/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #ifndef RTC_BASE_ASYNC_PACKET_SOCKET_H_ #define RTC_BASE_ASYNC_PACKET_SOCKET_H_ #include #include #include #include #include #include "absl/functional/any_invocable.h" #include "api/sequence_checker.h" #include "rtc_base/callback_list.h" #include "rtc_base/dscp.h" #include "rtc_base/network/received_packet.h" #include "rtc_base/network/sent_packet.h" #include "rtc_base/socket.h" #include "rtc_base/socket_address.h" #include "rtc_base/system/no_unique_address.h" #include "rtc_base/system/rtc_export.h" #include "rtc_base/thread_annotations.h" namespace webrtc { // This structure holds the info needed to update the packet send time header // extension, including the information needed to update the authentication tag // after changing the value. struct PacketTimeUpdateParams { PacketTimeUpdateParams(); PacketTimeUpdateParams(const PacketTimeUpdateParams& other); ~PacketTimeUpdateParams(); int rtp_sendtime_extension_id = -1; // extension header id present in packet. std::vector srtp_auth_key; // Authentication key. int srtp_auth_tag_len = -1; // Authentication tag length. int64_t srtp_packet_index = -1; // Required for Rtp Packet authentication. }; // This structure holds meta information for the packet which is about to send // over network. struct RTC_EXPORT AsyncSocketPacketOptions { AsyncSocketPacketOptions(); explicit AsyncSocketPacketOptions(DiffServCodePoint dscp); AsyncSocketPacketOptions(const AsyncSocketPacketOptions& other); ~AsyncSocketPacketOptions(); DiffServCodePoint dscp = DSCP_NO_CHANGE; // Packet will be sent with ECT(1), RFC-3168, Section 5. // Intended to be used with L4S // https://www.rfc-editor.org/rfc/rfc9331.html bool ect_1 = false; // When used with RTP packets (for example, PacketOptions), the value // should be 16 bits. A value of -1 represents "not set". int64_t packet_id = -1; PacketTimeUpdateParams packet_time_params; // PacketInfo is passed to SentPacket when signaling this packet is sent. PacketInfo info_signaled_after_sent; // True if this is a batchable packet. Batchable packets are collected at low // levels and sent first when their AsyncPacketSocket receives a // OnSendBatchComplete call. bool batchable = false; // True if this is the last packet of a batch. bool last_packet_in_batch = false; }; // Provides the ability to receive packets asynchronously. Sends are not // buffered since it is acceptable to drop packets under high load. class RTC_EXPORT AsyncPacketSocket { public: enum State { STATE_CLOSED, STATE_BINDING, STATE_BOUND, STATE_CONNECTING, STATE_CONNECTED }; AsyncPacketSocket() = default; virtual ~AsyncPacketSocket(); AsyncPacketSocket(const AsyncPacketSocket&) = delete; AsyncPacketSocket& operator=(const AsyncPacketSocket&) = delete; // Returns current local address. Address may be set to null if the // socket is not bound yet (GetState() returns STATE_BINDING). virtual SocketAddress GetLocalAddress() const = 0; // Returns remote address. Returns zeroes if this is not a client TCP socket. virtual SocketAddress GetRemoteAddress() const = 0; // Send a packet. virtual int Send(const void* pv, size_t cb, const AsyncSocketPacketOptions& options) = 0; virtual int SendTo(const void* pv, size_t cb, const SocketAddress& addr, const AsyncSocketPacketOptions& options) = 0; // Close the socket. virtual int Close() = 0; // Returns current state of the socket. virtual State GetState() const = 0; // Get/set options. virtual int GetOption(Socket::Option opt, int* value) = 0; virtual int SetOption(Socket::Option opt, int value) = 0; // Get/Set current error. // TODO: Remove SetError(). virtual int GetError() const = 0; virtual void SetError(int error) = 0; // Register a callback to be called when the socket is closed. void SubscribeCloseEvent( const void* removal_tag, std::function callback); void UnsubscribeCloseEvent(const void* removal_tag); void RegisterReceivedPacketCallback( absl::AnyInvocable received_packet_callback); void DeregisterReceivedPacketCallback(); // Emitted each time a packet is sent. void SubscribeSentPacket( void* tag, absl::AnyInvocable callback); void UnsubscribeSentPacket(void* tag) { sent_packet_callbacks_.RemoveReceivers(tag); } void NotifySentPacket(AsyncPacketSocket* socket, const SentPacketInfo& info) { sent_packet_callbacks_.Send(socket, info); } // Emitted when the socket is currently able to send. void SubscribeReadyToSend( void* tag, absl::AnyInvocable callback) { ready_to_send_callbacks_.AddReceiver(tag, std::move(callback)); } void UnsubscribeReadyToSend(void* tag) { ready_to_send_callbacks_.RemoveReceivers(tag); } void NotifyReadyToSend(AsyncPacketSocket* socket) { ready_to_send_callbacks_.Send(socket); } // Emitted after address for the socket is allocated, i.e. binding // is finished. State of the socket is changed from BINDING to BOUND // (for UDP sockets). void SubscribeAddressReady( void* tag, absl::AnyInvocable callback) { address_ready_callbacks_.AddReceiver(tag, std::move(callback)); } void UnsubscribeAddressReady(void* tag) { address_ready_callbacks_.RemoveReceivers(tag); } void NotifyAddressReady(AsyncPacketSocket* socket, const SocketAddress& address) { address_ready_callbacks_.Send(socket, address); } // Emitted for client TCP sockets when state is changed from // CONNECTING to CONNECTED. void NotifyConnect(AsyncPacketSocket* socket) { connect_callbacks_.Send(socket); } [[deprecated]] void SubscribeConnect( absl::AnyInvocable callback) { connect_callbacks_.AddReceiver(std::move(callback)); } void SubscribeConnect(void* tag, absl::AnyInvocable callback) { connect_callbacks_.AddReceiver(tag, std::move(callback)); } void UnsubscribeConnect(void* tag) { connect_callbacks_.RemoveReceivers(tag); } void NotifyClosedForTest(int err) { NotifyClosed(err); } protected: void NotifyClosed(int err) { RTC_DCHECK_RUN_ON(&network_checker_); on_close_.Send(this, err); } void NotifyPacketReceived(const ReceivedIpPacket& packet); RTC_NO_UNIQUE_ADDRESS SequenceChecker network_checker_{ SequenceChecker::kDetached}; private: CallbackList on_close_ RTC_GUARDED_BY(&network_checker_); absl::AnyInvocable received_packet_callback_ RTC_GUARDED_BY(&network_checker_); CallbackList connect_callbacks_; CallbackList sent_packet_callbacks_; CallbackList ready_to_send_callbacks_; CallbackList address_ready_callbacks_; }; // Listen socket, producing an AsyncPacketSocket when a peer connects. class RTC_EXPORT AsyncListenSocket { public: enum class State { kClosed, kBound, }; AsyncListenSocket() = default; virtual ~AsyncListenSocket() = default; // Returns current state of the socket. virtual State GetState() const = 0; // Returns current local address. Address may be set to null if the // socket is not bound yet (GetState() returns kBinding). virtual SocketAddress GetLocalAddress() const = 0; void SubscribeNewConnection( void* tag, absl::AnyInvocable callback) { new_connection_callbacks_.AddReceiver(tag, std::move(callback)); } void UnsubscribeNewConnection(void* tag) { new_connection_callbacks_.RemoveReceivers(tag); } void NotifyNewConnection(AsyncListenSocket* listen_socket, AsyncPacketSocket* packet_socket) { new_connection_callbacks_.Send(listen_socket, packet_socket); } private: CallbackList new_connection_callbacks_; }; void CopySocketInformationToPacketInfo(size_t packet_size_bytes, const AsyncPacketSocket& socket_from, PacketInfo* info); } // namespace webrtc #endif // RTC_BASE_ASYNC_PACKET_SOCKET_H_