// // Copyright 2024 The ANGLE Project Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. // // RemoveUnusedFramebufferFetch.h: // If the shader declares |inout| variables but only ever assigns to all their channels, the // variable is turned into a regular |out| variable. #ifndef COMPILER_TRANSLATOR_TREEOPS_REMOVEUNUSEDFRAMEBUFFERFETCH_H_ #define COMPILER_TRANSLATOR_TREEOPS_REMOVEUNUSEDFRAMEBUFFERFETCH_H_ #include "common/angleutils.h" namespace sh { class TCompiler; class TIntermBlock; class TSymbolTable; [[nodiscard]] bool RemoveUnusedFramebufferFetch(TCompiler *compiler, TIntermBlock *root, TSymbolTable *symbolTable); } // namespace sh #endif // COMPILER_TRANSLATOR_TREEOPS_REMOVEUNUSEDFRAMEBUFFERFETCH_H_