--- # == reference for inset-fake-border-tie.yaml. See that file. # # The same box-shadow with the element at the rounded (integer) position its x.5 # edges snap to: (20.5,20.5)-(220.5,220.5) rounds to (21,21)-(221,221). Under the # fix the ring geometry depends only on the snapped element, so this matches the # test exactly. It also stays uniform under the Au bug -- an integer edge minus # the tiny quantization error still rounds to the same pixel -- so it never goes # thin, which is what makes the pair discriminating. root: items: - type: stacking-context bounds: [0, 0, 250, 250] items: - type: rect bounds: [0, 0, 250, 250] color: [255, 255, 255] - type: box-shadow bounds: [21, 21, 200, 200] color: [0, 0, 0, 1] clip-mode: inset offset: [0, 0] blur-radius: 0 spread-radius: 1.875