/* * Copyright (c) 2012 The WebRTC project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef MODULES_AUDIO_CODING_ACM2_ACM_RESAMPLER_H_ #define MODULES_AUDIO_CODING_ACM2_ACM_RESAMPLER_H_ #include #include #include #include "api/audio/audio_frame.h" #include "common_audio/resampler/include/push_resampler.h" namespace webrtc { namespace acm2 { // Helper class to perform resampling if needed, meant to be used after // receiving the audio_frame from NetEq. Provides reasonably glitch free // transitions between different output sample rates from NetEq. class ResamplerHelper { public: ResamplerHelper(); // Resamples audio_frame if it is not already in desired_sample_rate_hz. bool MaybeResample(int desired_sample_rate_hz, AudioFrame* audio_frame); private: PushResampler resampler_; bool resampled_last_output_frame_ = true; std::array last_audio_buffer_; }; } // namespace acm2 } // namespace webrtc #endif // MODULES_AUDIO_CODING_ACM2_ACM_RESAMPLER_H_