# This Source Code Form is subject to the terms of the Mozilla Public # License, v. 2.0. If a copy of the MPL was not distributed with this # file, You can obtain one at http://mozilla.org/MPL/2.0/. ### This moz.build was AUTOMATICALLY GENERATED from a GN config, ### ### DO NOT edit it by hand. ### COMPILE_FLAGS["OS_INCLUDES"] = [] AllowCompilerWarnings() DEFINES["ANGLE_DISABLE_POOL_ALLOC"] = True DEFINES["ANGLE_ENABLE_CONTEXT_MUTEX"] = "1" DEFINES["ANGLE_ENABLE_DEBUG_ANNOTATIONS"] = False DEFINES["ANGLE_ENABLE_KEYEDMUTEX"] = True DEFINES["ANGLE_ENABLE_SHARE_CONTEXT_LOCK"] = "1" DEFINES["ANGLE_PLATFORM_EXPORT"] = "" DEFINES["ANGLE_SKIP_DXGI_1_2_CHECK"] = True DEFINES["LIBANGLE_IMPLEMENTATION"] = True LOCAL_INCLUDES += [ "!/ipc/ipdl/_ipdlheaders", "/ipc/chromium/src", "/third_party/angle/include/", "/third_party/angle/src/", "/third_party/angle/src/common/base/", "/third_party/angle/src/common/third_party/xxhash/", "/third_party/angle/third_party/zlib/google/", "/tools/profiler/public" ] SOURCES += [ "/third_party/angle/src/libANGLE/Context.cpp", "/third_party/angle/src/libANGLE/Context_gles_1_0.cpp", "/third_party/angle/src/libANGLE/Device.cpp", "/third_party/angle/src/libANGLE/Display.cpp", "/third_party/angle/src/libANGLE/Overlay.cpp", "/third_party/angle/src/libANGLE/Overlay_autogen.cpp", "/third_party/angle/src/libANGLE/OverlayWidgets.cpp", "/third_party/angle/src/libANGLE/validationES2.cpp", "/third_party/angle/src/libANGLE/validationESEXT.cpp" ] UNIFIED_SOURCES += [ "/third_party/angle/src/libANGLE/angletypes.cpp", "/third_party/angle/src/libANGLE/AttributeMap.cpp", "/third_party/angle/src/libANGLE/BlobCache.cpp", "/third_party/angle/src/libANGLE/Buffer.cpp", "/third_party/angle/src/libANGLE/Caps.cpp", "/third_party/angle/src/libANGLE/Compiler.cpp", "/third_party/angle/src/libANGLE/Config.cpp", "/third_party/angle/src/libANGLE/ContextMutex.cpp", "/third_party/angle/src/libANGLE/Debug.cpp", "/third_party/angle/src/libANGLE/EGLSync.cpp", "/third_party/angle/src/libANGLE/Error.cpp", "/third_party/angle/src/libANGLE/es3_copy_conversion_table_autogen.cpp", "/third_party/angle/src/libANGLE/Fence.cpp", "/third_party/angle/src/libANGLE/format_map_autogen.cpp", "/third_party/angle/src/libANGLE/formatutils.cpp", "/third_party/angle/src/libANGLE/Framebuffer.cpp", "/third_party/angle/src/libANGLE/FramebufferAttachment.cpp", "/third_party/angle/src/libANGLE/GLES1Renderer.cpp", "/third_party/angle/src/libANGLE/GLES1State.cpp", "/third_party/angle/src/libANGLE/gles_extensions_autogen.cpp", "/third_party/angle/src/libANGLE/GlobalMutex.cpp", "/third_party/angle/src/libANGLE/HandleAllocator.cpp", "/third_party/angle/src/libANGLE/Image.cpp", "/third_party/angle/src/libANGLE/ImageIndex.cpp", "/third_party/angle/src/libANGLE/IndexRangeCache.cpp", "/third_party/angle/src/libANGLE/LoggingAnnotator.cpp", "/third_party/angle/src/libANGLE/MemoryObject.cpp", "/third_party/angle/src/libANGLE/MemoryProgramCache.cpp", "/third_party/angle/src/libANGLE/MemoryShaderCache.cpp", "/third_party/angle/src/libANGLE/Observer.cpp", "/third_party/angle/src/libANGLE/Overlay_font_autogen.cpp", "/third_party/angle/src/libANGLE/PixelLocalStorage.cpp", "/third_party/angle/src/libANGLE/Platform.cpp", "/third_party/angle/src/libANGLE/Program.cpp", "/third_party/angle/src/libANGLE/ProgramExecutable.cpp", "/third_party/angle/src/libANGLE/ProgramLinkedResources.cpp", "/third_party/angle/src/libANGLE/ProgramPipeline.cpp", "/third_party/angle/src/libANGLE/Query.cpp", "/third_party/angle/src/libANGLE/queryconversions.cpp", "/third_party/angle/src/libANGLE/queryutils.cpp", "/third_party/angle/src/libANGLE/Renderbuffer.cpp", "/third_party/angle/src/libANGLE/renderer/BufferImpl.cpp", "/third_party/angle/src/libANGLE/renderer/ContextImpl.cpp", "/third_party/angle/src/libANGLE/renderer/DeviceImpl.cpp", "/third_party/angle/src/libANGLE/renderer/DisplayImpl.cpp", "/third_party/angle/src/libANGLE/renderer/driver_utils.cpp", "/third_party/angle/src/libANGLE/renderer/EGLReusableSync.cpp", "/third_party/angle/src/libANGLE/renderer/EGLSyncImpl.cpp", "/third_party/angle/src/libANGLE/renderer/Format_table_autogen.cpp", "/third_party/angle/src/libANGLE/renderer/FramebufferImpl.cpp", "/third_party/angle/src/libANGLE/renderer/ImageImpl.cpp", "/third_party/angle/src/libANGLE/renderer/load_functions_table_autogen.cpp", "/third_party/angle/src/libANGLE/renderer/ProgramImpl.cpp", "/third_party/angle/src/libANGLE/renderer/ProgramPipelineImpl.cpp", "/third_party/angle/src/libANGLE/renderer/QueryImpl.cpp", "/third_party/angle/src/libANGLE/renderer/RenderbufferImpl.cpp", "/third_party/angle/src/libANGLE/renderer/renderer_utils.cpp", "/third_party/angle/src/libANGLE/renderer/ShaderImpl.cpp", "/third_party/angle/src/libANGLE/renderer/SurfaceImpl.cpp", "/third_party/angle/src/libANGLE/renderer/TextureImpl.cpp", "/third_party/angle/src/libANGLE/renderer/TransformFeedbackImpl.cpp", "/third_party/angle/src/libANGLE/renderer/VertexArrayImpl.cpp", "/third_party/angle/src/libANGLE/ResourceManager.cpp", "/third_party/angle/src/libANGLE/Sampler.cpp", "/third_party/angle/src/libANGLE/Semaphore.cpp", "/third_party/angle/src/libANGLE/Shader.cpp", "/third_party/angle/src/libANGLE/ShareGroup.cpp", "/third_party/angle/src/libANGLE/State.cpp", "/third_party/angle/src/libANGLE/Stream.cpp", "/third_party/angle/src/libANGLE/Surface.cpp", "/third_party/angle/src/libANGLE/Texture.cpp", "/third_party/angle/src/libANGLE/Thread.cpp", "/third_party/angle/src/libANGLE/TransformFeedback.cpp", "/third_party/angle/src/libANGLE/Uniform.cpp", "/third_party/angle/src/libANGLE/validationEGL.cpp", "/third_party/angle/src/libANGLE/validationES.cpp", "/third_party/angle/src/libANGLE/validationES1.cpp", "/third_party/angle/src/libANGLE/validationES3.cpp", "/third_party/angle/src/libANGLE/validationES31.cpp", "/third_party/angle/src/libANGLE/validationES32.cpp", "/third_party/angle/src/libANGLE/VaryingPacking.cpp", "/third_party/angle/src/libANGLE/VertexArray.cpp", "/third_party/angle/src/libANGLE/VertexAttribute.cpp" ] USE_LIBS += [ "angle_common_gn", "angle_common_shader_state_gn", "angle_gpu_info_util_gn", "ANGLE_headers_gn", "angle_image_util_gn", "angle_version_info_gn", "compression_utils_portable_gn", "includes_gn", "translator_gn" ] if not CONFIG["MOZ_DEBUG"]: DEFINES["DYNAMIC_ANNOTATIONS_ENABLED"] = "0" DEFINES["NDEBUG"] = True DEFINES["NVALGRIND"] = True if CONFIG["MOZ_DEBUG"] == "1": DEFINES["ANGLE_DEBUG_LAYERS_ENABLED"] = True DEFINES["ANGLE_GENERATE_SHADER_DEBUG_INFO"] = True DEFINES["DYNAMIC_ANNOTATIONS_ENABLED"] = "1" if CONFIG["OS_TARGET"] == "Darwin": DEFINES["ANGLE_ENABLE_METAL"] = True DEFINES["__STDC_CONSTANT_MACROS"] = True DEFINES["__STDC_FORMAT_MACROS"] = True LOCAL_INCLUDES += [ "!/third_party/angle/gen" ] OS_LIBS += [ "-framework Cocoa", "-framework CoreFoundation", "-framework CoreGraphics", "-framework IOKit", "-framework IOSurface", "-framework Metal", "-framework QuartzCore" ] UNIFIED_SOURCES += [ "/third_party/angle/src/libANGLE/renderer/driver_utils_mac.mm" ] USE_LIBS += [ "angle_metal_backend_gn" ] if CONFIG["OS_TARGET"] == "WINNT": DEFINES["ANGLE_ENABLE_D3D11"] = True DEFINES["ANGLE_ENABLE_D3D9"] = True DEFINES["ANGLE_IS_WIN"] = True DEFINES["ANGLE_PRELOADED_D3DCOMPILER_MODULE_NAMES"] = "{ \"d3dcompiler_47.dll\", \"d3dcompiler_46.dll\", \"d3dcompiler_43.dll\" }" DEFINES["CERT_CHAIN_PARA_HAS_EXTRA_FIELDS"] = True DEFINES["NOMINMAX"] = True DEFINES["NTDDI_VERSION"] = "0x0A000000" DEFINES["PSAPI_VERSION"] = "2" DEFINES["UNICODE"] = True DEFINES["USE_AURA"] = "1" DEFINES["WIN32"] = True DEFINES["WIN32_LEAN_AND_MEAN"] = True DEFINES["WINAPI_FAMILY"] = "WINAPI_FAMILY_DESKTOP_APP" DEFINES["WINVER"] = "0x0A00" DEFINES["_ATL_NO_OPENGL"] = True DEFINES["_CRT_NONSTDC_NO_WARNINGS"] = True DEFINES["_CRT_RAND_S"] = True DEFINES["_CRT_SECURE_NO_DEPRECATE"] = True DEFINES["_HAS_EXCEPTIONS"] = "0" DEFINES["_HAS_NODISCARD"] = True DEFINES["_SCL_SECURE_NO_DEPRECATE"] = True DEFINES["_SECURE_ATL"] = True DEFINES["_UNICODE"] = True DEFINES["_WIN32_WINNT"] = "0x0A00" DEFINES["_WINDOWS"] = True DEFINES["_WINSOCK_DEPRECATED_NO_WARNINGS"] = True DEFINES["__STD_C"] = True OS_LIBS += [ "d3d9", "delayimp", "dxgi", "dxguid", "gdi32", "setupapi", "synchronization", "user32" ] USE_LIBS += [ "angle_d3d11_backend_gn", "angle_d3d9_backend_gn" ] if CONFIG["TARGET_CPU"] == "aarch64": DEFINES["__ARM_NEON__"] = "1" if CONFIG["MOZ_DEBUG"] == "1" and CONFIG["OS_TARGET"] == "Darwin": DEFINES["_DEBUG"] = True if CONFIG["MOZ_DEBUG"] == "1" and CONFIG["OS_TARGET"] == "WINNT": DEFINES["_HAS_ITERATOR_DEBUGGING"] = "0" Library("ANGLE_no_vulkan_gn")