/* * Copyright 2004 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "rtc_base/async_udp_socket.h" #include #include #include #include #include "absl/base/nullability.h" #include "api/environment/environment.h" #include "api/sequence_checker.h" #include "api/units/time_delta.h" #include "api/units/timestamp.h" #include "rtc_base/async_packet_socket.h" #include "rtc_base/checks.h" #include "rtc_base/logging.h" #include "rtc_base/network/received_packet.h" #include "rtc_base/network/sent_packet.h" #include "rtc_base/socket.h" #include "rtc_base/socket_address.h" #include "rtc_base/socket_factory.h" namespace webrtc { absl_nullable std::unique_ptr AsyncUDPSocket::Create( const Environment& env, const SocketAddress& bind_address, SocketFactory& factory) { std::unique_ptr socket = factory.Create(bind_address.family(), SOCK_DGRAM); if (socket == nullptr) { return nullptr; } if (socket->Bind(bind_address) < 0) { RTC_LOG(LS_ERROR) << "Bind() failed with error " << socket->GetError(); return nullptr; } return std::make_unique(env, std::move(socket)); } AsyncUDPSocket::AsyncUDPSocket(const Environment& env, absl_nonnull std::unique_ptr socket) : env_(env), sequence_checker_(SequenceChecker::kDetached), socket_(std::move(socket)) { // The socket should start out readable but not writable. socket_->SubscribeReadEvent(this, [this](Socket* socket) { OnReadEvent(socket); }); socket_->SubscribeWriteEvent( this, [this](Socket* socket) { OnWriteEvent(socket); }); } SocketAddress AsyncUDPSocket::GetLocalAddress() const { return socket_->GetLocalAddress(); } SocketAddress AsyncUDPSocket::GetRemoteAddress() const { return socket_->GetRemoteAddress(); } int AsyncUDPSocket::Send(const void* pv, size_t cb, const AsyncSocketPacketOptions& options) { SentPacketInfo sent_packet(options.packet_id, env_.clock().TimeInMilliseconds(), options.info_signaled_after_sent); CopySocketInformationToPacketInfo(cb, *this, &sent_packet.info); int ret = socket_->Send(pv, cb); NotifySentPacket(this, sent_packet); return ret; } int AsyncUDPSocket::SendTo(const void* pv, size_t cb, const SocketAddress& addr, const AsyncSocketPacketOptions& options) { SentPacketInfo sent_packet(options.packet_id, env_.clock().TimeInMilliseconds(), options.info_signaled_after_sent); CopySocketInformationToPacketInfo(cb, *this, &sent_packet.info); if (has_set_ect1_options_ != options.ect_1) { // It is unclear what is most efficient, setting options on every sent // packet or when changed. Potentially, can separate send sockets be used? // This is the easier implementation. if (socket_->SetOption(Socket::Option::OPT_SEND_ECN, options.ect_1 ? 1 : 0) == 0) { has_set_ect1_options_ = options.ect_1; } } int ret = socket_->SendTo(pv, cb, addr); NotifySentPacket(this, sent_packet); return ret; } int AsyncUDPSocket::Close() { return socket_->Close(); } AsyncUDPSocket::State AsyncUDPSocket::GetState() const { return STATE_BOUND; } int AsyncUDPSocket::GetOption(Socket::Option opt, int* value) { return socket_->GetOption(opt, value); } int AsyncUDPSocket::SetOption(Socket::Option opt, int value) { return socket_->SetOption(opt, value); } int AsyncUDPSocket::GetError() const { return socket_->GetError(); } void AsyncUDPSocket::SetError(int error) { return socket_->SetError(error); } void AsyncUDPSocket::OnReadEvent(Socket* socket) { RTC_DCHECK(socket_.get() == socket); RTC_DCHECK_RUN_ON(&sequence_checker_); Socket::ReceiveBuffer receive_buffer(buffer_); int len = socket_->RecvFrom(receive_buffer); if (len < 0) { // An error here typically means we got an ICMP error in response to our // send datagram, indicating the remote address was unreachable. // When doing ICE, this kind of thing will often happen. // TODO: Do something better like forwarding the error to the user. SocketAddress local_addr = socket_->GetLocalAddress(); RTC_LOG(LS_INFO) << "AsyncUDPSocket[" << local_addr.ToSensitiveString() << "] receive failed with error " << socket_->GetError(); return; } if (len == 0) { // Spurios wakeup. return; } if (!receive_buffer.arrival_time) { // Timestamp from socket is not available. receive_buffer.arrival_time = env_.clock().CurrentTime(); } else { Timestamp current_time = env_.clock().CurrentTime(); if (!socket_time_offset_ || *receive_buffer.arrival_time + *socket_time_offset_ > current_time) { // Estimate timestamp offset from first packet arrival time. // This may be wrong if packets have been buffered in the socket before we // read the first packet and `socket_time_offset_` may then have to be set // again to ensure no arrival times are set in the future. socket_time_offset_ = current_time - *receive_buffer.arrival_time; } *receive_buffer.arrival_time += *socket_time_offset_; RTC_DCHECK_LE(*receive_buffer.arrival_time, current_time); } NotifyPacketReceived( ReceivedIpPacket(receive_buffer.payload, receive_buffer.source_address, receive_buffer.arrival_time, receive_buffer.ecn)); } void AsyncUDPSocket::OnWriteEvent(Socket* socket) { NotifyReadyToSend(this); } } // namespace webrtc