Integrate with Django ===================== If you're looking at adding real-time capabilities to a Django project with WebSocket, you have two main options. 1. Using Django Channels_, a project adding WebSocket to Django, among other features. This approach is fully supported by Django. However, it requires switching to a new deployment architecture. 2. Deploying a separate WebSocket server next to your Django project. This technique is well suited when you need to add a small set of real-time features — maybe a notification service — to an HTTP application. .. _Channels: https://channels.readthedocs.io/ This guide shows how to implement the second technique with websockets. It assumes familiarity with Django. Authenticate connections ------------------------ Since the websockets server runs outside of Django, we need to integrate it with ``django.contrib.auth``. We will generate authentication tokens in the Django project. Then we will send them to the websockets server, where they will authenticate the user. Generating a token for the current user and making it available in the browser is up to you. You could render the token in a template or fetch it with an API call. Refer to the topic guide on :doc:`authentication <../topics/authentication>` for details on this design. Generate tokens ............... We want secure, short-lived tokens containing the user ID. We'll rely on `django-sesame`_, a small library designed exactly for this purpose. .. _django-sesame: https://github.com/aaugustin/django-sesame Add django-sesame to the dependencies of your Django project, install it, and configure it in the settings of the project: .. code-block:: python AUTHENTICATION_BACKENDS = [ "django.contrib.auth.backends.ModelBackend", "sesame.backends.ModelBackend", ] (If your project already uses another authentication backend than the default ``"django.contrib.auth.backends.ModelBackend"``, adjust accordingly.) You don't need ``"sesame.middleware.AuthenticationMiddleware"``. It is for authenticating users in the Django server, while we're authenticating them in the websockets server. We'd like our tokens to be valid for 30 seconds. We expect web pages to load and to establish the WebSocket connection within this delay. Configure django-sesame accordingly in the settings of your Django project: .. code-block:: python SESAME_MAX_AGE = 30 If you expect your web site to load faster for all clients, a shorter lifespan is possible. However, in the context of this document, it would make manual testing more difficult. You could also enable single-use tokens. However, this would update the last login date of the user every time a WebSocket connection is established. This doesn't seem like a good idea, both in terms of behavior and in terms of performance. Now you can generate tokens in a ``django-admin shell`` as follows: .. code-block:: pycon >>> from django.contrib.auth import get_user_model >>> User = get_user_model() >>> user = User.objects.get(username="") >>> from sesame.utils import get_token >>> get_token(user) '' Keep this console open: since tokens expire after 30 seconds, you'll have to generate a new token every time you want to test connecting to the server. Validate tokens ............... Let's move on to the websockets server. Add websockets to the dependencies of your Django project and install it. Indeed, we're going to reuse the environment of the Django project, so we can call its APIs in the websockets server. Now here's how to implement authentication. .. literalinclude:: ../../example/django/authentication.py Let's unpack this code. We're calling ``django.setup()`` before doing anything with Django because we're using Django in a `standalone script`_. This assumes that the ``DJANGO_SETTINGS_MODULE`` environment variable is set to the Python path to your settings module. .. _standalone script: https://docs.djangoproject.com/en/stable/topics/settings/#calling-django-setup-is-required-for-standalone-django-usage The connection handler reads the first message received from the client, which is expected to contain a django-sesame token. Then it authenticates the user with ``get_user()``, the API for `authentication outside a view`_. If authentication fails, it closes the connection and exits. .. _authentication outside a view: https://django-sesame.readthedocs.io/en/stable/howto.html#outside-a-view When we call an API that makes a database query such as ``get_user()``, we wrap the call in :func:`~asyncio.to_thread`. Indeed, the Django ORM doesn't support asynchronous I/O. It would block the event loop if it didn't run in a separate thread. :func:`~asyncio.to_thread` is available since Python 3.9. In earlier versions, use :meth:`~asyncio.loop.run_in_executor` instead. Finally, we start a server with :func:`~websockets.server.serve`. We're ready to test! Save this code to a file called ``authentication.py``, make sure the ``DJANGO_SETTINGS_MODULE`` environment variable is set properly, and start the websockets server: .. code-block:: console $ python authentication.py Generate a new token — remember, they're only valid for 30 seconds — and use it to connect to your server. Paste your token and press Enter when you get a prompt: .. code-block:: console $ python -m websockets ws://localhost:8888/ Connected to ws://localhost:8888/ > < Hello ! Connection closed: 1000 (OK). It works! If you enter an expired or invalid token, authentication fails and the server closes the connection: .. code-block:: console $ python -m websockets ws://localhost:8888/ Connected to ws://localhost:8888. > not a token Connection closed: 1011 (internal error) authentication failed. You can also test from a browser by generating a new token and running the following code in the JavaScript console of the browser: .. code-block:: javascript websocket = new WebSocket("ws://localhost:8888/"); websocket.onopen = (event) => websocket.send(""); websocket.onmessage = (event) => console.log(event.data); If you don't want to import your entire Django project into the websockets server, you can build a separate Django project with ``django.contrib.auth``, ``django-sesame``, a suitable ``User`` model, and a subset of the settings of the main project. Stream events ------------- We can connect and authenticate but our server doesn't do anything useful yet! Let's send a message every time a user makes an action in the admin. This message will be broadcast to all users who can access the model on which the action was made. This may be used for showing notifications to other users. Many use cases for WebSocket with Django follow a similar pattern. Set up event bus ................ We need a event bus to enable communications between Django and websockets. Both sides connect permanently to the bus. Then Django writes events and websockets reads them. For the sake of simplicity, we'll rely on `Redis Pub/Sub`_. .. _Redis Pub/Sub: https://redis.io/topics/pubsub The easiest way to add Redis to a Django project is by configuring a cache backend with `django-redis`_. This library manages connections to Redis efficiently, persisting them between requests, and provides an API to access the Redis connection directly. .. _django-redis: https://github.com/jazzband/django-redis Install Redis, add django-redis to the dependencies of your Django project, install it, and configure it in the settings of the project: .. code-block:: python CACHES = { "default": { "BACKEND": "django_redis.cache.RedisCache", "LOCATION": "redis://127.0.0.1:6379/1", }, } If you already have a default cache, add a new one with a different name and change ``get_redis_connection("default")`` in the code below to the same name. Publish events .............. Now let's write events to the bus. Add the following code to a module that is imported when your Django project starts. Typically, you would put it in a ``signals.py`` module, which you would import in the ``AppConfig.ready()`` method of one of your apps: .. literalinclude:: ../../example/django/signals.py This code runs every time the admin saves a ``LogEntry`` object to keep track of a change. It extracts interesting data, serializes it to JSON, and writes an event to Redis. Let's check that it works: .. code-block:: console $ redis-cli 127.0.0.1:6379> SELECT 1 OK 127.0.0.1:6379[1]> SUBSCRIBE events Reading messages... (press Ctrl-C to quit) 1) "subscribe" 2) "events" 3) (integer) 1 Leave this command running, start the Django development server and make changes in the admin: add, modify, or delete objects. You should see corresponding events published to the ``"events"`` stream. Broadcast events ................ Now let's turn to reading events and broadcasting them to connected clients. We need to add several features: * Keep track of connected clients so we can broadcast messages. * Tell which content types the user has permission to view or to change. * Connect to the message bus and read events. * Broadcast these events to users who have corresponding permissions. Here's a complete implementation. .. literalinclude:: ../../example/django/notifications.py Since the ``get_content_types()`` function makes a database query, it is wrapped inside :func:`asyncio.to_thread()`. It runs once when each WebSocket connection is open; then its result is cached for the lifetime of the connection. Indeed, running it for each message would trigger database queries for all connected users at the same time, which would hurt the database. The connection handler merely registers the connection in a global variable, associated to the list of content types for which events should be sent to that connection, and waits until the client disconnects. The ``process_events()`` function reads events from Redis and broadcasts them to all connections that should receive them. We don't care much if a sending a notification fails — this happens when a connection drops between the moment we iterate on connections and the moment the corresponding message is sent — so we start a task with for each message and forget about it. Also, this means we're immediately ready to process the next event, even if it takes time to send a message to a slow client. Since Redis can publish a message to multiple subscribers, multiple instances of this server can safely run in parallel. Does it scale? -------------- In theory, given enough servers, this design can scale to a hundred million clients, since Redis can handle ten thousand servers and each server can handle ten thousand clients. In practice, you would need a more scalable message bus before reaching that scale, due to the volume of messages.