/* * Copyright (c) 2024, Alliance for Open Media. All rights reserved. * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #ifndef AOM_AOM_DSP_ARM_AOM_NEON_SVE2_BRIDGE_H_ #define AOM_AOM_DSP_ARM_AOM_NEON_SVE2_BRIDGE_H_ #include #include "config/aom_dsp_rtcd.h" #include "config/aom_config.h" // We can access instructions exclusive to the SVE2 instruction set from a // predominantly Neon context by making use of the Neon-SVE bridge intrinsics // to reinterpret Neon vectors as SVE vectors - with the high part of the SVE // vector (if it's longer than 128 bits) being "don't care". // While sub-optimal on machines that have SVE vector length > 128-bit - as the // remainder of the vector is unused - this approach is still beneficial when // compared to a Neon-only solution. static inline int16x8_t aom_tbl2_s16(int16x8_t s0, int16x8_t s1, uint16x8_t tbl) { svint16x2_t samples = svcreate2_s16(svset_neonq_s16(svundef_s16(), s0), svset_neonq_s16(svundef_s16(), s1)); return svget_neonq_s16( svtbl2_s16(samples, svset_neonq_u16(svundef_u16(), tbl))); } #endif // AOM_AOM_DSP_ARM_AOM_NEON_SVE2_BRIDGE_H_