/* * Copyright (c) 2018, Alliance for Open Media. All rights reserved. * * This source code is subject to the terms of the BSD 2 Clause License and * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License * was not distributed with this source code in the LICENSE file, you can * obtain it at www.aomedia.org/license/software. If the Alliance for Open * Media Patent License 1.0 was not distributed with this source code in the * PATENTS file, you can obtain it at www.aomedia.org/license/patent. */ #include #include #include "config/av1_rtcd.h" #include "av1/encoder/block.h" #include "av1/encoder/hash.h" #include "av1/encoder/hash_motion.h" #define kSrcBits 16 // kMaxAddr is the number of hash table buckets in p_hash_table->p_lookup_table. // p_hash_table->p_lookup_table consists of 6 hash tables of 1 << kSrcBits // buckets each. Each of the 6 supported block sizes (4, 8, 16, 32, 64, 128) has // its own hash table, indexed by the return value of // hash_block_size_to_index(). #define kMaxAddr (6 << kSrcBits) #define kMaxCandidatesPerHashBucket 256 static void get_pixels_in_1D_char_array_by_block_2x2(const uint8_t *y_src, int stride, uint8_t *p_pixels_in1D) { const uint8_t *p_pel = y_src; int index = 0; for (int i = 0; i < 2; i++) { for (int j = 0; j < 2; j++) { p_pixels_in1D[index++] = p_pel[j]; } p_pel += stride; } } static void get_pixels_in_1D_short_array_by_block_2x2(const uint16_t *y_src, int stride, uint16_t *p_pixels_in1D) { const uint16_t *p_pel = y_src; int index = 0; for (int i = 0; i < 2; i++) { for (int j = 0; j < 2; j++) { p_pixels_in1D[index++] = p_pel[j]; } p_pel += stride; } } // the hash value (hash_value1) consists of two parts, the first 3 bits relate // to the block size and the remaining 16 bits are the crc values. This // function is used to get the first 3 bits. static int hash_block_size_to_index(int block_size) { switch (block_size) { case 4: return 0; case 8: return 1; case 16: return 2; case 32: return 3; case 64: return 4; case 128: return 5; default: return -1; } } static uint32_t get_identity_hash_value(const uint8_t a, const uint8_t b, const uint8_t c, const uint8_t d) { // The four input values add up to 32 bits, which is the size of the output. // Just pack those values as is. return ((uint32_t)a << 24) + ((uint32_t)b << 16) + ((uint32_t)c << 8) + ((uint32_t)d); } static uint32_t get_xor_hash_value_hbd(const uint16_t a, const uint16_t b, const uint16_t c, const uint16_t d) { uint32_t result; // Pack the lower 8 bits of each input value to the 32 bit output, then xor // with the upper 8 bits of each input value. result = ((uint32_t)(a & 0x00ff) << 24) + ((uint32_t)(b & 0x00ff) << 16) + ((uint32_t)(c & 0x00ff) << 8) + ((uint32_t)(d & 0x00ff)); result ^= ((uint32_t)(a & 0xff00) << 16) + ((uint32_t)(b & 0xff00) << 8) + ((uint32_t)(c & 0xff00)) + ((uint32_t)(d & 0xff00) >> 8); return result; } void av1_hash_table_init(IntraBCHashInfo *intrabc_hash_info) { if (!intrabc_hash_info->crc_initialized) { av1_crc32c_calculator_init(&intrabc_hash_info->crc_calculator); intrabc_hash_info->crc_initialized = 1; } intrabc_hash_info->intrabc_hash_table.p_lookup_table = NULL; } static void clear_all(hash_table *p_hash_table) { if (p_hash_table->p_lookup_table == NULL) { return; } for (int i = 0; i < kMaxAddr; i++) { if (p_hash_table->p_lookup_table[i] != NULL) { aom_vector_destroy(p_hash_table->p_lookup_table[i]); aom_free(p_hash_table->p_lookup_table[i]); p_hash_table->p_lookup_table[i] = NULL; } } } void av1_hash_table_destroy(hash_table *p_hash_table) { clear_all(p_hash_table); aom_free(p_hash_table->p_lookup_table); p_hash_table->p_lookup_table = NULL; } bool av1_hash_table_create(hash_table *p_hash_table) { if (p_hash_table->p_lookup_table != NULL) { clear_all(p_hash_table); return true; } p_hash_table->p_lookup_table = (Vector **)aom_calloc(kMaxAddr, sizeof(p_hash_table->p_lookup_table[0])); if (!p_hash_table->p_lookup_table) return false; return true; } static bool hash_table_add_to_table(hash_table *p_hash_table, uint32_t hash_value, const block_hash *curr_block_hash) { if (p_hash_table->p_lookup_table[hash_value] == NULL) { p_hash_table->p_lookup_table[hash_value] = aom_malloc(sizeof(*p_hash_table->p_lookup_table[hash_value])); if (p_hash_table->p_lookup_table[hash_value] == NULL) { return false; } if (aom_vector_setup(p_hash_table->p_lookup_table[hash_value], 10, sizeof(*curr_block_hash)) == VECTOR_ERROR) return false; } // Place an upper bound each hash table bucket to up to 256 intrabc // block candidates, and ignore subsequent ones. Considering more can // unnecessarily slow down encoding for virtually no efficiency gain. if (aom_vector_byte_size(p_hash_table->p_lookup_table[hash_value]) < kMaxCandidatesPerHashBucket * sizeof(*curr_block_hash)) { if (aom_vector_push_back(p_hash_table->p_lookup_table[hash_value], (void *)curr_block_hash) == VECTOR_ERROR) return false; } return true; } int32_t av1_hash_table_count(const hash_table *p_hash_table, uint32_t hash_value) { if (p_hash_table->p_lookup_table[hash_value] == NULL) { return 0; } else { return (int32_t)(p_hash_table->p_lookup_table[hash_value]->size); } } Iterator av1_hash_get_first_iterator(hash_table *p_hash_table, uint32_t hash_value) { assert(av1_hash_table_count(p_hash_table, hash_value) > 0); return aom_vector_begin(p_hash_table->p_lookup_table[hash_value]); } void av1_generate_block_2x2_hash_value(const YV12_BUFFER_CONFIG *picture, uint32_t *pic_block_hash) { const int width = 2; const int height = 2; const int x_end = picture->y_crop_width - width + 1; const int y_end = picture->y_crop_height - height + 1; if (picture->flags & YV12_FLAG_HIGHBITDEPTH) { uint16_t p[4]; int pos = 0; for (int y_pos = 0; y_pos < y_end; y_pos++) { for (int x_pos = 0; x_pos < x_end; x_pos++) { get_pixels_in_1D_short_array_by_block_2x2( CONVERT_TO_SHORTPTR(picture->y_buffer) + y_pos * picture->y_stride + x_pos, picture->y_stride, p); // For HBD, we either have 40 or 48 bits of input data that the xor hash // reduce to 32 bits. We intentionally don't want to "discard" bits to // avoid any kind of biasing. pic_block_hash[pos] = get_xor_hash_value_hbd(p[0], p[1], p[2], p[3]); pos++; } pos += width - 1; } } else { uint8_t p[4]; int pos = 0; for (int y_pos = 0; y_pos < y_end; y_pos++) { for (int x_pos = 0; x_pos < x_end; x_pos++) { get_pixels_in_1D_char_array_by_block_2x2( picture->y_buffer + y_pos * picture->y_stride + x_pos, picture->y_stride, p); // This 2x2 hash isn't used directly as a "key" for the hash table, so // we can afford to just copy the 4 8-bit pixel values as a single // 32-bit value directly. (i.e. there are no concerns of a lack of // uniform distribution) pic_block_hash[pos] = get_identity_hash_value(p[0], p[1], p[2], p[3]); pos++; } pos += width - 1; } } } void av1_generate_block_hash_value(IntraBCHashInfo *intrabc_hash_info, const YV12_BUFFER_CONFIG *picture, int block_size, const uint32_t *src_pic_block_hash, uint32_t *dst_pic_block_hash) { CRC32C *calc = &intrabc_hash_info->crc_calculator; const int pic_width = picture->y_crop_width; const int x_end = picture->y_crop_width - block_size + 1; const int y_end = picture->y_crop_height - block_size + 1; const int src_size = block_size >> 1; uint32_t p[4]; const int length = sizeof(p); int pos = 0; for (int y_pos = 0; y_pos < y_end; y_pos++) { for (int x_pos = 0; x_pos < x_end; x_pos++) { // Build up a bigger block from 4 smaller, non-overlapping source block // hashes, and compute its hash. Note: source blocks at the right and // bottom borders cannot be part of larger blocks, therefore they won't be // considered into the block hash value generation process. p[0] = src_pic_block_hash[pos]; p[1] = src_pic_block_hash[pos + src_size]; p[2] = src_pic_block_hash[pos + src_size * pic_width]; p[3] = src_pic_block_hash[pos + src_size * pic_width + src_size]; // TODO: bug aomedia:433531610 - serialize input values in a way that's // independent of the computer architecture's endianness dst_pic_block_hash[pos] = av1_get_crc32c_value(calc, (uint8_t *)p, length); pos++; } pos += block_size - 1; } } bool av1_add_to_hash_map_by_row_with_precal_data(hash_table *p_hash_table, const uint32_t *pic_hash, int pic_width, int pic_height, int block_size) { const int x_end = pic_width - block_size + 1; const int y_end = pic_height - block_size + 1; int add_value = hash_block_size_to_index(block_size); assert(add_value >= 0); add_value <<= kSrcBits; const int crc_mask = (1 << kSrcBits) - 1; int step = block_size; int x_offset = 0; int y_offset = 0; // Explore the entire frame hierarchically to add intrabc candidate blocks to // the hash table, by starting with coarser steps (the block size), towards // finer-grained steps until every candidate block has been considered. // The nested for loop goes through the pic_hash array column by column. // Doing a hierarchical block exploration helps maximize spatial dispersion // of the first and foremost candidate blocks while minimizing overlap between // them. This is helpful because we only keep up to 256 entries of the // same candidate block (located in different places), so we want those // entries to cover the biggest area of the image to encode to maximize coding // efficiency. // This is the coordinate exploration order example for an 8x8 region, with // block_size = 4. The top-left corner (x, y) coordinates of each candidate // block are shown below. There are 5 * 5 (25) candidate blocks. // x 0 1 2 3 4 5 6 7 // y +------------------------ // 0 | 1 10 5 13 3 // 1 | 16 22 18 24 20 // 2 | 7 11 9 14 8 // 3 | 17 23 19 25 21 // 4 | 2 12 6 15 4--------+ // 5 | | 4 x 4 | // 6 | | block | // 7 | +--------+ // Please note that due to the way block exploration works, the smallest step // used is 2 (i.e. no two adjacent blocks will be explored consecutively). // Also, the exploration is designed to visit each block candidate only once. while (step > 1) { for (int x_pos = x_offset; x_pos < x_end; x_pos += step) { for (int y_pos = y_offset; y_pos < y_end; y_pos += step) { const int pos = y_pos * pic_width + x_pos; block_hash curr_block_hash; curr_block_hash.x = x_pos; curr_block_hash.y = y_pos; const uint32_t hash_value1 = (pic_hash[pos] & crc_mask) + add_value; curr_block_hash.hash_value2 = pic_hash[pos]; if (!hash_table_add_to_table(p_hash_table, hash_value1, &curr_block_hash)) { return false; } } } // Adjust offsets and step sizes with this state machine. // State 0 is needed because no blocks in pic_hash have been explored, // so exploration requires a way to account for blocks with both zero // x_offset and zero y_offset. // State 0 is always meant to be executed first, but the relative order of // states 1, 2 and 3 can be arbitrary, as long as no two adjacent blocks // are explored consecutively. if (x_offset == 0 && y_offset == 0) { // State 0 -> State 1: special case // This state transition will only execute when step == block_size x_offset = step / 2; } else if (x_offset == step / 2 && y_offset == 0) { // State 1 -> State 2 x_offset = 0; y_offset = step / 2; } else if (x_offset == 0 && y_offset == step / 2) { // State 2 -> State 3 x_offset = step / 2; } else { assert(x_offset == step / 2 && y_offset == step / 2); // State 3 -> State 1: We've fully explored all the coordinates for the // current step size, continue by halving the step size step /= 2; x_offset = step / 2; y_offset = 0; } } return true; } int av1_hash_is_horizontal_perfect(const YV12_BUFFER_CONFIG *picture, int block_size, int x_start, int y_start) { const int stride = picture->y_stride; const uint8_t *p = picture->y_buffer + y_start * stride + x_start; if (picture->flags & YV12_FLAG_HIGHBITDEPTH) { const uint16_t *p16 = CONVERT_TO_SHORTPTR(p); for (int i = 0; i < block_size; i++) { for (int j = 1; j < block_size; j++) { if (p16[j] != p16[0]) { return 0; } } p16 += stride; } } else { for (int i = 0; i < block_size; i++) { for (int j = 1; j < block_size; j++) { if (p[j] != p[0]) { return 0; } } p += stride; } } return 1; } int av1_hash_is_vertical_perfect(const YV12_BUFFER_CONFIG *picture, int block_size, int x_start, int y_start) { const int stride = picture->y_stride; const uint8_t *p = picture->y_buffer + y_start * stride + x_start; if (picture->flags & YV12_FLAG_HIGHBITDEPTH) { const uint16_t *p16 = CONVERT_TO_SHORTPTR(p); for (int i = 0; i < block_size; i++) { for (int j = 1; j < block_size; j++) { if (p16[j * stride + i] != p16[i]) { return 0; } } } } else { for (int i = 0; i < block_size; i++) { for (int j = 1; j < block_size; j++) { if (p[j * stride + i] != p[i]) { return 0; } } } } return 1; } void av1_get_block_hash_value(IntraBCHashInfo *intra_bc_hash_info, const uint8_t *y_src, int stride, int block_size, uint32_t *hash_value1, uint32_t *hash_value2, int use_highbitdepth) { int add_value = hash_block_size_to_index(block_size); assert(add_value >= 0); add_value <<= kSrcBits; const int crc_mask = (1 << kSrcBits) - 1; CRC32C *calc = &intra_bc_hash_info->crc_calculator; uint32_t **buf = intra_bc_hash_info->hash_value_buffer; // 2x2 subblock hash values in current CU int sub_block_in_width = (block_size >> 1); if (use_highbitdepth) { uint16_t pixel_to_hash[4]; uint16_t *y16_src = CONVERT_TO_SHORTPTR(y_src); for (int y_pos = 0; y_pos < block_size; y_pos += 2) { for (int x_pos = 0; x_pos < block_size; x_pos += 2) { int pos = (y_pos >> 1) * sub_block_in_width + (x_pos >> 1); get_pixels_in_1D_short_array_by_block_2x2( y16_src + y_pos * stride + x_pos, stride, pixel_to_hash); assert(pos < AOM_BUFFER_SIZE_FOR_BLOCK_HASH); // For HBD, we either have 40 or 48 bits of input data that the xor hash // reduce to 32 bits. We intentionally don't want to "discard" bits to // avoid any kind of biasing. buf[0][pos] = get_xor_hash_value_hbd(pixel_to_hash[0], pixel_to_hash[1], pixel_to_hash[2], pixel_to_hash[3]); } } } else { uint8_t pixel_to_hash[4]; for (int y_pos = 0; y_pos < block_size; y_pos += 2) { for (int x_pos = 0; x_pos < block_size; x_pos += 2) { int pos = (y_pos >> 1) * sub_block_in_width + (x_pos >> 1); get_pixels_in_1D_char_array_by_block_2x2(y_src + y_pos * stride + x_pos, stride, pixel_to_hash); assert(pos < AOM_BUFFER_SIZE_FOR_BLOCK_HASH); // This 2x2 hash isn't used directly as a "key" for the hash table, so // we can afford to just copy the 4 8-bit pixel values as a single // 32-bit value directly. (i.e. there are no concerns of a lack of // uniform distribution) buf[0][pos] = get_identity_hash_value(pixel_to_hash[0], pixel_to_hash[1], pixel_to_hash[2], pixel_to_hash[3]); } } } int src_sub_block_in_width = sub_block_in_width; sub_block_in_width >>= 1; int src_idx = 0; int dst_idx = !src_idx; // 4x4 subblock hash values to current block hash values uint32_t to_hash[4]; for (int sub_width = 4; sub_width <= block_size; sub_width *= 2, src_idx = !src_idx) { dst_idx = !src_idx; int dst_pos = 0; for (int y_pos = 0; y_pos < sub_block_in_width; y_pos++) { for (int x_pos = 0; x_pos < sub_block_in_width; x_pos++) { int srcPos = (y_pos << 1) * src_sub_block_in_width + (x_pos << 1); assert(srcPos + 1 < AOM_BUFFER_SIZE_FOR_BLOCK_HASH); assert(srcPos + src_sub_block_in_width + 1 < AOM_BUFFER_SIZE_FOR_BLOCK_HASH); assert(dst_pos < AOM_BUFFER_SIZE_FOR_BLOCK_HASH); to_hash[0] = buf[src_idx][srcPos]; to_hash[1] = buf[src_idx][srcPos + 1]; to_hash[2] = buf[src_idx][srcPos + src_sub_block_in_width]; to_hash[3] = buf[src_idx][srcPos + src_sub_block_in_width + 1]; // TODO: bug aomedia:433531610 - serialize input values in a way that's // independent of the computer architecture's endianness buf[dst_idx][dst_pos] = av1_get_crc32c_value(calc, (uint8_t *)to_hash, sizeof(to_hash)); dst_pos++; } } src_sub_block_in_width = sub_block_in_width; sub_block_in_width >>= 1; } *hash_value1 = (buf[dst_idx][0] & crc_mask) + add_value; *hash_value2 = buf[dst_idx][0]; }