/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* vim: set ts=8 sts=2 et sw=2 tw=80: */ /* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #ifndef mozilla_MozPrintCallbackRunner_h #define mozilla_MozPrintCallbackRunner_h #include "nsTArray.h" class nsIFrame; class nsITimerCallback; namespace mozilla { namespace dom { class HTMLCanvasElement; } namespace gfx { class DrawTarget; } // Runs the mozPrintCallback of the elements in a frame tree that is // being printed, and keeps track of their completion. class MozPrintCallbackRunner final { public: MozPrintCallbackRunner(); MozPrintCallbackRunner(MozPrintCallbackRunner&&); ~MozPrintCallbackRunner(); // Collects the elements with a mozPrintCallback in aFrame's // subtree, recursing across in-process subdocs. void CollectCanvases(nsIFrame* aFrame); bool HasCanvases() const { return !mCanvases.IsEmpty(); } // Redirects each canvas' drawing to a recording draw target created from // aReferenceDt and dispatches its mozPrintCallback. aCallback is notified // with `nullptr` each time one of the callbacks finishes. void DispatchCallbacks(gfx::DrawTarget* aReferenceDt, nsITimerCallback* aCallback); bool AreCallbacksDone() const; // Resets the print state of the canvases and forgets about them. void Reset(); private: nsTArray> mCanvases; }; } // namespace mozilla #endif // mozilla_MozPrintCallbackRunner_h