--- features: dialog-appearance: description: This is the appearance of the dialog variables: positive: description: This is a positive button type: Button default: { "label": "Ok then", "color": "blue" } negative: description: This is a negative button type: Button default: { "label": "Not this time", "color": "red" } background-color: description: This is the background color type: String default: white player-mapping: description: This is the map of the player type to a button type: Map default: { "child": { "label": "Play game!", "color": "green" }, "adult": { "label": "Play game!", "color": "blue", } } default: - channel: release value: { "positive": { "color": "green" } } - channel: release targeting: locale == en-US value: { "positive": { "color": "green" } } - channel: nightly value: { "negative": { "color": "bright-red" } } channels: - release - nightly - debug types: objects: Button: description: This is a button object fields: label: description: This is the label for the button type: String default: REQUIRED FIELD color: description: This is the color of the button type: Option default: null enums: PlayerProfile: description: This is an enum type variants: adult: description: This represents an adult player profile child: description: This represents a child player profile