/* * Copyright (c) 2020 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef API_VOIP_VOIP_ENGINE_FACTORY_H_ #define API_VOIP_VOIP_ENGINE_FACTORY_H_ #include #include #include "api/audio/audio_device.h" #include "api/audio/audio_processing.h" #include "api/audio_codecs/audio_decoder_factory.h" #include "api/audio_codecs/audio_encoder_factory.h" #include "api/environment/environment.h" #include "api/scoped_refptr.h" #include "api/task_queue/task_queue_factory.h" #include "api/voip/voip_engine.h" namespace webrtc { // VoipEngineConfig is a struct that defines parameters to instantiate a // VoipEngine instance through CreateVoipEngine factory method. Each member is // marked with comments as either mandatory or optional and default // implementations that applications can use. struct VoipEngineConfig { // Mandatory (e.g. api/audio_codec/builtin_audio_encoder_factory). // AudioEncoderFactory provides a set of audio codecs for VoipEngine to encode // the audio input sample. Application can choose to limit the set to reduce // application footprint. scoped_refptr encoder_factory; // Mandatory (e.g. api/audio_codec/builtin_audio_decoder_factory). // AudioDecoderFactory provides a set of audio codecs for VoipEngine to decode // the received RTP packets from remote media endpoint. Application can choose // to limit the set to reduce application footprint. scoped_refptr decoder_factory; // Optional (e.g. api/task_queue/default_task_queue_factory). // TaskQueueFactory provided for VoipEngine to work asynchronously on its // encoding flow. // It is an error to provide both `env` and `task_queue_factory`. std::unique_ptr task_queue_factory; // Mandatory (e.g. modules/audio_device/include). // AudioDeviceModule that periocally provides audio input samples from // recording device (e.g. microphone) and requests audio output samples to // play through its output device (e.g. speaker). scoped_refptr audio_device_module; // Optional. When not set, VoipEngine will use a default Environment created // with `CreateEnvironment`, see api/environment/environment_factory.h // Provides // - TaskQueueFactory to work asynchronously on VoipEngine encoding flow // - FieldTrialsView for experimentations std::optional env; // Optional (e.g. api/audio/builtin_audio_processing_builder). // AudioProcessing provides audio procesing functionalities (e.g. acoustic // echo cancellation, noise suppression, gain control, etc) on audio input // samples for VoipEngine. When optionally not set, VoipEngine will not have // such functionalities to perform on audio input samples received from // AudioDeviceModule. std::unique_ptr audio_processing_builder; }; // Creates a VoipEngine instance with provided VoipEngineConfig. std::unique_ptr CreateVoipEngine(VoipEngineConfig config); } // namespace webrtc #endif // API_VOIP_VOIP_ENGINE_FACTORY_H_