/* * Copyright 2006 The WebRTC Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "rtc_base/test_client.h" #include #include #include "api/environment/environment.h" #include "rtc_base/async_tcp_socket.h" #include "rtc_base/async_udp_socket.h" #include "rtc_base/logging.h" #include "rtc_base/net_test_helpers.h" #include "rtc_base/physical_socket_server.h" #include "rtc_base/socket.h" #include "rtc_base/socket_address.h" #include "rtc_base/test_echo_server.h" #include "rtc_base/thread.h" #include "test/create_test_environment.h" #include "test/gmock.h" #include "test/gtest.h" #define MAYBE_SKIP_IPV4 \ if (!::webrtc::HasIPv4Enabled()) { \ RTC_LOG(LS_INFO) << "No IPv4... skipping"; \ return; \ } #define MAYBE_SKIP_IPV6 \ if (!::webrtc::HasIPv6Enabled()) { \ RTC_LOG(LS_INFO) << "No IPv6... skipping"; \ return; \ } namespace webrtc { namespace { using ::testing::NotNull; void TestUdpInternal(const SocketAddress& loopback) { const Environment env = CreateTestEnvironment(); PhysicalSocketServer socket_server; AutoSocketServerThread main_thread(&socket_server); std::unique_ptr socket = socket_server.Create(loopback.family(), SOCK_DGRAM); ASSERT_THAT(socket, NotNull()); socket->Bind(loopback); TestClient client(std::make_unique(env, std::move(socket))); SocketAddress addr = client.address(), from; EXPECT_EQ(3, client.SendTo("foo", 3, addr)); EXPECT_TRUE(client.CheckNextPacket("foo", 3, &from)); EXPECT_EQ(from, addr); EXPECT_TRUE(client.CheckNoPacket()); } void TestTcpInternal(const SocketAddress& loopback) { const Environment env = CreateTestEnvironment(); PhysicalSocketServer socket_server; AutoSocketServerThread main_thread(&socket_server); TestEchoServer server(env, &main_thread, loopback); std::unique_ptr socket = socket_server.Create(loopback.family(), SOCK_STREAM); ASSERT_THAT(socket, NotNull()); ASSERT_EQ(socket->Bind(loopback), 0); ASSERT_EQ(socket->Connect(server.address()), 0); auto tcp_socket = std::make_unique(env, std::move(socket)); TestClient client(std::move(tcp_socket)); SocketAddress addr = client.address(), from; EXPECT_TRUE(client.CheckConnected()); EXPECT_EQ(3, client.Send("foo", 3)); EXPECT_TRUE(client.CheckNextPacket("foo", 3, &from)); EXPECT_EQ(from, server.address()); EXPECT_TRUE(client.CheckNoPacket()); } // Tests whether the TestClient can send UDP to itself. TEST(TestClientTest, TestUdpIPv4) { MAYBE_SKIP_IPV4; TestUdpInternal(SocketAddress("127.0.0.1", 0)); } #if defined(WEBRTC_LINUX) #define MAYBE_TestUdpIPv6 DISABLED_TestUdpIPv6 #else #define MAYBE_TestUdpIPv6 TestUdpIPv6 #endif TEST(TestClientTest, MAYBE_TestUdpIPv6) { MAYBE_SKIP_IPV6; TestUdpInternal(SocketAddress("::1", 0)); } // Tests whether the TestClient can connect to a server and exchange data. TEST(TestClientTest, TestTcpIPv4) { MAYBE_SKIP_IPV4; TestTcpInternal(SocketAddress("127.0.0.1", 0)); } #if defined(WEBRTC_LINUX) #define MAYBE_TestTcpIPv6 DISABLED_TestTcpIPv6 #else #define MAYBE_TestTcpIPv6 TestTcpIPv6 #endif TEST(TestClientTest, MAYBE_TestTcpIPv6) { MAYBE_SKIP_IPV6; TestTcpInternal(SocketAddress("::1", 0)); } } // namespace } // namespace webrtc