/* * Copyright (c) 2021 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MEDIA_SCTP_DCSCTP_TRANSPORT_H_ #define MEDIA_SCTP_DCSCTP_TRANSPORT_H_ #include #include #include #include #include #include #include "absl/strings/string_view.h" #include "api/array_view.h" #include "api/dtls_transport_interface.h" #include "api/environment/environment.h" #include "api/priority.h" #include "api/rtc_error.h" #include "api/sctp_transport_interface.h" #include "api/task_queue/task_queue_base.h" #include "api/transport/data_channel_transport_interface.h" #include "media/sctp/sctp_transport_internal.h" #include "net/dcsctp/public/dcsctp_message.h" #include "net/dcsctp/public/dcsctp_socket.h" #include "net/dcsctp/public/dcsctp_socket_factory.h" #include "net/dcsctp/public/timeout.h" #include "net/dcsctp/public/types.h" #include "net/dcsctp/timer/task_queue_timeout.h" #include "p2p/base/packet_transport_internal.h" #include "p2p/dtls/dtls_transport_internal.h" #include "rtc_base/containers/flat_map.h" #include "rtc_base/copy_on_write_buffer.h" #include "rtc_base/network/received_packet.h" #include "rtc_base/random.h" #include "rtc_base/third_party/sigslot/sigslot.h" #include "rtc_base/thread.h" #include "rtc_base/thread_annotations.h" namespace webrtc { class DcSctpTransport : public SctpTransportInternal, public dcsctp::DcSctpSocketCallbacks, public sigslot::has_slots<> { public: DcSctpTransport(const Environment& env, Thread* network_thread, DtlsTransportInternal* transport); DcSctpTransport(const Environment& env, Thread* network_thread, DtlsTransportInternal* transport, std::unique_ptr socket_factory); ~DcSctpTransport() override; // SctpTransportInternal void SetOnConnectedCallback(std::function callback) override; void SetDataChannelSink(DataChannelSink* sink) override; void SetDtlsTransport(DtlsTransportInternal* transport) override; bool Start(const SctpOptions& options) override; bool OpenStream(int sid, PriorityValue priority) override; bool ResetStream(int sid) override; RTCError SendData(int sid, const SendDataParams& params, const CopyOnWriteBuffer& payload) override; bool ReadyToSendData() override; int max_message_size() const override; std::optional max_outbound_streams() const override; std::optional max_inbound_streams() const override; size_t buffered_amount(int sid) const override; size_t buffered_amount_low_threshold(int sid) const override; void SetBufferedAmountLowThreshold(int sid, size_t bytes) override; void set_debug_name_for_testing(const char* debug_name) override; private: // dcsctp::DcSctpSocketCallbacks dcsctp::SendPacketStatus SendPacketWithStatus( ArrayView data) override; std::unique_ptr CreateTimeout( TaskQueueBase::DelayPrecision precision) override; dcsctp::TimeMs TimeMillis() override; uint32_t GetRandomInt(uint32_t low, uint32_t high) override; void OnTotalBufferedAmountLow() override; void OnBufferedAmountLow(dcsctp::StreamID stream_id) override; void OnMessageReceived(dcsctp::DcSctpMessage message) override; void OnError(dcsctp::ErrorKind error, absl::string_view message) override; void OnAborted(dcsctp::ErrorKind error, absl::string_view message) override; void OnConnected() override; void OnClosed() override; void OnConnectionRestarted() override; void OnStreamsResetFailed(ArrayView outgoing_streams, absl::string_view reason) override; void OnStreamsResetPerformed( ArrayView outgoing_streams) override; void OnIncomingStreamsReset( ArrayView incoming_streams) override; // Transport callbacks void ConnectTransportSignals(); void DisconnectTransportSignals(); void OnTransportWritableState(PacketTransportInternal* transport); void OnTransportReadPacket(PacketTransportInternal* transport, const ReceivedIpPacket& packet); void OnDtlsTransportState(DtlsTransportInternal* transport, DtlsTransportState); void MaybeConnectSocket(); Thread* network_thread_; DtlsTransportInternal* transport_; Environment env_; Random random_; std::unique_ptr socket_factory_; dcsctp::TaskQueueTimeoutFactory task_queue_timeout_factory_; std::unique_ptr socket_; std::string debug_name_ = "DcSctpTransport"; CopyOnWriteBuffer receive_buffer_; // Used to keep track of the state of data channels. // Reset needs to happen both ways before signaling the transport // is closed. struct StreamState { // True when the local connection has initiated the reset. // If a connection receives a reset for a stream that isn't // already being reset locally, it needs to fire the signal // SignalClosingProcedureStartedRemotely. bool closure_initiated = false; // True when the local connection received OnIncomingStreamsReset bool incoming_reset_done = false; // True when the local connection received OnStreamsResetPerformed bool outgoing_reset_done = false; // Priority of the stream according to RFC 8831, section 6.4 dcsctp::StreamPriority priority = dcsctp::StreamPriority(PriorityValue(Priority::kLow).value()); }; // Map of all currently open or closing data channels flat_map stream_states_ RTC_GUARDED_BY(network_thread_); bool ready_to_send_data_ RTC_GUARDED_BY(network_thread_) = false; std::function on_connected_callback_ RTC_GUARDED_BY(network_thread_); DataChannelSink* data_channel_sink_ RTC_GUARDED_BY(network_thread_) = nullptr; }; } // namespace webrtc #endif // MEDIA_SCTP_DCSCTP_TRANSPORT_H_