a promise and RequestScreenPixels() could just chain to that // rather than managing its own promise. This would allow us to remove // RecvScreenPixels() altogether. Unfortunately, however, we cannot chain to a // promise returned from an IPDL function on the Android UI thread, as the // thread does not support direct task dispatch. Maybe>> mScreenPixelsPromise; #endif // Should only be set when compositor is in process. RefPtr mParent; #ifdef MOZ_WIDGET_ANDROID // Android interface to send Surfaces to the GPU process. This uses Android // binder rather than IPDL because Surfaces cannot be sent via IPDL. It lives // here regardless because it is a conceptually logical location, even if the // underlying IPC mechanism is different. // This will be null if there is no GPU process. mozilla::java::CompositorSurfaceManager::GlobalRef mCompositorSurfaceManager; #endif }; } // namespace layers } // namespace mozilla #endif // include_gfx_ipc_UiCompositorControllerChild_h