# Reference for 2061411-bitmap-scale.yaml: the same local raster space the screen # path falls back to for a bitmap-strike glyph, with the transform's scale stated # explicitly. Screen raster space must pick that scale up on its own, or the glyph # is rasterized at its untransformed size and the shader scales the small image # up (bug 2064316); 2061411-bitmap-scale-notref.yaml pins that failure mode. root: items: - type: stacking-context bounds: [0, 0, 800, 600] transform: scale(3) transform-origin: [0, 0] raster-space: local(3.0) items: - text: "000" origin: 20 40 size: 20 font: "Proggy.ttf" embedded-bitmaps: true - type: stacking-context bounds: [0, 0, 800, 600] transform: scale(1, 3) transform-origin: [0, 0] raster-space: local(3.0) items: - text: "000" origin: 20 90 size: 20 font: "Proggy.ttf" embedded-bitmaps: true - type: stacking-context bounds: [0, 0, 800, 600] transform: scale(3, 1) transform-origin: [0, 0] raster-space: local(3.0) items: - text: "000" origin: 20 330 size: 20 font: "Proggy.ttf" embedded-bitmaps: true